Although most Deus Ex fans have turned their sights towards the upcoming Deus Ex: Mankind Divided which is set to be released on February 23, 2016 that doesn’t mean that Square Enix and Eidos Montreal are forgetting where it all began. In fact they have just released an authorized fan-created mod for the original Deus Ex released back in 2000.
This mod is called Revision and was created by Caustic Creative and it overhauls the environments and soundtrack of the original game and is a free download through Steam. You can check out a launch trailer for the mod below to see what has been “augmented.”
The expansion to the popular Go! Go! Nippon!, Go! Go! Nippon! 2015, is now available for download either through MangaGamer‘s official websiteor through Steam a bit later today. It is worth noting that both the individual expansion as well as a bundlethat includes both this expansion plus the original game for new players is available on both of these digital stores and for one week they will be available at a 25% discount.
It is worth noting that MangaGamer is also holding a 2015 Fall sale that started earlier today and will run until Halloween where a number of their PC titles, both All-Ages and 18+, will be available at a 25%-55% discount. The list of titles discounted during this sale, including the popular Koihime Musou and a few physical releases, can be found here.
Bethesda has been busy at work releasing weekly S.P.E.C.I.A.L. videos but it seems like those humorous little clips are far from the only thing they’ve been working on as the company has just released a new live action trailer helping to promote the upcoming release of Fallout 4.
Titled “The Wanderer” this minute long video shows off a little bit of what the world looks like before the apocalypse but primarily focuses on how the world looks once the player steps outside of Vault 111. You can check out the video below and keep an eye out for Fallout 4 when it is released on November 10th for the Xbox One, PlayStation 4, and PC.
Overview After debuting in 2003 the Disgaea series has remained one of the most prominent strategy RPGs in the gaming industry, where many titles of the same caliber have fallen by the wayside. As such it shouldn’t be too much of a surprise that after three successful releases on the PlayStation 3 that Nippon Ichi Software would take a stab at the PlayStation 4 with their next core release in the form of Disgaea 5: Alliance of Vengeance. So now with Disgaea 5: Alliance of Vengeance released in the West, has the series made a successful transition here?
Story It shouldn’t come as too much of a surprise that, with a name such as Alliance of Vengeance, that the primary plot point for this series happens to be one of revenge. Although there are countless Netherworlds populated by various demons and Overlords with tremendous strength a powerful enemy named Void Dark has risen above practically everyone else and with his army of Lost and devoted generals he has been steadily laying waste to every netherworld that he comes across.
Those who do not submit to Void Dark’s rule are eliminated or, if they do submit, become members of his army as they continue to spread throughout the Netherworlds, conquering well over half of the known Netherworlds by the time the player starts the game. With such a devastating force a number of rebels are still trying to make a stand and it all begins with the main protagonist Killia, a self-described wanderer, arriving at a battle between Seraphina, the Overlord of the Gorgeous Netherworld, making a stand against some of the Lost forces.
After witnessing Killia single handedly defeat a group of Lost that Seraphina and her Prinnies were struggling with, Seraphina brings him into her Pocket Netherworld in an effort to turn him into her servant. Despite not falling for her wiles, Killia begins to work with Seraphina and her forces as she seeks to take down Void Dark for her own reasons. As the pair begins to gather strength and fight through the enemy they begin to meet other Netherworld Overlords who are seeking vengeance against Void Dark for their own reasons who take up the fight with Killia in order to bring down the tyrant.
Considering the nature of Disgaea 5: Alliance of Vengeance’s plot is focused around vengeance, with some characters seeking revenge for the murder of their families and others simply due to the loss of comfort, this does mean that some of the goofiness inherently found in the plot is a bit lackluster this time around, but this is primarily due to the main character being far less charismatic and more one note than any past protagonist. Not only are Killia’s reasons for fighting a bit too similar to a few elements that arose during Disgaea 4 but his mannerisms and subtle personality do leave much to be desired, even with his backstory, compared to what the series is known for.
