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GORN 2 Has Entered the Arena

GORN 2, the skull-crushing sequel to VR smash hit GORN, has stepped into the arena to take virtual reality’s most outrageous gladiator sim into the next generation.
 
New developers Cortopia, working alongside original series creators Free Lives, have delivered a sensory experience with in-your-face combat so irresponsibly violent you’ll check your headset for blood spatters when the fight is over.

Ascend to a heavenly realm where the souls of all the gladiators you slaughtered in the first game now dwell—and kill them again. Discover new weapons, new arenas, new traps, new enemies, and new bosses as you raise Hell in the heavens and prove your battle prowess before an army of terrifying foes.
 
This brutally slapstick brawler is breaking bones on Meta Quest and SteamVR now, with PSVR2 to follow later this year.
 
Key features

  • Engage in fierce gladiatorial battles powered by an outrageous fully physics-driven combat engine, savagely striking down foes with a bountiful collection of 35 devastating, uniquely violent weapons–including many monstrous new additions to your gladiator’s arsenal
  • Journey through a series of heavenly realms populated by the fallen heroes of the original game. Here you’ll battle the five sons’ champions: powerful bosses primed to unleash fresh challenges upon even the most seasoned, blood-flecked arena veteran
  • GORN 2 is everything GORN was but MORE. More weapons, more enemies, more arenas, more traps, more power-ups, and more hilariously over-the-top combat. If you loved the first game, but still feel a raging yearning for more, GORN 2 will sate your blood-thirst

Conquered all five heavenly arenas? Then stand your ground in the relentless non-stop onslaught of Endless Mode, or try creating your own battlefields of destruction in Custom Mode. Get creative and crush your opponents any way you choose, no matter how outlandish

DOOM: The Dark Ages – See the Latest Trailer, Revealed at WrestleMania 41

The latest trailer for DOOM™: The Dark Ages from id Software premiered at WrestleMania 41 yesterday, offering a glimpse of the DOOM Slayer’s epic, cinematic story. As the superweapon of gods and kings, the DOOM Slayer will stand and fight against the legions of Hell with a new arsenal of brutal weapons of mass destruction.

DOOM: The Dark Ages launches on May 15 for Game Pass, Xbox Series X|S, PlayStation 5, PlayStation 5 Pro, PC, and Battle.net. Pre-order the Premium Edition to receive two days of early access, along with the Digital Artbook and Soundtrack, the Divinity Skin Pack, and access to the campaign DLC coming at a later date. See all pre-order options here: https://doom.bethesda.net/en-AU/the-dark-ages/buy-now

To learn more, check out the official website at https://www.doom.com.

For more information head over to the Bethesda News site.

Fantasy ARPG “Rise of Rebellion” Stages Intense Swordfights on PC Today

Clash steel at a 20% discount until April 27

Tokyo — April 21, 2025Rise of Rebellion, the 3D action RPG weaving together swordsmanship and Earth magic developed by solo developer Hytacka and published by Kodansha Game Creators’ Lab, launches today on PC via Steam with a 20% off launch sale until Sunday, April 27th.

Invaders have taken over the once-peaceful town of Tella, and the highly skilled Tel warriors, who possess a special connection with the Earth, must fight back to reclaim their land. Take up the sword and attune to the elements to repel the unwelcome mercenaries.

Master the art of the blade in tense melee battles. Unleash a mixture of swift and powerful strikes with light-heavy combo chains, and power up each attack with special Arts to repel enemy advances and restore health. Overwhelm opponents with movement and attack mixups like jumping strikes or gap-closing swipes, and ambush unsuspecting enemies to assassinate them with a fatal blow. 

Mind each movement and ration out offensive onslaught to maintain stamina. Dodge in every direction, or parry at the perfect time to break an enemy’s guard. Smite staggered foes with Wrath of Earth by using Arts when they are low on stamina, inflicting additional damage.

New enemies await in each corner of the island, and each boss is more powerful than the last. Cut down spear-toting combatants, axe-wielding brutes and towering trolls, and earn new abilities from the skill tree after successive victories. Dive deep into Rise of Rebellion’s lore by discovering journals and artifacts left behind by the town’s inhabitants, and unveil a story of Tella’s demise to find a hopeful path forward.

Rise of Rebellion features intense combat where every button press yields consequences. The Button-mashing gameplay can yield disastrous results if not careful,” says Hytacka, creator of Rise of Rebellion. “Our community provided so much helpful feedback when the demo launched, and we have taken their input into the 1.0 build we’re sharing today.”

