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Warhammer Age of Sigmar: Deathmaster Story Trailer Sets the Stakes for a Fate-defying Escape from Servitude – Become a Peerless, Infamous Assassin

Emerge from the shadows as a sneaky, brutal killer in stealthy action platformer, finally shining a light on the Skaven Ratmen

PARIS (Oct. 29, 2026) – Vihneek, a powerless Skaven prisoner obsessed with becoming the ultimate Deathmaster assassin, breaks free from his shackles on Warhammer Day today via an all-new trailer revealing the central storyline of Warhammer Age of Sigmar: Deathmaster. Developed by Old Skull Games and published by Dotemu, Warhammer Age of Sigmar: Deathmaster is inspired by the legacy of the greatest 2D action platformer and stealth-enriched indie classics, and will chronicle Vihneek’s dark, gritty quest for bloodshed when it launches on PC, Nintendo Switch 2, PlayStation 5 and XBOX in 2027. 

Today’s trailer finds Vihneek freed by Skiteek, a fellow Eshin assassin from Clan Skrell – but Vihneek’s savior is ultimately his new captor. Clan Skrell wields Vihneek as a weapon, forcing him to complete deadly contracts at all costs and with no mercy. Every target Vihneek kills propels him higher within the Clan Skrell’s ranks, but looming threats from rival clans swirl in the paranoid, friendless underworld of the Skaven and the fractured depths of the Gnaw… can Vihneek survive his reckless mission to become the most infamous Deathmaster? May it please the Great Horned Rat!

Warhammer Age of Sigmar: Deathmaster’s stealth-focused gameplay will see you springing traps, exploiting your surroundings and outwitting enemies as you ruthlessly carve your fate through the darkest corners of the Skaven world. Slink past threats undetected while devising cunning plans, or savagely slaughter any Skaven who foolishly stands in your way, from cowering dregs to towering rat ogors.

The gritty, atmospheric environments of Warhammer Age of Sigmar: Deathmaster’s striking, merciless world are beautifully twisted with relentless decay, accented with shadows and dark spaces prime for Vihneek to sneak through – and strike from. A richly detailed art style evokes suspense and thrilling tension while delivering a unique, unsettling vision of a Skaven world teeming with secrets that should never be unearthed.

Get the drop on all Warhammer Age of Sigmar: Deathmaster updates by following @Dotemu and @OldSkullGames on X.

About Dotemu

Dotemu is a French publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.

Dotemu has published and developed a number of global top-sellers including the award-winning games Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4, and NINJA GAIDEN: Ragebound, as well as the new, innovative breakout hit IP Absolum. Dotemu’s development and publishing work also supported the release of the acclaimed Battlestar Galactica: Scattered Hopes, Starship Troopers: Ultimate Bug War!, Metal Slug Tactics, Windjammers 1 and 2, Pharaoh: A New Era, Wonder Boy: The Dragon’s Trap and more.

Dotemu is currently working on Warhammer Age of Sigmar: Deathmaster, Theos: Cities of Myth and unannounced projects planned for 2026 and beyond.

About Old Skull Game

Founded in 2012, Old Skull Games is an independent team of 60 developers crafting high-quality games for PC, consoles, and mobile platforms. From original titles to trusted collaborations on renowned IPs, the studio creates experiences designed to be played, shared, and remembered. Driven by a strong gameplay-first philosophy, Old Skull Games believes games — whether solo or multiplayer — can create lasting emotions and meaningful connections between players.

About Games Workshop

Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniatures, novels, and model kits through more than 590 of its own stores (branded Games Workshop® or Warhammer®), the www.warhammer.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’) can be found at www.warhammer.com.

Warhammer Age of Sigmar: Deathmaster © Copyright Games Workshop Limited 2026. Warhammer Age of Sigmar, the Warhammer Age of Sigmar logo, GW, Games Workshop, Warhammer, Warhammer Age of Sigmar, Stormcast Eternals, Warhammer, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license.

