The team behind Parkitect shares the latest progress on its cozy frog-filled town builder ahead of Early Access this winter
[August 18, 2026] — Texel Raptor, the development team behind Parkitect, has shared a development update for Croakwood, its upcoming relaxed town-building and management game. The latest devlog details recent work on Mac support and game performance, including a new rendering solution developed by the team as development continues toward an Early Access launch this winter. Check out the full devlog here.
Nestled in the heart of the Croakwood Forest is a community of tiny frogs ready to make it their home. Players will help their froggy villagers thrive by building houses, shops and community spaces, setting up production chains and jobs, and watching the settlement come to life as its residents work together. With no time pressure or conflict, Croakwood is all about building at your own pace and creating a happy home for your froggy friends.
About Croakwood:
Build the Perfect Frog Town – Design and customize homes inside and out with a flexible, piece-based building system.
A Village That Lives on Its Own – Watch frogs gather, craft, and transport resources as they go about their daily routines.
From Pond to Production – Set up production chains and other jobs. Guide your town’s economy as villagers collect and process materials by hand.
Happy Frogs, Thriving Town – Fulfill requests and meet your villagers’ needs to unlock new content and grow your community.
Expand Through the Forest – Unlock new areas, discover secrets, and grow your town deeper into the Croakwood.
Play at Your Own Pace – Optimize every detail or sit back and enjoy a cozy, low-pressure experience.
Croakwood will launch into Early Access this Winter on Steam. What more could you wish for than watching adorable frogs in their abodes — wishlist today for all the latest news!
About Texel Raptor
Texel Raptor is a creative collaboration between Glad Raptor Games from Canada and Kalimari Games from Germany. We are a small and international team, scattered across the globe and located in Canada, Germany, Estonia, and the United States. We enjoy creating fun and whimsical experiences that have a unique spin. All aspects of our games are lovingly made with human minds, hearts, and hands; without any Generative AI involvement. After the success of Parkitect we’re currently working on our second game, Croakwood.
Punch your ticket and see what wicked surprises this 1950s-inspired abandoned theme park has in store for unsuspecting guests!
FORT LAUDERDALE, Fla. – Aug. 18, 2026 – Cheers, chap! Saber Interactive’s 3D Realms publishing label and indie developer Thomas Brush are excited to announce that Twisted Tower, thehauntingly intense action-adventure FPS set inside a forgotten 1950s theme park where memories have curdled into nightmares, is available now on PC via Steam. Arm yourself with a bizarre variety of toy-inspired weapons and prepare to blast your way through a tower teeming with corrupted mascots, deadly attractions, twisted puzzles, and horrifying secrets.
Ascend the tower’s five eerily immersive levels, whacking theme park inhabitants with a mallet and exploring its strange attractions along the way. Take a questionable dip in the water park, go for a ride on a merry-go-round, indulge in some classic carnival treats, but whatever you do, don’t let your guard down. The climb gets deadlier with every floor.
Key Features
Explore an abandoned 1950s resort reminiscent of BioShock and Disney World
Get lost in 5 hauntingly beautiful levels: the hotel, the waterpark, the clown casino, the carnival forest, and the space station
Punchy, bloody gunplay with corrupted fairy-tale mascots
Immerse yourself in a mysterious and emotional story
Choose from a variety of unique paths per playthrough, ensuring the world feels like a fresh new experience
Upgrade your toyish arsenal, including: a whack-a mole mallet, rubber-band pistol, dart throwin’ Tommy Gun, fartin’ shotgun, bubblegum spittin’ chain-gun, sniper slingshot, skull-poppin’ ray gun, and more
Collect bizarre toys to assist you in jumping, dashing, and grappling your way up the tower
Twisted Tower is available now on PC via Steam for $14.99. Players who purchase Twisted Tower before September 1 can enjoy a 10% discount. Download the game today and let the fun begin, friend!
About Saber Interactive
Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, A Quiet Place: The Road Ahead, Bus Bound, Docked, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.
About 3D Realms
Redefining AAA – Action, Attitude, Adrenaline, 3D Realms has rocked the world for almost 30 years by publishing unforgettable, iconic games like Duke Nukem, Terminal Velocity, Shadow Warrior, Death Rally, Max Payne, and more recently, Tempest Rising, Ion Fury, and CULTIC.