About Kodansha Game Creators’ Lab

Established in 2021, Kodansha Game Creators’ Lab is the fourth department of the prestigious entertainment publishing company Kodansha Ltd., founded in 1909. Its motto is “Everything for the creator,” reflecting the company’s goal to support young talents and introduce indie creators to the wider public.

The Nightmare Awakens: Indie Genre-Blending Deckbuilder RPG Roguelite Hit Knock on the Coffin Lid: Complete Edition Rises on Consoles This May

Knock on the Coffin Lid: Complete Edition will arrive on consoles including DLC expansion Nightmares of Millenis

MIDIAN – (April 21, 2025) — Developer Redboon today announced that Knock on the Coffin Lid: Complete Edition, a fantasy-mystery whodunnit RPG wrapped in a deckbuilder, releases on PlayStation 5 and Xbox Series X|S in May. This edition includes the full base game along with the Nightmares of Millenis DLC expansion, which delivers 100+ hours of content that has already captivated PC players with its branching storylines, strategic card-based gameplay, and immersive world-building (https://redboon.net/, $34.99).

Knock on the Coffin Lid beckons players down a path shrouded in mystery, where the empty throne of the Northern Gate awaits its rightful ruler. As players investigate their own untimely demise, the fate of the land of Midian trembles in their hands. Each decision made will weave the threads of destiny, shaping the fates of goblins, orcs, and elves in both wondrous and perilous ways. 

Craft your deck to summon allies, cast powerful spells, and fortify your defenses on a shifting battlefield. As the terrain and the tides of battle change, tacticians must adapt to overcome these ever-evolving challenges. Along the journey, uncover over 200 unique items, from enchanted weapons to ancient armor, each bestowing mighty abilities and strengthening your prowess with both active powers and passive blessings.

The upcoming console release of Knock on the Coffin Lid: Complete Edition will include the latest expansion, Nightmares of Millenis, which nearly doubles the gameplay experience. This new chapter brings players into uncharted realms, where new dangers and ancient secrets lie. Shape your destiny with new storylines, revisit past choices, and confront fresh, formidable foes lurking in the shadows. Harness the power of Tarot cards to twist the course of battle, adding an extra layer of strategy to every encounter.

Cygames Announces Partnership with the 151st Kentucky Derby to Present the Unbridled Sidney Stakes on Kentucky Oaks Day

TOKYO – April 21, 2025 – Video game publisher and developer Cygames, Inc. (HQ: Shibuya, Tokyo; President: Koichi Watanabe, hereinafter referred to as “Cygames”) has partnered with Churchill Downs Racetrack (“Churchill Downs”), home of the Kentucky Derby®, to become a sponsor at the 151st Kentucky Derby. As part of the sponsorship agreement, the Unbridled Sidney Stakes Presented by Cygames will be held on Kentucky Oaks Day on Friday, May 2.

In addition, from May 2 through 3, Cygames will have an on-site activation where visitors can play video game demos and take photos.

What is the Kentucky Derby?

The Kentucky Derby® is an American horse race run by three-year-old thoroughbreds, and the first of three events comprising the Triple Crown of Thoroughbred Racing. With a total prize value of $5 million (USD) for this year, the event also boasts a storied history dating back to 1875 and is the most watched horse racing event in North America, earning it the reputation of being “The Most Exciting Two Minutes in Sports®.” Additionally, Derby Week, held in the same week as the Kentucky Derby, features the prestigious Kentucky Oaks, a race for three-year-old fillies that has run for 150 years, among other races and events.

Unbridled Sidney Stakes Presented by Cygames to be Held on May 2

On Kentucky Oaks Day, May 2 at 1:44 p.m. ET*, Cygames will sponsor the Unbridled Sidney Stakes, a 1,100-meter (5 1/2 furlong) Grade III race for fillies and mares aged three and older. The race features a purse worth $400,000 (USD). During the event, Cygames’ logo will be featured on the starting gate, saddle towels of the contending horses, and signage at the finish line.

*Race order and time are subject to change.

Play Games and Take Photos at the Cygames Booth in the Infield  As part of the infield experience from May 2 through May 3, Cygames will feature demos of various Cygames titles including: Shadowverse: Worlds Beyond, Granblue Fantasy Versus: Rising, Granblue Fantasy: Relink, and Umamusume: Pretty Derby. A 360-degree panoramic photo spot will also be set up for visitors to take photos.

