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Astro partners with 343 Industries and Microsoft to give ASTRO gear that Master Chief touch.

Astro partners with 343 Industries and Microsoft to give ASTRO gear that Master Chief touch.

Today Halo announced a new partnership with ASTRO Gaming!

Skullcandy, Inc. and its division ASTRO Gaming, creators of premium video gaming equipment, announced an exciting new multi-year partnership with Halo developer 343 Industries. As part of the agreement, Skullcandy and ASTRO Gaming will develop several new products including branded headsets, speaker tags and more in support of the latest releases within the Halo universe.

Few game franchises have ever pushed the boundaries of our imagination quite like Halo. With its robust online multiplayer features, compelling storyline, incredibly detailed gameplay audio and inspiring musical score — Halo delivers at every level,” said Aron Drayer, VP of Marketing, ASTRO Gaming/Skullcandy Gaming.

Details relating to specific Halo headsets and accessories from ASTRO Gaming and Skullcandy will be announced at a later date.

About Bluemouth Interactive

Established in 2003, Bluemouth Interactive is a leading independent supplier of video game, mobile phone and audio accessories in Asia Pacific. Bluemouth’s award winning product portfolio and regional distribution capability have positioned the business at the leading edge of entertainment distribution. Bluemouth’s Management team is comprised of several entertainment industry professionals who have previously held senior roles at leading public listed entertainment companies including Disney, Take-Two, THQ, Paramount and Warner. Bluemouth’s insistence on genuine partnership and market development ensures that Bluemouth Interactive remain the trusted business partner of choice for entertainment accessories in Asia Pacific. Please visit our website for further information www.bluemouth.com or join us at facebook.com/BluemouthInteractive 

About ASTRO Gaming

ASTRO Gaming creates premium video gaming equipment for pro gamers, leagues, gaming enthusiasts and their lifestyles. Spun-off from design powerhouse ASTRO Studios, known in the gaming world for designing the Microsoft Xbox 360™, Alienware PCs, and HP’s Gaming PCs, ASTRO Gaming produces a line of gamer-centric “tech-life” products, supporting this rapidly growing community. ASTRO Gaming’s product line includes the A50 Wireless Headset, the A40 Audio System, the A30 Cross-Gaming Headset, and the Transport Series of gaming gear bags.

 

About Skullcandy, Inc.

Skullcandy is the leading global lifestyle and performance audio brand driven by the creativity and irreverence of youth culture. Skullcandy designs, markets and distributes audio and gaming headphones and other related products under the Skullcandy, Astro Gaming and 2XL by Skullcandy brands. Skullcandy was launched in 2003 and quickly became one of the world’s most distinct audio brands by bringing unique technology, colour, character and performance to an otherwise monochromatic space; helping to revolutionize the audio arena by introducing headphones, earbuds and other audio and wireless lifestyle products that possess unmistakable style and exceptional performance. The Company’s products are sold and distributed through a variety of channels in the U.S. and approximately 80 countries worldwide. Visit skullcandy.com, or join us at facebook.com/skullcandy or on Twitter @skullcandy. 

Kingston Digital Releases Second Generation MobileLite Wireless Media Streamer

Kingston Digital Releases Second Generation  MobileLite Wireless Media Streamer

Sydney, Australia – June 5, 2014 − Kingston, the independent world leader in memory products, today announced the MobileLite Wireless G2, shipping later this month MobileLite Wireless G2 allows smartphone and tablet users to extend onboard device storage and stream and share content with multiple users. Additionally, the ultra-portable MobileLite Wireless G2 has a 4640 mAh 3.8v battery for mobile charging and a direct Ethernet port for wireless Internet routing, Wi-Fi bridging. The USB port also allows 3G dongle support.

Kingston’s new MobileLite Wireless G2 is the best solution for more mobile device storage capacity. Instead of deleting files from a smartphone or tablet to create room, users can wirelessly transfer photos, movies or music to a USB drive or Flash card. It’s perfect for entertainment or travel as pictures, videos, songs or documents can be shared and streamed with multiple users. In addition, photos and videos can be sent directly to the social media platform of choice without the need to connect to a PC.

