Home Blog Page 3823

Cardfight!! Vanguard Part Two Review

cardfight-vanguard-part-two-boxart
Cardfight!! Vanguard Part Two
Studio: TMS Entertainment
Publisher: Hanabee
Format:
DVD
Release Date: April 2nd, 2014
Price: $49.99 – Available Here

Overview
The fight continues in Cardfight Vanguard Part Two from Hanabee Entertainment. Picking up where we left off in Part One, Team Q4 are well and truly getting into the thick of things in the tournament going at it with all manner of cardfighting foes. As things begin to heat up in Cardfight Vanguard, we get some shocking introductions and the series begins to take some very interesting routes as it progresses.

With new elements added to the mix, Cardfight Vanguard begins to open itself up to a whole other world of ideas and possibilities, essentially blowing it’s own concept wide open. This part sets the tone for the rest of the series to come and now that the introductory elements of the first part have been largely left behind, the series is now free to explore all kinds of new territories.

cardfight-vanguard-part-2-screenshot-3

Story
From the humble beginnings in the card games shop Card Capital, Cardfight Vanguard takes things to a whole new level as Team Q4 enter their first official tournament as they aim for nation cardfighting glory. This is clearly a step up from the definitively small-time competition that was the focus of the first season of the series. While the first season took place in the card shop and had our main four battling it out against one another, we now see them going against the best of the best in the world of Vanguard.

A new antagonist rears his head in the form of Ren Sugamori, a supposedly legendary player who has some mysterious ability that aids him in winning every single game with absolute ease, an almost predictive ability at that. Naturally it is only a matter of time before Aichi and Team Q4 must come head to head with these wild cardfighters.

The bulk of this part makes up the tournament battles as Q4 goes head to head with a number of enemy teams. It is a fun series of battles for Q4 but the real main event is undoubtedly the face off with Ultra Rare and Team Asteroid. We come to see Aichi and his friends struggle and grow in their own individual ways.

One can question the once great realism of Cardfight Vanguard following the introduction of Psyqualia powers into the series, but it is a concept that does add a great deal to the series. Not only does it make for some truly fearsome foes, the inner conflict that Aichi now faces is captivating stuff to say the very least. All the while, the series does what it does best, remain all kinds of fun.

Ultimately this part of Cardfight Vanguard genuinely opens the series up to countless possibilities and brings to light some very interesting ideas and takes on the game of Vanguard. The cast continues to grow and the show grows more and more intense. Cardfight Vanguard takes a major step forward here an a big part of that comes due to the implementation of the Psyqualia concept.

cardfight-vanguard-part-2-screenshot-2

Visuals and Audio
The aesthetics of Cardfight Vanguard continue on strongly from what we first saw in season 1. The visuals improve in some subtle ways and the character designs become more crisp and appealing. The animation is just as fluid and smooth as it was in the first part if not a little more so. There are some interesting visual effects such as the Psyqualia powers effect, but overall this part generally remains consistent to the standard set in part one.

Soundtrack-wise Part Two much like is as consistently good as ever. The themes are excellent ways to kick off and conclude any given episode and the incidental music is solid and memorable in many instances. The release features the English dub alongside the Japanese original audio track which is of course a real treat. The English dub is quite good and includes a number of brilliant performances across the board.

cardfight-vanguard-part-2-screenshot-1

Extras
While the first part was undoubtedly one of the best anime releases in quite some time in regards to bonus content. That release feature a number of Vanguard cards so that viewers could themselves get into the wonderful game that the series revolves around themselves. Unfortunately this release is somewhat lacking in terms of special features and bonus material. Instead this release only features the 3 discs of episodes covering from episode 17-32 of the series. While this may be a disappointment to some coming off the heels of the absolutely phenomenal release that was part one, the series itself is good enough to stand on its own and the bonus content of the first part are enough to carry over for this release.

cardfight-vanguard-part-2-screenshot-4

Overall
From the humble halls of a card-games shop to the grand stage of national tournaments. Cardfight Vanguard has big things on its mind and it is chasing that with every last ounce of energy as it continues to craft itself into one of the greatest card-games anime of all time. It balances realistic approach of a rule-focused card-gaming presentation with a magical element in regards to the newly introduced Psyqualia psychic powers resulting in a unique style that other card-games anime just can’t nail like Cardfight Vanguard does seemingly effortlessly. Some might say that Yu-Gi-Oh is the best card-games anime, but Cardfight Vanguard is making a real case for itself as its successor.

