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The Double Review

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The Double
Studio: Alcove Entertainment, Film4
Distributor: Magnolia Pictures
Format: Cinema (Reviewed at The Reel Room)
Release Date: May 8 –Buy Tickets Here

Overview

The Double is no ordinary feature film –it is a self-reflective work of art spun from a new adaptation of Fyodor Dostoyevsky’s 1846 novella. Director, Richard Ayoade, known for his role in ‘The IT Crowd’ and debut feature Submarine, is the mastermind behind the screening. Having caused quite a stir at the 2013 Toronto International Film Festival, there is a reason why The Double will be playing at exclusive cinemas only. Could it be that the absurd nature of the film has in fact created double vision for fans? Or is everyone second guessing themselves? Read on and find out for yourself.

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Story

Simon James (Jesse Eisenberg) is a young office clerk tormented by his inability to be recognised as a person; existing and having a real presence in the world. The audience are introduced to Simon on the train, where he is sitting alone and resting his eyes. An unexpected disturbance by a passenger drives the story into motion. Despite there being a ridiculous amount of empty seats in the carriage, the passenger claims ownership of Simon’s place and demands he move. From the opening scene the audience acknowledges that Simon does not fit into the equation of coexistence and accepts that he cannot change by standing up.

On the other end of the carriage is Hannah (Mia Wasikowska), a beautiful colleague who epitomises everything Simon wants –yet an objective constantly out of his reach. In a desperate attempt to catch up to Hannah when the train stops, Simon accidently jams his suitcase in the closing doors of the train and unfortunately loses his belongings. Now without any official evidence of identification, Simon is deemed non-existent in the data processing factory; despite working there for seven years. Even if he had his own ID card stamped to his forehead, that wouldn’t change the blatant ignorance Simon endures from his boss (Wallace Shawn), co-workers and the security guard.

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A pivotal element of the story is portrayed through the telescope lens in Simon’s apartment that leads to Hannah’s bedroom. Simon’s insignificant world changes completely when he is caught spying on Hannah by a man on the ledge of the building opposite his. The man waves before jumping to his death. The unsettling and ‘random’ suicide affects both Hannah and Simon differently; oddly enough they form a closer bond.

For Simon James, the burden of being lost, lonely and the incapable of showing his ideal self, manifests into a perfect duplicate. Enter James Simon (Jesse Eisenberg); new employee at the data processing factory who is a physical copy of Simon. Regardless of their uncanny resemblance, James exudes with an aura of confidence and charm that draws the attention of every colleague in the workplace and diminishes every aspect of Simon.

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What drives the story forward is the dry humour that arises from this bizarre and complicated situation. Just imagine what you would do if you met your doppelganger? After the initial shock of meeting his physical double, Simon and James become acquainted at work and develop a “strategic” alliance to benefit them both (more so the new employee). The prime example is when James offers to help Simon win over the woman of his desires.

Needless to say, James takes advantage of Simon’s vulnerability by stealing Hannah and living the life that Simon has always dreamed of. Suffice to say; James has a way with getting what he wants (even scrambled eggs and bacon for dinner at a café) because he is a man with an unprecedented skill in manipulation and trickery. The double cross becomes both an excruciating nightmare and awakening for Simon to change who he is. With that in mind, the ending will leave the audience in either a stupor of wonder or admiration for the brilliantly portrayed story.

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Visuals

Cinematographer, Erik Wilson captures a riveting double vision of the protagonist and antagonist, in a nondescript universe of conformists known as “people”. The institutionalised depiction of the 80’s data processing systems suits the oddly disturbing work atmosphere of blank copies. To highlight the mirroring effect and significance of “the double” are the matching grey suits worn by Simon and James throughout the film. Erik Wilson uses sporadic lighting and shadows to frame the state of uncertainty and rising tension that Simon is experiencing. A great example is shown in the elevator scenes, where flashing lights are used to signal that Simon is incapable of operating the lift properly. I found it funny to see James fix the elevator with a simple kick of the door, which backfired horribly for Simon the first time he tried that.

