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Shadow Warrior Classic Redux on Steam

While the reboot for Shadow Warrior is still on its way, it seems that publsiher Devolver Digital doesn’t want to keep fans waiting without something to entertain themselves, which is why Shadow Warrior Classic Redux has just been released onto Steam thanks to General Arcade, the same developer that created the Duke Nukem 3D: Megaton Edition.

Shadow Warrior Classic Redux adds improved graphics, its two expansions (Wanton Destruction and Twin Dragon), Steam achievements, and Steam Cloud. Don’t expect it to be forgotten after its release however as the developers are looking to add additional features such as online multiplayer through Steamworks and Linux support. Those not familiar with the game or wanting to see how it looks now can also watch the trailer embedded below to see the game in action.

Shadow Warrior Classic Redux is now available on Steam for $9.99 for both PC and Mac, plus those wanting to relive the original game from 1997 can find that on Steam for free.

Pacific Rim The Videogame Knocks Out Trailer

While many are geared up for the newest movie from director Guillermo del Toro, Legendary, and Warner Bros, it seems that theaters aren’t the only place being invaded with the giant robots. A video game version, titled Pacific Rim The Videogame, will be hitting the XBLA the same day as the film and to show it off developer Yuke’s has put out a trailer.

This isn’t the first time Yuke’s has dealt with movie games or fighting robots as they created the Real Steel game back in 2011. From the trailer Pacific Rim The Videogame looks to be much of the same, as a straight up fighting game. Though interestingly, the trailer only shows off the robots and none of the monsters.

Players wanting to check out the trailer for themselves can find it embedded below. Pacific Rim The Videogame is set to release onto XBLA for 800 MS Points ($9.99) on July 12th, 2013.

Rugby Challenge 2 Predicts 2013 Lions Tour Outcome

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Over the weekend, the British and Irish Lion’s Rugby squad dominated the Qantas Wallabies in an embarrassing 41-16 trouncing. After their victory, us Antipodeans (That there’s a fancy term for ANZACS… It’s true… look it up) were left scratching our heads and thinking “How could they have beaten us?” Well as it turns out, there was a pretty big sign that we should have seen. (No this isn’t a sports article, just bear with me folks … I DO have a point to make)

Home Entertainment Suppliers and Alternative Software have partnered up to create Rugby Challenge 2: The Lions Tour Edition. The developers have boasted that the game is so accurate to the sport, that it could accurately predict the outcome of every match in the tour… Turns out, they were right. All of the tour’s matches were played out in advance by the game, which each time managed to correctly predict the winning side.

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While the Lions head back across the seas to a no doubt proud Britain, you can pick up a copy of Rugby Challenge 2 and relive the best parts of the tour for yourself. If you are from the UK That would probably involve you taking control of The Lions and severely beating us in our own country. Or, if you think you could have played better rugby than the Wallabies did, then you have the option to replay the series from the beginning as the (usually) dominant team, and succeed where they failed.

Rugby Challenge 2 is available now on both Xbox 360 and Ps3 and you can buy your copy by clicking here. Don’t forget that for all the video game news as it becomes available, stay tuned to Capsule Computers … Also, make sure you look up Antipodeans.

Rockstar Premiering Grand Theft Auto V Gameplay Video

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We’ve seen the screens, we know the three new protagonists, watched the trailers, and seen more screens but have we seen any actual gameplay of Grand Theft Auto V?

Well all that’s about to change with Rockstar Games announcing over social media that an official Grand Theft Auto V gameplay video will be released today at 10am ET / 3pm BST.

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Grand Theft Auto V, highly anticipated game in the Grand Theft Auto series, is set to take gamers back Los Santos, San Andreas with three new playable protagonists Michael, Franklin, and Trevor.

As to exactly how we’ll be playing as all three, well I’m guessing that will be revealed in this upcoming trailer.

Grand Theft Auto V is set to be released on Xbox 360 and Playstation 3 on September 17.

Alien Rage launches its invasion with a new trailer

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CI Games have just released a brand new trailer for their upcoming sci-fi third person shooter game, Alien Rage. The new trailer has launched to promote the impending invasion of Alien Rage on the Xbox 360, PlayStation 3 and PC come September 24th.

