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FUNimation Delays Their Release of ‘Free! -Eternal Summer-‘ Until Further Notice

Right Stuf revealed this week that FUNimation Entertainment has delayed their release of Free! -Eternal Summer-. The second season was due to be released on September 29, 2015. A new release date has not yet announced.

Discotek Media released the first season of Free, subtitled Iwatobi Swim Club, on English-subtitled DVD earlier this year. FUNimation’s release of season two will include an English dub. According to the product details that were previously available, it will be released in standard, limited and premium edition DVD and Blu-ray combo packs. The limited edition release will come in a chipboard box and the premium edition will come with a variety of physical bonuses, including: an exclusive full colour art book, seven art cards, a full colour sports towel and Iwatobi and Samezuka decals.

Sentai Filmworks Licenses ‘HaNaYaMaTa’

Sentai Filmworks has just revealed another anime license acquisition. They now have the North American home video distribution rights to the anime adaptation of HaNaYaMaTa.

The series is adapted from Sou Hamayumiba’s manga series of the same.name. Atsuko Ishuzuka directed the series, series composition and scripts were provided by Reiko Yoshida, MONACA composed the music and character designs were adapted by Atsuko Watanabe. Madhouse handled the animation production for the series. Madhouse is known to many fans for their work on works such as the Vampire Hunter D film series and the animated Death Note TV series and subsequent redux films. This series…

…introduces us to Naru Sekiya, a normal girl living an ordinary life. A chance encounter with an American girl dancing in traditional Japanese dress under a starlit night, however, changes her life forever. Naru is entranced with this ethereal, fairy-like figure. She had been waiting for that special someone who would one day take her from her everyday life, and now — led by this girl from another country — she takes her first steps into the extraordinary world that is yosakoi, a form of Japanese dance.

The series was also licensed by Madman Entertainment for Australia release earlier this year.

Nintendo Delays ‘Star Fox Zero’ Until Q1 2016

A message from Shigeru Miyamoto was released just three hours ago regarding the upcoming Wii U game Star Fox Zero. In the message, he reveals that the release of the game has been delayed until next year.

The goal was to have the game ready for release this year, but Nintendo believes that a little more time is necessary to complete it. They want to work more on the use of two screens, polish the level designs and perfect the tone of the cutscenes. He goes on to say that they could technically release the game in the end-of-year holiday season, but they want players to more smoothly grasp the new style of gameplay that will be featured in the game. The aim now is to release the game in the first quarter of 2016.

Lego Dimensions Launch Trailer + New YouTube Series Announced

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With just under a week before launch, it is no surprise that Warner Bros. have put up a brand new trailer to hype the release of their upcoming toys to life game; Lego Dimensions. The trailer, aptly dubbed “Endless Awesome,” showcases some of the wild and wonderful things you will be doing with the game. In fact, why don’t we all just check out the trailer right now:

In addition to the launch trailer, Warner Bros. have also announced that if you head over to their YouTube page, you will be able to learn all about the game through a brand new weekly webseries. This show will cover gameplay elements, tips, tricks, unboxings and more so make sure you check it out and make sure you stay tuned to Capsule Computers for all the awesome Lego news as we get closer and closer to the game’s official release date.

Dropsy Review

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Dropsy
Developer: Tendershoot, A Jolly Corpse
Publisher: Devolver Digital
Platforms: Linux, Mac, Windows (Reviewed)
Release Date: September 10th
Price: $9.99 – Available Here

Overview

Well, it finally looks like the game about a terrifying clown with a golden heart is out with a full release. I previously covered the game in a premature evaluation here. In my assessment I noted that Dropsy was a game which had a lot of heart and offered one of the most optimistic video game protagonists I have ever played. If you want to see if this holds in the full release of the game, read on…

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Story

The game follows the eponymous protagonist, Dropsy, as they go about their life. Many years previously, Dropsy’s mother died in a circus fire which many people believe Dropsy himself had started. Most characters react to Dropsy with either fear or revulsion, as he smiles his terrifying yet innocent smile. Although Dropsy always presents this veneer of happiness to the outside world, his subconscious still terrifies him with nightmares of the circus fires so many years ago… and that is where the game starts.

