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Rhythm Party Review

Rhythm Party
Publisher: Konami
Developer: Konami
Platform(s): Xbox 360 (Reviewed)
Release date: February 1, 2011
Price: 800 Microsoft Points ($10)  Available Here 

Overview
With the invention of Kinect, Microsoft promised us that we would be able to play through new experiences that would be totally unique and original.  Most gamers were skeptical, and with good reason.  Peripherals like this could open up new doors, but more often than not, it  could also lead to store shelves being filled with shovelware when developers could have working on something more meaningful.  Fortunately, although Kinect has had its share of rotten games, many of them have been quite good and the future for the hardware add-on is bright.

Rhythm Party is a new game for the Kinect that was published and developed by Konami.  As you can guess from the title, it obviously fits into the  dancing/music category of games.  However, it adds a unusual twist to the genre.  Is this twist a gimmick or a revolution?  Does Rhythm Party reveal an exciting new type of gameplay, or is it destined to be forgotten?  Find out in the following review.

Gameplay
I had no idea what to expect when I was assigned to review Rhythm Party. I had not been keeping up with, and I was not even aware it was coming.  Once I started the download, I figured that this was yet another clone dancing game, trying to rip off Dance Central or Just Dance.  I nurtured this thought all the way until I actually was standing in front of my TV waiting for the music to start.  I even skipped all the text blocks that tried to explain what the game was like.  I assumed that I would be mimicking dancers while trying to get high scores and that this game would track my moves less accurately and be a low budget experience.

Thankfully, I was wrong.  Once the music started, Rhythm Party did not have me mimic anything.  At first I was shocked and confused.  There were only bubbles appearing on screen. Naturally, I tried to hit them, and then it became clear that that was the idea.  However, I was still a little bit doubtful.  Is this all the game amounts to, hitting bubbles in time with the music?  Heck, it doesn’t t even care whether my hand or foot touches them.  This game is too easy and boring.

After that, I tried another song.  However, then I decided to challenge myself.  I tried thinking of crazy ways to hit to the bubbles.  I determined that as long as I had to play through this game, I might as well make it fun.  And that is where the real magic of Rhythm Party begins.  The game started giving me more points, encouraging me to hit bubbles on the ground with my hands and bubbles in the air with my feet.   It awarded me for jumping all around and dancing like I just didn’t care.  Plus, it made me look damn good while doing it.  Mountains of special effects poured around me, as if I was in a music video.  Combos started flying and I kept up the pace, although I was panting by the end.  My virtual body onscreen was made to look as though it was pixelated, and it made me look I was an awesome break dancer.  Thankfully, the video replay at the end proved that I looked like a total fool,  as otherwise I would have been harboring some rather fantastical dreams.

Finally, I decided to check out the help section to see exactly how this game functioned.  It explained things rather well.  Think of this game as a skateboarding game.  You get awarded for doing tricks and the better the trick, the better the score is.  The more you keep in time with the music, the higher the score goes.  The higher the combo, the better the graphics and special effects get.  Once you really start dancing, different backgrounds and costumes will automatically come out and make the entire game a myriad of  awesome visual experiences. It sounds weird, and it is, but it is fun.

One problem I had with the gameplay is that it made me so freakin’ tired.  To perform a rhythm trick, I had to do squats, and to do a jumping trick required jumping, while other tricks required a variety of contortions. This game proved I have not been exercising, which was rather depressing.  Other issues arise from the simplicity of the game.  Most songs will require only about 3 plays to get the highest score and there are no other modes.  Multi-player is also not included, although if it was, that might be really dangerous to everyone involved.  The replay videos are also limited in scope and their role could have been expanded greatly.

Audio and Visuals
This may sound surprising, but the audio in the game is a low point. Although billing itself as a music game, Rhythm Party only has a few good songs.  To make matters worse, there are only 10 songs included with the game.  There is one free DLC pack, but the other two DLC packs currently available cost money.  Clearly, Konami intends to make most of its money through DLC.

