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Atomic Heart Is Back With a Bang in the Explosive New “Enchantment Under the Sea” DLC, Out Today!

PARISJan. 28, 2025 – Mundfish and Focus Entertainment are excited to celebrate the release of Atomic Heart’s third major DLC: “Enchantment Under the Sea!” Available as part of the Atomic Pass, this latest DLC returns to exploring the aftermath of the campaign’s main storyline by leaving Limbo behind and taking players back to explore Facility 3826. There, they’ll be introduced to the new underwater Neptune Research Center, as well as new weapons, glove abilities, and sea-dwelling threats!

Atomic Heart is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Save up to 67% on the game’s Standard and Premium Editions, as well as multiple DLCs, on PlayStation, Xbox and Steam today.

Hunt for Answers in the Depths of Facility 3826

”Enchantment Under the Sea” goes back to the spectacular combat gameplay that made Atomic Heart one of the highlights of 2023! Meet an eclectic cast of new and returning characters, diving into the underwater Neptune Research Center with a Twin at your side to regain what was lost and find a way to save mankind from a dismal future. This new adventure will even take you back to familiar locations that have changed beyond recognition, like the flying city of Chelomey, now under the crushing rule of a familiar, formerly-friendly, huge Robogirl.

New Weapons and Glove Abilities to Take Down Deadly Threats and Bosses

Face off against enhanced versions of the robots from the Facility and fight a new roster of enemies, including swarms of underwater mutants and the terrifying MOR-4Y lurking in the dark depths. Thankfully, “Enchantment Under the Sea” comes with two new weapons to dismantle these monstrosities: the Thunderclap, a powerful hammer that amps up damage with electrical current, and the KM-4 Kuzmich, a crowd-clearing double-barrel shotgun with customizable bullet spread.

They’re complemented by two new glove abilities: Blaze, a burning polymer skill letting you sling red-hot fireballs that deal area-of-effect damage; and Whip, a grapple-hook tool allowing P-3 to pull himself towards enemies and deal damage while also dodging quickly and accessing previously unreachable areas. Dive back into the strange and dystopian world of Atomic Heart with its third DLC, “Enchantment Under the Sea,” out now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Get the Gold Edition, Premium Edition, or Atomic Pass to receive every DLC released so far as well as the last DLC still to come!

Dead by Daylight Delivers Its Darkest Tome Yet with ANGUISH

Fresh Additions Roll Out for the Artists from The Fog and Iron Maiden Collections, While a Twisted New Tome Seeks to Reward Those Willing to Push Themselves to the Brink of Despair

MONTRÉAL Jan. 28, 2025 – A new year of fear is set to unfold within The Fog, and Dead by Daylight isn’t wasting any time delivering the gruesome goods. Beginning Jan. 28, Tome 22: ANGUISH opens its pages to reveal new tormented tales and Outfits awaiting any player ready to test their resolve. Fan-favorite Collections also continue to expand as Lunar New Year, Iron Maiden, Artists from The Fog, and more each add eerie new ensembles.

Tortured Souls From endless meat hooks driven through chests to vicious Moris, the physical toll paid in a Dead by Daylight Trial is steep. Steeper still? The damage an eternity of pain and despair can inflict upon the mind.

Dead by Daylight’s Tome 22: ANGUISH dives headfirst into the darkness to explore these themes and more with new memories for The Blight and Jane Romero. Follow The Blight as he continues his experiments to better comprehend the sinister nature of a Bleed. Meanwhile, Jane interviews family members of those lost to The Fog, discovering just how far the effects of The Entity can extend beyond its Realm.

As always, rewards abound for those willing to venture into The Rift. Players can earn a series of Outfits that embody the torment of being trapped within Trials, including memorable Ultra Rare Outfits for Jane Romero and The Huntress, as well as ensembles for David King, Renato and Thalita Lyra, The Blight, The Plague, and The Knight.

Fog Fashion Elsewhere, Dead by Daylight’s Lunar New Year Collection returns on Jan. 28 to add an eye-catching red and gold Outfit for The Skull Merchant.

