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TEKKEN CARD TOURNAMENTā„¢ 2.0 GETS READY TO FIGHT

TEKKEN CARD TOURNAMENTā„¢ 2.0 GETS READY TO FIGHTĀ 

– The Ultimate Online Cross-platform King of Iron Fist Competition Warms Up for a Major Update This Coming April as Downloads Roar Past 6 Million –Ā 

SYDNEY, AUSTRALIA, 20th March 2014 – This April will see the biggest update yet to NAMCO BANDAI Games’ bar-raising free-to-play online card battler TEKKEN CARD TOURNAMENT. As the game shoots past 6 million downloads on mobile platforms – not to mention the players taking part via browser instant play – the publisher isn’t resting on its laurels. Instead it’s working on a major overhaul with stacks of new content and features for the cross-platform card fighter as a big TEKKEN-sized ā€œthank youā€ to all the fans old and new who’ve shown their mettle on the battle stage.

TEKKEN CARD TOURNAMENT 2.0 will see the introduction to the game of legendary TEKKEN stalwart Hwoarang, bringing his punishing Taekwondo moves to the game with a swathe of spectacular character effects to match. The updated game will also feature character enhancements including items, plus a new character viewer and item shop. New team features will include descriptions, team buffs, shop and stats, while tournaments will receive a boost in the form of special tournaments with specific entry criteria.

Download TEKKEN CARD TOURNAMENT for free from the following stores:

https://itunes.apple.com/app/id596424376

https://play.google.com/store/apps/details?id=eu.namcobandaigames.tekkencard

http://www.amazon.com/gp/product/B00C4FS5E2

The game is also available for instant free play in web browsers at http://www.card-tournament.com/tekken.

Check out the most recent trailer for TEKKEN CARD TOURNAMENT featuring the Game Cards: http://www.youtube.com/watch?v=TlWzUj9PGoc

The official TEKKEN CARD TOURNAMENT encyclopedia, loaded with details on each character’s moves and tips on how best to use cards in battle, is available here: http://www.tekken-card-tournament.com/fr/physical/encyclopedia

TEKKEN CARD TOURNAMENT physical Game Cards are available now at hundreds of retailers across Europe and Australasia. Sold in five card booster packs, the 191 collectible cards bring a wealth of bonus in-game features including valuable power ups, collectible art, new cards via the card fusion system, augmented reality characters, plus the chance to unlock and play with Heihachi.

Available in 11 languages, TEKKEN CARD TOURNAMENT lets players customize their deck, create new cards, train, then chain Focus, Strike and Block moves to take down opponents worldwide with blistering KO combos. Offering explosive PvP play across devices, the visually stunning turn-based battler is available now as a free downloadable app or for instant browser play.

Take the fight to the streets with TEKKEN CARD TOURNAMENT.

For more information on theĀ TEKKENĀ universe, please visit: http://www.namcobandaigames.euĀ Ā orĀ http://www.tekken.com.

Find us on Facebook atĀ http://www.facebook.com/TekkenĀ or follow us on Twitter at http://www.twitter.com/Harada_TEKKEN.

About TEKKENā„¢
Created and published worldwide by NAMCO BANDAI Games Inc., the TEKKENā„¢ fighting game series is among the world’s most popular and well-known gaming brands with franchise sales of more than 40 million units to date. Originally a 1994 arcade game, subsequent titles have been released for almost all gaming platforms. The series is renowned for the visual style of its many characters including Heihachi Mishima, Jin Kazama, Anna Williams and Emilie De Rochefort (Lili), and for its martial arts-based combat set in the universe of the King of Iron Fist Tournament. For more information go to www.tekken.com.

