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Genigods: Nezha Premieres Worldwide at gamescom 2026, Coming to PlayStation 5, Xbox and PC

Developed by 20-year veteran industry team at Genigods Lab, the hardcore action RPG reinvents ancient Chinese creation mythology for global players.

gamescom, Cologne – 25th August, 2026: Genigods Lab officially unveiled its flagship single-player hardcore action RPG Genigods: Nezha via its first global worldview trailer with gamescom Opening Night Live. Built on fully customized Unreal Engine 5 and optimized for PlayStation 5, Xbox and PC, this premium buy-to-play title is slated for a future global launch. Attendees can experience the exclusive hands-on demo at official platform booths from August 26 to 30 during gamescom 2026.

Watch the global worldview premiere trailer of Genigods: Nezha at gamescom ONL here:

Genigods: Nezha is an original hardcore action RPG rooted in ancient Chinese genesis mythology. Players embody the Spirit Pearl, the primal life essence crafted by Goddess Nüwa, reincarnated as the legendary deity Nezha to embark on an epic primordial journey.

The game features a unique three-stage protagonist evolution: from a primitive porcelain vessel, to the first mortal human, and finally to a transcended celestial warrior. It reinterprets classic myths of Kuafu Chasing the Sun and Yi Shooting the Nine Suns, centered on the lore of the solar mother goddess, presenting a rare matriarchal perspective of Chinese creation mythology for global audiences.

“Our core goal is to showcase the epic grandeur of Chinese celestial battles to worldwide players,” said Young Lau, Producer at Genigods Lab. “In Genigods: Nezha every skill cast and every choice made reshapes the trajectory of this ancient eastern epic.”

“Premiering with gamescom ONL and global platform partners marks a vital milestone for our team,” he added. “Players will wield primal creation power, traverse freely between heaven and earth, unlock the iconic eight-armed celestial form, and rewrite the world’s fate on the primordial battlefield. This is not a story to witness, but an epic to forge with your own hands.”

Key Features:

World Premiere Solar Goddess Narrative Arc
The debut worldview trailer showcases the grand Kuafu Chasing the Sun arc, reinterprets the classic Yi Shooting the Nine Suns myth, and presents the protagonist’s complete growth journey, alongside the climactic solar goddess chapter, reshaping traditional eastern creation legends with modern game design.

Unique Three-Stage Hero Growth System
Based on ancient Chinese classics and the original Spirit Pearl lore of Nezha, the game builds an exclusive three-stage growth path: porcelain vessel → first mortal human → celestial ascension. As the first artifact crafted by Nüwa in creation mythology, the female-led storyline inherits the rare matriarchal core of Chinese ancient myths, enriching the diversity of eastern hero narratives on global console and PC platforms.

Industry-First Ground-Air Dual Stance Celestial Combat
Breaking the ground-only combat limitation of traditional ARPGs, the game adopts an original dual-stance combat system tailored for Chinese mythic battles. Players switch seamlessly between terrestrial melee and full 3D free aerial combat, restoring the iconic scene of celestial gods fighting across heaven and earth and delivering exclusive eastern divine combat experience.

Cyber-Sinified Artifact System & Eight-Armed Warrior Form
The game faithfully restores classic Nezha artifacts including the Fire-Tipped Spear, Wind-Fire Wheels and Golden Brick, forming a complete artifact collection and transformation system. Equipping full sets of exclusive artifacts unlocks the iconic eight-armed battle form, integrating traditional Chinese myth aesthetics with futuristic cyber styles to create a globally recognizable eastern divine hero image.

Cinematic Fluid Simulation Co-Developed with Nezha Animation Team
In deep collaboration with the core production team of the blockbuster animation Ne Zha/Ne Zha2, the studio brings theatrical-level real-time fluid simulation technology to Unreal Engine 5, achieving photorealistic rendering of fire, water, clouds and cosmic phenomena, elevating in-game battles and cutscenes to feature-film visual quality.

Epic Giant Divine Boss Battles
Powered by optimized Unreal Engine 5 rendering, the game features exclusive giant ancient god boss battles unique to Chinese mythology. Players battle colossal mythic creatures across terrestrial and celestial spaces, restoring the grand scale of primordial wilderness and creating an eastern epic combat experience distinct from western fantasy works.

