In just a few short weeks, the heroes in a half shell will be crawling out of the sewers and onto silver screens for the first time in over a decade. As I am sure everybody knows, behind every great film is an awesome soundtrack, and today we found out just how kick-ass the TMNT soundtrack is really going to be. Artists: Juicy J, Wiz Khalifa, Ty Dolla $ign feat. Kill The Noise & Madsonik have all teamed up for the new Turtle’s theme song: Shell Shocked. The ensemble cast have managed to create a song and film clip that captures the essence of the Turtles, and combines that with an urban style that brings the whole franchise into the 21st century.
Paramount Pictures have uploaded a small sample of the video, which you can check out below. Do you think it fits the tone of the TMNT or do you still wish they just reused the old 1980s classic “Heroes in a Half Shell.” Let us know in the comments below and as always, make sure you stay tuned to Capsule Computers for all the Teenage Mutant Ninja Turtles news as it becomes available.
If you still haven’t seen the CGI wizardry that is Appleseed: Alpha this new clip released by Sony Pictures might convince you. Titled as “Open Your Eyes”, this little teaser of the full movie is packed with both ranged and close quarter combat. Be sure to see it below.
The futuristic animated film is set around special forces soldier Deunan and her bioroid partner Briareos who set off on a mission to find the lost city of Olympus in the backdrop of a post-World War 3 environment..
Based on the popular manga by Shirow Masamune (Ghost in the Shell) and directed by Shinji Aramaki, the Appleseed reboot film is only days away from release, July 31 to be exact. We were given a snippet of a more quieter moment from the movie just a few days ago.
Predestination is a great, upcoming sci-fi thriller distributed by Pinnacle Films, starring Ethan Hawke (Before Sunset, Gattaca, Boyhood), Noah Taylor (Game Of Thrones, Shine) and breakout Aussie newcomer Sarah Snook (Not Suitable For Children), directed by Daybreakers co-writers and directors, the Spierig Brothers.
Do you want to see the film and meet the masterminds behind Predestination? We have three double-passes to give away to the Sydney Premiere of Predestination and live Q&A with the Spierig Brothers at Palace Verona, Wednesday, August 6th. Simply email your details along with 25 words or less about your why you would like to come to [email protected] by Sunday, August 3rd. Winners will be privately notified. Good luck!
Little Orbit have released a new teaser trailer for their upcoming sci-fi RPG, Falling Skies, which made quite the impression at the San Diego Comic Con 2014. The game follows seasons three and four of the hit T.V. series of the same title, with an action-packed storyline that takes players on the same journey as their favourite characters.
Falling Skies demands players to prepare for a new breed of war, with never before seen alien enemies, by building a resistance for an epic battle against the Espheni. The strategy game will be available this fall on PC, Xbox 360 and Playstation 3, and can be pre-ordered from the official site here.
The Pokémon Company International has launched its official 2014 Pokémon World Championships website for fans to keep up with all the action & strategy from the event. The World Trading Card Game and Video Game Championships are taking place on August 16 and 17 in the nation’s capital Washington DC. If you didn’t receive an invitation to the event or it’s a bit too far to get to you are still in luck as the event will be live streamed on Twitch, featuring a full day of TCG and Pokemon X & Y matches on the first day, followed by all the finals action on the 17th. The full schedule is available below:
Saturday, August 16
14:00 BST – Opening Ceremony
14:30 BST – 22:00 BST – Pokémon Video Game Streaming
22:00 BST – 1:00 BST – Pokémon TCG Streaming
Sunday, August 17
14:00 BST – TCG Masters top 4
14:30 BST – 20:00 BST – Pokémon TCG Finals (Junior, Senior, and Masters Divisions)
20:00 BST – 23:00 BST – Pokémon Video Game Finals (Junior, Senior, and Masters Divisions)
23:00 BST – Closing Ceremony
The coveted world champion trophy from the 2013 championships
You can watch the live stream on Twitch.tv/Pokémon Live Player or just bookmark this article and head back here where the live stream is embedded below. If you want to know more about the World Championships then head to the newly launched official site by following the link. Readers might be interested to know that yours truly finished top 8 in the Australian nationals in Melbourne a couple of weekends ago and was recently offered an invite to attend myself as the 3rd and 4th place victors passed on the invite. Due to lack of funds it doesn’t seem like I will be able to participate either though, so make sure to get on the Twitch stream and cheer on your fellow countrymen as they fight for Pokemon glory!