On Feb. 4 the Artists from The Fog Collection expands once more with two new looks from community artist DuckieGrumpy. These Outfits for Sable Ward and The Unknown lean into fairytale fantasy, reimagining the characters as a classic storybook pairing.

“My clear inspiration for the designs were the fairytale duo of Little Red Riding Hood and Big Bad Wolf. The idea immediately hit me the moment Sable and The Unknown were released, thinking these two in particular would be perfect for it,” shared DuckieGrumpy on his approach to these new Outfits. “It makes me so happy knowing something I made has been put into a game I’ve adored for years.’’

Feb. 18sees a new update to the Days Gone By Collection as it continues to explore key moments in characters’ lives and will feature new Outfits for Jake Park, The Twins, and The Deathslinger.

Finally, The Iron Maiden Collection will also add some new threads on Feb. 25 with two t-shirts for Survivors Sable Ward and Taurie Cain.

Tome 22: ANGUISH opens in Dead by Daylight on Jan. 28, 2025.

About Dead by Daylight

Created by Behaviour™ Interactive, Dead by Daylight is a multiplayer action horror game of hide and seek, set in a dark fantasy and drawing from all corners of horror, where each match is a different experience. Dead by Daylight boasts 60 million players both globally and across all platforms. On any given day, up to 2 million players step into The Fog, whether on PC, console, or mobile. Since its release in 2016, the game has become a place where cult classic horror survives and thrives, having welcomed legends from TV, movies, and video games. For more information, please visit deadbydaylight.com.  

About  Behaviour Interactive

Founded in 1992, Behaviour Interactive is the largest Canadian video game studio. Behaviour’s flagship original franchise, Dead by Daylight, has terrified more than 60 million players since its launch in 2016. Over more than thirty years, the company has also established a reputation as one of the world’s most highly regarded external development partners, working alongside gaming industry leaders such as Microsoft, Sony, EA, and Warner Bros. Behaviour’s more than 1,100 employees are located across its headquarters in Montreal and offices in Toronto, Rotterdam, and the United Kingdom. The company’s award-winning culture has been recognized by GamesIndustry.biz (Best Places to Work in Canada) and Deloitte (Canada’s Best Managed Companies), among others. For more information, visit www.bhvr.com.  

© 2015-2025 BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved.   

© 2025 Iron Maiden LLP. Iron Maiden ® under license by Global Merchandising Services Ltd.  

Prepare for a poo-nami of monstrous multiplayer chaos this Steam Next Fest

Good, clean, creature-collecting fun!

Bristol, United Kingdom — January 28, 2025 | Get ready to be swept off your feet in this February’s Steam Next Fest as upcoming co-op cleaning sim Monster Mop Up announces its participation. Grab a mop and a couple of friends, give it some elbow grease, and revel in the satisfaction of a clean, well-decorated home and some new creature companions – even if they might make a mess of the place.

Set to launch later this year, the Yogscast Games and Terahard’s Next Fest promises good, clean fun (plus a considerable amount of, ahem, ‘monster waste’). As the new Custodian of the Ministry of Monster Concealment, players will be tasked with maintaining the secret existence of the rascally Ragamuffins. 

Though they have a tendency to hide, luckily (or perhaps unluckily) they tend to leave a trail in their wake. Players must hunt, mop and remove any evidence of Ragamuffins from the human world. Whether it’s a humble home or an entire mansion, no trace can remain if the monsters want to continue their peaceful coexistence!

These fluffy little guys all come with their own personalities, each one filling the players’ Monsteropedia as they work. Combining creature collecting with cleaning and decorating, Monster Mop Up offers an utterly gratifying experience for players from casual cleaners to total completionists.

The Monster Mop Up demo will be available as part of the February Steam Next Fest, which you will be able to check out on their Steam page from February 24, 2025.

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its most recent releases have included poker-powered deckbuilding game ‘Aces & Adventures’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’ which recently passed 1.5m Steam units sold.

About Terahard

Founded in 2012, Terahard began as a skeleton crew in London, working with external clients in order to raise funds for our own dreams. These days we have a full time 30+ roster of amazing engineers, artists and designers from all over the world who strive to make the experiences we’ve always wanted.

