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Blue Exorcist Volume 3 Review

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Blue Exorcist Volume 3
Studio: A-1 Pictures
Publisher: Madman
Format:
DVD, Blu-Ray – Reviewed on DVD
Release Date: 20th November 2013
Price: $24.95 – Available Here

Overview
Being famous has got to be tough. Zero privacy. Someone always hounding you for something, do this, don’t do that. Tough gig. But if you think that’s bad enough, try being infamous. Same kind of problems, just with a lot more hatred and animosity. But this kind of thing is to be expected when you’re the son of Satan himself. Word gets out on that little nugget of information and there’ll be hell to pay.

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Seriously man, that does not look good

Story
With their previous battle from the finale of Volume 2 still fresh in their minds, the Okumura twins have a rather frank discussion about the nature of Rin’s power. Yukio notes how, as he lacks any form of skill or knowledge, he relies far too much on his brute force and the power of Satan. As such, he fears that Rin will lose control to his demonic heritage and his humanity will consumed by his own hellfire. Not something you can come back from.

In parallel to Rin’s own fear and uncertainty regarding his powers, a Cait Sith known as Kuro is introduced. Having lost himself to grief after discovering the death of his master, he goes on a rampage that threatens the peace of True Cross. When the Okumura sibling arrive to halt the ballistic demon, they both have different concepts of what that means. Yukio, as an Exorcist, sees that destroying it is the only way to peace. Rin on the other hand, possesses a little bit of inside knowledge. As a demon himself, it would seem that he has the ability to hear other demons telepathically. As such, he decides to save the demon from execution by calming it down. This showcases the scope Rin’s latent power as, stated by Yukio, there were no Exorcists in the vicinity who could control such a powerful demon. It also serves as a rather definitive moment for Rin as, not only does he reveal more of his demonic abilities, he uses his power indiscriminately for the purpose of good. Kuro’s fluctuating mental state, as previously seen in Ukobach, also depicts how some demons can exist in harmony with humans, with no desire to kill them to death…unless you piss them off. So don’t do that.

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Is…is Yukio only wearing his trenchcoat?

As an anime, this series also naturally features a beach episode. No one said that fighting demons meant you couldn’t have a little R&R every now and then did they? Plus, as it features highschool students, expect some coastal shenanigans. Guys+Girls+Swimsuits=You get the picture. As Rin and Shima pine for the ocean, Kamika runs into a small boy who has bravado to spare. Anywho, the episode takes a turn for the violent when the demon of the deep rears its titanic head. Though clearly beginning as a humorous break episode, as so many series are fond of, Blue Exorcist sought to continue the story, rather than take an arbitrary divergence from the plot. The episode also serves to further the running theme that you shouldn’t judge a book by its cover, a fact which is becoming more and more important as the story develops. In that vein, more of Kamiki’s caring side is shown, going against her portrayed persona, noted rather succinctly by Shima as, “All tsun without any trace of dere.”

The final episode of the volume also brings the plot back rather forcefully, right onto Rin. In a battle of fun filled chaos (Note: The battle takes place at an amusement park…obviously) it is shown rather blatantly that there a some very powerful, and equally insane, demons out there. It would seem that Rin may have to train a little harder if he wants to stand against the elite forces of Hell.

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Eavesdropping can have catastrophic consequences

Visuals
As Rins powers continue to grow, the visual representation for his Satanic state begins to morph along with it. As his rage becomes more pronounced, his face becomes increasingly bestial, with his fangs lengthening considerably. The intensity of the flames he produces are also directly connected to his emotional state, ranging from a soft burning flame to a forceful blaze. On the other hand, his demonic form can also depict his more playful side, such as when he wags his tail when excited and not engaged in hellish combat. The Cat Sith Kuro also possesses an extremely emotive face, which helps immediately provide personality to the cute little demon.

CGI is also used in some episodes, though to a very minor extent. The most pronounced usage being the rides in the amusement park “Mepphy Land”. Though it does stand out against the animation, its sparse usage overall prevents it from being a major issue.

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Just a little nightcap

Audio
The English dub continues to be a source of enjoyment in regards to the interactions between characters. Rin especially. When forcefull tagging along on an official mission, he simply tells the reluctant Yukio “Tough shit” and refuses to leave. On the other hand, Rin is a tad more friendly to the Cait Sith Kuro and has calm telepathic conversations with him…most of the time. When speaking in such a manner, their voices are laced with a filter that adds the classic psychic echo/reverb to them, immediately identifying it as a telepathic conversation.