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This game oscillates between very dark and very sweet scenes. As I mentioned in my preview, this game balances out the inherently positivistic nature of its protagonist by having him confront some pretty heavy themes. Whether it’s helping a grieving widower, reuniting estranged family members, or confronting the scene of a mass grave; Dropsy will do it all with a smile. It’s a good way from preventing the game from feeling too wholesome but also to highlight the positive interactions of Dropsy. It is certainly a rollercoaster with highs and lows and I can’t recommend this aspect of the game enough.

The third act is a jaw-dropper. It comes out of nowhere and just does not stop throwing curveballs. I’m writing this within an hour of finishing the game and I still haven’t processed exactly how it unfolded. Don’t read any spoilers. Just play or watch the game and experience the ending for yourself in all its mercurial glory. It only takes about 5 hours to get through the whole game (which includes getting stuck on various puzzles) so it’s also perfect ‘youtube fodder’ if that’s your interest. Short and bittersweet.

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The entire story is also told without the use of any dialogue or legible written word throughout. It’s an interesting design choice for an adventure game especially, as in most such games dialogue is used to give the player hints about puzzles that they might be stuck on. Instead all information is conveyed through pictures which represent various concepts and items, which you’ll learn to recognise fairly quickly. It’s a testament to the developers that I didn’t feel that communicating to the player in this was limiting to the story.

Gameplay

The gameplay itself largely revolves around solving various puzzles to either obtain new items, move the plot forward, or make someone happy (and then hug them). It’s typical old school adventure game design which has you travel to various parts of the game world and try to figure out what puzzles. Your reward for solving these puzzles sometimes includes a new item or interaction which generally helps you solve another puzzle. Another reward, which is little less tangible, for making people happy is that Dropsy will draw a crayon picture of the individual in question and put it up on their wall. I found this to be one of the most adorable methods of keeping track of progress within a game. It is details like this which give Dropsy its charm.

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Most of the time, I could suss out exactly what was needed to get from point A to point B, but there were a number of instances where I got stuck. At a number of points, I felt that my (largely) logical solutions to the puzzle were being quashed in an unfair manner. Having to consult with a guide, however, I came to realise that these few roadblocks were largely the result of incorrectly interacting with an object or person and that my original solution was actually correct. There was one instance where I couldn’t quite see the true, multi-purpose nature of an object and literally guessed the correct outcome through brute forcing a solution. To help combat these problems, the developer is diligent in doling out hints upon the steam forums and if you have any problems then I’d recommend having a look there.

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Dropsy’s leisurely pace around the map can be infuriating in the first act if, like me, you got stuck on one of the earlier puzzles and then scour the world trying to find a solution. Luckily, a method of fast travel becomes unlocked fairly early in the game but it’s still a little annoying to get Dropsy moving from one side of the screen to the other. I feel it would have been in the game’s favour to have a method of speeding up this traversal, but I feel that this might diminish the impact of some of the later scenes in the game.

Visuals

The game follows the trend of having a retro-pixelated aesthetic in the vein of classic adventure games. The world itself is varied from decrepit urban environments, to alien forests, dank mines, and churches dedicated to a vampire-slaying Thor. The visual design of Dropsy also has invoked a certain revulsion in me the first time I played the game do his character design reminding me strongly of ‘Pennywise’. Like me, however, you’ll probably learn to look past that aspect and see the good within.

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Largely, the visual design is quite pleasant and charming. There was one instance where, due to lack of visual fidelity, I couldn’t quite see the true nature of an object properly as it was difficult to make out through the pixels. I’m not sure if others will have this same problem but it was annoying when it happened to me.

Audio

The soundtrack throughout is vibrant and eclectic. There’s everything here from hard rock to classical music on hand with a pixel-tune twist. The catch is that you receive these tracks in-game by finding cassettes hidden around the environment. Furthermore, they are only diegeticaly played when you play them on a cassette player in-character. This is a shame, as I quite enjoyed listening to this tracks.

