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Enchanting Diorama-Inspired Co-Op Action Platformer Castlebound Launches Nov. 11 

AGUASCALIENTES, Mexico — Oct. 14, 2026 — Castlebound, the colorful, co-op arts and crafts 2D action platformer, developed by Ogre Pixel that fully funded on Kickstarter within four hours, launches on PC via Steam, and Nintendo Switch 1|2 on Wednesday, Nov. 11, 2026. 

Lead skilled archer Lenora and her grandfather Vargus as they awaken a bewitched castle transformed into a walking fortress. Defend the castle from relentless forest creatures, ghosts, giant trolls, and dragons either solo or in up to four-player co-op. Fight these wicked forces with Lenora’s arrows, Vargus’ magic, Garrik’s knightly attacks, and Quinn’s slingshot.

Grow stronger over time with roguelike progression, earning upgrades across each bout of face-paced action platforming. Jump, dodge, and unleash fearsome blows to defend the line. Should the party fall in battle, spend Soul Coins inside the castle to upgrade heroes, unlock new abilities, and increase future odds of survival. 

Explore fantasy-inspired locations, including mythical forests, ghostly graveyards, bone-dry deserts, and scorching volcanoes. Each charming location comes to life thanks to hand-crafted 2D visuals inspired by classic storybook adventures and cartoons. Indulge in an epic adventure alongside friends, and banish evil from the world once and for all.    

“We’re incredibly grateful to our community, who helped fully fund Castlebound on Kickstarter within four hours of the campaign launch,” said Steve Durán, Director and Designer at Ogre Pixel. “We blended tower-defense and roguelite combat into a colorfully stunning adventure reminiscent of pop-up books that invite players to challenge themselves or others at various skill levels.”

Castlebound launches on PC via Steam, and Nintendo Switch 1|2 on Wednesday Nov. 11, 2026. Language support includes English, Spanish, French, Portuguese, Japanese, Korean, Chinese (Simplified and Traditional), as well as German.

To seek out more information, visit the official website, join the Discord server, and follow Ogre Pixel on Twitter, TikTok, Instagram, and Facebook.  

About Ogre Pixel 

Based in Aguascalientes, México, Ogre Pixel is an indie game studio creating fantastical stories including cozy coyote adventure Lonesome Village, emotional sticker story A Tiny Sticker Tale, and Jumper Jon, which launched on Apple Arcade and was played by more than 500,000 people around the world. Founded in 2014 by Steve Durán, a Game Awards Future Class Member and one of Forbes’ 100 Most Creative Mexicans in the World of 2019, their philosophy is to “work hard to live the dream.” For more information, visit: https://ogrepixel.com/

Near-Future Delivery Sim, Shipping Store Simulator 2037,Out Now on PC

Debut PC-first title from SayGames, publisher with more than eight billion downloads

October 14, 2026 – Publisher SayGames and developer PLAYSTROM deliver Shipping Store Simulator 2037, the shipment management sim with robotic employees, today on PC via Steam. 

This release marks the first time SayGames has launched a PC-first experience, following the multiplatform success of My Little Universe and more than eight billion downloads across its portfolio.

Open up Rocket Post, a package pickup point with a modest budget trying to compete with Quickbox, which dominates the delivery industry in the city of Cranelock. But with a can-do attitude, and an army of robotic employees, Rocket Post can become the premier delivery service for the bustling metropolis. 

Assign automatons to handle key tasks at Rocket Post while balancing the budget and finding new opportunities to expand. Start by managing deliveries, organizing packages, and cleaning while building out the fleet of robotic employees. As staffing increases, the robots can take over more and more tasks while Rocket Post expands its services.

While robots don’t need to eat…or be paid…they still need some personal attention with repairs, after occasional accidents or catching on fire. Treat them well, purchase supplies, and enjoy the satisfaction of turning Rocket Post into a well-oiled logistics machine.

As Rocket Post expands, Cranelock’s VIPs will take notice of its success, and want to do business. Let the bots hold down the fort while delivering that personal touch behind the wheel of your delivery van or executing drop-offs via drone to drive Quickbox out of town.

