While many people have already guessed this was the case, Ubisoft has never officially said why they chose to delay Rayman Legends on the Wii U and choose to release it on every other platform available this generation.
Well last week during E3 Ubisoft CEO Yves Guillemot spoke with VentureBeat and he confirmed what many of us have already guessed, that the low sales of the Wii U prompted the decision.
“What happened was that we saw the Wii U was not going to sell enough of those games. The game is going to be fantastic, and we didn’t want those creators to wind up in a position where even after making a fantastic game, they didn’t sell well enough. We decided that we had to come out on enough machines that players can try it out on any one that they have, and give more time to both improve the game on the Wii U and create versions for the other consoles.”
Today a new promotional video for the upcoming Hyperdimension Neptunia anime was released and you can check it out below. Interestingly enough, the video begins with an English text Star Wars opening that explains the anime’s storyline which also reveals that it will feature an original story, not one found in the games the anime is based off of.
The anime is currently set to begin airing in Japan on July 12th and at the moment no one has currently picked up the rights to release the anime in the west, but it is worth noting that NIS America, the company that has brought every Hyperdimension Neptunia game to North America so far, does work with anime as well so perhaps we will see an announcement concerning this anime sometime soon.
Today it was revealed via this week’s Jump Magazine that the next Dragon Ball Z game to come out of Namco Bandai will be a bit different than what they’ve been putting out the last few years. The game is called Dragon Ball Z: Battle of Z and features team battles and more.
The scan reveals that the game will feature four player co-op, eight player battle royale, online multiplayer and huge boss battles. Also as you can see to the right, the Super Saiyan God which debuted in the latest Dragon Ball Z movie will also be playable. Currently no release date has been revealed butt he game was announced for release on the PlayStation 3, Xbox 360, and PS Vita.
Mechanist Games’ City of Steam, the browser-based, industrial age fantasy MMORPG based on the New Epoch role playing books, will be receiving a massive update next week with its v1.3 Patch. The patch will add a heap of new features to the steampunk-inspired MMO, including; an improved Founders’ Annex suburb, more dungeons, longer quest lines, an incresed level cap, and what is possibly the most exciting feature: the return of fan-favourite Channeler class, as well as the dwarf and greenskin (goblin, hobbe and orc) races.
City of Steam is currently free to play from the publisher; R2Games’website. This isn’t the game’s first patch, since its soft-beta launch on the 10th of May, 2013, it has received a steady stream of updates all leading up to the game’s full beta later this year. Future updates are also planned, and will be adding new features, dungeons and suburbs.
For all the City of Steam news as it becomes available, be sure to stay tuned to Capsule Computers.
While the upcoming Deadfall Adventures has already announced its release date, there are still plenty of things that players are certainly curious about. Well, publisher Nordic Games has released a lot of screenshots to show off the game and help give a better idea of what players will be facing and tasked with when the game comes out.
But the screenshots aren’t the only thing of note as the cover art for Deadfall Adventures has also been released today, which fans of the Lost World genre of literature will be pleased to see that it follows the same style. Those that aren’t as familiar with that particular style may instead notice that it is akin to the style of pulp adventure magazines, the same sort that are recognizable as the main basis for characters like Indiana Jones.
Those wanting to view the screenshots and cover art can click on the images in the gallery below. Deadfall Adventures is currently set to release September 27th, 2013 for Xbox 360 and PC.
Stephen Farrelly, editor of AusGamers, has started a petition on change.org to influence Avalanche Studios – developers of the recently revealed Mad Max video game – to hire an Australian voice actor for the title role.
