Boulder, Colo. (July 30, 2025) – Today publisher Serenity Forge (Doki Doki Literature Club Plus, LISA, Fractured Blooms) and developer Gratesca Studio released their narrative-driven action RPG Noctuary on Nintendo Switch, Xbox Series X|S, and PlayStation 5. A free PC content update filled with new quests and playable characters is also now available on Steam.
Noctuary’s lore-filled journey transports players to Inlixaland, a fairy-tale realm teeming with magical creatures, mysterious secrets, and dangerously powerful foes known as the Darkritters. Swap between characters on-the-fly and face off against the darkness in exhilarating real-time battles. Adapt to your own playstyle with strategic skill loadouts and master diverse combat styles as Fancia Dream and Alina Nightsong, two bright-eyed Illuminators training to become legendary Arborangers.
The console debut of Noctuary introduces hours of brand-new content, a completely reworked English translation, and a suite of new settings that allow players to tailor their adventure. Choose how you want to experience this sprawling RPG’s rich storytelling and fast-paced action by diving straight into battles or story segments, and meet a lovable cast of characters that are fully voice acted in Mandarin, Cantonese, and Japanese.
Keep up with Serenity Forge’s latest digital and physical releases by visiting the team’s website, Twitter, and Bluesky pages.
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About Gratesca Studio
Gratesca Studio, located in Chengdu, China, achieved success with their visual novel Far Away on Steam in the Chinese market. Emphasizing development expertise, the studio aims to provide enhanced gaming experiences for players worldwide, spanning from visual novels and JRPGs to future diverse game genres.
About Serenity Forge
Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.
Deluxe Edition revealed, featuring three extra costumes for Shantae’s latest adventure!
July 30, 2025 – Valencia, Calif. – Shantae is getting an upgrade — and a release date! Independent game studio WayForward is elated to announce that the console and PC version of Shantae Advance: Risky Revolution is now expected to launch digitally on August 19, 2025 on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam.
Additionally, the Shantae Advance: Risky Revolution Deluxe Edition has been revealed, which will launch alongside the Standard Edition digitally on all platforms. For a few extra gems, the Deluxe Edition adds three exclusive costumes (not sold separately) that change Shantae’s appearance and enhance her abilities: the Relic Hunter Costume powers up Pike Ball attacks, the High Voltage Costume powers up Storm Puff attacks, and the Sizzle Armor Costume powers up Fireball attacks. A new trailer showcasing Shantae’s fabulous new Deluxe Edition wardrobe can be seen below.
All physical versions of Shantae Advance: Risky Revolution for consoles and PC — to be published by Limited Run Games — will include the Deluxe Edition costumes on cartridge or disc. Preorders for the physical edition will begin on August 8; stay tuned to Limited Run Games’ social media for additional details.
Originally developed for Game Boy Advance and now heading to modern hardware with HD character portraits and illustrations, Shantae Advance: Risky Revolution pits Shantae the Half-Genie against nefarious pirate Risky Boots, whose twisted new scheme threatens to shake Sequin Land to its very core. Using Shantae’s trademark hair-whip attacks, creature dance transformations, and a variety of useful items, players will explore multilayered levels, overcome challenging foes, and rearrange the land itself to turn the tectonic tables on Risky.
Shantae Advance: Risky Revolution will be the sixth game released in the multi-million-selling Shantae series (following beloved titles such as Shantae and the Pirate’s Curse, Shantae: Half-Genie Hero, and Shantae and the Seven Sirens), and the second game chronologically, taking place between the original Shantae (2002) and Shantae: Risky’s Revenge (2010). For more information on Shantae Advance: Risky Revolution, the Shantae series, and other WayForward titles, please visit www.wayforward.com and follow @wayforward on Twitter and Facebook, @wayforwardtech on Instagram, and @wayforward.bsky.social on Bluesky.
Key Features
Discover the lost chapter of the Shantae saga, fully restored and released after 20 years!
Fight and explore using your hair-whipping ability, magic items, and belly-dance transformations (including monkey, elephant, crab, and more)!
Thwart Risky’s twisted plot in classic visual mode or with high-def portraits and menus!
Spin and shift Front Yard and Back Yard playfields to create new routes and solve puzzles!
Visit towns, battle through labyrinths, purchase upgrades, find collectables, and meet with friends like Rottytops, Sky, and Bolo!
For the first time ever in a Shantae game, four players can compete in Battle Mode!
