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Blue Exorcist Collection 2 Review


Blue Exorcist Collection 2

Studio: A1-Pictures
Publisher: Madman Entertainment
Format: DVD (Subtitles Only)
Release Date: August 1, 2012
Price: $59.95 – Available Here

Overview:
Endings are hard. A good ending usually brings things full circle, both thematically and emotionally. Now that doesn’t sound too difficult right? When you’ve built things up over such a long period of time there is surely a pay off for it all at the end right? With Blue Exorcist Collection 2 wrapping things up for our Satan hatin’ heroes, does it stick the landing? Or does it fall completely flat on it’s exorcist face? Read on to find out.

Story:
The biggest hindrance that faced Blue Exorcist was simply the fact that the manga which it is an adaptation of, barely had as many chapters as the anime had episodes to work with. From the start we knew they would have to opt for an original ending or an abrupt cut-off point. The opted for the former and judging by what we got, it was definitely the wrong decision.

The focal point of the series is of course the two brothers, Rin and Yukio. Because of that, a lot rides on the chemistry between the brothers and the handling of their individual character journeys. It’s very disappointing to say the least that A1-Pictures utterly drops the ball in the final act of the series, by taking a route that goes entirely against these characters stories and personalities up to this point. In particular the way Yukio was handled in the final few episodes was simply appalling. It made him into nothing more than a prop which does not at all do justice to a character viewers have grown to care for over the course of the series.

Of course though, the major point of interest in this second half of the series is the battle with Satan. The moment promised from the very beginning. Instead of a proper cathartic conclusion to the Satan plot we have the plot thread dangled in front of us only to have A1-Pictures chicken out and drop it in the shows final moments. Is this how you bring things full circle? Is this how you provide a satisfying conclusion? No it isn’t. Instead what we get is riddled with cliche upon cliche and convenient plotting at it’s worst.

It’s truly a shame that a series with as much potential as this had to fall of the wagon in it’s final half, but as is with many adaptations, beginning an anime series based upon an unfinished manga, is just asking for trouble and that’s what Blue Exorcist got with it’s ending, trouble. It falls short of anything close to satisfying, leaving nothing but disappointment behind.

The biggest shame of all though is that this is a series that has spawned such a rabid fan-base and for this anime to end in such a way is rather disparaging for that huge fan-base that was hoping for something a little more satisfying and meaningful from this anime.

Visuals and Audio:
Artistically this half of Blue Exorcist is just as gorgeous as the first. The animation is fluid without any noticeable drops in quality and the character designs are just as unique and interesting. It’s hard to look past the visuals of Blue Exorcist as it’s really one of the series high notes. It’s consistent and in the day and age, that’s a feat in and of itself. To look this consistently stunning is so damn impressive, I just have to give A1-Pictures credit where it is due and they certainly earned it with the brilliant artwork and animation they have done for this anime.

The music in Blue Exorcist also continues to be great, with the second opening and ending doing a good job at setting the tone as well as standing on their own as great songs in their own right. On top of that the incidental tracks are brilliantly composed and perfectly timed with precision.

It really feels like A1-Pictures know how to do pull off great animation and soundtracks, but for the life of them they can’t write their own original plots when it comes to adaptations. It’s evident where there strong point lies when adapting material and it’s in the aesthetics. Give them the job of writing for someone else’s characters and disaster is sure to follow.

Extras:
Madman have done a pretty good job with Blue Exorcist Collection 2 in terms of special features as they have packed in a fair amount of extra content to satisfy fans of the series looking for some more bang for their buck. On disc you’ve got textless opening and ending themes (a standard inclusion for anime releases), web versions of the next episode previews and a special extra animation called Ura-Ex (B-Side Exorcist) which is some nice fan service.

As you can see this is a decent amount of bonus content, considering that this release is without an English dub (an issue plaguing many anime releases as of late). I can’t express this enough, but an English dub for big releases like this should be a given. Surely it wouldn’t have hurt them to simply wait for the American’s to finish the dubbing? Regardless there is enough content here to look past the troubling lack of English audio.