As some episodes also take place during the wonderful season of summer, expect to hear the classic anime representation of said time: crickets. This trademark sound, along with others throughout the episodes, serve to fill in the gaps when music is not present or simply not required.

Extras
The main bonus feature of Volume 3 comes with the inclusion of the only OVA of the series: Kuro Runs Away From Home. In this special episode, we are treated to the world of Blue Exorcist a experienced by Kuro. As the demonic fur ball explores the various locales of the anime, he runs into a number of characters seen in the series thus far. Though somewhat of a joke episode, it also possesses an underlying seriousness which definitely makes it worth watching. Also included is the now to be expected Ura-Ex short, which this time around focuses on Bon’s early morning routine. The alternate previews this time around are handled by Kuro, the Demon of the Deep, and the Ghost Boy respectively. Also your typical anime trailers are there.

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When in doubt, be devout

Overall
Blue Exorcist Volume 3 comprises itself of the more overtly comical episodes of the series thus far. But to look at them as nothing more than that would be a mistake. Rather than falling into the typical anime trope of a pointless beach episode, characters continue to develop in this most cheerful of locales. Hell, the quirky theme park they visit is the site of one of the most intense battles to date. Rin continues to learn more about his “old man” and slowly begins to accept that he may just have been cool. Which he was. Seriously, that dude was a badass. The volume finishes on a bit cliffhanger, as more of the larger plot is promised with a last minute reveal. It’s pretty…memorable. You’ll see what I mean.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Blue Exorcist Volume 2 Review

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Blue Exorcist Volume 2
Studio: A-1 Pictures
Publisher: Madman
Format:
DVD, Blu-Ray – Reviewed on DVD
Release Date: 16th October 2013
Price: $24.95 – Available Here

Overview
School life is tough enough as it is, everybody knows that. But what if on top of all of the studying and tests, you were forced to live in a dorm with your own twin sibling? Not only that, but you barely had enough money to feed yourself? Life sure can be tough sometimes…Oh yeah, also the school you’re attending is teaching you how to hunt down and kill the demons of hell that continually seep into the mortal world in order to inflict chaos, carnage and a little bit of old fashioned murder. Forgot to mention that part.

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You might want to get that looked at

Story
As Volume 1 ended rather abruptly on what was just a regular episode, Volume 2 jumps straight back into the school life of our devilish student. As it would seem, he is adjusting to school about as well as you’d expect a slacker to…roughly. In classic anime fashion, Rin tends to wake up late, bolt for class and sleep through a majority of the important lectures. This blazay attitude toward Exorcism training serves to create a certain amount of friction between Rin and his more driven classmates. As he continues to attend classes, his obvious lack of basic Exorcist knowledge elicits some insults and questions from his fellow classmen. Though he possesses the power necessary to survive his training, his inability to use said power in public squashes any major chance he has to prove himself. In addition to placing him at odds with the more learned students, it also places Rin in situations he could easily escape from, though doing so would spread fear throughout True Cross.

As the school days march forwards, we begin to learn more about Rin’s classmates and their motivations, as well as their personalities. We have already seen that Bon, despite his outward tough guy appearance, is actually one of the smarter students in Cram School. This continues to prove true with his inate ability to memorise large quantities of information, a fact which upsets fellow student Izumo Kamiki. Dubbed “Polka Brows” by Rin, she believes her skills to be above those around her, much to the ire of the other students. We also see that shrinking violet Shiemi is trying her best to connect with others, longing for friends to call her own. It’s quite cute and also a bit sad. That being said, her desire to stand strong without intervention from Rin or Yukio shows that she does have a stronger side to her.

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Rin is one hell of a cook

With their most basic levels of training completed, the students of Cram School learn of their next test, one that will upgrade them from the rank of Page to that of Exwire. Their preparedness for this advancement will be tested in the appropriately titled Exwire Exams. With a little help from Rin’s obliviousness and some good ol’ exposition, we learn of the various ranks one can strive for in their Exorcist studies. The branches one may venture into are: Dragoon, Aria, Doctor, Knight and Tamer. Each of these classes focus on different methods and styles of demon killing and are fairly varied. Dragoons take a more modern approach to the hunt and rely on various firearms to take down their quarry. On the other hand, knights take the classic approach and use melee and close combat weapons. Arias forgo weapons entirely and instead recite passages from the Bible to dispel foes, recquiring an impressive ability to memorise and a knowledge of each demon’s particular “Fatal Verse”. Tamers are Exorcists with the rare ability to summon and control demons, though should their willpower falter the beasts will turn on their master. Finally Doctors, though a non-combat role it is an inherently necessary role in a world where a demon’s sneeze can cause necrosis…gross. However, despite the variations in each branches’ fighting style, there is no limit to how many titles on may acquire. Yukio for example is both a Dragoon and a Doctor…overachiever.