Lead your tribe to godly glory or cursed chaos in Kaya’s Prophecy’s Steam Next Fest demo

Decks, destiny and a dash of divine intervention

Bristol, United Kingdom — January 28, 2025 | It may take a village to raise a child, but it will take a strong leader to appease the fearsome god of Kaya’s Prophecy in this February’s Steam Next Fest. 

Players can challenge themselves to survive in a cut-throat jungle, armed only with a deck of cards and a couple of human sacrifices, and lead their tribe to glory. That is, so long as they can keep their God happy…

Created by developers Jérémie & Thibaut, and published by Yogscast Games, Kaya’s Prophecy is a card-based village builder featuring deckbuilding combat, with the slight added challenge of having an all-knowing, omnipresent deity to appease. Fans of the genre can revel in the satisfaction of careful resource management, the strategy of forging the perfect deck, and the heartwarming pride of watching their village grow. They just need to make sure their God doesn’t get mad and fry someone alive – simple!  

As the tribe grows and develops, players can unlock new discoveries to improve village life (with their deity’s approval, of course). Craft innovative new technologies, tools and structures to cultivate a thriving community. New materials and rewards lie in unexplored territories, which tribe members can explore and conquer, if they’re brave enough.

Life under an omnipotent God isn’t all gloom and fear. Sure, villagers could be subject to deadly weather phenomena at the slightest provocation,  but there are plenty of rewards to be given to the faithfully devoted. Players who keep their Gods well-fed with plenty of offerings can enjoy bountiful boons and goodies for their tribe. A considerable portion of the food supply in exchange for not dying is a pretty good deal, right?

The Kaya’s Prophecy demo will be available as part of the February Steam Next Fest, which you will be able to check out on their Steam page from February 24, 2025.

About Yogscast Games

Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its most recent releases have included poker-powered deckbuilding game ‘Aces & Adventures’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’ which recently passed 1.5m Steam units sold.

About Jérémie & Thibaut

Thibaut is an indie game developer operating under the name of Chaos Interactive since 2007. He started working for hire on well-know licences games like Indiana Jones and the Crystal Skull on american’s Didj handheld or Adibou series on Nintendo DS. He worked on Xbox360, PC, Mobile and html5 video games and during this time he met Jérémie and they decided together to create a brand new video game, Kaya’s Prophecy.

Based in the French Alps, Jeremie has been an independent artist since 13 years. He worked on several mobile video game projects where he met Thibaut and illustrated many board games. Together they decided to create their own game. 

Cuisineer Brings Flavorful Dungeon-Diving Action to Nintendo Switch, PlayStation 5, and Xbox Series X|S Today

Get a Taste of Adventure in BattleBrew Productions’ Action and Restaurant Management Sim on Consoles and Free Fresh Updates on PC

London, U.K. – 28 January, 2025 – Marvelous Europe alongside XSEED Games and BattleBrew Productions announced Cuisineer,the roguelite-flavoured dungeon crawler is now available digitally and in a limited physical release for the Nintendo Switch™ system, PlayStation®5, and Xbox Series X|S consoles. Elevating its lauded recipe on PC, the beloved roguelite/restaurant sim now plates its enticing gameplay with fresh ingredients including a scrumptious new wardrobe feature, year-round festivals, and additional sizzling weapons and boosts that are sure to spice things up.

The “Fresh Features Update” will also bring the new content to the Windows PC via Steam version for free to all current owners, and is also available to download today. The “Fresh Features Update” will also be included in the PC release moving forward.

Cuisineer‘s food-focused action challenges you to earn your dinner the hard way: by fighting it in a dungeon. Pursue adventure in the world outside Paell, wielding your cooking utensils against giant chickens, artillery shrimps, fire-breathing peppers, and other pesky perils, sipping boba tea along the way. Work with local artisans to customize your kitchen, and tailor your dining hall to the needs of loyal patrons eager to experience the rare recipes you’ve cooked up. The delectable gameplay of Cuisineer is a mélange of flavors sure to please your palate, whether it’s your first bite or a second serving.