“The Kentucky Derby has a long and prestigious history as the first of the races that make up the Triple Crown of Thoroughbred Racing, and I consider it a great joy for Cygames to be a sponsor,” said Koichi Watanabe, President of Cygames. “My hope is that, through our partnership, we can provide an opportunity for potential fans to get to know Cygames and its content.”

For more information, visit the official Kentucky Derby website and follow their official social pages on Facebook, X, Instagram, TikTok, and YouTube  to stay up to date.

UNCOVER THE FINAL SECRETS OF PSYCHOLOGICAL THRILLER FRANCHISE ‘TRUE FEAR’, PART 3 OUT NOW!

This last installment settles the troubled past of the Stonehouse family.

PARIS, France – 21 April 2025 – The long-awaited finale, True Fear: Forsaken Souls Part 3, by indie developer Goblinz and publisher The Digital Lounge is out now on Steam.

Steam Store Link – https://store.steampowered.com/app/3168310/True_Fear_Forsaken_Souls_Part_3/

The Epic Conclusion

True Fear: Forsaken Souls Part 3 concludes the acclaimed indie thriller trilogy. True Fear follows Holly Stonehouse as she discovers the haunting details of her family’s dark past. Begin Holly’s story in True Fear: Forsaken Souls Part 1 as she uncovers secrets in the derelict halls of Stonehouse Manor. In the franchise’s second installment, Part 2, Holly follows the clues from her family estate to the Dark Falls Asylum, an abandoned hideout that comes alive at night. Holly’s story reaches its epic conclusion in Part 3, seeking to answer the questions that have haunted the Stonehouse name for generations.

Point-And-Click Horror

With accessible point-and-click mechanics, challenging puzzles, and a haunting atmosphere, True Fear combines the best of the psychological thriller genre with intuitive gameplay. Players can look forward to story elements revealed through cinematic interludes, point-and-click puzzles, and fact-finding to enrich the experience. Can you confront the mystery of the Stonehouse family’s demon?

The True Fear Legacy

True Fear: Forsaken Souls Part 1 launched in 2016 with a unique atmosphere that enraptured fans and led to the launch of True Fear: Forsaken Souls Part 2 in 2018. Both installments are available now on PC, console, and mobile. The games have been downloaded over 20 million times on iOS and Android, and have amassed very positive reviews on PC and console. Now, seven years later, the closing chapter of this popular franchise is finally available for players to experience. 

Gameplay Features:

  • An intense adventure brimming with psychological suspense and a story filled with diabolical twists and turns.
  • A compelling storyline with action-packed gameplay! Follow the clues, solve puzzles, and enjoy cinematic interludes with details about the Stonehouse family’s past.
  • Unique cinematography creates immersive sequences that lead you ever deeper into the oppressive atmosphere.

True Fear: Forsaken Souls Part 3 is available to experience on Steam now with a launch discount of 10%. True Fear: Forsaken Souls Part 1 and True Fear: Forsaken Souls Part 2 will be discounted by 70% so new players can experience this thrilling series.

Join the community on Facebook: https://www.facebook.com/GoblinzGames/

Official website: https://www.goblinz.com/

About Goblinz Enterprises:

Goblinz Enterprises is a boutique indie game studio that specializes in atmospheric psychological thrillers. In addition to their two critically acclaimed original titles released in the past five years, they’ve also contributed contract work to award-winning games like Baldur’s Gate 3 and, more recently, Little Big Adventures—Twinsen’s Quest. This blend of distinctive original content and high-profile collaborative work has earned them a dedicated cult following.

About The Digital Lounge:

From cult classics to modern nightmares, The Digital Lounge is the publisher behind timeless hits like Another World – 20th Anniversary Edition, Dino Dini’s Kick Off Revival, and the gripping True Fear Trilogy. For the past 15 years, we have built strong relationships with game creators to support them with marketing, communication, and sales operations worldwide. To learn more, please visit: http://thedigitalounge.com/

Fatal Fury: City of the Wolves Review

Fatal Fury: City of the Wolves

Developer: KOF Studio
Publisher: SNK
Platforms: PlayStation 5, PlayStation 4, Xbox Series X/S (Reviewed), PC
Release Date: April 24, 2025
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

When it comes to fighting games SNK used to be one of the biggest names around back in the ’90s. Whether it was King of Fighters, Samurai Shodown, or Fatal Fury, SNK always had a steady stream of  2D fighters arriving on the scene over that decade, each offering unique mechanics and rosters to keep fans interested. Among these three long running series though, one is quite different as, unlike King of Fighters and even Samurai Shodown, Fatal Fury has not seen a new release since Garou: Mark of the Wolves back over 26 years ago. Now that the long dormant fighter has been revived and brings with it a collection of familiar faces not seen in over two decades, a few fan favorites that are often seen in crossovers, newcomers, and a couple of… nepotism picks, combined with new mechanics, does Fatal Fury: City of the Wolves make a successful return?