Cardfight Vanguard is proving itself to be something very special in the anime genre. An honest portrayal of card-games culture and the fantasy elements of the genre in a way that is fresh as well as innovative. With all the makings of an iconic card-games anime, the future is growing brighter and brighter for Cardfight Vanguard with each passing release from Hanabee Entertainment. It is no wonder that the series has captivated and enchanted millions around the world, whether it be through the anime or with the addictive card-game it is based upon. Cardfight Vanguard is a classic in the making.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

JoJo’s Bizarre Adventure: Stardust Crusaders Episode 4 Impressions

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-01
– Episode 4 – Tower Of Gray –

JoJo’s Bizarre Adventure: Stardust Crusaders
Episode 4 – Tower Of Gray

Here we are, people! Episode four, the one that truly kicks off the “adventure” aspect of “JoJo’s Bizarre Adventure”, something we didn’t exactly see in the last season. The group is off to look for DIO now that the beautiful Holly Joestar has become plagued with an uncontrollable stand. You can read all about it in the episode impression article from last week titled “The Curse Of DIO” (Click Here to read). This week we follow our heroes as they head to Egypt on the first possible flight they could get but, as you can probably already assume, no plane nor Joestar is safe in “JoJo’s Bizarre Adventure” so strap yourself in for what will be one of the strangest in-air battles you’ll ever see. We’re met with another laughable description of DIO, a flight that makes “Snakes On A Plane” look tame and another young man who’s hankering for a fight. Welcome to “JoJo’s Bizarre Adventure: Stardust Crusaders” episode four – “Tower Of Gray”.

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-02
– DIO: The Joy bringer –

DIO: The Joy Bringer.

Last week I made a joke wherein which I compared the dark lord DIO (not the musician) to “Twilight” star Robert Pattinson. Thinking it would be a “one off” scene where the writers went above and beyond to make DIO a great deal more extravagant than I actually though he was, I quickly dismissed how odd of a character explanation he got but it looks like I was wrong…dead wrong. The first, let’s say, four or five minutes of the episode takes place in DIO’s dark lair. We’re met with the grueling sight of a wrinkled, old, shaman-type character who, once again, insists on putting DIO on a pedestal. The woman, who looks as though her life has almost reached its expiration date, explains to the audience that coming into contact with DIO wells up both the emotion of fear AND joy.

Now I say “explains to the audience” because everyone else in that room was either a naked woman about to be devoured by the mullet-wearing vampire or…DIO himself, so I could only assume she was there for our pleasure. If that’s what you want to call it. There’s quite an explanation as to why people feel joy and fear around DIO but it was far too convoluted for me to hold in any kind of regard so it was quickly dismissed. Let’s just all agree that DIO is…well, everything and move past it for now. That it, until some other odd-looking, weirdo decides to explain to us why they love the almost-translucent being.

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-03
– Beetles On A Boeing –

Beetles On A Boeing.

Trying to anticipate what is going to happen next in a series like “JoJo’s Bizarre Adventure” is something that a normal human being like myself just cannot do, though…I really wish I could because I’m constantly taken by surprise. A gentle scene fade places the audience on the first flight out of Japan. The crew are heading to Egypt and I suppose they thought it was a good idea to take a late flight, you know, so they’ll be able to get some sleep. Being seven feet tall and three feet wide, I was surprised that the four men were physically able to sit side-by-side on a commercial flight. The fact that they chose to sit so close to each other despite the lack of people on the plane and the number of empty seats shown in the wide shots tells me they are really starting to like each other. Trouble follows the motley crew, as they they were all about to try and get some sleep, they were met with a furious buzzing sound, one that they couldn’t seem to get over.

Flying in from what looked like the “first class’ section of the plain came a “run of the mill” rhinoceros beetle…I’m joking, not for one second did I think this thing was “normal” and neither did the crew. One thing I’m not too fond of when it comes to “Stardust Crusaders” is that every character knows everything even before that “thing” becomes clear. Jotaro – who, only the other day, discovered he has a Stand – quickly announced that this seemingly-normal beetle was one…that was before it did anything even remotely suspicious. Clearly you can see how that would get a little frustrating but, I have to admit, Jotaro HAS made a few assumptions in the last 4 episodes that have turned out to be true so I’m not sure I can put too much crap on the guy. After some “back and forth” with the beetle, it is revealed for certain that it is a Stand named “Tower Of Gray” who’s being controlled by somebody on the plane. Now it’s up to the team to track down this killer and take him/her out before he/she can cause any more trouble for the crew.

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-04
– They Call Me “Mr. Bug-Be-Gone” –

They Call me “Mr. Bug-Be-Gone”.

Jotaro, with guns always blazing, has “Star Platinum” throw a few punches thinking he’s fast enough to take the Stand down quickly. As it turns out; that’s not the case, this stand is far too speedy for the hulking, blue, specter to land a hit on which, to me, is a bit of a cop out seeing as a great deal of the season at this point in time was spent boasting about the brilliant power and speed of Jotaro’s “Star Platinum”. With Jotaro not being able to land a hit, Avdul decides to give his “Magician Red” a try not thinking about the fact that his Stand’s flames can affect non-supernatural beings and items meaning he could easily blow a hole in the plane. Kakyoin, the know-it-all, stops the two idiots from doing more damage to the flight than the enemy and explains that his “Heirophant Green” will be able to take care of this Stand without the risk of damaging the plane and causing a catastrophe.