The other weird part about the tracks is that they cover a variety of musical tastes, from Vanilla Ice to J Pop to Lady Gaga. Although that is fine, it made the game seem less cohesive,  as is if didn’t have a clear direction.  Perhaps the lousy selection of tracks is also meant to force people to expand the game through DLC.

As mentioned, the visuals are outstanding. I really liked the creative direction that was displayed.  Each song had plenty of interesting effects that could rain down, and they were all extremely creative.  While your moving around, you probably won’t notice them all, but they were really well done.  And while they may not pop as well as some high budget games, they certainly made the game a joy to play.

Overall
In conclusion, I loved this game, although I had a few caveats.  The set list verged on atrocious, and I could not believe there were only 10 songs, with only about 3 really worth getting into.  The UI was also terrible, and I had difficulty managing the menus.  Microsoft has already set the standard for how gamers should interact with Kinect menus, and unless a developer comes with something truly better, like Harmonix did with Dance Central, this standard should be the same in all games.  Nevertheless, these are fairly minor complaints.  This game is good for getting a quick workout, having a party or just expressing yourself. It may not completely reinvent the genre, but it offers a new take on it.  The visuals were engrossing and the gameplay was stellar. Although simple at times, the games relies on you.  The more fun and crazy YOU get, the more fun and crazy it gets.  Try the demo. It just might be your cup of tea.

8-0-capsules-out-of-10

1001 Touch Games Review

1001 Touch Games
Publisher: Avanquest Software
Developer: Teyon
Genre: Mini-games
Platform: DS
Release Date: Out Now

Overview:
Picture a time before broadband. A time of dial-up connections, where connecting to the internet meant a bunch of weird noises, followed therein by a rush to get what you needed to do done as you were being charged by the minute until you disconnected – just like a phone call. Just to give you an idea of these prehistoric times, a google search of ‘funny cats’ would have probably only brought up 100 results. It was a time before internet memes, and a time before flash games.

I say this as 1001 Touch Games is a real throwback to how I started playing games. Although I may now feel more at home with a controller in my palms, technically speaking, I started out as a PC gamer. Without websites like freecoolflashgamesthatarereallyreallyfun.com, little boys had to turn to the then equivalent: mini-game compilation discs. And with these 1000 game dealios, most of the fun came from sorting the good from the bad. All this time later and 1001 Touch Games holds a similar appeal.

Gameplay:
Yes, the fun of 1001 Touch Games comes from finding the ones worth playing again, because with such a huge selection of games there are bound to be plenty of duds. You’ll be pleased to know, though, that the merits of the good ones outweigh the downsides presented by the stinkers. Amongst the rabble of low quality games and games you only play once are some fine games – the likes of which you see selling on their own as standalone games. Chess is just one such example. The version on this collection may be basic, but it does its job and it’s a game you could easily find selling on its own for the same price as this whole package. Then, considering it is one of many, it just goes to show the entertainment value on offer.

Before I plough on with the review though, I have a confession to make – or rather 1001 Touch Games has a confession to make: there aren’t 1001 different games available. It generates this total by including different variants of the same game; or different puzzles within the same game, such as in sudoku. Even with a slightly reduced total if you count only the individual games, it’s still surely the largest collection of mini-games on Nintendo DS. Ultimately, numbers aren’t important – and you could argue that 1001 is too many, anyhow – so where it counts is with the range of mini-games, not the figure. 1001 Touch Games certainly has range.

From sports games, card games and brain games to word searches, mini-sudoku, board games and all manner of match-3 puzzlers; the package has something to suit everybody’s tastes, with the menus divided into different genres of game to make finding the right type easier. Games can last for 30 seconds or less and be a one-go affair based on a popular flash game, or can last in excess of half an hour and have near enough limitless replay value. Much of the game’s replay value comes from chasing high scores as, sadly, there are no multiplayer options, although the previously mentioned variety added by game modes and game types within the same game extends the life of certain games.