Fatal Fury: City of the Wolves Gameplay

Story

Fatal Fury: City of the Wolves may not offer a general storyline; it does provide quite a few story options through two separate single player modes. One of these is a standard arcade mode that will see almost all of the character roster having an introduction to why they are joining the “King of Fighters” tournament, some searching for others, others trying to claim Geese’s legacy, and others trying to uncover a mystery. The only pre-set characters that a chosen fighter will battle against are the last two which are presented through comic-style presentations and a few pieces of artwork for an ending that works well enough for most characters, especially since it actually ties up a lot of the random loose ends that have been hanging for some of the returning cast for over two decades.

The other story option is called “Episodes of South Town” and is an RPG-like mode that sees players select a character, except one, that can be changed at any time, and experience a completely separate storylines from the arcade mode with these characters. Each character has a unique story and “boss” battles against other characters with every boss battle unlocking a new advancement in their storyline. These stories are generally quite basic but do provide a little extra personality for the cast and even a little history about some of the fighting stages as players can read extra bits of information about most stages and even character comments from random members of the cast. While not the most elaborate, this extra bit of storytelling is appreciated especially when it comes to newcomers Preecha and Vox Reaper while longtime fans will be happy to see Tizoc and Hotaru expanded on a little as well as fan favorites like Mai Siranui and Terry Bogard.

Now, while some of the newcomers to the roster in Fatal Fury: City of the Wolves are welcome, two inclusions are not and not only reek of nepotism and the developer being forced to include them in the game at their owner’s behest, as SNK has been owned by a Saudi Arabian crown prince since 2022. This includes a soccer player named Cristiano Ronaldo who plays for the prince’s soccer team as well as a DJ named Salvatore Ganacci that literally no one that I know knew of until he performed this past weekend at Wrestlemania, ironically to promote this game. While guest characters in fighting games are nothing new, in fact they are often celebrated and both Terry and Mai are the best known guest characters that SNK has, the inclusion of these two is not only completely off-brand but doesn’t even mesh into the story. 

Ronaldo is entirely absent from Arcade and Episodes of South Town, and isn’t even voiced by himself during fights while Ganacci’s storyline is something out of a bad dream who plays like the worst type of gag character. Considering the seventeen characters available at launch and the many that not only can be pulled from Garou and past Fatal Fury games, sacrificing two spots in the launch line-up for these additions will likely sour those whose favorite fighter from the past didn’t make the initial cut. That being said, the only version of the game available does at least include the first “season pass” of five characters to that will add guests Chun-Li and Ken from Street Fighter as well as Andy Bogard, Joe Higashi, and Mr. Big, likely to make up for this.

Gameplay

Fatal Fury: City of the Wolves holds true to its original playstyle by being a four-button fighter that offers light punch, heavy punch, light kick, and heavy kick and all manners of combinations that can be strung together to put together special moves, combos, and other flashier high damaging attacks. There are of course pokes and quicker versions of each of these attacks, meant to whiff-punish overreaching opponents but it is interesting to note that for those who do want things a bit simpler, there is an option for them as well. Like many fighting games in recent years, Fatal Fury: City of the Wolves has offered a “Smart Controls” option that will allow players to not only pull off special moves and certain combo strings easier, but make other newer mechanics easier to handle. That being said, the trade-off with Smart Controls is the fact that it limits the player’s combo capabilities heavily to the point of completely locking out certain attacks and techniques to those that use it. This makes it a great way to learn a character or try them out in single player, but perhaps not the best way to test your skills online.

The single player modes are fairly robust as players have the aforementioned Arcade Mode and Episodes of South Town for story, a survival mode, a time attack mode, and a fairly robust training menu that not only walks players through mechanics with both the Arcade Controls and Smart Controls but even a “mission” system for each character to help teach them how to best utilize a fighter’s toolkit. It is interesting to note that while Episodes of South Town is an RPG-like mode, it is extremely bare-bones as players will simply gain experience from winning fights scattered around a generic overworld map that will increase their fighter’s health and strength and, occasionally, unlock a skill that can be equipped for extra buffs. Some fights have unique mechanics such as having players battle multiple opponents in a row, fight enemies that only have a 1/66th chance of actually being injured and insta-killed by an attack, surviving until the time runs out, and so on. Players can swap between characters at any time to see different stories, but their XP does not carry over at the moment, only skills will. SNK has stated that XP will be rewarded in later patches, as well as adding in additional challenges but no timeline has been given for that.

