17 September 2026 – Gear up and start your engine! The playtest for the upcoming truck sim RPG Road Truckers: New Beginning IS NOW LIVE on Steam. Explore a HUGE map, and leave your feedback. The full game is coming to PC and PS5 later this year. Another platform to be announced.
Road Truckers: New Beginning is the first trucking sim with RPG elements, where you restore the economy of a small town and its surrounding region. Not by fighting, but by driving.
Playtest features:
The entire first map. It’s your home area, which you will support by expanding your business and renovating your town.
No time limits. Play as long as you want (as long as the playtest is active).
Truck customization, quests, player development – it’s all here.
Streamer mode included (the radio available with it on is copyright-safe).
What’s NOT in it:
The second map (4x larger, featuring cities and the wild).
Game translations (Playtest is English only).
DLSS / FSR frame generation support.
Full steering wheel support (they’ll likely work now, but without force feedback etc.).
Advanced AI car behavior and more types/higher density of AI cars.
Visual and optimization improvements.
Wishlist Road Truckers: New Beginning on Steam or PlayStation 5. A proper demo version is coming to both platforms at a later date. Thanks for helping us make the game better!
Take this story on-the-go and dive into an immersive atmospheric experience!
SÃO PAULO, Brazil, 17 September 2026 | Publisher Critical Leap and indie developer Mother Gaia Studio are excited to announce that their critically acclaimed time-loop murder mystery, The Posthumous Investigation, is out today on Nintendo Switch and Android! Step into the role of a private investigator faced with an unusual case. It’s up to you to solve the mystery before the clock resets.
Your Client Is…The Victim Play as an investigator hired by a rather unusual client: an influential entrepreneur who’s already dead. The task? You have a single day to solve the mystery of his murder. The story unfolds in a noir version of 1937 Rio de Janeiro, where each suspect has their own routine, secrets, and motives. Players observe these characters, question their actions, and use each loop to learn more about the case. When the day resets, take your knowledge with you through the time loop to stay one step ahead of the killer. In The Posthumous Investigation, death is the client, and time is your only weapon.
Gather The Evidence Venture through dirty alleys and postcard-perfect scenery, searching for notes, documents, or anything that serves as a clue. Once you’ve unearthed all the evidence, it’s up to you to piece it together and reconstruct the timeline; only then will you be able to properly accuse the culprit. Use the knowledge you gain from your different time loops to unlock new paths, confront characters, and break open their alibis. Utilize your “Thinking Board” to keep everything you’ve learned organized before making your final accusation.
A Hand-Drawn Noir World Your investigation sends you through a hand-drawn 1937 Rio de Janeiro that drips with style, sarcasm, and atmosphere. In this reimagining of the work of Brazilian author Machado de Assis, there is no single correct answer for this world-weary detective. Every accusation has its logic, and the truth is yours to define.
Out Now on Nintendo Switch and Mobile Devices The Posthumous Investigation is available today on Nintendo Switch and Android devices. Mother Gaia is thrilled to bring the game to more audiences, introducing new players to this homage to Brazilian storytelling. According to Bruno Toledo, Game Director of Mother Gaia:
Bringing The Posthumous Investigation to other platforms is something we have dreamed about as a team for a long time. We’re so happy that more people can now enter this world inspired by Machado de Assis. We hope the game can be part of the little moments in their day and make the investigation feel even closer.
Gameplay Features
Master the Time Loop: You only have one day to solve the crime, but unlimited attempts to try new approaches and test different theories.
Question Everyone: Fourteen characters with distinct routines, stories, and motivations can be observed and interrogated to uncover who truly wanted the client dead.
The Thinking Board: Track the progression of the case by checking your board.
Interrogation & Dialogue: As you move through the time loops, unlock new paths, confront characters, and find the cracks in their alibis.
Manipulate Routines: By observing and altering the suspects’ daily schedules, you can create new opportunities to gather information.
Hand-Drawn Noir-Drenched World: Enjoy a stylized, hand-drawn art style that captures the aesthetic of 1930s Brazil.
The Posthumous Investigation is out now on Steam, Nintendo Switch, and Android.
The Posthumous Investigation will launch on the Nintendo eShop at midnight, with the release rolling out across Europe and Australia between 2–3 p.m. local time. The Posthumous Investigation is coming soon to iOS.
About Mother Gaia Studio An award-winning independent game studio based in Bauru, São Paulo, we develop innovative experiences for different audiences and platforms. With more than 15 years in the market, we have built an internationally recognized portfolio, including award-winning titles such as Legend of the Skyfish, Minesweeper Genius, and The Posthumous Investigation.
