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Viva Las Vegas – Hotel Architect Goes All-In for its Biggest Update Yet! 

Forget hotel hospitality, build grand casinos, rake in the cash, and hit the jackpot in the latest roadmap update 

Watford, UK – 2nd September 2025: Indie Publisher Wired Productions and developer Pathos Interactive are placing all of their bets on the table with the biggest, boldest (and maybe even the messiest) update yet for Hotel Architect… It’s time to check in to Las Vegas!  

What happens in Vegas might stay in Vegas, but this update is too big to keep quiet! The world’s most iconic city, infamous for its gambling, high-class entertainment and celebrity guests, is now yours to build, gamble and rule, all as a part of the latest free update included within the games Early Access journey.  

Starting from a dusty plot on the strip, players will rise from nothing to create a glittering empire within the neon-lit glow of the Sin City. Take a calculated risk when financing your venture, because success always comes with a price. With a three-path financial system, players will need to pick their poison: a mob-backed deal, a franchise contract, or risk it all by going solo.  

Vegas has a reputation and it’s yours to exploit. So, forget customer satisfaction and hotel hospitality in favour of building grand casino zones where the house always wins.  

New Features 

  • New Scenario and Sandbox mode set in Las Vegas!
  • A brand-new Zone, the Casino, complete with slots machines, roulette, blackjack and more.
  • Fully functional casino tables that play out for guests according to the real rules of each game.
  • A new staff type, the Croupier, who is responsible for running the gambling tables. 
  • 24 new items and rewards to unlock.  

Hotel Architect is available now in Steam Early Access for £15.99 / $19.99 / €19.99. The legendary Las Vegas might be struggling in the real word, but in Hotel Architect it’s now open for business! 

About Wired Productions  

Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Named as “Indie Publisher of the Year” at the MCV / Develop Awards, Wired is home to an award-winning collection of titles including: Hotel Architect, KARMA: The Dark World, DIG VR, Gori: Cuddly Carnage, Bulwark: Falconeer Chronicles, Arcade Paradise VR,  Martha Is Dead, The Falconeer, and Deliver Us the Moon. Announced upcoming titles are Beneath and Aaero 2: Black Razor Edition.  

Find @WiredP on YouTube, Discord, and X or search Wired Productions on Google.    

About Pathos Interactive 

Pathos Interactive is a game studio founded in 2015, headquartered in Gothenburg, Sweden. The company is driven with a deep passion by gamers with an ambition to make the best games, striving for excellence and releasing one quality game at a time. Having released the real-time strategy game, Bannermen, on Steam, Pathos are currently working on Hotel Architect, a management and simulation game.   https://pathosinteractive.net/

Jagex Announces a Fun and Fresh Bingo-Inspired Community Event for Old School RuneScape as ‘Grid Master’ Launches October 15th 

Complete challenges to unlock new rewards in ‘Grid Master’, a brand-new Community Event coming to Old School RuneScape later this year

Tuesday 2 September, 2025, Cambridge, UK. Jagex is excited to announce a brand-new limited-time Community Event coming to Old School RuneScape with ‘Grid Master’, an all-new Bingo-inspired event landing in the beloved MMO later this year.

Starting October 15th until November 12th, players will be able to take part in Grid Master, a new Community Event inspired by Clan-Bingo and Leagues. Plot your path across a 7×7 grid and face a variety of challenges to complete on each tile, including bossing, quests, minigames, skilling, and more. Completing a tile rewards the player to help further their progression, with relics, XP boosts, and quest completions all up for grabs.

Watch the announcement for Old School RuneScape Grid Master here:

For even greater rewards, play strategically to try and knock out an entire row or column on the grid! Valuable ‘Grid Points’ will also be accumulated as you play through the grid which can be spent on exclusive in-game cosmetics at the end of the event.  