On-the-go users will love the MobileLite Wireless G2 for its device charging and Ethernet-ready features. Fully charged, the internal battery of the MobileLite Wireless G2 is capable of charging most smartphones twice. To enable users to stay constantly connected, the device supports a direct connection from a 3G wireless Internet dongle and also has a direct Ethernet connection thus allowing MobileLite Wireless G2 to serve both as a portable router or shared network (NAS) drive.

“MobileLite Wireless G2 is a great device to share pictures, movies, songs or files wirelessly with friends and family,” said Nathan Su, Flash Memory Sales Director, APAC Region, Kingston. “We have increased the
battery life to up to 13 hours of continuous use so it works perfectly to keep your smartphone or tablet charged, or keep your children entertained on long trips.”

MobileLite Wireless G2 is backed by a two-year warranty and legendary Kingston reliability. For more information, please visit www.kingston.com.

Kingston MobileLite Wireless G2 Features and Specifications:

·     Unload content to a card or USB drive
·     Send pictures to your favorite social media platform
·     Stream different content to multiple devices at once
·     Charges your smartphone up to 2 times from a full G2 battery1
·     Supports SD/SDHC/SDXC and microSD/SDHC/SDXC
·     Supports standard USB drives
·     Includes 3G dongle support for direct connections2
·     Features Ethernet port for broadband Internet on the go
·     Inputs for Storage: USB and SD — reads SD, SDHC, SDXC and microSD/microSDHC/microSDXC (with included adapter)
·     Supported File Systems: FAT, FAT32, NTFS, exFAT
·     Dimensions: 129.14mm x 79.09mm x 19.28mm
·     Weight: 171g
·     Wireless Network Interface: Wi-Fi 802.11g/n with wireless security (WPA2)
·     WLAN Ethernet Port to function as a mobile router
·     Rechargeable Battery: Up to 13 hours of continuous use; built-in Li-ion 4640 mAh 3.8v battery
·     Local Storage3: Wirelessly transfer files to and from the MobileLite Wireless app and the MobileLite Wireless hardware
·     Camera Roll Support3: allows users to move photos from their mobile device to MobileLite Wireless in order to free up space
·     Cable: USB to micro USB cable included
·     Operating Temperature: 0 – 40°C
·     Storage Temperature: -10 – 45°C
·     Guaranteed: two-year warranty, free technical support
·     Customisable Device Name: (SSID) User selectable Wi-Fi priority list when there are multiple APN/Key available
·     File Support4:  MobileLite Wireless can store any file type. Playback and viewing are based on the files supported by the mobile device.
·     General File Format Support4:
§     Audio: MP3, WAV
§     Video5: m4V, mp4 (H. 264 video codec)
§     Image: jpg, tif
§     Document: pdf

1 Based on internal testing using iPhone 5.  Battery life varies depending upon the usage and user application functions. Battery is not replaceable.
2 3G service from the carrier required. 3G Dongle support may be limited by carrier.
3 Requires the MobileLite Wireless app.
4 Please check the user guide of your mobile device for a full list of supported files.
5 For Android and Kindle Fire, video support is limited to 2GB.

Kingston can be found on:
Facebook: http://www.facebook.com/KingstonBlogFansClub.en
YouTube: http://www.youtube.com/user/KingstonAPAC

About Kingston Technology Company, Inc.
Kingston Technology Company, Inc. is the world’s largest independent manufacturer of memory products. Kingston designs, manufactures and distributes memory products for desktops, laptops, servers, printers, and Flash memory products for PDAs, mobile phones, digital cameras, and MP3 players. Through its global network of subsidiaries and affiliates, Kingston has manufacturing facilities in California, Taiwan, China, and sales representatives in the United States, Taiwan, China, India, Australia, Vietnam, Europe, Russia, Ukraine, Turkey, and Latin America. For more information, please visit www.kingston.com.

Here Be Monsters HD By Gamesys

Here Be Monsters HD

Here Be Monsters HD By Gamesys

Open iTunes to buy and download apps.