About CriticalLeap CriticalLeap is the new publishing imprint of Nuuvem — Latin America’s Official Game Store. Created to connect worlds, CriticalLeap brings the talent and creativity of Brazilian and Latin American studios to the global stage, delivering international games that speak the language — and share the humor — of our community. With games like Enigma of Fear, Songs for a Hero – Definitive Edition, Copycat, Granblue Fantasy Versus: Rising, Granblue Fantasy: Relink, Asleep, and Bagdex, CriticalLeap combines strategy, creativity, and Brazilian authenticity to make our games shine around the world. This isn’t just publishing, this is a LEAP.
Former Grand Theft Auto Developers Release Their New Comical Hidden Object Game With a Twist
London, 17th September 2026 – Experience an entirely new twist on the hidden object genre, developed by a team of former Grand Theft Auto talent including Creative Manager Gary Penn!
PQube and developer Denki today released their wholesome 3D hidden object game, Sniper Dan, digitally on PC (via Steam®), PlayStation® 5, Xbox Series X|S, Nintendo Switch™ 2 and Nintendo Switch™, alongside a physical PlayStation® 5 version, Sniper Dan: Hotshot Edition. The Nintendo Switch™ 2 version of the game, available as a standalone purchase or as a free upgrade for owners of the Nintendo Switch™ version, also introduces a new way to play, with Joy-Con 2 Mouse support providing more immersive controls.
To celebrate, a brand-new Launch Trailer was released giving players a glimpse of what they can expect during their time in Clumsy County!
In Sniper Dan, players aren’t hunting enemies, they’re hunting problems. Armed with a trusty sniper rifle, they will travel across six lively locations, from peaceful parks to bustling airports, taking on jobs to help the residents of Clumsy County. On each job, players must decipher clues, scope out the scene, spot the problem and shoot the solution with pinpoint accuracy. From fixing rusty taps, shearing sheep, or even stopping a thieving pelican, every job is a tiny mystery packed with delightful comical moments.
“We had such a good time making Sniper Dan, giggling to ourselves like kids as we imagined how the people we knew would react to the ridiculousness. We like to think that shines through,”said Gary Penn, Creative Director at Denki.
“We’re super happy to bring some much-needed silliness into an overserious world. Sniper Dan is deliberately superdumb fun for all the family – especially backseat players who can sometimes see what the driver does not. Hopefully Sniper Dan can give relief to anyone who woke up today with a burning itch to misuse a lethal weapon to do something benevolent for a change.”
Between jobs, players can use their earnings to purchase new décor for their office, upgrade their sniper rifle, take on additional game modes, and enjoy a variety of mini games. Whether completing jobs, uncovering secrets or aiming for a high score, there’s always something new to discover in Clumsy County.
PQube also revealed that players that purchase Sniper Dan on Steam within the first two weeks from launch will receive a 20% discount.
About Sniper Dan
Sniper Dan is a hidden object game unlike any other. Objects aren’t always well hidden and the solution involves shooting them. You’re not hunting enemies. You’re hunting problems. Fixing rusty taps, machines behaving badly and even stopping a thieving Pelican. Travel far and wide across lively 3D locations packed with visual jokes and silly situations as you help those in need. Can Dan and his trusty tool get the job done?
Key Features
Outrageous tools. Sensible intentions. Use a sniper rifle to fix everyday problems. No danger. No drama. Just long-range problem solving.
A hidden object game through a sniper scope. Scan busy 3D scenes, spot what’s wrong and solve it with one perfectly aimed shot.
Over 160 jobs across six lively locations. Take on everyday jobs, Answerphone requests, emergency jobs, boss jobs and special challenges, plus bonus games and three dedicated minigames: Bowling, Tennis and Air Hockey.
Every job is a tiny mystery. Figure out cryptic clues, search the scene and work out what actually needs fixing, with dynamic solutions that mean jobs can change each time you play.
A playful 3D world full of shareable moments. Explore six packed locations with 100+ secrets, 200+ ambient stories and 45 hilarious photo opportunities waiting to be discovered and shared.
Grow your business one shot at a time. Earn money and reputation from successful jobs, upgrade and customise your rifle, unlock costumes and collectibles, decorate your office hub and expand your operation.
Unexpected problems. Serious precision. Zero violence. Fix signs, tighten bolts, pop balloons and jump-start fireworks. Nobody gets hurt. Ever.