Audio

Bafta nominated composer, Andrew Hewitt gives the audience a magnificent theatrical composition that resonates beyond the screen. Andrew’s ensemble orchestra for The Double have created a truly sublime and powerful score, with sharp violins and thunderous drums that climb through the walls of suspense and delve into the devious mystery between Simon and James. The prominent clicking and clacking of type writers within the film is fabulous and plays a significant role in establishing Simon’s unspoken mindset and suspenseful atmosphere. During the date scene in The Double, the loud music and beverage blender is cleverly combined to prevent Simon from hearing James woo Hannah into kissing him.

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Overall

The Double is an absolutely mind-blowing film that is bold, dark, clever and interesting on all accounts. The film strives to offer the audience the true meaning of being a unique individual and having the ability to control their own life by accepting themselves for who they are. With a film that is open to endless interpretations, there is bound to be differing opinions and varying ratings. I believe that Fyodor Dostoyevsky would be proud of Richard Ayoade’s witty adaptation of his parable. Of course, The Double would not be as brilliant without Jesse Eisenberg; who deserves an award for his amazing performance as both the shy and lonely, Simon and confident and conniving, James. Don’t miss out on the experience to see the doppelganger in yourselves and watch Richard Ayoade’s spectacular film.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

“Modern Combat 5” Becomes “Modern Combat: Blackout”

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Gameloft are one of those developers that have become a staple of their platform. From their superhero adaptations to the GT Racing series of racing titles, they make just about everything you would want on your mobile device. Today they have put a name to the face of their next Modern Combat title, and it is; Modern Combat: Blackout.

We all knew another Modern Combat game was coming, and now we know its name! Not only that, but we also have a brief look at the plot that will drive you:

The story begins in Venice as Phoenix, the main character of the game, is sent on a special operation to secure a transport of WMDs from a particularly well-armed terrorist group.

The plot then switches to Tokyo where Phoenix has to fight amidst total anarchy while trying to convince his allies to accept an uncomfortable secret.

By the end, the player will have visited many more beautiful settings from both Venice and Tokyo for an eye-catching, thrilling ride.

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The developers seem to be creating an experience that combines the renowned gameplay of the series with hard hitting story elements. After a long time in development, it is good to see more info being released about this game. More updates and tid-bits will be rolling out in the coming weeks so be sure to stay tuned to Capsule Computers for all the Modern Combat news as it becomes available.

H1Z1 Receives First Official PS4 Trailer

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If a zombie falls in the woods…

With zombies being all the rage these days, Sony’s foray into the undead genre should see quite the surge in players come release day…because it’s about zombies. Throwing players into a world rendered…less than friendly, the free to play MMO will revolve around resources. As in finding, keeping and using them to remain one of the un-undead.

Having already released a substantial preview of the game, clocking in at around 50 minutes, this official trailer takes a more cinematic look at the H1Z1 world. Though by no means a horde, the few zombies shown manage to create a sense of impending doom, heightened by the sheer area of empty wilderness. I mean, sure a relentless mass of zombies is terrifying, but don’t underestimate the power of uncertainty…

Play the First Four Rockstar Verified GTA Online Capture Jobs

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Rockstar hosted the first Capture Weekend after releasing the Capture Creator tool for GTA Online, and have since verified four of the first Capture Jobs made by the fans using said tool. The winning entrants are to receive GTA$1,000,000, along with an exclusive in-game “CAPTURE” license plate and the opportunity to participate in a Rockstar Games live stream broadcast where they’ll be able to play through and talk about their creation. The following are those aforementioned winning creations – playable now across both platforms – straight from Rockstar:

Corrupt Cops – Created by JuzSlayin
Competing Police divisions race across the banks of Procopio Beach in Paleto Bay to take on a large gang of knife-wielding Ballas and confiscate their goods as “evidence”. The fun you’ll have launching vehicles off ramps to crash down on to the unsuspecting heads of these purple-clad gangbangers cannot be understated, but make sure you don’t stop to take in the scenery when you’re collecting the bags – the Ballas numbers are high and they certainly know how to close the distance between the end of their blades and the center of a corrupt officer’s ribcage.