You can check out the Alien Rage trailer below, highlighting through gorgeous cinematics what gamers can expect from the game. Alien Rage looks to be an out of this world video-game experience to say the very least. See for yourself in the trailer below. Get ready, the aliens are invading with rage onto a video-game console or PC near you.

Interview with Lexis Numerique’s Djamil Kemal

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Recently, I got to speak to Djamil Kemal of the Lexis Numerique Development team to discuss their latest project, Taxi Journey. A side scrolling indie adventure title focused on quality storytelling, compelling atmosphere, and sheer visual charm.


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CC: First of all, thank you for taking the time to speak to us, would you mind telling our readers a little bit about yourself and what your area of expertise is over at Lexis Numérique?

DK: Hi – thank you for your interest in Taxi Journey. I’m Djamil Kemal and I’m in charge of the Marketing and Community relations at Lexis.

CC: Now, Taxi Journey, I’ll admit that after looking at the concept art and preview screens I was quickly charmed by the visual style. What would you say drove the decision to present the game in such a unique, interesting and atmospheric way?

DK: Thanks so much 🙂 Jérôme, the art designer who came up with the initial artworks and world, wanted to create something that doesn’t look “digital”. The idea of going back to the roots and using a pen just seemed natural. This enables us to bring a human touch to an industry that is way too driven by computers and microchip power. At the end of the day, we hope it comes out as something truly unique.

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CC: The use of lighting seems to be an integral part of what separates the visuals from titles that make use of a similar style, and also gives players a sense that this game will have a great deal of atmosphere, can you tell us a bit more about the lighting mechanics? Specifically, how did you get it to look so good?

DK: At first, everything is pen drawn (manually). Then, in a second pass, the artworks are scanned and low-key lighting is created in Photoshop. And you’re right. Light is really important for Taxi Journey as it’s all about the atmosphere, and light and music play a huge part in that.

CC: What can you reveal to us at this stage that we don t already know about Taxi Journey?

 

DK: We need to detail the gameplay a little bit more. One thing that we must say is that Taxi Journey is NOT a platformer, but an original adventure game. In some cases, for doing exploits or extra quests, dexterity might be useful, but in the end, the controls will be very smooth. What you need to care about is the story and the characters. And what we can reveal today about the story is that when Gino accepts to give Zoe a drive, he’s far from imagining that a simple ride will transform into a wild quest in eerie places and trying to escape more than dark pursuers….

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CC: The character concept art is very intriguing and suggests a rich and in depth storyline, what can you tell us about the characters?

DK: We need not to reveal too much about the story in order to avoid spoilers. What we can tell you is that Gino is a taxi driver of few words, broke, and who needs to pedal… Zoe is a very strange little girl that seems shy and weak. At the beginning of the game, they don’t know each other. Zoe is a client and Gino is just a taxi driver. But quite quickly, events will make them get closer, they will get to know and trust each other better. Ultimately, their lives will depend on that mutual trust…

CC: Immediately, the first thing I thought when I looked at the character concepts was The Legend of Zelda: Windwaker, particularly the character Tetra. If any, what games influenced the development and design of Taxi Journey?

 

DK: It’s always hard to know what influenced you. Most of the time, you’re not conscious of that. You may be influenced by the color range of a movie or a drawing, by the story structure of a book and many other things without even noticing. For the characters though, Coraline (Tim Burton) and Hotel Transylvania (Genndy Tartakovsky) were all good sources of  inspiration.

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CC: What can you tell us about the gameplay mechanics and control schemes, will this title have controller support?

DK: The game totally supports controllers. That said, I must insist on the fact that Taxi Journey is not a platformer. Moving from one place to another is easy and doesn’t need dexterity. Specific action sequences will take place at key moments of the scenario but they don’t reflect the core of the gameplay. A little bit like in Limbo, you scroll to discover the world. The difference with a game like Limbo is that you interact with other characters much more. Like in classic adventure games, you have quests and puzzles.  However, rare content (exploits) will be hidden in places that need quite some dexterity to reach, just as bonus bits.