“Shipping Store Simulator 2037 is significantly more expansive than what you usually see out of simulators, where we want to give you a city to explore,” said Ivan Bogdanchuk, CEO and Founder, PLAYSTROM. “When you get to get out of the shop and see how far your efforts reach, it really makes the work that much more satisfying.”

Shipping Store Simulator 2037 launches on Steam for PC today for $19.99 with a 10% launch discount, and a bundle with SayGames’ My Little Universe. The game supports English, French, German, Spanish, Italian, Russian, Polish, Japanese, Korean, and Simplified Chinese language text.

For more information on Shipping Store Simulator 2037, visit the official website, join the official Discord server, and follow SayGames on X (formerly Twitter), Instagram, Facebook, and LinkedIn.

About SayGames

SayGames is a leading cross-platform games publisher with 200+ launched games and more than eight billion game downloads globally. They work with developer partners to create delightful experiences enjoyed by everyone. SayGames has offices in Cyprus and Poland.

About PLAYSTROM

PLAYSTROM is a dynamic team with more than 15 successful titles and more than 1.5 billion downloads. Unafraid to take risks in a quest to design games with memorable mechanics, PLAYSTROM prepares its first PC title with Shipping Store Simulator 2037.

Insurgency: Sandstorm’s New “Operation: Echoes” Update Now Available on PC & Consoles

The close-quarters tactical FPS’s newest update marks the end of Year 4 content and honors the echoes of the past with new weapons and premium cosmetics

PARIS – Oct. 14, 2026 – Focus Entertainment and New World Interactive are thrilled to release the newest content update for Insurgency: Sandstorm with Update 1.22: “Operation: Echoes.” Available on PlayStation, Xbox and PC, this latest content drop delivers new free submachine guns, as well as new premium cosmetic DLC sets available for 4-Year Anniversary Edition or Year 4 Pass owners (and for individual purchase).

NEW CONTENT IN OPERATION: ECHOES

Two new submachine guns are now available for all players in Operation: Echoes: the UM45 for Security and MP40 for Insurgents. This update also brings visual improvements to the Power Plant and Hideout maps, along with new character customization options including mustaches and beards.

Along with the free update, Operation: Echoes also comes with new premium cosmetics available to all season pass owners or as paid DLC.

  • New Security gear set: Seasoned Warrior
  • New Insurgents gear set: Remnant
  • New Security weapon skin set: Woodwork 
  • New Insurgents weapon skin set: Reclaimed

Insurgency: Sandstorm is available with global crossplay on PlayStation, Xbox, and PC via Steam, the Epic Games Store and Microsoft Store.

Hela: of Mice & Magic invites curious adventurers to take a short trip

PC Demo available and part of Steam Next Fest, with full Steam Deck support.

Knights Peak and Windup Games invite curious adventurers and fans to take a short trip into the magical world of Hela: of Mice & Magic with the newly released gameplay demo. In the demo, players can take their first steps in the world inspired by northern Sweden to solve puzzles, try out abilities and explore the world. A demo of Hela: of Mice & Magic is now available for a limited time on Windows-PC via Epic Games Store, the XBOX PC App and Steam, including full Steam Deck support. 

This demo offers a tailored introduction to Hela: of Mice & Magic. Set across a bespoke map crafted exclusively for the Demo, it provides adventurers with an initial taste of the captivating atmosphere, puzzle mechanics, traversal, and charming interactions.

Venturing into a secluded area inspired by northern Sweden, players are tasked with rekindling the witch’s protective warding magic and collecting sufficient Glimmer to chart a course back to her home.

Throughout the journey, travelers can freely roam, interact with physics-based mechanics, unravel environmental puzzles using the magic-infused Froggy pack, uncover hidden secrets, and offer a supportive paw to creatures along the path.

This experience supports both single-player exploration and local split-screen cooperative play. Solo adventurers can utilize the innovative Shade System, summoning magical duplicates of their mouse to assist in overcoming obstacles and complex challenges.