GTA: That’s My Rhino – Created by RikkiVercetti
Here, two groups of pilots in a flock of P-996 Lazers square off over The Alamo Sea in hot pursuit of a single Rhino Tank. Whether you are flying in from Grapeseed in the north or the Grand Senora Desert in the south, you’ll want to be mindful of the armed ground level mercs guarding the tank that won’t take too kindly to your incursion. The Creator of this Capture, RikkiVercetti is a member of the Creator’s Core Club Crew and has created a total of 37 Jobs so far.

GTA: Payback Time – Created by Maximilian-R
“Just grab a bike and pedal! Even you ain’t forgotten that.” – BMXs will take you into the Vespucci Canals, but hopefully one of the prized vehicles will take you back out. With each squad aiming for different vehicles, the central head-to-head bloodbath that often occurs in GTA Captures will be minimized, but tough AI characters guarding the waterways will still give you ample opportunity for some trigger time, along with any confrontations with the opposition as you come back across the bridges with your bounty.

Adventure Team – Created by Organlegger

This epic relay to the top of Mt. Chiliad gives you a large variety of vehicle options to choose from, and once you get there, you’re given a parachute to make your way back down to the Capture point. Savvy players might want to pair up in the Maverick heli to make those return trips a bit easier, but in the end a freefall leap of faith from the cliff side is still likely to be the fastest way down.

You too can have your custom Capture Job featured and Rockstar Verified. Click through and post your job in the story’s comment section, succinctly selling the developers on why it’s worth verification.

Arcana Heart 3: Love Max!!!!! announced for North American release

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Fans of the original Arcana Heart 3 and fighting games in general will be happy to hear that Aksys Games will be bringing Arcana Heart 3: Love Max!!!!! over to North America for the PlayStation Vita and PlayStation 3 sometime in fall 2014.

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This release features a large amount of gameplay tweaks and balancing as well as some extra content in the form of a time attack mode, gallery pictures that can be unlocked, link animations for the sides of the screen, savable replays, a trial mode with over 90 missions to complete, online multiplayer, and also a brand new storyline focused around hot springs and it seems there will be some rather “steamy” pictures involved.

Bestselling 1999 Game “Riddle of the Sphinx” Reboots on Kickstarter

Bestselling 1999 Game “Riddle of the Sphinx” Reboots on Kickstarter

Moselle (Saint Louis), MO — Apr 29, 2014 / (http://www.myprgenie.com) — Fan-loved Epic Adventure Game “Riddle of the Sphinx” is rebuilt in Real-Time 3D, showcasing one of the Seven Wonders of the Ancient World.

LifeTree Games, creators of the best-selling Egyptian adventure, “Riddle of the Sphinx”, have turned to Kickstarter to announce the launch of the exclusive 15th anniversary edition of their 1999 hit classic, now featuring real-time 3D rendering.

Described as a popular mystery-adventure game, “Riddle of the Sphinx” is set within and around the ancient Egyptian monuments. Backed by extensive detailed research and painstaking recreation of the existing Giza Plateau, Great Sphinx, and Great Pyramid – one of the existing Seven Wonders of the Ancient World – major levels of the game involve exploring real-life archaeological finds, then taking those discoveries to the next level.

Players are tasked with unraveling a series of mysteries surrounding the disappearance of an ancient cursed scroll, which claimed the life of famous archeologist Sir Gil Blythe. The storyline takes players through life-like 3D environments, including hidden corridors, ancient tombs, and secret chambers. By the end of the game, players will become fully immersed Egypt’s enigmatic landscape.