Whether you’re looking for a relaxing pastime to break up your adventures in Gielinor, or a new event to speedrun, Grid Master offers something for all Old School RuneScape players. Keep an eye on the Old School RuneScape social channels throughout the event to be the first to know about all the latest exciting updates.

Old School RuneScape Grid Master Features: 

  • A brand-new solo Community Event inspired by Clan-Bingo and Leagues that blends chilled gameplay with intense strategy.
  • A limited-time mode made for Old School RuneScape fans of all experience levels, where players plot their path and chase completion at their own pace.
  • A 7×7 grid to clear, with diverse in-game challenges including bossing, skilling, quests, and crafting to face on each tile. Complete singular tiles for rewards or wipe out an entire row to claim even more epic rewards.
  • Earn ‘Grid Points’ as you play, in-game currency that can be used to buy exclusive cosmetic rewards at the end of the event.
  • Free-To-Play players will be able to participate in a handful of tile challenges on separate worlds and experience some of the powerful rewards, a great way to get a taste of the event even without membership!

Old School RuneScape is available now on PC, Steam, iOS, and Android, complete with cross-platform progression and play on PC and mobile.

About Jagex

Jagex is a leader in creating deep and engaging forever games that empower communities across PC, mobile and consoles. Jagex’s flagship MMORPG, RuneScape, has welcomed over 300 million player accounts to its world and is a $1billion + lifetime revenue franchise.

Today the RuneScape franchise exists beyond live operations; its titles are forever games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped. The most recent entry in the RuneScape franchise, RuneScape: Dragonwilds, launched into Steam Early Access in 2025. An open world survival crafting experience set in the RuneScape universe, RuneScape: Dragonwilds welcomes existing fans and new players alike to the ever expanding and evolving world of RuneScape. Jagex is headquartered in Cambridge, United Kingdom.

FREE TACTICAL EXTRACTION SHOOTER ARENA BREAKOUT: INFINITE LAUNCHES ON STEAM SEPTEMBER 15

Tactical Extraction Shooter to Launch on Steam This Month with a Complete Gameplay Experience: Five Distinctive Maps, New Weapons, Features, and Major Changes Including a “No Pay-To-Win” Pledge

September 2, 2025 – MoreFun Studios announced today that its immersive tactical extraction shooter, Arena Breakout: Infinite, will officially launch on Steam on September 15. Building on the momentum of over 2 million Steam wishlists, this highly anticipated free-to-play extraction shooter is finally set for its Full Release.

After a year of refinement and optimization, this Full Release is set to deliver a more polished and comprehensive experience to players, including five distinct maps—Farm, Valley, Armory, TV Station, and Northridge—each enhanced by a dynamic weather system that cycles through sunshine, rain, and fog, with the possibility of extreme storms. The update continues to offer a variety of game modes, including Normal, Lockdown, Forbidden at various difficulty levels— alongside highly requested Solo Mode and other special events.

Full Release also introduces a series of new content for both new and veteran players:

  • Complete Trophy Room: The Trophy Room (hideout) is now fully expanded, featuring the Intelligence Department, Living Area, and Workbench, along with a new progression and crafting system. Top-tier supplies, such as red ammo and top-tier gears, can now only be crafted here.
  • New Weapons and Accessories: On top of the existing 69 weapons and 881 accessories, three new weapons—the PP19, CZ807, AN94—will be added, along with 40 new tactical accessories.
  • Map Expansion: The Farm map will be expanded to include new areas like the Grain Trading Zone and Stables.
  • New Tactical Items: Players will have more strategic options with the introduction of new medical items like the Experimental Physique Enhancing Pill and Battlefield First Aid Kit Set.
  • Supply Station: Certain supplies can now be purchased from supply stations on maps, enhancing your ability to sustain combat in raids.

