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Saints Row: The Third Review


Saints Row: The Third
Developer: Volition
Publisher: THQ
Platform: Xbox 360 (Reviewed), PS3, PC
Release Date: November 15, 2011
Price: $59.99 – Available Here

Overview
There are very few games that could pull off such ridiculous ideas as well as the Saints Row series has done. 5 years on from the original, Saints Row: The Third has really solidified the position of the series in the world of gaming. It has seemingly moved out of the shadow of GTA and other sandbox titles, offering a truly unique and fun experience in addition to becoming a much more polished, complete game. But how well does the story and depth of the game compete with the countless chart topping titles available at the moment? Well you’re going to have to read the review to find out.

Story
Following suit from the previous two games in the series, Saints Row: The Third is essentially about you and the 3rd Street Saints regaining control of the city. Since Saints Row 2, the gang had established a media empire in addition to controlling Stillwater and becoming international icons. However following an unexpected turn of events when attempting to rob a bank, the Saints leaders find themselves in jail and their control of the city threatened.

The Boss (who you control and customise to your hearts crazy desires), Shaundi and Gat get released from prison as a result of a bribe from International crime organisation The Syndicate, only to be taken to the leader of Phillipe Loren. An offer is made to the Saints, with the expectation that they will give up two-thirds of Stilwater’s revenue. You reject this offer and in true Saints style set off a gun fight as you make your escape from Loren’s private jet.

Without giving too much more away, you eventually set foot in Stillwater again, finding most of the control has been taken by The Syndicate, and it’s now of course your job to lead the Saints back to supremacy. The Syndicate is composed of three new rival gangs, The Luchadores, Morningstar and The Deckers.

Sounds pretty similar to the previous two games, right? Unfortunately it’s true, they haven’t strayed too much from the structure of the first two games, however that being said, by result of the three rival gangs combining to form The Syndicate, the story develops with greater fluidity and overall turns out to be pretty engaging. Instead of driving around and picking a gang to target, thereby muddling up storylines with each other, you get a far smoother story.

Gameplay
Freedom is something that Saints Row: The Third really thrives on. You can play the missions at your own pace and wreak havoc whenever and however you please. Access to vehicle and weapons is generally pretty easy, with most special vehicles you use in missions being added to your crib garages for unlimited use.

If you’ve played the previous two games, you won’t find it all too different in terms of controls. There have been a few button switches as well as the inclusion of some more character abilities and pretty cool combat moves (not to mention the parachute that you can make appear whenever you fall or jump from high places).

The missions on a whole are pretty similarly structured to Saints Row 2 but there is still a fair bit of variety to make it very enjoyable. The missions account for about 14 hours of the game, which may seem short but given all the activities and city-wrecking you can do, as well as the novelty Whored mode, you won’t find yourself getting bored too quickly.

One of my favourite additions to this game is the upgrades. Your cash is now a lot more useful than previously, with the option to improve a whole variety of things including physical abilities and weapon upgrades. You now get an hourly income from the city (not real time), which you can improve through purchasing stores and buildings as well as by completing missions.

Disappointingly, AI hasn’t really improved much. Although things get pretty crazy when you’re surrounded by enemies with various explosives flying around the place, they don’t really make much attempt to stop you from taking them out. That being said, the inclusion of “specialists” helps a bit as they tend to be slightly more difficult to take out.

“Brutes” are also a new addition. They are Syndicate clones of Oleg, an eastern European genetic beast of a person who becomes your “homie” pretty soon into the story. The Brutes take a fair amount of ammo to kill, and will sometimes come equipped with flamethrowers or mini-guns (both of which you can pick up after you’ve killed them to use as a temporary heavy weapon). Taking out a brute is rough, taking out multiple all the while the enemy gangsters are firing away at you is not such a cakewalk.

Visuals
To be honest, this is probably the weakest area of Saints Row: The Third. The visuals aren’t bad by any means, but they just aren’t up to the same standard that we’re growing accustomed to.
The character models look quite good and the cut scenes are animated very nicely in most cases. However, as in the previous versions, there is a real lack of continuity and detail in the environment. Cars still fade into obscurity once off the screen, as do the people walking the streets. It’s not a major problem but it’s that sort of detail that would elevate this to an excellent game rather than just a great one.

The customisation options really help spice up the visuals, with a vast array of clothing choices, not to mention skin colours. Having a nude metallic green, bearded transvestite with a zombie voice really supports the whole craziness angle this game is going for, and that’s before he/she is wielding a oversized, fatal dildo.