Holy returning actors Batman! Back in the 1960s, Batman saw a massive surge in popularity and that was in no small part due to Adam West’s campy portrayal of the world’s greatest detective. Since then, he has become an icon of the character and the one man that many think of when they hear “Batman.” Well the man who popularised it all is making his triumphant return to the character in the upcoming Lego Batman 3: Beyond Gotham.
Not only will players be able to play through the game with Adam West providing the voice of Batman, but a veritable cornucopia of acting talent is joining the game. To give you a look at the incredible talent (and who they will be voicing) Warner Bros. have put up a small showcase trailer that you can check out below.
Are you as excited as I am to finally see Adam West kind of donning the cape and cowl once again? Let us know in the comments below, and as always make sure you stay tuned to Capsule Computers for all the Batman news as it becomes available.
There have been a staggering amount of characters announced for the upcoming Disney Infinity 2.0: Marvel Super Heroes, but eagle eyed fans would have noticed that there have been very few villainous characters announced for the game (aside from Venom and Maleficent). Well today Disney is bucking that trend and have announced three new villain characters, one for each of the game’s 3 confirmed Play Sets. Loki, Green Goblin and Ronan the Accuser are all making their presence known and are here to eliminate the Avengers, Spider-Man and the Guardians of the Galaxy respectively.
Each of the three villains will be playable in the Toy Box Mode, as well as their corresponding Play Set. In addition, each will have their own unique play style and abilities which include:
Ronan: Wielding the Universal Weapon, the ruthless Ronan the Accuser is an unstoppable force in both the Guardians of the Galaxy universe and in the Toy Box mode. Cloaking, energy blasts and super human strength are all part of the powerful arsenal at Ronan’s disposal as he vies to become the mightiest villain in the galaxy.
Green Goblin: Armed with Pumpkin Bombs, the brilliantly nefarious Goblin uses his Electro Shock Gauntlet to dispatch opponents handily in the world of Spider-Man. Super human strength, spectacular super jumps and the ability to charge his bombs into more powerful bolas all make him a villainous force to be reckoned with for both symbiotes and Super Heroes alike.
Loki:The God of Mischief is at your command when you play as Loki in Disney Infinity 2.0: Marvel Super Heroes. Whether hassling Thor and Hulk in the Avengers Play Set or exploring the treasures found in the Toy Box mode, Loki’s sure to have a few tricks up his sleeve. From defeating his opponents with a powerful scepter to projecting decoy versions that bewilder even the cleverest of heroes, Loki is the villain you’ll love to hate. Creating mischief has never been so fun!
So there we have it, another big announcement in the lead-up to Disney Infinity 2.0’s launch in just 2 months time. Which of today’s new characters are you most excited for? Let us know in the comments below, and if you still aren’t sure then we have a slick new trailer below that shows all three villains in action. As always, make sure you stay tuned to Capsule Computers for all the Disney Infinity news as it becomes available.
Welcome, welcome everybody to this week’s Xbox Newsbeat. Yes, yes I know I am a little late out of the gate this week, but I am still here to deliver you all the latest, nay the greatest news coming from the Willy-Wonka-style offices that are Microsoft HQ. This week is a doozy and we have 5 Xbox One dedicated headlines to grab your attention (well, four + one for Halo. Still nothing for you Windows Phone) so sit back, brew up a pot of coffee and get ready to be amazed!
SDCC 2014: 343 Industries and Scott Free Productions Offer First-Look of Halo: Nightfall
This year’s San Diego Comic-Con is drawing to a close, and attendees got to see first-hand some of the footage from343 Industries and Scott Free Production’s upcoming Ridley Scott produced live action series; Halo: Nightfall. As a bonus treat for those of us out there who can’t travel all the way to San Diego, we have been provided with the trailer for your viewing enjoyment. Click hereto be taken to the trailer, as well as a brief recap of the story points that were discussed at SDCC.