With their futures and lives on the line, the Pages set out to Rin’s spacious and eerie dorm building for their Exwire Exam. However, when the situation spirals out of control, the students are left wondering just what to do. Luckily, due to the overarching theme of teamwork expressed in these episodes, the band of clashing students find that they can actually support each other pretty well. Meanwhile, Rin finds himself drawing more and more attention from mysterious figures who wish him harm…like, a lethal amount of harm.

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Not a morning person I take it?

Visuals
The demons are, as they have been, terrifying. That being said, those presented within the episodes are not as diverse a mix as the last volume. Each enemy fought this time around is of the ghoul class, hideous amalgams known as Naberius. Being that these creatures are the remains of multiple ghouls haphazardly sewn together, they are littered with stitch marks and possess mismatched forms. A further visual reminder that demons are gross and quite scary. However, there is some variation provided in the newfound summoning powers of certain characters. Though still demons, those summoned by the students vary greatly in appearance, not only from the Naberius, but also from each other.

Though limited in frequency, each of the fight scenes shown in this volume are animated fluidly. Combined with their fast paced nature, each moment of combat is enjoyable and interesting to watch. Moments where Rin utilises his latent demon power are also handled well from a visual standpoint. His feral face quite obviously expresses the violent nature of his abilities and the abrupt change that occurs within him. His striking blue flames also draw focus to him and serve to express his current mental state. They also keep battles well lit, which is a plus.

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He seams to be quite terrifying

Audio
As a majority of the volume is spent in less than dire straits, the music is suitably calm and quirky. The more humorous moments are outlined by some of the more overlooked instruments. Bongos, scratching vinyl, even a cowbell, an honest to god cowbell, support the calmer visuals of the less demonically charged moments. On the other side of things, the intense combat moments again feature an operatic backtrack that is as cool as it is invocative of religious tunes…which is a lot.

The series also possesses a believable dub. Rather than simply appearing to have been transcribed, the series does an excellent job of translating dialogue into true to life English phrases and manners of speaking. Rin himself possesses the verbal acumen one would expect from a smartass slacker,  just straight up call Yukio a jackass at points. Which is awesome. This serves to better personalise each individual characters as, not only do they possesses a suitable voice, they possess a suitable vocabulary.

Extras
As with the previous volume, this release contains some of the humorous Ura-Ex shorts. This time around we witness the trouble Rin gets himself into when his tail is involved as well as just how much Mephisto enjoys Japanese pop culture. Hint: it’s a lot. Also included is an alternate preview for each episode, delivered by demons relevant to each previous episode. For example the Niberius. Finally you’ve got your standard trailers for other anime published by the same company.

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Can you guess who the mean one is?

Overall
Blue Exorcist Volume 2 sees the series break into its stride. The episodes become a little more focused with the advent of the Exwire Exams and shift the focus onto the class itself, rather than just Rin. This serves to add a little diversity to the cast as, in the previous release, we knew little about them individually. The groundwork for future friendships and confrontations is also laid down in these episodes, though it may take a while for any results to truly become apparent. Events towards the end of the volume also serve to pique interest in the larger plot that looms behind the scenes. Get ready for what’s to come…

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Only God Forgives Review

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Only God Forgives
Studio: Icon Home Entertainment
Publisher: Icon Home Entertainment
Format: DVD (Reviewed), Blu-ray
Release Date: Out Now
Price: $24.95 – Available Here

Overview

Imagine the confines of a boxing ring. You are the onlooker, waiting to be called upon to enter the arena. Only God Forgives is a film that requires viewers to be patient; in order to accept what is happening as believable and engaging enough to continue watching. As the winner of the Grand Prize at Sydney Film Festival, should audiences expect Nicolas Winding Refn’s crime thriller, Only God Forgives to be more impressive or dreadful?

Story

In an underground Thai Boxing Club, the audience is introduced to the preliminary fight of two young boys as a cover up for criminals dealing drugs. After a successful boxing round the brothers, Billy (Tom Burke) and Julian (Ryan Gosling) generously pay their contender. To take pleasure in his smuggled goods, Billy becomes the devil of the night when he proposes ฿15,000 to fuck the young daughter of the manager running a whorehouse. When refused, Billy retaliates in a violent outburst that leads him to settle for a 16yr old girl on the street, with whom he brutally rapes and murders.