In addition to new content, this Full Release update also responds to the collective wishes of both new and veteran players, bringing game-changing features and improvements for the PC gaming community to ensure a balanced and fair experience. This core commitment to fair play remains central to the Arena Breakout: Infinite’s philosophy, with a strong emphasis on supporting and encouraging a fair gameplay environment:

  • High-Tier Item Rebalancing: Certain high-tier ammos and gear have been removed from the market and can now only be acquired through crafting or found in raids, promoting a more balanced gameplay experience.
  • Free Largest Secure Case: The newly added Titanium Case (9 grids), the largest secure case, is available exclusively by completing seasonal missions.
  • No Pay to Win: In-game currency (Koens) cannot be purchased with real-world money.

Arena Breakout: Infinite is a high-stakes tactical extraction shooter where every decision matters. Survive intense firefights, scavenge valuable loot, and escape alive—or lose everything. With stunningly realistic visuals, true-to-life sound design, and unforgiving PvPvE combat, every raid is a gamble for glory or ruin.

Arena Breakout: Infinite will be officially launching to Steam on September 15. For more information and the latest updates, visit the official Arena Breakout: Infinite website and follow the game on social media.

About MoreFun Studios

MoreFun Studios was established in 2010 and has developed a number of projects with world-renowned intellectual property. The studio is committed to delivering quality content and experiences to its players across the globe.

Pixel Expo Brings Australia’s Indies to Steam with First-Ever Showcase

“Chuck Another Game On The Barbie” showcases 32 homegrown games from WA and across Australia, September 13-15

Perth, Australia – September 2, 2025Chuck Another Game On The Barbie: The 2025 Pixel Expo Showcase is firing up the grill on Steam from September 13 to 15, 2025, running in tandem with Pixel Expo in Perth (September 13-14), Western Australia’s largest entertainment event celebrating gaming, animation, and creative industries. This first-ever Steam showcase collaboration with Pixel Expo brings the excitement of the convention floor to players worldwide, spotlighting brilliant Australian indie games and giving fans everywhere the chance to wishlist, discover, and support local talent. Pixel Expo already draws more than 7,000 attendees annually. With the new Steam showcase, that celebration now extends worldwide, giving Australian creators the chance to reach audiences far beyond Perth.

Serving up the smoke and sizzle of Pixel Expo to players worldwide, Chuck Another Game On The Barbie celebrates the creativity and diversity of the Australian games scene. From wholesome indies to chaotic couch co-ops, the showcase serves up a feast of 32 Australian titles from WA creators and interstate studios alike. With something on the menu for every taste, players can wishlist games directly on Steam before sampling them in person at Pixel Expo.

“I’m thrilled to launch this digital showcase alongside Pixel Expo,” said Rin McBeath, organiser of the Steam event. “It’s an exciting chance to put local talent on the global stage and show the world just how much creativity is bubbling up in Australia’s games industry.”

As a non-profit event, Pixel Expo is committed to strengthening Western Australia’s creative industries. By partnering with Steam for this inaugural showcase, Pixel Expo and West Aussie Games are helping put local developers on the international stage and building momentum for WA’s growing games industry.


About Pixel Expo

Pixel Expo is Western Australia’s largest non-profit entertainment event, celebrating gaming, animation, and creative industries. The expo brings together thousands of attendees each year for hands-on showcases, artist and trader markets, cosplay championships, tournaments, and industry panels. It’s a must-attend event for gamers, creators, and fans alike.

About the Steam Showcase

Presented in collaboration with Pixel Expo, the “Chuck Another Game on the Barbie” showcase is designed to spotlight local and interstate games exhibiting at the convention. It offers developers a valuable opportunity to build visibility, grow wishlists, and connect with new audiences both online and on the show floor.

About West Aussie Games

West Aussie Games is a Steam curator run by Rin McBeath, dedicated to highlighting and supporting games made in Western Australia. Through curated showcases and events, West Aussie Games connects developers with audiences and helps put WA-made titles on the map.

