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New trailer for Toki to Towa released

Today a new trailer for Imageepoch’s Toki to Towa was released online and can be seen below. Unfortunately the trailer itself is completely voiced over in Japanese so unless you have a decent grasp of the language most of the information will fly right over your head.

Along those means however, the trailer does highlight a number of characters that players will encounter as they make their way through Toki to Towa (Time and Eternity). currently the game is only set for a release in Japan on October 11th, though the developers behind the game have already stated they are interested in bringing the game over to the West.

A new champion approaches… Kha’Zix

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Riot Games has just released new information about the Voidreaver – Kha’Zix. The League of Legends is home to many combatants, yet none can literally evolve like this new challenger. Kha’Zix is an exploiter of max proportions dealing massive amounts of damage in a quite surprising manner. This little assassin went to the market, and no one was able to run home…

Abilities

  • Unseen Threat (Passive): When Kha’Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow.
  • Taste Their Fear: Deal physical damage to a single target. Damage against isolated targets is significantly increased. Kha’Zix passively marks enemies that are isolated from nearby allies.
      – EVOLUTION – Evolving claws increases damage to isolated targets even further. Kha’Zix also gains increased range on both Taste Their Fear and his basic attack.
  • Void Spike: Kha’Zix fires spikes that explode on contact, dealing physical damage to all nearby enemies. Kha’Zix is healed if he is within the explosion radius.
      – EVOLUTION – Evolving spike racks causes Void Spike to fire three projectiles in a cone. Spikes will also apply Unseen Threat to all enemies caught within the area of effect.
  • Leap: Kha’Zix leaps to an area, dealing physical damage to enemies in the area he lands.
      – EVOLUTION – Evolving wings increases Leap’s range dramatically and causes a kill or assists to refresh the cooldown of Leap.
  • Void Assault: Each rank of Void Assault allows Kha’Zix to evolve one of his active abilities, granting it an additional effect. Upon activation, Kha’Zix enters stealth and gains Unseen Threat, increasing Movement Speed. Kha’zix can cast Void Assault again for a short time after activation.
      – EVOLUTION – Evolving active camouflage allows Kha’Zix to cast Void Assault three times over the course of its duration and reduces any damage he sustains while in stealth.

Monster Hunter 4 Trailer Emeges out of TGS

When Monster Hunter 4 was announced last year for the 3DS, fans of the famous franchise went nuts due to the exclusivity, as well as the fact that this is indeed the 4th entry into one of the most loved series of the east.

Today, a new trailer was shown off at Tokyo Game Show for Monster Hunter 4, and just about all of the bases are covered. Combat is shown off, as well as the in-game world which is of course rich in that classic character and and chipper atmosphere. Check out the trailer below, and stay tuned as there is sure to be even more Monster Hunter news as TGS rolls on.

Kingdom Hearts 1.5 HD Remix Announced for the PS3

Here is a bit of interesting news out of TGS. Square Enix have announced Kingdom Hearts 1.5 HD Remix, which will launch exclusively on the Playstation 3 in the coming future. This compilation of sorts will feature Kingdom Hearts Final Mix, Kingdom Hearts – Re:Chain of Memories, and Kingdom Hearts 358/2 Days in one new revamped package, with the new control schemes recreated for the console.

The most interesting part of this release will of course to see how 358/2 days works, as Famitsu is reporting that only the cutscenes and plot would carry over, leaving the gameplay to be rebuilt for the PS3. Not a bad compilation, honestly, but let us hope that this is one of the bricks on the road to Kingdom Hearts 3.

Need For Speed Most Wanted Preview

As many fans will remember – EA had released this pretty okay Need For Speed game back in 2005-6 called Need For Speed: Most Wanted.  This new Most Wanted game from Criterion is absolutely amazing. It is incredibly fun to play, has many elements that make you feel like you’re the most wanted person out there.

Interestingly though is this games approach to gameplay. I mean, it is still a racing game, so that hasn’t changed, but, it’s the way that they’ve integrated the racing with other features that make this game feel pretty unique. For instance, there is no longer a predefined storyline in the game other than tracking down and defeating the top 10 most wanted racers in the city. Instead, what you have are things called Speed points, which can be accrued through normal races, initiating police chases, causing malicious damage and more. These activities are also tied in with a kind of social network which records how well your friends did when completing certain tasks.

Aiming to defeat other players scores then would be a pretty goal to have whilst playing this game. If you’re going to be the most wanted, why not be the most wanted out of everybody else? I’m also reasonably certain that these scores are cross-platform as well, meaning that you wont just be competing against a segregated community, but everyone on every system.

In a hands-on demo with EA Australia we were pitted against other gaming journalists and media in a group of multiplayer races known as Speed Lists. A Speed List is essentially a group of 5 different kinds of events that have players going head to head to accrue the most Speed Points to become the most wanted player. Obviously speaking, winning an event would yield the most speed points, however, players can also acquire them in other ways. This can be doing things like causing other players to total their cars, driving maniacally and more. This means that even though a player might do well in races, someone who knows how to game the speed system still might end up beating them. Of course, someone that can do both would be unstoppable.