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The dreamscape scenes also feature some interesting melodies and soundscapes. Everything you hear is distorted and helps to reinforce the otherworldly feel of these sequences. The dreamworld version of the Dropsy theme from the trailers is also sufficiently unsettling in its reinforcement of this uncanny space. It’s creepy, but pretty beautiful… just like the rest of the game.

Overall

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Overall, I am quite pleased with my experience with playing Dropsy. The story is overwhelmingly touching with a rollercoaster ending that comes out of left-field (but doesn’t spoil the overall experience). The puzzles are largely intuitive and can generally be solved if you’re stuck by simply interacting with your (likely) solution in a different manner. The visuals are quaint but sometimes problematic and the audio is pretty darn swell. I have no problem with recommending Dropsy to pretty much anyone who thinks they might like it (and to some who don’t). I honestly didn’t think I would like it as much as I did, but I guess the terrifying clown worked his magic on me with his “warm, greasy hugs”…

 

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

THE EPIC SPACE JOURNEY BEGINS AS EDGE OF SPACE IS AVAILABLE NOW ON STEAM

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THE EPIC SPACE JOURNEY BEGINS AS EDGE OF SPACE IS AVAILABLE NOW ON STEAM

ArkCo Operatives Venture Forth To Discover, Explore, and Fight for Survival on a Bizarre Living Planet, Now at 27% Launch Discount

Twain Harte, CA – September 17, 2015 – Hazardous adventures await the bold and well-equipped! Indie game developer Handyman Studios and Reverb Triple XP today launched the 2D sandbox, never-ending, sci-fi survival game Edge of Space on Steam. Deployed to the outer regions of the universe, Ark Corporation Operatives crash-land their shuttle onto a desolate planet that must be terraformed to survive. The adventure begins as players encounter a wild menagerie of creatures like Laser Space Sharks, creating bases with friends, and battling the elements to survive.

During its 27 months in Steam’s Early Access platform, the development team gathered and incorporated an enormous amount of feedback from the community that has helped shape the game and, to celebrate its their enduring support, Edge of Space is 27% off for a limited time launch price ($10.94).

Watch the Edge of Space Launch Trailer HERE: youtube.com/watch?v=SemDkstpmOM

“Throughout our development journey we’ve listened to all feedback good and bad, argued on different directions, made changes to changes, and done our best to push the ultimate space exploration experience,” said Jacob Crane, lead designer and co-founder of Handyman Studios. ”We utilized Steam Early Access the way it was intended and now you can expect a massive roadmap of content to continue expanding the Edge of Space universe including some pretty rad Terraria cross-content.”
The Nautilus Sword is powerful. You can also hear the sea if you put it to your ear.
Edge of Space game features include:

  • Open-World: Explore an open and dynamically-generated world through multiple biomes to find valuable resources that will aid players in the ultimate goal of terraforming the planet and take control of the world
  • Wild Creatures: Encounter a cavalcade of truly insane creatures (Artillabears, Jetpack Space Penguins, Laser Space Sharks, Headcrabs, and much more) that will do everything to stop you, including learning from your gameplay style and exploiting your weaknesses
  • Online Co-op Multiplayer: Designed with online multiplayer in mind, tackle perilous enemies together with friends and use team-based tactics to contend with unexpected world occurrences including monster nests, objective-based events, and more
  • Operations Base: Create a base from the ground up customized with command centers, shield generators, defensive turrets, hangers repair drones, powered work benches, and much more
  • Terraria Content: Includes cross-content from the hit indie game Terraria including the Omegatron boss, Molten Armor and Eater of the World’s pet, with continual support post-launch updates
  • Craft: Devise your own personal arsenal of weaponry, ranging from guided rocket launchers, laser beam cannons, blazing swords, and axes while discovering native technology and advanced weaponry to add to your creations
    • ​Fabricate your own armor, ranging from stat-boosting battle gear to quirky vanity costumes; pick and choose and craft the best sets to survive the changing environmental conditions and threatening mutated monsters
  • Pets: Create and collect your very own pets – from the bright Fire Fox, the item-finding Gopher, and even a floating Brain – that will assist you in a variety ways on your epic exploration of space by granting defensive, offensive, or exploration perks
  • Vehicles: A wide array of transportation to pilot and fight from, including the Juggernaut (multi-person transport with automated guns), the Overlord (deploys drones), the Prospector (mines for goodies while you travel), the powerful Battle Mech (pew, pew, pew!) and even rideable laser sharks