Overall:
Blue Exorcist Collection 2 has the unfortunate job of containing the lackluster ending to this series. If you have been following this anime and had high hopes for an amazing finish, I regret to inform you that what lies ahead is nothing short of a disappointment. This was an anime series brimming with potential but it all falls apart once A1-Pictures tries to make up their own story with these characters. They just don’t have good enough a grasp of who the characters are the series suffers because of it. If you have followed Blue Exorcist this far, you may as well finish things off, but prepare yourself for what is ultimately a very unfitting end to an anime series that was relatively good for the most part.

6--capsules-out-of-10

EB Australia ordered out of Wii U consoles

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Many Christmas shopping parents and children might be disappointed this year, with the news that EB Games Australia will no longer be taking orders for Nintendo’s latest console as of tomorrow. Two weeks ago, EB Games Australia announced that the cutoff date for Wii U pre-orders was to be set for the 18th of November, less than two weeks from the console’s Aussie and Kiwi launch. EB Australia has confirmed that all existing orders will be covered on the launch day, but no mention has yet been made as to when the next shipment of stock will be available. This news comes following the noted shortages of stock in North America and Europe, as EB International and Gamestop also seem to have ordered out of their day one stock.

It has not yet been confirmed as to whether or not other retailers like JB HiFi have also ordered out, the odds are that if the country’s largest game retailer has run low on stock, you can bet that many others are likely to follow.  Fingers crossed that further allocation will become available to shops (and Santa) before the holiday season comes to a close.

Halo 4: Forward Unto Dawn Coming To Home Media

Microsoft and 343 Industries’ live-action web series that has Halo fans clamouring, more than ever, for a feature length Halo film, will be getting a home media release.

Halo 4: Forward Unto Dawn will be coming to Blu-Ray, DVD and Digital Download on December 4th, and will reportedly feature the approximately 15 minutes of unseen footage (true, except for those of us who own the Limited Edition of Halo 4) along with all the bonus behind-the-scenes extras that Halo 4 Limited Edition owners already have access to via the included redemption code, and viewable on Halo Waypoint.

The $10 million, 90 minute production, which was broken into five 15 minute long episodes (factor in the missing 15 minutes of footage!) for the web prior to the release of Halo 4, will be presented long-form on Home Media, as a film. Frank O’Connor, Franchise Development Director for 343 Industries – who also made a cameo in the series – stated: “This film has a TV-14 rating, and deals with some pretty grim subjects, but in the framework of the Halo universe…Our intent was to make it ‘feel’ like the same tone as the game, but with perhaps more emphasis on grittier, more human concepts, given the medium.”

The Blu-Ray and DVD versions can be pre-ordered here.

Tom Hardy Playing Sam Fisher In Splinter Cell Film

Ubisoft now has film adaptations moving forward on two of their biggest IPs. First, it was announced that Michael Fassbender will co-produce and star in an Assassin’s Creed film, being developed by Ubisoft Motion Pictures and New Regency. Now, a Splinter Cell film adaptation has it’s lead male role cast. Tom Hardy will be playing the Third Echelon field operative we know all too well, Sam Fisher.

Variety confirmed the casting news on the same day that Collider revealed the screenwriter for the film; Eric Singer, who wrote the 2009 investigative thriller, The International, starring Clive Owen and Naomi Watts. Ubisoft is currently searching for the perfect studio to partner with on the production, with negotiations with Warner Bros. and Paramount having begun. Tom Hardy is blowing up in Hollywood, quickly becoming one of the most sought after actors of the last decade. The involvement of both Fassbender and Hardy, respectively, in these two high-profile game-to-film adaptations marks a great coup for the genre and is a promising sign for it’s future.