Audio
As always the game boasts a great variety of music on the soundtrack for the radio stations, including Kanye, Deadmau5, Benny Bennassi, The Bloody Beetroots and of course some funny ads, news reports and spoofs for good measure.

The voice acting in the game is another great component, featuring Daniel Dae Kim, Sasha Grey, Danielle Nicolette and of course Hulk Hogan. Your character as well has the choice of 7 voices (3 male, 3 female and 1 fun-loving zombie), allowing for some differentiation in character personalities and fitting into the scripting really well.

Overall
Assuming you’re not a sex-fearing square and you like a bit of humour thrown in with your games, then you’ll love Saints Row: The Third. It’s daring, it’s violent, it’s oh so silly but most importantly it’s fun. You can no longer write it off as an attempt at copying the GTA series as it has really come into its own with this release, and has firmly positioned itself in the game market. The story is engaging enough and the activities will keep you playing for hours, and when paired with the Co-op and Whored mode it really does offer good value for money. Of course the visuals are still somewhat lacking and there seem to be a few kinks that will need to be resolved with a patch, but overall it’s a well-polished, well executed and hell of a fun game to add to any gamer’s collection.

8-5-capsules-out-of-10

Bullet Time HD Review


Bullet Time HD
Developer: Kiloo Games
Publisher: Kiloo Games
Platforms: iPhone (reviewed), iPad
Release Date: 19 November 2011
Price: FREE – Available Here

Overview

Post-apocalyptic worlds, comic-book style cut scene, great stylized graphics, free… What doesn’t Bullet Time have? Well I’ll be taking a closer look at what makes up Bullet Time and if it lives up to its initial impression.

Gameplay

Bullet time is a dual-stick controller, with your left thumb on the directional control which you drag in the direction you want to go and your right controlling where you shoot. At first I missed the tutorial and that left me having absolutely no idea how to shoot, because to shoot you also have to move it in the direction you want to go, which is different from most iOS.

This aim control is pretty difficult to get a hold of, and being accurate with it takes even longer to manage. Even once you’ve gotten a good hold of it, the lack of accuracy can still pop up and be a pain. I usually just ended up trying to take people on at close range, or lure them into walking towards me and then do a quick backwards walk while shooting at them. Either way, once you’ve got your technique down the aiming thing won’t be as big a deal and you’ll forget it ever caused you so such a big headache in the first place.

However, the controls apart from firing your gun are quite simple and easy to take a hold of. To open gates you need to stand next to the controls for a specified period of time, though nothing beyond that. You can still fire your weapon to defend against the mutants that try to take you on, so you are not defenseless.

Bullet Time definitely has the whole post-apocalyptic world thing down, the levels are basically constructed in an homage to the junk yard. The level design itself is quite interesting and has more to it than you’d expect from the standard action-adventure app. It isn’t just a forward moving level, there are a variation of levels and some of the quests require thorough investigation of the corners of the levels.

You pick up quests to do throughout the game, some are simple, and some are quite difficult. However, in the case of dying you get sent back to the start of the quest area. And if you’re right at the end, as it tends to be when you get swarmed, then the chance of dying is even larger.

There are two campaigns at the moment, with more to come, but this doesn’t mean that the game is short by any means. You can also play in multiplayer, teaming up over Wifi or 3G to complete the campaigns together.

You get a daily silver award for logging in to the game. They give silver away like Tic Tacs, so to buy anything truly interesting or useful you need to spend upwards of 500 silver. It also makes you feel sort of silly for going out of your way for collecting some dropped silver if it’s only two pieces (if you’re on normal in the initial stages of the game, playing on harder difficulties will get you more silver for dropping an enemy).

There’s a great amount of gear customization as you move through the game, again more than you’d expect, as well as a tonne of boosts you can buy and use. You either buy them using silver or crystals, which can also be gotten with an in-app purchase.

At one point I received a text message during the game when I was being swarmed, it lagged, and I died. However, to its credit it didn’t completely have a mental breakdown, and if it had been in any other part of the game I would have been fine.

Visuals

At the beginning of the game there is an awesome little comic-book cut scene that really sets the tone for the whole game, and the rest of the graphics for the game match it. The mutants are all grotesque and whatnot and the hero is suitably scruffed up.