Dotemu and its logos are trademarks or registered trademarks of Dotemu. All other trademarks, logos and copyrights are the property of their respective owners. All rights reserved.

Sci-fi Survival Odyssey ATMOSFAR Lifts Off into Steam Early Access Today

Take off for an aerial adventure across a vast alien world

Tokyo, Japan – October 29, 2026 – Shueisha Games and Apog Labs are thrilled to announce that skyborne survival adventure ATMOSFAR is now available on Steam Early Access.

ATMOSFAR – Early Access Launch Trailer: 

Take off on a 1-4 player adventure among the clouds of a vast alien planet in a sci-fi survival odyssey that combines aerial exploration with resource management, mobile base-building, and ground-based expeditions. Pilot a fleet of flying vessels and master intuitive physics-based flight mechanics, navigating a world of floating islands and aerial wonders on a journey to uncover the fate of humanity’s furthest outpost.

Soar across the skies to locate abandoned facilities and uncover the secrets of Tycos. Deploy camp with the Utility Wasp, airlift heavy scrap with the Cargo Wasp, and cruise the skies at speed in the Fighter Wasp. Fly into unexplored territory aboard the Cloud Cruiser, your colossal, customisable mobile airbase, crafting new modules, and uncovering new technologies to reach new heights. 

ATMOSFAR – Key Features:

  • Sky-High Survival Adventure – Embark on an aerial adventure across the floating islands of Tycos, exploring extraordinary alien locations on-foot and from the air in a survival odyssey set among the clouds.
  • 1-4 Player Co-op Survival Adventure – Take to the skies as a solo pilot or assemble a squadron with friends in up to 4 player online co-op.
  • Voyage Into The Skies Above – Operate and maintain your fleet of flying Wasps to soar across the horizons of a distant world. Deploy a mobile camp with the Utility Wasp, airlift heavy scrap with the Hauler Wasp, and soar the skies at speed with the Fighter Wasp.
  • Command The Cloud Cruiser – Pilot the Cloud Cruiser, your colossal, customisable mobile airbase. Find new tools and craft new modules, upgrading your airbase with new technologies to reach new heights and soar into undiscovered locations.
  • Survive Tycos – Explore distinct and diverse biomes across a remote planet. Encounter extraterrestrial creatures, discover wild flora and fauna, and survive extreme weather conditions across a vast alien world.

ATMOSFAR is available now in Early Access on Steam for £22.49 GBP // $24.99 USD // €25.49 EUR, with a 10% launch discount available for the first two weeks.

About Apog Labs
Apog Labs is a growing indie studio situated in Malmö, Sweden, and are the developers of ATMOSFAR, a sky-high odyssey. The studio previously developed Airport CEO, the world’s biggest airport tycoon game.

About Shueisha Games
Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.

Trash Goblin devs launch demo & Kickstarter campaign for mining & cooking adventure Gobble Inn

Featuring voice talent from Penelope Rawlins and Tim Downie

London, England – October 29th, 2026 – “Best Small Studio” indie game developer and creator of Trash Goblin, Spilt Milk Studios, have just opened up pledges on Kickstarter for their next title Gobble Inn, a cosy run-based game where you dig in a mine for ingredients to make sure hungry goblins, lizardfolk and more are well fed. Gobble Inn features voice talent Penelope Rawlins (Baldur’s Gate 3, Genshin Impact, Metaphor: ReFantazio) as the glorious matriarch & delving powerhouse Aunty Val, and Tim Downie (Gale in Baldur’s Gate 3! Film and TV productions inc Toast of London, Paddington) as fan-favourite lizard-with-a-heart-of-gold Donoval. Best of all, you can play a demo for it right now on Steam.