For news on the massive variety of content upcoming to Edge of Space, please visit the game’s official Website, playedgeofspace.com/ and follow the development team at Twitter, “Like” it on Facebook, and watch development video streams on Twitch.

# # #
ABOUT HANDYMAN STUDIOS

Founded in 2011, Handyman Studios is an independent game company founded on the dreams and skills of two game development veterans who are also best friends who have worked together for four years in various capacities. Starting out as a work-for-hire company, Handyman used its skills to help others and learn how to operate effectively and efficiently. With a successful Kickstarter, Handyman Studios is able to transition into its real purpose – becoming a game studio dedicated to creating the best gameplay experience possible without fear to evolve or innovate in small and large ways. Handyman’s unique strength resonates from the foundation. A handyman must be dedicated to their tasks and have a constant desire to learn and improve their trade.

ABOUT REVERB TRIPLE XP

Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers.  Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs.  Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.

ACTIVISION PUBLISHING, INC. LAUNCHES DOWNTON ABBEY™: MYSTERIES OF THE MANOR MOBILE GAME

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ACTIVISION PUBLISHING, INC. LAUNCHES DOWNTON ABBEY™: MYSTERIES OF THE MANOR MOBILE GAME

SANTA MONICA, Calif. – Sept. 17, 2015 – Activision Publishing, Inc. is opening the gates of the Crawley family estate with Downton Abbey: Mysteries of the Manor, a free-to-play hidden object game for select Apple, Android, and Kindle Fire smartphones and tablets. This is the first interactive gaming experience set in the world of Downton Abbey, an Emmy® Award-winning television program that follows the nobles and servants of an aristocratic household throughout the early 1900s.

Downton Abbey: Mysteries of the Manor is an adventure of exploration and discovery, featuring characters and locations from the series. When an unknown intruder ransacks the mansion, putting the Crawley family’s fortune in jeopardy, players must discreetly search every room to find the missing treasures and unravel the mystery behind the break-in. But in a place where everyone has something to hide, no one is above suspicion.

Throughout the journey, players can find and return missing items to their rightful owners, earning the trust of the estate’s residents and unlocking new areas to advance the story. They can also compete with friends on social leaderboards to see who can restore more of the Abbey’s most prized possessions to their former glory.

Downton Abbey: Mysteries of the Manor is now available to download for free on the iTunes App Store, Google Play Store, and Amazon Appstore.

Downton Abbey will debut its sixth and final season on PBS’ Masterpiece in January, and the series will make its UK debut on ITV on Sept. 20.

About Downton Abbey

Downton Abbey is a Primetime Emmy™ and Golden Globe™ award-winning British television series produced by Carnival Films, part of NBCUniversal International Studios.  The popular period drama is screened in the U.K on ITV, in the U.S. on PBS/MASTERPIECE and is transmitted to more than 250 other territories around the world.  Downton Abbey continues to be an enormous hit for PBS. Season 6, set to be the final season, will air on ITV on Sunday 20 September 2015 and PBS in 2016.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, www.activision.com, or by following @Activision.

Downton™ and Downton Abbey™ ©Carnival Films & Television Ltd. All rights reserved. ©2015 Activision Publishing, Inc.  All other trademarks and trade names are the properties of their respective owners.