About PQube PQube is a leading developer, publisher, and distributor of interactive entertainment, with a diverse international team passionate about publishing games they love. Partnering with developers globally, PQube delivers immersive, memorable gaming experiences to players across all major gaming platforms. Its rich, ever-expanding portfolio features established fan-favorites like Kitaria Fables, Potion Permit, Discounty, Adorable Adventures and Tormented Souls, alongside exciting new projects including Kusan: City of Wolves, Sniper Dan, They Are Here: Alien Abduction Horror, Aggelos 2, K-pop Idol Stories: Road to Debut, The Detectorist Guild and Spyder: Agent 8. Learn more at www.pqube.co.uk.
About Denki Founded in March 2000, Denki is an award-winning independent games studio based in Dundee, Scotland. The studio creates original digital toys and games – including the BAFTA-winning Autonauts and Quarrel – and works alongside other developers and publishers on co-dev projects too. Across more than two decades, Denki has pioneered titles for a wide range of platforms and earned numerous accolades, including multiple BAFTA nominations and wins, a TIGA Best Developer award, and recognition at the Develop:STAR Awards and Gamescom UKIE Awards. Known for its passion for innovating new game genres and its highly-collaborative approach to working with its publishing partners, Denki continues to push the boundaries of playful, inventive game design over 25 years later.
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Mintrocket’s hit adventure, RPG and restaurant-management hybrid dives onto iOS and Android with DLC and mobile-exclusive optimizations
SEOUL – September 17, 2026 – The Blue Hole now fits in your pocket. Mintrocket today announced that DAVE THE DIVER is available now worldwide on iOS and Android, bringing Dave’s award-winning mix of deep-sea exploration, fishing, eccentric characters, and late-night sushi service to mobile players.
Straight from the depths of the Blue Hole to the palm of your hand, the mobile version lets players experience Dave’s full adventure alongside his colorful cast of friends, business partners and unexpected allies. Popular additional content is also available at launch, including the DREDGE content pack and the recently released In the Jungle content pack. DAVE THE DIVER Digital Extra is provided for players who purchase the base game and can be accessed within the game.
The mobile version also includes several features and optimizations designed specifically for handheld play. At Bancho Sushi, players can use gyro tilt controls to pour tea by physically tilting their device, while a three-level view distance option gives players more flexibility over how they explore. In the Sea People’s Village, Dave can also fast travel directly to different NPCs to help keep his underwater errands swimming along.
“Bringing DAVE THE DIVER to mobile has been something we’ve been looking forward to for a long time, because the structure of the game feels very natural for playing wherever you happen to be,” said Jaeho Hwang, Head of Studio and Game Director, Mintrocket. “At the same time, we didn’t want to simply put the existing game on a smaller screen, so the mobile version includes little changes that could make the experience more comfortable and fun on a phone. We’ve already been very grateful for the response during the soft launch in China, and I’m excited that players around the world can finally take Dave, Bancho and the rest of the crew with them. I hope everyone enjoys the dive.”
The worldwide mobile launch arrives as DAVE THE DIVER recently surpassed 10 million sales across all platforms, continuing a remarkable run since its initial Early Access debut in October 2022. The mobile version itself had already sold 1 million units as of this June during its soft launch in China ahead of today’s global release. The game’s latest and largest expansion, DAVE THE DIVER – In the Jungle, has also surpassed 1 million units sold since launching on June 18, 2026.
DAVE THE DIVER is available on iOS and Android today, with a launch discount available for the first two weeks of its release.
Since its debut, DAVE THE DIVER has continued to grow through regular free and premium downloadable content, including collaborations with Godzilla, Like a Dragon and DREDGE, while retaining the unusual blend of gameplay that first sent Dave beneath the waves.
About MINTROCKET:
MINTROCKET is a South Korea–based game studio dedicated to delivering fun, memorable interactive experiences. Guided by a passion for creativity across genres, the studio strives to contribute to a world where new, imaginative games can coexist. MINTROCKET believes that great games are defined by the players themselves, a philosophy reflected in the global success of the hybrid marine adventure with a sushi twist, Dave the Diver. With a focus on engaging gameplay and immersive worlds, MINTROCKET continues to develop unique, inspiring titles that resonate with gamers everywhere.
Following eight weeks of patches, Soulbound redefines raiding in the latest update, allowing eight players to coordinate an assault against the first of the Anima.