The Gobble Inn demo features:

  • 10+ floors of the Chasm to explore across 2 biomes; “Mossy Drop” and “Mines”
  • 5+ quests to undertake, given by 5 fascinating characters you meet
  • 4 flavourful tools to use on your delves, each of them with unique tactile behaviours
  • 16 Curséd Trinkets to unlock and shape your runs with
  • 9 fresh ingredients to collect, so you can make…
  • 6 delicious dishes! Cook and sell them, or gobble for powerups!
  • Donate spare food to the needy
  • Expand the Inn with tables and chairs to serve more customers
  • 2+hrs of playtime to see everything

Starring Trash Goblin’s fan-favourite cantankerous goblin superstar Aunty Val, you’ll have to dig through the mines of the capricious & ever-changing Chasm to gather food using curséd trinkets, then share your bounty at the Gobble Inn!

Dig deep as you seek delicious and rare foodstuffs with a range of unlockable tools. Explore wild biomes filled with a variety of block types, stuffing each descent with new challenges and surprises. Then take the spoils of your dig back to the surface and tinker with your bounty to discover new recipes for meals, feed hungry customers, and raise the reputation of your inn!

In Gobble Inn, every run is tactile, unpredictable and moreish. Each expedition into its seemingly endless hand-crafted caves is stuffed with a smorgasbord of blocks to break, goodies to find, and secrets to uncover!

“We’re excited to launch this Kickstarter campaign for Gobble Inn, as our beloved flagship title Trash Goblin also began as a Kickstarter campaign – and we’ve developed an incredible community over the years that have been instrumental in shaping Trash Goblin into the beloved gem it is today,” said Andrew Smith, Creative Director at Spilt Milk Studios. “Gobble Inn offers a similar tone, with recognizable characters returning, albeit with a vastly different gameplay system that’s more urgent and arcadey. Since it’s such a huge pivot from Trash Goblin, we wanted to give prospective players an early look at it. That’s why we’re offering a demo so early, so our fanbase can vote with their wallets regarding what kind of experience they’d like next from Spilt Milk. We hope you like this sneak peak at what we’ve been brewing at spilt Milk HQ!”

About Spilt Milk Studios
Spilt Milk Studios is a multi-award-winning independent game developer. We’re focused on delighting players with wholesome games made with a twist, and are dedicated to fostering a diverse community who values curiosity and empathy. We’re making games for a global audience, and are driven by an inexorable moral imperative around how we build our company and the kinds of games we want to make. These pillars guide us as we grow, nurturing people, processes & talent so that we leave the world a better place than how we found it. It’s literally the least we can do.

Finals Week, the Co-op Cheating Simulator, Is Out Now on Steam!

Ravenna & Warsaw – October 29, 2026 – Class is officially in session, and nobody studied a thing. Finals Week, the chaotic 1–4 player co-op cheating simulator, is OUT NOW on Steam!

After reaching over 100,000 wishlists on Steam, Finals Week is finally ready to put players’ cheating skills to the test. Set in a 90s-style school, the game challenges you and up to three friends to survive a series of increasingly difficult exams by doing absolutely anything except studying.

Cheat your way through 12 different exams using a variety of tools at your disposal. Steal answers from NPCs, look them up in scattered textbooks, or search online. Pass clues around via text messages or walkie-talkies, use the classroom layout to your advantage, and sneak answers right under the professor’s nose! These and many other tricks are waiting to be discovered – creating absolute chaos along the way.

It won’t be a walk in the park, though. Your nemesis, the Professor, won’t be easy to fool. He’ll grow increasingly suspicious with each passing exam, tightening restrictions and forcing you to adapt. Expect to get gagged, tied up, smacked, and knocked out more times than you can count. It’d be too easy otherwise, wouldn’t it?

Review keys can be requested via Press Engine platform.