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When the lead police officer, Chang (Vithaya Pansringarm) arrives at the bloody crime scene, he leaves the father alone in the bedroom to do something about the situation, with the guilty man and what remains of his teenage daughter. Chang and the police force take the father Choi Yan Lee (Kowit Wattanakul), to a deserted dirt track underneath the highway and determine the punishment for the man, who should have protected his daughter from the dangers of prostitution.

The scene jumps to a more enticing act, in a dimly lit red room that involves Mai (Yayaying Rhatha Phongam) sensually tying Julian’s hands with ribbon to a chair. Mai positions herself on the edge of the bed in front of Julian and slowly slides her dress back up her legs with her hands. The strangely erotic scene is interrupted by Julian’s delusion of someone waiting in the darkness. The nightmarish forewarning of the perpetrator with the sword ties in well with the revelation that Billy is dead.

With the arrival of the crime lord mother, Crystal (Kristin Scott Thomas), Julian is assigned to hunt down the man who killed Billy. However, when Julian discovers the identity of Choi, who is now one arm shorter than before, he is conflicted to take revenge after learning that a police officer was involved. This scene is characterised by an eerie percussion, rather than dialogue, to accentuate the apprehensiveness of Julian to terminate the greater threat of Chang.

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The story progression follows slow-paced action and movement between expressionless characters and prolonged silences. Crystal is desperate to take vengeance for the death of her first born son and persuades her comrades to finish the job that Julian could not do himself. As a result, the police become involved in the crossfires and Chang draws closer to the family to bring justice.

During the episodic violence, Julian seeks comfort in Mai and tries to establish a relationship with the prostitute by introducing her to his ruthless mother. Crystal humiliates her son, by praising the memory of Billy – the older brother with a bigger cock – as everything Julian wanted to be. Without spoiling too much of the ending, the final scenes are more compelling for the audience, mainly because they revolve around mass execution and an ultimate showdown between Julian and Chang.

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Visuals

Only God Forgives is defined by Larry Smith’s amazing cinematography, which captures the perilous ambiance of Bangkok, as an exiled location. One of the best shot scenes, ‘Mind Your Own Business’, shows the exquisite night life and scenery of Bangkok, manifested into hunting grounds for an armed  criminal to escape the wrath of Chang.

The beautiful shots and flawless arrangement of lighting and objects truly enhance each scene within the film. In particular, the red and blue shades of luminosity illustrate violence, temptation and exposure of oneself against society. However, the weird delusions and imbalance of fantasy and reality throws the audience off-guard, as does the horrific torture scenes. For the most part, it is hard to understand the entire visual experience because the shots are in constant transition.

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Audio

Cliff Martinez returns from Nicholas Winding Refn’s film, ‘Drive’, to compose another amazing score. The eerie, intimidating and hypnotic music is extremely impressive and memorable and serves as a highlight of the film. With the work of primary artists, Gregory Tripi and City of Prague Philharmonic Orchestra, Only God Forgives remarkably develops the dramatic suspense needed to build the thrilling and unfaithful atmosphere of Bangkok.

Only God Forgives came across as a silent film, in that the dialogue is minimal and the soundtrack is more prominent. Vithaya Pansringarm did a good job in his performance of the songs; ‘Lume Mai Long’ (Can’t Forget) and ‘Kid Teung Ban’ (Missing Home). However, the lyrics would have been more effective as dialogue, in order to build character development and unfold the narrative throughout the film.

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Extras

The DVD edition of Only God Forgives offers viewers behind the scenes footage, and an interview and audio commentary with the director. Nicholas Winding Refn’s first idea for the film was a man looking at his hands, to symbolise repression and anger. The director wanted to explore the concept of fighting, but was fascinated by his power to twist the commercial commodity from genres to give audiences a different experience. The behind the scenes footage, shows the actors interacting with eachother, the director and environment to determine the best way to set the scene together. It was funny to see Nicholas practice using Chang’s sword on water bottles.

Overall

Only God Forgives is neither impressive nor dreadful, rather it is absurd. The film focuses on the best cinematographic and music experience, that the storyline remains incomprehensible and unfinished. The director’s ambition of steering away from classic genre films consequently influenced the shocked response of overwhelmed and underwhelmed viewers. Ultimately, it is up to the audience to decide which side of the boxing ring suits them.

5-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Ranma 1/2 Set 1 detailed and release date announced by Viz

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Click above image for larger preview.

Today Viz Media has announced that their first release of Ranma 1/2 will occur on March 25th. This release will be the first time that the Ranma 1/2 series has appeared on Blu-ray in the West and Viz is pulling out all of the stops to make sure this is the best way to experience the classic series.

