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Indie Games on Display at ACMI Melbourne

As my Steam stats will confirm, indie games are filling a larger role than ever in the current industry. I clocked in a measly 3 hours in the AAA zombiefest Dead Island, while  Edmund McMillen’s The Binding of Isaac has claimed more than 50 hours of my time. Despite being generally smaller titles, they usually seem to hold my attention for much longer.

If you’re the same way, or are simply interested in seeing what this whole indie game fuss is all about, there’s a fantastic selection available to try out for free right now at ACMI in Melbourne.

The Best of the Independent Games Festival (IGF) is a small exhibition running until July 8, which showcases some of the winners and notable games to come out of the IGF this year. Some of them have become commercial success stories, some are hidden gems, but all are unique interpretations of traditional formulas.

Perhaps the centrepiece of the exhibition is Phil Fish’s Fez (say that ten times), which has been in development for five years, and winning awards for almost as long – including the 2012 IGF Grand Prize. The central mechanic of Fez is to swap your perspective between 2D and 3D: a level can be rotated 90 degrees left or right, which brings elements together in different ways and may open or close paths to the player. It’s like playing a game wrapped around a Rubik’s Cube.

Fez was released on XBLA a few weeks ago to unanimously positive reviews – unsurprising for a game whose impact has been felt long before it hit the digital shelves. It already has a series of accolades under its belt, and the story of its production featured in the documentary, “Indie Game: The Movie”.

 

Another entry has reignited the whole “What the hell IS a game, anyway?” discussion: the quietly moving, minimalist Dear Esther.

Players (for lack of a better word) simply wander a mysterious island, listening to narrated diary entries addressed to the titular Esther, and taking in the beauty the environment has to offer (which won the team the award for Excellence in Visual Art). There’s no jump button, nothing to pick up and use, no combat. Your only interaction with the game is to move, to see, and to piece together the story from letter fragments.

It’s been described as the video game equivalent of a poem: it only takes an hour or so to finish, but repeated play-throughs yield different results. There are different diary entries the second time around, and you may spot other things that reveal more, but never fully solve, the mysteries of the island. Keep an eye out for shadowy figures as well: people have reported ghost sightings at various points, but they aren’t your typical horror game jump scares – they’re subtle enough that many players miss them entirely.

It’s a fascinating exploration of the medium’s narrative and emotional potential. The fact that it has sparked debate over whether it’s actually a game or not, based off a set of criteria of “gameyness”, shows how limited our definition of “video games” is. Rather than throwing in scores, combat, and whatever else is “required” to make it a “game”, Dear Esther is what it is, and that’s how it should be. The definition should be altered to fit the product ascribed to it, not the other way around. Video games will never evolve if we force them to stick to tried and tired old conventions.

Whether or not you call it a “game”, Dear Esther is an important experiment, and one you’d do well to check out.

 

That’s not to say that developers won’t find fascinating things to do within the comfortable confines of video game conventions. Frozen Synapse borrows elements from a few classics, combining the familiar in an unfamiliar way.

It’s a twist on the old turn-based strategy game: instead of players alternating turns, all players simultaneously plot their next turn, submit them, and then watch how their actions intertwine.

The game has a dynamic somewhat like chess, forcing you to consider the potential moves your opponents might make, and use that to decide where to position your own pawns.

For example, you might assume an enemy unit will move down, so you pre-emptively send someone to cut him off. You have the unit crouch behind cover, and assume that when the opponent comes past, you’ll be able to take him out. But when the turn plays out, as you get into position, he goes around a corner, and comes at you from angle you hadn’t expected. Suddenly the cover you took is useless, leaving you vulnerable from behind.

There’s a plethora of options for movement and combat, and using them all effectively creates a level of strategy deeper than most. Without the immediacy of real-time strategy, players must plan their actions several turns in advance. Watching your well-laid plan unravel in a single turn, and being somewhat helpless to stop it, is more exciting than having the ability to call it off mid-execution.

Frozen Synapse has been out for a while now, so if you missed it, it’s worth looking into for strategy fans. It’s on Steam for the very reasonable price of $25 – which includes an extra copy for a friend, so you’ll have someone to play it with.

These are just three of the games on display at the Best of the Independent Games Festival exhibition. Head along to ACMI to check out the others, including the beautifully detailed point-and-click adventure Botanicula; the “ninjanitor” action of Australian-made parkour platformer, Dustforce; the touching, story-driven RPG, To The Moon; and the rhythm-based stealth of Beat Sneak Bandit.

Shigeru Miyamoto’s thoughts on PSVITA


This past weekend while promoting the Nintendo 3DS in Paris, Shigeru Miyamoto, the Father of Gaming himself, sat down for an interview with EDGE Online, during which he gave his thoughts on rival company Sony’s latest handheld offering.

When asked what his overall thoughts on Sony’s PS Vita, in classic Miyamoto fashion, his response was both respectful and decidedly honest:, “It’s obviously a very hi-spec machine, and you can do lots of things with it, but I don’t really see the combination of software and hardware that really makes a very strong product.”

He went on to paint a more hopeful picture for Sony’s console’s future and drew some parallels to the launch of the Nintendo 3DS, “When we launched the 3DS hardware we didn’t have Super Mario 3D Land, we didn’t have Mario Kart 7, we didn’t have Kid Icarus: Uprising, we were striving to have all of these ready for the launch, but we weren’t able to deliver them at that time. We were kind of hoping that people would, nevertheless, buy into the product, find 3DS hardware promising, but looking back we have to say we realise the key software was missing when we launched the hardware.”

Miyamoto himself does believe that the PS Vita, which is currently being outsold by the PSP, PS3 and even PS2 in Japan, can make an impact. All it needs is some good games to support it’s good hardware.