Here’s what awaits you in the classroom:

  • 1–4 Player Co-op Chaos: Team up with your friends, share answers, and coordinate your cheating strategies using proximity voice chat. Just keep your voices down – the teacher can hear you too!
  • Cheat Your Way to the Top: Peek at classmates’ answers, steal textbooks, search for hidden notes, and come up with increasingly creative ways to pass without studying.
  • An Arsenal of Cheating Tools: Use cellphones, walkie-talkies, binoculars, paper balls, and even a tranquilizer blowgun.
  • Don’t Get Caught: The teacher patrols the classroom, listens for suspicious conversations, and throws erasers with suspiciously deadly accuracy. Get caught, and you’ll face ridiculous punishments that make cheating even harder.
  • Draw on EVERYTHING: Write answers on paper, desks, walls, or even your friends’ faces. The entire school is your canvas.
  • A School Full of Possibilities: Explore classrooms, discover secret passages, and use the environment to your advantage.
  • School Life Beyond Exams: Hang out in the hall, play basketball, cause trouble, and unlock new outfits, hairstyles, and colors to customize your character.

Finals Week is OUT NOW on Steam. The game is priced at $7.99 USD, with a 38% launch discount available for the first two weeks. Buy the game today, (re)live your school traumas with your crew, and remember – whatever you do, don’t get caught!

About DESTINYbit

Finals Week comes from a game development team based in Ravenna, Italy, whose previous work includes Empires Apart, Dice Legacy and NITRO GEN OMEGA. They work across different genres and art styles, with a focus on creating innovative anecdote generators – games designed to produce memorable, unexpected stories through play.

About Pretty Soon Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams. Located in Poland, they work with talents spread over the entire world. Their portfolio includes such titles as Backpack Hero, Havendock, Small Spaces, Primal Planet, Scale the Depths, Project P.I.T.T., and others.

Mixed Reality RTS The Great Flood Launches for Meta Quest in November 

Command squads, upgrade troops and battle friends in the F2P strategy game. 

Guangzhou, China, 29th October 2026 – SoulFire Studio and LingVision Games are excited to announce that The Great Flood, a fantastical mixed-reality real-time strategy game for Meta Quest, is set to arrive on 9th November 2026.

Inspired by Chinese mythology, The Great Flood is filled with mythical characters to command, tasks to complete, challenges to face, and rewards to unlock. Players take command of their army and battle one another in 1v1 and 2v2 battles, ranking up to unlock new characters and upgrade their abilities.

Squads are comprised of ten troops, two powerful heroes and eight diverse soldiers and spells. These can range from flying beasts and fast ground-attack monsters to AOE spells cast directly by the player. Players can swap and change the squad between battles, letting them adjust their strategy before the next bout. With over 50 mythical characters to choose from, the options are almost endless.

Mixed reality battles take place on a tabletop-style battlefield, where players can place individual troops to attack their opponent or defend their base. Rounds are fast and frantic, delivering intense battles that can change at a moment’s notice. Outside the battlefield, players can head to the Barracks to upgrade their squad, head to the Training area to practice, visit the Sect to join or start a clan, or head to the shop to use their well-fought-for coins to access new items.

The Great Flood will also have a free and paid seasonal Battle Pass, offering players the chance to unlock unique rewards as they play and level up. And come back each day to collect a daily reward.

The Great Flood Key Features:

  • Multiplayer Battles: Fight players in 1v1 & 2v2 battles. Bots are also available to speed up matchmaking
  • Fantastical Creatures: 50+ characters to unlock and deploy 
  • Sects: Create your own Sect or join another, invite friends to join, chat with members and swap tactics & cards and share decks to help grow
  • XP Progression: Level up to unlock new rewards and upgrades
  • Training Camp: Learn new tactics and earn rewards while doing so
  • Real-Time Strategy: Pick troops off your arm and deploy directly onto the battlefield

Currently, SoulFire Studio and LingVision Games are also running a Kickstarter campaign offering exclusive rewards to backers. Seeking to raise $10,000 USD, the campaign has already achieved 100% of its funding goal with a week remaining. 