The release will be available on standard DVD for $44.82 but it pales in comparison to what is being offered in the Blu-ray Box Set. While both releases contain the first twenty three episodes presented in the original Japanese order, the Blu-ray version comes with a premium chipboard box with illustrations by Rumiko Takahashi, a 64-page booklet with a full color episode guide along with a manga re-master sampler, and additional on-disc bonus features.

The release will be presented in its original 4:3 aspect ratio and will feature both the original Japanese voice track or the English audio track. A preview video of what the series will look like can be found below. It is also worth noting that the original manga series will also be debuting in March in 2-in-1 omnibus editions.

The Witch and the Hundred Knight gets some new screens and a gameplay video

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Recently NIS America released a handful of new screenshots for The Witch and the Hundred Knight as well as a new gameplay video which shows off about twenty seconds of gameplay where the Facet Change ability is shown off to adjust weapon types to deal extra damage to enemies.

Both the new English screenshots and the gameplay video can be found below. As for the game itself, The Witch and the Hundred Knight is currently set to be released in North America on March 25th while gamers in Europe will be able to pick it up a few days earlier on March 21st.

The Walking Dead Season Two: All That Remains Review

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The Walking Dead Season Two: All That Remains

Developer: Telltale Games
Publisher: Telltale Games
Platforms: PC, Mac, PlayStation 3, iOS, Xbox 360 (Reviewed)
Release Date: December 18, 2013
Price: $4.99 – Available Here

Overview
Creating a follow up for a popular release and maintaining the same level as success with the next release is a difficult task. Even more so when the game you released was awarded numerous Game of the Year awards and became one of the most recommended titles during 2012. As such, Telltale Games has set the bar high for themselves and now that they have started the second season of their Walking Dead series, does the first episode, All that Remains, continue to impress?

Story
Now it is worth mentioning right off the bat that if you happen to have played the first game and have a save file from it, Season Two will immediately search for your save file and will load it, taking all of your actions and dialogue choices into account with All That Remains. For those who may never have jumped on the first season or somehow lost their save file, the game will automatically create past decisions which is limits the personal experience but is far from a deal breaker.

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Also since this is Season Two, there will be spoilers here for the first season. Anyways, All That Remains begins with a prologue which shows players a number of important events from Season One and their choices in these situations. This serves as a reminder for those who may have forgotten and also an introduction to newcomers.

Once the game begins, with Lee gone players now take direct control of Clementine. After things almost immediately go south, players step into Clem’s shoes around sixteen months after the events of the first season. This means that not only has Clementine aged a bit, but she has also had to endure the harsh zombie filled world for almost a year and a half which means she has had to suffer through terrible conditions during this time.

After another intense sequence, Clementine finds herself separated from the last person she knows and is found by another group of survivors. However unlike before where Lee helped Clementine make her way into the group and bonded through survival, Clem is immediately suspected by this new group of survivors who clearly have something to hide and have a set of rules that they follow for everything. With players in control of Clem, it is up to them to choose her decisions and dialogue with these survivors and potentially find a safe place for a short while.

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Now, All that Remains introduces a slew of new characters and while we are able to speak with most of these survivors, they are still really fresh faces with little story to them. We learn a little bit about a few of these characters but since Clementine is initially treated as a potential threat and only a few people are willing to open up to her, most of this first episode involves trying to join a group wary of outsiders and survive.

As for Clem herself, it is clear that while she has aged and matured a bit since we last saw her, she is still relatively moldable as a character. Players can continue to choose her dialogue to act like a younger child, snarky, resilient, make her feel like a threat and potentially take advantage of secrets and hold them over new characters as leverage, or any combination of these things and seeing the girl that many people have grown concerned about over playing through the first season take the initiative is probably one of the best parts of this first episode.

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While the first season had players protecting Clem and worrying about how she may react to their decisions, it is up to Clem to take care of herself now, which results in some cringe inducing moments, and also allows for players to play things a bit different this time around now that they no longer need to set an example. Put this together with numerous moments that truly make the player feel a sense of loss, even at something they’ve only met for a few minutes, and All That Remains continues to present an engrossing tale of survival and loss that has once again begun.

Gameplay
The Walking Dead Season Two: All That Remains still plays very similar to past Walking Dead titles from Telltale Games. Players will walk around areas and investigate various things, gather items, or talk to other players with dialogue choices timed and determined by whichever face button is pressed. It is interesting to note that the exploration icons have been modified a bit but are still very similar.

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One thing that has been modified in this season is the way quick time events are handled. Many times throughout this first episode Clementine finds herself having to deal with zombies herself and only through quick action can she survive these encounters. For the most part the quick time events are still the same, with players having to hit the corresponding button in time or mashing a button and pressing another one to deal with a situation.

Where it does feel changed is that not only are these quick time events faster paced, with some of these sequences feeling incredibly intense due to how rapid things occur now, but there are also directional quick time events as well, which require the player to press a corresponding direction to make Clementine duck out of the way of danger.

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Outside of that, the gameplay is still very much the same thing as before with a number of refinements and a few contextual elements, such as Clementine shivering when the wind blows. As far as glitches go, there was one moment that the game became stuck during an action sequence as an item was not loading properly, requiring a restart but this was only a one time issue.

Visuals & Audio
Telltale continues to use the tried and true method of presenting players the story of The Walking Dead through stylized designs reminiscent of the comic book series. This works to the game’s benefit as it keeps gore from zombies basic but visceral looking and also works great for the character designs. Unfortunately there were a few moments that items within the game suffered from some terrible texture issues with items almost completely covered in the comic styled outline that flickers as the camera moves.

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As far as the voice work in the episode goes, it appears that Clementine’s voice actress has been retained and she continues to fit the slightly older girl perfectly with these dialogue sequences. The new cast of characters are performed admirably well while fitting atmospheric noises are used throughout the episode.

Overall
The Walking Dead Season Two: All That Remains quickly reminds players that this an apocalyptic world where safety and togetherness are fleeting things. It drops players into the shoes of a Clementine separated from everyone she knew and brings players into a new environment where she is the outlier and must take care of herself, regardless of the methods she might have to resort to. With a preview of the next episode hinting at a major development and this episode showing that Telltale won’t be pulling punches with Clementine as the main character, this episode brings with it everything fans of the series were hoping for.

9-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Madman licenses HAL

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To conclude their #12AnnouncementsOfXmas promotion, Madman Entertainment has saved the best for last. Madman have officially announced that they have acquired the rights to anime film HAL.

HAL is an anime film from Production I.G’s subsidiary WIT Studio, the people who brought you the blockbuster smash hit Attack on Titan. The film follows young lovers Kurumi and Hal, after death separates them, along comes ‘Robot HAL’ a robotic clone of the original Hal. It is a heart-warming drama the likes of which we have not seen before.

Madman plan to release HAL in various formats in 2014. That concludes Madman’s #12AnnouncementsOfXmas. Be sure to let us know what you think in the comments section.

Starborn Anarchist Review

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Starborn Anarchist Review
Publisher: ZeMind Game Studio
Developer: ZeMind Game Studio
Platforms: iPhone (reviewed),  iPad
Release Date: 07/12/2013
Price: $1.99 (Available Here)

Overview

So I got some good news and some bad news. The bad news is that after my previous review, I’m completely out of space puns so I won’t be using any for this one. However the good news is that Starborn Anarchist is an exciting, addictive, rewarding, time-consuming gem that many are sure to enjoy. A customisable twin stick shooter with physics-based elements, Starborn Anarchist might not give you a good first impression, but it’s sure to give you a great lasting one instead.

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Gameplay

Upon first glance I originally thought Starborn Anarchist was an Asteroids clone and boy was I wrong! This twin stick shooter has players roaming the depths of space, battling against hordes of endless enemies space ships while also collecting items and currency along the way. Action is intense as bullets and lasers quickly fill the screen and massive bosses charge at you with no mercy. You kill, you collect, you get a score, you die and that’s pretty much it. But before you hit that replay button to try and beat your previous score, players are given the choice to upgrade their ship in the garage, and that’s when things start to get interesting. You see the whole basis behind Starborn Anarchist boils down to it’s deep upgrade system. Unlike many iOS titles which will simply just let you increase stats or whatever, these spaceships are customisable by dragging parts to where you’d like them be on the vehicle. The same combination of materials can lead to many potential ships all with different stats depending on how you choose to build it. A great example of this is the boosters for the ship, as placement of these can be make-or-break decisions, greatly impacting the momentum of the vehicle. Furthermore whilst picking up goodies during combat one will notice that deciding which ones to take will take a strategy of their own as weapons, shields and boosters can each be upgraded in different ways via three different types of coloured power ups. There’s a lot to get your head around. On top of all that there are challenges and goals set out for more opportunities to unlock parts and currency as well as over 50 achievements so it’s safe to say there’s a lot of ground to cover for the 100% completionist.

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However it’s not all bells and whistles as Starborn Anarchist is held back by some major issues. Controls for one rely a lot on physics and can occasionally be awkward and clumsy. This sadly isn’t just limited to combat either as even while dragging parts around in the garage while customising can occasionally be a battle itself. In-app purchasing at times feels a little encouraged and worst of all this deep customisation experience is poorly explained in a big boring clunk of text. These are all major deterrents from the game so it won’t be surprising if many never see it’s full potential as it’s very easy to get extremely frustrated when playing for the first time. However if the player has the patience to learn the game and give it a second….or third chance, there is an enjoyable and rewarding experience waiting for them.

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Audio & Visual

Let’s face it – this isn’t the prettiest game out there, but it’s not trying to be. Spaceships look and feel like lego blocks, and the effects are nothing memorable or spectacular. Debris and bullets chaotically fly across the screen in a way you’d expect them to in a title like this which does slightly add to the adrenaline rush. Sound effects again get the job done without taking anybody’s breath away. The soundtrack is a little more interesting, with a retro vibe reminiscent of the Super Nintendo era of gaming. Still, it’s nothing memorable but it’s nothing terrible either.

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Overall

Remember when you were a kid and your parents bought you a Happy Meal and they forced you to eat all the food before you were aloud to play with the toy? That’s Starborn Anarchist. At first it’s not going to be very exciting, and you’ll have to read a long, boring block of text to understand what’s going on. Controls are awkward, in-app purchasing can be tempting and at first it all seems kinda generic. But once you get the hang of things, save up some currency and start customising your ship and earning new parts, things pick up very quickly. The trial & error of creating your own spaceship becomes very rewarding and gameplay becomes more and more addictive as you struggle to become the best space pilot you can be. These greatly overshadow the game’s flaws. Starborn Anarchist only sucks if you suck, and the more you’re willing to put in, the more you’re going to get out. This may not be everybody’s cup of tea, but damn it it’s still a good cuppa!

8-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Madman licenses Naruto Shippuden: Blood Prison

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The eleventh announcement in Madman Entertainment’s #12AnnouncementsOfXmas promotion has just been revealed. Madman announced that they have acquired the rights to the fifth Naruto Shippuden movie, Naruto Shippuden: Blood Prison.

The film follows Naruto as he is falsely imprisoned in the world’s most dangerous prison, a ‘blood prison’ some might say. Madman plan to release the film on DVD and Blu-Ray in April 2014.

With only one announcement left in Madman’s #12AnnouncementsOfXmas promotion, stay tuned for the last title acquisition tomorrow on the 12th day of Madman’s exciting series of announcements. Let us know what you think of this one in the comments section.

BTOOOM!: Complete Collection Review

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BTOOOM!: Complete Collection
Studio: Madhouse
Publisher: Sentai Filmworks
Format: Blu-ray, DVD (Reviewed)
Release Date: December 10, 2013
Price: $59.98 – Available Here

Overview
Surviving against the elements can push people to take extreme measures, but surviving against your fellow man can reveal the darkest nature of humanity. Perhaps that is why in recent years, many mediums have portrayed people fighting against one another in order to survive and why zombies have been in the spotlight as it takes away the guilt of killing a living person while still placing humans against former humans. BTOOOM! is the latest take on a survival based series and now that the anime has made its way to North America is it worth your money?

Story
A popular online video game called BTOOOM has been sweeping the world with millions of people playing it every day. In the game teams battle against one another using a variety of bombs and the last team standing wins. Among the millions of players, ten people are on top of the leaderboards and are considered the best players of BTOOOM. One of these players happens to be Ryuta Sakamoto, a Japanese gamer who has shut himself away from the world who regularly lashes out violently against his family.

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When Sakamoto suddenly wakes up hanging from a tree by a parachute, he finds himself stuck on a jungle island. The last thing Sakamoto can remember is going to a convenience store but now he finds himself trapped on an island with a strange chip embedded in his hand, seemingly alone. When the first sign of life appears in front of him, it also carries a dangerous threat as this person attempts to take his life using explosives mimicking those used in BTOOOM.

Viewers eventually learn that Sakamoto is one of twenty to thirty people who have been taken from their homes and dropped on a remote island. The only way to escape is to use BIMs, miniature bombs that come in a number of varieties, to kill seven other people to obtain their chips, as the only way to get off the island is by having eight chips in total, their own included, and the only way to take a chip off is after the wearer’s heartbeat has stopped.

Thrown into a life or death struggle on a remote island, Sakamoto finds himself with familiar weaponry but an explosion in this game doesn’t end in a respawn, it ends with pain and death. However Sakamoto is far from the only person familiar with these types of weapons and while he may feel wary of taking other people’s lives and is willing to work together with others, the rest of the people on the island could be thinking only of their own survival, killing anyone who might get in their way.

