Welcome to the fourth episode of The Gaming Connection with me as your host, Benjamin “LinkageAX” Webb. This week we look at the EB Games Expo held in Sydney this year. What happened at the expo? Was it fun? Did anyone get hurt? Find out the answers to these questions and more within this video.
Gameplay is included.
The Episode is titled The Gaming Connection with LinkageAX – LAN Gaming. Hope you enjoy it!
This weeks agenda is as follows –
The Gaming Connection – With LinkageAX.
Topic: EBGames Expo
Agenda –
Opening
– Intro to clip-reel.
Middle
– Clip Reel
Ending
– Close-up of my ass.
Just remember guys, you can contact me on Twitter with any feedback and responses for the show @LinkageAX. You can also reach me privately at my email address [email protected].
The opinions shared in this series are my own and not reflect the views of Capsule Computers as a whole. Check out the video embedded below for this weeks Gaming Connection goodness.
FIFA 13 Developers: EA Canada Publishers: EA Sports Platforms: PlayStation 3 (reviewed), Xbox 360, PC, PlayStation 2, PlayStation Vita, PlayStation Portable, Wii U, Wii, Nintendo 3DS, iOS, Mac OS X Release Date: 25/09/2012 Price: $50.46 (PS3/Xbox 360, Available Here)
Overview
Another year, another season of football is upon us. It also means another iteration of FIFA. FIFA 13 on the console and PC is quite beautiful like a Christiano Ronaldo free kick when it hits the back of the net. Changes on the pitch, including Attacking Intelligence and the Physical Impact Engine, brings the realism of football a little closer to the virtual space. Career Mode is better than ever, with changes coming for Ultimate Team and Football Club. The addition of Skill Games is also welcomed. But is this enough to lift this year’s cup or will FIFA 13 suffer a heartbreaking defeat?
Gameplay
While it isn’t truly groundbreaking, EA has improved significantly with the additions in gameplay on the pitch. I have already touched on these elements when I did try out the game before release. Not much has changed since then, but I am still impressed with the changes. First Touch Control helps recreates the realism of a real football match by adding a sense of unpredictability into a player’s first touch with the ball. Instead of the football acting like a magnet as it touches the feet of a player, the player will try their best to bring the ball under their control. Whether it is successful or not is determined by various factors, such as pressure from opposition and the pass itself, as well as the skill level of the player in question. Complete Dribbling is one of my favourite additions to FIFA 13. It truly brings 360O dribbling to the virtual space. I loved it when my player would move to the side, looking for an opening to burst past the defender. It added unpredictability to the game. Would I pass this player or not? There was only one way to find out.
The Player Impact engine brings in an added physical element. The animations with the struggle for the ball were well executed. The updated engine includes situations off the ball. As in real football, defenders would only need to put attackers under pressure to force a poor touch. The same thing happens in FIFA 13 and it is great to see that. Attacking Intelligence provides the player various options in attack, allowing more creative attacking plays to fool your opposing defence. Then there are the new Tactical Free Kicks, which allow up to three players over the ball. Execute this right and watch the ball fly towards goal and hit the back of the net. I was able to execute this as Robin Van Persie in his brand new Manchester United uniform.
Career Mode is the gem in FIFA 13. The player can only choose between a player and a manager, so the player manager is scrapped, but who plays as a player manager? The reason this was scrapped has to be a feature fans have been longing for, like Arsenal fans and trophies. International duty has been added to Career Mode and it is excellent to see that. As a player, you are consigned to one international team (if the international team is available in the game) which makes sense. The manager can choose any international team so long they put forward an offer. Competitions, like the World Cup, are featured in Career Mode (unlicensed, which is strange). This doesn’t just include the main competition. It also includes the qualifiers. But international duty doesn’t come by so easily. Reputation must be built up before being considered, which is sensible as, in real life, it is rare to see an unproven manager suddenly take the reigns of an international team.
But international duty isn’t the only headlining act of Career Mode. The transfer market has been revamped. Managers can now negotiate a deal through perceived value rather than a fixed value like FIFA 12. Counteroffers can be made and the manager could also offload a player to sweeten the deal, just like the trade between Zlatan Ibrahimović (Internazionale to Barcelona) and Samuel Eto’o (Barcelona to Internazionale) back in 2009. This makes the market a lot more competitive and unpredictable. Some minor additions, such as the ability to accept a job in the middle of the season (manager) and the ability to have European club competitions in the first season, have been added. Players also have personal and club objectives to achieve each season. These will differ based on the position of the player. All in all, Career Mode is robust, executed with excellence and one of the best EA have ever implemented.