His words were then followed up by “Emerald Splash” after “Emerald Splash” which is an attack that sends a flurry of obviously sharp objects in indeterminate directions but, you know, he can do it without the risk of crashing the plane. Distracting the stand with with “Heirophant Green’s” “Emerald Splash” allowed Kakyoin to set up traps around the plane which go off and rip the beetle to shreds. Now all is good with the world and the team can go back to enjoying their – holy crap the pilots are dead! This is fantastic! Exactly what the team needed. Joseph notices the plane is on a bit to drastic of a lean so he heads up to the cockpit to check out just what the hell is going on. Turns out the pilots were killed a while back, I guess that’s where the beetle flew in from just before it met its fate by the hands of Kakyoin.

- "Good Luck We're All Counting On You -
– “Good Luck, We’re All Counting On You –

“Good Luck, We’re All Counting On You”.

To think; episode four of “Stardust Crusaders” is actually just another “Flying High” (Airplane) movie sequel. Old man Joseph – who, if you can remember, has been in a few situations of this kind in the past – quickly takes to the pilot’s seat with the intention of landing this bird softly. With reasonable expectations he explains that he plans on landing the vessel in the sea, a place where it will be easier to land and the chances of people getting hurt will be reduced. Good idea, old man! Believe it or not the former world hero actually pulls off a successful landing in the ocean with nobody, apart from those torn apart by the rogue stand, getting hurt!

What I think I enjoyed about this scene above all else was that Joseph actually references his own life and past “JJBA” storylines saying “But, Jotaro…this is my third time. Have you ever heard of someone being in a crashing plane three times”. I actually found it pretty funny in a genuine way not in a “this is so terribly stupid” kind of way. I do enjoy when a character or series acknowledges their past or brings attention to something the audience would naturally comment on. It shows somewhat good character writing and I think audiences appreciate things like that. I know I do. The plane has “safely” landed and the local authorities are already organized enough to send out rescue helicopters, boats and whatever else these people need to be saved but where the hell are they?

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-06
– Welcome To The Kong! Hong Kong, that is! –

Welcome To The Kong! Hong Kong, that is!

Hong Kong – the beautiful, oriental land – is where the “Stardust Crusaders” team have landed…our prayers go out to the citizens of the city because the only thing that happens to follow this particular crew is trouble. Having no luck with air travel, Joseph decides to call in a few favors to old friends in the hopes that he can get them a nice little boat so they can sale the rest of the way to Egypt. Clearly Joseph isn’t the smartest of men because he never took a moment to think and realize; “we could just try another plane”. He said it himself; “I have experience with propeller planes”, could the squad not just pack themselves into a non-commercial vessel?

I guess it doesn’t matter that much, though I’m quite shocked that nobody called the old man out for getting travel tips from “Around The World In 80 Days”, the book by author Jules Vern. After getting into a yelling match with a local food vendor, Joseph decides to take his new family out for a nice Hong Kong-style dinner. At the restaurant a plan is devised, the one I actually just mentioned: They will go the rest of the way by boat, heading to Egypt on land will prove too difficult for the men so it seems as though the only way is by sea. Lucky for them a few of their members are seasoned travelers; we know Avdul is an intelligent man who’s traveled the globe and apparently the transfer student Kakyoin is too!

JoJos-Bizarre-Adventure-Stardust-Crusaders-Episode-4-Screenshot-07
– They Call Me “Jean Pierre Eiffel”…Now –

They Call Me “Jean Pierre Eiffel”…Now.

Never a dull moment. A strange man approaches the table that our heroes happen to be sitting at. The fellow foreigner (and obvious next addition to the “Stardust” team) approaches the men simply asking for some help. It doesn’t look like he can read the menu so old man Joseph invites him to sit with the group and partake in some exquisite Hong Kong cuisine…well, that IS after Jotaro tells him to “piss off”. After some friendly banter and after they’ve filled their bellies, the foreigner finally speaks up to exclaim his name and the reason why he ACTUALLY approached them, though he does it in quite the strange way…”bizarre” even. Picking up a carrot that has been cut into the shape of a star, the silver-haired man comments that he’s met a strange man with a symbol just like it once before. The group immediately jump to conclusions; “he’s a worker of DIO!”, “he knows DIO”, “he’s here to kill us for DIO” and, well, they were right…once again.

Avdul being sick of slowly fading into the background of the series decides to shoot first and ask questions later. “Magician Red” attacks the man but is quickly shot down; this man has a stand of its own and it’s a lot faster than the ol’ “flame falcon”, who knows, it could even be faster than the infinitely speedy beetle they just fought. Deflecting the Stand’s fire onto an overturned table and leaving scorch marks that resemble a clock, the man finally reveals himself to be non other than Jean Pierre Polnareff (named Jean Pierre Eiffel in English localizations) who, although you’re not really meant to know who he is at this point in time, we all know to be the second last member to join the “Stardust Crusaders” club. Polnareff issues a challenge to Avdul and the episode ends. Hopefully the episode that is to be released next week ends up being better than the one from this week because, if I’m to be brutally honest; it was quite weak.

Check out  the “JoJo’s Bizarre Adventure: Stardust Crusaders” anime on Crunchyroll and check out more episode impressions HERE.