So far in the multiplayer side of the game my favourite event would have to be drifting. From what I played of it, it seems to be based solely around skill, rather than around whoever seems to know the map the best. Also, it could be because I came first in one of our matchups. I didn’t beat the days drift record, but I was -pretty- close to it.

Graphically speaking, I think we’ve kind of hit an apex point in regards to graphics on consoles. They are not going to get any better I don’t think. This was exemplified when we were shown footage earlier in the day that looked better than the visuals in the version of the game that we were shown. Now, this could be because we were sitting with our noses against the TV’s; or that the footage was recorded from a superior PC version of the game. Either way, the visuals aren’t bad – they’re actually really well done.

What’s also really interesting is the way cutscenes are shown in the game. In a small preview before our hands on, we were shown that each car has its own unique intro video that is shown before a race. This is definitely something that gives each vehicle its own identity and flavour within the game.

My only reservations with this latest title is with the direction towards making it more like Burnout that the developers have taken it. I mean, yes the game is amazingly fun to play and yes it looks and sounds great, but I’m still unsure as to whether or not it has that Need For Speed feel to it. Granted I haven’t played any of the single player just yet and the multiplayer has been incredibly fun, I’m just curious to see how much of the classic has been poured into this game. We already know that visual customisation has been lost somewhere, let’s hope nothing else has.

Overall Need For Speed Most Wanted is an incredibly fun game to play and I would easily recommend it on that alone. However, it also looks great and seems like it has a great social networking feature built into it so competitive gamers will definitely be wanting to check this out when it launches.

Be sure to check out our interview with the games Producer here for more info.

Okami HD dated for North American release

With Tokyo Game Show kicking off, pretty much right now at the time of this writing, it seems that Capcom has chosen to give us Western games a bit of a treat by letting us know when they are going to be releasing Okami HD on the PlayStation Network.

Gamers who want to play with everyone’s favorite wolf Amaterasu will be happy to know that the game is slated for release on October 30th in North America. With a relatively cheap price tag of only $19.99 it will be hard to turn down this absolutely beautiful game which can be played with both the PlayStation Move as well as the basic controller.

Nine Hours, Nine Persons, Nine Doors Getting a New Cover

Fans of the now cult classic Nine Hours, Nine Persons, Nine Doors are surely looking forward to the follow-up coming out for the Vita and 3DS, Zero Escape, but Aksys still want you to know where the roots of the series began. Today, it was announced that a new cover would ship with a reprint of the original 999, giving new and old fans alike another reason to snag the DS game up.

Ben Bateman, editor of Nine Hours, Nine Persons, Nine Doors explains:

For “Zero Escape” we wanted to create a branding umbrella that VLR [Zero Escape: Virtue’s Last Reward], 999, and any future games could rest under comfortably—a little like the “Ace Attorney” brand, if you will. To do that, we thought about what it was that defined 999 and VLR and was common to both games, and eventually settled on the character of Zero and the idea that each game involves a dangerous escape. Hence, Zero Escape, which has the nice, ominous double meaning of “You have zero chance to escape.”

Yes, 999 is awesome. New or old cover, if you have yet to play this game, now is the time to invest folks as Zero Escape is coming, and the knowledge of the first title will surely benefit players later on.

Phoenix Wright 5 Trailer Released at TGS

Fans of the Turnabout Courtroom / Ace Attorney series of games will be super excited to see that Capcom have released the latest trailer for the upcoming 3DS game in the franchise. This is the 5th game in the main branch of the series and features everybodies favourite defence attorney Phoenix Wright.

What’s interesting about this particular trailer is that Maya, Phoenix’s sidekick from the original games on the Game Boy Advance and Nintendo DS, is nowhere to be seen. Instead we have this cool looking girl that looks like she’s from a Sci-Fi series, rather than the mystical occult.

Be sure to check out the trailer embedded below for more info.

Zombies Teased for Call of Duty: Black Ops II

Yes folks, Black Ops II will be bringing back the much loved zombie maps to the Call of Duty franchise, which is the main element fans of Treyarch’s entries look forward to. On September 26th, a full trailer for the mode will be released to show off some of the undead themed maps, but until then, a new teaser has surfaced to hold us all over until then.

Not too much is shown other than a creaky old bus, but I’m sure this will have to do with the first map that will be revealed in the coming future. Check out the teaser below, and let us know what you want to see in Black Ops II’s zombie mode in the comments below.

Ni no Kuni: Wrath of the White Witch screens sneak out of TGS

With Tokyo Game Show kicking off, Namco Bandai has chosen to release a few new screenshots for Ni no Kuni: Wrath of the White Witch, one of which features some English text as it shows off the game’s battle system.

For those who don’t know, Ni no Kuni was developed by Level 5, a company known for a number of impressive titles as well as Studio Ghibli, which is known for their impressive anime movies such as Spirited Away. Currently Ni no Kuni: Wrath of the White Witch is set to hit stores in North America on January 22nd next year exclusively on the PlayStation 3.