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Dead or Alive 5 E3 2012 Preview

The Dead or Alive series has always been one of the largest fighting game series in the genre, providing some of the best 3D fighting in the industry. With Dead or Alive 5 Tecmo Koei looks like they will be setting a whole new standard for the fighting genre. Today at E3 we were given a behind-the-scenes look at a version of Dead or Alive 5 never shown to the public, hosted by Tecmo Koei’s Koehei Shibata and his translator Carol Suzuki, featuring not only two new characters but the return of a much beloved game mode.

Now the key concept for Dead or Alive 5 is to create fighting entertainment and open the series up to potential new comers with action packed stages which have multiple environmental interactions. As many of you likely already know, fighters will experience crazy environmental hazards while battling against one another. We’ve seen fighters launched out of cannons in a clowns nose, hit by rockets from a passing helicopter and even hit by cars flying through the air. Now these various interactions can be triggered through simply hitting your opponent into a specific area of the map, but special finishers can be performed through the use of “Power Blows.”

In this segment we were shown how a power blow, which is a charge attack that takes a small delay to use, can be used to launch enemies across the map. Interestingly enough, when the power blow is occurring, the game will slow down and in this slow down players can change the trajectory of where they send their opponent flying to. As we watched a number of fights shown in front of us, one stunning feature of Dead or Alive 5 was impossible to ignore, the way fighters’ appearances change during fights.

Now it is nothing new that someones hat may be knocked off, as this was a common occurrence for Tina users in past Dead or Alive games, but what is new is the fact that fighters will literally become covered in dirt, grime and sweat as they are fighting one another. In a battle between Kasumi and Bayman we were able to witness both fighters clothing affected by the environment and covered in dirt. This was especially evident on Kasumi’s previously white stockings which, by the end of the battle, were covered in dirt.

This may not be new to a number of you, so what were these new reveals that I mentioned at the beginning of this article? Well as you can see above, a favorite character of many and father to our lovely Tina has returned to try and rain on his daughter’s parade. Bass has returned to the roster and it appears that he has spent quite a bit of time in the gym as he is more muscly and less chubby than in past games. Also revealed was another female for the roster in the form of Virtua Fighter’s blonde bombshell Sarah. Sarah will feature the same move she has had in past Virtua Fighter games and will be given the same updated visual touch the rest of the cast has, including visual wear on clothing.

These two fighters will be able to make quite an impact in the game when it is released September 25th, but what will make more of an impact at the moment is the fact that the Tag matches will be returning to the game in a big way. These matches will be just as great as fans will remember and feature plenty a number of combination throws and attacks, as shown above with Tina and Bass working together on poor Kokoro. Unfortunately at the time of the presentation we weren’t able to see much of the tag team fighting mechanics, but we will be eager to hear more about them over the next few months.

New Little King’s Story Has a Pleasant E3 Trailer

Little King’s Story was a ambitious yet overlooked title on the Wii, and thankfully, Konami are bringing the cult favorite to the Vita for another shot at greatness. Players take the role as King Corobo this time around and can use both the standard control layout and the touchscreen to control this little lad and the many townsfolk within the game.

Here is a brief rundown on what to expect:

New Little King’s Story follows players as they assume the role of King Corobo, tasked with reclaiming his kingdom from the Devil King, “The Nightmare.” Players will experience an incredible journey as they visit seven different kingdoms and battle against evil dark lords that have captured the royal princesses. As King, gamers will need to lead their Royal Guard in every grand battle, and plan attacks wisely as they grow their populations and broaden their territories.

Yes, this little title is half strategy, a bit rpg, a dash of sim, and all charm. Check out the trailer down below that is fresh out of E3, and get ready as New Little King’s Story launches this summer, exclusively for the Playstation Vita.

Just Dance: Disney Party to Infect Consoles This Year

Infect with those hot Disney beats of course. Everybody loves Disney, and a good portion of those Disney lovers love to dance as well, which makes Ubisoft’s newly announced Just Dance: Disney Party a perfect addition to the growing genre.

I don’t think I have to explain how Just Dance works, as…well…you just dance, but this time around, Disney will be in the mix and you can expect the whole game to be A Whole New World…for gamers.

Feast your cartoon eyes on the tracklist, which is made up from classics such as Under The Sea, to the more modern tunes of those kooky Wizards from Waverly Place:

Disney Classics

· “The AristoCats” ( “Ev’rybody Wants to Be a Cat”)
· “Beauty and the Beast” (“Be Our Guest”)
· “Bolt” (“I Thought I Lost You”)
· “Cinderella” (“Bibbidi-Bobbidi–Boo”)
· “Enchanted” (“That’s How You Know”)
· “The Jungle Book” (“The Bare Necessities”)
· “Lilo & Stitch” (“Hawaiian Roller Coaster Ride”)
· “The Little Mermaid” (“Under the Sea”)
· “Mary Poppins” (“Supercalifragilisticexpialidocious”)
· “Peter Pan” (“Following the Leader”)
· “Tangled” (“Something That I Want”)
· “Tangled” (“I’ve Got a Dream”)
· “The Muppets” (“The Muppet Show Theme”)
· “Tinker Bell,” “Fly to Your Heart”