Thankfully the rest of the main cast more than makes up for Killia’s humdrum nature as the rest of the demons, with Seraphina and Usalia being the best of the bunch, that join the team being outstanding characters with plenty of unique quirks and interactions that provide plenty of the off-brand humor that Disgaea is known for while also delivering appealing storylines that weave into the main narrative in a manner that is surprisingly emotional at times.
Gameplay For the most part Disgaea 5: Alliance of Vengeance plays in a manner that fans of Disgaea will be more than familiar with as combat is still set on a battlefield where characters must move around gridded tiles that can have various traps, geo effects that can provide bonuses or penalties, or simply be filled with obstacles that they will have to navigate or jump over to reach their enemy and dispatching them before all of their own units are defeated in turn based combat where the player can queue up their own character actions however they wish before executing long combo attacks that can even feature special combination attacks if two characters are close together before ending their turn and letting the enemy move and retaliate.
One of the more prominent differences in combat this time around is a new Revenge gauge that fills up whenever a character takes damage, sees an ally damaged, or witnesses an ally being defeated on the battlefield. When filled the character will enter Revenge status where they will be given a large boost to their stats, be able to almost always inflict critical hits, use skills for a small amount of SP, and even trigger a unique Overload ability if they happen to be an Overlord character. This Revenge mode can be triggered by both allies and enemies, though defeating enemies in this status does provide players with an extra reward, since it is also possible to avoid an enemy due to the Revenge mode only being active for a limited number of turns.
A few other elements of combat have been streamlined while others have been removed. Players can now easily throw allies and enemies in a diagonal direction, choose to back-up the placement of their characters if they haven’t taken an action yet and aren’t in a fitting location, and a feature from Disgaea D2, mounting certain monster characters, has been removed entirely in favor of the simpler magichange system allowing monsters to be transformed into temporary weapons. Another change is the prominent showing of character resistances, with certain enemies being more resistant to certain weapon types as well as elements, meaning that some slimes for example can only be dealt major damage with an axe or magic rather than a gun or sword.
Outside of combat players will be spending plenty of time taking advantage of the various systems that are located around Seraphina’s Pocket Netherworld. There are numerous NPCs to interact with here, including those who sell items, weaponry and armor, allow players to create characters to join their roster through the available classes that they have unlocked so far, accept and turn in quests that range from simply killing a certain number of enemies to reaching a certain level with a certain class and more, and of course work their way through the Item World and Chara World in order to not only enhance their own equipment as well as boost the various stats and attributes for various characters, with the Chara World often offering various risks and rewards for continuing further through the board game like style that it has.
Of course players can also choose to fiddle around with a map editor, creating their own or downloading one submitted by another player, take part in the Interrogation Room where captured enemies can be either recruited or used to enhance the abilities of your own party members. Along the lines of strengthening your party, players can now make use of a Squad Shop system where characters can be assigned to different squads, all of which have certain perks that are given to characters in this squad and usually offer unique bonuses that make the grind through the levels a bit easier.
There is in fact so much to do outside of basic combat that players may find it a bit overwhelming at times since Disgaea 5: Alliance of Vengeance simply has so much to offer, with players even being able to send out a Nether Research Squad to obtain various items, including rare equipment, and level up various units that they don’t often bring into battle. With features such as a Cheat Shop to adjust certain rates of drops, a Curry Shop to provide temporary boosts for the next battle, and a plethora of new demon and monster classes to take advantage of this is a Disgaea game right down to the fact that players can easily sink over a hundred hours into the game if they wish to as there is plenty of fresh new content to enjoy here.
Visuals Although Disgaea 5: Alliance of Vengeance has taken the jump up to the PlayStation 4 it really hasn’t done an amazing job at providing a significant graphical boost to the series although it is still as vibrant and colorful as ever and features more active characters on screen than ever before. Those who are familiar with the series’ past iterations will recognize that certain class sprites still feature the same appearance as before though the majority of the classes have been cleaned up and have a number of new animations to go along with them. This includes a number of new special skills that can be used by certain classes looking spectacular while the main characters have plenty of flashy techniques and combo attacks.
