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First Fairy Fencer F: Advent Dark Force Details Revealed

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Compile Heart first announced Fairy Fencer F: Advent Dark Force for the PlayStation 4 last September but since the company announced the title, we have seen nothing about the game. Well that changed this week when not only did Compile Heart release a teaser trailer, but this week’s issue of Famitsu reveals some early details about the game.

According to early scans (courtesy of Gematsu), Fairy Fencer F: Advent Dark Force is more of an expansion of the original game that diverges from the main storyline at the original game’s “Goddess Chapter” into new “Devil” and “Evil God” chapters that contain different characters depending on which one you choose and also turns Marianna into an ally.

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The title will now feature six characters in combat at one time as opposed to the original three and a number of new special moves and allies will be added to the game when it is released sometime this year in Japan.

The Witch and the Hundred Knight Revival Announced for PS4 with Playable Metallia

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Last year NIS America localized and released The Witch and the Hundred Knight and now after poorly trying to tease the game, they have officially announced that The Witch and the Hundred Knight Revival is coming to the PlayStation 4.

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The Witch and the Hundred Knight Revival is an enhanced version of the game with upgraded graphics (shown above) as well as added content in the form of a new gameplay mode that will actually make Metallia playable, a feature that many people wanted in the original release. Currently The Witch and the Hundred Knight Revival is set to be released on September 25th in Japan and we can expect more information to be revealed later this week when Dengeki PlayStation is released.

Natsume’s Book of Friends Season 4 Standard Edition to be Released on May 5th

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natsumes-book-of-friends-season-4-standard-editionBack in 2013 NIS America released the fourth final season of Natsume’s Book of Friends in a premium edition and now a little under two years later they are coming out with a standard edition of that release. Natsume’s Book of Friends Season 4 will be released on May 5th and it will contain the entire season and a few on-disc bonus features on 2 DVD discs and 2 Blu-ray discs.

Natsume’s Book of Friends Season 4 Standard Edition will cost $59.99 when it is released and it can currently be pre-ordered through Rightstuf though NIS America will likely add it to their online store in the coming days. If you are interested in the fourth season you can check out our review of the premium edition release of Natsume’s Book of Friends Season 4 here.

Hyperdimension Neptunia Re;Birth3: V Generation Announced for PC

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Earlier this year Idea Factory International announced that they were going to be releasing Hyperdimension Neptunia Re;Birth3: V Generation in the West this Summer for the PlayStation Vita and now they have confirmed that that title will also be released on the PC sometime this fall.

When released for the PC, Hyperdimension Neptunia Re;Birth 3: V Generation will feature the various improvements from the PS Vita release as well as 1080p graphics. Currently no price has been announced but it will likely be revealed closer to release and will likely be similar to the other two PC Re;Birth releases.

Hyperdimension Neptunia Re;Birth2: Sisters Generation PC Release Date Revealed

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If you don’t own a PlayStation Vita or were simply waiting for Idea Factory International to bring the second Re;Birth game to the PC then you are in luck as the company has announced when fans can expect Hyperdimension Neptunia Re;Birth2: Sisters Generation to be released on PC through Steam.

Hyperdimension Neptunia Re;Birth2: Sisters Generation will be released on May 19th and will feature 1080p graphics as well as all of the improvements included in the original PS Vita release that we reviewed back in February. Alongside this announcement Idea Factory International also released a new batch of screenshots for the title and you can check those out below.

Hyperdimension Neptunia U: Action Unleashed Release Dates Announced

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Hyperdimension Neptunia U: Action Unleashed now has a solid release date in the West as Idea Factory International has revealed that the PS Vita hack ‘n’ slasher will be released at retail and digital in North America on May 19th and in Europe on May 22 via retail and May 27 via digital.

Hyperdimension Neptunia U: Action Unleashed will feature an English dub as well as the original Japanese voice track and will be supported by the PlayStation TV when it is released. Developed by Tamsoft, this Neptunia game will feature new playable characters, customizable equipment, torn clothing, and plenty of over-the-top skills that have not been shown in past Neptunia titles.

Amnesia: Memories Announced for Western Release

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Idea Factory International has announced that they will be releasing their very first visual novel in the West sometime this August. The visual novel is an otome title called Amnesia: Memories and if that sounds familiar to you, then you may have read our review of the terrible anime adaptation that was released last year.

Amnesia: Memories follows the story of a heroine who has had her memories taken from her and must navigate complex relationships with five different men in order to piece it back together. When Amnesia: Memories is released it will be available for the PC and the PlayStation Vita as a digital download. You can check out a few CGs from the game below as well as an announcement trailer.

