Home Blog Page 5363

Jet Set Radio HD grinds onto the PlayStation Vita

While everyone was excited to hear that Jet Set Radio was receiving an HD upgrade and would be released on the Xbox 360, PC and PlayStation 3 this summer, I know quite a lot of people will be overjoyed to hear that the game will also be released on the PlayStation Vita.

This PlayStation Vita version of the game will contain a number of Vita exclusive features such as touch-screen control for spraying the graffiti to using the Vita camera for various things. Besides these inclusions the game will contain the same HD upgrades as the console version such as extra levels, modified camera controls and achievements/trophies. The Vita version appears to still be set for release alongside the other versions of the game this Summer so keep an eye out for more information in the coming weeks.

Resident Evil: Chronicles HD Collection to be released on PSN on June 26

Today Capcom revealed their planned release date for the Resident Evil: Chronicles HD Collection on the PlayStation 3. The game will be released on June 26th as a complete bundle which will cost you an oddly priced $26.99 and allow players to take on the HD versions of the Chronicles games that were originally released on the Wii.

If for some reason or another you choose not to pick up the collection but still want to play either The Umbrella Chronicles or The Darkside Chronicles separately then you will be able to pick them up a couple of weeks later on July 17th for $14.99 each. Just make sure you don’t feel like buying the other game after purchasing one, because then you’ll end up paying at least $3 more for two separate purchases.

WWE13 Trailer Leaked

WWE13 has made its first appearance in a recently leaked trailer narrated by the self proclaimed best in the world. CM Punk. CM Punk invites us with what seems to be this years title to “Live the Revolution” all while watching Stone cold spear Mankind through a free standing ringside fence (think WCW or ECW) and Kane superplex Big Show (both with their new attires) causing the ring to collapse. Other notable appearances are the best in the world at everything he does Chris Jericho, a very classic looking Undertaker and the Great White, Sheamus.

All of this plus the Road Dogg tweeting that he and Billy Gunn had already done voice work for the game and the strong possibility indicated by an ESPN article that Diamond Dallas Page entered a recent agreement that has led to him being a character in the latest WWE video game lends itself heavily toward the rumor that this years game will have an attitude era theme.

But wait. There’s more! As the leaked trailer concludes we’re treated to the release date of November 1st 2012. We’re left wondering “Is this a good thing since the game is usually released late November? Well, it may prevent me from hulking up and running wild from lack of patience but what does it mean for the polish and last minute tweaks to the game?”

For now the only answer we have is to wait and see, though personally all that’s on my mind is Diamond Cutter vs RKO, the King of the Bada-Bing vs the Apex Predator. WWE13 November 1st 2012…

FEED. US. MORE! 

 

Zone of the Enders HD Collection screenshots revealed alongside Japanese release date

Earlier today Hideo Kojima revealed that Konami would finally be working on creating a brand new Zone of the Enders game. Alongside this announcement Konami also had some good news for fans of the older games in the series… a release date for the HD Collection for Japan.

The game will be released on October 25th for the PlayStation 3 and Xbox 360 in Japan so this means that those of us in North America and the rest of the world may be able to expect a similar release window for the English version of the game. The collection contains both the original Z.O.E. and Anubis. To go along with the Japanese release date the company also revealed what fans have been waiting for, the first glimpse at some screenshots of these HD upgrades, all of which can be seen below.

New Screenshots for Pro Cycling Manager 2012

Cyanide Studio and Focus Home Interactive have released a new set of screenshots for the upcoming Pro Cycling Manager 2012 and it is looking to be pretty well graphically put together.  There are players that would probably question how good a game about managing a team, let alone a cycling team, could be, but it looks like there is definitely an effort being put into it.  The game is set to feature 80 professional teams in cycling and 180 competitions to compete in including the most famous bike race of all, the Tour de France.

There has also been a lot of work being put into rider models and scenery, but besides just making it look nice a lot more has gone into the competitive AI even in terms of overall strategy not just in each race.  The game wont just be a single player experience either, as there will be multiplayer for the game that will allow for a schedule to race online and reach for the top of the leaderboards. But, for right now all players can really look at are the screenshots, so be sure to check them out in the gallery below or check out Pro Cycling Manager 2012‘s new website HERE.

Metal Gear Solid HD Vita Arrives July 5 In Australia

While North America will receive Metal Gear Solid HD Collection for the Playstation Vita in June, Australians will have to wait a little while longer. Konami has announced that the HD collection will arrive in Australia on July 5, perfect for the upcoming holidays for students. The collection will include Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater with updated graphics.