Hela: of Mice & Magic puts players in the role of a small but agile mouse, helping a kind, wary witch care for the land she has protected for generations. Explore alone or together across various environments like forests, meadows, wetlands, and burrows. The witch provides the player with a backpack infused with magic, enabling them to explore further, reach higher, and interact with the world in new, and sometimes relaxing ways.

Players and collectors who want to delve even deeper into the world of Hela: of Mice & Magic from December onwards should make sure to get hold of the limited-edition ‘Harmony Edition’ from selected retailers:

US & EU: https://www.microids.com/order-hela-of-mice-magic/
FR/BeNeLux: https://www.microids.com/fr/commander-hela-of-mice-magic/

Hela: of Mice & Magic will be released on  December 1st, 2026 digitally and as a limited ‘Harmony Edition’ in physical form for Nintendo Switch™ 2, Xbox Series X and PlayStation®5, as well as exclusively digitally for Xbox Series S and PC. The game will also be available on Xbox Game Pass from day one.

About WINDUP GAMES

Windup Games is a video game development studio based in Umeå, in northern Sweden. We create games and jobs that inspire playfulness, give comfort, and allow people to thrive. We’re building a multiplayer 3D adventure game, with the intent to provide millions of people with something both joyful and meaningful. 

About KNIGHTS PEAK INTERACTIVE 

Knights Peak Interactive, a division of MY.GAMES, is a game publisher partnering with diverse developers worldwide. Committed to equality, it supports both emerging and established studios in reaching new heights in global markets and brand development. Knights Peak views games as portals to immersive stories, offering players a multitude of adventures in a welcoming environment. For details, visit: https://www.knightspeak.com.

Oye Kopeng! How Owlcat recreated Belter Creole for The Expanse: Osiris Reborn

Experts helped making Belter culture as authentic as possible with words and gestures

Nicosia, Cyprus, (October 14th, 2026) — Owlcat Games unveiled a new dev diary for The Expanse: Osiris Reborn during IGN Fan Fest, showcasing how the studio approaches depicting the distinct Belter culture known from the show and books.

Lang Belta or Belter Creole is the language the inhabitants of the asteroid belt and outer planets have developed over generations by mixing cultures and adapting to the realities of survival in the belt. The language was created by linguist Nick Farmer for the Expanse TV show. It is a creole of English, Romance, Germanic, Slavic, Asian, African and Middle Eastern languages, reflecting how the Belt is a melting pot of ethnicities but also showcasing how different it is from Earth and Mars.

The language also comprises a number of expressive gestures originally used by Belters to make communication in bulky space suits and helmets easier. Belters use them both when talking Lang Belta and when using English, since the gestures have become so ingrained in their culture and upbringing.

Translating (pun intended) this language and gesture system from the show into a video game came with specific challenges and opportunities that the developers tackled with the help of Nick Farmer as well as specialist in gestures and motion capture, Roberto Campanella.

For example, while the developers originally intended to simply create a new set of movements for NPCs based on Belter gestures, they soon realized that the intensity of each gesture differs depending on context and the user’s emotional state and intent. Some of the gestures also looked very impressive during mocap but appeared different when transferred to in-game models because of body proportions or lighting, so the choreography was adjusted until every movement felt clear and believable. The team also needed to make sure that each character’s use of slang, gestures, and switching from Belter to English made sense given context and socioeconomic situation.

But it was important to get it right, since Belter culture is an integral part of what makes the world of The Expanse: Osiris Reborn feel lived-in, authentic, and believable, with various gameplay consequences: if the player is from the Belt, they can speak Lang Belta, will get unique dialogue options and opportunities, understand conversations that make no sense to characters from the inner planets, and can get concessions from Belter characters based on their linguistic skills. However, playing as an Earther or a Martian means they will need to earn the trust of their Belter vis-à-vis first.