“This 15th anniversary edition in real-time 3d is breathtaking, with discoveries around every corner, for every player age group. With its family friendly story, intellectual puzzles, and non-violent exploration of its beautiful environments, this is a great educational game for children and parents.”

– Jeff Tobler, co-developer of Riddle of the Sphinx.

Husband and wife team, Jeff and Karen Tobler, originally released Riddle of the Sphinx in 1999 after 6 years of research and development. Quickly becoming a hit, the game was adopted as a mainstay of the mystery-adventure category. The team, now joined by their two sons, has turned to Kickstarter to reboot the franchise and utilize newly available 3D technology to enhance the game play.

“One aspect of Riddle of the Sphinx that intrigued me was the age-range of players who were impacted. After the initial release in 1999, we expected younger gamers. But it surprised us that parents were playing with their children, older house-bound players could ‘escape’ through the game and even long-distance engaged couples played over the phone.”

“It was really encouraging that Riddle of the Sphinx was the tool for people to share time with each other and create lasting memories. We are excited to see new relationships forged and more memories made with the new version,”

– Karen Tobler, Co-Creator of Riddle of the Sphinx.

LifeTree Games is offering unique Kickstarter pledge rewards to backers of the 15th anniversary edition including backers having their art immortalized within Riddle of the Sphinx.

For more information visit lifetreegames.com or the Kickstarter campaign.

About LifeTree Games

LifeTree Games (formerly Omni Creative Group, Int’l) was started in 1991 by husband-wife team, Jeff and Karen Tobler. In 1994, they began work on Riddle of the Sphinx, a project that started as a means to virtually explore the Giza Plateau, Great Sphinx, and Great Pyramid. The story grew to include the fulfillment of the many theories, lore, and myths of secret chambers, hidden corridors, and lost treasure associated with the Great Pyramid – the response was phenomenal! Riddle of the Sphinx and its sequel The Omega Stone continue to be sold and played worldwide.

“Flockers” Coming to Steam Early Access

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All of you puzzle lovers out there had better make sure you have money in your steam wallets as the dark and broody puzzler; Flockers is heading to Steam Early Access this May. For years the Worms have used the Sheep as tools of war. Well now you you now have the opportunity to save the hapless animals by guiding them through a series of devious and intricate puzzles to secure their safety.

Here are some of the game’s key features:

  • 25 levels with more levels planned during Early Access
  • 2 menacing themes with more planned during Early Access
  • Level Editor – Create your own deadly puzzles
  • Steam Workshop Support – Share your own creations easily through Steam Workshop
  • Collectibles and Rewards
  • Steam Leaderboards
  • Plus lots of updates planned for Early Access

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Players who purchase the game through Steam Early Access will get it at a discounted rate, as well as a digital artbook and soundtrack. You can grab Flockers from May 6th for £11.99/$14.99/13,99 €. For all the Flockers news as it becomes available, make sure you stay tuned to Capsule Computers.

BANDAI NAMCO GAMES EUROPE S.A.S. ANNOUNCES THE TALES OF XILLIA 2 LUDGER KRESNIK COLLECTOR’S EDITION AND DAY 1 EDITION FOR AUSTRALIA AND NEW ZEALAND

BANDAI NAMCO GAMES EUROPE S.A.S. ANNOUNCES THE TALES OF XILLIA 2 LUDGER KRESNIK COLLECTOR’S EDITION AND DAY 1 EDITION FOR AUSTRALIA AND NEW ZEALAND

Tons of Exclusive Items Await All TALES OF Fans! 

Leading video game publisher and developer BANDAI NAMCO Games Europe S.A.S. today announced a special Collector’s Edition and an exclusive Day 1 edition for TALES OF XILLIA 2 exclusively for the PlayStation®3 computer entertainment system, available on August 21, 2014. TALES OF XILLIA 2 follows two brand new protagonists, Ludger Kresnik and Elle Marta, a year after the events of the first game as they search for the Land of Caanan in a beautifully animated epic odyssey full of decisive choices, drama and adventure.