Metal Gear Solid 2 and 3 will be fitted with controls using the Playstation Vita’s specific touch inputs. Players will be able to zoom in to the game’s cut-scenes, peek around corners, interrogate enemies, cycle through weapons/items, and perform quick attacks with their knife. The game will use the Transfarring system, where save data can be transferred between the Playstation Vita and Playstation 3 versions of the game.

New Zone of the Enders title coming in the form of “Enders Project”

I believe everyone can take a small sigh of relief because Hideo Kojima revealed today that his company, Kojima Productions, has begun working on a sequel to the much beloved series of games. Currently the sequel is being called the “Enders Project” but will likely receive a name change in the coming months.

Famitsu.com details that Kojima has stated that the game is currently in the early prototyping phase and that Producer Ryosuke Toriyama and other key staff members are currently holding tests to see what they can do internally using Kojima’s newly developed Fox Engine. As it stands there currently is no other information about the game, including what consoles it will be on so for the moment all fans can do is wait a little longer.

Com2uS Release Glory Of Sparta For iOS

Com2uS’ latest iOS title allows you to play for country, honour and the Glory of Sparta! Glory of Sparta is a challenging new dense style title that allows you to play as a Spartan hero. Play as Agesilaus, Gylippus, Brasidas or Pausanias. Each hero has their own range of 12 active and 4 passive skills, which can be utilised to defeat swarms of 30 Persian enemy types. The game has a RPG-style leveling system, allowing you to build up the strongest defense force possible.

Having proved their mastery of the tower defense genre with Tower Defense: Lost Earth, we can expect good things from Glory of Sparta! With fun graphics and a smooth interface, the game looks fantastic. Not to mention the introduction of RPG elements to personalise your gaming experience. Best of all, it is out now for free! Just click here to download you very own copy.

Dungeon Twister Coming To Playstation 3

Hydravision, a French independent studio, is releasing Dungeon Twister this summer/winter in the USA, Europe, and Australia for the Playstation 3 through the Playstation Store. Dungeon Twister is based on the pooular board game of the same name. Players will control a group of eight adventurers with the objective to escape the dungeon or slay all of the enemies residing in the dungeon. These characters are Troll, Wall-walker, Thief, Warrior, Goblin, Cleric, Wizard, and Mekanork.  In addition to that, players will have to content with a moving board.

Players will have the chance to play against players around the world in addition to a single player mode. There could be a chance to have a game with the current world champion of the board game or the board game creator himself. Check out the first trailer of the game below, along with a collection of screenshots.

Diablo 3 Review


Diablo 3
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Platforms: PC
Release Date: May 15, 2012
Price: $59.99 – Standard Edition; $175.00 – Collector’s Edition

Overview
The very first time I gazed upon a Diablo game was when I found out my older brother gave the original Diablo to a cousin. While my brother was playing Starcraft and Warcraft II from the Battlechest, I made an effort to go to my cousin’s house just to get my hands on Diablo. Excitement burned through my veins as I delved deeper into the dungeons not knowing what foes I might meet. Embracing Hell for the first time was exhilarating, knowing well I might die at the hands of Diablo himself.

After several years of anticipation, Diablo II and its expansion reached the shelves of stores worldwide. A mad frenzy began as gamers clashed to attain copies of this sequel phenomenon. This time the story was richer, and I wasn’t focused on traversing deeper into a single labyrinth. Additionally, new character classes joined the fray making the gameplay even more diversified.

Now Diablo III has attained its own light. While I was downloading the digital copy, I felt the anticipation and love that its predecessors instilled years ago. Diablo is back, and my life is for the taking.

Story
First time players joining the campaign against Hell will find the story is fairly easy to follow. Cinematic videos as well as dialogue between characters will help explain the world of Sanctuary. Having experienced the predecessors quite extensively, the knowledge veterans bring with them will provide a finer grasp of the storyline and help identify special characters/items.

Your character begins in the settlement of New Tristram which resembles a dark village with little hope surviving the coming evil. After meeting up with Leah, Deckard Cain’s niece, you will embark on a journey to save her lost uncle. The cathedral in Old Tristram holds the secret to the fallen star – that you experience in the opening cinematic – and Deckard Cain’s frail state. Defeating the evil creatures that have spawned from the emanating star, you find that the source of all the trouble is human. Your next quest is to restore this man’s memory, and find out the warning he has forgotten.

With the story progressing, more characters appear in the storyline and allow the player to develop a relationship with them. Similar to the mercenaries used in Diablo II, three companions become available that can assist a player through his/her journey. Unlike its predecessor, these companions develop their own story that can be learned by talking in town.

I felt intrinsically more vested into the storyline than anything else during the course of the game. There was a continual need to complete the game, thus the story would be fulfilled. Like reading a great book, Diablo III is hard to put down. But when you do, you’ll want to pick it back up.