Ys VI: The Ark of Napishtim Coming to PC Next Week

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Previously XSEED Games announced that Ys VI: The Ark of Napishtim would be released on PC sometime this Spring and now the company has revealed a solid release date for the title. Ys VI: The Ark of Napishtim will be launching for PC via Steam, the Humble Store, and GOG.com for $19.99 / €17.99 / £13.99 on April 28.

For the first week of release Ys VI: The Ark of Napishtim will be sold at 15% off. A batch of new English screenshots for the game can be found below as well as the minimum and recommended system requirements:

Minimum System Requirements

  • OS: Windows XP
  • Processor: Pentium III 800 MHz
  • Memory: 1 GB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 8.0
  • Hard Drive: 1 GB available space
  • Sound Card: Compatible with DirectX 9.0c

Recommended System Requirements

  • OS: Windows XP, Vista, 7, 8
  • Processor: Pentium III 1 GHz or higher
  • Memory: 1 GB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 9.0c
  • Hard Drive: 2 GB available space
  • Sound Card: Compatible with DirectX 9.0c

Toukiden: Kiwami Review

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Toukiden: Kiwami
Developer: Omega Force
Publisher: Koei Tecmo
Platform: PlayStation Vita, PlayStation 4 (Reviewed)
Release Date: March 31, 2015
Price: $59.99 US – Available Here $89.95 AU – Available Here

Overview
Back in February 2014 Koei Tecmo released Toukiden: Age of Demons in the West and while it did have a few issues here and there, I found it to be an enjoyable title worthy of a sequel. Now a little over a year later and we have not quite a sequel, but an expanded and enhanced release in the form of Toukiden: Kiwami. Filled with extra content and bumped up to the PlayStation 4 alongside the original’s release on the Vita, is Toukiden: Kiwami worth picking up?

Story
It is worth noting that Toukiden: Kiwami contains the entire campaign and storyline of the original Toukiden. This means that players who have either not played the original game, or chose not to import their save file from the Vita, will need to start from scratch before reaching the storyline events that begin in Kiwami starting at the eighth chapter.

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That being said, demons, or as they are called in Toukiden, Oni, are a constant threat to mankind. Humanity has been struggling against these powerful enemies and only the elite Slayers are capable of defeating these monsters and purifying the land. Players take the role of a fresh Slayer that is assigned to protect the small town of Utakata, one of the last bastions of defense for humanity that is right on the front lines.

While the original story already did a surprisingly solid job of keeping the player engaged by providing their fellow Slayers backgrounds and quite a bit of development throughout the game as the story progressed. There were plenty of high and low moments but despite never taking becoming the central focus it was always intriguing and now that the story continues past its previous ending point, there is even more to enjoy.

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Toukiden: Kiwami starts three months after the previous events of the storyline and as the fight against the Oni grows more difficult, a number of forces from the North are driven back and forced to take refuge in Utakata Village. With the appearance of new forces, also comes a new threat worse than ever before and it is up to the player, their allies, and a number of new characters that are all given quite a bit of development, including a rather interesting woman wielding a firearm, to put down this threat, adding even more content to what is already an impressive offering.

Gameplay
Now it is worth noting that the basics of combat remain the same in Toukiden: Kiwami as they did in the first game so I will not go into length in that regard, though you can read about it in my previous review here. As far as a base summary goes, players will still be using Utakata Village as a home base where they can interact with NPCs, purchase and forge new equipment, take on missions, and more before venturing into combat where they will need to eliminate numerous small Oni and tackle larger Oni by slicing off various limbs and purifying them.

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While most of the changes and enhancements can be found on the battlefield, Koei Tecmo has made sure to provide plenty of additional resources for players to take advantage of. There are now even more Mitama (trapped souls of historical and mythological figures) to collect and equip to weapons to further customize their character for a certain opponent or to fit their playstyle as well as a number of new abilities that come with these additional Mitama. There are also plenty of new weapons and sets of armor to collect and craft, adding an additional challenge for those who want to try and have a complete set of everything.

Now once you take the battlefield not only will you find that all of the previous weapons are still in the game, but they are now joined by a spiked club, a naginata, and a rifle. While the previous weapon types were fairly balanced, the club serves as a heavy hitting but slower weapon that is capable of easily countering enemy attacks and dealing massive damage, the naginata serves as a bit of a slower but more damaging polearm, and the rifle is a more complex variant of the bow and arrow system. In fact, of the new weapons, the rifle gives players the most interesting and unique role on the battlefield as the weapon can be armed with six different bullet types including explosive, piercing, and even buffing types allowing the character to play multiple roles on the battlefield while also sniping at enemy weakpoints from a safer distance.