Ultimate Team, Football Club – Of course, FIFA 13 is more than Career Mode and quick play. Ultimate Team is back this year and this time it is about getting more people involved. A neat feature within Ultimate Team is Icebreaker Flow. This feature allows players to ease into Ultimate Team and really give it a go. For veterans, it’s business as usual. EA Football Club, introduced last year, also returns. For those with FIFA 12, your level does transfer over and you get a bonus as well. New to the Football Club is the catalogue, where one can purchase items that affect their Career Mode, their created player or even classic kits, going way back to the late 1800’s. Another neat addition is Match Day, where, during exhibition, one can play as the teams in their current form, reflecting the real world. Teams will go up and down based on current form and this is an excellent addition. It is easy to implement as well. Just hit a button on the team select screen to turn it on.
Then there are the Skill Games. These are available from the menu or while a match is loading. Skill Games are basically FIFA 13’s competitive tutorial. They will make you go through the basics of football, such as shooting, passing and crossing into the box. Players will perform tasks and will be rewarded with points. There are four levels for each Skill Game: bronze, silver, gold and a special challenge where the player will bring in the skills they have learned and try to obtain a high score. They are surprisingly fun. It also helps that it brings a new level of accessibility for new players. I will also recommend it to veterans of the FIFA game. They help bring a certain finesse to their game. An excellent addition to the franchise and I hope it makes a return next year.
Visuals
The visuals are clean, slick and nice, which is what one would expect from a console/PC FIFA game. Character models have the likeness of the player they are representing (most of the time). The new additions to gameplay bring in more animations and they are quite smooth when they are executed. The menus received a nice change and they look good. Stadiums are always as impressive as well as the new kits. Career Mode received a bit of a facelift too. It’s presented in a slick way and not as cluttered.
Audio
FIFA 13 features roughly 50 tracks from around the world. As with all music, what one likes another would prefer to listen to something completely different. Nonetheless, this year’s soundtrack is pretty good. EA chose some good tracks for the game. More importantly, the team of Martin Tyler and Alan Smith bring the best in terms of commentary. They are joined by Clive Tyldesley and Andy Townsend as a selectable team. In addition to the match commentary, one will receive commentary based on upcoming fixtures and results, draws for cups and even injuries, both out of and in the game. This is an excellent addition, but goal news can be vague if involving some of the lesser teams. The crowds bring the atmosphere of a real football match.
Overall
FIFA 13 outdoes its predecessor in several fields of gameplay, visuals and audio. The new additions to gameplay, such as Attacking Intelligence and Complete Dribbling, brings the FIFA franchise closer than ever to realistic football in the virtual space. The plethora of game modes means that there is a lot to do in the game, including challenges, an excellent Career Mode and accessibility to both Ultimate Team and the game in general through Skill Games. Even Football Club was given more features to contend with. Add in slick visuals and excellent audio and FIFA 13 should be considered the champion of the virtual football arena for 2012.
FIFA 13 Developers: EA Canada Publishers: EA Sports Platforms:PlayStation 3 (reviewed), Xbox 360, PC, PlayStation 2, PlayStation Vita, PlayStation Portable, Wii U, Wii, Nintendo 3DS, iOS, Mac OS X Release Date: 25/09/2012 Price: $39.96 (Available Here)
Overview
Another year, another season of football is upon us. It also means another iteration of FIFA. Yes, even though the Vita is only eight months old (in the West), EA has released a second iteration in the series, after the launch title FIFA Football. Back then, I gave FIFA Football an 8, as it brought a solid footballing experience on the portable front. FIFA 13 does bring a solid footballing experience because it is a carbon copy of FIFA Football, right down from the now year old FIFA 12 engine and the basic Career Mode. No Attacking Intelligence, no international duty in Career Mode, no Football Club. Instead, we get FIFA Football repackaged as FIFA 13.