Deluxe Edition includes three bonus outfits: Sizzle Armor Costume, Relic Hunter Costume, and High Voltage Costume!
About WayForward
Based in Valencia, California, WayForward was founded in 1990 and has remained an independent game developer for more than 35 years. It is home to many talented individuals including programmers, environment artists, animators, modelers, illustrators, audio wizards, designers, and team leaders. With new avenues for distributing games directly to fans, they are finally able to make the games they have always wanted to.
For a while there in the early 2000s it seemed like a new Story of Seasons game was being released on one platform or another and tending to take advantage of the various features that the console had as a way to help set it apart. Story of Seasons: Grand Bazaar, or as it was known as back then Harvest Moon DS: Grand Bazaar, was one of the many titles released on the Nintendo DS at the time and happened to pass under my particular radar back in 2010 but now that Marvelous has seen fit to remake the title entirely with their reclaimed franchise name and we’ve had a chance to play through the first month of the Grand Bazaar we can already see the makings for some unique elements that already help set this apart.
Zephyr Town once used to have one of the grandest bazaars known to the world but those days are long gone once the former farmer that managed the property on the outskirts of the town left. With the chance to take over the farm, neglected as it might be, we find ourselves being given the farm without an issue by the town’s boisterous mayor and given almost complete free reign right out of the gate with a slow burn of introductions to mechanics, many of which are both the same for longtime fans of the Story of Seasons games but also new and slightly modified. First and foremost, players will still have crops and trees that can be planted in their fields that must be tilled, seeds sown, and then watered until they are ready for harvest.
The new element here is the fact that while players do have a stamina meter and can upgrade their tools using various ores they obtain, there is at least an initial way to improve tilling, sewing, watering, reaping, and even harvesting speed, and that is jumping. Yes, Grand Bazaar let’s players jump around and even unlock the double-jump ability should they purchase it with money from the bazaar itself and while some of this is done to navigate around the town, reach various locations with extra ore rocks to break or forageable materials, jumping and using tools extends their reach to a solid effectiveness, speeding up the watering process greatly.
Another element that sets Grand Bazaar apart is the wind system. Now, back in the original version players could actually blow into the DS to increase the wind in the game but now we must simply rely on the weather forecaster, and little windsock indicator, to know how windy a day might be. This wind actually comes into play in a few different ways that we were able to see in this first month, and that was the fact that Zephyr Town is home to three different windmills, all in states of disrepair, but we fixed two of them and while the second windmill might be for more specialized and grander upgrades, the initial windmill serves as catch-all for many manufacturing requirements and how fast the wind is blowing will determine how quickly these products are made. Placing milk to make butter might take three in-game hours on a windy day or seven on a still day. This type of system comes into play with everything players want to craft and is an interesting little twist and players can thankfully have multiple products being manufactured simultaneously.
That being said, what would Grand Bazaar be if we didn’t mention the most unique aspect that sets this game apart from other Story of Seasons titles. The fact that there is no shipping system. In fact, this is the whole crux of the game as every Saturday within the game players, alongside townsfolk who have set up their own booths that players can complete various tasks for to increase the amount of booths in total, will set up a booth to sell the various items that they have harvested, gathered, mined, fished, and manufactured that week. There are trends players can chase per season, with the first month saying things like small spring fish would be popular or red cooked items but anything can be sold and tended to sell out over the course of the morning and evening sales periods separated by an hour where players can restock or quickly visit other booths to purchase unique items such as special seeds, aforementioned double-jump upgrade, farm animals, and more.
Selling items and running a little booth by racing around, especially in the higher tier that we managed to make it to that saw a second sales table be added, seeing what passerbys might be looking for and swapping it out on the table and selling it is quite engaging, especially since it feels a bit more personal than just tossing it all in a sales bin like usual. It is also interesting to note that the Nature Sprites make a return yet again in this entry and can also boost the player’s booth selling ability by triggering a “boost” that can allow for rapid sales with players building up a meter to add more sprites to the mix and their unique abilities. It is also worth noting that the Nature Sprites serve as a second currency in-game with a “Happiness” currency obtained from doing pretty much everything be it brushing a cow, watering flowers, or giving a present to someone. They also give players a “glider” that can be used to reach extended distances with its effectiveness also depending on the wind speed as mentioned before.