The Great Flood will be available as a free-to-play title for Meta Quest from 9th November 2026.

About The Great Flood:

The Great Flood is an action-packed real-time strategy game for Meta Quest, featuring PvE and PvP gameplay. With 50+ mythical characters to choose from, players build a squad of ten, comprised of two powerful heroes and eight diverse soldiers. Deploy your team, change tactics mid-battle, place defensive towers and fight until victorious! 

About LingVision Games:

LingVision Technology Co., Ltd., Guangzhou, was founded in 2022, focusing on the R&D and innovative application of XR technologies. Guided by our mission to explore and build a metaverse ecosystem, we root our development in crafting premium XR games. We deliver immersive virtual experiences for users, lay solid groundwork for the upcoming metaverse landscape, and strive to be pioneers and enablers of the metaverse era.|

Clobber your way through the countryside in party brawler Knuckle Creek  – now on Steam

1-8 players compete as clay-styled combatants across solo, PvE, and PvP campaigns! 

Sheffield, UK, October 29th, 2026 – Claymatic Games, the developer behind acclaimed stop-motion animated shmup Platypus Reclayed, have just launched their arena brawling party game Knuckle Creek on Steam for the humble price of $5.99.

Using a combination of clay animation, scanned clay models and 3d modelling, Claymatic brings their distinctive clay look to an arcade game that lets you smack your way through a series of solo stages, or join up with up to 8 friends in couch play or online battles as you compete to become conqueror of the countryside!

Knuckle Creek’s solo campaign takes players through dozens of varied stages as you brawl your way to victory. Play as Hot Dog Man fending off peckish crows, assume the role of the local vampire facing off against pitchfork-wielding townsfolk, or defend your title as champion boxer Apollo Crude as he faces the Karate Club. Ascend the leaderboards as you compete with friends for the fastest time across Knuckle Creek’s bevy of bite-sized challenges.

Unlock hundreds of colourful cosmetic costumes by completing stages and achieving star times. Take on Random and Endless Challenges for more friendly leaderboard competition and unlockable cosmetics. Mix and match hats, jackets, shoes, hair and more to create anyone from a badass bumpkin to a gutterpunk bruiser to a funky disco dude, plus robots, pirates, monsters and more, all portrayed in glorious clay detail!

Gotten the hang of rumbling in the solo missions? Now take on your friends in PvP or team skirmishes across local and private online matches. Up to 8 players can join on one machine. Practice against bots or take them on as a team! Extensive customisation of match settings are available, or you can jump straight in. Taunt your opponents with insults, then hit them with a fish, a can of beans or a live chicken, or just a well-placed fist or foot. Eliminated players can even lay traps from the sidelines. 

“Last year’s acclaimed clay-animated shmup Platypus Reclayed was our calling card for what we could do as a boutique studio merging game development with stop-motion animation. Utilizing a blend of 3D animation with scanned clay models and traditional stop-motion, Knuckle Creek looks unlike anything else out there,” said Anthony Flack, Lead Games Designer at Claymatic Games. “We know even the best graphics in the world wouldn’t mean much if a game wasn’t fun to play. Knuckle Creek‘s battle mechanics have been honed from hours of intensely competitive multiplayer sessions, offering a low barrier to entry but a high skill ceiling. We wanted something fun for the whole family, where players of all ages can have a good time regardless of their skill level going in.”

Key Features

  • 48+ handcrafted solo stages, as well as endless and randomised solo challenges
  • Up to 8-player local and online multiplayer, including bot support
  • Hundreds of cosmetics included — hats, jackets, shoes, hair, all in glorious clay
  • Bluegrass and blues inspired soundtrack
  • Friends Leaderboards and star-ratings for every stage
  • Made with a mix of stop-motion techniques and 3d graphics by the Platypus Reclayed team

For more information on Knuckle Creek:

Wishlist on Steam: https://store.steampowered.com/app/4652930/Knuckle_Creek/
Official site: https://claymatic.games/

About Claymatic Games:
We are a small indie studio with a love for stop-motion animation. We have a passion for straightforward, honest games with uncomplicated and effective mechanics that deliver fun gameplay and can be played over and over without ever feeling old. Our community means everything to us; we play, bounce ideas and chat very openly about everything we do and work on. We are firm believers in open development and transparency.