Gameplay
Usually I will break down the gameplay, but I would be repeating my words from my FIFA Football review. Yes, the gameplay is solid, but it is a recycle of gameplay from a previous FIFA Vita game. Considering I also possess the Playstation 3 version, going back and forth between the versions is quite hard. The Vita can handle console experiences; a few games (such as Uncharted: Golden Abyss) are out there that prove this point. I suggest you read my review of FIFA Football for more details on gameplay. Vita owners should have been treated to some Attacking Intelligence. The Player Impact Engine should have made an appearance. Even Complete Dribbling would have been something. To top off the laziness that EA blatantly showed off in FIFA 13 Vita, the statistics of each player comes from FIFA Football. Take Wayne Rooney, for example. The console version rates Rooney with an Overall of 88. In the Vita version, he is only rated 85. The databases are not even updated to today’s statistics.
Game modes are the exact same as FIFA Football. There is Career Mode, where you can take the reigns of a player, manager and a player manager. If you expect international duty and a fierce transfer market, then walk away. All the features in this iteration’s Career Mode are found in FIFA Football/FIFA 12. Transfers are superficial as it is all about matching (or going above) the transfer value, tweaking your team and just simulating to the next match day. This makes the Career Mode redundant and repetitive and that’s disappointing. Being a manager is a highlight in FIFA and for EA to achieve redundancy to that is an achievement in its own right. However, unlike winning the UEFA Champions League, this is one achievement that no one should be proud of.
Then there is the lack of game modes that could work and this is where EA really dropped the ball. Ultimate Team is picking up steam as a favourite game mode in the FIFA series. Taking Ultimate Team on the go would have been fantastic. So would have taking Football Club on the go. Better yet, this is where the connectivity of the Playstation 3 and Playstation Vita could have been heralded. If Ultimate Team was included and allowed connectivity with the PS3, that would help bring more people into the mode. Imagine being able to manage and play Ultimate Team on the bus or train. Same thing could be said with EA Football Club. Players should be earning points on the go as well as playing at home. This was a missed opportunity that EA seemed to overlook. Maybe FIFA 14 will incorporate these features, but if this year’s iteration is anything to go bye, I wouldn’t count on it.
Visuals
There isn’t much to say when it comes to the visuals for FIFA 13. Not much has changed, just like the rest of the game. I would say that the animation is a little sharper and the character models do look slightly cleaner compared to FIFA Football. Of course, the visuals are the best for any portable FIFA iteration. There is no denying how impressive the stadiums, the players and their kits do look. Some menus do scream FIFA 13 as they do look like the console counterparts (the main menu bar is the perfect example). Nonetheless, every single aspect of visuals, such as the overall presentation and the animations all come from FIFA Football.
Audio
The audio department also suffered. Martin Tyler and Alan Smith return to the commentary box, but they are alone. Once again, the option to choose them or the team of Clive Tyldesley and Andy Townsend is not present. The additional commentary for Career Mode, where you are updated on results during the game and any injury updates, are missing entirely. Even the specific Career Mode commentary from Tyler and Smith didn’t make the cut. To be fair, the Career Mode specific commentary can be hit or miss. The EA soundtrack is only eight tracks, compared to the console versions with at least 50 tracks. The option to use custom music is not available in game either. With that said, the Vita does allow users to play their own tracks via the Music application. Still, it would have been nice to add the option to blast out some music after scoring a spectacular goal.
Overall
This is EA saying that they don’t think the Vita is a viable platform to really focus development on. If it was, then this review would be more positive as it would be taking elements from the console versions. Instead, we get an inexcusable excuse that is FIFA 13 Vita. Everything, right down from the menus, visuals, commentary and gameplay, comes from FIFA Football. Mind you, this is still the best FIFA experience on the go, but, in this case, this is not saying much. Vote with your wallets and do not give in. If you have FIFA Football, keep it and update the rosters yourselves. If not, buy FIFA Football anyway. Your wallet will thank you for it.
Zen Pinball 2 Developer: Zen Studios Publisher: Sony Computer Entertainment Platform: Playstation 3(reviewed)/Playstation Vita Release: September 5 2012 Price: Free
Overview
It may come as no surprise to hear that Zen Pinball 2 is the sequel to Zen Pinball. It may surprise you however; to find out that Zen Studio’s second installment in simulated pinball fun is in fact, free. Those with a Playstation 3 or Vita can get the game for free – well, I say game. Really Zen Pinball 2 is an arcade to house all those pinball machines purchased ever so long ago. Anyone who has already purchased the first game or Marvel Pinball can import his or her downloaded tables into this brand new shiny room.