This all came about after attendees of its E3 2013 behind closed doors demo alerted everyone to the fact that the Aussie character spoke with a generic American accent, which was then confirmed by members of the development team. Their excuse was that “this is a different take on Mad Max”. Well now, fans around the world are furious that the uniquely iconic character has seemingly lost just that…his character, and his identity:
There is absolutely no justifiable reason to dilute the essential essence of the film with pulp. There is every reason to show respect towards the creators and artists of the original film and to allow gamers to appreciate the setting as it was intended. If this petition has no effect, then it is a sign that artists the world over will have to face re-interpretations of their work using only the colour grey. – Paul Shrubsole, Arnhem, Netherlands
The post apocalyptic world is set Australia. It only stands to reason that it should be portrayed by an Australian. I very much doubt a “generic American” would be surviving out there in the Australian desert when the world has gone to hell. – Benjamin Last, Victoria, Australia
I am signing because Mad Max is an iconic Australian character, and to deprive the Australian people – and the worldwide gaming community – of one of their beloved character’s core attributes is an insult to the cultural legacy of Mad Max. As a proud Briton, I can only begin to imagine the level of anger and indignance I would feel if Avalanche had instead announced a James Bond game in which the titular character was portrayed as having a generic, gruff American accent. – Michael Mann, United Kingdom
Because the movie was set in Australia…the Australian Outback and cultural references are an intrinsic part of the movies, leaving it out would be like making James Bond an American. Don’t do it for the sake of all that is good in this world. – Jeff Robinson, Auckland, New Zealand
The above are all points made by signees of said petition. Farrelly himself was horrified, and stated that all Aussies in attendance at E3 were equally appalled. This is taken from his own petition statement;
Mad Max is an important part of Australian cinema and pop-culture history. However, the series is as equally important worldwide, and is arguably one of the most recognisable and referenced post-apocalyptic tales ever told. The titular hero, Max, was played by Mel Gibson whose Australian heritage came across as a gruff, stoic and hardened portrayal of a man who’d lost everything, but still had a sense of hope. Avalanche Studios has, however, chosen to have Max voiced by a “generic” American voice-actor so that Max can appeal to a “generic” crowd. This negates the hero’s place in popular-culture and is a bit of an affront to Australians who hold the character and movies so dear (and also to global purists). We’re not asking for Mel Gibson, but finding an Australian voice-actor who can channel the Max of the popular films would just be the right — and reverent — thing to do.
We at Capsule Computers feel the exact same way, and hope that you do too. Please, show your support and voice your disgust by signing the petition right here. Share it with your friends and we may be able to summon a collective voice loud enough to make a change.
Published by Anuman Interactive under the Microids label, Dracula 4: The Shadow of the Dragon is now, as of June 19th, available on both PC and Mac. The game will focus on the final quest of Ellen Cross and, as the name suggests, that most famous of vampires: Dracula.
A few months after the shipwreck of a freighter that carries an important art collection meant for the Metropolitan Museum, one of the masterpieces is found in Hungary. Assigned by the museum to authenticate it, Ellen Cross, an art restorer, does not suspect that this mission is about to take her throughout Europe, on the steps of Valachi’s famous prince, Vlad Tepes.
The game will feature The Casual Mode, which includes a help system, as well as The Adventure Mode, relying more on challenges and featuring no indication on what to do next. The game centres around a 360 degree first person view, allowing players to move around 3D environments in search of clues. As objects are gathered, they may be combined to progress through the game, adding further difficulty to the puzzles.
An iOS (iPhone and iPad) and Android version of the game are set to be released soon. Until then, check out the Developer Diaries below and get the inside scoop on the return of the Prince of Darkness.
As previously detailed when Update 8.5 was releasing, the free to play hit from Wargaming, World of Tanks, is starting to see the newest one, Update 8.6, come online around the world over the course of the next few days. The update adds some tweaks to the balance of the in-game economy, new SPGs (self-propelled guns) to bring that type to Tier X, a new premium tank the British A33 Excelsior, and a new battle arena the Korean-set “Sacred Valley”.
This new World of Tanks update has already been released for Europe on June 19th and next up to receive it will be the Southeast Asia on June 20th. Elsewhere in the world, those in the Americas will have to wait until June 25th to check out all the changes and new vehicles, while those in South Korea will have to wait the longest as it will not release until July 4th.
World of Tanks is a free to play MMO for the PC, which has also been announced as coming to the Xbox 360. Those wanting to check out World of Tanks can sign up at their website.
The Bureau: XCOM Declassified is a game that started its life as a First Person Shooter reboot of the X-COM franchise, which was to be set in the 1960s. Since then, the game, originally titled XCOM, was apparently cancelled and since then has now be recommissioned.
In this latest XCOM game, The Bureau: XCOM Declassified, you’ll notice that the 1960s theme is still really prevalent, although it seems that only the setting has remained constant. Instead it now looks as though it has incorporated the gameplay similar to Third Person Shooters, like Mass Effect. This makes it different from the latest XCOM title, XCOM: Enemy Unknown.
Transistor is the upcoming game from the creators of the hit isometric action RPG, Bastion, Supergiant Games. Transistor has been in development at Supergiant Games for roughly a year and a half, on the PS4, and required the studio to hire more talent to complete.
Transistor appears to be about a Pop Idol named Red who is being hunted by Assassins. The gameplay looks to retain the cartoon-like and isometric aesthetic of Bastion, whilst having a lovely art style and soundtrack that really pushes the games identity.
An interesting addition to the game is the ability to charge your sword, Transistor, and use it to stop time to plan your attacks against The Process, which seem to be enemies in this game.