CC: What, in your mind, will draw players towards Taxi Journey?

DK: Our key focus is on the story and universe. We’re really working hard to create a unique visual world that you want to discover and a great story with deep characters that make you want to stay.

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CC: What else can we expect to see from Lexis Numerique moving into 2014?

DK: We have a few things, but our key focus currently is Taxi Journey.

CC: And finally, thank you so much for giving us your time and taking the time to answer our questions, is there anything that our questions didn’t cover that you would like to tell us about?

DK: One important thing is the choice of primary platforms. And to be honest, reading all the comments about the PS Vita and Wii U makes us think. We want to involve the community to make our decisions. We will make a major announcement very soon about how we see our relations with the community.


And so our interview with Lexis Numerique’s Djamil Kemal comes to a close. Huge thanks go out to Djamil for taking the time to answer our questions, and to Lexis Numerique. For more information on the project be sure to check out the Taxi Journey Kickstarter site.

WataMote anime licensed by Sentai Filmworks

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With Anime Expo wrapping up Sentai Filmworks still had a few more anime licenses to announce and one of these happens to be for an anime that many people have been excited for, WataMote. Well, technically the anime translates into No Matter How I Look at It, It’s You Guys’ Fault I’m Not Popular! but Watamote is simpler.

Anyways, the anime is set to be released sometime in 2014 and is an adaptation of a slice of life comedy manga that follows Tomoko Kuroki, an extremely unpopular girl who has a strange outlook on life thanks to the number of otome games that she has played in the past and must now live in a cruel reality with only her delusions to comfort her.

Kodansha USA To Speed Up Attack On Titan Manga Releases

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Click for larger image.

Here’s some great news for all you Attack on Titan fans out there! This Saturday at the Anime Expo Kodansha Comics USA announced that in August they will be speeding up the release schedule for Hajime Isayama’s extremely popular action/horror manga Attack on Titan (Shingeki no Kyojin). The series’ manga will now be released in the same way a great deal of other manga titles are released; Kodansha Comics will release one volume every month from August onwards.

The company plans to release the manga in North America in both print and digital formats at the same time so, essentially, nobody misses out on a release. Digitally the series will be released as ebooks for the Nook, Kindle, Google Play and Apple’s iBookstore, this will begin on the 16th July (This month).

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Click for larger image.

Now if you’re not sure about what exactly Attack On Titan is basically it is set in a world where the human race has been almost wiped out and must now live deep within giant walls in fear of Titans which, up until this point, have been the biggest threat to humanity. We follow Eren, his adopted sister Mikasa and their friend Armin, as well as a team of young soldiers, as they grow in this world and join the military in an attempt to fight back against the Titans, reclaim lost land, take revenge for those who have been killed and ultimately discover the truth behind the Titans.

Keep your eyes on the site for any and all news to be released and start saving your money each moth for these sweet releases! You don’t want to miss out! Remember to scroll down below to our comments section and drop us a line.

Nisekoi to be released in print early 2014

nisekoi-volume-1Ever since mid-November last year, Viz Media has included the Nisekoi manga in their Weekly Shonen Jump service and since then a number of digital versions of the manga have been released. While plenty of fans were satisfied with the digital versions of the manga, many were hoping for a physical release of some kind.

Well those fans, including myself, will be happy to hear that Viz Media is going to be releasing Nisekoi in physical format and the first volume will be shipped on January 7, 2014 for $9.99. This is still some time away but this is great news, as Viz went on to say that there will be new volumes out every two months.

WIN – A Ticket To Vocaloid Night 2013

We have 1 ticket to give away for the upcoming Vocaloid Night 2013 dance party hosted by SMASH! The party is being held at the Pontoon Bar in Darling Harbour in Sydney on the 10th of August 2013.

To win simply leave a comment below answering the following question and we’ll pick a lucky winner for each title:

Which is your favourite Vocaloid song and why?

We’ll pick our lucky winners on the 14th of July! Make sure you use a  valid email when you register/post your comment so we can email you if you are the lucky winner.

**SPECIAL NOTE**

Competition is open to AU Residents only. Winner will have to cover their own travel to get to the event.

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