View In iTunes

  • Free
  • Category: Games
  • Updated: 03 June 2014
  • Version: 1.4.0
  • Size: 114 MB
  • Language: English
  • Seller: Gamesys Limited
Rated 12+ for the following:

  • Infrequent/Mild Alcohol, Tobacco, or Drug Use or References

Compatibility: Requires iOS 6.0 or later. Compatible with iPad.

Description

The Ministry of Monsters needs new recruits! Ever since the mysterious Starium meteorites began falling from the sky, monsters all over the world have been running amok and it’s up to you to get them back under control.

Join the Ministry today and see the world!

‘If you like Animal Crossing, Farmville or Pokémon, then this huge monster filled universe will feel like home.’ Mobile Entertainment

‘..be whisked away in its shiny tale of magic, monsters and trapping.’ Pocket Gamer

‘The urge to explore more of the world keeps you clicking. It’s a great use of the world map.’ The Independent

‘Imagine Pokémon meets Animal Crossing and you’re already imagining what it’s like to play Here Be Monsters.’ Box Mash

Here Be Monsters features include:

• Epic Adventure – be the hero in an unfolding story with new content added regularly

• Explore the World – from the jungles of Brazil to the tundras of Norway, the entire world is waiting to be explored

• Catch Monsters – capture dozens of mythical monsters from countries all over the world. From the famous Loch Ness Monster of Scotland to the mysterious Bunyips of Australia

• Build and Craft – Build ingenious traps and craft irresistible baits. Over 500 recipes to be mastered

• Complete your Almanac – Discover new species on your travels including exotic butterflies, fish, wildflowers, gems and fruits – all based on real life

• Create your Homestead – build your home anywhere in the world. Grow crops, raise animals, upgrade buildings. Decorate with souvenirs from your travels

• Play with your Friends – play online with your friends or make new friends around the world

• Stunning Graphics – over 3000 hand-drawn items bring the world to life

** Install now for FREE and start your adventure today! **

Like us on Facebook: http://www.facebook.com/HereBeMonstersGame
Follow us on Twitter: http://twitter.com/HBMGame
Here Be Monsters HD is completely free to play but some game items can also be purchased for real money.

…More

What’s New in Version 1.4.0

Bug fixes
Improvements to the chat system
Updated shops

iPad Screenshots

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iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Super Hidden Gems – Mighty Morphin’ Power Rangers: The Movie

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We call a lot of games hidden gems that are not so hidden. Deadly Premonition, Indigo Prophecy, Flower…the list goes on and on. While these titles did not see mainstream promotion, they are not even in the same category of “hidden” when compared to the games you knew existed, but chose to ignore.

These are titles that flew way under the radar. You have seen them a thousand times, but passed them by due to their premise. Admit it, you, like myself and everyone out there are judgmental when it comes to what goes into our system, but for just a few minutes – open up your mind and discover a product you need to go back for.

Mighty Morphin’ Power Rangers: The Movie

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Ready guys? It’s Morphin’ Time! You know the words by heart if you born at the right place and time. Mighty Morphin’ Power Rangers set the 90’s on fire with its larger than life villains, costumes, toys, and everything else that Saban could stick a price-tag on. In 1995, it was time to cash in on that craze with a movie. Rightfully titled Mighty Morphin’ Power Rangers: The Movie, this flick came out and didn’t really set the theaters on fire, but still made a huge impact on children everywhere that still keeps the original cast working through convention appearances and autograph sessions worldwide.

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The phenomenon still isn’t dead, but there are some aspects that have been forgotten. One of those aspects is a video game that appeared on the Sega Genesis. I know, I am going to get some flak for not mentioning the other Power Rangers games for the Super Nintendo or even that fighting game that came out on the same platform – but to myself, this title is the release that cemented a part of my own love for the fandom in stone. Mighty Morphin’ Power Rangers: The Movie was a Streets of Rage clone through and through. Varied attacks, multiple characters, and…random cars that would mow you over. It was odd, it didn’t fit with the theme of the show or Angel Grove – but I loved it anyway.