Gameplay
People know how to play pinball right? You’ve seen those machines in cafes/arcades/wherever. They sit in the corner, taking up space and gathering dust – begging for gold coins to make them light up and for a brief moment, be granted life once more. An array of mesmerising lights, sounds, the frantic pushing of buttons as you shake the machine in frustration. Well, Zen Pinball 2 is no different. Except for the machine, and lights, and buttons, and everything physical that makes pinball so enjoyable. Instead of two small buttons flanking a large machine, the R1 and L1 Buttons of the Playstation3 controller serve as flipper control. There is no large pull of a release, instead a simple a tap of a button will suffice. So, reflecting on this, no Zen Pinball 2 is nothing like playing a pinball machine.
But all the skill-based mechanics are still there. The timing, the precision, the physics of the ball’s movement – all of which are simulated fantastically. But what would be the point in creating a pinball simulation? Zen Pinball goes one step further, adding goal-based elements to each table. The Avengers try and stop the evil Loki, perform combos in Street Fighter, use plants to defeat zombies. All these small narratives can be performed on a range of tables made available. Finding out what the table is all about is pretty easy, just press start and there you have it, the story related to each table. Some are a little easier than others of course. The Marvel Avengers table assigns characteristics to a number of different balls, and each ball needs to go a certain place on the table. It’s easy to ignore all these and just go for the top score – but it’s nice to have the option and to note the effort Zen Studios have put into the game to make it more than just a pinball simulator.
Visuals
As with the majority of pinball machines, in my opinion, Zen Pinball 2 boasts a dazzling display of lights and sounds. Of course there are different tables to choose from, each with their own unique style, so it is a little difficult to discuss the visual style as a whole. But overall, each table is designed with a theme in mind, and each table achieves that theme. The Marvel tables are littered with superheros and villains, flashing lights, the whole deal. There is a terrific attention to detail – with characters drawn all over the tabletops, as well as standing century in positions around the table. These larger characters often or not animated – of course most of these need to be triggered via an event. Plants Versus Zombies sees a hoard of zombies burst from the ground, ready to be knocked down by an equally detailed ball. The tables themselves – by which I mean the bumpers, flippers, and other essential pinball elements – all personify the theme of the table. In short, there is a huge attention to detail, and it’s hard to allow that to go unnoticed.
Audio
Similar to the visual style of the game, the audio emulates a pinball table to the best of its ability. Clangs, tilts, buzzing and sirens – an array of mechanical melodies for you to enjoy. Not only this, but each table again, has music and voice acting to convey the story or theme of the table. Characters will converse, sometimes not very friendly, the AI will narrate any bonus that is made, and thematic rock music are just some of the lovely audio features the game has to offer.
Overall
If you like pinball, this game is a must. A lot of tables are not just based on characters, but now have their very own stories. There are animated elements to convey the narrative, coupled with series of dialogues. Not to mention the amazing detail that has gone into each and every table. The tactile nature of the machine is gone, and nothing that Zen Studios do can bring that back. But they do a great job creating something new and extending the pinball simulator genre. Hey, it’s a lot cheaper than sinking all those coins into an actual machine.
Welcome to my weekly JoJo’s Bizarre Adventure episode impressions. This week, I go through episode 2 of JoJo’s Bizarre Adventure. What did I think of the episode? Watch below to find out.
Got any questions for Anime Say? You can send me a tweet on my official twitter or alternatively drop me an email at [email protected]. I will do my best to respond to your tweets and emails as well as try read some out on the show.
What do you think of this episode impression? Let us know in the comments section below.
Welcome to my weekly Hunter x Hunter episode impressions. This week, I go through episode 51 of the 2011 version of Hunter x Hunter. What did I think of the episode? Watch below to find out.
Got any questions for Anime Say? You can send me a tweet on my official twitter or alternatively drop me an email at [email protected]. I will do my best to respond to your tweets and emails as well as try read some out on the show.
What do you think of this episode impression? Let us know in the comments section below.
With the revitalising of the JoJo’s Bizarre Adventure franchise in the Western world, one has to ponder whether Namco Bandai plan to capitalize on this by releasing the recently announced JoJo’s Bizarre Adventure All-Star Battle in English speaking countries.
Considering that Capcom recently decided to re-release the original arcade fighter of the same name as a HD remake on the XBLA and PSN, it only makes sense that Namco Bandai would try to cash in on the growing interest in this enduring franchise. You can of course check out review of JoJo’s Bizarre Adventure HD here.
Well one of the game’s developers Hiroshi Matsuyama has gone on the record to state that they are indeed ‘looking into’ an English localization at this point, however they are ‘still investigating’ doing a localization.
The game is set for release in Japan on the Playstation 3 in 2013, no specific date has been revealed at this time. What do you think of an English localization for JoJo’s Bizarre Adventure All-Star Battle? Let us know in the comments section.
The official SKET Dance website has announced that next year in the Spring 2013 anime season, there will be a SKET Dance original video animation episode bundled with the release of a new volume of the manga.
The announcement itself came from the ” SKET Dance Premium Event: Kaimei High School Festival After-Party” event which was held last Monday. The event was to celebrate the anime series untimely conclusion which of course occurred because Gintama was returning to the time-slot that SKET Dance took from it.
No more details of the SKET Dance OVA episode have been revealed at this time but it is said that more information will be revealed in coming issues of Weekly Shonen Jump.
What do you think of SKET Dance getting an OVA episode next year? Let us know in the comments section below.
The Fourth Shinobi War is tearing up our screens in the Naruto Shippuden anime right now and it’ll be sure to continue doing so with Naruto Shippuden: Ultimate Ninja Storm 3 when it launches on Playstation 3 and Xbox 360.
Namco Bandai games have released a trailer for the game which focuses almost entirely on the Fourth Shinobi World War arc which you can check out below. The Fourth Shinobi World War arc is set to be featured in the game and can be seen in glorious detail in the trailer just released by Namco Bandai.
Check out the trailer below and let us know what you think in the comments section. Are you ready for the Fourth Shinobi World War?
Welcome back for this week’s iOS Game Suggestions. If you missed or are new to the suggestions, click on the link below and check what cool games you should be picking up for your iOS along with the introduction and disclaimer on how the suggestions work. (suggestions 1 has the disclaimer and how it all works)
A great week on iTunes, as always it started slow and but ended with a bang! As always there certainly is a few must buy games this week in all departments, FREE, 99c and over 99c. This week i’ve suggested a total of 19 great quality titles.
Make sure you check them all especially Crazy Taxi, Death Dome, Pocket Planes, Tentacles: Enter The Dolphin, Reversion – The Escape just to name a few. Break down below :
6 – FREE Games
5 – $0.99c Games
8 – Over $0.99c Games
As always for this week’s suggestions are all new titles that you should take a look at and consider spending your hard earned iTunes cash / time on. Well the Free games just below certainly should all be given a shot as they won’t cost you anything!
For The Cheapskates – FREE GAMES
MASTERABBOTT’S FREE GAME PICK OF THE WEEK!