PAX West 2026 Returns to the Seattle Convention Center from Sept. 4-7, 2026

SEATTLE – Sept 2, 2025 – Show organizers ReedPop and Penny Arcade revealed today at the conclusion of PAX West 2025, the West Coast’s most-attended gaming event, that next year’s edition of the show returns to the Seattle Convention Center over Labor Day 2026 weekend from Friday, Sept. 4, through Monday, Sept. 7. 

PAX West 2025 welcomed more than a hundred thousand attendees from all over the world, with even more fans coming together digitally to participate in the festivities hosted across Twitch, Steam, and other online platforms. 

Highlights from the weekend included a storytime keynote with Final Fantasy producer Yoshi-P, the latest updates on the Resident Evil and Monster Hunter franchises during the Capcom Presents panel, and the debut playable US demo for Kirby Air Riders and Hollow Knight: Silksong at the Nintendo  booth.  

The show also featured two massive expo halls with games industry titans, indie developers including many from King county, tabletop freeplay areas, and competitive gaming tournaments in the PAX Arena. Beyond the show floor, attendees enjoyed thoughtful panel discussions, live concerts, elaborate cosplays, and community meetups. Relive the annual celebration of gaming and pop culture with uploads of the recorded content on the official PAX YouTube channel.

“I wanted to do another show next week!” said Jerry Holkins, co-founder of PAX and Penny Arcade.  “Everybody said ‘No.’”   

For fans who can’t wait until PAX West next year, PAX Unplugged 2025, the East Coast’s most-attended tabletop gaming event, returns to the Pennsylvania Convention Center from Friday, Nov. 21, through Sunday, Nov. 23, 2025, with badges on sale now. Media and content creators can apply for badges here

PAX East 2026, the East Coast’s most-attended gaming event, returns to the Boston Convention & Exhibition Center from Thursday, March 26, through Sunday, March 29, 2026, with tickets on sale in the coming months. 

For travel info on future PAX events, follow PAX on Instagram, Bluesky, YouTube, Facebook, Twitch, and Twitter.

About PAX

PAX, or Penny Arcade Expo, is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of tickets in a matter of minutes. Connecting the world’s leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010, and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013. In 2017, Penny Arcade established PAX Unplugged, its first tabletop-focused show, held in Philadelphia.

About ReedPop

ReedPop is a boutique group within RX – one of the world’s leading event organizers. Launched in 2006, the group has become the number one producer of pop culture events globally and a full-service digital content provider and media company. Delivering once-in-a-lifetime fan experiences curated specifically for localized audiences, ReedPop currently features events in North America, Europe and Asia, including New York Comic Con (NYCC), Chicago Comic & Entertainment Expo (C2E2), PAX West, East, and Unplugged, Emerald City Comic Con (ECCC), Star Wars Celebration, MCM Comic Con, Eurogamer Expo (EGX), MagicCon, and more. In addition to organizing and managing events, ReedPop owns and operates the pop culture news site, Popverse, which is the exclusive home for livestreams from all of ReedPop’s major comic cons. The staff at ReedPop are a fan-based group of professionals uniquely qualified to build and serve the communities with whom they share a common passion.

About Penny Arcade

Penny Arcade has been the world’s most popular webcomic for over 20 years, with over 3.5 million readers. Started in 1998 in the living room of Mike Krahulik & Jerry Holkins, it has grown into a media empire encompassing multiple beloved properties such as Lookouts, Automata, and beloved D&D live-play series Acquisitions Incorporated. Penny Arcade was responsible for the creation of Child’s Play, a gaming charity that has raised over $45 million dollars for children across the world. They are also the founders of PAX, the number one consumer gaming festival in North America, with hundreds of thousands of loyal visitors every year.

Helldivers 2 Into the Unjust launches today!