About NAMCO BANDAI Games Europe S.A.S.Ā 
NAMCO BANDAI Games Europe S.A.S., part of NAMCO BANDAI Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in 50 countries across Europe, the Middle East, Africa and Australasia.Ā  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MANā„¢, Tekkenā„¢, SOULCALIBURā„¢, NARUTOā„¢, NARUTO SHIPPUDENā„¢,Ā Dragon BallĀ®, GALAGAā„¢, RIDGE RACERā„¢ and ACE COMBATā„¢.Ā  More information about the company and its products can be found atĀ www.namcobandaigames.euĀ orĀ www.facebook.com/namcobandaigames.europe.

Tekken Card Tournamentā„¢ Ā© 2013 NAMCO BANDAI Games Inc. Bandai 2013.

All other trademarks and trade names are properties of their respective owners.

TECMO KOEI REVEALS FIRST PLAYSTATION 4 TRAILER AND NEW MODES FOR DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITION

TECMO KOEI REVEALS FIRST PLAYSTATION 4 TRAILER AND NEW MODES FOR DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITIONĀ 

TECMO KOEI AmericaĀ today revealed the first trailer for the PS4ā„¢ version ofĀ DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITIONĀ highlighting intense melee with stunning graphics while also revealing several new modes. Details on the new modes include ā€œAmbition Modeā€, ā€œChallenge Modeā€, additions to ā€œFree Modeā€ and ā€œStory Modeā€, which adds multiple hypothetical stages and side stories bringing even more diversity to the Three Kingdoms experience. Whether it be DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITION on the PS4ā„¢ and PlayStationĀ® Vita, or DYNASTY WARRIORS 8: XTREME LEGENDSĀ on PlayStationĀ®3, these titles will deliver the best DYNASTY WARRIORS game ever for players on any PlayStationĀ® platform. Both titles will be released simultaneously across North America on March 25, 2014. The official website for DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITION can be found at: http://www.tecmokoeiamerica.com/dw8xl/.Ā 

DYNASTY WARRIORS 8: XTREME LEGENDSĀ (DW8XL) for PlayStationĀ®3 computer entertainment system, is a stand-alone expansion of the highly successfulĀ Dynasty Warriors 8, which was released in July 2013 to critical acclaim. It will include new episodes that add to the story of the three kingdoms the game revolves around, focusing on the exploits of the mightiest of warriors, Lu Bu. Additionally,Ā DW8XLĀ will see the introduction of five new characters, giving players the option to choose between 82 warriors in total.Ā DW8XLĀ will also feature multiple hypothetical scenarios that alter the plotlines of various episodes throughout the ā€˜Romance of the Three Kingdoms’ story, an expanded Ambition Mode and the popular Challenge Mode. The Free Mode has also been significantly enhanced, featuring among other things, theĀ Xtreme LegendsĀ ā€˜Ultimate’ difficulty level.

DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITION for the PlayStation®4 computer entertainment system and PlayStation®Vita handheld system, is a treat for DYNASTY WARRIORS fans that have migrated to the new generation of consoles. The Complete Edition includes all of the content from both DYNASTY WARRIORS 8 and DYNASTY WARRIORS 8: XTREME LEGENDS, thus giving new fans the opportunity to play through both titles. As an added bonus, PlayStation 3 system Dynasty Warriors 8 save data is transferable across all platforms.

DYNASTY WARRIORS 8: XTREME LEGENDS COMPLETE EDITIONĀ andĀ DYNASTY WARRIORS 8: XTREME LEGENDSĀ have been rated T for Teen by theĀ ESRB.

Summary

DYNASTY WARRIORS 8Ā is a historical tactical action game that follows the stories of the kingdoms ofĀ Wei, Wu, Shu and Jin through the actions of historical military and political figures of the time as they fight to gain control over the Three Kingdoms of China. It features more than 40 completely new stages: verdant plains, desolate wastelands, sharp ravines, huge castles, and other breath-taking sites, giving stronger emphasis in the stage of these epic battles and inspired by ancient landscapes.