Developed by BattleBrew Productions and published by Marvelous Europe in Europe and Australia, Cuisineer is now available for the Nintendo Switch™ system, PlayStation®5, and Xbox Series X|S consoles. Previously co-published globally by Marvelous Europe and XSEED Games, Cuisineer released on November 9, 2023 on Windows PC via Steam. To keep up to date with the latest on Pom please visit the official Cuisineer X channel or go to the website here: https://cuisineerthegame.com/.

About Marvelous Europe

Marvelous Europe is a subsidiary of Tokyo-based Marvelous Inc., developer of beloved Story of Seasons and Rune Factory games. Established in 2012, Marvelous Europe’s varied portfolio includes both third-party titles such as Sakuna: Of Rice and Ruin, Leximan, Cuisineer and Moonlight Peaks in addition to select Marvelous Inc. content.

For more information about Marvelous Europe, please visit www.marvelouseurope.com

About BattleBrew Productions

BattleBrew Productions is a feisty crew of creators and crafters working on the next generation of games in the sunny island of Singapore. Founded in 2017, they develop and publish the popular BattleSky Brigade series on Google Play for Android and the Apple Store for iPhone and iPad platforms. BattleSky Brigade: Harpooner was chosen for Apple Arcade’s exclusive 100 games at launch. They’re also known for the multi award-winning restaurant-based action adventure roguelite – Cuisineer!

Lead Five Flawed Prisoners on a Daring Escape in the Tactical Stealth Adventure, The Stone of Madness, Now Available on PC and Console Platforms

Publisher Tripwire Presents Releases the Latest Creation from Acclaimed Developer, The Game Kitchen, on PC, PlayStation®5, Xbox Series X|S, and Nintendo Switch™

ROSWELL, Ga. – Jan. 28, 2025 – Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, today released The Stone of Madness, the new tactical stealth-adventure title created by The Game Kitchen, acclaimed developers of Blasphemous and Blasphemous 2. The title is currently available digitally on Windows PC via Steam (officially Steam Deck Verified), Epic Games Store and GOG, PlayStation®5, Xbox Series X|S, and Nintendo Switch™ for a MSRP of $29.99 for the Standard edition and $34.99 for the Special edition, which includes a digital copy of the game, digital artbook with over 60 pages of gorgeous art, and the digital official soundtrack (OST) featuring 24 songs.

The Stone of Madness is a tactical stealth adventure game set in a Spanish madhouse in the late 18th century, presented with gorgeous hand-crafted, period-inspired artwork. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison; five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness, and despair, they will soon devise a plan to escape this place and its evil inhabitants, relying on each other to face their deepest fears. Learn the strengths and phobias of each character, prepare the perfect plan, and try to help all five inmates escape their confinement with their lives, and sanity, intact.

When I began working on The Stone of Madness, I quickly realized it would be the most complex project I had ever been a part of,” said Ana Trujillo Ruiz, Producer at The Game Kitchen. “The Stone of Madness is a pretty different game. The team pays a lot of attention to detail, and there are a lot of systems and interactions in place that constantly surprise you as you play. It feels unique, like its own kind of beast. Collaborating with Tripwire Presents’ team made the process significantly smoother, they really helped us bring our vision to life.

Tripwire Presents wants to thank our wonderful partners at The Game Kitchen for their hard work in cooking up this delightfully twisted tale of five mismatched inmates at a monastery turned insane asylum,” said Bryan West, Publishing Director at Tripwire Presents. “Together we are incredibly proud to bring The Stone of Madness to gamers across the world and feel confident that players will feel the same attachment to these uniquely flawed characters as we do.

The Stone of Madness key features include:

  • Escape the Monastery: Control all five characters independently to aid in their escape, taking care to preserve each member’s sanity as much as possible. As they explore the corridors and rooms of the monastery they may discover useful tools or clues to aid their escape. They must avoid detection at all times, the Inquisition is not known for their mercy.
  • Manage the Madness: Each character carries their own unique traumas and phobias contributing to their own respective madness. Managing their mental health will be crucial to their escape, using a system of character progression and regression. Failing to maintain a character’s sanity can trigger new negative traits including paranoia, dementia, or bouts of violence.
  • Discover the Secrets Within: Choose between two different escape plans, with each campaign featuring unique stories, objectives, and surprises. These plans will play out through a day and night cycle separating daytime actions and nighttime preparations, giving the prisoners time to rest and recover. Most actions will be best performed during daytime, even with the Inquisition’s presence, however the darkness of night offers unique opportunities, and risks. There is a reason most inmates rarely venture out after dark.
  • Experience Stunning, Hand-painted Art Style: The visuals in The Stone of Madness have been lovingly hand-painted and animated, drawing heavy inspiration from 18th-century artist Francisco De Goya. An isometric perspective allows players to explore scenes and observe minute details as if they’re adventuring through a Goya painting brought to life.

Developed by The Game Kitchen and published by Tripwire Presents, The Stone of Madness launched on Windows PC via Steam (officially Steam Deck Verified), Epic Games Store and GOG, PS5™, Xbox Series X|S and the Nintendo Switch™ on Jan. 28, 2025.

About The Game Kitchen

Founded in 2010, The Game Kitchen is an independent game studio based in Seville, Spain. Their motto is “we make meaningful indie games”.

They are well known for both their horror point-and-click adventure The Last Door (2013) and more recently for their best-selling indie game Blasphemous (2019), and the sequel Blasphemous 2 (2023). They are currently developing Stone of Madness for PC, PlayStation®5, Xbox Series X|S, and Nintendo Switch™.

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 30 million units to date. The studio’s last internal project, Maneater, broke new ground in the popular action RPG genre and tasked players with taking on the role of a deadly shark with the uncanny ability to evolve as it feeds. Since its release in 2020 Maneater has sold over 14 million units worldwide across all platforms.

Since then, Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative and Espire 2 developed by Digital Lode, DECEIVE INC. developed by Sweet Bandits Studios, Road Redemption developed by EQ Games and Pixel Dash Studios, and Rogue Waters developed by Ice Code Games. Tripwire Presents continues to grow their portfolio, and are always on the lookout for the next great team and game.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

KARMA: The Dark World Reveals First in a Chilling Final Trilogy of Trailers

The Seal is Fully Broken as Developer and Publisher Reveal more about the Thriller Inspired by Lynch, Kojima, and Nolan

Watford, UK – 28th of January, 2025 – Award-winning publisher Wired Productions and independent developer Pollard Studio are excited unveil an ambitious final trilogy of trailers that will lead up to the game’s eagerly anticipated release date, due to be announced very soon.

Inspired by the works of visionary creators such as David Lynch (Twin Peaks), Hideo Kojima (Metal Gear Solid, Death Stranding), and Christopher Nolan (Inception, Interstellar), KARMA: The Dark World pushes the boundaries of immersive storytelling. Developed in Unreal Engine 5, the game promises to deliver a gripping and visually stunning experience. Wired Productions can also reveal KARMA: The Dark World has been rated ESRB Mature and PEGI 18.

“We are deeply saddened by the passing of director David Lynch. His art has had a profound influence on our game development, inspiring us to pay tribute to and learn from his work.said Ke Yang, Art Director of Pollard Studio.

Creative Director Yonghe Wang added “In our studio’s movie nights, we often choose to watch his work. Our games have also been inspired by David Lynch’s creations. Compared to other directors’ styles, David Lynch’s work has always struck a chord. His films always feel sophisticated, carrying a unique, surreal quality.”

“The colors, the camera work, the character nuances; everything about his art feels intentional and profound. While we could never surpass a master like Lynch, we hope to learn from him—to understand how he created the Lynchian aesthetic and to adapt that sensibility into other forms of art. This is something we aspire to.”

To build excitement for KARMA: The Dark World, the developers have planned a trilogy of trailers that will reveal key aspects of the game’s haunting story, immersive world, and intense gameplay mechanics. The first trailer in this series debuts today, setting the stage for what promises to be an unforgettable experience.

Karma: The Dark World is a first-person cinematic psychological horror title where players investigate the deepest secrets of their suspects’ minds. What starts out as another case for Roam Agent Daniel McGovern, sees him uncover a world of deceit and betrayal, where he begins to doubt everything, he knows, including his own identity.