Disney Channel Original Series and Movies

· “A.N.T. Farm” (“Calling All the Monsters”)
· “Camp Rock” (“This Is Me”)
· “Good Luck Charlie” (“Hang In There Baby”)
· “Hannah Montana” (“Hoedown Throwdown”)
· “High School Musical” (“We’re All In This Together”)
· “Jessie” (“Jessie Theme Song”)
· “Phineas and Ferb” (“S.I.M.P.” “Squirrels In My Pants”)
· “Shake It Up” (“Shake It Up”)
· “Shake It Up” (“Twist My Hips”)
· “Wizards of Waverly Place” (“Everything Is Not As It Seems”)

A Disney Parks iconic song (“It’s a Small World”)

“’Just Dance: Disney Party’ allows families to have an authentic Disney experience through dance right in their own living rooms,” said Geoffroy Sardin, chief Europe, Middle East & Asia sales and marketing officer at Ubisoft. “We’re proud to be collaborating with Disney at a time when the Just Dance franchise is growing and evolving to reach new fans.”

Indeed it is Geoffroy. I do wonder why Lion King isn’t listed, as I think everyone would rather shimmie on down to the sweet sounds of Simba, rather than try to shake their mouse ears to Bolt, but this will do I’m sure for that modern Disney dancer that all of us have deep within ourselves. Look for this title later this year for the Kinect and Nintendo Wii and be sure to complete The Circle of Life in dance form by making Just Dance: Disney Party a Part of Your World.

Dungeon Fighter LIVE: Fall of Hendon Myre Announced for XBLA

Nexon and Softmax have been working together to bring the Dungeon Fighter Online experience to Xbox LIVE, which the development of has finally released some solid details as a demo at E3 2012 and  a “Dungeon Fighter LIVE Xbox 360 Media Showcase”.  The title will be making its way to the XBLA as Dungeon Fighter LIVE: Fall of Hendon Myre and will include “join-in progress” for both online and offline as well as the ability for users to trade items.

The game will also feature HD graphics and about 10 hours of gameplay for each class.  Being set to release shortly on XBLA internationally, Dungeon Fighter LIVE will be available in 8 languages including English, Traditional Chinese, Japanese, French, German, Spanish, and Italian.  The game will be available for download for 800 MS points, but as an added incentive those in the US, Japan, or Korea will get a token for an outfit in Dungeon & Fighter for purchasing the special outfit item in Dungeon Fighter LIVE.

Overall, the game looks to be having some unique features for an XBLA game, though the special outfit seems a little overboard for getting already hooked players of Dungeon & Fighter to try out this version.  Since there isn’t a specific date given for the release, we’ll just have to see how “shortly” it really is.

Pikmin 3 screenshots released, looks gorgeous


Without a doubt the biggest news to come out of Nintendo’s E3 2012 press conference was the official announcement of the long rumoured and long awaited Pikmin 3 coming to the Wii U as a launch title. Well immediately after their E3 2012 conference Nintendo released a bunch of gorgeous screenshots and artwork for the title.

The game looks absolutely gorgeous on the Wii U and these screenshots reflect that perfectly. You can check out the beautiful screenshots for this title below. Be warned though you may just need a new pair of pants if you are a Nintendo fan because these shots are sure to excite you. Let us know what you think of Pikmin 3 in the comments section below.

Also be sure to check out more E3 2012 images over on our facebook page here.

The Amazing Spider-Man’s E3 Trailer is truly Amazing

We are less than a month away from the release of The Amazing Spider-Man for the Wii, Xbox 360, and Playstation 3. Of course with that in mind, Activision are ready to impress with the game and made sure they saved the best clip for the event, which shows off the webslinger in glorious HD. As many of you know, this title will follow the events of the movie, with The Black Cat and several other famous enemies making appearances.

This title will also be freeroam for the Xbox 360 and PS3 as well, meaning we finally can swing around that huge city again without any restrictions. The whole clip is fantastic, and you should definitely feast your eyes on it below to get a much needed dose of Marvel.

Max Payne 3 Comic Issue 2 Hoboken Blues Coming

On June 13 of this year. The comic is a three part series produced by Marvel and Rockstar about the game Max Payne 3. The first part of the title was released previously and should still be available to download at this site.

This issue of the comic ties in with the fourth chapter of the Max Payne 3 video game and explores Max’s psyche as it leads up to his confrontation with Tony DeMarco. It also details a lot about Max’s past, such as his career and family, and events in Max Payne 2.

This looks like something that Max Payne fans everywhere should be checking out and enjoying. Check back here at around the date to access the latest chapter.