The main character sprites are far more refined than the rest of the generic cast however as most of them have plenty of unique animations allowing for plenty of variety and a nice combination of HD sprite-work with the dialogue. The various dialogue sequences that are displayed primarily through visual novel format have also been refined with highly detailed character portraits with plenty of variety to their poses and expression allowing for plenty of visual gags to go alongside the usually humorous dialogue.
Audio NIS America’s release of Disgaea 5: Alliance of Vengeance features both the original Japanese voice track as well as a freshly recorded English dub for those who wish to enjoy the series to the fullest. Nearly all of the dialogue in the game is voiced in English and, with the exception of Usalia’s verbal tic sounding odd in English rather than being kept the same, all of the English voice actors and actresses have handled their roles incredibly well as they inject plenty of emotion into scenes that need it and make funny sequences even better.
The soundtrack in this title features a range of impressive sounding background tracks that usually play during battle and a number of great idle tracks that will play while the player spends time in the Pocket Netherworld, with most of the music featuring lyrics to keep them from sounding repetitive.
Overall Disgaea 5: Alliance of Vengeance may seem like a daunting experience for those who may be stepping into the strategy RPG pool for the first time but by making certain mechanics a bit easier and offering a slow enough starting pace players will quickly find themselves sinking hour after hour into one of the best strategy RPGs you can ask for. Rarely can one find so much content in one package and Disgaea 5: Alliance of Vengeance delivers that and more making it an incredibly worthwhile title to add to your PlayStation 4 library and a great showing of what the series is still capable of over a decade later.
Capsule Computers review guidelines can be found here.
With under a month until Fallout 4 drops Bethesda is continuing to release their seven part video series showcasing the S.P.E.C.I.A.L. mechanics, which stand for Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck and now that we have crossed the halfway point they are focusing on introducing A, Agility.
You can check out the video below where the video explains just how much agility will play a factor into being able to avoid damage, stealth attack enemies, and target more enemys in VATS mode, though the character in the video must have had quite a lot of luck to hit all of those low percentage shots. Anyways, keep an eye out for Fallout 4 when it is released on the Xbox One, PlayStation 4, and PC on November 10th.
For a first look at a mode that was terrible last year, I am impressed with what we are seeing thus far of WWE 2K16‘s Creation Suite. 2K released a trailer for the mode and it looks to be much improved, featuring a lot of customization compared to the near templates we had to work with in the last installment.
There are also previews of the belt creation, entrances, and so on – but you can also create your own show now. It seems quite nice and I am now even more excited – but I am also still cautious about what could be the game to truly bring WWE into this generation. Watch the clipamabop down below.
All of Random House Books Australia’smanga releases of October 2015 are out now. Here is the complete list of all manga titles they released this month.
October 1, 2015:
Fairy Tail Volume 50 by Hiro Mashima
Attack on Titan: The Harsh Mistress of the City Part 2 by Ryo Kawakami
October 15, 2015:
Animal Land Volume 11 by Raiku Makoto
Air Gear Volume 34 by Oh!great
Knights of Sidonia Volume 14 by Tsutomu Nihei
Fairy Tail Colossal Edition Volume 1 by Hiro Mashima
Devil Survivor Volume 1 by Satoru Matsuba
Attack on Titan Colossal Edition Volume 2 by Hajime Isayama
Say “I Love You” Volume 10 by Kanae Hazuki
Astro Boy Omnibus Volume 1 by Osamu Tezuka
Witchcraft Works Volume 7 by Ryu Mizunagi
Kiss Him, Not Me Volume 1 by Junko
Your Lie in April Volume 4 by Naoshi Arakawa
Kodansha Comics, a North American manga publisher, announced in January that they would be translating Junko’s Kiss Him, Not Me manga into English and releasing it from August 2015. That same announcement revealed that volume 2 of the Attack on Titan Colossal Edition would be an omnibus release containing volumes 6-10.