Finally, as for the characters and the way that they have been revised, it can be said that a lot of the designs work quite well for the cast and in something of an interesting twist, once the player has met a character their general “likes and dislikes” such as color and item type are already revealed, limiting some of the guessing factor of whether a character might like the gift you’re trying to give them. Within this first month we were also able to meet both of the new characters that were added into this version of the game, a bachelor and bachelorette, working for the Commission that oversees the world’s Bazaars and they feel right at home with the rest of the cast. Even in this limited time we were able to experience a number of “heart” events for the romanceable characters and even simple side-character events,
We might have only had the first month to try and see what Story of Seasons: Grand Bazaar had in store for us and clearly there is plenty more to see beyond this point but this initial month does a wonderful job showing the unique elements that set Grand Bazaar apart from the rest of the franchise thanks to the way it handles actually selling everything personally rather than dropping it in a bin. With plenty of more elements to likely be revealed and romance to be found on the farm, we’ll need to wait and see for the full release of Story of Seasons: Grand Bazaar on the PC, Nintendo Switch 2, Nintendo Switch on August 27th.
Combat, Performance, Narrative, and More Set for Massive Improvements Ahead of Next Phase
[July 30, 2025] — Seoul, South Korea | Following the conclusion of its global Closed Beta Test, Chrono Studio, the developers of Chrono Odyssey, have released a comprehensive two-part Developer Note outlining significant changes coming to the highly anticipated MMORPG. Based directly on player feedback, these updates touch nearly every aspect of the game, including combat responsiveness, content variety, world design, technical stability, and narrative immersion.
Combat System Overhaul
Combat will be rebuilt for sharper responsiveness and more impactful gameplay. Improvements will include:
Reduced animation delay and input lag for tighter controls
Enhanced hit feedback with improved visuals, synced hitboxes, and clearer reactions
A new “Matrix” system that allows each weapon to evolve into four distinct playstyles
Smarter AI and dynamic enemy behavior that will enhance challenge and replayability
Better weapon switching, lock-on mechanics, camera behavior, and controller support
Expansive World and Dungeon Upgrades
The world of Setera will become denser and more rewarding:
Enhancing region-specific features to strengthen visual identity and introducing new exploration elements such as themed caves and diverse routes
Dynamic grass and wind systems that will respond to player movement
Improved dungeon replayability with randomized gimmicks, branching paths, and challenge-reward systems
Additional hidden quests and branching local storylines, featuring unique gear and collectibles
Refined PvE Progression and Balancing
PvE progression is being rebalanced to provide a smoother experience. Updates include:
Early-game pacing and tutorial content will be fine-tuned to better prepare players for their first Chrono Gate
Optional NPC support will be added for the first Chrono Gate, enabling players to fight with allies
Solo and party content will be redesigned: solo challenges will emphasize technical, pattern-based mechanics, while party play will offer cooperative objectives and role-based gameplay
Major content will feature clearer indicators for recommended level, gear, and party size
Stability, Graphics, and Audio Enhancements
The team will also deliver major upgrades to performance and fidelity:
Rendering and memory systems will be restructured to reduce GPU/CPU load
Dynamic loading based on hardware specs to ensure stability across all devices
Visual quality will be enhanced with improved lighting, DLSS/FSR support, and smoother transitions
Heavier weapon impact sounds, more immersive music loops, and adaptive environmental audio
New Social and Quality-of-Life Features
Direct party, guild, and friend invites through chat and interface menus
Improved map navigation, quest tracking, and ping-based coordination tools
New UI and systems for stat clarity, skill presets, gear swapping, and crafting upgrades
Chat system upgrades with persistent settings and color-coded channels
A Refined Narrative Experience
The entire main storyline is undergoing a full narrative overhaul to better immerse players in the world of Chrono Odyssey and deliver a richer, more emotionally resonant adventure.
“Player feedback during the Closed Beta has been invaluable,” said Sangtae Yoon, executive producer of Chrono Odyssey. “Our goal is to deliver an MMORPG experience that feels deeply polished, responsive, and worth exploring for years to come. These updates are only the beginning.”
“We are incredibly passionate about Chrono Odyssey and the potential it holds,” he added. “MMORPG players have been waiting a long time for a world they can truly call home. We’re committed to building that experience the right way — with care, with purpose, and hand in hand with our community.”
The studio will continue sharing progress updates across official Chrono Odyssey channels, including Discord and X (Twitter). The next phase of testing will be announced when the team feels the game is ready.