For more DYNASTY WARRIORS 8 news please visitĀ www.facebook.com/koeigames orĀ http://www.tecmokoeiamerica.com/dw8 and follow us on twitterĀ @TecmoKoeiUS.Ā 

About TECMO KOEI AMERICA CORP:

TECMO KOEI AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of TECMO KOEI HOLDINGS CO., LTD., headquartered in Yokohama, Japan. TECMO is best known for theĀ Dead or AliveĀ®,Ā Ninja GaidenĀ®,Ā Tecmo BowlĀ®, andĀ Fatal FrameĀ® series. KOEI is best known for itsĀ Dynasty WarriorsĀ® andĀ Samurai WarriorsĀ® franchises. On April 1, 2009, TECMO KOEI HOLDINGS CO., LTD was established as a result of the TECMO, LTD. and KOEI Co., Ltd. merger.

The Witch and the Hundred Knight Review

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The Witch and the Hundred Knight
Developer: Nippon Ichi Software
Publisher: NIS America
Platforms: PlayStation 3 (Reviewed)
Release Date: March 25, 2014
Price: $49.96 – Available Here

Overview
Nippon Ichi has been feeding gamers across the world a steady diet of role-playing games for over twenty years. With dozens of Ā established titles under their belts like the DisgaeaĀ and Hyperdimension Neptunia franchises, their fanbase has developed certain expectations. How does their newest title,Ā The Witch and the Hundred Knight measure up, though? Will it take the world by storm or should it stay in its secluded swamp stronghold?

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Story
Nestled deep within the lands of the Niblhenne Swamp lives the infamous, dreaded Swamp Witch, Metalia. For a hundred years, she and her nemesis, the beloved Forest Witch, have feuded, arguing over who is the more powerful spellcaster. Afraid to leave the comfort of the noxious swamplands, Metalia performs a summoning ritual to bring forth a mighty demon known as “The Hundred Knight,” to spread her swamplands ever further and help defeat her rival. When a small, unassuming creature steps through the portal, however, the boisterous, foul-mouthed Metalia begins to lose faith. After some quick pointers, she sends him off to face his destiny with little hope of victory.

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Gameplay
Though one could callĀ The Witch and the Hundred Knight a role-playing game and leave it at that, doing so would be a great disservice to anyone with more than a passing interest in the game. While it’s true that you gain experience, level up, and equip new gear,Ā The Witch and the Hundred Knight is far more complex than the label “RPG” leads on.Ā With a little deeper analysis, you’ll come to see thatĀ Hundred Knight is part role-playing game, part action game, and part rogue-like.

The combat inĀ Hundred KnightĀ feels deceptive, continually growing more complex as you play it. To attack foes, you run up and jam on the square button, trading blows for spent stamina. You can equip up to five weapons at once, covering a range of classic fantasy weapons: swords, axes, hammers, spears, magic wands, and so on. Each equipped weapon grants the Hundred Knight an additional attack in his combo, granting its own unique characteristics (and weaknesses) to punish your foes. You can even chain certain weapons together for increased effect. Given the right circumstances, you can take on swarms of foes at once, but the game will be quick to punish you for shooting from the hip.

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As the story progresses, so will the fighting capabilities of the Hundred Knight. He’ll eventually unlock different “facets” that have unique abilities and attributes. Each facet also levels up on its own, encouraging you to swap as you play.

Each mission in the game has the same basic overall structure. You’re placed into a stage with a map marker at your goal. As you move around, you’ll uncover more and more of the map, occasionally wandering upon “pillars” that serve as checkpoints. Breaking pillars open will flood the area with swampland, giving you a place to rest and an opportunity to spend “grade points” you earn in combat for temporary stat boosts. At the end of each level, there will be a boss of some type you’ll need to defeat. They often guard a major pillar Metalia needs crushed to extend her swamp.

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The real meat of difficulty in The Witch and the Hundred Knight comes from restrictions placed on you during missions. In honor of its rogue-like roots, you’re limited on time and action within each mission. You start each mission with 100 “Gigacals,” represented by a flame burning on the head of Hundred Knight. Over time, these will drain (whether because you chose to spend time exploring or because you died and had to borrow from them to refill your life), putting our protagonist in a real bind when the flame burns out. He’ll start to take continual damage, eventually dooming him to an early mission end and trip back to Metalia’s home.

If you’re the sort of gamer who likes to grind for levels and get ahead of the curve, you’ll feel woefully ineffectual with The Witch and the Hundred Knight. Some regular enemies can quickly swarm and overwhelm you and, worse, they level up alongside you, leaving you with few options other than fleeing or taking your chances. It makes you feel powerless, adding to the frustration of the Gigacal system.

To its credit, the game’s cast of characters is a lively one. Metalia is not only known for her evil – she has the skimpy uniform and foul mouth to back her reputation up. Her witty butler, Arlecchino, oozes sarcasm and humor. Hundred Knight alone is mute, choosing to take in the goings-on around him.Ā The story is one that has the potential to be both interesting andĀ side-splitting, but extended text-driven story sections that keep you from the action too long help quench that flame.

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Visuals & Audio
The Witch and the Hundred Knight feels surprisingly weak in terms of visuals. As we near the end of the PlayStation 3’s life cycle and the next generation is picking up steam, it’s surprising to see a game with somewhat lower graphical fidelity. Don’t get me wrong – the hand-drawn character art is fantastic and the colors they use are vibrant and eye-catching. The environments, however, look muddy and character models occasionally feel almost fuzzy, especially when you take some of the sharp sprite-based titles Nippon Ichi is known for into account.

The audio design inĀ The Witch and the Hundred Knight is excellent. The soundtrack is light and whimsical, suggesting an air of goofy, joyful romping as you explore the magical lands. The voiceover work is delivered with as much vibrancy and gusto as you’d expect from the makers of theĀ Disgaea.Ā As cheesy as the lines can be, the voice actors did a great job with their delivery.

Overall
Overall,Ā The Witch and the Hundred Knight is an RPG with some good ideas that tried to do too much. Vibrant characters full of personality, excellent voice acting, and a great soundtrack help immerse you in the tale of Metalia and her Hundred Knight. Unfortunately, the Gigacal system coupled with combat that can feel both frustrating and downright unfair seriously hamper what could’ve been a wonderful experience. Couple that with meager visuals and some mechanics that feel overly-complex and under-explained, and all but the most ardent players will leave feeling somewhat confounded and underwhelmed.

6-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

“The Witcher: House Of Glass” Issue 1 Comic Released Today

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CD Projekt RED and Dark Horse comics are both extremely excited to announce that the brand-new comic book series based off of the critically acclaimed video game series “The Witcher” has just been released and fans of the brilliant game series are going absolutely nuts about it! In a good way of course. If you are a big fan of the video game series than you’d probably be aware of the large and extremely detailed universe that it takes place in, well that world is about to get even bigger with the release of this new comic . Created by Paul Tobin with illustrations done by both Joe Querio and Dave Johnson (cover art), this series takes witcher Geralt on a new adventure and into the dark grips of a mysterious mansion known as the “House Of Glass”. The official Synopsis is as follows:

Travelling near the edge of the Black Forest, in the land of the Angren, witcher Geralt meets a widowed man whose dead and murderous wife resides in an eerie mansion known as the House of Glass. With its endless rooms and horror around every corner, Geralt will have to use all his witcher prowess to solve the manor’s mystery and survive.

“The Witcher: House Of Glass” is a available now in all good comic book retailers as well as online vendors. Head down to your local comic book store or just head straight onto your Dark Horse Comics app which you can get on any iOS (Click Here) and Android (Click Here) devices. The comic is also available directly from the Dark Horse digital comic book store which you can get to by Clicking Here. Alonside a few preview images of the new comic we also have the launch trailer for you all to watch so head down below this article to check out both the small preview gallery and the trailer but don’t forget to let us know what you’re thinking in the comments section just below all that.

Titanfall On Xbox 360 Pushed Back

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Sad news Xbox 360 owners. Today EA have announced that Titanfall, which was originally set for release on March 25th has been pushed back until April 10th. The developers Bluepoint Games need just that little bit more time to hopefully make the game stand up among its Xbox One and PC counterparts.

This is bad news for anyone who hasn’t yet made the jump to next-gen but was holding out for this game but it is easy to see why they would want to make it the best experience possible, especially considering that it is already out on Xbox One and PC and has been garnering more than its fair share of glowing praise. Let us know in the comments below whether or not you were waiting for the Xbox 360 version of Titanfall, or your thoughts on the Xbox One/PC editions so far and remember to stay tuned to Capsule Computers for all the Titanfall news as it becomes available.

More Info on Titan Comics’ Doctor Who Books

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The time is almost here. Titan Comics are bringing Doctor Who back to the printed page with the upcoming stories based on the untold adventures of the Tenth and Eleventh Doctors. Not long ago we got to show you the standard issue covers for the first book in each series, and now we can finally delve a little deeper into the TARDIS’ Data Core and give you the official synopsis of each, as well as variant covers and order incentives!

First up is David Tennant’s Tenth Doctor in a brand new adventure, with a brand new companion. Here is the official synopsis for Doctor Who: The Tenth Doctor #1

The Eisner Award-winning Nick Abadzis (Laika) and fan-favorite Elena Casagrande (Angel, Suicide Risk, Doctor Who, Star Trek) take control of the TARDIS for their first five-issue arc with the Tenth Doctor, as played by David Tennant!

Gabriella Gonzalez is stuck in a dead-end job in her family’s New York Laundromat, dreaming of college and bigger, better and brighter things.

So when a strange man with an even stranger big blue box barges into her life on the eve of the Day of the Dead celebrations – talking about an infestation of psychic aliens – she seizes her chance for adventure with both hands.

After Donna’s tragic exit, the Doctor thought he was done with new companions. But Gabby Gonzalez is going to prove him wrong… if she survives the night!

Now, if David Tennant isn’t your cup of tea, then we also have information for Doctor Who: The Eleventh Doctor #1, which shows Matt Smith’s Eleventh Doctor also joining up with a new companion for a tale set in a time where he had left Amy and Rory alone. Here is the official synopsis:

A stunning new era begins for the Eleventh Doctor, as played by Matt Smith!

Alice Obiefune has just lost her mother when the Doctor explodes into her life.

But what does this grieving young woman have to do with the career of a 70s musician, an amnesiac alien, and a terrifying cosmic threat?

In the wake of the second Big Bang, find out what the Doctor gets up to when Amy and Rory aren’t around!

Series architects Al Ewing (Loki: Agent of Asgard, Mighty Avengers, Trifecta) and Rob Williams (Revolutionary War,Ordinary, Miss Fury, The Royals: Masters of War, Trifecta) kick off a whirlwind adventure through eternity with artist Simon Fraser (Nikolai Dante, Grindhouse, Doctor Who)!

Now, as if that weren’t enough we also have a sneak peek at the various covers that you can get your hands on, but first check out the picture below to print off an order form that you can take into your local comic book store to ensure you get your copies of Doctor Who the moment they arrive.

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Click Here for the Order Form

And now what you have all been waiting for: The covers. We previously showcased the standard covers for each of the #1s, but now we get to show you the pre-order incentives and bonuses for each series. Check them out below and let us know your thoughts on the covers, and the plot lines for each series below, and remember to always stay tuned to Capsule Computers, no matter the time, place or dimension for all the Doctor Who news as it becomes available.