Now, onto the main fighting mechanics and the biggest details regarding what City of the Wolves brings to the table. Players can still make use of the “Just Defend” mechanic by blocking right when an opponent’s blow is meant to strike, giving the player a chance to retaliate faster as well as guard cancels that can really pull the rug out of an opponent’s combo if pulled off correctly. Similarly players can perform feints and attack cancels to keep opponents guessing by not fully committing to a move and instead breaking into a new one. Then of course there are flashy finishing moves that can deal tons of damage to enemies that vary in damage deepening on how many gauges the player has filled, with one dealing minor damage and two dealing signature attack style damage that is even further enhanced if the character is in their SPG mode, ut more on that later. This style of combat makes it feel like Fatal Fury has not lost a single step despite its long hiatus, feeling as fast-paced and analytical as before, though now a number of new mechanics have been added in to add even more complexity to these battles, most of all the REV system.

The Rev Meter is a unique type of gauge as it is one that, as it fills up, is actually a bad thing. Every round the Rev gauge starts at 0% and it is decreased by moving forward or completing standard combo attacks but as players use special Rev techniques such as EX special moves, Rev Guard that not only avoids chip damage but pushes the attacker back, and most importantly Rev Blows that are earmored and can be pulled off out of almost any combo.In fact, even Ex Special Moves also have armor depending on the character utilizing it, making it a powerful move tool at the player’s disposal. Anytime a Rev technique is used in any way the Rev Meter fills up, and if it hits 100% a fighter will be placed into overheat. In overheat none of these attacks can be easily utilized though players can still string together special moves without it but it is also worth noting that players in overheat can also have their standard guard broken, leaving them wide open for a punishing combo from their opponent.

Part of the Rev mechanics also come from the SPG (Selective Potential Gear), which is a special buff that players can place in three parts of their health bar. They can start off right off the bat at the beginning, leave it in the middle, or place it at the end as a clutch style defense. Rev Blows, and certain chainable attacks and ultimates can only be used while a character is in their SPG mode, meaning it is vital to figure out how to best place it to fit your playstyle. That being said, it is also worth noting that Rev Blows are incredibly overpowered in some fighters and take a fairly minimal amount of Rev Gauge to utilize. 

Fighters such as Preecha and Tizoc can utilize their armored Rev Blows almost instantly out of most combos and chain together some absolutely brutal damage strings, especially in the case of Tizoc and his grappling. And since a fighter’s Rev gauge resets between matches, chaining together Rev Blows and extending combos is an incredibly viable option. In fact, while it may have been against a CPU, we were able to utilize Mai’s chain combos mixed together with Rev Blows and invincible attacks to completely obliterate opponents before they had a chance to put up much of a fight. It is worth noting that players can retaliate against an incoming Rev Blow with one of their own, countering it, but since they can only be utilized during SPG, players will be out of luck if their health hasn’t drained far enough to reach it or is already pushed past it.

Despite the potential issues that the Rev Blow mechanic might bring about, it is worth noting that City of the Wolves does offer plenty of ways to stay on the offensive and reward defensive play as well, in fact thanks to whiff punishing and just blocks, as well as a built-in throw invulnerability to avoid throw loops and players will find plenty of ways to make use of the seventeen characters at launch. Both Terry and Mai play nearly the exact same as many fans will remember, even with their guest appearances in other games, while Preecha is newcomer friendly with an easy to learn style with plenty of combo strings to learn and master. As for Vox Reaper, he is a pure rushdown character meant to utilize his quickness to overwhelm fighters with safe-on-block dash attacks and more. As for the guest characters, the less said about them the better but at least Ronaldo’s utilization of soccer balls for his attacks and sending random soccer balls around the screen is unique even if it makes zero sense.