Journey Into Nyx Prerelease Event

Journey-into-Nyx-Boxart

Fellow magic players gathered this weekend to celebrate the prerelease of Journey Into Nyx, the final set for the Hero’s Journey. The famously addictive strategy trading card game from the Wizards of the Coast presented magic players with the seventh ultimate challenge of choosing the right path to forge a Godslayer from White — Forged in Glory, Blue — Forged in Intellect, Black — Forged in Tyranny, Red — Forged in War, and Green — Forged in Pursuit.

The Journey Into Nyx prerelease pack presented players with a unique Hero Artifact, promo card (Dawnbringer Charioteers, Scourge of Fleets, Doomwake Giant, Spawn of Thraxes and Hero’s Bane), forge a Godslayer activity card, d20 Life Counter, 2 Theros boosters, 1 Born of the Gods booster and 2 Journey into Nyx boosters and a seeded booster. If you were one of the lucky players, you would have received one of the new two colour Gods, Atheros, God of Passage (White and Black) and Pharika, God of Affliction (Black and Green).

Journey-Into-Nyx-Gods-Screenshot-01

As with the previous Theros and Born of the Gods prerelease events, magic players had the choice of competing in sealed and/or 2 Headed Giant, with a casual or competitive prize pool for winners, depending on the flight session they attended. Having attended the 5-9pm Saturday flight at Burwood Good Games, I won an additional booster pack for obtaining a draw in one of my rounds, and scored myself a Hydra Broodmaster!

Don’t miss out on the launch weekend this coming week and the Journey into Nyx Game Day scheduled for May 24-25.

Knights of Sidonia Episode 2 Impressions

knights-of-sidonia-episode-2-screenshot-01

Knights of Sidonia
Episode 2 – Starlit Sky

Attack on Titan in space. That’s what some fans have been saying and I can see why. This show is dark, people get eaten and it’s turning into everything I wanted from a gritty, hyper-detailed mecha anime set in space.

A gigantic alien organism has appeared on a dwarf planet while a mining mission was underway by a team of Gardes from Sidonia. Female pilot Yamano was immediately taken by the Gauna and the first part of this episode is a flashback of her life right before the mission, nailing the emotional impact. It’s revealed that she is a proud pilot who is annoyed that Nagate got accepted without any formal approval. We also get incredible insight into the technical aspects of the Sidonia universe.

knights-of-sidonia-episode-2-screenshot-02

One thing that bugs me sometimes is how most mecha shows don’t even bother explaining the intricacies. Like how pilots go to the bathroom on long sorties. Sidonia is impressive in the amount of medical terms it throws your way, once again proving how detailed this project is. Urinary catheters, cervical fractures and cardiopulmonary arrest are all mentioned in this one episode.

We’re thrown back to the present reality with Yamano screaming as she is torn out of her Garde and swallowed by the Gauna. Cue a crazy battle and the Gauna starts to transform, Evangelion style, into the human form of Yamano and Nagate is critically injured. As this madness is happening the brass back at home decide to fire the heavy quantum cannon since there is no way for the pilots to defeat the monster without Kabizashi spears. After an awesome targetting sequence the enormous rail gun is fired. Meanwhile Nagate is somehow revived from his cardiac arrest and springs back into action like a mad dog.

knights-of-sidonia-episode-2-screenshot-03

Everyone is ordered to retreat and Nagate is only just pulled out in time before the colossal projectile vaporises the entire dwarf planet. The mysterious captain of the ship meets with the strange, talking heads again and we learn that a hive fleet of Gauna is approaching Sidonia. As Yamano is mourned and celebrated in death, the captain makes a rousing speech to justify a firm and decisive response against the Gauna.

During a class lesson we’re given more info. The people on Sidonia only need to eat once a week due to genetic modification that gives them the ability to photosynthesise. Nagate, however, is from underground and wasn’t part of Sidonian society so he isn’t blessed with photosynthesis. The result is everyone laughing at how he needs to eat all the time.

knights-of-sidonia-episode-2-screenshot-04

Other awesome facts are shown such as everyone having to wear a safety belt with carabiner on the ship in case of a major gravity failure (an event is cited where mass casualties occurred). Nagate is still haunted by Yamano’s gruesome death and frequently throws up or passes out.

We learn that the defeated Gauna is not dead. It’s rebuilding its placenta and is expected to come back within 3 days. Information about the Gauna is restricted to the public. They are not told about the strange transformation or any other secrets that we might not know of yet.And there are sure to be plenty of stuff we don’t know about.

knights-of-sidonia-episode-2-screenshot-05

A new team of pilots is introduced led by squad leader Akai (Nagate’s squad is led by the silver-haired Kunato) and something called a Gravity Festival is coming up. The two teams seem to be destined to compete against each other. Finally, a bubbly girl by the name of Midorikawa Yuhata suddenly interrupts them by introducing herself to Nagate.

Knights of Sidonia has a lot going for it so far. Fast-paced, gruesome action, attention to detail and a mysterious plot. I can’t wait to see what’s next!

Check out more Knights of Sidonia Impressions HERE.