CEO of Ubisoft Motion Pictures, Jean-Julien Baronnet had this to say about The Dark Knight Rises mega-star: “Tom Hardy is currently one of the biggest talents in the film industry, and he has a phenomenal ability to take on complex and varied roles with his broad range of acting skills…His involvement in the Tom Clancy’s Splinter Cell movie is exciting news for movie and video game fans alike.” Praise for screenwriter Eric Singer was also relayed: “Meanwhile, Eric Singer is one of the most talented writers of the moment, and … we’re confident he’ll bring a fresh approach and create a thrilling story … while still respecting all the codes and traditions of the franchise that are so important to fans.”

For me, this is very exciting news, and I am more hopeful than ever that the silver screen will finally be blessed with a worthy game-to-film adaptation, and that the original work of all the fantastic story and character writers in the video game industry can be recognised on a larger scale. Some discredit the attempts at getting these films made, but cross-media attracts a wider audience to the source, which is good for business!

Wii U Has Officially Launched In the U.S

And today marks the launch of the Nintendo Wii U console over in the North America region of gaming. Nintendo and other retailers have held numerous launch parties for the launch of the device and many millions of fans have been recorded as participating.

At the official Nintendo World store in the U.S, Reggie Fils-Aime was seen giving a live talk to fans to celebrate the launch of the console. The Wii U Facebook page has some pretty good shots of the event, so you should definitely check out the link here.

Do you have your Wii U yet? What are your thoughts on the device?

Call of Duty Is Really The Best Gaming Franchise Ever

Call of Duty is, without argument, the best video game franchise in gaming history – ever. For those of you with arguments as to why this series is not the best gaming franchise ever, your points are invalid simply because they do not support the fact that this game franchise is the best game franchise in all of gaming history of all time.

In fact, I’d wager that those that believe that they have an opposing view on this subject actually do believe that they do; but really they don’t. Does that sentence make sense? No. Good. Neither do those fools arguing against the greatest franchise in gaming ever.

So why is Call of Duty the greatest franchise ever? Well, you all should know this already considering that your agreeance on this being the greatest gaming franchise of all time is what that lead you here in the first place. So really, why should I go into detail on why this is the greatest franchise in gaming ever? Considering that this is already common knowledge amongst the gaming community it seems kind of moot to even discuss it. Heck, I’d be wasting both my own time and yours by over-analysing what is simply the greatest thing to happen to gaming since women picked up a microphone.

What do women and Call of Duty have in common? Nothing much really, other than some can often be found playing the franchise. I mean, if gamer-girls like it, then it must be good. Heck, it’s so good that even gamer-guys like it. So if you’re able to pull in two halves of a gender and put them together around a common entity, then that entity must be some kind of godlike entity. I can’t be wrong here, because it’s Call of Duty.

Did you know that Call of Duty is one of those games that require a large amount of skill to even become good at? I mean, how many arena shooter players out there can 360 no-scope a headshot on a moving target whilst falling off a building? Probably none. Because none of those wusses are as good as the Call of Duty gaming elite. This video here proves that.

You know what else Call of Duty is better than? Everything else of course. That’s what. Those fools winning millions of dollars in DoTA and it’s clones (LoL, DoTA2, HoN, etc.) tournaments, useless. I’d like to see them attain a KDR of 20:1 (kills/deaths). They probably couldn’t even find the correct trigger to shoot. They probably have it mapped to X; those wusses. Yeah, that’s right, I play BLOPS2 on a Playstation 3. It is, after all, the superior version of the game.

You see a lot of game franchises change and evolve over the course of their franchises history, usually with each one getting better and better while adding more and more features to make themselves increasingly fun. Call of Duty doesn’t do this. Why should it? The formula is already perfect – why fix what is not broken. Or even better, why add more sugar to a cake that is already giving you diabetes? You don’t want to die do you? No. Having a Call of Duty game with more Call of Duty on top certainly would be a danger to your personal health. This is why, I believe, Activision has taken to releasing a new topping to the franchises cake each year; rather than giving us all the toppings at the same time.