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After selecting your favorite ranger, the plot for this title takes us right up to the moments before the dastardly Ivan Ooze laid waste to the Power Rangers and their beloved leader Zordon. While the flick is only above an hour, this game had the player right to the climax within ten minutes tops, but by cutting out the filler (and sadly the awesome ninja suits), the player got to experience a whole new take on what they probably just seen on the big screen – as well as the show itself. Right before you battle the big boss himself however, we end up with a flashback that reintroduces Jason, Trini, and Zach – showcasing their sendoff and how the newer squad were brought in. Yeah, it makes no sense to the canon, but hey – it doesn’t need to.

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As we go back and forth between putties and Oozeman, the player gets to have Megazord battles, fight memorable enemies, and traverse some interesting locations. I honestly don’t remember the Power Rangers fighting a giant hand of Lord Zedd in a hidden ice chamber, but why not? Throw it in. It was all about pleasing the fans for Banpresto, and by throwing in the birth of the White Ranger, the famous Power Transfer, and “Ninja Encounter” episodes on top of the otherwise short experience, we as young fans had all we could want. But the gameplay – you say. Well, as I said, this was a Streets of Rage clone, so that is really all you need to know. It isn’t as polished, but it was a blast to play and had a nice coin-op feel to it, where the player never truly lost and could come back by inserting a digital coin. Two players could go alongside eachother in co-op as well, which was a definite plus if you had a friend ready to join the action.

By far, the most memorable aspect of Mighty Morphin’ Power Rangers: The Movie for the Sega Genesis however was the music. Instead of coming up with something original or generic, we received 16-bit versions of music straight from the show, originally composed by Ron Wasserman. “We Need a Hero”, “Fight”, and that famous main theme are just a few of many tracks brought in, and when I go back every year to relive this gem, I still get a large smile with how great those tunes still sound.

Hear for yourself:

I’ll admit it isn’t the best adaptation to hit consoles from the Power Rangers franchise, but Mighty Morphin’ Power Rangers: The Movie struck a chord by making a mess, throwing it together, and calling it a video game. Its rare when a licensed game can be such a rip-off, so cheap, yet still so enjoyable, but this title is one that any collector should invest in to get a brief look at why the 90’s was one of the greatest and most care-free times in gaming history. These days we are older, but we still know quality from trash – and while Saban are back in the driver’s seat in the franchise, it seems they lost their way when trying to please the fanbase of their show as the releases we have seen in the past few years have been terrible to put it lightly. Beat-em up fans and honorary rangers owe it to themselves however to check out this gem, and the world will be sure to thank you when you finish this short yet memorable title in the Sega Genesis’ forgotten catalog.

Sentai Filmworks Announces “Devil Survivor 2” Anime English Dub Cast

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Despite the series being picked up by Australian anime distributor Hanabee not too long ago, it is only now that Sentai Filmworks have released the full dub cast for the “Devil Survivor 2” anime series which made it’s debut on Japanese TV in April of last year. The series – based on the ATLUS video game of the same name – centers around a young boy named Hibiki Kuze who is thrown into a life of danger.

After an accident involving him, his best friend and a run-away locomotive, Hibiki finds himself stuck between a rock and a hard place as he learns the truth of this world and discovers the darkness that lurks just beneath the surface. Like any “Shin Megami Tensei” storyline, “Devil Survivor 2” deals with demons and the occult in the setting of modern day Japan.

With plenty of flair, great characters and a storyline that is by far as epic as they come, the “Devil Survivor 2″anime was only missing one thing…an English dub, but now that’s all changed thanks to Sentai Filmworks. A North American home video release of the series is set to be made available on the 1st of July with an Australian release to come sometime this year.

English Dub Cast:

Patrick Poole – Hibiki Kuze
Greg Ayres – Daichi Shijima
Jessica Boone – Io Nitta
John Gremillion – Yamato Hotsuin
Amy Morris – Makoto Sako
Luci Christian – Tycho (Female)
John Swasey – Tycho (Male)
George Manley – Byakko
Jason Douglas – Ronaldo Kuriki
Joanne Bonasso – Hinako Kujou
George Manley – Director
Rob Mungle – Berzerker
Connor Leach – Botis
Shelley Calene-Black – Fumi Kanno
Ty Mahany – Jungo Torri
Cynthia Martinez – Airi Ban
Molly Searcy – Otome Yanagiya
Meaghan Avocato – Young Yamato
Mark X. Laskowski – Yuzuru Akie

ATLUS To Rerelease “Shin Megami Tensei: Digital Devil Saga 2”

 

Shin-Megami-Tensei-Digital-Devil-Saga-2-Image-01ATLUS just wont stop giving! They have today announced that on the 10th of June they will be releasing one of their extremely popular PlayStation 2 classics; “Shin Megami Tensei: Digital Devil Saga 2″.

The game’s predecessor (“Digital Devil Saga“) was only just released, once again, through the PlayStation Network but it seems as though ATLUS wants to waste no time at all and give the people exactly what they want as soon as they possibly can.

You probably havn’t had enough time to finish off the first game so quickly read this article and get back to it because you’ve only got a few days left until the sequel gets its release and, let’s be honest; you’ll want to get to it as quickly as you can.

As of right now this game has only been said to be getting a release in North America BUT seeing as we also just saw a release for the first game in Europe, we can assume this one will make it there too.

Note: “Shin Megami Tensei: Digital Devil Saga 2” is a PlayStation 3 release and will not be available on the PlayStation 4 or PlayStation Vita.

Persona Q: Shadow Of The Labyrinth – Opening Sequence Video Released

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It’s the 5th of June which means today is the day that “Persona Q: Shadow Of The Labyrinth” finally gets a release in Japan. To celebrate this, ATLUS have begun streaming the opening sequence of the new game for fans around the world to enjoy, especially us Western “Persona” lovers barely have the game’s release in our sights.

The video is only about a minute and a half long and keeps with the visual style of the game. It shows all of the character coming together for possibly the first time and works really well to keep the hype, raise excitement and briefly reintroduce us once again to the characters we know and love.

Head down to our featured video section below to check out the “Persona Q: Shadow Of The Labyrinth” opening sequence and don’t forget to hit up our comments section just under that to let us know what you think. The game is available on the 3DS now in Japan and will be reaching Western shores sometime in Autumn/Fall. Keep your eyes on the site for any and all information as it is released.

No Game No Life Episode 9 Impressions

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Life is the harshest game we play

No Game No Life
Episode 9: Fake End

Well, last episode certainly ended with a twist didn’t it? Following on from the apparent revelation that Sora does not exist, poor Shiro is left confused and emotionally broken by the memories that she has always had a brother. Clinging to the hope that her mind is not lying to her, Shiro does her damndest to prove everyone else is mistaken and that Sora is real.

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The webs of wisdom we weave

By definition, this was a very Shiro heavy episode. As Sora plays the more boisterous and confident side of Blank, Shiro never really gets the chance to act out on her own. So, by the logic of this anime, the simplest way to showcase Shiro was to remove Sora from the equation…mostly. Though still desperately searching for her brother, Shiro revealed that there is some degree of independence rattling around that genius mind of hers, quite the change since the last time the siblings were separated. Remember that? Both Sora and Shiro were pretty much catatonic when they wound up more than 5 metres from each other. Of course it was played for laughs back then, but in light the events of this episode, it shows just how much Shiro has grown during her brief time in Disboard. Though the world is presented in black and white whilst Shiro attempts to cope with losing her brother, colour returns when she remembers the rule that defines their connection and ability: Blank never loses.

On the topic of Shiro, we are made privy to a brief snippet of her past in the opening moments of the episode. Every bit the genius we know her to be, poor little Shiro was apparently left at an orphanage at the tender age of <1. You know, just after she learned to speak…yep. As if unprecedented intelligence wasn’t enough to ostracise the girl from society, she was put through countless intelligence tests in her formative years in order to quantify her intellect. It wasn’t until Sora turned up some two years later that Shiro began to understand the joy of games and colour filled her world, a visual paralleled in her chess game with Jibril. Which, by the way, I want to mention. Remember Jibril the Flugel? The almighty master of games. I know that the Flugel specialised in one game, but they’re smart. The fact that Shiro was able to best her whilst trying to lose proves one of two things: either Jibril is not that great at chess or Shiro is so prolific that she can subconsciously win…who am I kidding? It’s the second one. I just found it interesting that it’s almost of no consequence that Shiro can beat the character who mere episodes ago almost destroyed Blank…almost. We even manage to catch a glimpse inside the mind of Shiro, revealing that it is an intricate web of interconnected moments that she can freely search if she focuses. Her recollection is so precise that she can apparently remember where a memory should be, even if it is no longer present…like we needed any more proof that she’s smart.

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The master mastermind

However, despite the heavy focus on Shiro this episode, it is once again Sora who set everything into motion. After Shiro’s deductive reasoning (and your’s if you were playing along at home) we learn that Sora is in a state of non-existence because of a game, not that it would’ve been anything else. The entire series is built on games. The series’ God plays games for crying out loud. Anyway, to cut a medium story short, Sora and Kurami fought each other for claim on the other’s existence. Sora won…with a little help from Shiro…ok, a lot of help. It was certainly interesting to see Shiro completely plot out every move her brother made in said game and pull out the victory despite not being able to see the board. Ridiculous, but interesting. Also pretty cool. And sweet. This is, after all, the first time we’ve seen Shiro play the ringer and help her brother out in the final moments of a game. This again lends to the fact that, with the right motivation, Shiro can stand on her own two feet and carry on without her brother. It’s pretty heartwarming.

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Everything is as it should be

So, having bested Kurami and Fi, Sora and Shiro gained the right to make two undefiable demands. But, being the sweethearthe is, Sora elects to let them retain their free will and choose to join him. After receiving a copy of each other’s memories, both Sora and Kurami finally arrive on the same page, ready to take on the Eastern Federation and claim a win for Imanity. Plus, with the self elected right to alter Fi’s memories, something tells me that Blank will be inordinately prepared to challenge the Warbeasts. Ironic that, despite having claimed precognitive abilities for decades, they won’t see Blank coming.

Check out more No Game No Life Impressions HERE.

‘Prince of Tennis II’ Romance Game coming to 3DS

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Prince of Tennis fan girls, get ready for love! FuRyu, a Japanese game developer has announced that they are currently working on a romance adventure game based upon Prince of Tennis II. The game is titled Prince of Tennis II: Go to the Top and will have you romancing all of the tennis princes on and off the court.

Prince of Tennis II: Go to the Top will be exclusive to the 3DS and is scheduled for a release in Japan on the 7th of November, 2014. The first screenshot for the game has been released and can be seen below.

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Be sure to let us know what you think of this romantic adventure through the high stakes world of Prince of Tennis II. Stay tuned for more information on the game as we head towards its release.

Ubisoft and NVIDIA Enter Next Chapter in PC Partnership

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Ubisoft and NVIDIA have announced the next chapter in their strategic partnership to bring amazing PC gaming experiences to life in Ubisoft’s highly anticipated upcoming titles including Assassin’s Creed Unity, Far Cry 4, The Crew and Tom Clancy’s The Division.

NVIDIA’s GameWorks Team is working closely with Ubisoft’s development studios to incorporate cutting edge graphics technology and gaming innovations to create game worlds that deliver unprecedented realism and immersion. NVIDIA’s GameWorks technology includes TXAA antialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion), advanced DX11 tessellation, and NVIDIA PhysX technology. Geoffroy Sardin, senior vice president of sales and marketing at Ubisoft had the following words on the partnership.

“Working with NVIDIA has enabled us to bring an enhanced gameplay experience to our PC players,” said  “We look forward to continuing our partnership with NVIDIA on our biggest upcoming titles.”

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The two powerhouse companies have been working together for a while now, as the collaboration helped bring about the stunning visual effects in currently available games like Splinter Cell Blacklist, Assassin’s Creed IV Black Flag and Watch Dogs. Hopefully they will both continue their excellent work and continue to bring us more epic experiences.