Led by industry veterans, 3D Realms is a proud member of Saber Interactive, with a mission of publishing games for grown-ups. Unapologetic and uncompromising, we’re not afraid of being who we are and being damn good at it – for everyone’s benefit. For more information, visit 3drealms.com.
About Atmos Games
Atmos Games is an indie game studio led by Thomas Brush, dedicated to crafting personal, hauntingly beautiful story-driven games with a deep sense of atmosphere. The studio has released Pinstripe, Neversong and its newest title, Twisted Tower. Featured by Time Magazine and The Washington Post, and having collaborated with Apple Arcade, Thomas Brush has been making games for over 15 years, shaping worlds that blend beauty with emotional depth.
Grove Street Games’ Massive Multiplayer Kaiju Experience Brings Humans, Vehicles and Colossal Beasts Together in Fully Destructible Cities
GAINESVILLE, FLORIDA – AUGUST 18, 2026 – Become the Beast! Grove Street Games announced today that BeastLink, its massive multiplayer city-destroying Kaiju game, is available now on Steam Early Access. Humans, military vehicles and towering beasts collide across urban battlefields where anything and everything can be destroyed. BeastLink is available now for $17.99 (a 10% launch discount) and is coming soon to Xbox and PlayStation.
Featuring customizable Kaiju with distinct abilities and combat styles, BeastLink drops players into massive, war-torn cities where humans, vehicles and colossal Beasts fight for survival. Battle in PvP or PvE matches, collect serum and Link with dormant Kaiju to unleash brute-force combos, aerial attacks or speed-based combat depending on your chosen Beast. Fight on foot, take control of vehicles or become the ultimate weapon as a towering Kaiju.
Built in Unreal Engine 5, BeastLink features Grove Street Games’ proprietary SuperDestruction system, a fully networked, physics-based technology that allows players to reshape the battlefield in real time. With more than 250,000 destructible objects and tens of millions of individual pieces, buildings crumble, city blocks collapse and new paths emerge as players turn the urban environment itself into a weapon.
Grove Street Games plans to release a roadmap for BeastLink soon. Follow updates and the journey to 1.0 on the website, purchase now on Steam for $17.99 (a 10% launch discount).
ABOUT GROVE STREET GAMES Grove Street Games has been an influential developer since 2007. Delighting fans of the world’s greatest games with bold interpretations on new platforms, delivering fresh and original games to millions of happy players. Operating out of their studio in Gainesville, Florida, Grove Street Games is an industry leader, dedicated to building incredible and accessible gaming experiences. Grove Street Games work can be found worldwide across all major gaming devices, including consoles, PC, Android, and iOS.
Terraform worlds, build civilizations, and shape the future of a persistent galaxy in this MMO, out today on PC via Steam
San Marcos, CA – August 18, 2026– Today, the sandbox sci-fi MMORPG, Stars Reach, developed by Playable Worlds and led by Ultima Online lead designer and Star Wars Galaxies creative director Raph Koster, launches into Early Access on Steam.
Imagine a galaxy where every cubic meter can be terraformed, populated, and ultimately transformed. Build trade empires, tame wild fauna, and create a functioning government for an entire planet. This is the vision behind Stars Reach, a new sandbox MMORPG where players can carve rivers, melt stone into lava, harness ecological disasters, or burn entire planets to ash. In a universe shaped by the permanence of players’ actions, ecosystems evolve, wildlife goes extinct, and player-built communities rise and fall. Early Access welcomes players to come in early and help shape what the game becomes.
Harkening back to the golden age of MMOs that centered around ultimate freedom, Stars Reach asks players to forge their own path through a classless, open-ended progression system with hundreds of skills and through a galaxy that encourages creative experimentation. Across a vast simulated universe, players explore new planets, build homes and settlements, gather resources, craft, trade, fight, govern, and leave a lasting mark on the worlds they discover. Across land and space, players battle hostile enemies and defend their homesteads.
Playable Worlds’ cloud-native technology makes this kind of reactive online world possible. In Stars Reach, trees grow from saplings, lakes freeze, and caves either collapse naturally or by a player’s hand, rendering previously accessible areas now blocked. With environments capable of changing at a moment’s notice, players must think creatively, adapt to the unexpected, or devise an entirely new approach.