Smuggler DVD Review

smuggler-review-box-art

Smuggler
Studios: Django Films, Grasshoppa!
Publisher: FUNimation
Release Date: April 1st, 2014
Format: DVD
Price: $19.98 – Available Here

Overview
Based off the manga Ushijima the Loan Shark, the story of a slacker turned underground mover was turned into the live action movie Smuggler way back in 2011, but is only now making its way to the United States thanks to FUNimation’s Giant Ape Media foreign film brand. Does Smuggler stack up against other foreign films, even after taking 3 years to make it’s way to across? Or is it well done enough to make up for the delay?

Story
The concept of a good guy getting stuck in a bad situation is of course no entirely new, but the amount of variables that can be found gives plenty of versatility can can keep it from becoming stale. Smuggler gets right into the new job that slacker Kinuta has taken up to pay for his very large debt. Flashing back to show just how he arrived at this point in his life, by taking an offer to be able to use a set of rigged slot machines. Unfortunately, he blows the entire operation and ends up in debt for 3 million yen, obviously no small chuck of change.

Kinuta is now stuck riding shotgun as an underground mover, smuggling bodies and destroying evidence, though the film does a very good job giving a good amount of detail into the characters of his compatriots. Joe is in charge, but is able to find the delicate balance between kind and stern, so that the rest of the crew knows that they can depend on him while not expecting handouts. Alternatively, Jijii is an older but affable man that is unfortunately a down on his luck fool, that is still able to get the job done. The group of three are able to work fairly well together, though Kinuta has much to learn as he is new to the business.

The story itself is broken up into different chapters, assumingly very similarly to the manga itself, with the initial chapter being numbered zero and giving the backstory of Kinuta and the rest following the main plot of the film. Outside of the three smugglers the other main character is Vertebrae, a world class assassin that deals out carnage with a pair of well worn and beaten nun-chucks. Much of Vertebrae’s time is spent trying to figure out what death truly is as he doesn’t quite understand, despite death being all he has created in his life. He is an interesting foil to Kinuta, as while Kinuta is trying to make the best of a bad situation, Vertebrae only ever makes situations bad.

The plot is fairly decent, following the smugglers as they are first covering up a killing by Vertebrae and then forced to transport Vertebrae to the Yakuza when they demand the vengeance. The action has an excellent style of flair, especially around Vertebrae as his moves are shown off in slow motion, but for the most part it is a character piece focused on Kinuta and slightly on Vertebrae’s fear and lack of understanding of death, with an addition of weird wacky comedy. It may have been better if these aspects were better balanced, but as it is there is still plenty for action fans to enjoy, with a smattering of characters and comedy on top of it.

Visuals
The style of the movie is much in a league ahead of the story, as the level of detail on Vertebrae is fantastic. From the tattoo of each vertebrae on his back, to the scars he bares all over his body, even when bound he looks cool. The other characters are more stock in terms of Joe, Jijii, and Kinuta, but there is also some nice detail applied to some of the other side characters as well, such as the Banker. Although the most ridiculous character of all falls to one of the higher level Yukuza, Kawashima Seiji, as his outfits range from a suit, bandleader in a diaper, and clear plastic with goggles.

The sets and locations seem to have an equally well designed look, with a wide range as the plot progresses and a good balance of varying levels of urban environments. Though some of the special effects of the movie leave a little bit to be desired, especially near the end with Vertebrae as he goes from being a high level badass to almost too creepy and inhuman. While this might have been a point to finally remove the viewers’ sympathy, it is almost too much too fast. While much of the action early of him breaking limbs and killing are all very well done in terms of special effects, even if looking a little bit cheaper.

Audio
The music in Smuggler does a very good job of backing up the more serious side of the film, the backing songs always seem to provide the right amount of drama or tension to the scenes despite the occasional absurdity that will come up sometimes. The main theme of the film is “Ai wo Kurae” by Superfly, which fits well with Kinuta trying to find his way in his new underworld job and working to get past it.

While there is not an English dub of the film, the acting is very well done even with the comedy that pops up, as those actors seem go for it full force and not even try to water it down. The film is filled with such a wide collection of silly and serious characters that with all the actors just going straight into it, they all just seem to work for the most part. Though even Jijii is able to get serious, with just a bit of his comedic air, so it all works out. Though the best range is offered by Satoshi Tsumabuki as Kinuta, who through is arc is able to go from playing an understandable slacker, to a truly badass character.

Extras
The special features included on this release are fairly sparse, but in addition to the standard trailers for both Smuggler and other releases in the Giant Ape Media brand, there is “The Making of Smuggler” which is able to offer an interesting almost 20 minute look at the filming of some of the different scenes of the movie and talking to a few of the actors. While none of them show too much at real depth it is an interesting look at the process of getting some of the harder shots and getting an idea from the actors as to what they think of the film and the world the characters live in. Making a nice additional look into the movie that those that enjoy behind the scenes should enjoy.

Overall
In the end, Smuggler is a interesting movie that has a high level of focus on the characters, but a great amount of action, with some weird comedy elements woven throughout. The visuals look good and are well backed by the music, that put a bigger focus on the serious aspects of the film. The action looks spectacular even with some of the special effects showing a little bit of age, but in spite of that those that are fans of action or of the original manga should be able to find some good in Smuggler.

