The dedication to indie RPG Luna: Shattered Hearts is easy enough to see after learning how long it’s been in development. For the last 6 years a sole developer has been slowing working on the title in hopes of it finally being able to finish it for release. Daniel Gill of Gillis Games is still working away at it, but has something to show for it so far with a set of HD gameplay videos, which are embedded below.
Telling the story with two main characters with dark pasts, Lithien and Dez. Luna: Shattered Hearts is an epic fantasy journey that will change both of them as well as the world they inhabit. With a story to pull players in, large levels to explore, hand-drawn backgrounds, dynamic lighting, and even cutscenes it’s easy to see why it’s been such a long time and still going.
Daniel Gill isn’t looking to give up on the game any time soon and is still trying to fund it if he can, but even if it doesn’t work out he’ll still keep at it, albeit just over a longer time. Players that are interested can back through Kickstarter HERE. Luna: Shattered Hearts Episode 1 will hopefully be ready to release in 2013.
Today Warner Brothers released a new trailer for Injustice: Gods Among Us and unlike past videos which have revealed new characters or simply shown off the combat system, this one provides a glimpse at what is going to be happening with Injustice: Gods Among Us’ storyline.
You can check out the trailer below and come up with your own conclusions, but from the looks of things, various members of the Justice League have began taking the law into their own hands and begin governing it in a militaristic way while other members are trying to put a stop to things. Currently Injustice: Gods Among Us is set to be released on the Xbox 360, PlayStation 3 and Wii U in April and we will certainly know more by then.
It has been discovered that this week’s issue of Dengeki PlayStation contains information about Metal Gear Rising: Revengeance’s DLC plans. The magazine explains that Platinum Games will be releasing downloadable VR missions for the title as well as additional content that will revolve around some of the supporting cast.
VR Missions are quite common in the Metal Gear franchise and this is certainly a great way to expand the game for fans, though pricing is always a sticking point. Currently Metal Gear Rising: Revengeance is set to be released on February 19th in North America and February 21st in Europe on the Xbox 360 and PlayStation 3.
The third game in the classic adventure game series Syberia was announced in November 2012 at the Game Connection show. Anuman Interactive has finally posted two pieces of concept art that has been released for fans everywhere.
The above image is part of a Benoit Sokal’s work for the game. The following is a short quote from early drafts of the game.
When Nic Qutentin arrives at the clinic, Kate Walker would have vanished… once more
Syberia 3 will be released for multiple platforms in 2014-2015. More information on the game will be released in coming days. Check out the two pieces of concept art below.
Nintendo of America have released yet another trailer for Fire Emblem Awakening ahead of the games launch. The trailer details how to progress your characters through the game, going in depth about leveling up in combat, leveling up weapons, class changes, and learning new skills.
You can check out the trailer below for a bit of a lesson on how to gain experience and progress through Fire Emblem Awakening. Not only that but the trailer shows off a great deal of gameplay footage that would surely excite Fire Emblem fans looking for another taste of Awakening.
Will you be picking up Fire Emblem Awakening? Be sure to let us know what you think in the comments section below.
Barack Obama and Michelle Obama spoke to Barbara Walters on 20/20. In their interview, the President and First Lady discussed their love for the classic board game Scrabble. To celebrate the US President’s Inauguration, EA Mobile picked out major keywords from his speech like resolve, hope, promise, liberty, and youth. They then created a Scrabble game using those words on the iPad version. The game resulted in a total score of 238 points.
EA Mobile is challenging players to beat the score on SCRABBLE for iPad available here for free. The game features multiplayer action over Facebook and Origin, a Teacher feature to improve player’s skills, and HD graphics.
Chillingo announced the release of their newest game to the iTunes App Store. Dingle Dangle features a small army of adorable Dingles who are trapped underground. Players will need to channel the spirit of the great apes and legendary fishermen and dangle a precious lifeline down the caves lined with dangerous spikes to carefully fish out the Dingles. Players will tilt their iOS device to control the game and have an access to a variety of power ups to make their fishing expedition easier. There are over sixty levels to conquer.
Dingle Dangle is available for iPhone, iPod Touch, and iPad for $0.99 here.
G5 Entertainment and DAVA INC. released their latest title for iOS. Old Clockmaker’s Riddle is a match three type and story based puzzle game where players will need to complete over fifty levels to help Mr. Ryan rebuild a destroyed town. The task is make more challenging with frozen and locked pieces. The game features two mods, 12 upgrades, five magical tools, 25 houses to rebuild, and 25 mini-games.
Old Clockmaker’s Riddle is available for $4.99 on the iPhone and $6.99 for the iPad. Check out the iPhone version hereand the iPad version here. The launch trailer and screenshots for Old Clockmaker’s Riddle is available below.