For full details, please refer to the official Steam post: Part I: Link Part II: Link
About Kakao Games
Kakao Games Corp. (CEO: Sangwoo Han) is a game-focused subsidiary of Kakao, operating a wide lineup of titles across major PC online and mobile platforms such as “Daum Games” and “Kakao Games” (formerly Kakao Game). Since its KOSDAQ listing in September 2020, the company has provided a diverse game portfolio ranging from casual to hardcore genres, featuring titles such as Odin:Valhalla Rising, ArcheAge War, Ares: Rise of Guardians, Uma Musume: Pretty Derby, Eversoul, Guardian Tales, and Kakao PUBG: Battlegrounds.
Kakao Games also oversees several subsidiaries, including LIONHEART STUDIO and XLGAMES, both recognized for their strong IPs and development capabilities; Ocean Drive Studio; METABORA, which develops casual games based on the “Kakao Friends” IP and leads various blockchain initiatives; and Kakao VX, a platform company that adds fun to sports. Together, these affiliates drive synergy, expanding Kakao Games’ presence in emerging markets and new business domains.
About Chrono Studio
Chrono Studio Co., Ltd. (CEO: Bong-Gun Bae) is a premier game development studio dedicated to creating high-quality AAA titles for console and PC platforms. The company gained worldwide recognition with its flagship title Chrono Odyssey, showcasing both technical excellence and creative depth through the use of Unreal Engine 5.
With a global market focus, Chrono Studio continues to expand its multi-platform development efforts. By delivering standout content across RPG and action genres, the studio aims to further solidify its presence in the global gaming industry.
Frosthaven + Gloomhaven Bundle, Including the Digital Versions of Both Games, Available on Steam Starting Tomorrow. In Celebration of Bringing Frosthaven to the Digital Realm, the digital version of Frosthaven will be on Sale for 10% off until August 7Frosthaven Featured at Gen Con 2025 Starting Tomorrow with an Early Access Demo Available at Cephalofair Games’ and Forteller Games’ Booths
Redwood City, CA – July 30, 2025 – Today, Arc Games, a leading publisher of premium and live service games, in partnership with Asmodee and Cephalofair Games, are excited to reveal the Early Access launch trailer a day early for FROSTHAVEN, the dark fantasy tactical RPG based on the highly acclaimed board game of the same name – is entering Early Access on Steam and Epic Games Store tomorrow, July 31. In celebration of bringing the beloved board game to the digital realm, FROSTHAVEN will be available for 10% off its retail price of $39.99 until August 7.
Also, to give players the ultimate strategic board game digital adaptation experience, Arc Games has partnered with Twin Sails, publisher of the digital version of Gloomhaven, to offer a bundle that includes both FROSTHAVEN and Gloomhaven that will be available for a limited time starting tomorrow, the same day of FROSTHAVEN’s Early Access launch, and be available for 10% off the bundle’s retail price of $74.98.
In development from Snapshot Games, led by CEO Julian Gollop, who’s best known as the creator of X-COM, with the board game creator Isaac Childres from Cephalofair Games serving as a consultant on the project, starting tomorrow, players can jump into the world of FROSTHAVEN like never before and experience how this faithful video game adaptation evolves the beloved board game experience. Tomorrow’s Early Access launch will mark just the beginning of FROSTHAVEN, as players can experience roughly one-third of the planned content for the game’s 1.0 launch and players will be able to share feedback to help shape and evolve the game throughout the course of Early Access.
Those who embark on this adventure from the very beginning of Early Access will be able to experience roughly one-third of the planned content for the full 1.0 version of the game, with more content and gameplay improvements intended to be added in game updates that are expected to be released in intervals approximately three months from each other. Content available at Early Access launch tomorrow includes: single player and online co-op multiplayer modes, along with NVIDIA GeForce NOW support for players to stream the game on almost any device, eight unique characters, including six starting characters and two unlockable characters, more than 35 tactical quests, including in-depth tutorial missions, more than 100 choice-driven events – with quests and events featuring voice over narration from Forteller Games. Players will have the ability to build their own Outpost, by constructing buildings and completing events which will lead to unlocking new game features. Whether you’ve played hours upon hours of the board game or if you’re a newcomer, you’ll be able to jump in and get right into the action immediately.