Hearts of Iron III Expansion Announced at E3


Paradox Interactive released a new trailer for E3 on War of the Roses a couple days ago and has recently announced that they will enable players to broadcast their gameplay live to TwitchTV, the first publisher to do so, through their new title, The Showdown Effect. Now, the publisher of PC-based strategy games, including the critically acclaimed Crusader Kings series, has announced at E3 of an expansion for Hearts of Iron III, a World War 2 strategy game which enables players to choose any nation that existed between 1936 and 1948 to lead to glory. The third expansion to be released in three years, it is expected to be available in fall 2012. Titled, “Their Finest Hour”, it will offer players new features including the loading of historical plans or the creation of your own in ‘Battle Plans’ mode, the introduction of new units, an upgraded naval invasions system and a new custom game mode for single and multiplayer.

Check out the new screenshots released at E3 below and visit Paradox Interactive for more information on Hearts of Iron III.

Mugen Souls E3 2012 Hands-on Preview

NIS America may not have had a large presence at E3 this year, but what they did show off was probably the most outrageously hilarious title that you could find on the show floor. You may remember a few months ago when NIS America revealed that they were planning on bringing Mugen Souls over to North America and that was the exact title they were showing off on the floor. Now the build presented to us wasn’t entirely translated into English yet, though nearly all of the characters’ names and dialogue was fully in English in the presentation.

Now when I began playing Mugen Souls I chose to begin with one of the pre-set save files which dropped me in the middle of a dungeon area with monsters roaming about. On this dungeon exploration screen, players will see various enemies roaming about and will enter into combat with them if they touch one of these enemies. As with past titles from NIS, players can also gain a first strike advantage by striking the enemy to enter combat. Interestingly enough, it also appeared that there are random encounters as well in these dungeons, as my first battle occurred out of thin air.

As I entered battle I could almost immediately tell that Mugen Souls was a game that doesn’t take itself serious in the slightest, presenting hilarious actions even in combat. Now the game’s character designs in the exploration segments as well as battle can best be described as chibi. These chibi designs work heavily in the game’s favor however, thanks to the various zany and off the wall combo attacks that the player will be using quite often. Now Mugen Souls features a fully traversable turn-based battlefield, with players able to move their party members a certain distance and then attack enemies which are in their attack radius.

What makes this mechanic interesting is that Mugen Souls uses the same type of combo attack system that the Disgaea series is known for. During my fights with various enemies, the main character Chou-Chou, her peon Ryuto and ally of currently unknown relation Altis would occasionally team up for these combo attacks which ranged from shooting the attacking player out of a large slingshot, allowing them to do a flying headbutt into the enemy then burying their head into the ground and getting stuck, two attacking characters flying up into the air and slamming down onto the enemy in multicolored dustclouds to deal damage and even an attack where one character held onto the enemy while an ally swung a large hammer around, hitting both the player and the enemy at the same time. This crazy attack system seems like it will keep practically every encounter fresh and exciting, because you can literally never guess what will happen next.

Now the battle screens were unfortunately not translated for this build of the game, but it appears that players can use various skills to deal out damage to enemies as well as items at any time to heal, cure status effects, deal damage and more. Also available to the player is a mechanic exclusive to Chou-Chou, where she will perform various cute poses (with normal character artwork like what is presented during conversations, not chibi designs) to try and sway her opponents to joining her side as peons. As mentioned before, the menus were not translated fully so I was unable to understand a large amount of this mechanic though players will apparently select from a couple of options before performing the cute poses.

Now there is much more to Mugen Souls than battle of course, as NIS America had plenty of story dialogue fully translated. Now the dialogue was not given English voice acting at this time, but I was assured that the title would feature full English voice acting as well as the Japanese track for those who prefer that option. Whenever the characters talk whey will do so in visual novel style, with the speaking characters having partially animated portraits. The artwork on these portraits is quite impressive and much of the dialogue I was able to see was quite hilarious in nature, as it involved a mysterious untranslated character literally mentioning the fact that he was grinding levels to become stronger, and even Chou-Chou sneaking into a princess’s bedroom and Ryuto talking about stealing her panties or smelling her bedding.

Mugen Souls already looks like it will be a game that no one will ever forget playing with just this preview build alone. When the full title is released later this year on September 18th, it can only become even crazier. In fact it might just claim the title as the most ultimately crazy RPG of all kind.

Project P-100 screenshots released, looks badass


Following their E3 2012 press conference, Nintendo released some new screenshots for the newly announced Project P-100 (tentative title) which look freaking awesome.

Project P-100 is being developed by Platinum Games and published by Nintendo for the Wii U. It appears to be some kind of cross between the bombastic super hero action of Viewtiful Joe and the control an bunch of things at once gameplay of Pikmin.

You can check out the screenshots for this incredibly unique title below. In my opinion this game deserves so much more attention, so be sure to tell your friends that they need to buy a Wii U for this game. Let us know what you think of Project P-100 in the comments section.