There were random advertisements popping up every so often, which were more jarring than anything because they were usually for cute apps that were such a contrast from the game itself that it was odd. But, given the fact that it’s free, the ads weren’t a surprise.

Audio

The soundtrack is unobtrusive, rather it is just an accent to the rest of the game. It’s sort of an odd twist on a Western theme. The sound effects are from the same family and I found myself actually reaching for the volume to turn it up instead of turning it off.

Overall

Bullet Time plays as well as it looks, you will definitely not find yourself getting bored or finishing it up quickly. Considering the fact that it is free, it’s great that it still feels like a far fuller game than some of the ones you pay for.

9-0-capsules-out-of-10

The Steam Fall Sale is On!

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If you’re in America, you’re probably stuffing your face with turkey today, and you most definitely know that tomorrow, Black Friday, id the biggest shopping day of the year for the United States. If, however, you’re in Australia such facts might just pass you by, and you won’t be logging in to Steam to check out if there are any specials.

Well change your plans! Steam’s annual fall sale is here and with it hundreds of games’ prices are being slashed big time! Want Portal 2 for 15 dollars, or Fallout: New Vegas for 10?!? Even some newer games are getting rather drastic cuts, so consider this a public service announcement: Go to Steam, find that game you wanted but didn’t want to pay for, and smile with glee when you see how low the price is. And be sure to check if there are any bundles of games you love, because you can often by five games together for a great price.

Well, this news piece made me sound like a used car salesman…

Anyway, the sale ends Sunday the 27th, United States time, so go! Now! Why are you reading this article?!?!

Gimme! Gimme! Gimme! (ABBA You Can Dance)

 

I was considering cramming all 26 of the included song titles into this article, but I think the title is enough ABBA punning for one day! As you have no doubt gathered, ABBA: You Can Dance has just been released for the Nintendo Wii, and has a catchy new launch trailer to embed those Swedish pop songs even further into your head. The dance routines have all been professionally choreographed and are inspired by the original perormances of the group, and up to four players can take up the challenge, with two more slots available for the songbirds out there.

Does your mother know that it’s out? (sorry)

The full track list is as follows:

    • Angeleyes
    • As Good As New
    • Bang-A-Boomerang
    • Dancing Queen
    • Does Your Mother Know
    • Fernando
    • Gimme! Gimme! Gimme! (A Man After Midnight)
    • Head Over Heals
    • Hole In Your Soul
    • Honey, Honey
    • I’m A Marionette
    • I do, I do, I do, I do, I do
    • If It Wasn’t For The Nights
    • Knowing Me, Knowing You
    • Lay All Your Love On Me
    • Mamma Mia
    • Money, Money, Money
    • People Need Love
    • SOS
    • Summer Night City
    • Super Trouper
    • Take A Chance On Me
    • The Winner Takes It All
    • Voulez-Vous
    • Waterloo
    • When I Kissed The Teacher

    Agharta Studio Black Friday Sale On 1112 Games


    Agharta Studio are celebrating Black Friday with huge sale on 1112 games across all platforms. It’s now possible to get all three games for the price it would have cost you just to pick up one. For those who are a little low on cash from the huge number of sales, Agharta Studio have you covered, with episode one for iPhone, iPad and Mac free. These games look fantastic and there is no reason not to try the series with prices this low. Follow the links below to download your own copies, I know I will.

    iPhone
    1112 episode 01 (4.99 $) = Free
    1112 episode 02 (4.99 $) = 0.99 $
    1112 episode 03 (4.99 $) = 1.99 $

    iPad
    1112 episode 01 HD (6.99 $) = Free
    1112 episode 02 HD (6.99 $) = 1.99 $
    1112 episode 03 HD (6.99 $) = 2.99 $

    Mac
    1112 episode 01 (6.99 $) = Free
    1112 episode 02 (6.99 $) = 1.99 $
    1112 episode 03 (6.99 $) = 2.99 $

    Assassins Creed Rearmed hits 1 million downloads

    Following in the success of the newly released and highly acclaimed Assassins Creed Revelations, Ubisoft have announced that Assassins Creed Rearmed, the new mobile instalment of the popular franchise has hit 1 million downloads on the App store. This is quite an achievement considering the multiplayer game for iPad, iPhone and iPod touch has only recently been released to the market. Assassins Creed Rearmed was inspired by the ever popular and highly praised multiplayer action found in Assassins Creed Brotherhood. The game was developed from scratch for the new mobile platforms so as to make full use of their unique control system. Players can compete online against friends in real time online multiplayer action or refine their skills offline in single player.