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BTOOOM! presents viewers with an interesting set of characters but thanks to their nature it is difficult to find most of them likable. You see, the only way these people were selected to take part in this death match is by being nominated by others. This means that the dregs of society have been gathered together in one place. In the case of Sakamoto, we already know that he is a NEET from a broken home with violent outbursts that have put his family at their wits end, while a few other participants’ dark pasts are brought to the light, revealing many of them to be either sinister at heart, backstabbing, or straight up murderers to begin with.

There lies one inconsistency in this selection process however, as it exposes a flaw with the nomination process. A girl named Himiko, who just so happens to look just like Sakamoto’s in-game wife, has also been dropped into the game and while the reason for her nomination is shown and understandable, it does show that it is entirely possible for people to be thrown into this death match even if they aren’t completely at fault for the events that occurred.

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That being said, throughout the course of the series we do see Sakamoto go through a number of challenges which see him come to grips with the realities of the game as well as Himiko struggle against her hatred and distrust of men, which is caused not only by her backstory but also due to rape attempts on the island by people she tried to trust, making for some interesting developments as these two slowly begin to work together and learn there is more connecting them than just their current circumstances.

While these two get a little bit of development, it merely covers them overcoming their issues while working together to survive. As for the rest of the cast, the interesting part doesn’t come from development but figuring out just what they are up to instead. As mentioned earlier, almost everyone on the island is in it for their own survival and will do whatever it takes to escape the island. This leaves viewers trying to figure out each character’s plans as the action takes center stage, though there are still a handful of emotional moments that do spring up amongst the bloodshed.

BTOOOM is at its best when there is a battle occurring. Thanks to a number of tools brought from the outside world, fights come in the forms of manipulating bomb placement and taking advantage of various bomb types, battling with knives, or even a stun gun. There is also some strategy when it comes to using the chips placed in a player’s hand, as they can be used to activate a sonar to find where nearby survivors are at, keeping the suspense high. However after explaining the rules of the sonar ability and how it does not pick up people not moving, there are a number of times throughout the series that the sonar acts inconsistent with previously established rules.

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By the end of BTOOOM! viewers are left with plenty of hints as to what is really happening, including Sakamoto’s knowledge about who may be behind the game, and why these people have been placed on this island to kill each other, but nothing truly ends in this release as it leaves off on a cliffhanger with viewers who have enjoyed the series left hoping for either a second season or the official English release of the manga the series was adapted from to pick up the pace.

Visuals
It is clear coming into the series that Madhouse had a stylized look planned for the series and it works to their benefit. While the characters aren’t the most detailed looking, they have certainly used a more down to earth representation for their facial features and this helps make some of the facial expressions better looking and really helps deliver the psychotic nature of a few of the characters. There is some decent detail to be had as far as the fan-service character Himiko is concerned, but outside of that most of the clothing is kept pretty simple and while gore is present, it is rather basic for a series about blowing people up.

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As far as the action goes, the character animation is fluidly handled and while the explosions help keep the level of intensity up, there are inconsistencies about the strengths of certain bombs. At one point we’re presented with a small explosion from a bomb while the same exact type is capable of annihilating a ten foot radius, often resulting in certain characters escaping by the skin of their teeth thanks to varying explosive radius’.

Audio
BTOOOM! sports a fairly satisfying English dub with believable voice work by the cast. This is a pretty great accomplishment considering there are characters from young teenagers to middle-aged salary men to voice in the series. While some may prefer the Japanese voice track included in the release, the English cast does a nice job giving a sense of danger to each confrontation with their character portrayals.

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It is interesting to note that while there are some canned pieces of background music used throughout the series, there are also some incredible sounding tracks that lack lyrics but are used to great effect during important moments of the series. As for the opening theme, we have “No Pain, No Game” by nano which is excellent for a series such as this and an ending theme named “Aozora” by May’n provides a solemn close to each episode.

Extras
There are some rather basic bonus features on offer with this release. There are trailers for other Sentai Filmworks anime, a clean version of the opening and ending theme, and some Japanese promotional material. There are also a few Btooom Digests that are a few minutes long and show information and clips of killed characters.

Overall
BTOOOM! takes a common survival game path and amps things up with plenty of explosives. While the series’ characters can be hard to like or even get behind and the main storyline only really moves in the background as Sakamoto and Himiko try to survive, it tries to make up for it with some impressive action sequences and tense moments as viewers feel concerned about the only characters they really have a choice to care about before the release ends just as the plot begins to advance.

7-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.