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If you happen to be playing offline or in the single player modes, players now also have the ability to command their NPC allies in combat by telling them to either attack, defend, aid one another, or have free reign. Ally AI was already very helpful in the past title and in Toukiden: Kiwami they have been improved to the point that players can generally rely on them to perform on their own but this does help with certain bosses. It also is worth noting that a new team attack can be performed whenever the “Unity Gauge” is filled up. These team Slayer attacks can deal massive damage capable of slicing off numerous limbs from an enemy Oni in a single strike.

The player’s Tenko can continue to be sent out to gather items while the player is on a mission but this time not only can players give the Tenko various items and equipment to improve the items they find, but if you happen to be exploring the same map that the Tenko has been sent to, there is a very good chance that you’ll meet up with it on the battlefield. If you are traveling with your Tenko then it will support the player by trying to purify Oni limbs and reviving any fallen Slayers.

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While playing single player is fun on its own, the real enjoyment comes from playing with three others in a team of four. Toukiden: Kiwami excels in the multiplayer side of things. Not only are the PlayStation 4 and PlayStation Vita versions able to cross-play with one another but the whole experience is as seamless feeling as possible.

Now it is worth noting that while the new weaponry, new foes to face off against, and slew of new content does add a lot of extra value to the package, the main flaws in the first game carry over into Toukiden: Kiwami. This means that while players have more options than ever to customize their fighter and take on challenges, the core gameplay is still very repetitive. Thanks to item drops and the crafting system players will constantly need to be grinding through specific areas in order to obtain items required to create a certain piece of equipment and, although the new weaponry does add variation, the standard combos remain fairly limited and repetitive throughout the course of the game.

Visuals & Audio
Now it is worth noting that Toukiden was first released on the PlayStation Vita and it does show in some areas despite being upgraded to the PlayStation 4. The environment textures are rough looking at times but I must say that the character models have benefited greatly from this upgrade. The character designs of returning and new characters in Toukiden: Kiwami are memorable and nicely detailed while the creatures are as stunning looking as ever but it is worth noting that the game does suffer from slowdown at times and relatively long loading times.

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The voice work remains Japanese only which is fitting thanks to the setting of the game as well as to the fact that the voice actors have done a fitting job with the cast. The soundtrack is also a real highlight as it mixes up plenty of heated rock tracks as well as plenty of songs featuring traditional Japanese instruments to fit the setting.

Overall
The upgrade to Toukiden: Kiwami adds a lot of new content to an already meaty experience in the form of new weapons, new allies, new Oni to take down, and a lot of extra story content. However this upgrade does very little to change repetitive nature of the game nor does it make a smooth transition to the PlayStation 4. That being said, Toukiden: Kiwami is certainly an exciting title featuring fast paced group combat that is absolutely amazing when playing with others and is still a great experience even for those who want to hunt down the Oni alongside the intelligent ally AI.

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Capsule Computers review guidelines can be found here.

Total War: Warhammer Announcement Trailer Released

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To the surprise of no one and to the delight of fanboys and girls across the globe; Creative Assembly have finally confirmed that they are working on a Warhammer entry in their Total War series. The game has been titled creatively; Total War: Warhammer, will be published by SEGA, and has a new trailer which can be seen below.

From the looks of things in the trailer, there are going to be x races in the game with the Greenskins, Undead, Dwarves, Chaos (corrupted humans), and the Empire (plucky humans) all making an appearance. Furthermore, it appears that specific heroes and characters will be making an appearance in the game as Karl Franz appears to be in the trailer riding his gryphon ‘Deathclaw’. Mannfred Von Carstein might have also made his animated debut as the vampire count in the trailer, but it could just as well have been another bald vampire (but how many could there be?).

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The Total War series is well known for melding turn-based grand strategy and real-time tactical battles and you can read our review of the most recent installment here. Warhammer is a tabletop strategy game with an IP owned by Games Workshop and which features a distinctive dark fantasy  universe where the various factions are in near constant state of war. Many fans of Total War and the Warhammer universe have long fantasised about the two being combined with fervent speculation reaching a new high when it was announced that Creative Assembly had bought the rights to the Warhammer fantasy IP in 2013.

No concrete details have been released as of yet, but we’ll keep you informed of the coming WAAAAGH! as it unfolds…

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