The Expanse: Osiris Reborn launches on PC via Steam, Epic Games Store, and GOG, and on console via Xbox Series X|S and PlayStation 5 in spring 2027.

Stay up to date with The Expanse: Osiris Reborn by visiting the official website

About Owlcat Games
Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 600 employees worldwide, Owlcat continues to grow, drawing talent from across the globe, and still finds time to roll dice together every week, in person and online.

Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

About Alcon Interactive Group
Founded in 2016 by Scott Parish and Dan Offner, the Alcon Interactive Group (AIG) is a publisher of original video games such as Blade Runner: Revelations and the award-winning indie game In My Shadow. AIG also develops video games based on Alcon’s original properties such as The Expanse: A Telltale Story, Blade Runner: Enhanced Edition and the Emmy nominated Blade Runner 2049: Memory Lab.

The Expanse: Osiris Reborn ©2025 developed and published by Owlcat Games Ltd. The Expanse is a trademark of Alcon Television Group, LLC. The Expanse: Osiris Reborn and all associated logos, illustrations, images, names, locations, characters, and story elements are trademarks and/or copyrights owned by Owlcat Games Ltd and Alcon Interactive Group, LLC. All trademarks are the property of their respective owners. All rights reserved.

Play the massive Kitaria Fables 2 Steam demo now!

Team up with new heroes Alice and Dusty and take your first steps into the wilds of the Arkadera Peninsula in the Kitaria Fables 2 demo, out now!

For those of you who have been following our progress on Kitaria Fables 2, we’ve got some exciting news to share as a demo is now available to play on Steam. Get to know the locals of Whitewall Town, help them with their requests, and explore the breezy coastal lowlands, either alone or with a friend!

Play the demo – https://store.steampowered.com/app/3471750/Kitaria_Fables_2/

What’s in the demo

Arriving at the peaceful haven of Whitewall Town, freshly graduated Royal Army Pathfinder Alice and plucky local guide Dusty join up with administrator Fawn and begin their mission to assist the townspeople while charting the wild lands to the north.

Explore the bustling streets of the port before putting both heroes’ combat skills to the test in the nearby coastal lowlands as you work to fulfil requests and complete jobs. Get to know the locals and learn the basics of potion-making with apothecary Periwinkle, forge new equipment with blacksmith Maya, and even try your hand at farming with Aunt Kiki!

The Kitaria Fables 2 demo features over 4 hours of content including:

  • A prologue tutorial and main story mission to follow.
  • 22 side quests and 11 job quests to discover.
  • 20 enemies to battle, including tough mini-bosses!
  • 4 x active skills, 4 x passive skills, and 1 x character upgrade to unlock for both Alice and Dusty.
  • The ability to level up both heroes to level 18.
  • Access to Whitewall Town’s vendors and amenities.
  • Access to farming and restoration tasks at Kiki’s farmstead.
  • A fully integrated drop in/out 2 player local co-op mode.

About Kitaria Fables 2

Across the great expanse of the Endless Ocean lies the Arkadera Peninsula, a distant region that once marked the western edge of the Empire. As the years passed and the Empire’s presence began to fade, the outposts that once protected Arkadera’s citizens were gradually reclaimed by nature, leaving behind a small community to take refuge in the walled haven of Whitewall Town.

Eager to prove their skills in the field, ambitious Royal Army ‘Pathfinder’ Alice Skylar and plucky local guide Dusty Tuftkin join up with the Royal Academy Expedition Team on its mission to reopen Whitewall Town’s fabled errand house, explore the wide peninsula, and restore the long-forgotten outposts.