Self-Developed Exclusive Mythic Artifact Asset Library
The team independently built a full set of original Chinese myth artifact assets, combining traditional cultural heritage with futuristic cyber design. The exclusive asset system supports character growth and strategic combat iteration, delivering unique myth collection and battle immersion for players.

Customized AAA Self-Developed Technical Architecture
Based on deeply customized Unreal Engine 5, the architecture integrates cinematic fluid simulation, day-night cycle and dynamic weather systems. Empowered by real-time cinematic fluid effects, Motion Marching 2.0 and ML Deformer technologies, it supports seamless ground-air dual-stance combat and full-domain dynamic elemental effects, balancing top-tier visual fidelity and smooth AAA-grade combat performance.

During gamescom 2026, official platform booths feature exclusive playable demos, including giant boss encounters and featured artifact combat gameplay, fully demonstrating the game’s optimized performance and high-end visuals on next-gen consoles.

Players can now visit Steam to view the official product page, with more platform listings launching soon.

ABOUT GENIGODS LAB

Genigods Lab is an innovative game tech studio based in Hong Kong, staffed by industry veterans with over 20 years of cross-platform development experience. Focusing on innovative adaptation of traditional Chinese mythological IP, the studio specializes in differentiated gameplay design and independent technical research, committed to crafting high-quality original Chinese AAA games. Its flagship title Genigods: Nezha is in active development for PC and next-gen console platforms.

WATCH THE EXTENDED CUT OF SABER INTERACTIVE’S TUROK: ORIGINS STORY TRAILER FROM GAMESCOM’S OPENING NIGHT LIVE

The classic dinosaur-hunting franchise returns on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 in Spring 2027

COLOGNE, Germany Aug. 25, 2026 – During Gamescom’s Opening Night Live showcase, Saber Interactive, in collaboration with Universal Products & Experiences, revealed the new story trailer for Turok: Origins, the fast-paced sci-fi shooter launching in Spring 2027 on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Journey to the perilous Lost Lands, where the Order of the Turok must fight to save humanity against the impending threat of the Xenia. Now fans can check out the extended cut of the Opening Night Live trailer for an even closer look at mankind’s desperate battle against vicious enemies across the cosmos.

Turok: Origins is the modern evolution of the classic dinosaur-hunting game series. Players will take on the mantle of the mystical Order of the Turok, heroic guardians of unimaginable power locked in a war for survival against ferocious dinosaurs and a terrifying alien threat that seeks to destroy all human life in the galaxy. Unleash devastating attacks on enemies with powerful weapons and abilities in both first-person and third-person action. Embark on a high-stakes adventure across the treacherously beautiful Lost Lands, solo or together with friends, and unravel the mysteries that hold the key to saving humanity.

Key Game Features

  • Hunt Alone or Together: Take on the adventure solo or team up with friends in online co-op to save humanity from extinction.
  • Battle Dinosaurs, Aliens & Bosses: Face ferocious dinosaurs, deadly alien forces, and massive boss encounters that will test players’ skill, strategy, and teamwork.
  • Wield a Powerful Arsenal: Unlock and upgrade an arsenal of futuristic weapons, from plasma rifles and sniper weapons to bows, shotguns, and experimental alien technology.
  • Harness Turok Powers: Collect Echoes and unlock powerful abilities to customize combat style, enhance strengths, and gain the upper hand in battle.
  • Explore the Lost Lands: Journey across breathtaking worlds filled with ancient ruins, dense jungles, alien landscapes, and hidden secrets to uncover the mysteries of the Lost Lands.

Turok: Origins is available to wishlist on PC via Steam and the Epic Games StorePlayStation 5, and Xbox Series X|S. It is also coming to Nintendo Switch 2. For the latest news and information, visit TurokOrigins.com.

Turok Origins © 2024-2026 DreamWorks Animation LLC. Marks and characters under license to Classic Media, LLC. Turok Son of Stone TM & © 2024-2026 Penguin Random House LLC. All Rights Reserved.