Outside of battle it is worth noting that there are a few other extras such as the ability to completely re-color most characters’ outfits however they wish, a jukebox containing tons of music from SNK properties, and of course the online mode. The online mode offers a standard suite of options such as ranked matches, player matches, lobbies, and a replay theater. Interestingly enough there is even a Ghost type mode that allows players to battle against AI that tries its best to mimic the player it is based off of. Unfortunately, not only in the online mode mind you, but throughout the entire game the menu system is some of the clunkiest menu’s a fighting game can offer and I’m surprised that it was given the go ahead to ship with how annoying the UI is. As for the online matches themselves, while we were only able to try around two dozen fights online due to the server’s going live quite late it is nice to note that City of the Wolves does utilize rollback netcode as well as crossplay. That being said, even with these mechanics in place we had more than a few matches that felt absolutely dreadful to play, two of which saw our opponent completely disconnect and others feel like fighting in mud. Let’s just hope that now that the servers are fully live, things will get fixed up a bit.

Audio & Visuals

Fatal Fury: City of the Wolves has transitioned entirely to 3D models, obviously foregoing the 2D sprites of the past and it has worked rather well here in most regards. This is partially thanks to the high level of detail placed into the characters themselves and their moves, including their flashy finishing moves. It is also partially thanks to a comic-book stylee aesthetic that the developers have seemed to overlay over the entire game, providing a unique looking feeling to the fighter even if it does mean that some character models do load in rather oddly from time to time in the character select screen. It is also worth noting that while it may not be a sticking point, Mai Shiranui’s signature outfit, at least for now, is only briefly shown when using the strongest version of her ultimate attack as she transforms into her classic version for the move compared to her updated outfit.

Players have the option of selecting between the English voice track for the characters in Fatal Fury: City of the Wolves as well as the Japanese voice track, with players being able to swap between them easily in the menu. It is worth noting that there is not much voiced dialogue in the story mode outside of intro scenes and winning screens and of course the intro to the story and finale, but the Episodes of South Town are completely unvoiced. The soundtrack features a great collection of tracks ranging from the franchise’s entire history, with the aforementioned Jukebox allowing players to customize what songs they want to hear the most during battles.

Overall

Fatal Fury: City of the Wolves is a little bit of a mixed bag. On one hand, it feels like a successful return to form with a fast fighting game that makes the one-on-one fighting feel as intense as fans can remember, especially with the new mechanics and the return of fighters that were thought lost to time. On the other hand, questionable guest decisions that feel like wasted spots, some oddly unvoiced story content, and incredibly clunky menu system coupled with online server issues at least at launch means Fatal Fury: City of the Wolves still has a lot of dust to blow off after its over twenty five year hiatus.

Capsule Computers review guidelines can be found here.

GODDESS OF VICTORY: NIKKE REVEALS MAJOR CONTENT UPDATES DURING 2.5 ANNIVERSARY LIVESTREAM

Digital Showcase Reveals Major NIKKE Updates Coming this Year, Including Two New Characters Arriving in the 2.5 Anniversary Special Update on April 24, Anime Expo Fan Experience, and the Exciting Presenting Partner Event with Padres vs. Dodgers on June 10

PALO ALTO, CA – April 19, 2025 – Level Infinite, a gaming brand committed to providing high-quality experiences to players wherever and however they play, revealed today exciting new updates during the official livestream for GODDESS OF VICTORY: NIKKE. The globally popular sci-fi RPG is gearing up for its highly-anticipated 2.5 Anniversary Special Celebration set to launch on April 24, 2025. Today’s livestream unveiled exciting new content for the 2.5 Anniversary Special Update including the introduction of new characters, storylines, event challenges and more.

Launching on April 24, the 2.5 Anniversary Special Update introduces two captivating new characters: Little Mermaid and Mihara: Bonding Chain, each bringing fresh abilities and personalities to the game. Players can look forward to a new story chapter titled Unbreakable Sphere, which will delve deeper into the game’s rich lore. Additionally, new collectible skins will be available for both Little Mermaid and Mihara: Bonding Chain, allowing players to further customize their favorite characters.

Also announced during the 2.5 Anniversary Special Livestream were two upcoming real-world activations. From June 9-11, GODDESS OF VICTORY: NIKKE will be the presenting partner of the San Diego Padres vs. Los Angeles Dodgers Series at Petco Park. On June 10, the Padres and NIKKE will host a special GODDESS OF VICTORY: NIKKE Theme Game package, which includes a ticket to the game and special NIKKE-related in-game surprises. The Theme Game package is exclusively available for purchase at www.padres.com/themegames. To celebrate baseball, the related in-game NIKKE event will launch on May 29 with a set of baseball-themed content and challenges to complement the offline event.