Death Dome – Price : FREE – Publisher – Glu Moble / Griptonite Games (No one really remembers where it all started…but before long…it was everywhere. The “M” virus… Most people who showed symptoms were dead within days…but others weren’t so lucky. Mutations were showing up all over the city. The infected were quarantined in a bio-dome force field that encased the city of Palamira. Some called it a “safe zone”, but most know it as the Death Dome. The M virus grew stronger inside the Death Dome and eventually became strong enough to live on its own without a host. Strong enough to become…The Behemoths!) on iPad & iPhone. GET IT NOW FOR FREE
Kumo Lumo – Price : FREE – Publisher –Chillingo (Every cloud has a silver lining…
Play as a smiling cloud as you float over the world in this one-of-a-kind rain ‘em up! Use rain to grow forests and douse fires, and use a bolt of lightning to zap enemies intent on ruining Kumo Lumo’s world. Featuring a unique artistic style and delightfully simple gameplay, you won’t be able to get enough of Kumo Lumo!) runs on iPad & iPhone. GET IT NOW FOR FREE
Battle Nations – Price : FREE – Publisher –Z2Live (Play Battle Nations and enjoy an epic, story-driven adventure filled with funny and lovable characters, powerful villains and foes, and unique troops ready to take the battlefield and fight for YOU! You can play your game on your iPhone, iPod Touch, iPad, AND on your Mac when at home. Download for FREE on both iOS and Mac App Stores!) runs on iPad & iPhone. GET IT NOW FOR FREE
4 Elements II HD – Price : FREE – Publisher –Playrix (Misfortune has befallen the magic kingdom again! A careless charm made the formerly wondrous ancient world overcast, beset with darkness and despair. Four fairies of the elements were deprived of their magic power. Be the hero the kingdom seeks: set the fairies of earth, air, fire and water free, and restore the book of magic!) runs on iPad & iPhone. GET IT NOW FOR FREE
Pocket Planes – Price : FREE – Publisher –Nimblebit (From the creators of Tiny Tower comes Pocket Planes, a casual airline sim that fits right in your pocket! Manage and grow your fleet of planes as they fly interesting people and cargo to over 250 cities around the map. Unlock everything from tiny prop planes to jumbo jets and small town airports to mega cities. Customize your planes with your own paint jobs and pilot uniforms. Trade plane parts among your friends, and compete in worldwide group events. See how you stack up against your friends with tons of stats and leader boards.) runs on iPad & iPhone. GET IT NOW FOR FREE
Space Disorder – Price : FREE – Publisher – Bulkypix(Space Disorder is a brand new colorful cartoonish platformer that utilizes the mechanics of gravity and powerful gadgets! Play as Noah, the game’s fearless hero. Equip your jetpack, enter the robots’ spaceship and free your sweetheart, Zanita, along with all of those poor, armless aliens. But beware, success won’t come easy) on iPad & iPhone. GET IT NOW FOR FREE
For The Bargain Hunters – 99c Games
Girls Like Robots – Price : $0.99 – Publisher – Adult Swim (All you really need to know is that girls like robots. And robots like girls. Just don’t surround robots with girls; it makes them freak out. Also: nerds like girls and robots, but girls don’t like nerds. Everyone likes pie, unless they are a robot. Or on fire. Got it? Additionally, robots with mustaches don’t care for June. June, on the other hand, likes bugs. And Ben likes June so he asked her to the dance. But there was this volcano and lasers and now the dance might be canceled.) runs on iPad & iPhone. BUY NOW
Tentacles: Enter The Dolphin – Price : $0.99 – Publisher – Microsoft (After a freak accident, Lemmy ended up inside the mad scientist Phluff’s body.
Navigate Lemmy by simple tap controls, avoid tricky obstacles and surface hazards and face the reckless eyeball creatures. Eating the eyeballs will help you recover from the merciless challenges and frantic Boss Fights presented in this action packed, top-down platformer with fascinating 3D-animated Vein, Intestine and Brain levels.) runs on iPhone & iPad. BUY NOW
Topia World Builder – Price : $0.99 – Publisher – Cresent Moon Games (Topia World Builder is a world creation simulation. You become god and shape the land as you choose, by the use of touch controls. Swipe your finger to create mountains, valleys, rivers, and oceans. Watch trees grow, spawn thousands of animals – and watch them live and die on the planet of your creation!) runs on iPhone & iPad. BUY NOW
Polara – Price : $0.99 – Publisher – Hope This Works Games (Polara is a new take on the free-runner platformer that incorporates traditional challenging gameplay with color-switching strategy. Utilize color coded speed ramps, launching pads, gravity waves, hex bombs, and energy platforms to survive as you escape the clutches of an evil security system hell bent on destroying all those that oppose.) runs on iPhone & iPad. BUY NOW
Wimp: Who Stole My Pants – Price : $0.99 – Publisher – Flexile (Meet Wimp – a cute little blob!
Wimp sees wonderful dreams… dreams full of adventure. In his dreams life has been quiet and peaceful, but in a sad twist of the story, Wimp’s panties have been stolen!
This is where the journey begins. Travel across unique and amazing worlds chasing the thief. Every level is packed to the brim with fun, challenges and new game mechanics. The detailed environments, tricky puzzles and Wimp himself will do their best to keep you from getting bored of the game. And we can guarantee that we will continue to strive for the highest level of polish possible – it has been one of our main goals since the first day of our development process.) runs on iPhone & iPad. BUY NOW
For The Millionaires – All games over $0.99
MasterAbbott’s over 99c Pick Of The Week!