Capsule Computers review guidelines can be found here.

Case Closed Season 1 Review

case-closed-part-1-boxart
Case Closed

Studio: TMS Entertainment
Publisher: Hanabee
Format:
DVD
Release Date: April 2nd, 2014
Price: $49.99 – Available Here

Overview
It doesn’t get much more iconic than Case Closed when it comes to anime. The mystery anime following Conan Edogawa, a talented young detective who is transformed into a child after a run-in with a sinister organisation. Known more commonly by its Japanese title Detective Conan, the series has spanned countless manga volumes and is fast approaching 800 episodes.

So what is it about the adventures of Conan and friends that has enchanted anime viewers for the past 18 years? Well it really comes down to the series being a jack of all trades, its got comedy, its got mystery, its got action and its got some romance. It has something for everyone and beneath all of that it has heart, that intangible spirit that transcends all. That is why Case Closed has stood the test of time and that is why it is still going strong after all these years, there is always time to solve another mystery.

case-closed-part-1-screenshot-2

Story
Case Closed is a rather episodic anime, it features a mystery of the week formula for the most part with very little overarching plot line. While the major driving force is of course the fact that Conan has been transformed into a child and he seeks to fix that, it more often than not takes a backseat to whatever mystery must be solved in any given episode.

The episode structure works quite nicely for Case Closed and feels somewhat reminiscent of American procedural dramas in some aspects. The basic set up for most episodes is generally a murder victim, a key clue and Conan absolutely flogging at being a detective. It works very well and makes for a familiar yet addictive viewing experience.

This first part release from Hanabee includes the first 26 episodes of the series and covers some truly intriguing cases. Some of the standout episodes include ‘The Timebomb Express’, ‘The Moonlight Sonata Murder Case’ and ‘Lights, Camera, Murder’. Each highlights how very engaging Case Closed truly is.

As far as characters go, Case Closed has plenty of colourful personalities that make up its cast. The series even goes to great lengths to provide a good level of development to one-off characters, adding depths to them and leaving an emotional impact on viewers with their motivations and individual scenarios. Our lead character Conan is of course the most interesting of the bunch and while he is extensively explored in these 26 episodes, there still feels as if there is much more to him than meets the eye. When you look at Conan you get the sense that there is layers to him that are just waiting to be pulled back. As the series progresses we are sure to see more exploration into his character.

Ultimately Part 1 of Hanabee’s collected releases of Case Closed is a lot of fun. It is a great entry point into the series and it still holds up as a benchmark for mystery story-telling in anime even after 18 years since it originally aired.

case-closed-part-1-screenshot-3

Visuals and Audio
After 18 years it must be said that Case Closed has aged as far as visuals go. It is absolutely oldschool in appearance and represents one of the last remaining ongoing series of that time. If you were to compare the the episodes of this to the most recent episode of the series, you would see just how far it has come in that time. This here is a aesthetics artifact of a bygone era of animation and the hand-drawn art style is nostalgic in many ways. The animation is mostly fluid but as with many series of the time, there are bouts of repeated animations but it is nothing that distracts in any substantial way from the proceedings of any given episode. All in all Case Closed Part 1 is a true blast to the past visually.

As far as audio goes, the series features a killer soundtrack with plenty of memorable tunes that will become ingrained in your mind while watching. The series opening theme is likewise very catchy and while the lyrics aren’t exactly the most fitting, the song itself is really just great.

This release also happens to feature both Japanese and English language tracks, with the English track coming courtesy of Funimation over in the states. The dub was produced quite a while back now but still remains one of Funimation’s finest. It is a great addition to a great release.

case-closed-part-1-screenshot-4

Extras
Unfortunately Hanabee’s release of Part 1 of Case Closed is rather bare bones in terms of special features. The release only includes the first 26 episodes and doesn’t feature any bonus content. This is surely more than enough to satisfy the most die-hard of Detective Conan fans out there, but it is somewhat of a disappointment considering the iconic status of this series and the number of different special features that could have possibly been added as a cherry on top of what is already a great release.

case-closed-part-1-screenshot-1

Overall
Whether you know it as Case Closed or Detective Conan, you undoubtedly know it as iconic. This is truly one of the biggest releases for Hanabee Entertainment to date and considering the legendary status of Case Closed it is no wonder. It is really one of those series that any anime fan would instantly recognize, a real monolith of the anime medium.

The fact that Hanabee have brought such an iconic series down under is something worth praising. The series has long evaded release in Australia and it is about time that anime fans down under get to follow the adventures of Conan and friends as they prove that no matter the case, one truth prevails.

If you are a fan of action, romance, comedy or most importantly mystery, then Case Closed is a must watch anime experience. It is a series that resonates with millions of fans across the globe and it is finally time for Australia to get a taste of the fun. If you have never seen the brilliance that is Case Closed you are in for one hell of a treat.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Mikasa Ackerman figure, Cardcaptor Sakura nendoroid and more now up for pre-order

mikasa-ackerman-regular-figure- (3)

Following up last week‘s set of pre-orders, Good Smile Company has announced another set of figures, figma, and nendoroids that have been made available for pre-order from their website. This time around we have figures from all over the board but the highlight happens to be from Attack on Titan. Each of these figures is currently available from the company’s website and more details on each can be found below.


