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First Mists of Pandaria Ad Airs Sunday

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World of Warcraft junkies should be all over this one. On American “Football Sunday”, the first of several Mists of Pandaria ads will be unleashed during the NFL 49ers vs. Packers game (Sept. 9th @ 1:25 PT / 4:25 ET). Be ready to experience an unique rendition of Mists of Pandaria’s opening cinematic as well as some serious tackling prowess coming from Clay Matthews – so I am a little biased…

Mists of Pandaria will be released on Sept. 25th, so in the meanwhile pre-order a copy (here).

Once you check out the advertisement, come back here to share your thoughts. Let’s see if Blizzard sticks to their to repertoire and not show actual gameplay!

Dishonored Interview With Julien Roby

Earlier today us here at Capsule Computers were invited down to a preview session for the upcoming stealth / action game, Dishonored. In our interview we discuss some of the things in the game, like skills, the world and some of the levels. We also discuss some of the influences behind the art work and game itself.

In our interview we spoke with the Executive Producer of the game, Julien Roby. The interview is embedded below and we hope you enjoy it. Dishonored comes out on the 11th of October, 2012.

Getting Stealthy, Victorian Style – Dishonored Preview

Here at Capsule we got a chance to give the new stealth-adventure game, Dishonored, a go and explore the old-yet-new world of Dunwall. We were given a chance at a stage that happens around the middle of the game, where you have to break into a party full of rich people, have a duel, and suss out who your target is and either dispatch her or let her escape.

The gameplay is pretty straight forward, and the game wants you to be stealthy in your approach rather than go around stabbing people in the throat. You can definitely try it, but unless you get really good at evading the chasing guards, you’ll probably end up killed. The most interesting element of the game is that there are a few ways to approach it, when you break into the house there are many ways to do it, with the standard creep along the walls and avoid guards, or even possessing other people (or animals, which is absolutely great fun and so useful) and going through like that. While guards are usually bumbling same-faced jerks who you can’t help but stab from the darkness, Dishonored also have these guards called ‘tallboys’ which are guards on high-powered stilts that make you want to hug the shadows even more. Nothing like a guard with the ability to fire missiles at you to encourage the stealth approach.

To help you out you also have special abilities, and thankfully we were placed at a stage in the game when he had all these fancy powers at his fingertips. Favourites, not only with us, but with Dishonored’s Executive Producer Julien Roby, are Blink and Posession.

Blink gives you the power to teleport short distances in front of you, which can be super handy if you’re trying to get yourself out of trouble. Posession was definitely my favourite, because there are just so many fun things you can do with it since you are not only possessing someone else, but your whole body seems to go into theirs for that amount of time, until you’re done or the spell expires and you are violently ripped back out. It unlocks so many doors that you wouldn’t usually have access too, being a small vermin animal definitely has its perks when there are a bunch of tallboys hunting you down. There is also the ability to slow down time, which does come in handy, but is nothing new to most games with powers.

There are some choices that you make within the game, though I’m not sure how far the consequences of those decisions reach, but this follows the trend that most games are taking with the whole moral choices. Of course with a game that is titled ‘dishonored’ it sort of encourages the less honourable choices to be made.

The abilities/weapons on the different hands is reminiscent of Bioshock, but it will take a bit more to get used to. In one example, I was having a duel (which is as cool and old school as it sounds) and I was given a pistol, which was held in his left hand because I guess my character liked to keep his knife hand for knifing, and when it came to crunch time instead of shooting the other guy I knifed the air. Because the left hand is controlled by the left trigger, and the right hand by the right trigger. Which sounds logical now, but when your automatic reaction to shoot is to pull the right trigger, well it might get a bit awkward.

All of that aside, it was great fun, had a really interesting storyline and the degree of freedom while still being a straightforward game means that there will be a degree of replayability not present in other games.

Dishonored is coming out on PC, Playstation 3 and Xbox 360 on October 11, 2012. For more information on the game keep tuned to Capsule Computers and make sure to check out our interview with the Dishonored Executive Producer Julien Roby.

Persona 4: Golden English screenshots released

With the release of Persona 4: Golden growing closer, Atlus USA has chosen today to release a slew of new English screenshots for the game. Each of these screenshots can be seen below, with a few of them focusing on some brand new content, including the new tsundere girl Marie. Though you may want to avoid the final picture down there, it contains some minor nightmare fuel.

In case you have forgotten, Persona 4: Golden also has a special premium edition version of the game which will come with a number of Persona 4 themed attachments for your Vita. Currently the title is listed for a release on November 20th, though this date may still change.

Mark of the Ninja available on the XBLM tomorrow

If you happen to remember Shank or Shank 2 then you probably are familiar with a certain company known as Klei Entertainment. Well if you aren’t familiar with them you should be, because their latest release will be hitting the XBLA tomorrow and will be available for purchase for 1200 MSP ($15). Those of you checking this out after the game has been released can purchase it here.