Visuals & Audio:
The visuals aren’t the best, but have little bearing on your enjoyment of the game as they are easy to overlook. It’s good to see that the developers haven’t always played it safe with the same bog standard 2-D layout; some games are represented with a grainy three dimensional effect. The menus and music are both tacky, but are easily ignored or, in the case of the latter, turned off.

Overall:
As much as the figure ‘1001’ stretches the truth, the fact is that this package holds a huge number of games for such a small cartridge that, we must remember, is being played on a handheld machine. There may not be 1001 unique games, but it manages to achieve a decent range of game types regardless with the still-bursting number of games available. No multiplayer and a lack of online leader boards seem like real missed opportunities, as an element of competition could have extended the life of even simple darts game tenfold. Despite all being touch screen controlled it rarely stops being ‘pick up and play’ as it’s always simple enough to work out for yourself. Some games are awful, though this was a given, and the sprinkling of new-fangled classics and timeless games you are familiar with means, after all this time, it’s still fun to go through the reams of games to find your favourites. And if all that doesn’t win you over, a reduced price point coupled with the quantity of games makes it great value for money.

8-5-capsules-out-of-10

Mass Effect 3 Cinematic Trailer to air during The Walking Dead this Sunday

EA has revealed today that a new cinematic trailer for Mass Effect 3 will air during this Sunday’s episode of “The Walking Dead” on AMC. For those who don’t know, The Walking Dead follows the journey of a group of survivors trying to stay alive in a world full of zombies. The TV series’ mid-season debut last Sunday drew in over 10 million viewers, quite a feat for a cable television show.

As such it only makes sense that EA chose the second episode of this widely popular television show to premiere their new minute and a half long commercial for Mass Effect 3 which is called “Take Earth Back.” Those who can’t wait until this Sunday can catch a teaser for the commercial below, but the true test of one’s patience is the wait for Mass Effect 3 to be released to the Xbox 360, PlayStation 3 and PC on March 6th.

Check out the first screenshots of Sleeping Dogs

While normally pictures of sleeping dogs may usually make people say “awww,” these Sleeping Dogs screenshots are anything but cute. Today Square Enix has revealed the first screenshots of their upcoming Sleeping Dogs video game. For those who missed Square Enix’s announcement, Sleeping Dogs is the new name of True Crime: Hong Kong.

The screenshots themselves can be seen below, some of which featuring the main character Wei Shen who is an undercover police officer who is attempting to take down the Hong Kong triads. Those looking to pick up the game will need to wait until sometime later this year on the PlayStation 3, Xbox 360 and PC.

FIFA Street Basic Tricks Trailer

EA Sports’ latest “Tips and Tricks” trailer includes some gameplay showing off basic tricks as well as showing the necessary control stick action to perform these in FIFA Street.

The video includes moves such as step-overs, body feints and the rainbow flick, and is also a good preview of how the game is shaping up.  In case you missed it, go onto the EA Sports Football channel by clicking here to check out the Venues trailer that they uploaded earlier this week, as well as plenty of others.

FIFA Street is now only a few weeks away so don’t forget to Pre-Order it for the exclusive Adidas All Star Team.  The game will be out on March 13th in America, 15th in Australia and the 16th in Europe for Xbox 360 and PS3.

Drox Operative New Information Revealed

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Life as a space-wayfarer seems like something that could be a very lonely and boring existence. I mean, it’s called space for a reason, as there is, after-all, a lot of it. But really, all that space can’t be entirely empty, right?

No, it isn’t. Space in Drox Operative is filled with various monsters that are a danger to your ship. These monsters are very alien in design, but also follow a spacey aesthetic that helps them fit in with the games direction quite well.

There are two types of monsters in this game so far (that has been revealed), and they are the Storm and the Swarm. So be sure to check out their descriptions on their page.