DIVE INTO A MIGHT & MAGIC HEROES VII JOURNEY AND CELEBRATE THE SUCCESS OF THE SECOND CLOSED BETA

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DIVE INTO A MIGHT & MAGIC HEROES VII JOURNEY AND CELEBRATE THE SUCCESS OF THE SECOND CLOSED BETA

TRAILER DOWNLOAD LINK Click here 

LONDON, UK September 17, 2015 — Today, Ubisoft released a brand new video focused on the long-standing tradition of this legendary franchise, continuing the commemoration for its 20th anniversary. The video focuses on the extensive single player campaign, well known factions, expanded tactical combats as well as a strong storyline. Might & Magic® Heroes® VII will be available exclusively on Windows® PC worldwide on September 29th, 2015.

The Might and Magic Heroes VII second closed beta was a great success within the Heroes community. The beta gathered tens of thousands of users who played cumulatively more than 230,000 hours worldwide. During these 12 days of closed beta, players were able to test four of the six different factions set to be present in the game at release: Haven, Academy, Dungeon and Sylvan and fought in over 9 million battles in the world of Ashan. As part of the Shadow Council initiative, players were able to vote for the two factions they wanted to play during the second beta phase on top of the original two factions from the first closed beta: both Sylvan and Dungeon were selected and figures showed players’ excitement and commitment to try them out.

Might & Magic Heroes VII is being developed by Limbic Entertainment, a team of devoted Might & Magic fans, and promises to be the best of the series by respecting its long-standing tradition and introducing features chosen by the community. Combining a deep fantasy universe with a complete strategic experience, a rich RPG progression and a strong story narrative, Might & Magic Heroes VII offers players a more detailed world than ever to explore and conquer, a complex economic system to master and legendary creatures to face in epic battles.

For more information about Might & Magic Heroes VII and the Shadow Council, please visit www.mmh7.com

 

About Limbic Entertainment

Limbic Entertainment is an independent game development studio based in Germany. Limbic’s core competences are game design, programming, hosting and maintaining games. Since Limbic was founded, the company has released more than 60 product versions, published in more than a dozen languages. Limbic has been a third party developer for Ubisoft for about four years now. Their latest work with Ubisoft was on Might & Magic® X Legacy. For more information, please visit http://www.limbic-entertainment.de.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014-15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.

© 2015 Ubisoft Entertainment. All Rights Reserved. Might & Magic, Heroes, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

Mugen Souls to be released on Steam

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Mugen Souls to be released on Steam

BRAINTREE, UK – 17/09/2015

Ghostlight are delighted to announce that Mugen Souls, a PS3 JRPG from Idea Factory & Compile Heart – creators of the best selling Agarest series, Hyperdimension Neptunia and Fairy Fencer F – is to be released on Steam this year.

There exists a small galaxy in the universe containing seven worlds, shimmering in seven colours… These worlds exist and act independently of one another. This has allowed them to develop and nurture rich, unique cultures. Then one day, a decree was issued… “I’m gonna make everything in each of these worlds bow to me!” – The Undisputed Goddess, Chou-Chou!

Mugen Souls features a free-roaming battle map, turn-based combat, and massive amounts of customization and growth to maximize the fun players can have within the game.

Expansive worlds to explore: Travel freely on each world to explore and find treasures and items. Monsters are roaming the lands, so be cautious or fight them head-on and make them your subservient peons!

Free-roaming style battle maps: Use Combo attacks to execute spectacular moves with your allies! Destroy Crystals on the battlefield to activate Hyper mode!

Moe Kill: Execute the Moe Kill technique to enslave enemies and turn them into items by exploiting their weaknesses!

Customization: Create a full cast of characters! Customizable body parts, facial expressions, and job classes!

Duel in Dual Audio: Experience the game in either Japanese or English audio.

The PC version will feature mouse/keyboard and gamepad support and will also include Steam achievements as well as take advantage of the higher resolutions that PCs can offer.  Along with a number of other user interface changes and major graphical enhancements, Ghostlight are aiming to ensure that PC gamers receive the best gaming experience possible!

Mugen Souls comes to Steam in Q4 this year!

MUGEN SOULS ©2015 COMPILE HEART / GCREST. All rights Reserved. MUGEN SOULS is a trademark of IDEA FACTORY. Licensed to and published by GHOSTLIGHT LTD.