Crazy Taxi – Price : $5.49 – Publisher – SEGA (Hey hey, come on over and have some fun with Crrrrrazy Taxi! Barrel through traffic packed streets, hurdle off parking garages, and crazy combo your way to crazy money in a wild frantic race to scare up the most fares. In Crazy Taxi, time is money, and only the craziest cabbies come out victorious.) runs on iPhone & iPad. BUY NOW
Devil’s Attorney – Price : $2.99 – Publisher – 1337 Game Design (Devil’s Attorney is a turn-based strategy game set in the 80’s where you play as Max McMann, a defense attorney that’s high on charm but low on moral fiber. Your objective is to free all of your clients and use the money you earn to buy accessories and new furniture for your apartment; boosting your ego and unlocking new courtroom skills in the process.) runs on iPhone & iPad. BUY NOW
Monopoly Millionaire for iPad– Price : $5.49 – Publisher – EA Mobile (FIRST TO A MILLION WINS! Enjoy a fast, fresh take on the classic MONOPOLY game. Do you have the drive to be a MONOPOLY Millionaire?
Trade properties on the sly, force powerful land-grabbing deals, and risk it all – in a private jettin’, yacht clubbin’ dash for a million in cash.) runs on iPad. BUY NOW
Stunt Star: The Hollywood Years– Price : $2.99 – Publisher – Three Phase Interactive (Relive the life of a Hollywood stuntman as it flashes before his eyes. Crash, explode, catch on fire, crash and crash again before finally you succeed… then it’s on to the next stunt until at last you come to his final leap.) runs iPad & iPhone. BUY NOW
Vacation Quest – The Hawaiian Islands – Price : $5.49 – Publisher – Popcap Games (Discover your passport to the world’s most exotic locations! Relax in the tropics as you search for hidden clues to extend your vacation and unlock new adventures. Are you ready to go? Explore 28 island scenes in search of over 2,300 hidden objects. If you find the seashells in each location you’ll earn bonus days and tour new sites. Fill your vacation journal with your achievements and go for a Perfect Search to boost your score! Kick back in untimed Vacation mode or compete against the clock. It’s your own tropical paradise!) runs on iPhone & iPad. BUY NOW
Reversion – The Escape – Price : $2.99 – Publisher – Bulkypix. (You wake up in a hospital with no memories to find out you’re 2035. Suddenly, you realize your life is in danger and that you need to escape as fast as possible. What would you do faced with such a situation? Reversion – The Escape, is the first chapter of a graphic science-fiction adventure that propels the player to a desolate future, robbed of his memories and looking desperately for a clue to understanding his predicament. Help a man find his way back to his memories, discover a fascinating adventure and reverse the disastrous events that led the city to ruins.) runs on iPhone & iPad. BUY NOW
Whisper Of Fear: The Cursed Doll – Price : $5.49 – Publisher – G5 Entertainment. (On that bright sunny day when Rosemary, Jessica, Wendy and Lora went playing to the lake, nothing hinted at the tragic events that were about to unfold. They say time is a healer but sometimes the pain is simply too great to forgive… Solve the mystery of the Cursed Doll, stop the chain of deaths and save a little girl! Search all over this secluded town for clues to this mystery. Travel through picturesque locations, solve loads of challenging puzzles, find the hidden items that will break the evil spell of the Cursed Doll!) runs on iPhone & iPad. BUY NOW
Apocalypse Max: Better Dead Than Undead– Price : $2.99 – Publisher – Wandake (Overrun by a mysterious strain of mutant zombies, Hellthroat Island has never been more in need of a real hero. You, Apocalypse Max, are the lone survivor of this zombie apocalypse. Journey through 20 levels of heart-thumping, adrenaline-pumping action spread out over 9 perilous worlds! Master in-air maneuvers as you find your way around precarious platforms. Discover secret treasures and collect gold as you overcome more than 16 wacky types of zombies. Unlock over 18 insane weapons and find crazy ways to blast past your enemies.) runs on iPhone & iPad. BUY NOW
There you have it folks, these games should keep you busy for quite some time, well till next week at least. I’ll be back next week for another dose of iOS goodness, in the meantime if anyone would also like to suggest their own suggestions, please feel free to share them in the comments section below or in the iOS forum section on the site here.