The development team have also recently had an interview that seems to be pretty interesting to listen to. You can check that out here.

Capsule Computers Playstation Vita Unboxing Video

Capsule Computers was lucky enough to pick up a PS VITA a little earlier than some of you out there, and with that we’ve decided to create a special unboxing video. In this video, we run through all of the PS VITA system settings and menus so you can see and have a basic understanding of what everything looks like and how the touch screen works. I must say the touch screen feels just as smooth, intuitive and responsive as an Apple iPAD/iPhone.

The PS VITA we’ve unboxed in the video below is the Japanese WI-FI version. The only major difference in this Vita compared to PS VITAS in other regions is the power supply. In addition, the instructions, quick-start manuals and back of the box is all in Japanese. The actual PS VITA itself is no different than any other model out there (US, Hong Kong, UK, AU etc), but the only way to differentiate between them is to check the serial numbers. The Japanese version is PCH-1000 (Hong Kong is PCH-1006 etc).

We’ve also included some screenshots below which show off the official PS VITA memory card ( available in 4gb, 8gb, 16gb and 32gb cards) and the official PS VITA screen protector. There are two types of screen protectors currently available: glossy and matte. We’ve decided to go with matte, as it leaves no finger marks on the screen. Both work well and do not in any way hinder the performance of the touch screen what so ever.

Enjoy the Capsule Computers unboxing of the PS VITA. If you have any questions or comments, leave them below.

Buy Neverwinter Nights Collection For Barely Over $10

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That’s right folks, the people over at GamersGate are having a massive sale on the NeverWinter Nights collection for the PC. For as little as $10.18 you too can have the complete collection of NeverWinter Nights games.

GamersGate is a download only service and will require you to register online for their website. However, unlike Steam, you don’t have to worry about running a whole game managing application to acquire the titles. Just register on the site, buy the game and then download the games downloader.

So then, if this title piques your interest, which it should, be sure to check out the GamersGate website for more info and to purchase.

Rift succeeds in Guinness World Record bid

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On Valentines Day, Rift challenged players to set a World Record for marrying as many in-game characters as possible in a 24 hour period.    Players responded by hitching 21,879 in-game characters together.  Each participating spouse was granted a title:  The Avowed. The act of marriage was added in Rift’s 7th update, Carnival of the Ascended.

“Establishing this record was a monumental achievement for our development team and community of passionate players, and I couldn’t be more proud,” said Scott Hartsman, Executive Producer on Rift and Trion’s CCO. “Ascended Weddings were a great way to lift the veil on Rift’s new ‘Gatherings’ feature, social experiences that bring players together in new and interesting ways. We look forward to expanding this great new gameplay element in the always-evolving world of Telara.”

Gaz Deaves, Gaming Editor for Guinness World Records, said “It’s great to see the seeds of love blooming in virtual worlds, and particularly impressive to see so many gamers getting together to say their vows for one event like this. The evidence submitted was of a very high standard and we even witnessed some of the ceremonies ourselves, so this achievement will definitely be considered for the next Guinness World Records Gamer’s Edition.”

Rift recently added a free to play option, so if you want to add some virtual matrimony to your life, be sure to check it out.

Oblivion and Fallout 3 unite to bring you double the awesome

While Fallout 3 and The Elder Scrolls IV: Oblivion are great games on their own, Bethesda is ready to double your fun because they have announced that on April 3rd they will be releasing a combo pack for the standard edition of both games for only $30 on the Xbox 360 or $20 for the PC version.

Currently there is no PlayStation 3 version due to unrevealed issues with the PlayStation 3 versions of the games. Considering Oblivion is six years old now and Fallout 3 is four years old, it seems like it would be a great time to revisit these two classic titles for a cheaper price, then again… if you purchase these instead of the Game of the Year versions you will need to purchase all the extra DLC separately…