Led by co-founders Raph Koster and Eric Goldberg, Playable Worlds has been hard at work bringing new systems and features to the experience of Stars Reach. Prior to the Early Access launch, a number of substantial updates went live, including an improved character creator with enhanced customization options, combat refinements, and enhanced wildlife migration with increasing threat levels if left unchecked.
This version includes exploration across multiple planets, resource gathering and harvesting, exciting combat, an in-depth crafting system, trading between players, and more. It also introduces a unique threat: a planet-eating hive mind that players must cooperatively defend against. More features will be progressively added, including spaceships, additional species, factions, political structures, and PvP combat.
Stars Reach is out now in Early Access on PC via Steam with three paid tiers: the Firstlight Pack ($29.99), the Voyager Pack ($49.99), and the Cosmonaut Pack ($79.99), each offering increasing rewards and cosmetics.
About Playable Worlds
Playable Worlds, Inc. is a game studio building vast, living online worlds where players connect, explore, and make their mark. Founded in 2018 by online gaming veterans Raph Koster and Eric Goldberg, the San Marcos, CA-based studio combines proprietary cloud-native technology with deep expertise in game design, community building, and live service operations.
Dive into a new generation of indie RTS titles and support the Arbor Day Foundation with Digiphile’s newest collection
Los Angeles, California — August 18, 2026 | Digiphile is today announcing the launch of their latest game collection: RTS Renaissance, which offers real-time strategy fans the chance to get 7 great titles for less.
Co-curated by Digiphile and trusted RTS content creator Zade, this new collection brings together 7 modern titles for gamers who yearn for the golden age of real-time strategy.
Charity raised from this collection will directly fund the Arbor Day Foundation’s Gulf Coast restoration project, providing the final 15k trees for their 558,000-tree initiative to address a vast array of environmental needs in this region, including hurricane recovery, wildfire recovery, watershed restoration, habitat and biodiversity.
The RTS Renaissancecollection is available on digiphile.co from Tuesday 18 August at 8 am PT until Wednesday2 September, or while supplies last.
For just $22 (total value $176), players receive Steam keys for the following seven PC titles created in the spirit of their predecessors:
Dungeons 4 Carries the Dungeon Keeper tradition forward with dungeon management and above-ground RTS battles. Build a cozy and comfortable Dungeon to suit your creatures’ needs, Gather Evilness and unleash it on the Overworld, and secure your dungeon with traps and creatures to protect it from the pesky people of the realm.
Godsworn Combines Warcraft III-style heroes with the gods and mythological armies of Age of Mythology. Tells a story of pagan gods and their worshippers clashing against crusaders and armies bearing the banner of Heaven, with a fully-voiced campaign that can be played alone or co-op.
The Scouring This fast-paced classic fantasy RTS starts with Warcraft II’s human-vs-orc formula and adds Warcraft III-style heroes with devastating abilities, dominating the battlefield while your bases, armies, and resources are managed for you.
Rogue Command A single-player, sci-fi RTS that plays like StarCraft meets Command & Conquer: Generals with roguelite elements, where players choose new tools for the next fight after every single battle.
Stronghold Crusader: Definitive Edition Engage in historical desert skirmishes in this expanded definitive edition of the original Stronghold Crusader. Features upgraded visuals and new gameplay content like 8 new playable units, new lords to face off against, larger skirmish mode map sizes, custom options, and quality of life improvements.
9-Bit Armies: A Bit Too Far Petroglyph brings their Command & Conquer roots into a modern RTS. Engage in voxel warfare and lead forces across land, sea and air in this sequel to their 8-Bit games. Tackle more than two dozen missions, co-op campaigns or online skirmishes supporting up to 8 players.
From Glory to Goo A sci-fi survival RTS that mixes horde survival with old-school base-building and the vibe of 90s RTS games. Establish a colony on an hostile alien world and support your colonists who’re still in orbit, all while serving as a bulwark against a relentless, shape-shifting force approaching on all sides: The Goo.
5% of each collection sale will go directly to the Arbor Day Foundation. Customers can upgrade to a special Charity Tier, or make a donation, where 100% of their contribution goes directly to the charity.
The Charity Tier includes a selection of game soundtracks from the collection, plus commemorative artwork from @scadarts.
Customers will get an extra 6 days to upgrade to a higher or add a bonus tier after the main offer ends.
For more information about Digiphile, or to join their mailing list, visit their official website.