About Turok

Turok is a legendary dinosaur-hunting game franchise that began in 1997 with Turok: Dinosaur Hunter, based on the comic book character of the same name. The game spun off multiple sequels, including Turok 2: Seeds of Evil and Turok 3: Shadow of Oblivion, both of which have been recently remastered by Nightdive Studios. Turok: Origins, developed and published by Saber Interactive,will revive the legendary action and spirit of the franchise while bringing it forward into the modern era of gaming with a completely new look, story, and gameplay.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, A Quiet Place: The Road Ahead, MudRunner, and SnowRunner. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About Universal Products & Experiences

Universal Products & Experiences (UP&E) globally drives the expansion and elevation of NBCUniversal’s iconic collection of brands, intellectual properties, characters, and stories based on the company’s extensive portfolio of properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. The division executes this through innovative physical and digital products, as well as engaging retail and product experiences across our expansive global theme park destinations (for both owned and third-party IP), location-based venues, e-commerce product platforms, and retailers around the world. Along with global brand strategy and creative, UP&E’s lines of business include Consumer Products and Games, along with Theme Parks Products & Retail. UP&E is a division of Universal Destinations & Experiences, part of NBCUniversal, a subsidiary of Comcast Corporation. More information is available at universalproductsexperiences.com.

Co-op action builder GRAVHOUNDS entering Early Access on PC and Xbox November 2, 2026

Debut shooter from Octopus Panic, founded by DICE/343 Industries veterans, announced at Gamescom Opening Night Live

Seattle, WA, USA – August 25, 2026 – Independent developer and publisher Octopus Panic today announced GRAVOUNDS, a new 1-4 player co-op action builder coming to Early Access on PC and Xbox Series X|S on November 2, 2026, and available day one with Xbox Game Pass.

The announcement trailer revealed at Opening Night Live showcases the game’s chaotic, physics-driven mayhem, tasking players with dropping into hostile planets as a pack, building defensive fortifications, and extracting with valuable resources before becoming alien chow.

See the GRAVHOUNDS announcement trailer here:

GRAVHOUNDS is playable this week at Gamescom on the Xbox booth in Hall 7. See more of GRAVHOUNDS this week on the Xbox @ Gamescom livestream starting at 3pm CEST on Wednesday, August 26.

About GRAVHOUNDS
GRAVHOUNDS is a frantic 1-4 player co-op action builder where players drop into hostile planets as a pack of bio-engineered canine workers built for dangerous planetary operations. To survive the closing swarm and secure their haul, players must bend gravity to their will, improvise under fire, and successfully extract before they are overwhelmed.

Every mission is a risk-reward balancing act with deploying turrets, generators, and complex pipeline networks across treacherous alien terrain. The longer a pack decides to stay and push for high-value materials, the deadlier and more aggressive the alien swarm becomes.

GRAVHOUNDS features:

  • 1-4 Player Co-Op – Intense alone, chaotic with a crew. Combine each Gravhound’s unique strengths and improvise to beat back the swarm. Go lone wolf to expand the operation or stick with the pack to stand your ground.
  • Bend Gravity to Your Will – Use the powerful Grav Beam to fling objects across the battlefield or send enemies flying. Disclaimer: transporting volatile materials may result in unforeseen loss of Gravhounds.
  • Build to Survive – Deploy turrets, generators, and fabricators to expand your operation. Extend pipelines across hostile terrain to power your base, move critical resources, and keep your eventual escape route alive.
  • No Two Shifts Play the Same – Unlock powerful new abilities and upgrades mid-shift. Stack bonuses and reshape your loadout to adapt to a swarm that grows deadlier by the second – but so do you.
  • Move Fast, Die Last – High-speed mobility allows players to boost in any direction, hover, and reposition under heavy fire to race to a teammate’s aid or make a last-second dash for materials.
  • High-Risk Extraction – Seek out treacherous planets for the best materials. Stay longer and push harder to increase your rewards, but beware: every extra second escalates the swarm, turning each shift into a high-stakes bet on what your pack can handle.

GRAVHOUNDS is developed by Octopus Panic, founded by veterans of 343 Industries and DICE, with development led by Halo 4 Creative Director and former Halo Studios Head, Josh Holmes.