Gameplay
The biggest difference in gameplay from old generation to new lies in the distribution of abilities to specific keys. This drastic change affects gameplay in several formats: ability combinations, reduced weapon use, and no skill tree. Let’s first discuss the absence of a skill tree. Players can no longer spend points into a discipline to attain higher level spells while sacrificing other disciplines. Diablo III allows players to inherit all potential abilities while governing where abilities can be accessed.

While players can inherit multitudes of abilities, they can also create ability combinations by alternating left mouse (primary) and right mouse (secondary) clicks with numbered key skills. For instance, a wizard could cast “Ice Armor” and “Diamond Skin” from the number keys and utilize “Spectral Blades” as a primary skill. This combination would allow the wizard to be invulnerable for a few seconds, potentially freeze attackers, and cause splash damage to immediate vicinity targets. This combination will not burn out a wizard’s arcane supply because primary skills have 0 arcane cost.

Ability combinations are extremely important, yet they draw from basic forms of attacking. For example wizards can use their primary abilities to no end. Therefore, a wizard could technically go through the entire game without using an equipped weapon by solely relying on primary spells when arcane power is limited. In fact wizards can only utilize an equipped weapon by first draining their arcane pool and continuing to use the right mouse. This can be a mild sore on a veteran player that loves to use a heavily gem studded weapon.

As players increase their level, every aspect of the increased level is done automatically. Sadly, base stats such as Strength and Dexterity cannot be upgraded unless acquired through item bonuses. This greatly reduces the player’s input in customized builds like sword mages. Mentioned previously players inherit all abilities upon reaching a certain level. In addition to attaining abilities, players can also acquire runes to customize the spell with characteristics. As an example, a monk character just attained a new rune for her “Lashing Tail Kick” secondary ability at level 7. Adding the rune will add a percent of weapon damage as fire and cause the enemy to be knocked back as well as change the name to “Vulture Claw Kick”.

Creatures that populate the environments should always keep you on your toes. Champion creatures often colored in blue (regular), yellow (rare), or purple (unique) hues will make your life a living hell – well its where they were spawned. Among the most annoying are creatures that are able to teleport. Nothing is more irritable than delivering a final blow when the creature disappears and is replaced by one of its brethren.

Types of potions has changed a great deal since the first coming of Diablo. Before the latest rendition, health and mana potions were available to refill each pool. While health has maintained consistency – for the most part – mana has been altered distinctly for each class. Each character is able to generate or restore their “mana” through abilities or active waiting. Barbarians have primary skills that generate “Fury” and can use secondary skills at the cost of it. Wizards have arcane power that is quickly regenerated and have skills that require none at all. Demon Hunters offer a unique blend of two separate pools for ability usage (Hatred and Discipline). These practitioners of stealth can generate “Hatred” easily building up for heavy hitting abilities. However, once death is drawing near, demon hunters must rely on a slow renewable resource “Discipline” for an escape route.

One section I would like to briefly touch base on is the crafting system. Haedrig the Blacksmith and Covetous the Jeweler will both join your caravan from Act II onwards and provide decent items depending on the amount of training they receive. Spending gold on your artisans will allow them to craft greater items such as rare yellow weapons and purer gems. Gems are straight forward as lesser gems great larger ones with better traits. Covetous can also remove gems from an item scathing both in the process. Haedrig is a bit more risky as the rare items randomly generate traits. Sometimes you will get that healthy +50 Strength bonus and other times its +10% to picking up gold radius.

Joining private or public games can provide further enjoyment to the Diablo III experience. Once you have joined a public or friend’s game, you will be prompt that the strength of hell’s minions has grown. I will give a fair warning for those adventurers that like to wander off – DON’T! I will guarantee a cluster of imps might not impress you, but they have potential when you are alone. Create a hardcore character, and we shall see who travels alone.

Hardcore games offer even more excitement. Blizzard prompts players making sure they would like to create hardcore characters – it is that intense. Blizzard will hold no responsibility if your hardcore character dies while you are at work and your younger sibling accidentally jumps on your hardcore character and kills it off. Every kill and every boss defeated in hardcore becomes that much sweeter because you truly could die forever. Carry some extra health potions and make sure your buddy is a monk for healing.

The downfalls of the game surround the incomplete or unfinished promises that Blizzard made for the release of Diablo III. The auction house at this time is not completed for real money transactions. However, the auction house is currently working for gold to item trades. PvP battles are still in the running and haven’t been established as of yet either. If there is one thing that I have learned about Blizzard games, it is that people will wait – patient or not – for updates and expansions. I remain excited for these future additions to come and remain hopeful that the game can only benefit from them.