To learn about or contribute to Arbor Day Foundation, visit the official collection page or https://www.arborday.org/.
About Digiphile
From the team behind Humble Bundle’s most acclaimed bundles comes Digiphile, where every collection is a carefully curated event. Digiphile’s focus on newer content ensures its community is discovering games before they’re old news. The platform builds on its discoverability focus by allowing its community to convert previously owned titles from its collections into credits they can use to explore and unlock new games. Plus, it guarantees every key is available upon purchase.
Digiphile is driven by people and passion, not algorithms or profit. Discover new content with intention, engage with a knowledgeable community, share your discoveries, and demonstrate your expertise as you build a digital library you’re proud to showcase.
About Arbor Day Foundation
The Arbor Day Foundation is a global nonprofit inspiring people to plant, nurture, and celebrate trees. They foster a growing community of more than 1 million leaders, innovators, planters, and supporters united by their bold belief that a more hopeful future can be shaped through the power of trees. For more than 50 years, they’ve answered critical need with action, planting more than half a billion trees alongside their partners.
Inspired in part by Gatwick Airport comes a grim metaphorical tale with retro modern low-poly graphics and combat o’plenty
Draenog (Aug. 18, 2026) – The creators behind the hit dark indie Dread Delusion are back with their next game, a dark fantasy RPG set in a bleak world where hope is almost entirely lost, Entropy ($11.99, https://store.steampowered.com/app/3940340/Entropy/).
Get up close with this low-poly beauty in today’s Early Access trailer:
Explorable towns filled with colorful characters and a tactical turn-based battle system await players today when they dive into the barren moor of Draenog. Heavily inspired by classic JRPGs, Entropy tells the tale of a land where only pockets of humanity remain. There was no pivotal apocalyptic event to speak of; only the cruel march of time and the inexplicable infertility of the world, which comes to life via the game’s conscious artistic approach to recreate PSX-level graphics from past gaming eras.
Accursed creatures stalk the defoliated lands between settlements, which are themselves terrible places; squalid, medieval and mostly ruled by tyrants.
Putting players in the role of party leader, it’s up to you to determine who joins your party of up to six – there are plenty willing to work, but choosing who is most fit for your battles may mean the difference between success and failure. Target enemy limbs via the game’s engrossing combat scenarios and weaken your foes by severing limbs. Remember: you can still run for your life if you have two legs and no arms.
Use your hard-won treasures to replace fallen hired mercenaries – in Draenog, most are expendable – or level up to increase stats and unlock new perks. Entropy is available today on Steam for $11.99.
About Lovely Hellplace
Lovely Hellplace is a UK-based games studio created by James Wragg, which aims to explore both the sinister and the sublime. Their first major release, the highly regarded Dread Delusion, is a fresh take on games like King’s Field and Morrowind. They are currently working on their second title, Entropy.
About DreadXP
DreadXP is a leading independent horror games publisher. DreadXP’s goal is to seek out and publish great titles, and uplift members of the indie dev community. DreadXP releases include award-winning games such as The Mortuary Assistant, My Friendly Neighborhood, Dread Delusion, White Knuckle, Heartworm, and the Dread X Collections, an anthology series of mini-horror games. DreadXP’s upcoming titles include Entropy, The Secret of Weepstone, and the 1.0 launch of PIGFACE. DreadXP is a sister company of the independent horror film production company, DREAD. To learn more about DreadXP, please visit www.dreadxp.com.
Leamington Spa, UK – August 18, 2026: UK publisher Kwalee and independent studio The Wild Gentlemen are pleased to announce that RetroSpace is coming to PC and consoles this October. The game will launch on PC via Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 on October 1, 2026.
RetroSpace is a disco-punk space horror where you can be a sneaky chap or a mutant action hero as you try to survive on a space station swallowed by a black hole. A mind-bending ride with weird creatures, immersive features, time jumps, and ’70s mustaches!
Kwalee and The Wild Gentlemen have also released an all-new gameplay trailer, giving players a closer look at RetroSpace and revealing its October 1 release date.
About RetroSpace
RetroSpace is a love letter to the immersive games of yesteryear, with a modern sensibility and some unique, genre-bending twists.
IMMERSIVE DISCO-PUNK SPACE-HORROR!