The Terminids’ infestation has spread too far. Today (AEST), Helldivers will take the fight deep into Hive Worlds with Into the Unjust, a major new update introducing:

  • Underground warfare: Navigate twisting tunnels while cut off from full Super Destroyer support, your squad alone stands against the horrors in the dark.
  • New environments: Explore gloom-shrouded Hive Worlds and vast underground cave networks.
  • New enemies: Face mutated Terminids, including Dragonroaches and subterranean Bile Spewers.
  • New missions
    • Delve deep into the caves to destroy the Spore Lung and stop its infectious Gloom spread
    • Take control of the GATER mobile oil rig and siphon the mysterious oily substance from the surface of Hive Worlds
    • Undertake more missions to extract resources and destroy the enemy threat on Hive Worlds

Suit up, dive in, and show the galaxy that freedom will not be smothered by the Gloom. Into the Unjust drops today.

Helldivers 2 is available now for PlayStation 5Xbox Series X⎮S and PC via Steam.

For more detailed information, visit the PlayStation Blog.

Keep up with the latest news from PlayStation Australia on FacebookTwitterYouTube and Instagram

Metal Gear Solid Delta: Snake Eater – Gameplay

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Over twenty years since the original released, we return to the jungle as Snake and experience the journey once more, remade from the ground up, and try to sneak through various areas before taking on Ocelot and The Pain in Konami’s Metal Gear Solid Δ: Snake eater.

METAL GEAR SOLID Δ: SNAKE EATER – Gameplay

Metal Gear Solid Δ: Snake Eater is a meticulously crafted action-adventure stealth remake of the 2004 classic, developed by Konami Digital Entertainment with support from Virtuos, and published by Konami. Set in 1964’s tropical Soviet jungle, players control Naked Snake on a covert mission to rescue a Soviet defector, sabotage the nuclear Shagohod weapon, and confront his mentor-turned-traitor, The Boss. The remake faithfully preserves the original’s cinematic storytelling rooted in Cold War espionage, now enhanced by Unreal Engine 5 visuals, modernized controls, refined animations, and immersive 3D audio.

Launching on August 28, 2025, for PlayStation 5, Xbox Series X|S, and Windows (Steam), Delta offers a faithful yet fresh experience—adding new features like modern third-person aiming, optional legacy control styles, and returning fan-favorites like “Snake vs. Monkey” (or “Snake vs. Bomberman” on Xbox), plus a future Fox Hunt multiplayer mode. Priced around $69.99 for the standard edition and up to $79.99 for the Digital Deluxe version, Deluxe buyers receive 48-hour early access and exclusive cosmetic content.

METAL GEAR SOLID Δ: SNAKE EATER
Developer: Konami Digital Entertainment (with support from Virtuos)
Publisher: Konami
Platform: PlayStation 5, Xbox Series X|S, Windows (Steam)
Release Date: August 28, 2025
Price: $69.99; Digital Deluxe Edition – ~$79.99 (includes early access and DLC)

Available here – https://www.konami.com/mg/mgs3r/us/en/

Summary:

Recommended – “Metal Gear Solid Delta: Snake Eater preserves Kojima’s masterpiece while overhauling visuals and streamlining controls, making this the definitive way to relive a classic.”

Check out our review for METAL GEAR SOLID Δ: SNAKE EATER here!

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Little Problems: A Cozy Detective Game will launch on Tuesday 9 September 2025

Wishlist on Steam Now

Amplified Games Ltd and Posh Cat Studio are pleased to announce that Little Problems: A Cozy Detective Game will launch on Steam on Tuesday, 9 September 2025. Players interested in finding out more before the game’s release can view the trailer below.

Little Problems is the debut release from a small, passionate, female-led Indonesian developer, Posh Cat Studio. Having always been a fan of the detective genre in comics, games, movies – and with an interest in Lovecraft and horror – Posh Cat started work on an investigative murder mystery game. However they quickly realised spending months or even years immersed in crime and horror content might be harmful to their mental health.