The Crew New Screenshots And Details

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Details surrounding Ubisoft’s new open world racing game The Crew have been scarce since the game debuted at E3 2013 but recently 10 new screenshots were released through the developer’s Facebook, showing off some of the customisable cars and locales of the game. The most informative screenshot being of the world map, that reveals most of the cities and places available to race in and the various terrains you will come across. The map size for the game is aiming to impress, with the developers stating it will take about an hour and a half to drive from one side of the map to the other if using a fast car and sticking to the roads, while off road it will take about two hours and a half. Yesterday it was revealed there will be an optional 4 hour race that will take players around the entirety of the map. It’s no Gran Turismo endurance race, but I’m sure most of us are happy about that.

The Crew looks to blend single player and multiplayer seamlessly by combining the two game modes into one as the developers believe this type of innovation will be the core of this console generation as opposed to how HD was the focus of last gen. The game currently has no set release date as of yet but is confirmed for a 2014 release on PC, PS4 and Xbox One. You can check out the screens for yourself below.

Hit Indie RPG FORCED Coming to Xbox One

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Feel free to give it a go

At this year’s Game Developers Conference, Danish indie developer BetaDwarf has announced that their RPG hit FORCED is coming to Xbox One.

FORCED is a co-operative 1-4 player action RPG, taking place in a mysterious fantasy universe, where players are trapped as gladiators, forced to fight for their lives. Their only help is their Spirit Guide, Balfus, who’s the only one, who can interact with the many magical shrines, scattered about in the arenas.Ā Combat in FORCED is quick and reaction-based, utilizing a mark system, to allow players to use tactics where they are marking and finishing enemies between them. Players can choose between four different classes, each with its own set of skills and perks. And progress is carried over between classes, letting players experiment without risk.

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All great battles require some preparation

After a rather interesting production cycle, that included but was not limited to: living illegally in an unused university classroom, a team working for no pay up front, a Kickstarter and personal loans as security, FORCED launched to rave reviews back in Ocotber 2013. After selling 150,000 copies on PC, Mac and Linux, the game will receive a new lease on life via ID@Xbox, Microsoft’s new tool for indie developers to flex their creativity in the console realm.

Steffen Kabbelgaard (BetaDwarf CEO) said:

ā€œWe’re super excited to be working with the newest console technology, and we are really happy to be able to let a whole new group of potential gladiators experience our game….FORCED has been built from the ground up to support twin-stick controls, as well as online and local multiplayer, so the transition to console is completely natural. And with Xbox One, we won’t have to worry about shortage of computing power.”

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Go straight for the source

Though there is no firm release date for the Xbox One version of FORCED, Steffen Kabbelgaard has expressed that the process will be ā€œsignificantly fasterā€ than the development of the original version of the game. So good news there. In the meantime, enjoy the screenshots and visit the official site if you feel like learning more. Though it’s not like your being FORCED to do so…

FortressCraft Evolved Celebrates Major Update with New Trailer

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The FortressCraft Evolved team has been hard at work on the game. They have released a major content update that brings some major changes to Survival Mode along with a trailer showing off some of the additions. Players will now be able to automate their base with a variety of new machines, research new crafting recipes, upgrade several machines, upgrade their pet, upgrade their survival suit, and build a turret to defend their base. Additionally, host of visual and interface changes has been added to the game.

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FortressCraft Evolved is the PC port of the best selling Xbox Arcade game. It is currently part of Steam’s Early Access program and can be purchased on Steam for $5.99

 

Sacred 3 Launch Date Announced and First Gameplay Trailer Released

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The third iteration in Deep Silver’s hack ‘n slash series Sacred received its first gameplay trailer and an official launch date today. Players will be able to play classes old and new, like the Seraphim, Ancarian, Khukuhru, Safiri, and Malakhim inĀ Sacred 3. Each class has a unique set of skills and weapons. The game features drop in/drop out cooperative multiplayer that will pit up to four players online against each other for the high score, while they depend on each other for survival at the same time.

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Sacred 3 is set to launch in North America on August 26th. The game will launch with the Underwold Story DLC that marks the return of the Black Seraphim from Sacred 2. Sacred 3 will be released on PlayStation 3, Xbox 360, and Windows.