Developer Snapshot Games currently plans for FROSTHAVEN to be in Early Access for about a year, but this can change depending on the community’s feedback and requests for content. More post-Early Access launch content details will be shared in an Early Access content roadmap that will be revealed in some time following Early Access launch. The team developed FROSTHAVEN with Early Access in mind, as they feel strongly that player feedback will be critical to this ambitious process of transforming a board game of this scale into a video game. Early Access will help to bring the game to its full potential before it enters the 1.0 launch. Players are encouraged to share their feedback via FROSTHAVEN’s official Discord, as the team will continue to be actively monitoring, collecting and responding to feedback that’s given there – and using the feedback to discover ways to shape FROSTHAVEN during Early Access.
To celebrate FROSTHAVEN’s Early Access launch tomorrow, Arc Games is thrilled to feature FROSTHAVEN at Gen Con 2025, the largest tabletop game convention in North America, starting tomorrow, July 31, and ending on August 3 at the Indiana Convention Center! Gen Con attendees have the chance to play an exclusive Early Access demo of the game at Cephalofair Games’ booth (booth #1643) and Forteller Games’ booth (booth #3015), and meet the teams who helped bring the board game to life in the video game world. Make sure to get a badge today and join us at Gen Con!
“Starting tomorrow, the time will come for everyone to jump into FROSTHAVEN in Early Access and see for themselves how we brought the beloved board game to life in the video game world,” said Julian Gollop, CEO of Snapshot Games. “Tomorrow’s launch will be such a major and incredible moment for all of us at Snapshot Games – and we’d like to thank Isaac and the Cephalofair Games for working with us to bring their game to the digital realm every step of the way, along with our fantastic community, friends and colleagues for the incredible support to get us to this point. But things don’t stop here, tomorrow’s Early Access launch will be just the beginning of FROSTHAVEN’s adventure and we look forward to players joining us every step of the way in the game’s Early Access period and beyond!”
ABOUT FROSTHAVEN
From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN. An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in single player and co-op online multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of FROSTHAVEN. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.
With FROSTHAVEN, the brand-new character classes, each featuring unique playstyles and abilities, make it so that every decision matters. Players will need to balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progress through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.
Game Features:
UNIQUE CHARACTERS – Choose from six starting character classes—including the Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade, and Deathwalker.
Additional classes will be unlocked as you progress your campaign.
Each class features its own unique abilities and playstyles to master.
DEEP, TACTICAL COMBAT – Engage in deep, tactical turn-based combat, testing your skills against an array of enemies and formidable bosses.
Utilize an ability card system that requires careful planning to unleash devastating attacks, execute powerful combos, and try keeping your party members alive.
BUILD YOUR OUTPOST – Manage the Outpost, constructing and upgrading various buildings, unlocking new game features and mechanics.
AN EVER-GROWING EXPERIENCE – The Early Access release launches with 35+ quests across Acts 1 and 2, with over 130 total quests planned for the campaign as development continues.
The included Tutorial and Introductory quest line allows both new and old players to get accommodated with the basic mechanics and gameplay.
CO-OP ONLINE MULTIPLAYER – FROSTHAVEN supports 2-4 players so you can play with your friends anywhere and at any time.
A STUNNING WORLD TO EXPLORE – A stunning art style, highly detailed models and textures, and expressive animations all bring the world of FROSTHAVEN to life.
Be ready to explore diverse biomes, changing seasons, and dynamic environments as your adventure progresses.
ABOUT ARC GAMES
Arc Games is a leading publisher of premium and live service games in North America, Europe and Asia. The company is known for creating and publishing titles based on well-known global entertainment franchises, such as Star Trek and Dungeons & Dragons. Its product portfolio also includes beloved gaming titles: the Remnant series, Hyper Light Breaker, Fellowship, Have a Nice Death, Frosthaven and the Torchlight series. Originally founded in 2008 as Perfect World Entertainment, the publisher was acquired by Embracer in February 2022 and was later rebranded as Arc Games. The company is headquartered in Redwood City, California, with global offices in Amsterdam and Shanghai. Arc Games is part of the Embracer Group AB, based in Karlstad, Sweden.
For more information about Arc Games, please visit: www.arcgames.com.
ABOUT SNAPSHOT GAMES
Snapshot Games is a video game development studio in Sofia, Bulgaria, founded in 2013 by Julian Gollop, award winning designer of the original X-COM games, and David Kaye, serial entrepreneur in the games industry. Their two released titles, Phoenix Point and Chaos Reborn have both been critically praised and very popular in the strategy genre. In 2020, Snapshot joined the Embracer Group, one of the world’s largest games and entertainment companies, as a division of Saber Interactive.
ABOUT ASMODEE
asmodee is a global leader in tabletop gaming. Inspired by players, Asmodee has been crafting and taking to market immersive, shared experiences for over 30 years. Its portfolio includes beloved games and intellectual properties such as CATAN®, Ticket to Ride®, Dobble/Spot it!®, 7 Wonders, and Exploding Kittens®. Operationally headquartered in France, Asmodee operates globally, making its games accessible to players in over 100 countries around the world. Asmodee Group’s Class B shares are publicly traded on Nasdaq Stockholm under the ticker ASMDEE B. Learn more about asmodee here.
ABOUT CEPHALOFAIR GAMES
Cephalofair Games, founded by Isaac Childres, is at the forefront of innovation in the board game industry with acclaimed titles such as Gloomhaven and Frosthaven. The company’s commitment to minimizing randomness and enhancing strategic thinking ensures that player choices are prioritized over luck. Gloomhaven, a pioneering Legacy-style dungeon crawler, has set new benchmarks for immersive gameplay. Meanwhile, Frosthaven has achieved the remarkable distinction of being the most funded board game in Kickstarter history, generating unprecedented excitement among enthusiasts. Cephalofair Games is not merely creating games; they are redefining the entire board game experience, pushing boundaries, and inviting players to engage with a world of limitless possibilities. Epic strategy awaits!
Globally, Ready or Not has now sold over 11 million copies on all platforms
Los Angeles, CA – July 30, 2025 – VOID Interactive, a global independent studio, has today announced that Ready or Not has now officially sold over 2 million copies on console platforms since the release on July 15th.
This news follows shortly after reaching the 1 millionth copy sold milestone on July 19th, which occurred in less than 4 days after the release of Ready or Not on console platforms. On the noteworthy 2 million sales milestone for which Ready or Not, Julio Rodriguez, CEO of VOID Interactive, stated, “thank you to the players for showing up, playing hard, and bringing order to chaos. To the VOID dev team for building what we believe is the quintessential tactical FPS of our era — and to our friends and partners for helping us bring RON to console. More updates and content ahead.”
Releasing on PlayStation 5 and Xbox Series X|S last week, VOID Interactive’s ambitions of bringing the breakout PC hit to a brand-new player base have been a resounding commercial and critical success, currently sitting with an 82 (Xbox Series X/S), and 82 (PS5) on Metacritic.
Ready or Not is fully accessible to squad up across platforms for crossplay. Ready or Not Digital Edition is out now on PlayStation 5 and Xbox Series X|S.
About
Ready or Not puts players into high-risk and realistic scenarios involving SWAT teams. Defuse situations involving hostages, active bomb threats, barricaded suspects, and more. Ready or Not is rated ESRB M/PEGI18.For more information on Ready or Not, subscribe on YouTube, follow on Twitter, become a fan on Facebook, join our Discord, follow on TikTok, and visit www.voidinteractive.net.
About VOID Interactive Limited
VOID Interactive is a digital provider in the video game and entertainment industry. VOID Interactive publishes the realistic, tactical first-person shooter, Ready or Not, as its flagship title, and is delivered digitally for download for PC systems. The company was founded in 2016 and is headquartered in Cork, Ireland with business activities managed globally. For more information, please visit www.voidinteractive.net.
Use your words to save the Realm in Criss Cross Castle, out now on iOS and Android.
[July 30, 2025]– An enchanting world of words and wonder is here with Criss Cross Castle. In a land where the Illiterati have taken away the magic of written language, you must be the hero that restores the stories and tales of the Realm. This word puzzle adventure game by Simply Sweet Games is a spellbinding journey that will keep your mind sharp and is available now on the App Store and Google Play.
Tackle different word puzzles to unlock secret treasures, open new pathways, and reverse a curse set by dastardly foes on your way to saving the stories of the Realm. Save its citizens from the Dark Age of Ignorance and add yourself to those regained stories as the one true hero of word in Criss Cross Castle.
Key Features:
A Wordy Quest Awaits – Dive into a magical word puzzle adventure filled with secrets, scrolls, and clever challenges.
Powered by Language – An adaptive puzzle engine uses natural language processing to keep gameplay fresh, dynamic, and delightfully brain-boosting.
Spellbinding Replayability – A roguelite structure invites players to return for fresh runs, new paths, and evolving vocabulary quests.