XSEED GAMES TO PUBLISH CLASSIC NIHON FALCOM TITLE XANADU NEXT; HD VERSIONS OF FAN FAVORITES LITTLE KING’S STORY AND SENRAN KAGURA SHINOVI VERSUS
PC Gamers Rejoice as Long-awaited Falcom Classic and Two Former Console-Exclusive Hit Titles Come to Windows PC in 2016
Torrance, Calif. – (October 16, 2015) – XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced three new legacy titles coming to Windows PC. The critically acclaimed Wii title Little King’s Story, and SENRAN KAGURA SHINOVI VERSUS – previously a PlayStation®Vita exclusive – will receive high-definition upgrades for their respective Windows PC releases, with the classic Nihon Falcom title Xanadu Next seeing its Western debut to round out an exciting glimpse of what’s in store for 2016.
“Our commitment has always been to bring fans the games that they want to play, and we definitely want to show PC gamers as much love as we possibly can. With these announcements, I think we’ve made strides in both of those endeavors,” said Executive Vice President Ken Berry at Marvelous USA. “We jumped at the chance to publish two of our formerly console-exclusive titles on PC, as well as the highly-anticipated Xanadu Next, which we’re confident that Nihon Falcom fans and newcomers alike will adore.”
Little King’s Story
Designed and developed originally for Wii, Little King’s Story is headed to PC in all its glory, improved with true HD fidelity. Experience the story of Corobo, a young boy that stumbles across a crown with a mysterious power to charm any person and make them follow any order. Proclaimed the new king of his village, Corobo begins his efforts to turn his home into the best kingdom ever.
Little King’s Story combines life simulation and real-time strategy with ample adventure elements and an enchanting storyline. Every NPC (Non-Playable Character) in the village has his/her own personality, and players can command these townspeople to do various tasks, from digging for treasure to breaking down obstacles between areas. Unite surrounding rival kingdoms under one flag to become the best king in the world! Little King’s Story is scheduled for release on Windows PC through various digital distribution platforms in early 2016.
SENRAN KAGURA SHINOVI VERSUS
The lovely shinobi girls from the SENRAN KAGURA series also get an HD makeover in a port of SENRAN KAGURA SHINOVI VERSUS. Initially released on PS®Vita, SHINOVI VERSUS follows the events that took place in SENRAN KAGURA Burst, revisiting the rivalry between the students of the Hanzō National Academy and their sworn enemies at Hebijo Clandestine Girls’ Academy, the latter of which have now gone underground and formed a mercenary group known as Homura’s Crimson Squad. Both sides must also contend with two new sets of enemies: the students from the exceptionally strict Gessen Girls’ Academy, as well as the new generation of Hebijo students who seek to dominate all rivals.
Fan-favorite elements such as massive mid-air combos, Secret Ninja Techniques and clothes-ripping action will now be presented in full HD with this PC update of SENRAN KAGURA SHINOVI VERSUS. Each of the four schools gets its own unique narrative, and the original Japanese voice-overs pair with full English subtitles to bring each girl’s distinct personality and storyline to life. With 20 playable characters, each featuring her own diverse fighting style and palette of special skills, players will have to master a vast array of abilities as they set forth upon the Path of the Shinobi. SENRAN KAGURA SHINOVI VERSUS is scheduled for release on Windows PC in Summer 2016.
Xanadu Next
Xanadu Next is an exploration-centric action RPG from Nihon Falcom, the acclaimed creators of the Ys and The Legend of Heroes RPG franchises. A late entry in their immensely popular Dragon Slayer series and a spiritual follow-up to the late ‘80s cult classic Faxanadu, Xanadu Next puts the player in the shoes of a gravely injured knight given a new lease on life through ancient magic, who must now seek a legendary sword called “Dragon Slayer” to ensure his survival.
Set on the medieval Europe-inspired Harlech Island, players will explore the many different and interconnected environments of the world around them while battling vicious enemies in real-time, utilizing various skills attached to the many weapons they find along the way. Through a variety of ability-enhancing items that allow access to new areas, “Guardians” that grant passive effects, stat customization with the ability to level-down for point redistribution and more, the multitude of mysteries surrounding the ancient land of Xanadu are waiting to be unraveled. Xanadu Next is scheduled for release on Windows PC in Spring 2016.