The Mound: Omen of Cthulhu Celebrates Halloween in the Lair of the Terrifying Tsathoggua

The free major update includes new items, enemies, and a revamped talent tree 

Lesquin, October 29, 2026 – ACE Team isn’t done giving the chills to adventurers around the world who love Lovecraftian stories: for Halloween, it has prepared new unspeakable terrors in the cooperative horror game The Mound: Omen of Cthulhu. The free major update, “The Cult of Tsathoggua,” is available now on PC, PlayStation®5, and XBOX Series X|S.

It is said, that among the many monstrosities inhabiting the cursed continent, some rise to the rank of deities. Tsathoggua is one such entity: an evil being with a grotesque appearance reminiscent of an oversized amphibian. The Great Old One lurks somewhere deep within the bowels of the cursed continent, and only the most daring adventurers can flush it out.

In addition to an area dedicated to Tsathoggua, this update introduces many new features:

  • Revamped Treasure Shrines: Collecting valuable items will be riskier, as some of them may alert nearby monsters, summon creatures, or deal damage to players.
  • New weapons and occult items to fend off monsters, and even pit them against each other.
  • Revamped progression: Players can now reach level 70 and spend their earned skill points to unlock additional abilities, such as resistance to bleeding, extra stamina, or movement speed.
  • New sanity effects: Are you sure you’re holding a sword or a spear in your hands…?

Since its July 15 release, The Mound: Omen of Cthulhu has received numerous updates. ACE Team, which is very responsive to its community, has already made several changes to improve the gameplay experience and game balance. With this update, the studio invites adventurers to delve even deeper into the horror.

—

Inspired by the short story “The Mound” by the master of cosmic horror H.P. Lovecraft, The Mound: Omen of Cthulhu invites solo players or squads of up to four members to set out for an uncharted continent in search of a legendary city containing priceless treasures. Armed with 15th-century weapons, the vulnerable squad must advance cautiously to face unspeakable horrors while keeping a close eye on their dwindling sanity, which will cause panic and confusion within the group.

The Mound: Omen of Cthulhu is available in full crossplay on PC, PlayStation®5 and Xbox Series X|S. The Cult of Tsathoggua update is rolling out today on all platforms

About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages.

About ACE Team
ACE Team is an independent video game development studio based in Santiago, Chile, known for creating unique and acclaimed titles like ‘Zeno Clash’, ‘Rock of Ages’ and ‘The Eternal Cylinder’. Founded by brothers Andres, Carlos, and Edmundo Bordeu, the company develops games for PC and major consoles, having earned multiple industry awards for its innovative and ambitious IPs. The studio has nearly two decades of experience in the games industry and is one of the leading game developers from Latin America.

Jagex Announces Partnership With Games by Malcs to Publish Idle Adventure Sequel, Melvor Idle 2: A RuneScape Adventure

New skills, higher level cap, and refreshed gameplay systems await players on 17 November 2026.

29th October, 2026, Cambridge, UK — Today, Jagex: The RuneScape Company, has announced a partnership with developer Games by Malcs to publish their upcoming idle adventure game, Melvor Idle 2: A RuneScape Adventure releasing on 17 November. This new title expands on the foundations laid by the popular and successful Melvor Idle, which sold over 1 million units, to bring a deeper, more expansive idle adventure to players, with new skills, an increased level cap, and refreshed gameplay systems. This partnership also brings Melvor Idle closer to the RuneScape franchise than ever before officially becoming “a RuneScape Adventure”.    