You were but a simple janitor, now you are the last hope of all humanity! A space station has been swallowed by a sentient black hole, weird animal and plant hybrids roam the corridors, and even time itself has gone completely mad around you. Navigate with stealth or unleash a blast-tastic odyssey through the cursed station. Will you be the hero Earth needs, or are you groovin’ to save your own soul? The choice is yours!
SURVIVING AURORA 5
The enemies on the station of Aurora 5 are completely different from each other, so you’ve gotta channel your inner mad scientist to outsmart ’em. Survival ain’t just luck; it’s about cracking the code on their behavior, special abilities, and weaknesses. You will also have to deal with a variety of environmental factors. Security systems – for example – can be extremely deadly unless you find a way and turn them into traps or even unlikely allies…
STEALTH VS ACTION
Don’t like conflicts? Would you rather hide in the dark or find a way around your enemy? Or are you the kind who goes completely mental and attacks your opponent with its own flaming body part? The choice is yours, janitor! RetroSpace allows you to solve situations in many different ways. Total avoidance is as legit as a diversion, trap setting, or full-on “balls-to-the-wall” action.
THE STATION
Aurora 5 is a massively interconnected and open station that you are free to explore. As you discover new and new areas, shortcuts, and secret paths will open up to previously visited locations. This can be accessed through a (mostly) peaceful central HUB area, where you can return anytime when you can’t take the madness and horror any longer.
MUTAMODS, DEATH, AND REBIRTH
Mutamods™ can make your life much easier and enhance your combat and stealth skills. Want to become a tentacle-armed, mind-controlling, shadow-lurking mutant madman? Be our guest. BUT BEARE! Mutamods™ may have unexpected and irreversible side effects…
Death will be integral to your journey, but don’t worry! Aurora can produce an infinite number of clones of you. But here’s the hitch – cloning ain’t all sunshine and rainbows. You should be prepared for some severe cloning degenerations, and of course, it is highly recommended to get your stuff back from your former self. (and always carry a mustache! – thank us later) Get ready for a wild ride through the psychedelic unknown, where every death is just another funky twist in your interstellar journey!
KEY FEATURES
Narrative-heavy, humorous, and dark story – aka “disco-fever space-satire” with a surprising amount of depth and twists.
Immersive sim elements – choose how to solve problems and deal with obstacles. Take advantage of light and shadow, lure enemies into traps, hack turrets, and security stations, find hidden routes, and create diversions.
Mutations (Mutamods™) are at your disposal to enhance your average stealth-shooter experience with juicy superpowers. BEWARE: With great power comes great responsibility (and unexpected side effects).
Modernized retro feel with low poly aesthetics, infused with the 60s and 70s retro-futuristic setting and atmosphere.
Metroidvania-like, interconnected level design, and a meaningful death/rebirth system with a unique twist.
About Kwalee
Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop, Girlypop!, Grime II, Modulus: Factory Automation, Rune Dice, Call of the Elder Gods, Ground Zero, Shift at Midnight, and Talespinner, as well as upcoming titles including Hark the Ghoul, RetroSpace, SPRAWL zero, BPM Bitcrushed, Welcome to Elderfield, lily’s World XD, Steam to Electric, Vampire: The Masquerade — ETERNAL WHISPERS, and more.
Founded by games industry icon and Codemasters co-founder, David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and invites developers to get in touch.
Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate, serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.
About The Wild Gentlemen
The Wild Gentlemen was formed in 2018 by three friends with the aim of creating a truly unique, creative and ambitious new indie development team.
They’re now a team of 23 professional veterans and talented newcomers, whose first game – Chicken Police – Paint it RED! – was a huge critical success. The team creates in a variety of genres and moods, but their priority is always to produce games of artistic merit and the highest possible quality.
The team is currently working on several projects, the highly anticipated sequel – Chicken Police: Into the HIVE!, Moses & Plato – Last Train to Clawville, and RetroSpace.
The Talent Behind Calvin and Faye | Main Voice Cast Revealed
12 August 2026, Kyiv, Ukraine | Today, after 3 years of turbulent development, Frogwares is proud to say they have released The Sinking City 2 on PC, PS5, and Xbox Series X|S.
The Reception So Far Currently, the game is sitting at an overall rating of 81 / “Strong” on OpenCritic, along with a 95% approval rating on Steam, and 4.95 / 5 on PSN from the first wave of publically viewable reviews.