Forza Horizon 2 Car List Reveal Begins
At this year’s E3 Conference, Turn 10 studios announced a new entry into the Forza Motorsport franchise; Forza Horizon 2. Well now we finally get to see some of the cars that will be in the game. With over 200 cars available when the game launches, this September, it is good to see what beautiful rides we will be getting behind the wheels of.
100 of the game’s cars were revealed this weekend. In addition to some returning favourites, we can also tell you that there will be cars in Forza Horizon 2 that have never been in a Forza game before. Some of these include;
1973 Renault Alpine A110 1600S
2009 Vauxhall Corsa VXR
1945 Jeep Willys MB
1963 Volkswagen Type 2 De Luxe
1954 Jaguar XK120 SE
Yes, that Volkswagen Type 2 is in fact a Combi Van! If this van’s a rockin… then you probably aren’t too concerned with a racing game. Still an awesome addition though.
Big Action Launches on Xbox One with GoPro Channel
A few weeks back we shared news of GoPro partnering up with Microsoft to launch a new GoPro Channel app for Xbox One. Well now the app is live and gamers around the world have access to the most awesome and radical (do people still say radical?) video clips on the planet. From sporting trick-shots to extreme sporting tricks, you will surely find something to keep you glued in front of that TV screen. Not only that, but this provides GoPro owners with another avenue to share their creations, and considering the user-generated content scene on Xbox One is rapidly growing, who knows how big this can get.
New Social and Mobile features with Xbox One August update
Every few weeks, Microsoft rolls out a new update to the Xbox One software that fixes bugs and brings some new features. Well the new update that is set to roll out this August beings some much needed media and social updates. Without harping on too much, here are the updates:
Activity feed updates
Expanded Friends area on Home
Mobile purchase
Low battery notification
Disable notifications during video
Enabling 3D Blu-ray
OneGuide in Brazil, Mexico, Austria and Ireland
Last seen time in Friends list
I may be in the minority but I am so glad that the Xbox One will soon be able to play my 3d Blu Rays, my 3DTV has gone unloved since November!
Dance Central Spotlight Aims For Early September Release
Harmonix’s movin’ and groovin’ dance gamel Dance Central Spotlight will be available as a digital download this September, and the developers have just announced 10 of the songs that you will be workin’ twerkin and shaking to:
Avicii – “Wake Me Up”
Cher Lloyd – “I Wish”
David Guetta ft. Sia – “Titanium”
Jason Derulo ft. 2 Chainz – “Talk Dirty”
Kid Ink ft. Chris Brown – “Show Me”
Lorde – “Royals”
OneRepublic – “Counting Stars”
Pharrell Williams – “Happy”
Rihanna – “Diamonds”
will.i.am ft. Justin Bieber – “#thatPOWER”
Not a bad mix of modern-day tracks. If you are into dance games, then i’m guessing this selection of tracks are going to fulfill just about every need you have.
There we have it folks, another killer installment of Xbox Newsbeat. Which of this week’s amazing headlines grabbed your attention the most? Let us know in the comments below and as always, make sure you stay tuned to Capsule Computers for all the awesome Microsoft news as it becomes available.
The Crew was one of my most anticipated titles to come out of Ubisoft’s E3 2013. An open world racer with a huge map that tries to emulate all the most recognizable features of the United States of America containing 100’s of challenges, customizable vehicles and a persistent online experience. It definitely sounds like an ambitious project and it is, but if the Closed Beta is any indication then it looks like developers Ivory Tower have been able to control this beast of a game and provide an excellent open world racer for us to enjoy, albeit with some desirable features currently omitted.