The TALES OF XILLIA 2 Collector’s Edition comes up packed with plenty of collectable items that will make any TALES OF fan happier than ever! The collector’s edition will include:

  • TALES OF XILLIA 2 full-game
  • Ludger Kresnik figure
  • Elle’s Pocket Watch Replica Compact
  • TALES OF XILLIA 2 Original tracks selected by the dev. team
  • TALES OF XILLIA 2 Art Book
  • Ludger’s emblematic cat, Rollo, gets his fair share of awesomeness with a Metalcasepicturing him

Boasting amazing set of items, the TALES OF XILLIA 2 Day 1 Edition will fulfill all TALES OF fans expectations:

  • TALES OF XILLIA 2 full-game
  • TALES OF XILLIA 2 Original tracks selected by the dev. team
  • TALES OF XILLIA 2Metalcase

“TALES OF series’ success in Europe is a huge source of satisfaction and motivation for us at BANDAI NAMCO Games,” said Herve Hoerdt, Vice President of IP Strategy, Marketing & PR at BANDAI NAMCO Games Europe. “Our teams are working really hard on this European version to top all fans’ expectations. We are sure that all TALES OF lovers will be delighted to discover Ludger’s adventures and our exclusive Collector’s Edition!”

TALES OF XILLIA 2 focuses its story theme around the concept of “choice”, which is also expressed heavily in the game’s overall gameplay mechanics. Throughout Ludger’s journey the player will be able to decide how he reacts to various characters and situations. The outcome of the story will be depending on each of the player’s choices!

The deep “choice” concept also extends within battle system for TALES OF XILLIA 2 by enhancing the TALES OF series’ trademark gameplay. Players will be able to use the “Weapon Swap” during battles while controlling Ludger, allowing him to switch between three main weapons: dual blades, a sledgehammer and dual pistols, allowing him to adapt his fighting-style to his enemies as he rushes across the battlefield.  Build on TALES OF XILLIA’s solid battle system, the innovative “Cross Dual Raid Linear Motion Battle System” will let players link to any selectable character in battle to serve as a support character and perform linked Artes against targeted enemies. Each party members have different characteristics and linked Artes, allowing players to strategically decide which characters are linked to whom as various battle situations and foes arise.

TALES OF XILLIA 2 will be available on August 21, 2014 for Australia and New Zealand exclusively for the PlayStation 3 system.  For more information regarding TALES OF XILLIA 2 and the TALES OF franchise please visit, TalesOfGame.com, www.Facebook.com/Tales, www.twitter.com/TalesofU and www.BandaiNamcoGames.com.au

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About BANDAI NAMCO Games Europe S.A.S.

BANDAI NAMCO Games Europe S.A.S., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in 50 countries across Europe, the Middle East, Africa and Australasia.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, Tekken™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™.  More information about the company and its products can be found at www.BandaiNamcoGames.eu or Facebook.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

All other trademarks and trade names are properties of their respective owners.

© MUTSUMI INOMATA

© KOSUKE FUJISHIMA

Tales of XilliaTM2 & © BANDAI NAMCO Games Inc.

BANDAI NAMCO GAMES EUROPE S.A.S to launch TENKAI KNIGHTSTM: BRAVE BATTLE FOR AUSTRALIA AND NEW ZEALAND

BANDAI NAMCO GAMES EUROPE S.A.S to launch TENKAI KNIGHTSTM: BRAVE BATTLE FOR AUSTRALIA AND NEW ZEALAND

Leading video game developer and publisher BANDAI NAMCO Games Europe S.A.S. today announced “TENKAI KNIGHTS: BRAVE BATTLE” on Nintendo 3DSTM.