London, UK, 17 September 2026 | Today, indie studio Spiderware opens the Spectra raid in Soulbound: Online. This update marks the first eight-player encounter in the pixel-art MMORPG. The raid arrives at the end of an eight-week run of updates following the game’s Early Access release on July 21st.
The First Of The Anima The Anima are malevolent entities that rule over the digital world in Soulbound: Online. They are working their way out of the digital space to emerge on the other side of the screen, and Spectra the Necromancer is the first to be stopped. Her fight is built around mechanics no single player can manage alone. Eight players must work together to defeat two raid difficulties and unlock new gear, horizontal ability relics, and legendary drops.
Spectra’s raid pushes players into clear roles: A tank has to hold her, a healer to keep the raid standing, and a DPS has to land attacks. Players must use manual casting to time their abilities in this bullet heaven raid mode if they wish to overcome the complex mechanics.
Eight Players, No Solo Clear Players spend raid keys to enter the challenge, obtained by completing earlier dungeons.These keys to open one of two doors that stand at the raid entrance: Normal and Hard mode.With fifteen minutes on the clock, throw as many attempts at defeating Spectra as your team can manage. Wipe and you go again, as long as the timer has something left. Get her into the last of her health as the clock dies and you are allowed to finish what you started.
Eight Weeks, Eight Patches Spectra arrives following heavy technical work to the Early Access title. Thanks to a supportive Discord community, the team launched weekly patches to address the most common feedback issues. Development team Spiderware rebuilt sprite loading, added a persistent on-disk sprite cache, split large world updates into smaller packets and capped per-frame work to eliminate spikes in busy areas. Players and quest NPCs now appear within a second. Mount and camera movement are smoother with added V-Sync.
Spectra Update Features
Eight-Player Raid: Fight Spectra the Necromancer, the first of the Anima, with a full team of eight.
No Solo Clear: Purely team-based at every difficulty. Mechanics that need more than one player to answer, with tank, healer and DPS as assigned jobs.
Cast By Hand: Abilities will need to be cast manually if you are to succeed, so the fight is won on timing, not gear.
Two Doors, Two Fights: ‘Normal’ marks two players with Soul Bolts and clears without a voice channel. ‘Hard’ marks everyone, moves faster, and demands real coordination.
13 Pieces, Five Variants Each – Roughly 65 pieces of Necromancer raid gear to chase.
Legendary Hard Mode Cape – A legendary cape that drops exclusively in Hard mode.
16 Rebuilt Legendaries – Oathmourne, Ruinchain, Spectra’s Amulet, Ring of Death, Wraith Binding, Revenant Priest and Necrotic Warrior sets availalbe to claim with rewritten effects.
Levels Of The Boss – Levels in increments of 20% (80%, 60%, 40% & 20%).
330+ Changes in Eight Weeks – Eight weekly patches plus hotfixes since launch. These patches address quests, dungeons, bank and bags, achievements, crafting and balance.
The Spectra raid is available now in Soulbound: Online’s Early Access. Players can jump in today, take a team of eight through the door, and find out what is left of Virelda.
About SpiderWare Spiderware is the UK-based indie team behind the popular web game, Soulbound: Online. The team won Discord’s ‘Adventure Together’ App Pitch in 2024 and continues to expand the PC version through Early Access.
Set sail beyond Respite Island for the first time, discovering an ancient magical world and a brand new underground arena
Ontario, Canada, September 17th, 2026 – Ocelot Technologies announced today that Guild Saga: Vanished Worlds’ 0.8 Update is live, marking a pivotal moment in the tactical RPG’s Early Access journey – For the first time, players can set sail beyond Respite Island to the ancient realm of Arborea! This sprawling turn-based RPG invites players to embark on a perilous journey across a hand-drawn world teeming with secrets, meaningful character interactions and a deeply crafted narrative where every choice holds weight.
Update 0.8 opens new possibilities for Guild Saga: Vanished Worlds by introducing ship-based travel, a core pillar of the full Version 1.0 experience. Arborea brings fresh narrative beats including encounters with an important Elven character, rival forest kings and unexpected magical encounters providing an early idea of the possibilities of the expanded multi-island adventure planned for the game’s full release.
Alongside the new island, the update adds significant depth to existing content. Beneath the fortress of Gladeheim lies the Fighting Pits, an underground arena where players face increasingly dangerous opponents to earn exclusive rewards. This combat gauntlet offers a fresh challenge for veterans while providing an optional endgame activity that rewards strategic party building.