The Crew contains some elements that have long been missing in the racing genre, one of those being a story mode. In The Crew you take the wheel as Alex, who after witnessing his brother being shot has spent 5 years in jail due to being framed for his murder. You are then recruited by FBI agent Zoe to take down the dirty cop that framed you and also get revenge on the guy who killed your brother. Yes it’s the classic Fast and Furious, undercover, infiltrate their gang, rise through the ranks and destroy their organization from the inside out type story that is very typical for racing games but it gives you objectives to complete and a main goal and honestly it’s just good to see a story being brought back into racing games as the Need for Speed series has been without one for a while now. The character voice acting is done pretty well as are the cut scenes which actually has people getting out of their cars. If you like the Fast and the Furious films you will probably be happy with the story here, at some points it did literally feel like the game was trying to replicate scenes from the movies (‘The Initiation’ mission intro springs to mind).
A big aspect of the Crew is its always online persistent world. Unfortunately in the Beta this feature was very buggy and I was always alone outside of a few times when a whole heap of players would appear around me only to disappear again seconds later. Obviously I don’t expect this to be the case in the final product but I was able to start a mission with one other user where we both had to try and ram an AI controlled car off the road. The process for getting other players involved is quick and easy and after the one user joined there was only a small break before we waited for 2 other players to join (unfortunately no one else was in the area at the time) before the mission started. Playing in co-op with a stranger was fun as we both tried to hit our target and I’m sure it would be a blast with friends especially if you get a tight four person crew going to complete the entire game with.
The other major marketing point that has been consistently mentioned is the size of the map and it does not disappoint. Spanning the entire United States and replicating all the most recognizable cities and landmarks the world is a joy to drive through and feels absolutely massive. The world is fully open with only the ocean acting as a barrier. You can plough through corn fields, trek up mountains, jump sand dunes and drive through forest, pretty much anywhere you can see you can drive to. There was only one section that seemed closed off by walls and that was unfortunately a roller coaster that I really wanted to get on. The world is also not lifeless, with AI traffic and ready-to-dodge pedestrians filling the streets and foxes and other animals scurrying away as you drive by them.
Another great addition is dynamic actions that occur during races. An example that comes to mind occurred during a race through a construction site, where trucks would pull out of sheds and cranes lower or raise shipping containers as you came around the corners. At one point a train was coming right toward me before I jumped out of it’s way on to the ground below. Gamers will be happy to know each car features a cockpit view among four other views so everyone should be happy with the camera options available. It is important to note the interior mirrors were just gray in the Beta but it’s a safe bet these will be fully functional come release. With the game looking so pretty it is a shame that no time has been put into developing a photo mode for the game for users to show off their cars or the environments, but perhaps this isn’t a necessary feature with all the sharing options on PC and next-gen consoles.
There are also hundreds (could be thousands) of challenges littered throughout the world testing your driving prowess with challenges ranging from basic tasks such as jumping your car off a ramp as far as possible to more intricate tasks like weaving around virtual slalom poles. Completing these challenges alongside the story missions help increase you user level and award you new parts for your car depending on the rank you receive. This system works well, rewarding drivers for their skill while also giving incentive to complete these tasks. As you increase your level and reach certain level milestones, you will start to notice significant performance improvements in your car which will help you complete certain story missions and also better your chances when racing against the community.
Perhaps the issue causing the most conflict between users on the forums are the controls and the way the cars handle. Personally I had no gripe with the controls (I was playing with a PlayStation DualShock 3 control) which I found to be responsive. Car control in a game is hard to describe but they did feel slightly more slippery then how cars handled in Burnout Paradise. This game is pure arcade racer no doubts about. The handling of each car will be affected significantly based on the stats of the parts that make the car up from tires to exhaust pipes, so even if you aren’t a fan of the initial setup of the car you are given, you can quickly start to modify and fine tune the handling and performance to your liking as you win events and unlock new parts. There are also plenty of handling settings in the options menu and users can opt to change the level of driving assistance they receive from all assistance to hardcore, where you will have to be a very skilled driver to not send your car into a spin. There is also the option to choose between automatic and manual transmission which should appease hardcore racing fans.