Meticulously crafted in Unreal Engine 5, KARMA: The Dark World will be coming soon to PC, PlayStation 5 and Xbox. Players can wishlist Karma: The Dark World on Steam, PlayStation and Xbox now.

About Wired Productions 

Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Named as “Indie Publisher of the Year” at the MCV / Develop Awards, Wired is home to an award-winning collection of titles including: DIG VR, Gori: Cuddly Carnage, Bulwark: Falconeer Chronicles, Arcade Paradise VR, Tin Hearts, Martha Is Dead, The Falconeer, The Last Worker, and Deliver Us the Moon. Upcoming titles include: Hotel Architect and KARMA: The Dark World.

About Pollard Studio

Pollard Studio is based in Shanghai, China. They are an elite team with talented and passionate developers with experience on many titles from studios such as EA, Virtuos, and other game companies. Founded in 2018, they are a team of 20 with four based in LA, USA.

CELEBRATE HOLOLIVE’S UPCOMING 6TH FES SUPER EXPO WITH ALL-NEW KEYCAP SET FROM HYTE

CITY OF INDUSTRY, CALIF. – 1/28/25 – HYTE, a leading manufacturer of cutting-edge PC components and peripherals, is thrilled to collaborate once again with the hololive team, represented by the COVER corporation from Japan, on the production of the hololive 4th Generation Keycap Set ahead of its upcoming 6th fes – Color Rise Harmony and SUPER EXPO 2025 . To pre-order the new keycaps, please visit: https://hyte.co/hologen4-pr

HYTE is an official sponsor of hololive’s 6th fes SUPER EXPO 2025. Like with HYTE’s prior collaborations, the hololive 4th Generation Keycap Set will prominently feature hololive’s talent lineup participating in 6th fes on March 8-9, 2025, in Japan. These include Amane Kanata, Tsunomaki Watame, Tokoyami Towa, and Himemori Luna.

Each set comes with 146 keycaps in the base kit that are Cherry MX compatible while highlighting the signature icons of each of the hololive 4th generation lineup in colorful styles. These keycaps are also fully compatible with ANSI, JIS, and ISO keyboards.

AVAILABILITY

The hololive 4th Generation Keycap Set is now available for pre-order at HYTE.com and is expected to launch in 2025. It is priced at an MSRP of $99.99.

HYTE is also working with the Japanese retailer Tsukumo to offer local residents an option to purchase the hololive 4th Generation Keycap Set directly. Details on when Japanese consumers can pre-order the Keycap Set from Tsukumo will soon be shared on HYTE’s hololive 4th Generation Keycap Set product page.

To learn more about hololive 6th fes – Color, Rise, Harmony and SUPER Expo 2025, please visit: https://hololivesuperexpo2025.hololivepro.com/en

ABOUT HYTE

HYTE is a lifestyle-centered brand focused on enhancing play with its fresh and innovative PC components and accessories. Designed to fuel passions in gaming, music, the arts and entertainment, all HYTE products are rigorously researched and tested before they are brought to fruition. HYTE, as a company and its products, are inspired by the needs and behaviors of its community and the many ways people play. HYTE is committed to designing products to help people experience play throughout their lifestyle, no matter what that may be.

SHOVEL KNIGHT RETURNS IN YOOKA-REPLAYLEE

Burton-on-Trent, UK –  28 January 2025. The year of the lizard and the bat is here! Kicking off the 10th anniversary year of Playtonic, we sent a pager to our friends over at Yacht Club Games saying that their shovel-wielding hero has taken the wrong exit at the roundabout (or rotary) and ended up in our game again. We were told we can keep him for a while, so excited to share that Shovel Knight will make his courageous return in Yooka-Replaylee.

In addition to a shiny coat of paint, the wielder of the shovel blade also comes with a new and improved quest for you to undertake for one of those shiny Pagies.

Playtonic officially turns 10 years old in February and to celebrate we have something very exciting to share with you very soon. He been waiting for his turn.

About Playtonic

The studio behind the beloved Yooka-Laylee franchise, Playtonic was founded in 2015 by key creative talent behind some of the world’s most acclaimed platforming titles and set out to reignite the joy of colourful, engaging, and whimsical games. From our humble beginnings, we’ve grown into a beacon of indie game development, operating not only as a development studio but also a publishing label.