“The game opens with a message of thanks to our supporters and then about the struggles of making the game during the war. But we end by saying, ‘We believe this is the best game we have ever made,’ and we are so happy to see so many critics and players agreeing with this sentiment. We took a massive risk changing genres while still trying to keep what our existing fans love about our games, but it seems to have been the right choice. -Sergiy Oganesyan, Head of Publishing, Frogwares
About The Sinking City 2
The Sinking City 2 is set in a Lovecraftian vision of 1920s America, in the infamous city of Arkham. A supernatural flood has driven out all but the most deranged residents, leaving decay and eldritch horrors that roam the streets. Step into the role of Calvin Rafferty, an occult adventurer whose cavalier actions have led to devastating consequences. After a dreaming ritual goes wrong, his girlfriend, Faye, is left trapped in a mysterious sleep. Now Calvin must navigate the drowned streets of a derelict city in a desperate attempt to bring her back. On his quest, he’ll come face-to-face with a plague of otherworldly creatures, the Slither, who possess and twist the dead into lethal, walking puppets.Game Features
Fight to Survive: Use an arsenal of 1920s-inspired weapons to fight against Eldritch abominations.
Explore The Decaying City of Arkham: A world ofrotting apartments, flooded markets, and abandoned hospitals that you’ll explore by foot and by boat.
Find and Use What You Can: Scrounge for limited resources and balance a finite inventory as you decide what to bring and what to leave behind.
Choose to Investigate Further: Explore your surroundings more deeply and solve optional cases and puzzles to uncover secrets, upgrades, and lore.
A Twisted Lovecraftian Tale: Experience a captivating and morally gray story of personal loss, woven through the Lovecraftian mythos of occultism and incomprehensible creatures
ABOUT FROGWARES Founded in 2000, Frogwares is an independent game development studio based in Ukraine and Ireland. We are behind the Sherlock Holmes series and a Lovecraftian detective-horror game series, The Sinking City. Thanks to the work of our talented team of artists and programmers, our games are available for all major platforms, including PlayStation 5, Xbox Series, PC, and Nintendo Switch.
A new apartment. One tenant who thought his luck had finally changed. Something already inside.
Following the release of Dead Stop – No Vacancy, independent horror studio Camel 101 has announced Dead Stop – The Tenant, the second standalone episode in its anthology of short horror games.
The Tenant introduces a completely new story, protagonist, and location while retaining the short, focused format established by No Vacancy. Jonathan had spent months chasing listings that vanished overnight, landlords who never called back, and rents that seemed designed to keep people like him out.
Then, at last, he found it: a modest apartment in an old building, cheap enough to afford and decent enough to call home. For the first time in years, Jonathan felt like life was finally giving him a break. He had a set of keys in his pocket, a roof over his head, and the chance to start over.
But some places are cheap for a reason. And life had other plans for its newest tenant.
Dead Stop – The Tenant is a short first-person psychological horror experience built around the familiar anxieties of moving into a new home. Everyday domestic routines gradually give way to disturbing messages, impossible changes to the apartment, and signs that Jonathan may not be its only occupant.
“After the roadside slasher atmosphere of No Vacancy, we wanted the second episode to explore a very different kind of fear,” said Ricardo Cesteiro, co-founder and producer at Camel 101. “The Tenant is about the discomfort of living somewhere that never truly feels like yours – and slowly realizing that the apartment may not want you there.”
KEY FEATURES
First-person atmospheric horror set inside an ageing apartment building
Environmental puzzles built around domestic routines and the building’s disturbing rental history
A story told through messages, objects, tapes, and things that should not be there
Slow-burn psychological horror with surreal changes to rooms and corridors
A short, focused, and complete standalone experience
The second episode in the Dead Stop anthology – no knowledge of No Vacancy is required
Dead Stop is an anthology of short, standalone horror games inspired by classic horror stories. Each episode features a different protagonist, location, atmosphere, and threat, allowing Camel 101 to explore a new corner of the horror genre with every release.
Dead Stop – The Tenant is currently in development for PC and can now be wishlisted on Steam. Its release date will be announced later.
Camel 101 is an independent game studio specializing in immersive horror experiences. Previous titles include Syndrome, Those Who Remain, Beneath, and Dead Stop – No Vacancy, each exploring a different facet of the horror genre.