Another small issue is the physics which feel a bit ‘off’ for lack of a better word. It’s hard to describe to someone that hasn’t played the game but often crashes resolve in some unrealistic physics. One example involved me clipping the front of a heavy looking mini van and my car just span out while the mini van fully flipped over. Sometimes hitting loose objects such as tires and fences also sends them flying sky high into the air. It’s also annoying when your car just stops completely dead because you have clipped a small indent in a wall or a pole that is slightly sticking out. Again this is only the Beta and all the physics may be fine tuned before release, but they are serviceable for an arcade racer and generally you won’t have any serious issues with them.
One thing that is hard to dispute is that the graphics look amazing especially for a world of this scale that is full of so much variety in it. I was able to get Ultra graphics running smoothly with 60 FPS (the game was locked at 30 FPS but users quickly found an easy work around). The game is optimized very well and even very low end PC’s should be able to enjoy The Crew at the lower video settings. Car models look impressive and get damaged as you scrape walls and crash into other cars and get all muddy and dirty when you’re off the beaten path. Cities and environments are also well modeled and are a joy to cruise through. I was personally blown away by how great the deserted sand environment looked the first time I saw it.
Their isn’t much to say in terms of audio except the cars sound great as do all the other sound effects such as crashes, scrapes, landing off jumps, your car being put together etc. The soundtrack was limited for the Beta but the tracks that were included fit the game well. I couldn’t see any custom soundtrack feature for the PC which is a disappointment especially as it would be nice to road trip to my favorite songs without using an external program but on PC it isn’t really a deal breaker with the right set up and turning the music volume to zero.
I do have one major disappointment with this game and it’s in regards to the visual customization for cars. You have a decent selection of hoods, side skirts, front bumpers etc. for your car’s form to look unique. There are a great range of paint options from standard to pearlescent and you also have stickers which you can place on your car. This is where I’m afraid many gamers have been spoiled from offerings such as Midnight Club: LA and the old Need for Speed games where decal customisation options were plentiful. In The Crew you can’t select which part of your car the sticker will be placed, nor can you change its rotation, orientation, position or even its colour. There are also no layers so you are limited to one sticker on your vehicle. In a game that features spec customisation so heavily and where your vehicle is constantly on display to the word, it is a shame you don’t have the tools we have seen included in past racers to really make your car stand out from the crowd. All that considered, there are a decent selection of stickers to choose from so you probably won’t run into a car that looks just like yours anytime soon (my pearlescent pink paint job with silver flames 370Z still looked pretty slick and I definitely didn’t see anything like it), but it is hard to see who this middle ground of customisation appeals to as people that don’t care probably won’t use it and people that want customisation will most likely be left wanting more.
The best way I can describe The Crew is ‘a great mix of the best features from arcade racers gone by with some new elements’. There are some features the game is lacking at the moment, with the most obvious being the level of decal customisation but this may not be an issue for some. If you are a fan of similar open world racers then a lot of the game’s parts will seem familiar to you but that is by no means a negative as The Crew builds upon these successful building blocks and also brings some new elements to the table in the form of a mission based story, huge explorable map and persistent online connectivity. With Need for Speed taking a break this year and many other racers like Forza, Driveclub and Project Cars taking a more serious approach, The Crew is looking to be the arcade next gen open world racer to own come November 11, especially if they can find the time to incorporate some of the most requested features appearing on the Beta forum. Check back around the time The Crew releases for our full review and if you’re interested in another team members impressions from an earlier demo build of the game, check out his preview article.
Ubisoft Montreal are going to be taking us to Nepal in order to show just where the inspiration came from for the fictional open-world of Kyrat in the upcoming Far Cry 4. The first of a trio of developmental diaries has been released and can be viewed embedded at the bottom of this article.
It depicts the initial research trip the team took to the country, as they searched for the inspiration to create both characters and environments that would do the real-life region justice. Aside from the stunning backdrops, the crew, along with members from VICE, are enlightened on the quality of life before experiencing the somewhat confronting spiritual traditions of the locals, and finally meeting a Gurkha (or Nepalese soldier) who introduces them to what would become the emblematic weapon of Far Cry 4 – the Kukris. Again, you can check the video out below.
Far Cry 4 releases on November 18 in the U.S. and Europe, and November 20 in Australia for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC.