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Samurai Warriors 4 Review

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Samurai Warriors 4
Developer: Omega Force
Publisher: Koei Tecmo
Platforms: Playstation 4 (Reviewed), Playstation 3, PlayStation Vita
Release Date: October 20, 2014
Price: $59.99 USD – Available Here $89.95 AUD – Available Here

Overview
Ever since Warriors Orochi 3, Omega Force have been on a role with the franchise, and have invigorated the fans’ passion by upping the overall quality of every release. Sure, its a new Warriors game – and even though the gameplay is expected to remain the same, several iterations have presented just enough change to excite the masses. Samurai Warriors 4 is the first “Samurai” title in the series to hit a Sony console in years, and brings with it several chapter-driven stories with a ton of extra content to chew on. Is this 4th installment taking advantage of another peak in popularity, or is will it be remembered as a black sheep for years to come? Let’s find out.

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Story
Its been a while since we tread on the Sengoku period of Japan’s rich history, but Samurai Warriors 4 is intent from the start on becoming your history lesson of the era. I know, a Warriors title teaching accurate history is like a Mario title teaching kids how to be plumbers, but oddly enough, Omega Force nailed the feel for the era and have brought us some rich characters who are swept up in ugly wars, slowly peeling off layers as the player progresses and bringing true intentions and motives to the surface. War is serious, but light undertones come out frequently to give the player a chuckle, and while the game isn’t 100% true to its source material, its hard not to walk away from the many intertwining narratives satisfied, as while not all of our character’s tales are satisfying, quite a few leave a lasting impression.

Gameplay
As you would expect, Samurai Warriors 4 is not too far away from its other kin in the franchise, as it still has those same hack and slash roots showing, and does little to feel different from the other titles aside from a few unique features. Players can take advantage of a character-switch option, and go into the battlefield with two characters, where they are able to swap at the tap of a button. We have seen this before in Samurai Warriors: Chronicles for the 3DS, but the method is perfected here, as the transition is instant and seamless. The controls are tight as well, still coming off as accessible but opening up a bit later on for further techniques as the player transitions through the story. Yeah, not a lot has changed outside of a bit more polish since the third installment on the Wii (most of the 55 characters have been seen before, and no new faces truly stand out_, but racking up thousands of combos in minutes is still as exciting as it ever was, and performing the abilities on the battlefield amidst the chaos still feels like a spectacle.

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The big new element of this title comes in the form of the Hyper Attack. The player can unleash a powerful, crowd-sweeping maneuver greatly assists in breaking up the slow tread of you standard hacking and slashing as you watch crowds fall quickly while you rack up kills. Rage Mode has a separate gauge, and once filled – will allow players to slow down time and perform greatly enhanced versions of their normal attacks with greater damage attached. If you perform a special attack while in this mode of combat, a more ultimate attack can be utilized, devastating the HP bars of officers, bosses, and so on. Of course timing plays in with how useful these new attacks work in your favor (as you don’t want to activate Rage on a small set of foes), but with a bit of your own strategy applied, you can definitely move at a much faster pace in this fourth installment thanks to the two new enhancements.

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Speaking of strategy, this title requires it. Though early stages start out with the standard “Kill the officer fare”, later levels require the player to take out flag bearers who power up groups of enemy soldiers. It sounds small, but as the game progresses – so does the difficulty and killing that man with the flag will definitely save you some time and effort as you move on to your next locale. When it comes to modes, the standard, story-based fare is found within the chapter based Story Mode (go figure). One or two players can tackle this mode (over the network or local split screen), and for the most part, there length here is rather padded out with plenty of varied missions to partake in. I say padded as the combat never changes, but Warriors fans should not find themselves in tedium very often due to the constant streams of unlocks and new weapons that come into play. Free mode is also back, and is just a nice replay with the ability to utilize the character of your choice to take on a good number of levels. Chronicle Mode features some more original fare, with the player taking control of a custom character through a large, branching story.

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Yes, you can create your own warrior in this installment. I want to go in and say that the character creation is better than I expected it to be, as I felt my character was slapped together very quick and I was satisfied, but I know not every single person reading this review will be happy as this editor is still quite barren when it comes to choice. Many of the outfits are limited to one full piece of armor, and it honestly takes an imagination to create a character that doesn’t look like one of the 55 characters in the game. There are plenty of hairstyles, but the facial feature sets are limited, and you are probably going to have a “semi-decent” looking edit within minutes due to the lack of variety. That said, there are buffs to this, as you can utilize photos on your device for character portraits (meaning the possibility of having an actual face for dialogue sequences), as well as custom Kanji and Crests to go along with your new persona. It isn’t that deep, but it is quite enjoyable when you add in the Chronicles aspect of the game.

Visuals
Samurai Warriors 4 holds its own during combat. Hundreds of enemies can appear on the screen at once, and I never noticed the classic disappearing act of models or any slowdown on the Playstation 4. That being said, the models themselves are not too much more detailed than Dynasty Warriors 8 – so if you expect a huge improvement, you might want to wait until the next installment as far as visuals go. I would have to say that I was most impressed with the stunning environments within the game. Players are greeted with beautiful recreations of Japanese locations, full of color and activity. There are a few bland textures, but most of the time you will not notice them as they are covered with booming cherry blossom trees and all of the soldiers who stand in your way as you head to the next objective. The subtitles are fine, but there was a few times that dialogue sequences would block something on the screen, but alas, this can be controlled by the player to turn off these tutorials and subtitles in the options.

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Audio
The soundtrack captures the essence of classic Japan well. It isn’t anything too memorable by any means, but these melodies are fitting and in a title where you are not going in for a lot of atmosphere, it is nice to get a good pinch from an otherwise average collection of tunes. The Japanese voices are just that, and while I personally know very little Japanese, you can still feel the emotion and at times campy over-acting from these faces in true 16th century turmoil. The general sound effects also do the job, as the sounds of a great number of blades can be heard clinking as combat is ongoing, adding a nice feeling of realism to the fight.

Overall
Samurai Warriors 4 is a fantastic installment to a franchise hitting yet another stride. Of course the gameplay is the same, but I think over the years the fans and outsiders alike have accepted that and coped with small improvements and polish on top of what already is a magnificent game engine. No Warriors title to date has such a rich (if not imperfect) history lesson, and players have a lot of eye candy in these mystical little worlds that thousands are slain in. Samurai Warriors is just a spin-off, but if Omega Force keeps up the same type of quality with future installments, there are sure to be many more recreations of the land of the rising sun.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

WWE Network Going Free in the Month of November

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There you go wrestling fans. That is a semi-exciting headline, right? Well, WWE Network is going free in November to new subscribers, and a 6-month commitment is no longer required to receive the low price of….you guessed it, $9.99.

New members will be able to watch WWE Survivor Series for free as it does fall during November, and pay for the next month in December at yet again, the price of $9.99 (I’m sensing a theme). Honestly though, its about time WWE dropped that commitment and made the product a bit more accessible, as WWE is a good idea considering the state of the current product (More Cena/Orton! More Brock no-showing events!). You can start in on getting this deal by following the link, to which you should put on some classic matches and actually get to enjoying wrestling yet again.

Roccat Ryos TKL Pro Mechanical Gaming Keyboard Now Available in Stores

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Roccat has a solution for those with small sized desks, with giant mouse pads, or are travelling with their computer to pro graming tournaments. The Roccat Ryos TKL Pro Mechanical Keyboard brings the same features as the larger Roccat Ryos MK keyboards. The Roccat Ryos TKL features per key illumination with blue LEDs, a smudge free glossy surface, and the choice of four different types of Cherry MX Switches. The keyboard is available in Cherry MX Blue, Black, Brown, and Blue switches. There are three extra macro keys positioned just under the space key for easy access. Mixed with the function keys and the Easy-Shift[+] functionality with the Roccat firmware, the keyboard can store and execute up to 470 macros at a time.

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Designed with the input of top ranked Starcraft II player HyuN, serious gamers will appreciate the two 32-bit ARM Cortex processors with 2MB flash memory and the compact design for taking keyboards to competitions and LAN parties. The Roccat Ryos TKL features the latest anti-ghosting technology to ensure every keystroke is registered, even at hundreds of APMs.

The Roccat Ryos TKL Pro Mechanical Gaming Keyboard is available for $139.99 USD MSRP at major retailers around the world.

Power Rangers Super Megaforce Now Available for the 3DS; Launch Trailer Released

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Its Morphin’ Time! Well, we hope it is. Last time we seen Power Rangers Megaforce hit the 3DS…well, the results were not too fruitful. This time around however we have a lot of hope for Power Rangers Super Megaforce, which has just hit the 3DS as of today.

This sequel brings with it a history of 20 years, as players can unlock and wield the powers of some legendary rangers of the past. As usual, the gameplay is a side-scrolling platformer, featuring Zord battles and “hard-hitting martial arts action”. Yeah, I want to be excited for this installment as I feel Bandai Namco have the potential to deliver some quality with the franchise. Those who want to check this one out and find out just how “Super” Megaforce truly is wil be able to do so today in retailers everywhere. Watch the launch trailer down below.

Celebrate Halloween with Disney Infinity 2.0

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Time to shut the curtains and hide under the blankets because Halloween is upon us and to celebrate, Disney have released five brand new community-created Toy Box maps to give your Disney Infinity 2.0 Toy Box that extra frightening kick! Five of the best, most frightening maps are on offer, such as:

  • Lord Nochi, A Halloween Tale: Lord Nocchi was an old scientist who loved pumpkins. One day there was an accident in his mansion while experimenting with pumpkins and he disappeared… It is Halloween and you must check how much truth there is to this story. Created by Erdadi3.
  • Mystery of the Haunted Mansion: Deep in the bayou lies an old mansion. Explore it to find why children are missing from the local village. Find tomes and chests to help. Inspired by the original Haunted Mansion ride script. Created byVasuri83.
  • Haunted Manor: A princess is locked in a haunted manor. Are you brave enough to help her? Created by xdsmmatx.
  • Doom Buggy Bash: Race your way through the Haunted Mansion, but make sure no hitchhiking ghost beats you to the finish. Created by InfiniFan1927.
  • Foolish Mortals: Join your favorite ghosts and stop Oogie Boogie from taking over the world. Hunt pumpkins, solve puzzles and stop Oogie’s army. Created by CCRunner.

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Some pretty cool maps on offer this time around! In order to download them, all you need to do is follow these steps:

  • Select “Community Content” from the Disney Infinity 2.0 Main Menu
  • Select “Disney’s Toy Boxes”
  • Select “Developer Picks”
  • There will be a list of all the featured Toy Boxes for players to download. Select any of the “Haunted Mansion Challenge” winners listed above to access the Halloween-themed Toy Boxes

Disney Infinity 2.0 is always evolving. Not only are new Toy Boxes being made and uploaded every week, but the Disney Originals characters are almost here! Also, don’t forget to enter our Disney Infinity 2.0 competition for your chance to win an absolutely awesome Disney Infinity prize pack, and make sure you stay tuned to Capsule Computers for all the awesome Disney Infinity news as it becomes available.

Ubisoft Releases New Details of Asymmetrical PvP Mode in Far Cry 4

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Ubisoft pulled back the curtain on the PvP multiplayer component of Far Cry 4 today. Summed up in a new trailer, there will be three modes that will pit two teams of five against each other in a 20 minute battle. Each team will get a chance to play both factions. The best performing team overall will win the match. The rebellion Golden Path team uses modern weaponry and vehicles to dominate the battlefield with sheer force. The Rakshasa, who serve as Pagan Min’s elite forces, use ancient magics, traditional weapons, and summoned creatures to catch their opponents off balance.

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There will be ten maps available at launch. Outpost mode is an attack/defend push map that will see the Rakshasa attacking Golden Path outposts. Propaganda is a similar attack/defend mode that will have the Rakshasa on the defensive. Finally, Demon Mask is a single flag type capture the flag mode.

Far Cry 4 will be released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows on November 18th, 2014.

New Assassin’s Creed Unity Trailer Warns of a Time Anomaly in the Animus

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It seems like there is something weird going on inside the Animus. While players are supposed to be exploring Paris in the midst of the French Revolutions in the end of the 1700s, a new trailer hints that some parts of Assassin’s Creed Unity may take place in Paris during a major war. The trailer shows Arno using a machine gun against fighter planes. Three zeppelins are seen hovering around the Eiffel Tower. Based on the zeppelins, I would theorize this is Paris during WWI; however, the fighter plane Arno fires at looks like a fighter plane from WWII.

PlayStation 4, Xbox One, and PC gamers will be able to solve the mystery on November 11, 2014 in North America and on November 14th in PAL regions.

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World of Tanks Adds French Armour on Xbox 360

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Wargaming has finally released the Vive La France content update for free-to-play game World of Tanks: Xbox 360 Edition. The free patch is available for all Xbox Live Gold members and for those holding a seven-day trial of the online service on Xbox 360.

France is often forgotten when it comes to vehicular warfare, with emphasis placed on Nazi Germany’s finesse and the USSR’s monstrous heavy tanks. But Wargaming proudly puts France on the map with their fast and nimble tanks which packed a punch for their size.

The new update adds a total of 28 new vehicles such as the Foch 155, Renault FT and thw AMX 50 100. Two new maps are also added to the cycle, Karelia and Asia Miao. Check out the detailed developer diary below highlighting Vive La France.

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If the high seas are are more of your cup of tea, World of Warships was announced to be playable at PAX Australia this weekend.

Sailor Moon Season 1 Set 1 release detailed by Viz

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Ever since Viz Media announced back in May that they had acquired the license to the original Sailor Moon series and would be re-dubbing and releasing a remastered version of the series, fans have been waiting patiently for the first set to be released. Well they only have a couple more weeks to wait as Viz is planning on releasing Sailor Moon Season 1 Set 1 on November 11th.

This release will be available in a Limited Edition Blu-ray/DVD Combo Pack as well as a standard DVD release with both versions containing the first twenty three episodes of the series. We have previously written about the unboxing video showing off both versions of the release, but for those who want to hear it again, the Limited Edition which costs $79.98 includes both Blu-ray and DVD versions of the series as well as an 88-page color booklet filled with artwork, character profiles, and other details, all contained within a special chipboard art box.

Put Your Game Where Your Mouth Is in FIFA 15 Ultimate Team

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EA Sports is challenging you to “put your game where your mouth is” in FIFA 15 Ultimate Team! A new trailer hypes the much-loved and popular game mode, and can be viewed embedded at the bottom of this article.

The ad comes a day after EA‘s fiscal Q2 2015 earnings were released. The numbers told a tale of 96% year-over-year growth in net revenue from the afore-mentioned game mode within, not just FIFA 15, but also Madden NFL and NHL. This success was pointed out by Chief Financial Officer Blake Jorgensen as a major contributor to the exponential digital growth the company has experienced; “By emphasizing player engagement and our digital live services, we’ve grown revenue, expanded gross margins and delivered EPS well above prior year and our guidance.”