To start with we have a limited edition figure of Mikasa Ackerman from Attack on Titan. This is the “DX Ver.” of the figure that is based off of the package art for the second volume of the animated series and comes with a special rooftop base to give this highly detailed scale figure the best look possible. The figure is set to be released in October 2014 and it can be pre-ordered here and is priced at ¥14,800.


For those looking to save a little bit but still get in on that detailed 1/8th scale figure of Mikasa Ackerman there is a cheaper option. This version does not come with the rooftop base and instead comes with a different base that is actually not shown. Anyways, this figure is also set to be released in October 2014 and can be pre-ordered here for a price of ¥13,800.


Moving away from Attack on Titan we have a nendoroid from the classic series Cardcaptor Sakura. This nendoroid is of Sakura Kinomoto herself and is set to be released in September 2014. This nendoroid comes with three different expressions, her Sealing Wand and a Clow Card. There are also alternate lower body parts to allow her to be placed in different poses, some of which can be seen below, and Keroberos is also included to be displayed by her side. This nendoroid can be pre-ordered here at a price of ¥4,800.


The next pre-orderable item is a figma of Ninja Slayer from Phat! Company. Priced at ¥4,320 and set for a release in September 2014 the figure can be pre-ordered here. This highly posable figma comes with a number of different facial expressions and designs, various speech bubbles, and numerous pieces of ninja equipment and special effects that can be added for effect.


Our next figma comes from Max Factory and is for Fate/Stay Night’s Archer. This figma is set for release in August 2014, is priced at ¥5,000, and can be pre-ordered here. Being a figma, Archer can be placed in a number of different poses and he comes with his dual blades Kanshou and Bakuya as well as his bow Caladbolg II and alternate sword are included alongside a shouting expression that can be used for combat poses.


Finally we have a 1/7th scale figure of Gray Fullbuster from Fairy Tail. This figure is sculpted in a confident pose with Gray in prepared to use his ‘Ice-Make’ magic attack. His shirt is also removable to stay true to his habit of stripping in battle. This figure is set to be released in September 2014 and can be pre-ordered here for a price of ¥9,800.

18+ Lapis Gunner pre-orders opened and release date announced

0

lapis-gunner-header-01

Today MangaGamer has announced that they will be releasing Morning Star’s PC adult title Lapis Gunner in English on May 9th and as such the company has opened up pre-orders for the title which currently can be ordered at a discount price of $8.95 compared to the standard $9.95 price.

Lapis Gunner takes place after the Ruby Striker title where Lapis Gunner is attempting to rescue Ruby Striker from the evil that befell her in the last title but unfortunately she too becomes captured. As such she will soon fall victim to the same fate that her friend met with. This Adults Only game that contains some extremely graphic explicit content can be pre-ordered here (18+ Only).

Milles, Knight of Anal Tyranny now available from MangaGamer

0

milles-knight-of-anal-tyranny-box-artIf you happened to pre-order Milles, Knight of Anal Tyranny about a month ago when MangaGamer opened up pre-orders for the game then you will be happy to know that this eroge PC game is now available for download from MangaGamer’s website. For those who didn’t hear about the game until now, it can be purchased for $24.95 but it is worth noting that it is a rather extreme looking adults only title obviously focusing on tentacles.

Softhouse-Seal’s Milles, Knight of Anal Tyranny can be purchased here (18+ only) and the set-up for this title follows the amnesiac female knight Milles who begins working with a bounty hunter named Cadia where the land is kept in peace thanks to a local god named Diva. To keep this god pleased, a sacrifice is sent into the forest. With the Queen growing concerned with this practice, she plans on rescuing the current sacrifice but to do so she must enter this forest full of danger.

Warlock 2: The Exiled Review

warlock-2-the-exiled-boxart-001

Warlock 2: The Exiled
Developer
: Ino-Co Plus
Publisher: Paradox Interactive
Platform: Windows
Release Date: 10 April 2014
Price: $29.99 – Available Here

Overview

Warlock 2: The Exiled is the latest title in the Majesty universe. The game is a 4X title that pits Great Mages against each other and against the game itself, as the relentless onslaught of NPC spawns and The United One and his four Vicars wreak havoc upon all who oppose them. Warlock 2: The Exiled introduces a new mode called “The Exiled” that will see the player through their path of vengeance against The United One.

warlock-2-the-exiled-screenshot-001

Story

The plot in Warlock 2: The Exiled is not the most extensive plot for a fantasy game. The player’s chosen Great Mage has been exiled to a small world shard after the shattering of the worlds. In The Exiled mode, which serves as the game’s campaign mode, the player fights their way through the portals that links the worlds until they can face off against The United One and his four Vicars back in Ardania. The entire plot is told in the single map, versus the traditional multi map campaign. Throughout the game, small quests will pop up, both related to the overall plot and smaller problems of the locals. The Exiled mode does give enough of a plot to distinguish itself from the traditional Sandbox mode, but it does end up feeling more like wallpaper than the star of the show.