Melisa, Lead Developer and Founder at Posh Cat Studio, said: “We turned to cozy games and cute pictures to escape the blood and gore. Little Problems was born out of a love for wholesome, safe and approachable content but still with a passion for investigation and detection.”

“Little Problems focuses on solving mysteries based on life’s minor inconveniences and everyday misunderstandings, and of course, little problems. In Little Problems, detective work is about connecting with friends, understanding the small yet significant issues of daily life and finding joy in the simplicity of resolution. It’s not about saving the world, it’s about enriching it, one little problem at a time.”   

In Little Problems players work through the ‘little problems’ in the life of Mary, a university freshman student. Mary oversleeps, missing the first lecture of the day. Their class assignment is due, but they’ve forgotten where to meet their study group! These are a few examples of everyday little problems that require some problem-solving, minor sleuthing, and resolution.

About Amplified Games Ltd

Amplified Games, a new publishing label dedicated to supporting indie game developers, is officially launching with a mission to amplify great games and the passionate teams behind them. Founded by experienced industry professional Samantha Ebelthite, whose career includes leadership roles at Electronic Arts and Outright Games, Amplified Games is built on a foundation of fairness, collaboration, and a deep love for the gaming community.

“I’ve loved working in the video games industry for years, and I’ve always been passionate about helping great games find their audience. Indie developers are at the heart of creativity in gaming, and at Amplified Games, we want to give them the support they need to thrive. I’m especially excited to be working with the talented team at Posh Cat Studio who have created a wonderful cozy detective game everyone will love to play.” – Samantha Ebelthite, Founder of Amplified Games.

About Posh Cat Studio

Posh Cat Studio is a small developer based in Shanghai. The studio is currently working on their first title Little Problems – A Cozy Detective Game, where you solve mysteries around minor inconveniences, everyday misunderstandings, and of course, little problems.

CURVEBALL LEISURE ANNOUNCES FORMATION OF FULL-SERVICE PUBLISHING DIVISION, CURVEBALL GAMES 

Welsh wholesaler & distributor launches video game publishing division aimed at supporting Indie to AA developers with both physical and digital launches. 

Swansea (01/09/25) – Curveball Leisure proudly announces the launch of Curveball Games, an ambitious new video game publishing division aimed at providing full-service publishing support and funding for unique digital & physical titles from Indie to AA. 
 
Curveball Games is helmed by Senior Publishing Manager Ed Gregory, formally of PlayStation and PQube. 

“The industry’s faced real turbulence over the past two years and whilst there’s evidently still some bumpy roads ahead, we are still seeing some nimble green shoots of recovery,” said Ed Gregory. “This moment calls for a fresh approach and that’s where Curveball Games comes in. Passion drives this industry, but studios need more than passion to thrive. Our role as a publisher is to champion developers, nurture creativity, and provide the support they truly need. With our team’s experience and the backing of the wider Curveball group, we feel we’re in a strong position to help surface the next wave of standout talent.” 

Gregory will report directly into Curveball CCO Andrew Naunton and will be headquartered out of Cardiff, UK. This marks the second addition to Curveball’s portfolio, with Curveball Games sitting alongside the retail division, The Game Collection, which recently saw its own highly successful expansion into the collectibles market. 

Andrew Naunton, Curveball CCO commented “Over the past 20 years, Curveball has grown from humble beginnings into one of Wales’ growing success stories, rooted in the physical media market, a space where we’ve built a strong global presence and remain deeply invested. 
 
The launch of Curveball Games marks a new chapter for us. It’s a natural evolution that allows us to broaden our reach and bring fresh energy to our brand. We’re combining our proven infrastructure, industry knowledge, and passion for great games to empower developers with the resources, transparency, and collaboration they need to thrive. 
 
We know this is a bold step and we’re in it for the full ride. From resourcing to investment, we’re dedicated to building enduring partnerships that elevate creativity and provide everything needed to make both our titles and Curveball Games a success”. 
 