    Assassins Creed Rearmed is available worldwide from the App store for the iPad, iPhone and iPod touch, and works on an in-game economy system, where players can enhance their multiplayer experience through the acquisition of extra items, characters and more.

    Trine 2 release update – prices, pre-orders and cross platforming

    Frozenbyte have just unleashed a host of info about upcoming platformer Trine 2. The game still has no concrete release day yet – that December vagueness remains – but can now be pre-ordered on Mac as well as PC.

    Pre-ordering grants access to a beta version of the game for both platforms, and now comes with support for NVIDIA 3D Vision. The game looks stunning as it is, and has actually been built in full 3D to make sure to take full advantage of the technology,

    “Trine 2 looks stunning with 3D Vision. We knew it was going to be good but it really caught us by a surprise just how great it looks. Trine2 has been built in full 3D, and while some of this may go unnoticed when the game is played normally, 3D Vision makes it pop out in a way that is just amazing,”

    Lauri Hyvärinen, Frozenbyte CEO

    Non console gamers will also be pleased to hear that the online multiplayer is cross platform between Mac and PC, so there should be no worry about finding a few more players to round out the Trine trio (applies to the beta as well as the full game).

    Details on the Collector’s Edition have also emerged. For an extra bit of cash players will be able to get their hands on a digital art book complete with developer commentary, and will also receive a copy of the original soundtrack of the game, composed by Ari Pulkkinen (Angry Birds).

    Regular Edition: $14.99, £11.99, €12.99
    Collector’s Edition: $24.99, £17.99, €19.99

    Europe will get the added bonus of a physical retail release for the collector’s edition, which will include a digital copy of the soundtrack but a physical art book, published by Focus Home Interactive.

    All versions of the game will run via Steam, and a DRM free version of Trine 2 is scheduled to appear in 2012. In addition to the PC and Mac releases, the game will also appear on PSN, Xbox Live, and eventually Linux and other platforms! All things for all people!

    Rayman Origins hits Down Under

    One of the most entertaining platformers of this generation has finally reached the shores of Australia and New Zealand. Rayman Origins sees a return to fine 2D form for the limbless wonder and his pals, and has been picking up fantastic reviews all round. In case you’ve missed all the coverage, the game supports both single player and up to four player co-op, has delicious hand drawn artwork and some of the best platforming around.

    Fans of the original PlayStation title will have a ball with it too, as Origins is packed full of the character and ideas that helped launch Rayman all the way back in 1995. It’s 2D and cartoon style gaming at it’s finest, so make sure and check it out.

    Capsule Computers Review of Rayman Origins

    Free Gears of War 3 Versus Booster Map Pack Now Available

    Players of Gears of War 3 will be pleased to know that the “Versus Booster Map Pack” is now free to download on Xbox Live. The DLC map pack features five multiplayer maps including  Bullet Marsh and Clocktower along with Azura, Rustlung and Blood Drive which were previously available in the paid “Horde Command Pack.”

    Epic Games have also teamed up with Paramount Pictures’ Mission: Impossible – Ghost Protocol to deliver an “Impossible Mission” for Gears players which will unlock exclusive “Ghost Protocol” weapon skins for the Lancer, Hammerburst, Retro Lancer, Gnasher Shotgun and Sawed-off Shotgun. Players need to watch the Mission: Impossible trailer on Xbox Live and complete the game’s campaign on insane difficulty to unlock these weapon skins. If you’ve already beaten the game on the hardest difficultly then don’t worry, you’ll automatically receive the weapon skin on 31st December.

    So if your playing Gears of War 3 go ahead and download the “Versus Booster Map Pack” – Remember it’s free

    System 3 bringing back Putty Squad for PS Vita


    System 3 has announced that classic gaming character Putty will be gracing the launch of the PS Vita through a re-imagining of popular Amiga game Putty Squad.

    Next year not only marks System 3’s 30th anniversary but the 20th birthday of Putty Squad itself, so the celebrations are kicking off in style. The game’s scheduled for a Q1 2012 release and is planned to launch alongside the PlayStation Vita’s European launch.

    Every background, bitmap, enemy and ally has been redrawn and re-rendered to take advantage of the VITA’s new display, and many features of make use of the handheld’s innovative new features. For example, it will feature multiplayer game-share, meaning only one person needs a copy of the game in order for their friends to be able to experience a small part of what Putty Squad has to offer.