GRAVHOUNDS started with a simple idea: a crew of blue-collar dogs stranded on the far side of the galaxy, still expected to show up for work,” said Josh Holmes, co-founder of Octopus Panic. “For us, the best co-op moments are when things unexpectedly go off the rails, and somehow you still pull it off together.”

“We founded Octopus Panic with the desire to get back to the heart of development and spend our time making games again,” said Scott Sims, co-founder of Octopus Panic. “With a team of seven full-time developers, we’re all hands-on with every part of development, can iterate quickly without overhead, and, most importantly, stay close to the players. Being self-funded and self-published gives us the freedom to build GRAVHOUNDS the way we believe it should be built. We’re incredibly excited to finally get the game into players’ hands, hear what they have to say, and work alongside the community to make the game even better throughout Early Access.”

Players can now wishlist GRAVHOUNDS on Steam (and Windows Store) and keep up to date with the latest development updates on GRAVHOUNDS.com.

About Octopus Panic
Octopus Panic is a small independent game studio that creates games with enough freedom for players to surprise us. Its close-knit team of industry veterans builds cooperative adventures around experimentation, improvisation, and memorable stories shared between players. Its first game, GRAVHOUNDS, is a 1-4 player co-op action-builder about blue collar dogs stranded on the far side of the galaxy.

ROAD KINGS, THE NEXT-GEN TRUCK SIMULATOR, RELEASES MARCH 11, 2027, ON PC, PLAYSTATION & XBOX

The realistic truck driving sim showed a first snippet of gameplay, powered by Unreal Engine 5, with a new trailer at Opening Night Live 2026

COLOGNE, GermanyAug. 25, 2026 – Focus Entertainment and Saber Interactive today unveiled the release date for Road Kings, the next-gen truck simulator, with a brand-new trailer showcased at Gamescom 2026 Opening Night Live. Now officially set for a release on March 11, 2027, Road Kings invites players to take the driver’s seat of a 40-ton semi, delivering goods across the vast and vibrant landscapes of the American South while facing disasters both natural and man-made.

Players will build their own trucking empire from the ground up, starting with nothing but a truck, a plan, and a name to make for themselves. Every job completed and every mile driven shapes your reputation: go from a lone rookie to the owner of your own company built job by job, delivery by delivery.

Realistic, lively environments powered by Unreal Engine 5 and dramatic disaster scenarios turn each journey into a cinematic experience, where ordinary drivers rise to become road heroes.

Road Kings releases on March 11, 2027, on PlayStation 5, Xbox Series X|S and Steam. Wishlist now!

TIDES OF ANNIHILATION PREMIERES ‘BENEATH THE VEIL’ TRAILER AT GAMESCOM OPENING NIGHT LIVE 2026

New Cinematic Gameplay Trailer Introduces Guinevere and Sir Lancelot – Showcases Angela Sant’Albano as the New Voice of Gwendolyn

GAMECOM 2026: COLOGNE, GERMANY – AUGUST 25, 2026 – Eclipse Glow Games today premiered a brand-new trailer for its highly anticipated single-player action-adventure title, Tides of Annihilation, during gamescom’s Opening Night Live showcase in Cologne, Germany. The new trailer offers players a dramatic look at the emotional core of the game following the cataclysmic destruction of London as Gwendolyn mysteriously inherits the mystical power of King Arthur. 

In the trailer, a distraught Gwendolyn considers her new reality amidst the ash of a ruinous London before being encouraged by the legendary Guinevere to harness the power of the Fog – a power only King Arthur once wielded – to save both London and the otherworldly realm of Avalon from total annihilation. Embracing her destiny, Gwendolyn takes up the sword and learns to fight alongside powerful spectral knights; this new trailer debuts the legendary Sir Lancelot summoned by Gwendolyn to dispatch enemies in spectacular style.

The premiere also officially introduces Angela Sant’Albano as the new voice of Gwendolyn, stepping into the role to carry the heroine’s journey forward.