What do you think of what Miyamoto had to say about the PS Vita? Is he right? Is he wrong? Sound off in the comments section below letting us know your thoughts.

Source: EDGE Online 

Get 3 Double Fine games for a fine price on Amazon

This week, Amazon’s weekly PC sale is fine indeed.  You can get Costume QuestPsychonauts, and Stacking for just $9.99 for all 3.  If you  already have 1 or 2 of these awesome games, you can also pick up each one separately at a discount.  Psychonauts is a mere $1.99, while Costume Quest is $2.99 and Stacking can be had for just $7.49.  Check out the current weekly deals on Amazon here.

If none of these games are doin’ it for you, why not check out the “Amazon Weekly Deals Vote”, where you can decide what goes on sale next.  Last weeks winner was Darksiders, which is $4.99 this week.

You could also check out all the other fine games on Amazon here.

All prices are PC only and include Steam keys.

New Ms. Splosion Man Challenge ‘Splokour’ Launches


Twisted Pixel have released the 4th instalment of their Ms. Splosion Man XBLA themed challenge series, the latest of which is titled Splokour. The challenge will be available to Ms. Splosion Man players from May 5th-20th through the main menu of the game.

The Splokour challenge is Parkour themed, with the idea being that the player must try and keep Ms. Splosion Man airbourne for as long as possible. This challenge of course comes with some hefty rewards for those who splode their way into the top 5. Those who manage to do so will win a Ms. Splosion Man plushie along with a copy of Twisted Pixel’s next Xbox offering which is due to be revealed at E3 2012 next month.

Be sure to blow up the comments section below with your thoughts on Twisted Pixel’s latest Ms. Splosion Man challenge. Also don’t forget to take part in the challenge which ends on the 20th of May. So what are you waiting for? Get splodin’!

In God We Trust – Capsule Theatre of Vision #13

Hello everyone and welcome to another installment of the haphazardly posted series, Capsule Theatre of Vision, now with knowledge of having a misspelled title. I, Linkage Ayexe, will be your host for this joyous occasion taking place right now as you’re reading this sentence.

How many of you are religious? How many of you are fans of the Anime series, Neon Genesis Evangelion? Do you love action movies? If you answered yes to being religious, this video may be sensitive to you. For those who answered ‘No’, ‘Yes’ and ‘Yes’ will probably find this trailer to be particularly amazing.

Spot the Evangelion references in the video embedded below.

Telltale’s Sam & Max iOS Sale

Masters of point-and-click adventures, Telltale Games, have progressively been converting their catalogue of games to point-and-touch: porting a number of games to iOS. If you are a fan, then head over to the App Store and pick yourself up a copy of Sam and Max: Beyond Time and Space, for the low low price of $0.00. All other titles in the series are now 40% off at a fantastic $2.99. But act fast, these titles wont be available at this price forever. Just follow the links below!

WIN – The Walking Dead Season Pass

We have 1 copy of  The Walking Dead FULL SEASON Pass (valued at $24.99 – that will allow you to download all 6 episodes once they become available) on PC/MAC Steam to give away courtesy of  TELLTALE GAMES. All you have to do to win is to simply leave a comment on our review of Episode 1 and let us know what you think of the game. (click on the link below go to the review)

The Walking Dead Episode 1

A winner will be drawn at random on the May 14, 2012. Good luck to you all!

**SPECIAL NOTE**

Competition is open WORLDWIDE. When you enter please leave a VALID email address and also mention what part of the world you are from.

 

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Check out our other Competitions here

Kirby’s Pinball Land Rated for the Virtual Console

If you love Kirby spin-offs as much as we do, then you should take notice as the blab-tastic Australian Classification Board has leaked a rating for the classic Game Boy title, citing a future Virtual Console release for the eShop.

I still go back to my old cartridge from time to time with Kirby’s Pinball Land, as the tables and simplified and all inspired by the main platforming franchise, with plenty of bosses and characters mixed in that reek of that Kirby charm. Since the Australian Classification Board have let the cat out of the bag, it’s not really a matter of if, but when we will see our lovable pinball port on the eShop. Once Nintendo decide to make an announcement on a date, we will bring out an update so stay tuned.

South Park: The Stick of Truth is the new name of the South Park RPG

While trying to market a game simply as South Park: The Game or South Park RPG may be a decent way to sell a game, having an official name is always better and it seems that Obsidian’s little title may have finally received its own. A listing has appeared for the South Park Game on the Xbox Live Marketplace and it features a brand new name for the game as well as some box art.

The new name of the game appears to be South Park: The Stick of Truth though neither Obsidian nor THQ have made any official statement or announcement about this name change so this can be seen as a rather possible rumor at the moment. Stay tuned this upcoming week and keep an eye out for a possible confirmation from either company.

This Perfect Strangers flash game is Amazing

If you grew up in the 90’s, then there is a good chance you would remember a sitcom by the name of Perfect Strangers. Yes, this series was born in the glory days of TGIF, spawning a spinoff later that would go on to be one of the most popular shows of all time (Family Matters). A new campaign has been launched to promote the entire series of hitting iTunes this week, and in that campaign is an amazing flash game you must see to believe.

The website is labeled nothingsgonnastopmenow.com, which is of course the main lyrics to that infectious theme song that arguably made the show such a hit. After selecting a dream to follow, all you then have to do is control everybody’s favorite immigrant, Balki Bartokomous, as he runs and flies to achieve his goal. Aside from collecting stars and jumping over sheep, this little romp is jam-packed full of sugar-coated nostalgia for the fans, which makes it worth checking out again and again. Now, go. Kill some minutes and check this game out at once. Tell them Cousin Larry sent you.