Colonize a new region and build your own space station in upcoming downloadable expansion packs
Sydney, Australia– October 16, 2015 – Today, Blue Byte® and Ubisoft® announced new information about Tundra and Orbit, two upcoming downloadable expansions to be unlocked in the Season Pass, also included in the Anno 2205™ Gold Edition and the Collector’s Edition.
Designed for fans and newcomers to the series who want the most complete game experience, the Anno 2205 Collector’s Edition includes:
The Anno 2205 Full Game in an exclusive Collector’s Box
A highly detailed Moon Poster
A 60-page exclusive artbook
The Official Soundtrack of the game
The Season Pass with two upcoming game expansions: Tundra and Orbit
These two pieces of digital content will include new regions to explore, new missions to complete and new challenges for players to overcome.
Tundra Expansion
Players will roam the marshes and cross the fjords as they expand their corporation into the Tundra sector, Vanha Plains. Immersed in this new continental sector, they can observe the muskoxen from above from in their new high-tech aircraft and master the biggest sector project to solve the mystery of the forgotten ECO sanctuaries.
Another side mission enables players to disarm a deadly fever and re-use its components to create new game play options, establishing exclusive Tundra production chains to supply production everywhere on Earth.
Orbit Expansion
Players will expand their corporation’s dominion into space itself by taking over the new orbital sector and build their very own space station there. The bravest men and women can then be recruited amongst the company’s employees and settled in orbit. In order to expand and upgrade the space station, players can construct research modules, and supply their scientists with resources to create powerful global research effects boosting all sectors.
Currently in development at Blue Byte, a Ubisoft studio, Anno 2205 will release worldwide on PC on November 3rd 2015. The expansions, Tundra and Orbit, will be available at a later date.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014-15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.
About Blue Byte, a Ubisoft Studio
Having opened their doors in 1988, Blue Byte’s first hit came in 1991 with Battle Isle, followed by the ever-popular development strategy game The Settlers® – which celebrates its 20th anniversary in 2013. Following their acquisition by Ubisoft in 2001, the studio continued work on The Settlers® series, and began overseeing the production of ANNO® in 2007. Winner of 2012 “Best European Studio” award (European Games Awards), Blue Byte expanded in 2014 with the acquisition of a new branch in Mainz. The teams are developing and operating HD, browser-based and mobile games, including Might and Magic® Heroes® Online, ANNO® Online and The Settlers® Online, captivating millions of players worldwide. In 2014 the studio successfully launched ANNO®: Build an Empire on mobile devices. Currently The Settlers®: Kingdoms of Anteria for PC and Assassin’s Creed® Identity for smartphones and tablets are in development at Blue Byte’s Düsseldorf studio while the Mainz studio works on Anno 2205 which will bring the acclaimed city-builder series into space. More information can be found at www.bluebyte.com.
SHINE UP YOUR GUNBOOT: DOWNWELL LAUNCHES ON iOS AND PC
TOKYO – Independent developer Ojiro Fumoto and well-dwelling publisher Devolver Digital have released the charming action platformer Downwell on iOS and PC. The much-anticipated vertical shooter about a boy with guns for boots is now available on the App Store and Steam for $2.99 / £1.99 / €2.99 [downwellgame.com].
Downwell is a curious game about a young boy venturing down a well in search of untold treasures with only his Gunboots to protect him. Make your way further and further down into the darkness filled with nasty creatures and mysterious secrets to collect the spectacular red gems scattered about the rocks. Step into precariously placed shops and buy some helpful items or level up between levels to battle well-dwelling monsters and uncover hidden caves filled with riches and relics. No two trips down the well are ever the same!
“All the kids want free to play games these days so how about this – purchase Downwell for $2.99 and then go steal $2.99 from your mom’s purse and boom, free to play,” noted Devolver Digital CFO Fork Parker. “Grab me a couple bucks too while you’re at it.”
Downwell is now available for iPhone and iPad via the App Store and on PC via Steam with an Android version coming next month to Google Play and Amazon.
For more information, please visit www.downwellgame.com or follow @Moppin_ and @DevolverDigital on Twitter.