Established in 2004, Ghostlight specialise in bringing the best in Japanese gaming to the PAL region.  Ghostlight have released numerous JRPGs such as the Agarest series, Legend of Heroes: Trails in the Sky and multiple entries in the Shin Megami Tensei series, including Devil Survivor Overclocked and Persona 3 Portable. Ghostlight are currently working to bring Way of the Samurai 4 to PC.

http://www.ghostlight.uk.com/

PLAYERS FINALLY CONFRONT TRIGON IN DC UNIVERSE ONLINE’s ALL-NEW EPISODE THIS OCTOBER

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PLAYERS FINALLY CONFRONT TRIGON IN DC UNIVERSE ONLINE’s ALL-NEW EPISODE THIS OCTOBER

WHAT: Daybreak Games announced the next Episode for the popular massively multiplayer online game, DC Universe™ Online (DCUO). Episode 17 will feature two pieces of action-packed multiplayer content:

Unholy Matrimony – In this eight-person Operation, players will battle alongside Raven as she confronts her father, Trigon, who has escaped from an otherworldly prison. Players must locate and defeat Trigon to stop him from gaining power to destroy the mortal world.

This will be the first time players will have the opportunity to fight Trigon as part of the DCUO narrative, continuing the storyline from Episode 8, Sons of Trigon.

The Flash Museum Burglary – The Flash Museum Duo is a continuation of the League of Assassins storyline, which started in Episode 15’s The Bombshells Paradox.

The League of Assassins has broken into the Flash Museum in Central City in an attempt to steal an artifact from an alternate reality, Talia Al Ghul’s scimitar. In this duo, players must navigate through the museum – an all-new zone – to keep the artifact out of the League of Assassins’ hands.

WHEN: Episode 17 will be available this October as a free download for Members and for purchase by non-members via the PlayStation®Network, the in-game Marketplace, or for PC players via the DCUniverseOnline.com website. 

NEW ASSETS AND MORE DETAILS

DCUO is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment. For more information about DCUO, visit www.DCUniverseOnline.com. 

About DC Universe Online

Lex Luthor has traveled back through time with news of a dire future: While the heroes and villains spent years battling amongst themselves, Brainiac has been feeding on their powers, building strength to return to Earth and destroy humanity. To change the future, Lex has come back to set off a device that bestows super powers to thousands of every-day citizens and give humanity a fighting chance. Can Brainiac be stopped, or is this another nefarious Lex Luthor plot?

For the first time, players and fans will be able to enter the DC Universe as an active force for good or evil. A massively multiplayer experience, DC Universe Online delivers unparalleled high-energy, physics-powered combat that brings the player’s extraordinary powers to life.
DC Universe Online was created in the artistic vision of legendary comic book artist Jim Lee, and set within a world created by famous DC writers including Geoff Johns and Marv Wolfman.

Rated T for Teen with Mild Blood, Mild Language, Mild Suggestive Themes and Violence, DC Universe Online is now available for the PC, the PlayStation®3 computer entertainment system, and PlayStation®4 computer entertainment system. DCUO Legendary access is available for a $14.99 monthly fee. 

About Daybreak Game Company

Daybreak Game Company LLC is a worldwide leader in massively multiplayer online games and emergent gameplay. Best known for its blockbuster hits and franchises such as EverQuest®EverQuest®IIPlanetSide®2DC Universe™ Online H1Z1™Landmark™ and the highly anticipated EverQuest Next™, Daybreak creates, develops and provides compelling online entertainment for a variety of platforms.

To learn more, visit www.DaybreakGameCompany.com.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.
About DC Entertainment

DC Entertainment, home to iconic brands DC Comics (Superman, Batman, Green Lantern, Wonder Woman, The Flash), Vertigo(Sandman, Fables) and MAD, is the creative division charged with strategically integrating its content across Warner Bros. Entertainment and Time Warner.  DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is one of the largest English-language publishers of comics in the world.