For all of you Australian Legend of Zelda fans that live within the Sydney area that haven’t already heard, the Sydney Opera House will be playing host to the Zelda Symphony Orchestra this weekend. The concert entitled Symphony of the Goddess has finally reached Australia after numerous months of travelling and playing to fans in North America, Europe and Asia. Sufficed to say, Australian fans have been demanding with no small amount of vigour that we too be included in the international tour. And lo and behold, it has arrived!
If you love the Legend of Zelda franchise, then this is an experience that you shouldn’t miss, and it’s only for this weekend! There are only three shows in total, one run on Friday the 1st and two shows on Saturday the 2nd of February. Tickets are still available on the Sydney Symphony Orchestra website. Tickets start from $39
Several of our staff will be in attendance at this event, so if you think you can spot one of us (see our Youtube channel if you want to know what we look like) then come and say hello!
When Dead Space 3 was unveiled for the first time at E3 2012, I had more than a few reserved feelings. Switching from Dead Space’s traditional dark corridors and space environments, for a more of a Lost Planet/Gears of War look and feel with a brand new ice planet setting introduced and the controversial addition of co-op in the game’s main story.
Admittedly I was sceptically of the game’s new direction; I mean if it ain’t, broke don’t fix it, right? But getting a hands-on preview with the first three hours of a near finished build of game, I have to say I was more than surprised.
With two critically acclaimed and widely successful games behind it, understandably Dead Space 3 has a lot to live up to. In terms of story, number 3 has learnt from the mistakes of Dead Space 1 and improved on what Dead Space 2 did. Story takes a much larger role in the game third time around with the half-answered questions from the first two games finally getting an honest and satisfying resolution. Speaking with Dead Space 3 producer John Calhoun, the game will almost be twice as long as Dead Space 2 and questions revolving The Marker and origins of the Necromorphs (space zombies!) will be answered in full.
But not only this, the world of Dead Space and its futuristic setting is explored early on with an exciting, fast paced battle though a Luna colony. It’s an imaginative, Sci-Fi world filled with interesting and complex lore that previously hasn’t been explored all too well in the first two games. This of cause is a noticeable change in Dead Space 3.
Fans of the series will also notice that the scope of the games have been increasing with each instalment, from a single, desolated mining ship – the Ishimura in Dead Space 1, to an entire space station – The Sprawl in Dead Space 2, to now an entire frozen planet named Tau Volantis in Dead Space 3. However right off the bat, without spoiling too much, you won’t be exploring the frozen ice planet just yet.
In our play through, before heading for the planet Isaac Clarke and crew will be exploring a derelict ship and its all too familiar dark, claustrophobia corridors. Oh and did I mention crew? Yes, this time around Isaac is teamed up with a crew hell-bent on destroying The Markers. It’s nice to see more faces in Dead Space, cut scenes are fleshed out far more thanks to these new characters. And if you choice to take the newly featured co-op option, then your friend will take up the role of John Carver, the games second protagonist.
Co-op is the other big new feature in Dead Space 3. And while Dead Space purists out there may complain and criticise the developers for the sudden change of direction, this ani’t no Resident Evil 5. The co-op option isn’t forced upon players; it’s just that – an option that’s fully compatible with two different player’s games. As Dead Space 3 producer John Calhoun explains, “with drop in drop out co-op your friend plays for 20 minutes and you two come out, that 20 minutes needs to be valuable for your friend. So we made sure that any progress you made in the game, not matter where you are, will be saved and be part of your experience.”
Overall Dead Space 3 is far less linear than Dead Space 2, and while it takes place on an entire planet, it isn’t fully open-world but rather takes a few cues here and there. Introduced in Dead Space 3 are optional missions inline with the game’s main missions. And of cause as the name suggests, they’re completely optional but if player choice to complete them they’ll be rewarded with valuable items. Going off the beaten path is what the game wants you to do with hidden rooms and items scatted throughout the game.
Survival horror is where Dead Space started and while its trailers may mislead you in thinking that Dead Space 3 is an action game, don’t be mistaken – Dead Space 3 is still true to its roots. From our play through, walking though the derelict ship is just as creepy as ever and ammo is equally as scarce. In the early levels I played, there’s a fair amount of backtracking – and that’s not a bad thing as it all makes sense, there are reasons behind your actions here. As you go about the ship, you powering up the engines, which then in turn unlocks and opens up new areas to explore. Isaac even comments that he’s an engineer not a solider.
And you’ll see him use his engineering skills out within the game. The game feels far more improved over it’s last two instalments, as a sequel should be. While I didn’t reach up till the frozen planet itself, from what I played hands on so far I can say that the game is exactly what you want from a sequel, taking a note from Cliff Bleszinski, it’s bigger, better and more badass. A lot of fuss has been made over Dead Space 3’s controversial inclusion of co-op, and say what you will about it –it’s completely optional and isn’t forced upon players. It’s there if you wanted it, and if you don’t then you don’t have to play it.
You can read the full interview with Dead Space 3 producer John Calhoun here.
Dead Space 3 is set to be released for Xbox 360, Playstation 3, and PC on February 5 in North American and February 7 in Australia.