Mini-Games & Bonus Challenges – Enjoy side quests and extra activities that reward curiosity and quick thinking.
A Storybook to Savor (or Skip!) – Optional narrative and ambient storytelling let players tailor their experience to their mood—soothing or story-driven.
Choose Your Hero – Play as Wanda, the spell-casting witch with a magical orb and a flair for gardening and wordplay, or Pip, a clever squire with shields and strategy, eager to prove their bravery while hiding a mysterious secret.
Criss Cross Castle is available on iOS and Android devices through the App Store and Google Play, with a release through the Epic Games Store for Android at a later date. Download it now to move through the Realm and complete puzzles, giving the people back their power of language with every word tile used.
About Simply Sweet Games
Simply Sweet Games (SSG) is creating premium casual games that engage and empower diverse global audiences. We are on a mission to transform the gaming industry by setting new standards in sustainable development, accessibility, and player-first innovation. Our games are designed to bring high-quality, engaging experiences to the millions of players—especially women and ESL gamers—who have been overlooked by mainstream gaming.
gamescom Attendees Get First European Hands-on Experience This August
Marvelous Europe today shared a new trailer for STORY OF SEASONS: Grand Bazaar, the next installment in the beloved farming/life-sim series coming to the Nintendo Switch™ 2 system, Nintendo Switch™ system, and Windows PC via Steam on Aug. 27.
Additionally, Marvelous announced gamescom attendees will have the opportunity to experience hands-on demos during next month’s convention which takes place August 20-24 at Koelnmesse in Cologne, Germany. STORY OF SEASONS: Grand Bazaar will join the lineup of playable games at the Marvelous Europe booth, A-051 in Hall 7.
Learn about life on the farm, where players can raise over 100 varieties of crops throughout the seasons, and the importance of carefully tending to livestock to ensure a high quality of goods that will bring in the highest price possible. Discover the importance of Zephyr Town’s iconic windmills in refining raw goods into more valuable products, and how wind plays a central role in exploration with the introduction of the glider. Get a tutorial on the basics of bazaar day and how to maximize sales and keep customers happy! Additionally, there’s plenty more to do in Zephyr Town beyond work, with a diverse population of residents to form relationships with and a wide range of leisure activities to participate in, including a horse derby, fishing, and bug catching, along with new and returning festivals.
About STORY OF SEASONS: Grand Bazaar
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to Zephyr Town’s newest resident to turn its fortunes around! Players will raise animals, harvest crops, craft rare delicacies, then sell wares at their very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which players can use to improve their farm. Help return prosperity to the bazaar, settle down for a cozy life and start a family, and Zephyr Town is sure to thrive once again!
Inspired by the classic handheld title, the new STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, an expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze! The winds of change are coming to deliver a new life in STORY OF SEASONS: Grand Bazaar.
STORY OF SEASONS: Grand Bazaar is available through the Marvelous Europe website on Nintendo Switch™ and Nintendo Switch™ 2 in a standard physical edition for an RRP of €49.99/€59,99, and a physical Limited Edition for an an RRP of €69.99/€79.99. The title is currently available for digital pre-purchase on Nintendo eShop for Nintendo Switch™, Nintendo Switch™ 2, and with an Upgrade Pack for Nintendo Switch™ versions, and will be available on PC via Steam digitally at launch.
Enter hell itself and face demons from below – can you handle the heat?
Istanbul, Turkey – July 30th, 2025 – Istanbul-based indie developer Tale Era Interactive has just launched their hotly anticipated fast-paced roguelike first-person shooter Holy Shoot on Steam Early Access for $19.99 / £16.75 / 19,50€! Experience hellish action first-hand and become a member of The Sanctum, in an epic quest to defeat powerful demons personifying the Seven Deadly Sins.
Holy Shoot is a fast-paced roguelite action FPS set in a satirical version of Hell, where you join The Order of the Sanctum to reclaim seven ancient relics from demon lords embodying the Seven Deadly Sins. Pick your hero, upgrade your build, and blast your way through chaos, sin, and hellfire…
“Player feedback has been the heartbeat of Holy Shoot’s development and we are thrilled to finally launch on Steam Early Access,” said Erhan Taskin, CEO at Tale Era Interactive. “At Tale Era Interactive, we believe games should be living worlds, shaped by the people who play them. We hope that the community embraces the chaos of Holy Shoot!”