“I am beyond thrilled—and deeply honored—to officially announce that I’m stepping into the role of Gwendolyn in Tides of Annihilation,” stated voice actress Angela Sant’Albano. ”Gwen is the kind of heroine I love. She carries self-doubt, constantly questioning whether she’s enough, but she refuses to let fear make her stand still. Everything she does is driven by love for her sister and her homeland, and I think that’s what makes her strength feel so human. Getting to step into her boots, facing otherworldly demigods, and commanding Knights of the Round Table has been an absolute privilege.” 

Also announced today, as part of their driven initiative towards a full global launch, Tides of Annihilation has included new language support for Brazilian Portuguese. The game now will have language support for 11 languages (English, French, Italian, German, Spanish, Japanese, Chinese Simplified, Chinese Traditional, Korean, Russian, Brazilian Portuguese). 

Attendees heading to gamescom in Cologne can play the first global hands-on demo of Tides of Annihilation at Hall 6, Booth B-050 in Koelnmesse. Demo stations will be outfitted with GeForce RTX 5080 GPUs, TCL TVs and Monitors. Attendees will be the first to experience Tides with NVIDIA DLSS 4.5 Dynamic Multi Frame Generation support. Hardware will also be provided by Razer, PlayStation, and Xbox.

Tides of Annihilation is currently being developed for PC via Steam and Epic Games Store, Xbox Series X|S, and PlayStationⓇ 5. For more information, please visit the game’s official website: global.playtoa.com.

ABOUT TIDES OF ANNIHILATION
London lies in ruin, torn apart by a cataclysmic “Outworld Invasion.” Fueled by a desire  to save her sister, Gwendolyn embarks on a high-stakes journey across two worlds: the devastated, fog-shrouded modern metropolis and the mythical realm of Avalon. Her quest through iconic landmarks, now twisted, is to unravel the mystery behind her newfound powers and ultimately determine the fate of reality itself.

ABOUT ECLIPSE GLOW GAMES
Eclipse Glow Games, a developer and publisher of PC and console titles for a global audience, is located in Chengdu, Sichuan. The studio is currently developing Tides of Annihilation, an action-adventure title for PC and console based on Arthurian mythology. The Eclipse Glow team is composed of over 150 developers with previous experience creating games for storied franchises, including Yakuza, For Honor, Assassin’s Creed, Persona, and Prince of Persia.

Resonance: A Plague Tale Legacy’s Launch Trailer Premieres at Gamescom Opening Night Live

Sophia’s journey begins August 27 on PC, PlayStation and Xbox – experience the final trailer now!

COLOGNE, Germany Aug. 25, 2026 –Focus Entertainment and Asobo Studio are thrilled to unveil the official launch trailer for Resonance: A Plague Tale Legacy, premiered in grand fashion during Gamescom 2026 Opening Night Live, just before the game’s release on August 27 for PlayStation 5, Xbox Series X|S and PC. Set to a striking reinterpretation of Depeche Mode’s “Enjoy the Silence,” this final glimpse into Resonance explores themes of loss, betrayal and destiny.

A darker journey into the world of A Plague Tale

Combining dynamic melee combat, exploration, environmental puzzles and narrative-driven adventure, Resonance: A Plague Tale Legacy offers a new perspective on the beloved universe created by Asobo Studio.

Players will uncover Sophia’s origins while exploring a parallel story set during the Minoan era, revealing long-buried secrets connected to the island and shedding new light on the origins of the Macula itself. From breathtaking coastal landscapes to forgotten labyrinths hidden beneath the earth, the game delivers an emotional and intense adventure where every discovery brings Sophia one step closer to the truth… and one step closer to the darkness waiting for her.

“This project has also been a special journey for our team, giving us the opportunity to explore a new perspective on the universe we created,” said David Dedeine, Co-Founder and Creative Director at Asobo Studio. “From the writing and gameplay to the music and environments, Sophia’s journey resonates with our own; it hasn’t been without its challenges, but we put our whole hearts into it.”

Awaken your Legacy on August 27

Resonance: A Plague Tale Legacy launches on August 27 on PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. Pre-orders remain available on all platforms. The game will also be available day one with Xbox Game Pass and supports Xbox Play Anywhere.