WereBuff Studio joins Wired’s family of developers to bring a nightmarish world of ancient folklore to players worldwide
Watford August 18, 2026: Wired Productions heads to Gamescom with a new name joining its line-up, as today it announces a worldwide publishing partnership with Thailand-based WereBuff Studio for its highly ambitious debut title Kumarn: The Wandering Spirit, a cinematic horror adventure steeped in Thai folklore, coming to PC via Steam and the Epic Games Store in 2027.
Wired Productions’ focus on championing distinctive voices across horror, dark narratives and unsettling cinematic visuals continues with Kumarn, as this authentic Thai game matches ancient folklore with malevolent forces, and a vulnerable spirit child you will find hard not to care for. Blending stealth, environmental puzzles and tense platforming, Kumarn is created for fans of the genre popularised by Little Nightmares and Reanimal, but with a more sinister edge.
Players won’t have long to wait to experience it… Kumarn: The Wandering Spirit will be playable at Gamescom 2026, with both Wired Productions and WereBuff Studio heading to Cologne. Players can experience the game first-hand at the Indie Arena Booth.
“With Kumarn: The Wandering Spirit, our goal has always been to introduce Thai horror to the world. We want to share the unique stories, beliefs, and folklore of Thailand in a way that can be experienced by players everywhere. We’re thrilled to have Wired Productions as a partner who believes in both the game and our creative direction, and we look forward to bringing Thai horror to a global audience together” said Wyn Panichpakdee, Managing Director at WereBuff Studio.
“WereBuff have created something authentically Thai: frightening, beautiful and driven by a story with real emotional weight. They are a passionate team with huge ambition, and these are exactly the kind of partnerships we live and fight for,” said Leo Zullo, Co-founder and Managing Director at Wired Productions.
ABOUT KUMARN: THE WANDERING SPIRIT ONCE SACRED, NOW LOST…
Kumarn, a young child spirit, and his loyal companion Zeb were once guardians of their village, where humans and spirits co-existed in harmony to bring luck, prosperity and protection to those who lived there.
When a forbidden ritual tears them from their shrine, they are cast into a nightmarish world of whispering forests, forsaken villages and forgotten temples where haunting ancient folklore has awakened into a terrifying reality.
Relentlessly stalked by twisted creatures and restless ghosts born from Thai tales that mourn, hunger and hunt them, they must brave a land consumed by ancient darkness to find their way home.
Lurk in the shadows to outsmart malevolent horrors and use your wits to find safe passageways to escape, but beware… this cursed world is eager to claim you, and each step will either bring you closer to your rightful place or leave you as another wandering soul lost to the dark.
KEY FEATURES:
Nightmares Steeped in Thai Folklore Encounter terrifying spirits, each with their own tragic past, supernatural powers and deadly presence, turning centuries of myth into unforgettable horror.
Hide. Run. Outsmart. Survive You cannot fight what haunts these lands! Sneak through the shadows, distract deadly creatures and rely on your wits to escape spirits far stronger than yourself. Every encounter is a test of timing, precision and courage to survive.
Use Your Surroundings Manipulate the environment with your sacred lamp to create pathways to safety and hide your presence from those that hunt you.
You Are Not Alone Even in the darkest places, hope remains! With Zeb by your side, face terrifying horrors together as you search for a place where a wandering spirit can finally find peace.
A Cinematic Horror Adventure Kumarn: The Wandering Spirit is a terrifying single player adventure for fans of the genre popularised by Little Nightmares and Reanimal. Blending stealth, environmental puzzles and tense platforming within deeply unsettling environments shaped by Thai folklore.
About Wired Productions Wired Productions is an independent video games publisher based in Watford, UK. For 18 years, Wired has worked with creative souls around the world to bring bold, distinctive games to players in physical and digital formats. Its award-winning catalogue includes Hotel Architect, KARMA: The Dark World, Bulwark: Falconeer Chronicles and Martha Is Dead. Upcoming titles include MR. RECORDS, AGNI: Village of Calamity, When Sirens Fall Silent and BrokenLore: DON’T LIE.
About WereBuff Studio WereBuff Studio is an indie game studio from Thailand, partnered with Kantana Group, a renowned entertainment production company. The collective mission is to share the eerie and distinctive aesthetics, folklore and narratives of Thai culture, with the global audience – through the art of gaming.