This title happens to be Mark of the Ninja and if you don’t know anything about it, you should check out the game’s launch trailer here. In this trailer we are shown some new ninja weapons as well as a few alternate costumes that will be available within the game.

Dinobot Destructor Pack DLC announced for Fall of Cybertron

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Only a few weeks after the intial release of Transformers: Fall of Cybertron, High Moon Studios have already announced new downloadable content packages. While day 1 character DLC packs have already been made available, the newest multiplayer update to the game, affectionately named the “Dinobot Destructor Pack” is set for release in only a week! Featuring the entire cast of Dinobot’s included in the campaign of FoC as multiplayer mod packages, this package will be a must have for fans of the original Transformers cartoon, or for people who just like the idea of rampaging robot dinosaurs. Check out the official news release from High Moon Studios below:

Now that fans have experienced the epic single-player campaigns and multiplayer modes of TRANSFORMERS: FALL OF CYBERTRON, we wanted to let you know that the team at High Moon Studios listened to fans and have been hard at work on exciting downloadable content to support the growing Fall of Cybertron community. 

We are thrilled to announce that the legendary DINOBOTS will be playable in online multiplayer modes with the “Dinobot Destructor Pack,” set to launch next week for the Xbox 360 and PlayStation 3.

The DLC pack will include the following characters, which includes their full body + individual body parts for use in the multiplayer character creator.

  • GRIMLOCK (T-rex)
  • SLUG (Triceratops)
  • SNARL (Stegosaurus)
  • SWOOP (Pteranodon)

See attached images for renders and screenshots.

The TRANSFORMERS: FALL OF CYBERTRON “Dinobot Destructor Pack” will launch on September 11th.  For more information, fans can visit www.facebook.com/TransformersGame or www.TransformersGame.com

 

Killzone Trilogy revealed, detailed and dated

It seems that the various rumors going around about a possible Killzone bundle release are true, because today Sony has revealed that they will be releasing the Killzone Trilogy on the PlayStation 3. This bundle will include the first Killzone game which has been remastered in high-definition, Killzone 2 and also Killzone 3. All the map packs for the latter titles will be included as well.

Those eager to play the Killzone Trilogy will have to wait only a month and a half to play the game, as it will be released in North America on October 23rd and October 24th in Europe. When the title hits stores it will run at a price of $40.

Detailed look at Hunter x Hunter: Wonder Adventure in new trailer

Hunter x Hunter fans who have been waiting with bated breath for a closer look at the upcoming Playstation Portable title based upon the Hunter x Hunter 2011 anime series and now they have finally gotten it with the latest trailer for the game Hunter x Hunter: Wonder Adventure.

The game itself is a platforming beat-em-up styled game based upon the Hunter Exam arc, Zoldyck Family arc and the Heavens Arena arc of the Hunter x Hunter 2011 anime series with the game’s conclusion seemingly being the fight between Gon and Hisoka at Heavens Arena.

Be sure to check out the trailer below and let us know what you think of Hunter x Hunter: Wonder Adventure in the comments section.

Learn about the inception of Dishonored from the dev team themselves

Have you been curious as to how Arkane Studios happened to come up with the idea of creating Dishonored? Well today Bethesda released a developer diary where a number of the developers behind the game explain what they were thinking when they came up with the idea of making Dishonored.

The developer diary itself can be seen below and along with the developers speaking gamers can catch a glimpse at some gameplay. As for the title itself, gamers will be able to pick it up on the PC, PlayStation 3 and Xbox 360 in North America on October 9th and Europe on October 12th.

The Downfall of Mega Man according to Capcom’s Christian Svensson


Many of you know by now that the blue bomber known as Mega Man has seen better days. With the cancellation of Mega Man: Legends 3 and Mega Man Universe, fans of the blue blaster were left in a state of uproar at Capcom’s supposed loss of faith in the man who is ‘mega’. Little is known about the franchises future and the only Mega Man title known to be in development is a social game for the iOS.

When a Capcom Unity forum user addressed the situation and begged the question of a franchise reboot, Capcom’s Senior Vice-President Christian Svensson took it upon himself to give his two cents on what the problem with Mega Man really is. Svensson had this to say:

“Thanks for the suggestion. I (and probably I alone so please don’t ascribe said belief to “Capcom”) think one of the problems MM has had as a brand is that we’ve had too many competing splinter sub-brands within it. I’m not sure starting yet another is the way to get the franchise as a whole back on track more than creating greater brand confusion but we’ll take it under advisement.

Thanks for the suggestion and your passion.”

It is definitely hard to dispute Svensson’s thoughts on the situation when you consider the wide girth of series under the Mega Man brand name, such as Mega Man X, Mega Man Zero, Mega Man Legends, Mega Man Battle Network, Mega Man Star Force and Mega Man ZX just to name a few.

Thankfully the future of Mega Man still has a sliver of hope with Capcom confirming that they will celebrate the blue buster’s 25th anniversary this year with celebration’s kicking off in December in the United States.

Was putting their hand in too many honey jars Capcom’s undoing of the Mega Man franchise? Let us know your thoughts in the comments section below.