But as the expedition journeys farther into the north, rumours of a mysterious figure deep within the wilderness slowly begin to surface…

FEATURES

  • Into the wilds – Explore the uncharted Arkadera wilderness and repair the outposts scattered across its deep forests, boggy marshes, rugged highlands and snow-capped mountains.
  • New heroes rise – Play as Royal Army ‘Pathfinder’ Alice Skylar, and enthusiastic local guide Dusty Tuftkin, each with their own playstyle to enjoy, skill tree to develop, and story to share.
  • Official business – Assist the Royal Academy Expedition Team while getting to know your neighbours. Complete fun side quests and seek out remote settlements to earn rare rewards.
  • Spells and swords – Collect and spend skill points to unlock powerful special attacks and elemental spells. Unleash Alice’s and Dusty’s full potential with devastating ultimate abilities!
  • Getting crafty – Gather valuable materials in the wilds, and visit Whitewall Town’s skilled artisans to craft and upgrade new equipment, blend potions, or rustle up delicious treats.
  • The simple life – Help Aunt Kiki restore her dishevelled farmstead to its former glory. Search for rare plant seeds and cultivate nutritious crops before expanding your facilities to turn a profit.
  • Play together – Recruit a friend in local or online co-op, and play through the entire story with both heroes at the same time. Work together with your partner to overcome the toughest challenges!

Find Out More Here – https://pqube.co.uk/games/kitaria-fables-2/

Kitaria Fables 2 is coming to Steam, Nintendo Switch 2, PlayStation 5, and XBOX Series X|S in Spring 2027. Play the Steam demo now!

Cozy Builder Opens the Vineyard Gates, Out Now on Steam 

[Oregon, USA, October 14, 2026] Cozy Vineyard Valley has been quiet since the earthquake, the hillsides still green and the houses still shuttered. Cozy Builder is out now on Steam, and the whole valley is yours to bring back, one house at a time. The sandbox builder from two-person family studio Pangea Game Studios is available for $14.99 with a 20% launch discount.

Every house in the valley starts as a ruin. Players rebuild them piece by piece with dormers, arches, gabled roofs and curved glass walls, and putting one back together is a question of taste rather than instruction. The demo handed players one corner to practise on. The full game gives them the rest of the valley, more pieces to build from and more hillside to wander looking for the next place worth saving.

Decorating goes just as deep, and every surface is fair game, from the shelves in the kitchen to the ivy running up the outside wall, with no house style to match and nothing to get wrong, plus a greenhouse to fill with whatever rare plants turn up on players’ travels. Cozy Builder takes a beloved genre and opens the front door, giving players full access to every interior, so they live in what they made rather than just looking at it.

The valley is not empty either. The houses going back up belong to the people who live here, and the townsfolk are good company as the place fills back in. Every château restored is somebody’s address again.

Between jobs, the hillsides are worth a wander. Grapes and olives come off the slopes, and herbs, wildflowers and rare plants turn up for anyone willing to forage. Grapes become wine, and fruit becomes jam and preserves, and for anyone who wants to leave the job alone for an afternoon there is cooking, treasure hunting and gem cutting. There is no combat, no fail state, and no clock, so nothing in the valley has to be done in any particular order.

The one thing players asked for more than anything else was to be in the valley themselves, and Pangea built character creation into the full game because of it. The whole valley can be taken on solo from start to finish, or in online co-op with a friend, sharing a single house or taking a hillside each, both players as whoever they made.

The gates are open, and the valley has been waiting a long while. Cozy Builder is out now on Steam for $14.99, with a 20% launch discount. It is also available on the indie.io store.

ABOUT PANGEA GAME STUDIOS

Hailing from Oregon, Pangea Game Studios is a family independent game development studio of two. Guided by a Content First approach to game development, they focus on creating rich, deep gaming experiences, exploring uncharted waters of the imagination to fire it up, by gamers, for gamers.

ABOUT INDIE.IO indie.io is a games publisher dedicated to bringing exceptional independent games to players worldwide. With a portfolio spanning a wide range of genres, indie.io partners with developers to provide the support, resources, and expertise needed to bring creative visions to life. Developers self-publishing their own games can also use the indie.io Tools Storefront, with marketing and development tools. For more information, visit indie.io.