Resonance: A Plague Tale Legacy’s Collector Box is available for pre-order across Europe. This premium edition celebrates Sophia’s adventure through a selection of exclusive collectibles inspired by the game’s universe. Deliveries are scheduled to begin at the end of October. More information is available here.

The game’s original score by critically acclaimed composer Olivier Derivière is now available on streaming platforms. More information on Resonance’s OST can be found here and on Olivier Derivière’s YouTube channel.

Resonance: A Plague Tale Legacy will also be present at Gamescom 2026 with a playable demo available throughout the show at both the Focus Entertainment and Xbox booths.

Polylithic 1.0 Is Out Now, and Prehistory Will Never Be the Same

The colorful, chaotic Stone Age tribe-builder launches out of Early Access with companion animals, enemy tribes, a bison with a bad attitude, and the Stone Age’s first cooking minigame

CZECH REPUBLIC, August 25, 2026Polylithic, the Stone Age survival game that dares to ask why prehistoric games are always brown, is out now. Developed by polyperfect and published by indie.io, the 1.0 release marks the largest content drop in the game’s history, arriving after more than 50 updates across nearly three years of Early Access.

STEAM PAGE 

Set in a vibrant, low-poly world where humans are definitively not at the top of the food chain, Polylithic casts players as tribe leaders navigating the long, chaotic road from Paleolithic hunter-gatherer to Neolithic settler. That means hunting, crafting, expanding a settlement, managing a technology tree, and keeping a tribe of increasingly demanding cavemen alive through prehistoric winters, rival threats, and their own questionable decisions. The game supports both solo play and online co-op for up to 10 players, with an infinitely generated Sandbox Mode for those who prefer to skip the narrative and simply cause problems

The 1.0 update brings a substantial expansion of everything Polylithic established in Early Access. Players can now adopt a best friend, choosing between a dog and a hyena depending on their disposition. Enemy tribes arrive to complicate settlement plans. A new Mammoth boss and a bison described by the developer as simply “mean” expand the creature roster, while a full character customization system lets players dress for the Stone Age in ways the Stone Age never intended. The new cooking minigame generates recipes procedurally, which is as chaotic as it sounds. Tribal dances now happen every other night, because on the off nights everyone just gets to hang out. New BBC documentary-inspired cutscenes, new story moments, smarter AI, new weapons, and a major optimization pass round out a release that the developer describes simply as “a lot.”

Polylithic is available now on Steam and the indie.io store, priced at $14.99 with a 35% launch discount. The game supports English, Czech, French, German, Russian,  Spanish, Brazilian Portuguese, Chinese, and Japanese.

ABOUT POLYPERFECT

Polyperfect is an award-winning independent game studio based in Zlín, Czech Republic. Founded by producer and art director Pavel Novák, the studio gained recognition for its widely used low-poly asset packs and Unity tools before moving into original game development. Today, the team creates visually distinctive games with engaging stories while supporting game education through its partnership with a local university.

ABOUT INDIE.IO

indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!

Onimusha: Way of the Sword Demo Unsheathes New Content to Discover Alongside Nintendo Switch 2 Version

London (August 25, 2026) Today, Capcom debuted a dramatic new trailer for Onimusha: Way of the Sword™ at Gamescom Opening Night Live with news for the swordplay action game’s public demo. The Onimusha: Way of the Sword Demo launches today on Nintendo Switch™ 2 and Microsoft Store. The demo includes all-new content, which also arrives in an update today across PlayStation®5, Xbox Series X|S, and PC via Steam and the Epic Games Store.

The latest footage of Onimusha: Way of the Sword showcases a series of thrilling boss battles. The action includes the reveal of Ifuu and Burai, an electrifying duo that conjures wind and thunder, plus a sneak peek at protagonist Miyamoto Musashi in his duel with Dokyo, and the first glimpse of gameplay showing our hero in his fully awakened Oni form.

Players can prepare for these fights with the Onimusha: Way of the Sword Demo. Starting today on all platforms, the newly updated demo will add new elements, including a second quest exploring the Oni Refuge. This surreal stage features an early slice of the story where players are introduced to new gameplay mechanics and the towering boss Daidara.