Gameplay

Warlock 2: The Exiled is a great entry point for those new to the 4X genre. Though many of the traditional 4X mechanics are present in the game, Warlock 2: The Exiled is a bit less complicated than many other games in the genre. The diplomacy system is useful for stalling in the inevitable conflict and trade, but there is no diplomatic victory. Instead, combat and sheer magical might are the game’s main focuses. To win, players can either capture Holy Grounds, defeat the other Great Mages, defeat the Avatar, defeat the United One, and/or cast the Unity spell, depending on what win conditions were enabled when the game was created.

warlock-2-the-exiled-screenshot-003

The research system is focused on adding spells to the player’s repertoire long with a few handy permanent effects. Spells fall under a few general categories: direct damage, direct healing, buffs, debuffs, enchantments, dispels, and terraforming. Each spell has a cast time ranging from a fraction of a turn to lengthy multiple turn spells along with a mana cost. These spells can be taught to other Great Mages as part of trades, but of course, that runs the risk of the very same spell being turned against the player.

The map in Warlock 2: The Exiled is actually a string of islands of varying sizes and environments linked together by portals. The design allows for a large variety of environments in a single map. A player can be fighting in a dense jungle on one island and then immediately do battle on a volcanic island from hell with a quick hop and a jump through a portal. With the varied environments, terraforming spells will become an important part of every Great Mage’s spell book. Turning flat plains into towering mountains can slow an enemy’s advance, while raising the land from its watery depths can allow access to the undefended flank of an enemy city.

warlock-2-the-exiled-screenshot-002

The bread and butter of the economy are the cities. Based on what effects have been researched, players will be given the right to construct a certain number of cities capable of creating buildings and units. Any extra cities will need to be converted to special cities that will earn favour of a deity, provide local defense, or pay taxes to the player. Each city will generate mana for spell casting, gold for unit recruitment, and food for building city population and unit upkeep. As the population of each city rises, new buildings can be added to the city, allowing for the recruitment of new units, the generation of resources, or provide defenses against invaders. Enemy cities can be conquered and either captured or razed to the ground. Capturing the city will allow access to the host city’s racial units, but will generate less resources and the city cannot be converted into a special city.

Hero units known as Lords will visit the Great Mage looking for employment throughout the game. These Lords are tougher than the average unit and can be equipped with a variety of artifacts to provide further stat bonuses. However, the player will need to pay a fee up front for the Lord’s services and provide an upkeep cost every turn.

warlock-2-the-exiled-screenshot-006

Combat is a simple affair in Warlock 2: The Exiled. Units come in three damage types: magic, melee, and missile. As units do battle, they slowly gain experience. Every time the unit gains a level, one of three possible bonuses can be applied to the unit, making it in every player’s best interest to keep veteran units alive and well.

The other Great Mages are not the only danger. NPC spawn tiles will randomly appear throughout the game, spewing an endless stream of independent units itching for a fight until the tile is occupied by a Great Mage controlled unit. The spawns provides a level of randomness to the game that range from interesting distractions to irritating bad luck. The NPC spawn rates can be tweaked when the game is created.

warlock-2-the-exiled-screenshot-005

“The Exiled” mode serves as the game’s equivalent of a campaign mode. These single games can range from short multi-hour affairs to long games that may take months of effort to conquer, depending on the initial settings chosen by the player. Those expecting a lengthy multi-map campaign will have to wait for modders to fill the gap with the help of Steam Workshop.

Warlock 2: The Exiled’s gameplay is fun, but it is a bit simpler than many of the 4X games in the genre. This makes Warlock 2: The Exiled a solid first game for those new to the genre. It is complex enough to be engaging, without being so complex that it becomes frustrating to new players. For those more experienced with the genre, the game still has enough density to keep players occupied for long hours, thanks to its extremely scalable difficulty level.

Visuals

Warlock 2: The Exiled has a solid set of visuals. The 2d images used for the large portraits make for solid fantasy art. Some of the smaller unit portraits are hit and miss though. The unit models look great and the units containing multiple characters are well populated. With the graphics turned up high, Warlock 2: The Exiled is a detailed game with a lush environment.

warlock-2-the-exiled-screenshot-004

Audio

The voice acting in Warlock 2: The Exiled is cringe worthy. To make matters worse, the voice actors were not provided with much to work with. The lines tend to straddle in the middle of generic and corny and quickly become repetitive after being used over and over again. The acting itself is on par with corny B movies done by small time actors from the local community theatre. The sound effects and music are actually solid in comparison to the voice acting. The music is enjoyable to listen to and the sound effects sound realistic enough to not distract from the gameplay.

Overall

Warlock 2: The Exiled is a good 4X title, but the game seem to lack a bit of overall polish. The poor voice acting, the odd grammatical error, and the repetitive texts make the game a bit rough around the edges. However, Warlock 2 strikes a great balance between being a newbie friendly 4x title and a dense addictive turn based strategy game. Those looking for a first step into the 4X genre or something a little simpler to occupy hundreds of hours will find Warlock 2 a great buy.
7-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.