In this 2D-robot combat game, young fighters can step into the role of one of the four Tenkai Knights heroes and must stop the evil Vilius and his army of shape shifting robots from destroying planet Earth and Quarton. Young heroes can Power-up their favourite character with over 100 customization parts and cooperate with an ally to complete missions from the Mission Mode! Up to 4 Players can also compete against each other in a Versus Mode to find out who’s the most powerful hero!

Along with this upcoming and promising game, there are many fantastic toy lines and the animated TV series planned by Spin Master and Viz Media Europe. 

“VIZ Media Europe is thrilled to work with such a big publisher; we are expecting a very high quality support from BANDAI NAMCO Games Europe” said Aadil Tayouga, Licensing Manager at VIZ Media Europe. “We look forward to the success of this new release and to working closely with BANDAI NAMCO as they add an exciting new dimension to the franchise.” 

“Our knowledge on anime based video-games has been proven over the past few years. Once again, we are teaming up with the best in order to take another license to the top,” said Herve Hoerdt, Vice President of IP Strategy, Marketing & PR at BANDAI NAMCO Games Europe. “TENKAI KNIGHTS: BRAVE BATTLE will please all the kids looking to be a one-day hero and the saviour of the known universes!

Click here to watch the announcement trailer on YouTube: https://www.youtube.com/watch?v=gSvUHF0t0Ec

TENKAI KNIGHTS: BRAVE BATTLE will be available in 2014 for Australia and New Zealand exclusively for the Nintendo 3DS handheld system.  For more information regarding TENKAI KNIGHTS, please visit www.TenkaiKnights.com. For more information about BANDAI NAMCO Games titles, please visit www.BandaiNamcoGames.com.au 

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About Viz Media Europe

Headquartered in Paris, France, VIZ Media Europe (VME) specializes in managing the development, marketing and distribution throughout Europe, Middle East and Africa of Japanese animated entertainment and graphic novels (manga). Owned by three of Japan’s largest creators, publishers and licensors of manga and animation, Shueisha Inc., Shogakukan Inc., and Shogakukan -Shueisha Productions, Co., Ltd., VME handles the comprehensive distribution, licensing and promotion of some of the most popular Japanese manga and animation properties for consumers of all ages. VME administers an integrated product line including graphic novels, consumer products, DVD and music. Current VME animated properties include: BLUE EXORCIST, BLEACH, BLUE DRAGON, DEATH NOTE, HAMTARO, INAZUMA ELEVEN , JEWELPET, KILARI, MAGI, MIRMO, TENKAI KNIGHTS, VICTORY KICKOFF!!

About BANDAI NAMCO Games Europe S.A.S.

BANDAI NAMCO Games Europe S.A.S., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in 50 countries across Europe, the Middle East, Africa and Australasia.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, Tekken™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™.  More information about the company and its products can be found at www.BandaiNamcoGames.eu or Facebook.

Nintendo 3DS is a trademark of Nintendo. © 2012 Nintendo.

 

All other trademarks and trade names are properties of their respective owners.

 

© 2014 SPIN MASTER  LTD. / Shogakukan-Shueisha Productions Co., Ltd. All rights reserved. GAME © BNGI.

Published, manufactured and distributed by BANDAI NAMCO Games Europe SAS. All rights reserved. Developed by DELTA-ARTS.

 

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Press Release © 2014 BANDAI NAMCO Games Europe S.A.S.

Be sneaky or blow things apart in Wolfenstein: The New Order’s latest trailer

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Today Bethesda has released a new trailer for Wolfenstein: The New Order which gives us a slightly humorous look at how players can either choose to be stealthy while making their way through a level or going in guns blazing.

The stealthy route is similar to what one would expect, with silent kills and picking locks but the mayhem route looks infinitely better as players can dual wield weapons and just go insane with the amount of firepower they can unleash. You can check out the video below and keep an eye out for the game when it is released on May 20th for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.