A single-player adventure that combines the satisfaction of an incremental idle game with RPG systems inspired by RuneScape, Melvor Idle 2 invites players to embark on an engaging, accessible adventure as they journey through Melvor and skill up to make their mark in its world. They’ll master interconnected skills with the tap of a finger, from wood cutting, smithing, cooking, and farming, to combat and magic, and max them out at their own pace. By developing their ranged, melee, and magic skills, they’ll be ready to take on brutal dungeons, battle monsters, and face perilous bosses. Strategic planning is key, as offline progression allows the adventure to continue even without playing.

Fans of the first game can look forward to plenty of fresh content with this new iteration, to go along with its fresh look through updated graphics, audio, animations, and more. Five new skills, bringing the total skill count up to 29, introduce new synergies to discover, as well as a completely reimagined Mastery system for all skills. A new Quest system introduces new ways to test combat skills – updated with new mechanics – and uncover the rich history of Melvor. And a first for the franchise, Melvor Idle 2 offers game modes to challenge players of all skill levels.

Brendan Malcom, Founder Games By Malcs said:

“Melvor Idle started as a small passion project inspired by RuneScape, so partnering with Jagex to make Melvor Idle 2 a true ‘RuneScape Adventure’ is a dream come true. With Jagex’s support, we can go even further: five new skills, a reimagined Mastery system, a brand-new Quest system and a whole new look. I can’t wait for players to dive in when we launch in Early Access on 17 November.”

Anna Mostyn-Williams, Senior Director of Business Development & Partnerships at Jagex said:

“Games By Malcs has built a passionate community by capturing what makes RuneScape’s skilling so satisfying, and Brendan has done that brilliantly. After Melvor Idle’s incredible success, we’re thrilled to build on it and publish Melvor Idle 2: A RuneScape Adventure, bringing the game closer than ever to the RuneScape universe. We think both longtime Melvor fans and RuneScape players will love what’s coming.”

Melvor Idle 2: A RuneScape Adventure will be available in Early Access for PC via Steam on 17 November 2026.    

About Jagex

Headquartered in Cambridge, United Kingdom, Jagex: The RuneScape Company, is a leader in creating deep and engaging forever games that empower communities across PC and mobile. Our MMORPG franchise, RuneScape, is played around the world and has welcomed over 300 million player accounts.

As RuneScape enters its 25th year in 2026, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: Dragonwilds in 2026, representing a major step in building a multi-genre future for the RuneScape universe. Jagex: The RuneScape Company remains focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history.

For more information, visit www.jagex.com.

Craft the Concept of Time, Create a Black Hole & Build an Extraordinary Elemental Factory in ‘Fakutori’, Launching December 16th

Make unique discoveries and unearth unexpected materials in an elemental factory builder, launching this winter

London, UK – October 29, 2026 – Build a sprawling elemental factory and uncover an assortment of extraordinary materials in Fakutori, a laid-back automation game with a lot more going on beneath the surface, launching on Steam on December 16th.

Starting out with the four classic elements – Earth, Fire, Water, and Air – combine materials in unique ways to unearth new blocks and make increasingly complex discoveries. Build an enormous elemental factory, placing conveyors, automating production lines, and making unexpected discoveries on a journey to completing a compendium of unique elements.

Experiment with materials to create Shooting Stars, Ectoplasm, Rainbows and more, placing machines and combining unique blocks to watch your factory grow in unexpected ways. Experiment far enough to craft the concept of time, summon mystical magic blocks, or accidentally create a black hole…

Automate your factory with combiners, programmable pushers, and conveyor belts in your goal to master the elements. Complete your compendium, meet well-meaning helpers, and discover Legendary Blocks capable of upgrading your entire factory.

With an infinite world to assemble your factory and over 100 different elements to find, Fakutori is a laid-back factory-building puzzle game that goes deeper than you think.