Key features include:
Roguelite Mechanics: Procedurally generated levels, scaling difficulty, and randomized loot
Dynamic Combat: Tactical room-based objectives and combat encounters that demand quick reflexes and strategic thinking
Innovative Gameplay Elements: A robust upgrade system, elemental powers, and environmental interactions, all wrapped in a distinct art style and offbeat comedic tone
Persistent Progression: Upgrade and evolve through a central hub known as the Sanctum
About Tale Era Interactive
Tale Era Interactive is a passionate team of game developers and storytellers committed to transforming imaginative narratives into unforgettable gaming experiences. Their flagship title, Holy Shoot, was developed with care (and plenty of coffee) using Unreal Engine. With many more projects on the horizon, Tale Era Interactive is just getting started.
Dedicated to building immersive, entertaining worlds, the team draws on a deep love of gaming that spans generations – from veterans who’ve been playing since the late 1970s to newer voices born in the 21st century. Tale Era Interactive aims to create games that players will enjoy for years to come.
Marvelous USA today released two new gameplay videos for the upcoming dark sci-fi action game, Daemon X Machina: Titanic Scion, which is scheduled to launch for Nintendo Switch™ 2, PlayStation®5, Xbox Series X|S, and Windows PC via Steam on Sept. 5, 2025. The latest set of videos feature the Fusion system and Heavy Armor, gameplay mechanics that will play a significant role in Titanic Scion’s deep customizability which fuels its exciting action. Additionally, Marvelous announced gamescom attendees will have the opportunity to experience hands-on demos during next month’s convention taking place August 20-24 at Koelnmesse in Cologne, Germany. Daemon X Machina: Titanic Scion will join the lineup of playable games at the Marvelous Europe booth, A-051 in Hall 7.
Abandon your humanity and gain power! The Fusion system allows the player to fuse Immortal factors, obtained from defeated enemies, into their bodies to acquire powerful abilities useful in combat. Factors are based on three categories: Might, Shell, and Skeleton, which determine the types of skills that can be acquired. The more Immortal Factors an Outer fuses to their body, the more skills they will have access to, while also mutating their body into something inhuman. Outers can restore their human appearance for a fee and the greater cost of losing all their new skills. The choice of whether that power is worth losing yourself along the way can only be made by you.
Turn the tide of battles! The new, more agile Arsenal isn’t the only suit you’ll get to pilot in Titanic Scion. Customizable Heavy Armor can be summoned when the call gauge is full to deliver powerful attacks. Heavy armor, combined with robust weaponry and a strong defense strategy, can turn a losing battle into victory.
Created and produced by Kenichiro Tsukuda and featuring stunning mechanical designs from Shoji Kawamori, Daemon X Machina: Titanic Scion takes the franchise in a dramatic new direction. Join the Reclaimers in their fight against the Axiom. Humanity’s battle for liberation begins now!
KEY FEATURES
A Titanic Evolution – Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Build a Better You – Now a nimble suit of armor, each Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Together You Can Make a Difference – Cooperative and asynchronous multiplayer means players never truly fight alone. Team up with friends online to tackle the epic story and battles together.
Beautiful and Deadly – Explore an alien planet in an Arsenal as players battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
Daemon X Machina: Titanic Scion is available for physical pre-order through the Marvelous USA Online Store and participating retailers in a standard physical edition for an MSRP of $69.99 with the full game on the physical disc or cartridge, and a physical Limited Edition including a copy of Daemon X Machina: Titanic Scion, an original soundtrack CD with 15 tracks, an art book, a set of three flight tags, a set of three patches, and an acrylic standee for an MSRP of $99.99. The title will also be available digitally on all platforms in a standard edition for $69.99; a Digital Deluxe edition, which includes the game and an expansion pack DLC featuring new story content and customization options for your Arsenal and Outer, for $89.99; and a Super Digital Deluxe edition, which includes the game, the expansion pack DLC, a digital soundtrack, and a digital art book, for $99.99. Digital pre-order options will be available soon.
The title will be published in Asia by Marvelous Inc. and in Europe by Marvelous Europe. This title is rated “T for Teen” by the ESRB. More information about the game can be found at: https://na.daemonxmachina.com/titanicscion.
Information about Marvelous USA’s products can be found atwww.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles on YouTube and get updates by following Marvelous USA onFacebook, X, Instagram, and Bluesky and follow Daemon X Machina: Titanic Scion on X.