Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Compatibility: Requires iOS 6.0 or later. Compatible with iPad.
Description
The Ministry of Monsters needs new recruits! Ever since the mysterious Starium meteorites began falling from the sky, monsters all over the world have been running amok and it’s up to you to get them back under control.
Join the Ministry today and see the world!
‘If you like Animal Crossing, Farmville or Pokémon, then this huge monster filled universe will feel like home.’ Mobile Entertainment
‘..be whisked away in its shiny tale of magic, monsters and trapping.’ Pocket Gamer
‘The urge to explore more of the world keeps you clicking. It’s a great use of the world map.’ The Independent
‘Imagine Pokémon meets Animal Crossing and you’re already imagining what it’s like to play Here Be Monsters.’ Box Mash
Here Be Monsters features include:
• Epic Adventure – be the hero in an unfolding story with new content added regularly
• Explore the World – from the jungles of Brazil to the tundras of Norway, the entire world is waiting to be explored
• Catch Monsters – capture dozens of mythical monsters from countries all over the world. From the famous Loch Ness Monster of Scotland to the mysterious Bunyips of Australia
• Build and Craft – Build ingenious traps and craft irresistible baits. Over 500 recipes to be mastered
• Complete your Almanac – Discover new species on your travels including exotic butterflies, fish, wildflowers, gems and fruits – all based on real life
• Create your Homestead – build your home anywhere in the world. Grow crops, raise animals, upgrade buildings. Decorate with souvenirs from your travels
• Play with your Friends – play online with your friends or make new friends around the world
• Stunning Graphics – over 3000 hand-drawn items bring the world to life
** Install now for FREE and start your adventure today! **
Like us on Facebook: http://www.facebook.com/HereBeMonstersGame
Follow us on Twitter: http://twitter.com/HBMGame
Here Be Monsters HD is completely free to play but some game items can also be purchased for real money.
We call a lot of games hidden gems that are not so hidden. Deadly Premonition, Indigo Prophecy, Flower…the list goes on and on. While these titles did not see mainstream promotion, they are not even in the same category of “hidden” when compared to the games you knew existed, but chose to ignore.
These are titles that flew way under the radar. You have seen them a thousand times, but passed them by due to their premise. Admit it, you, like myself and everyone out there are judgmental when it comes to what goes into our system, but for just a few minutes – open up your mind and discover a product you need to go back for.
Mighty Morphin’ Power Rangers: The Movie
Ready guys? It’s Morphin’ Time! You know the words by heart if you born at the right place and time. Mighty Morphin’ Power Rangers set the 90’s on fire with its larger than life villains, costumes, toys, and everything else that Saban could stick a price-tag on. In 1995, it was time to cash in on that craze with a movie. Rightfully titled Mighty Morphin’ Power Rangers: The Movie, this flick came out and didn’t really set the theaters on fire, but still made a huge impact on children everywhere that still keeps the original cast working through convention appearances and autograph sessions worldwide.
The phenomenon still isn’t dead, but there are some aspects that have been forgotten. One of those aspects is a video game that appeared on the Sega Genesis. I know, I am going to get some flak for not mentioning the other Power Rangers games for the Super Nintendo or even that fighting game that came out on the same platform – but to myself, this title is the release that cemented a part of my own love for the fandom in stone. Mighty Morphin’ Power Rangers: The Movie was a Streets of Rage clone through and through. Varied attacks, multiple characters, and…random cars that would mow you over. It was odd, it didn’t fit with the theme of the show or Angel Grove – but I loved it anyway.
After selecting your favorite ranger, the plot for this title takes us right up to the moments before the dastardly Ivan Ooze laid waste to the Power Rangers and their beloved leader Zordon. While the flick is only above an hour, this game had the player right to the climax within ten minutes tops, but by cutting out the filler (and sadly the awesome ninja suits), the player got to experience a whole new take on what they probably just seen on the big screen – as well as the show itself. Right before you battle the big boss himself however, we end up with a flashback that reintroduces Jason, Trini, and Zach – showcasing their sendoff and how the newer squad were brought in. Yeah, it makes no sense to the canon, but hey – it doesn’t need to.
As we go back and forth between putties and Oozeman, the player gets to have Megazord battles, fight memorable enemies, and traverse some interesting locations. I honestly don’t remember the Power Rangers fighting a giant hand of Lord Zedd in a hidden ice chamber, but why not? Throw it in. It was all about pleasing the fans for Banpresto, and by throwing in the birth of the White Ranger, the famous Power Transfer, and “Ninja Encounter” episodes on top of the otherwise short experience, we as young fans had all we could want. But the gameplay – you say. Well, as I said, this was a Streets of Rage clone, so that is really all you need to know. It isn’t as polished, but it was a blast to play and had a nice coin-op feel to it, where the player never truly lost and could come back by inserting a digital coin. Two players could go alongside eachother in co-op as well, which was a definite plus if you had a friend ready to join the action.
By far, the most memorable aspect of Mighty Morphin’ Power Rangers: The Movie for the Sega Genesis however was the music. Instead of coming up with something original or generic, we received 16-bit versions of music straight from the show, originally composed by Ron Wasserman. “We Need a Hero”, “Fight”, and that famous main theme are just a few of many tracks brought in, and when I go back every year to relive this gem, I still get a large smile with how great those tunes still sound.
Hear for yourself:
I’ll admit it isn’t the best adaptation to hit consoles from the Power Rangers franchise, but Mighty Morphin’ Power Rangers: The Movie struck a chord by making a mess, throwing it together, and calling it a video game. Its rare when a licensed game can be such a rip-off, so cheap, yet still so enjoyable, but this title is one that any collector should invest in to get a brief look at why the 90’s was one of the greatest and most care-free times in gaming history. These days we are older, but we still know quality from trash – and while Saban are back in the driver’s seat in the franchise, it seems they lost their way when trying to please the fanbase of their show as the releases we have seen in the past few years have been terrible to put it lightly. Beat-em up fans and honorary rangers owe it to themselves however to check out this gem, and the world will be sure to thank you when you finish this short yet memorable title in the Sega Genesis’ forgotten catalog.
Despite the series being picked up by Australian anime distributor Hanabee not too long ago, it is only now that Sentai Filmworks have released the full dub cast for the “Devil Survivor 2” anime series which made it’s debut on Japanese TV in April of last year. The series – based on the ATLUS video game of the same name – centers around a young boy named Hibiki Kuze who is thrown into a life of danger.
After an accident involving him, his best friend and a run-away locomotive, Hibiki finds himself stuck between a rock and a hard place as he learns the truth of this world and discovers the darkness that lurks just beneath the surface. Like any “Shin Megami Tensei” storyline, “Devil Survivor 2” deals with demons and the occult in the setting of modern day Japan.
With plenty of flair, great characters and a storyline that is by far as epic as they come, the “Devil Survivor 2″anime was only missing one thing…an English dub, but now that’s all changed thanks to Sentai Filmworks. A North American home video release of the series is set to be made available on the 1st of July with an Australian release to come sometime this year.
English Dub Cast:
Patrick Poole – Hibiki Kuze Greg Ayres – Daichi Shijima Jessica Boone – Io Nitta John Gremillion – Yamato Hotsuin Amy Morris – Makoto Sako Luci Christian – Tycho (Female) John Swasey – Tycho (Male) George Manley – Byakko Jason Douglas – Ronaldo Kuriki Joanne Bonasso – Hinako Kujou George Manley – Director Rob Mungle – Berzerker Connor Leach – Botis Shelley Calene-Black – Fumi Kanno Ty Mahany – Jungo Torri Cynthia Martinez – Airi Ban Molly Searcy – Otome Yanagiya Meaghan Avocato – Young Yamato Mark X. Laskowski – Yuzuru Akie
ATLUS just wont stop giving! They have today announced that on the 10th of June they will be releasing one of their extremely popular PlayStation 2 classics; “Shin Megami Tensei: Digital Devil Saga 2″.
The game’s predecessor (“Digital Devil Saga“) was only just released, once again, through the PlayStation Network but it seems as though ATLUS wants to waste no time at all and give the people exactly what they want as soon as they possibly can.
You probably havn’t had enough time to finish off the first game so quickly read this article and get back to it because you’ve only got a few days left until the sequel gets its release and, let’s be honest; you’ll want to get to it as quickly as you can.
As of right now this game has only been said to be getting a release in North America BUT seeing as we also just saw a release for the first game in Europe, we can assume this one will make it there too.
Note: “Shin Megami Tensei: Digital Devil Saga 2” is a PlayStation 3 release and will not be available on the PlayStation 4 or PlayStation Vita.
It’s the 5th of June which means today is the day that “Persona Q: Shadow Of The Labyrinth” finally gets a release in Japan. To celebrate this, ATLUS have begun streaming the opening sequence of the new game for fans around the world to enjoy, especially us Western “Persona” lovers barely have the game’s release in our sights.
The video is only about a minute and a half long and keeps with the visual style of the game. It shows all of the character coming together for possibly the first time and works really well to keep the hype, raise excitement and briefly reintroduce us once again to the characters we know and love.
Head down to our featured video section below to check out the “Persona Q: Shadow Of The Labyrinth” opening sequence and don’t forget to hit up our comments section just under that to let us know what you think. The game is available on the 3DS now in Japan and will be reaching Western shores sometime in Autumn/Fall. Keep your eyes on the site for any and all information as it is released.
Well, last episode certainly ended with a twist didn’t it? Following on from the apparent revelation that Sora does not exist, poor Shiro is left confused and emotionally broken by the memories that she has always had a brother. Clinging to the hope that her mind is not lying to her, Shiro does her damndest to prove everyone else is mistaken and that Sora is real.
The webs of wisdom we weave
By definition, this was a very Shiro heavy episode. As Sora plays the more boisterous and confident side of Blank, Shiro never really gets the chance to act out on her own. So, by the logic of this anime, the simplest way to showcase Shiro was to remove Sora from the equation…mostly. Though still desperately searching for her brother, Shiro revealed that there is some degree of independence rattling around that genius mind of hers, quite the change since the last time the siblings were separated. Remember that? Both Sora and Shiro were pretty much catatonic when they wound up more than 5 metres from each other. Of course it was played for laughs back then, but in light the events of this episode, it shows just how much Shiro has grown during her brief time in Disboard. Though the world is presented in black and white whilst Shiro attempts to cope with losing her brother, colour returns when she remembers the rule that defines their connection and ability: Blank never loses.
On the topic of Shiro, we are made privy to a brief snippet of her past in the opening moments of the episode. Every bit the genius we know her to be, poor little Shiro was apparently left at an orphanage at the tender age of <1. You know, just after she learned to speak…yep. As if unprecedented intelligence wasn’t enough to ostracise the girl from society, she was put through countless intelligence tests in her formative years in order to quantify her intellect. It wasn’t until Sora turned up some two years later that Shiro began to understand the joy of games and colour filled her world, a visual paralleled in her chess game with Jibril. Which, by the way, I want to mention. Remember Jibril the Flugel? The almighty master of games. I know that the Flugel specialised in one game, but they’re smart. The fact that Shiro was able to best her whilst trying to lose proves one of two things: either Jibril is not that great at chess or Shiro is so prolific that she can subconsciously win…who am I kidding? It’s the second one. I just found it interesting that it’s almost of no consequence that Shiro can beat the character who mere episodes ago almost destroyed Blank…almost. We even manage to catch a glimpse inside the mind of Shiro, revealing that it is an intricate web of interconnected moments that she can freely search if she focuses. Her recollection is so precise that she can apparently remember where a memory should be, even if it is no longer present…like we needed any more proof that she’s smart.
The master mastermind
However, despite the heavy focus on Shiro this episode, it is once again Sora who set everything into motion. After Shiro’s deductive reasoning (and your’s if you were playing along at home) we learn that Sora is in a state of non-existence because of a game, not that it would’ve been anything else. The entire series is built on games. The series’ God plays games for crying out loud. Anyway, to cut a medium story short, Sora and Kurami fought each other for claim on the other’s existence. Sora won…with a little help from Shiro…ok, a lot of help. It was certainly interesting to see Shiro completely plot out every move her brother made in said game and pull out the victory despite not being able to see the board. Ridiculous, but interesting. Also pretty cool. And sweet. This is, after all, the first time we’ve seen Shiro play the ringer and help her brother out in the final moments of a game. This again lends to the fact that, with the right motivation, Shiro can stand on her own two feet and carry on without her brother. It’s pretty heartwarming.
Everything is as it should be
So, having bested Kurami and Fi, Sora and Shiro gained the right to make two undefiable demands. But, being the sweethearthe is, Sora elects to let them retain their free will and choose to join him. After receiving a copy of each other’s memories, both Sora and Kurami finally arrive on the same page, ready to take on the Eastern Federation and claim a win for Imanity. Plus, with the self elected right to alter Fi’s memories, something tells me that Blank will be inordinately prepared to challenge the Warbeasts. Ironic that, despite having claimed precognitive abilities for decades, they won’t see Blank coming.
Prince of Tennis fan girls, get ready for love! FuRyu, a Japanese game developer has announced that they are currently working on a romance adventure game based upon Prince of Tennis II. The game is titled Prince of Tennis II: Go to the Top and will have you romancing all of the tennis princes on and off the court.
Prince of Tennis II: Go to the Top will be exclusive to the 3DS and is scheduled for a release in Japan on the 7th of November, 2014. The first screenshot for the game has been released and can be seen below.
Be sure to let us know what you think of this romantic adventure through the high stakes world of Prince of Tennis II. Stay tuned for more information on the game as we head towards its release.
Ubisoft and NVIDIA have announced the next chapter in their strategic partnership to bring amazing PC gaming experiences to life in Ubisoft’s highly anticipated upcoming titles including Assassin’s Creed Unity, Far Cry 4, The Crew and Tom Clancy’s The Division.
NVIDIA’s GameWorks Team is working closely with Ubisoft’s development studios to incorporate cutting edge graphics technology and gaming innovations to create game worlds that deliver unprecedented realism and immersion. NVIDIA’s GameWorks technology includes TXAA antialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion), advanced DX11 tessellation, and NVIDIA PhysX technology. Geoffroy Sardin, senior vice president of sales and marketing at Ubisoft had the following words on the partnership.
“Working with NVIDIA has enabled us to bring an enhanced gameplay experience to our PC players,” said “We look forward to continuing our partnership with NVIDIA on our biggest upcoming titles.”
The two powerhouse companies have been working together for a while now, as the collaboration helped bring about the stunning visual effects in currently available games like Splinter Cell Blacklist, Assassin’s Creed IV Black Flag and Watch Dogs. Hopefully they will both continue their excellent work and continue to bring us more epic experiences.
Sourena Game Studio and Plug in Digital released their new action RPGLegends of Persia onto Steam today. The game stars Keykhosro, the son of Prince Siavosh of Persia. Keykhosro is on the bloody path of revenge after the murder of his father under the orders of Afrasiab, the king of Tooran.
Legends of Persia features hundreds of items, three playable heroes, five hours of gameplay, and modding support. The game was Greenlit with the help of community votes and funded through Kickstarter. Legends of Persia is available on Steam for $19.99 and is only compatible with Windows. To celebrate the launch, the game is 10% off until June 10th.
A few months ago it was revealed the classic arcade dungeon crawler Gauntlet would be receiving the modernized reboot treatment with developers Arrowhead Game Studios and publishers Warner Bros. leading production. Now Warner Bros. has released their E3 trailer for the game a few days early and it showcases the game’s unique Relics system which allows players to acquire deadly new abilities and unleash ancient powers. You can view the newest trailer below.
Gauntlet will be playable with four player co-op at this year’s E3 at the Warner Bros. Games stand. The game will be available for digital download on PC on September 3rd, coinciding with the launch of the WB Games Vault which will be bringing more beloved classics into the modern era for a new generation to enjoy. Those who pre-order through select retailers will receive a limited-time, exclusive free digital comic titled Gauntlet: Darkness Calls. The comic will be created by DC Entertainment and will detail the origins of the Gauntlet’s most vile master Morak. Let us know in the comments below if you ever played the original game and what you think of this new reboot.