Character progression receives a major boost with over 60 new skills distributed across all 10 schools of magic and combat. The Engineer school in particular receives a substantial expansion; players can now deploy powerful machines, manipulate the battlefield in creative ways and unlock the full potential of the school’s signature blend of gadgets and controlled chaos. Whether experimenting with elemental magic, support abilities, or martial techniques, players will find plenty of new tools to refine their party composition and discover fresh builds.
“We’re incredibly thrilled to finally share Arborea with our community in Early Access. Update 0.8 is a major milestone for Guild Saga: Vanished Worlds, introducing sailing, new areas to explore, over 50 new skills and an entirely new arena,” said Mike, CEO at Ocelot Technologies. “This is just the beginning, but player feedback will be invaluable as we develop toward 1.0. We can’t wait to see what players discover and how they help shape the game’s future.”
Update 0.8 Highlights:
Sail to Arborea – Travel beyond Respite Island for the first time and discover an ancient realm where arcane magic shapes the world. Meet new characters, uncover hidden lore and lay the foundation for Version 1.0’s expanded exploration.
The Fighting Pits of Gladeheim – Challenge yourself in a new underground arena with escalating battles and unique rewards available only through combat.
60+ New Skills – Expanded character progression across all 10 schools, with a focus on the Engineer school’s new arsenal of machines and battlefield manipulation.
Guild Saga: Vanished Worlds is available now on Steam in Early Access. The game features text localization support for English, Simplified Chinese, and Brazilian Portuguese. A free demo is also available to try before purchase.
Wishlist and purchase Guild Saga: Vanished Worldson Steam!
About Ocelot Technologies Ocelot Technologies is an independent game development studio based in Ontario, Canada. We focus on creating expansive role-playing worlds where strategy, storytelling, and exploration come together. Our games are built to immerse players in rich RPG experiences that reward creativity and thoughtful decision-making.
Experience the beginning of the game and watch the new “Scarlet Church” trailer before the full nightmare launches on October 8
FORT LAUDERDALE, Fla. – Sept. 17, 2026 – Saber Interactive and Boss Team Games are excited to open the gates of Hell for the Steam demo for Clive Barker’s Hellraiser:Revival, the upcoming survival-horror action game coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 on October 8. Available now, this new Steam demo lets players experience an early stretch of this Hellish original story. While you’re getting a taste of the gruesome thrills lying in wait, check out the game’s shocking new trailer, featured at this year’s Fantastic Fest at Alamo Drafthouse, which will introduce you to the twisted cult trying to create a debauched paradise for mankind: the Scarlet Church.
In the brand-new Steam demo* for Clive Barker’s Hellraiser: Revival, players can dive into the mysterious hellscape of the Labyrinth and face off against the wicked Scarlet Church, which has taken the coveted Genesis Configuration into its possession. You’ll be introduced to the main characters of the story and their twisted machinations while traversing an ever-shifting realm of nightmares. Discover the basics of combat, crafting and puzzle solving while preparing your body for the complete experience at launch!
The new trailer for Clive Barker’s Hellraiser: Revival peels the skin back further on one of the game’s core antagonists: Marlowe and his sacred (or sacrilegious?) Scarlet Church. Backed by an army of unholy priests, deviants, and cultists, Marlowe seeks the Genesis Configuration puzzle box for his own devious ends. With every slice and drop of blood, the Scarlet Church recruits those bold enough – or foolish enough – to covet Hell’s blasphemous temptations and gifts.
Clive Barker’s Hellraiser: Revival is now available to pre-order on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 for $39.99. The Deluxe Edition is also available to pre-order digitally for $49.99. Players who pre-order either edition of the game will unlock the exclusive in-game Labyrinth Pistol Skin and Martyr Sawblade Skin at launch.
Fans can also still pre-order one of two special Collector’s Editions of the game featuring a variety of exclusive, licensed collectibles at hellraiser.bossteamgames.com. Collector’s Edition pre-orders will unlock all Deluxe Edition and pre-order bonus content.
*Progress made in the Steam demo will not carry over to the full game at launch.
About Saber Interactive
Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, A Quiet Place: The Road Ahead, Bus Bound, Docked, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.
About Boss Team Games
Boss Team Games, LLC is focused on crafting unforgettable experiences across console, PC, mobile, and VR platforms. The company has worked with top entertainment companies to bring iconic characters and franchises to life such as Evil Dead: The Game, Cobra Kai: Card Fighter, and the RetroRealms series featuring Halloween and Ash vs Evil Dead. Stay connected with Boss Team Games on Twitter, Facebook, and Instagram @bossteamgames for the latest updates or visit the company website at bossteamgames.com.