Additionally, GODDESS OF VICTORY: NIKKE will have an event space at Anime Expo in early July, where fans can come to meet and greet their favorite NIKKE characters.

The GODDESS OF VICTORY: NIKKE continues to deliver regular updates and content expansions that keep players immersed in the game’s evolving narrative. Fans can stay tuned for more announcements, as the celebration is just getting started. As part of the anniversary celebrations, GODDESS OF VICTORY: NIKKE is also preparing for the much-anticipated NIKKE x Stellar Blade crossover, scheduled for June.

Downloaded over 45 million times since launch, GODDESS OF VICTORY is now available globally for PC, iOS and Android mobile devices.

To learn more about GODDESS OF VICTORY: NIKKE, go to: http://nikke-en.com

About Level Infinite

Level Infinite is Tencent’s global games brand, dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play. The brand also provides a wide range of services and resources to a network of developers and partner studios around the world to help them unlock the potential of their games. Level Infinite is both publisher of breakout hit games like PUBG MOBILE, Honor of Kings and Goddess of Victory: NIKKE and a collaborative partner in games such as Dune: Awakening from Funcom, Warhammer 40K: Darktide and many more. To learn more about Level Infinite, visit www.levelinfinite.com

LUNAR Remastered Collection Out Now for PS4, Xbox One, Nintendo Switch, and Steam!

Fans can purchase the physical editions through Amazon (North America) and Clear River Games (Europe) today!

REDONDO BEACH, Calif. – April 18, 2025 – It’s finally time to journey back to the stars! GungHo Online Entertainment America has announced that the LUNAR Remastered Collection —featuring two JRPG classics: LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete — is out now, physically and digitally, for the PlayStation 4 (compatible with PlayStation 5), Xbox One (compatible with Xbox Series X|S), Nintendo Switch™, and Steam.

Watch the LUNAR Remastered Collection launch trailer and story trailer further below.

Fans can purchase digital editions for $49.99 USD / €49.99 EUR on their respective platforms. For North American fans, physical copies are available for $54.99 USD via Amazon for PS4, Xbox One, and Nintendo Switch™. For Europe, physical copies for PS4 and Nintendo Switch™ are priced at €54.99 EUR and can be purchased from Clear River Games.

Originally developed by GAME ARTS for PlayStation 1, the LUNAR Remastered Collection rejuvenates these JRPG classics, updated with modern features. This remastered edition includes new English voiceovers, widescreen support, high-definition pixel and animated art, and quality-of-life updates like customizable battle and strategy settings. Additionally, two new language options expand accessibility for fans worldwide. 

LUNAR Remastered Collection Key Features:

  • Strategic Turn-Based Action: Play through two magical worlds in LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete as you fight it out in turn-based battle style, where each character’s speed, distance, position, and attack range must all be accounted for.
  • Powerful Voices: Immerse yourself in battles with fully voiced attacks and incantations in either Japanese or an all-new English voiceover by playable characters and enemies.
  • Relive the Classic or Go Remastered: Choose between classic or remastered mode — an option that allows fans to travel back in time to the games’ PS1 releases (complete with optional CRT filters), or see them in a new light with wide-screen support, revamped PS1 pixel art, and high-definition animated cutscenes.
  • Two New Language Options: LUNAR Remastered Collection includes not only Japanese and English subtitles and sound, but also two new subtitle language options: French and German.
  • Speed Up Battle + Improved Strategy Settings: Save time and speed through battles with the flip of a switch! Several quality-of-life improvements have also been made to LUNAR: The Silver Star Story, including the option to toggle a shared inventory for all party members and the ability to customize individual allied CPU behavior within the battle.

For additional information on LUNAR Remastered Collection, head to the FAQ here.

About LUNAR: The Silver Star

Originally developed by GAME ARTS, creators of the GRANDIA series, LUNAR: The Silver Star was met with wide critical acclaim upon its first release on the SEGA CD in 1992. As its first hit game, LUNAR: The Silver Star remains the best-selling SEGA CD title of all time in Japan. Relive the tale with Alex Noa – a young and resilient fighter who recently passed the White Dragon’s trial–as he embarks on his journey to become a Dragonmaster. As Alex revels in his success in passing the trial, a mysterious Magic Emperor unexpectedly enters the fold, aiming for world domination. With young Alex determined to become a Dragonmaster, will he and his companions band together and succeed in saving the world? The PlayStation 1 version, LUNAR: Silver Star Story Complete, is included in the LUNAR Remastered Collection, which will be available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch™, and Steam in Spring 2025.