Onimusha: Way of the Sword launches on September 4 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam, the Epic Games Store, and Microsoft Store. Pre-orders for the highly anticipated title are available now. Players who secure the Standard, Deluxe, or Premium Deluxe editions before September 24 will receive Early Adopter Bonuses as rewards. For details, visit the Onimusha: Way of the Sword website.

The Standard and Premium Deluxe Edition are available both physically and digitally, while the Deluxe edition is available on digital stores. The Deluxe Edition includes the base game, plus cosmetics and charms for Musashi. Beyond this, the Premium Deluxe Edition features more cosmetics for Musashi and his allies, plus an in-game soundtrack.

For the latest updates on Onimusha: Way of the Sword, follow the game’s official social media accounts across X (formerly Twitter), Instagram, and Facebook.

ABOUT ONIMUSHA: WAY OF THE SWORD

Onimusha: Way of the Sword is the latest instalment in the classic Onimusha™ series. The first entry in 20 years, the all-new action game returns to a dark fantasy Japan where samurai clash with supernatural foes. The story fuses history and myth, following the journey of Miyamoto Musashi, a samurai armed with a mystical Oni Gauntlet, as he battles demons invading Edo-period Kyoto. Onimusha: Way of the Sword features intense action that combines the series’ signature Issen and Soul Absorption mechanics with exhilarating swordplay that takes combat to new heights.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

Focus Entertainment Unveils Elta: Defy All Gods at Opening Night Live, Set for 2027 Release on PC, PlayStation & Xbox

Experience a new ambitious action-platformer blending explosive combat and fluid platforming with the new demo starting October 1

COLOGNE, GermanyAug. 25, 2026 — Focus Entertainment Publishing and Afterburner Studios are proud to announce Elta: Defy All Gods, coming early 2027 to PC (Steam), PlayStation 5 and Xbox Series X|S. In this adrenaline-fueled action-platformer, players will need to brawl their way out of corrupted worlds with their dragon-god companion, no matter what enemy or challenge stands in their way. Prepare for your rise as a divine champion with Elta: Defy All Gods‘ new public demo, available on all platforms October 1.

Get ready to bring down the gods, for Elta

Elta: Defy All Gods is a science-fantasy action-platformer, blending free-form melee combat, fluid platforming and sci-fi exploration. Play as Victus, an elite warrior monk seeking their lost god, Elta, in the hopes of finding a path forward for their civilization. Restoring Elta’s former power might be the key to a new, brighter future.

With each new challenge, Victus and Elta will become stronger, unlocking new martial art techniques and devastating magic abilities. Each corrupted world they explore is sprawling and filled with hidden secrets, requiring mastery of an evolving traversal toolkit to reach the furthest places. Mastering both explosive combat and agile platforming is crucial to becoming a true divine champion.

A new take on the action-platformer genre from Afterburner Studios

Developed by the indie team behind Dreamscaper, Elta: Defy All Gods aims to carve out a new space in the action-platformer genre by taking inspiration from both brawlers and 3D metroidvania games to create a fresh, high-octane, gameplay-first experience.

“For our second title we’ve gone much bigger, taking all we’ve learned about weighty combat, satisfying game feel, and fluid action to another level,” said Ian Cofino, Co-Founder & Game Director at Afterburner Studios. “Focus Entertainment has been a terrific partner in our goal to create a world-class action title, enabling our team to realize a very ambitious vision.”

Elta: Defy All Gods is planned for release in early 2027 on PC (Steam), Xbox Series X|S and PlayStation 5. To let all players experience what makes Elta: Defy All Gods stand out among action-platformers, a free demo featuring the beginning of the game will be available October 1 on all platforms.

Wishlist now and keep an eye on Focus Entertainment’s official channels to stay updated on the game!

About Elta: Defy All Gods

Brawl your way out of corrupted worlds alongside your dragon-god companion in an adrenaline-fueled action-platformer blending free-form melee combat, fluid platforming and sci-fi exploration. Become the champion of your fallen god, Elta. 