CRITICAL REFLEX TIME SHOWCASE RETURNS OCTOBER 20 WITH BIG GAME ANNOUNCEMENTS, TRAILERS, DEMOS & MORE JUICY SURPRISES

The unique indie publisher spills its guts with an eerie new broadcast featuring over a dozen titles from across its genre-bending line-up

NICOSIA, Cyprus – Oct. 14, 2026 –CRITICAL REFLEX, the indie publisher behind mind-melting experiences like the award-winning Mouthwashing and paranoia-inducing No, I’m not a Human, is bringing CRITICAL REFLEX TIME back on October 20, immediately following the ID@Xbox Showcase! Following the success of last year’s inaugural show, CRITICAL REFLEX TIME returns for a second round bursting at the seams with big announcements, brand-new trailers, and other exciting surprises from some of the publisher’s biggest fan-favorite titles.

Tune in for CRITICAL REFLEX TIME on Tuesday, October 20, at 10:30am PT / 1:30pm ET / 6:30pm BST on YouTube

Here’s just a taste of the games that will be featured in this year’s CRITICAL REFLEX TIME:

  • Pipes.exe, the first-person co-op horror game where up to four low-level QA employees must navigate bizarre testing environments and survive the brutal realities of corporate life.
  • Tiny Chills, a narrative mystery in which you’ll clean people’s ears in a quiet town plagued by disappearances, grotesque anomalies, and things that should never be found beneath human skin.
  • Being and Becoming, a surreal metroidvania set in a dying kingdom held together by the collective dream of thousands of would-be martyrs.
  • Drowned Lake, a found-footage horror investigation into the disappearance of an amateur documentarian.

But that’s only what we’re willing to tell you…

CRITICAL REFLEX TIME will also bring news from some of CRITICAL REFLEX’s biggest hits, a few much-anticipated surprises for console players, and a seat at the table for something deeply unsettling…

So mark your calendar, prepare your eyeballs, and keep October 20 free. But don’t get too comfortable. CRITICAL REFLEX TIME is back.

To dive deeper into all things CRITICAL REFLEX, visit www.criticalreflex.com.

About CRITICAL REFLEX

CRITICAL REFLEX is an indie game publisher obsessed with genre-blending, rule-breaking, brain-melting games. We help devs polish the weird, sharpen the wild, and launch their projects loud. Known for titles like Buckshot Roulette, Lunacid, Mouthwashing and No, I’m not a Human, we champion the unforgettable experiences. Genre is a prison and we ate the warden.

About CR Channel

CR Channel is the CRITICAL REFLEX publishing label focusing exclusively on indie horror. Join the Discord here: https://discord.gg/FrzN8srBfy.

NARRATIVE ADVENTURE AMONG THE TROLLS UNCOVERS ANCIENT SECRETS – AVAILABLE NOW ON STEAM

505 Pulse and Avantgarden invite players to venture through a mythic Finnish wilderness and embark on a transformative journey where family secrets, ancient folklore, and the living forest meet.

MILAN, Italy – October 14, 2026 – 505 Pulse and Avantgarden are excited to announce that Among the Trolls, the first-person adventure inspired by Finnish mythology and folklore, launches today on Steam. Players will journey into a remote Finnish forest where a missing family member, an untamed natural world, and ancient legends draw them toward a mystery hidden beneath the trees.

Set within a breathtaking wilderness of deep woods and unseen presences, Among the Trolls follows Anna as she travels from the United States to her grandfather’s remote cabin in Finland, only to find that he has vanished without a trace. What begins as an emotional search becomes a profound journey through a landscape where nature is alive with memory, myth, and meaning.

Through its rich experiential narrative, Among the Trolls unfolds through exploration, environmental storytelling, and encounters rooted in Finnish folklore, as players piece together Anna’s family history and the mystery surrounding her grandfather’s disappearance.

Watch the Among the Trolls launch trailer:

“Our goal has always been to create a world where the forest feels mysterious, ancient, and alive,” said Giorgio Macellari, Creative Director at Avantgarden. “We’re excited to welcome players into this hidden corner of Finland and let them uncover the legends, memories, and family truths woven into its landscape.”