Download the Fakutori demo today and add the game to your Steam Wishlist.

ABOUT ANTOINE LATOUR
Antoine Latour is a French solo game developer, and the author of Maestria and Bomb Club Deluxe. He likes playing with shaders and writing bad puns, and had ample occasion to do both while working on Fakutori.

ABOUT MYTHWRIGHT
Mythwright is the independent publisher of hit Simulation, Management and Strategy games including Thronefall, Going Medieval, Scriptorium: Master of Manuscripts, Bladesong and TerraTech Legion.

AGNI: Village of Calamity Unleashes New Gameplay Trailer at Gamescom Asia x Thailand Game Show 

Featuring “Blood and Bones”, an original song from Black Razor Records; the game is playable on the show floor and coming to PC, PlayStation 5 and Xbox Series X|S in 2027

29th October 2026, Watford, England: Wired Productions and Separuh Interactive have revealed a brand-new gameplay trailer for AGNI: Village of Calamity at gamescom asia x Thailand Game Show. Visitors can also get hands-on with the game on the show floor, alongside Kumarn: The Wandering Spirit and MR. RECORDS.

The trailer features “Blood and Bones,” an original song from Black Razor Records, the music label behind the soundtrack of AGNI: Village of Calamity. The track is available now on all major streaming platforms. This is a brand-new original song made for AGNI: Village of Calamity, brought to you by Black Razor Records. The track, titled ‘Blood and Bones’, is composed and performed by A. Crow and delivers a raw blend of dark country and rock, combining gritty storytelling, haunting atmosphere and powerful instrumentation. Its brooding energy and emotional weight create a compelling listening experience that lingers long after the final note.

Written, produced and performed entirely by the Black Razor Records team, this release reflects our continued commitment to crafting bold, cinematic and commercial music for games and beyond. 

Set against the backdrop of Indonesian folklore, AGNI: Village of Calamity is a survival horror game from Indonesian studio Separuh Interactive. Players take on the role of Agni, an investigator from a special unit who must face a village gripped by a terrifying calamity.

AGNI: Village of Calamity is coming to PC, PlayStation 5 and Xbox Series X|S in 2027. Players can wishlist the game today.

Watch the new gameplay trailer:

Listen to “Blood and Bones”: https://ditto.fm/blood-and-bones-a-crow

ABOUT AGNI: VILLAGE OF CALAMITY

AGNI: Village of Calamity is a cinematic survival horror, combining mind-bending terror and ritual strangeness, with Indonesian slasher style violence. 

Play as Agni, an investigator from a secret Agency, driven by regret, who disobeys the rules, as she searches for her missing partner inside the forbidden village, Desa Purba. 

On this rogue mission, Agni descends deeper into violence, obsession, and psychological collapse as the guilt drives her towards the edge of what the human mind can live through. 

AGNI: Village of Calamity is set to be released on PC (Steam and Epic Games Store), XBOX Series S|X, and PlayStation 5.

About Wired Productions

Wired Productions is an independent video game publisher driven by creativity, integrity and hard work. For 18 years, Wired has partnered with passionate storytellers to bring distinctive games to players around the world, including recent releases ShipShaper, BrokenLore: DON’T LIE and Hotel Architect, alongside upcoming titles Kumarn: The Wandering Spirit, MR. RECORDS, AGNI: Village of Calamity and When Sirens Fall Silent.

Driven by passion. Loud and STILL Independent.

About Separuh Interactive

Separuh Interactive is an indie game studio from Indonesia, dedicated to blending the magic of captivating animation with the immersive interactivity of games. Their mission is to craft unforgettable stories that entertain, inspire, and connect with players from all walks of life.

About Black Razor Records
Black Razor Records is Wired Productions in-house music publishing label, whose aim is to bridge the gap between the video game and music worlds and to provide music creators a platform to showcase and commercialise their talent. All music originates from video games, whether in-game or for promotional purposes.