You know what? Why is Call of Duty even likened to things like video games? It is clearly its own beast that is clearly deserving, neigh, is entirely its own thing. Video games and Call of Duty are two entirely different breeds. Video games are for children, but Call of Duty is clearly not. The fully adult audience knows this to be the case and is why you never encounter an eight year old with a sniper-rifle sitting in some corner somewhere that’s just out of the games drawing field. Doesn’t this paragraph entirely destroy the premise of this article? Yes. But it also proves that Call of Duty transcends what it means to be a video game and notifies us of the glory that is Call of Duty.

So once again, Call of Duty is a gaming franchise so great that it can no longer be associated with video games. Call of Duty was the greatest franchise ever in gaming history, but now it is some kind of god that can not be trifled with. If you do, you shall incur its wrath.

If you’re having an argument about why Call of Duty is the greatest franchise ever and just can’t find the words you need to win, like Call of Duty does, then just link the clueless fools to this article. It’ll win for you. Like Call of Duty does.

 

More Hanabee Acquisitions Announced

Earlier we posted that Hanabee would be acquiring and releasing the great .hack//G.U. Trilogy movie from the .hack// franchise. Now we’ve discovered that they will be further licensing two more series in the realm of Anime. These two series are: Gyo and Hakuoki.

The acquisitions were announced at a panel in Adelaide today at the Supanova convention being held over there. These were also announced on Twitter, so any fans following their page will have already noticed these announcements.

Be sure to check out the official tweets below for more info. Gyo and Hakuoki are announced to be releasing in March 2013.

.hack//G.U. Trilogy Announced By Hanabee

Coming to Australia in February 2013 is the .hack// movie based on and retelling the events of the G.U. games, called .hack//G.U. Trilogy. This movie is being released courtesy of our friends over at Hanabee, which have been releasing Anime series and the Red Vs. Blue franchise over here in Australia.

.hack//G.U. follows the story of Sora Haseo the Adept Rogue as he searches for the evil Tri-Edge player-killer character. The film version of the story condenses the three games into a roughly 2 hour film and retells it in a slightly more straightforward manner.

Be sure to check stores locally for the film in February. Be sure to check out the twitter post below.

Sports Champions 2 Review

Sports Champions 2
Developer: Zindagi Games
Publisher: Sony Computer Entertainment America
Platform: Playstation 3 (Playstation Move required)
Release Date: 1/22/2012 (AU); 30/10/2012 (US)
Price: USD$39.96 (Available Here)

Overview
Zindagi Games are back with another collection of sports for the Playstation Move to try out with Sports Champions 2. Instead of sports such as Bocce or Disk Golf, Zindagi brings in sports such as Boxing, Golf, Bowling, Tennis and Skiing, with Archery the only sport from the first game to transition to the second. Will these sports show what the Playstation Move is all about or will it be a bad collection of sports? Here is the review for Sports Champions 2.

Gameplay
Sports Champions 2 has three game modes to try out the six sports: Cup Play, Free Play and Party. Cup Play is the single player tournament mode, vying for three cups (which represents the difficulty) in each sport: Bronze, Silver and Gold. Free Play is self explanatory. Up to two players can just have some fun with the sports. It is also good for practicing and learning each sport. Party is the local multiplayer mode where players match up against each other. This is where the fun is at as the player and their friends or family battle each other for sports supremacy. Outside of the sports, there is the ability to create one’s own avatar. At first, the player will notice that most of the items are in fact locked. The only way to unlock extra items, such as new clothing or hair styles, is going through Cup Play and obtaining all of the stars in each challenge. There are three stars in each challenge and are based on performance. The items unlocked are random, meaning you do not know which items will be unlocked.