The game’s atmosphere is further shaped by an original score from multi-award-winning composer Daniele Carmosino. Blending piano, cello, strings, analog synth, and voice, the music reflects Anna’s loss and isolation, transforming acoustic sources into something increasingly unfamiliar. This contrast also comes through in “Endless Exile,” featuring vocals by Maria Chiara Argirò and smoky, trip-hop-inflected textures that bring a darker, more contemporary edge to the soundtrack.

The soundtrack is available today on Steam and all major digital platforms: https://505.fanlink.tv/ATTOST

Key Features:

  • Enter a Living Finnish Wilderness: Explore a remote archipelago enveloped by a vast, living forest, where rugged shores, secluded places, and ancient mysteries await.
  • Discover Mythology in the Landscape: Encounter beliefs, beings, and stories inspired by Finnish folklore and the poetic traditions of the Kalevala.
  • Follow the Forest’s Hidden Signs: Read the environment for clues, traces, and subtle details that reveal the world’s deeper secrets.
  • Experience a Deeply Narrative Family Mystery: Follow Anna’s personal journey, piece together her family history, and uncover long-forgotten truths surrounding her grandfather’s disappearance.

Among the Trolls is now available on PC via Steam for $19.99 USD / £15.99. The game will be available at a special 15% release discount until October 27th.

About Avantgarden

Avantgarden is an independent game development studio dedicated to creating immersive experiences that combine engaging gameplay systems with rich narrative worlds.

About 505 Pulse

505 Pulse is the indie-focused publishing label of 505 Games, championing unique and innovative experiences from independent development teams around the world.

Wash Up As A Castaway And Become A Captain In Pirates Republic

Survive the Caribbean, rescue your crew and build a ship of your own in this pirate survival sandbox

Warsaw, Poland – October 14th, 2026 – After re-obtaining the rights to Pirates Republic, Golden Hind Games SA is celebrating the game being once again fully in their control with a brand new trailer. With the wind in their sails again, the team is also excited to announce that they are hard at work moving the game into Unreal Engine 5 and that they have plans to open alpha testing for members of their Discord. Pirates Republic is a survival sandbox where you can play solo or team up in online co-op to gather supplies, build a settlement and work towards launching your own ship.

Set in the Caribbean in 1714, Pirates Republic puts survival at the heart of the pirate adventure. After a disastrous voyage leaves you shipwrecked, getting back to sea means starting over: finding food, crafting tools, recovering materials and bringing a scattered crew together. Every shelter you build and castaway you rescue brings that goal closer.

Pirates Republic is a game about people who wanted to live on their own terms and this game offers you that same freedom. Construction works piece by piece – place walls, floors, roofs, and furniture however you want. Every building you raise is yours, shaped by your decisions and creativity. Design your ships from the keel up using a modular building system. Hull shape, mast configuration, deck layout, oar capacity – every choice affects speed, durability, and combat performance. Combine parts to create over 100 unique vessel configurations, from nimble canoes to heavily armed frigates. Equip them with dozens of weapon types – from light swivel guns to devastating heavy cannons – and watch your choices matter in every broadside.

Nassau grows with your Fame. Every NPC who arrives has a unique appearance, backstory, skills, and personality – all procedurally generated. Build relationships, recruit crews, romance allies, and manage a democratic society where your people expect fair shares and strong leadership. Fail them, and they’ll maroon you on a desert island. Plunder too aggressively and you better be sure you’ve built enough fortifications to hold off the royal fleets of England and Spain when they come for you. 

Combat in Pirates Republic is brutal and personal. Board enemy ships and fight blade to blade with swords, axes, and improvised weapons. Draw your flintlock pistol or musket when you need to drop someone before they reach you. On the water, maneuver your ship into position and unleash devastating broadsides. Every engagement plays differently – whether you’re dueling a rival captain on a burning deck or defending Nassau’s walls against a full-scale naval assault.

About Golden Hind Games SA
Golden Hind Games SA is the developer and publisher of Pirates Republic, a pirate survival sandbox combining exploration, settlement building, modular ship construction and combat on land and at sea.