Stuart Harries, Curveball CEO commented “Over the past year, Curveball Leisure has been exploring the video game publishing space with real curiosity and drive, supported by fantastic industry partners. It’s been an eye-opening and invaluable experience for the entire team. My hope is that the formation and launch of Curveball Games is both a signal of our confidence in the industry and a commitment to developers, we’re here to support, not just today, but for the long term. We’re not chasing overnight success. This is a sustained investment, and I have full confidence that Ed and his team will build something truly meaningful over the years to come.” 

“Every publisher is chasing the next big thing, but for us, it’s about finding games that excite us and resonate with who we are,” said Gregory. “We want to give every developer we work with both a voice and a platform, help them cut through the noise. I’m thrilled to be leading the team as we take this next step.”   

Gregory is joined by recent hires Product Marketing Manager James Megretton, previously of Sumo Digital and PR & Community Manager, Richard Flint previously of PQube. Further expansion of the team is anticipated moving into 2026. 

Curveball Games has already established partnerships with Wales Interactive, Top Hat Studios, Duality Games, Reignite Group, industry legend Kevin Toms and Norwegian indie outfit Riddlebit Software on several future physical and digital releases. 
 
About Curveball Leisure 

Established in 2004, Curveball Leisure is a market-leading worldwide distributor and publisher of video games and consumer electronics, headquartered in Swansea, Wales.

A trusted and well-respected provider of a wide variety of gaming and entertainment products, Curveball’s customer focus drives us to prioritise the needs of our valued clients, ensuring excellent service and support in every interaction. 
 
About Curveball Games 

Curveball Games operate as the Publishing division of the wider Curveball Leisure Group, providing digital and physical distribution for Indie and AA titles across the globe. 

Formed in 2025, Curveball Games aims to uplift games that we love and leverage our extensive experience and established networks to help bring them to market. 

Indonesian Narrative Adventure Title Kejora Shifts Release Date To 2026

[Singapore | 1st September, 2025] – Ever since signing Kejora back in May 2024, Soft Source has worked alongside the incredibly talented team at Berangin Creative to bring their project to life. We have been lucky to partner with them on such a heartfelt project as Kejora, which has captured the hearts of many, especially in Southeast Asia.

We want the best for Kejora, and ensure it gets the love, and support it so warrants. Kejora was initially set to launch on Steam on 4th September 2025, after being in development since 2021. Regrettably for us, as well as many other developers and publishers, we’ve learnt that the highly anticipated sequel Hollow Knight: Silksong is also set for release on 4th September 2025. We hold only respect for Team Cherry, and for anyone working on the beloved series; Hollow Knight has, and always will be, a standout game, and it is one of the most anticipated titles in the gaming industry – for a good reason.

Taking everything into account, we have made the decision to postpone the game’s release. This was a tough choice made by both the Soft Source and Berangin Creative team, but we have agreed that by releasing it on the same day as Silksong, Kejora will not get the attention it deserves.

In spite of this, we do bring good news; in light of the delay, we’re looking forward to releasing Kejora on 8th January 2026, on Steam, and together on the Epic Games Store, Nintendo Switch, PlayStation 4/5, and Xbox Series X|S platforms as well.

As we work to move forward with the new release date, we thank everyone who has supported, played, and wishlisted Kejora so far. From a run-and-gun side-scroller in 2021, to the stunning narrative puzzle adventure it is today, Kejora will always remain in our hearts as a distinct representation of our Southeast Asian roots, and the incredible talent in the region.

About Berangin Creative

Established in 2019 and based in Indonesia, Berangin Creative started as an outsourcing studio, known for their quality and specialty in art, animation, and asset creation. In 2021, the team announced the development of Kejora, their first in-house developed title.

About Soft Source

Soft Source is a game publisher based in Singapore. With a penchant for home-grown, Southeast Asian titles, we’re just excited to work on bringing engaging games with standout, stylized visuals to life.