About Playtonic Friends

The studio that brought you Yooka-Laylee and the Impossible Lair, Playtonic launched their publishing arm, Playtonic Friends to be a helping hand to indie developers around the world. Established in February 2021 Playtonic Friends has helped bring incredible titles such as B.P.M, Demon Turf, Blossom Tales 2 and Lil Gator Game to wider audiences.

Step into the Shadowy Depths of Nosgoth with Two New Legacy of Kain Projects

Lost In Cult and Cook and Becker Partner With Crystal Dynamics on Official Encyclopedia and TTRPG

Cirencester, Tuesday 28th January 2025: Award-winning creative studios Lost In Cult and Cook and Becker, in collaboration with celebrated developer Crystal Dynamics, are thrilled to announce two landmark projects that bring fans back to the grim and gothic world of Nosgoth: Legacy of Kain: The Book of Nosgoth and Legacy of Kain: Scourge of the Sarafan.

Designed to celebrate the storied franchise’s rich lore and its enduring legacy, Legacy of Kain: The Book of Nosgoth will serve as the definitive official encyclopedia that chronicles the series’ lore, characters, and development history, whilst Legacy of Kain: Scourge of the Sarafan will stand as a brand new tabletop role-playing game set during the Sarafan Order’s crusade against the vampiric scourge.

Both The Book of Nosgoth and Scourge of the Sarafan are available for pre-order through creative-focused crowdfunding platform BackerKit from today, with the Legacy of Kain Complete Edition combining the deluxe editions of both ventures in a luxurious presentation box with a flocked suede cover, textured base tray, and gold foil embossing.

“We’re incredibly excited to be diving back into the world of Nosgoth with these two passion projects,” said Ryan Brown from Lost In Cult. “Both the encyclopedia and the tabletop game have been designed with the fans in mind and we can’t wait to see them return to this beloved franchise.”

Written by veteran games journalist Nic Reuben (Rock Paper Shotgun), The Book of Nosgoth features sections dedicated to Nosgoth’s varied locations, factions, and inhabitants, alongside a detailed timeline of the epic rivalry between Kain and Raziel. Readers will also find original concept art, sketches, maps, exclusive behind-the-scenes interviews with the developers, and an archival exploration of the creation of all five games, showcasing insights from the artists and visionaries behind the Gothic masterpiece.

Meanwhile, Scourge of the Sarafan – a tabletop role-playing game set during the Sarafan Order’s crusade against the vampiric scourge – will utilise the critically acclaimed MÖRK BORG ruleset and deliver a lethal and atmospheric RPG experience, featuring minimalist mechanics and high-stakes gameplay.

Players embody warrior-priests of the Sarafan Order, venturing through Nosgoth’s frozen lakes, bitter mountains, and deep, sunless forests. With six playable classes, Sarafan weapons and spells, and a bestiary of nocturnal horrors, players can forge their path in a campaign focused on vampire hunts, Nosgoth’s hidden history, and incursions into the spectral realm.

About Lost In Cult

Lost In Cult is a boutique design studio devoted to celebrating gaming culture and preservation through high-quality publications and collectibles. Their passion for storytelling and artistry shines in every project, creating lasting tributes to iconic gaming franchises.

About Crystal Dynamics

Crystal Dynamics is an award-winning, best-in-class game development studio headquartered just south of San Francisco in sunny San Mateo, Calif. Founded in 1992, Crystal Dynamics has grown into a world-class studio by developing iconic franchises and keeping at the forefront of the very latest in technology and graphics. Having created beloved properties such as Gex and the Legacy of Kain series, as well as driving the award-winning, massively successful Tomb Raider franchise at over 100M franchise units sold to date, Crystal Dynamics is now laying the groundwork for the next generation of innovative and technologically stunning projects.

About Cook and Becker

Cook and Becker is an international art gallery, book publisher and concept store for video game art, concept art and design. Together with top contemporary artists, illustrators and game studios we produce art in limited editions, art books and other beautiful design products that often touch upon video games, entertainment and pop culture.