About LUNAR: Eternal Blue

After the success of LUNAR: The Silver Star, GAME ARTS developed LUNAR: Eternal Blue. Originally released in 1994 for the SEGA CD, LUNAR: Eternal Blue takes place one thousand years after LUNAR: The Silver Star. It follows the story of Hiro, an inquisitive archaeologist, and friends as they journey to help a mysterious girl from the Blue Star, Lucia, to seek out the Goddess Althena and stop Zophar – a relentless and evil God of Destruction who plots the demise of Lunar – from wiping out their existence. The PlayStation 1 version, LUNAR 2: Eternal Blue Complete, is included in the LUNAR Remastered Collection, which will be available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch™, and Steam in Spring 2025.

LUNAR SILVER STAR STORY
©1992 GAME ARTS
©1996 KADOKAWA/GAME ARTS/JAM ©1998 KADOKAWA/GAME ARTS
Original PS version game developed by ALFA SYSTEM

LUNAR2 ETERNAL BLUE
©1994 GAME ARTS
©1998,1999 KADOKAWA/GAME ARTS
Original PS version game developed by VANGUARD

Remastered ©2025 GungHo Online Entertainment America, Inc., GungHo Online Entertainment, Inc.
Character design TOSHIYUKI KUBOOKA

ABOUT GUNGHO ONLINE ENTERTAINMENT AMERICA

GungHo Online Entertainment America, Inc. (GOEA) is a multi-platform developer and publisher dedicated to delivering fun & unique titles like Puzzle & Dragons, Ninjala, and LET IT DIE. GOEA is the US division of GungHo Online Entertainment (GOE), whose studios include leading developers SUPERTRICK GAMES, GAME ARTS, and Gravity. GOEA distributes games for consoles, handhelds, mobile devices, and PC. GOEA is located in Redondo Beach, CA.
 
© GungHo Online Entertainment, Inc.

ABOUT CLEAR RIVER GAMES

Clear River Games is a multi-platform publisher with a passion for classic retro games. Based in Karlstad, Sweden, the company was founded by Freemode, a part of the Embracer Group. Their vision is to bring the joy of experiencing vintage retro and revived classic game franchises to players around the globe. Clear River Games focuses on publishing high-quality classic game franchises, modern retro, pixel art, and indie games that inspire gamers, bring back great memories of the past, or help discover new great games, making them accessible both physically and digitally to players worldwide.

LUNAR Remastered Collection – Gameplay

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We play through the beginning of two classic JRPGs from the mid to late 90s as we begin both Lunar: The Silver Star and Lunar: Eternal Blue, getting a taste of the touched-up art, new voicework, and QoL improvements in each in GungHo’s LUNAR Remastered Collection.

LUNAR Remastered Collection – Gameplay

Embark on an epic journey with the LUNAR Remastered Collection, a meticulously enhanced compilation of two classic RPGs: LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete. This collection brings these beloved titles to modern platforms with improved graphics, audio, and thoughtful quality-of-life updates.

In LUNAR: Silver Star Story Complete, follow Alex as he undertakes the White Dragon’s trial, aspiring to become a Dragonmaster. As the Magic Emperor’s dark ambitions threaten the world, Alex and his companions must rise to confront this looming evil. Transitioning to LUNAR 2: Eternal Blue Complete, join Hiro and his friends on a quest to find the Goddess Althena, aiding the enigmatic Lucia. Their path is fraught with challenges, including confrontations with formidable foes like Borgan and White Knight Leo, who perceive Lucia as the prophesied Destroyer of Lunar.

Both games have been revitalized with enhanced two-dimensional graphics, widescreen support, and newly recorded English and Japanese voiceovers. Players can choose between “Remastered” and original “Classic” graphics modes, experience upscaled HD animated cutscenes, and enjoy re-arranged music. Combat improvements include options to speed up battle animations and strategic enhancements.

LUNAR Remastered Collection
Developer: ASHIBI Co., Ltd., GAME ARTS Co., Ltd.
Publisher: GungHo Online Entertainment America, Inc.
Platform: Windows, Nintendo Switch, PlayStation 4/5, Xbox Series X/S
Release Date: 18th April, 2025
Price: $49.99 USD

Available here – https://www.lunarremastered.com/

Summary:

Recommended – “Lunar Remastered Collection respects the original translation, delivering an improved experience for both charming games with a few missteps, making this collection one any JRPG fan should enjoy.”

Check out our review for LUNAR Remastered Collection here!

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