Hellraiser™ and The Hellbound Heart titles, characters, settings, protected marks, plot lines, and themes are exclusively licensed for video games to Lament GameCo, LLC by Clive Barker and Park Avenue Entertainment, LLC. All Rights Reserved.
Grand Theft Auto VI: The Album, a collection of 34 brand-new, original tracks from a genre-defying roster of the most exciting artists in the world, is available for pre-save now on all major music streaming services here.
Six debut singles are available to listen to today:
Yung Lean – That’s It (feat. Future & Metro Boomin)
Travis Scott – RHYNO (prod. by Guy-Manuel de Homem-Christo)
CA7RIEL & Paco Amoroso, PinkPantheress, Fred again.. & Etienne de Crécy – Sexy Magic
Morgan Wallen – Last Thing You Need
Rauw Alejandro – Macacoa 2000
Keith Richards – Bright Lights, Big City
The upcoming official soundtrack albumlaunches November 19alongside the release of Grand Theft Auto VI, with multiple vinyl and CD offerings at select retailers available to pre-order now.
Lesquin, September 17, 2026 – As the Tokyo Game Show is in full swing, NACON exclusively reveals the release date of Edge of Memories during the Xbox Tokyo Game Show 2026 showcase. Available on November 3 for early unlock and on November 5 for everyone, fans of French-style JRPGs can now pre-order the game on PlayStation®5 and Xbox Series X|S.
Watch the “Release Date Trailer” presented during the Xbox Showcase:
Players who pre-order the Deluxe Edition of Edge of Memories will be able to explore the continent of Avaris 48 hours early. In addition to the base game, the Deluxe Edition includes a Nekaroo costume pack, a French History costume pack, a digital artbook, and the game’s soundtrack. The original soundtrack is composed by Cédric Menendez, featuring several renowned artists such as singers Emi Evans (NieR™ / NieR: Automata™) and Marion Schneider (Edge of Eternity™ / Temtem™), who lend their voices to several tracks.
Players who pre-order the physical edition of the game will also receive a metallic steelbook case, in addition to the bonuses mentioned above.
Edge of Memories is a 3rd-person action-RPG that offers players an epic adventure across the continent of Avaris, accessible to both longtime fans and newcomers alike. Blending the richness of JRPGs with French animation style, the game’s mesmerizing universe comes to life through a carefully crafted art direction and an immersive, evolving soundtrack by Cédric Menendez (Edge of Eternity™), enhanced by the vocals of Emi Evans (NieR™ / NieR: Automata™) and Marion Schneider (Edge of Eternity™ / Temtem™).
The core of the game was designed in collaboration with renowned genre artists, including character designer Raita Kazama (Xenoblade Chronicles™ X) and writer Sawako Natori (NieR™), with the participation of composers Mariam Abounnasr (Xenoblade Chronicles™ 3 / ONINAKI™) and Yasunori Mitsuda (Chrono Trigger® / Xenogears™) on the original soundtrack.
Edge of Memories will be available on PlayStation®5, Xbox Series X|S, PC via Steam, and on nacongaming.com on November 5, 2026.
About NACON A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 15 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages. www.corporate.nacongaming.com
Rewrite the past. Simulate the future. Discover who you really are
Boulder, Colo. (September 17, 2026) – Today, developer and publisher Serenity Forge (Fractured Blooms, To the Moon, LISA) revealed Faraday Blues during XBOX’s Tokyo Game Show 2026 digital showcase, a surreal sci-fi adventure and strategy card game where every choice, every card, and every ending reshapes reality. Faraday Blues is coming to PC, XBOX and PlayStation in 2027.
Faraday Blues follows a daughter searching for parents who don’t know she exists, unfolding their interconnected stories across time and space. Explore the Faraday family’s apartment to uncover lost memories and collect character cards, then use strategic card play to reset the timeline and experience pivotal events from new perspectives.
Manipulate characters and their decisions across three interconnected visual novels, each set in a different era and visual style. Your choices ripple across time, leading to 64 reality-altering endings and a hidden fourth timeline that could change the universe forever.
Faraday Blues is developed and published by Serenity Forge. The game is co-created by game director Zhenghua Yang (Z) and Satchely, character artist of Doki Doki Literature Club, and features Nichole Goodnight, the voice of the Princess in Slay the Princess, with music by Kris Wilson, creator of Cyanide & Happiness. Together the team brings the fragmented story of the Faraday family to life.
About Serenity Forge
Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.