The translation of Bowling from real life to Sports Champion 2 is second to none. The Move controller is very accurate when it comes to the bowling motion. Twisting the wrist adds spin to the ball. However, the motion may be too accurate. Strikes came quite easily for me, despite using the same motion I use when I go bowling. During cup mode, there are different challenges, like getting a certain amount of pins in a certain amount of frames. Still, it is solid and fun. Golf is golf. All the player does is to aim their shot, raise their Move controller above their head and swing it down to hit it down the fairway. Of course, there are environmental elements the player must consider, mainly the wind direction and wind speed. Golf is a game that requires patience and pure accuracy and Sports Champions 2 recreates that feeling. One wrong swing and expect a water hazard penalty or a tough time in the sandpits.

Just like golf, tennis is nothing too special, but it is realistic in terms of movement. The ball will react to power, racquet pitch and the type of shot the player executes. Swinging the Move controller down executes a slice shot while moving the Move controller upwards executes a top spin shot. Moving the Move controller behind the player executes a flaming power shot. Tennis is still fun and exciting as nothing beats the actual motion of hitting the ball of the racquet. Archery was excellent, but it would be beneficial if one had two Playstation Move controllers to use rather than the one. The Move controller is placed behind the player’s back, as if one is retrieving an arrow out of the quiver. Placing the Move controller in front of the player loads the arrow. Pulling back pulls the string. The realism for the motion is excellent and it is very accurate, but it feels awkward without the second Move controller.

Skiing is also another sport that would benefit a second Move controller. The Move controller acts as the ski poles. The movement of the Move controller is only necessary to turn, lean forward (for some extra speed) or pull back (to slow down when necessary). Players can expect some jumps along the way to perform tricks for extra points. Once again, using a second Move controller brings more of the realistic approach Zindagi Games is bringing to the game. While Archery and Skiing can get away with a single use of a Move controller, Boxing does not feel right at all without a second Move controller. This does not mean Boxing is not a poorly implemented sport; it has solid gameplay. But it feels awkward to be swinging away with one hand. The other arm is delegated to the action buttons. Blocking is assigned to the T button at the back while holding the Move over the head or body of the player. While it feels awkward, it is better than having no control of the other arm.

Visuals and Audio
The visuals are nothing special. Zindagi Games brings back the cartoonish style that they used in the first Sports Champions game. The venues look bright and colourful, as well as sharp. Character models are well done with no significant texture faults. Menus are clean as well. The audio is also nothing special, just about average. It is a soundtrack to inspire the inner athlete within the player, but it is quite cliché music. Avatars do not have voices, except for the occasional grunt or something similar. The crowd, though, responds appropriately to the situation, whether it is cheering on when something special happens or shock when something terrible happens.

Overall
This deserves to be on everyone’s must have Move titles. The realistic capturing of every motion involved in every sport selected is excellent, proving how accurate the Playstation Move can be. Adding great local multiplayer and replay value, Sports Champions 2 is one for the Playstation move library. It is too bad that some of the sports are much better with two Playstation Move controllers. Some of the sports, like Boxing, fell too awkward without that second Move controller. It should not, however, deter from picking up this game, as it proves to be excellent with one Move controller.

8-5-capsules-out-of-10

Borderlands 2’s next piece of DLC drops on November 20

Shortly after Borderlands 2’s first piece of DLC, Captain Scarlett and Her Pirate’s Booty, was released it was rumored that the next piece of DLC for the game would involve the Torgue company. Well today Gearbox Software has made it official by announcing that the second major piece of DLC for Borderlands 2 will be called “Mr. Torgue’s Campaign of Carnage.”

This piece of DLC will include a number of challenges that players will have to conquer and they will have to do so in Mr. Torgue’s “Badass Crater of Badassitude.” The company is promising “unforgettable battles” as well as an “engaging storyline” with new currency which will be specific to various Torgue weaponry and skins. Check out the trailer below to catch a glimpse of this action and keep an eye out for the DLC when it is released next week on November 20th for the PS3, PC and 360 at a price of $9.99 or 800 MSP (or free for Season Pass holders.)