  • Show your fighting prowess with intense melee combat, mixing lethal martial arts and devastating magic attacks in explosive group fights
  • Explore three winding science-fantasy worlds, and chain your traversal abilities to reach new areas and discover their hidden secrets
  • Hone your skills and become stronger alongside Elta, walking in the steps of your ancestors to unlock new fighting moves and acrobatic skills
  • Bring down the gods who wronged your people, exiled for centuries, and help Elta set things right to pave the way for a brighter future

About Afterburner Studios

Ready to try a new approach to making games outside of the large studio system, Afterburner Studios was founded in the summer of 2018 by Robert Taylor, Ian Cofino and Paul Svoboda with a mission to create evocative action experiences that put fun first.

Their debut title, Dreamscaper, launched in August of 2021 on PC and Switch, then Xbox and Game Pass the following year. Since release, Dreamscaper has garnered critical praise and reached over 750,000 players.

SCRAP. SALVAGE. SURVIVE. TANKRAT LOCKED AND LOADED FOR JANUARY 15TH LAUNCH

Deploy in January, Sleepwalkers!

London, United Kingdom & Toronto, Canada (25th August, 2026) – Today at gamescom Opening Night Live, developer Alpha Channel revealed 15th January as the release date for brutal vehicular RPG, TankRat – coming to PS5 and PC via Steam.

Watch the extended version of the eerie, explosive trailer below, set to William Blake’s ‘The Tyger’

Created in partnership with Kepler Interactive, TankRat is a post-apocalyptic journey of rebellion, lost identity, and mech-mayhem. You control Whittaker, a digitized human consciousness known as a ‘Sleepwalker’, capable of fusing with fully customizable tanks.

Whittaker has one mission: find salvation in the fabled city of Highpoint. But as you venture into the Event Containment Area – a war-torn wasteland occupied by machines called Tankrats – that mission becomes an existential bullet to Whittaker’s view of morality, consciousness and power. Your only hope lies in Cyril, a mysterious guide and mentor, and in your ability to pilot your tank better than those who seek to tear it apart wheel by wheel.

Through six unique areas to explore and seven giant, mechanical bosses, the metal of the most hardened Sleepwalkers will be put to the test. The name of the game is survival. The way you do it is up to you…

For any Sleepwalker seeking survival, the tank is the backbone. Choose between the light tank – nimble, quick and able to dodge projectiles and flee from fights at the blink of an eye – and the medium tank – a mechanical behemoth capable of soaking up large amounts of damage and dealing even more.  Load your tank up from a selection of over twenty-five weapons, from the 90mm cannon that tears through metal, to the 10mm cannon that picks off enemies from a distance. 

Whichever tank or cannon you choose is half the battle. In the ECA, what you take becomes what you are. Dismantling tanks and harvesting parts from their corpses is just as important as getting your tank right from the start. Each part has the possibility to bring unique advantages, perks and fresh ways to wreak havoc that can only be found in the ECA.

Speaking about the upcoming release, Daniel Ebanks, Creative Director at Alpha Channel said: “Blistering, eviscerating combat is at TankRat’s core, but we’ve also infused it with what we love as a studio – the Tankrats are a homage to miniature ‘kitbashing’, the world is an ode to 20th century sci-fi, and playing the game feels like mech action at its finest. We’re psyched to let players get their hands on these and geek out about the same things we do. See you in the ECA.”

Sleepwalkers. Deploy in January. Wishlist now.

About Alpha Channel

Alpha Channel is an independent studio founded in 2018 by veteran AAA developers, creating emotionally resonant worlds driven by player-emergent design. Part of the Kepler Interactive group, the team combines creative freedom with collaborative support, crafting distinctive, atmospheric experiences.

About Kepler Interactive 

Kepler Interactive is a video game company and creative studio headquartered in London. With games like Pacific Drive, Sifu, Rematch and Clair Obscur: Expedition 33, Kepler curates its partnerships with developers worldwide to showcase some of the newest and most brilliant ideas in gaming that combine experimental game design with unique art direction. 

Alongside its game portfolio, Kepler’s creative studio seeks to bring games to life in areas such as art, fashion, music, architecture and design through development of lifestyle products and collaborations with artists like fashion designer Robyn Lynch. Kepler explores the creative spaces that inspire games and the people who make them – challenging perspectives and elevating the medium to a new level.