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Adrenaline-Fueled Beat ‘Em Up Roguelite Star Fire: Eternal Cycle Drops on PC Today

SHENZHEN, China – September 8, 2025 — Star Fire: Eternal Cycle, the fast-paced roguelite sidescroller from developer Ethereal Fish Studio and publisher Indie Herb Games, wipes the floor with alien scum on PC via Steam today.

Halt a relentless invasion of aliens overwhelming Earth as an unstoppable one-woman army. Pummel foes with eight dynamic weapons, each offering distinct playstyles and a playground of upgrades for satisfying buildcrafting. Throw precision punches with Lightning Fist, ignite explosive blasts with the Flamethrower, or counter lethal attacks with the Shadow Blade in hand.

Harness the destructive power of the Insectoid system and embed two additional elements to discover unexpected combinations. Unleash perfect dashes and trigger time travel with the Time Insectoid. Summon multiple clones with the Shadow Insectoid. Embrace bloodlust to continuously recover health with the Blood Insectoid. 

Craft powerful builds from endless combinations of equipment, weapons, and Insectoids. Bolt through various arcade-inspired landscapes, including Fallout Shelter, Frozen Wasteland, Space Station, and other post-apocalyptic maps. Defeat nine bosses in cinematic fights to unlock additional weapons and skins, and bring unfettered chaos into the next run.

“It has been a long journey for Star Fire: Eternal Cycle, and we appreciate the long-term support and feedback from our passionate community,” said Jensen Hu, Creative Director at Ethereal Fish Studio. “We’ve made numerous features possible to ensure the freedom for players to build around their preferred playstyle, and we look forward to bringing more thrilling updates in the future!”

Star Fire: Eternal Cycle is available now on PC via Steam. Language support includes English, Simplified Chinese, Traditional Chinese, Japanese, Russian, and French. 

For more information on Star Fire: Eternal Cycle, wishlist the game on Steam, check out the game’s official website, join its Discord server, follow Star Fire and the developer’s X / Twitter account, and search #starfiregame on social media platforms.

About Indie Herb Games

Indie Herb Games is an independent game publisher based in Hong Kong, with team members in Shenzhen and across Europe. Their portfolio focuses on a curated selection of standout indie titles, with a strong emphasis on gameplay innovation and artistic vision, and empowering creative independence.  With collective experience working on AAA and indie projects, Indie Herb Games is currently preparing for the release of their flagship title, Star Fire: Eternal Cycle

About Ethereal Fish Studio

Ethereal Fish Studio is an indie studio consisting of six members, and founded by former Tencent and NExT Studios developer, Jensen Hu. Based in Shenzhen, China, the team left corporate development to embark on a bold journey, and build a game entirely on their own terms. Star Fire: Eternal Cycle is their debut title, and is the result of the team’s shared inspirations and childhood memories from arcade halls, reimagined through a lens of modern design sensibilities. 

Score Touchdowns, Lead Legendary Franchises: Axis Football 2026 Launches on PC, Nintendo Switch Today

Rock Hill, SC – Sept. 8, 2025 – Axis Football 2026, the complete American Football game and franchise simulator from developer Axis Games and publisher Upside Down Bird, reaches the end zone on Nintendo Switch, PC via Steam, Xbox, and PlayStation today for $19.99 USD.

Leading the next legendary American Football franchise from humble beginnings to Hall-of-Fame status takes more than just grit. Play, coach, and manage with fearlessness between the hashes, next-level playcalling from the sidelines, and flawless decision-making. Cultivate a culture of greatness at every level of the game from the owner’s suite. 

Build a new dynasty for the history books, and manage every element of the team’s journey in the industry’s best Franchise Mode. Choose the league’s style, size, conference divisions, funding, rosters, drafts, and more. Monitor scouting, salary caps, trades, injuries, and retirements for the chosen team to build the next generation while minding morale levels.

Draw thousands of fans into the seats with a crowd-pleasing 53-man roster, and reign supreme over the competition during the season. Master both on-the-field skills and off-the-field strategies — from split-second audibles to years-long roster rebuilding plans during the offseason. Customize the team’s look with new names, end zones, stadiums, uniforms, and logos that loyal fans will wear with pride!

Craft offensive and defensive packages for every situation with more than 1,000 plays and 75 formations, and draw up never-before-seen schemes with the new Play Editor. Sprint for the first down and add some oomph into every tackle and stiff-arm with the strength-enhancing boost meter. Experience enhanced realism on every down with new block-and-release routes, improved pass trajectory options, additional in-game visual cues, and much more. 

Listen to expert commentary and fluid play-by-play calling of every game with a newly redesigned announcing system, touting a library of content and a massive database of names to cover every move on the field.

“We’re proud to give this genre the attention we feel it deserves with the Axis series’ latest features and comprehensive Franchise mode,” said Danny Jugan, Founder and CEO at Axis Games. “We can’t wait for football fans to create new team dynasties on and off the field!”

Axis Football 2026 starts the kickoff game on Nintendo Switch, PC via Steam, Xbox, and PlayStation for $19.99 USD today. 

Check out Axis Games on their official website, join fellow fans on Discord, and follow @AxisGamesDev and #axisfootball26 on social media. To learn more about Upside Down Bird, visit their official site and find them on Twitter, Instagram, and Facebook.

About Axis Games

Axis Games is a small South Carolina-based development studio with a passion for creating immersive, multi-faceted sports experiences. Their flagship series, Axis Football, has continued to thrive since its first iteration in 2015. Axis Football 2026 is its latest title, currently in development.

About Upside Down Bird

A small indie development team based in Charlotte, North Carolina, Upside Down Bird is always looking to do things a bit different. Some of their projects include ECGC 2018 Indie Prize Winner Super Gravity Ball, and SIEGE 2018 Best in Show winner Mariachi Undead, speaking to the team’s diverse and outside-of-the-box development style. They’re currently developing 4v4 battler Shroom Siege and publishing sports sim Axis Football 2026.

Send Penguins Skyward in Viral Arcade Game Bouncemasters on PC 29 Sept. 2025

LONDON — 9 Sept. 2025 — Bouncemasters, the hilarious free-to-play penguin-launching arcade game with more than 300 MM mobile downloads from developer JoyBits Ltd, introduces the brutal laws of physics to a penguin love story on PC via Steam on 29 Sept. 2025.

What’s an arctic penguin to do when he sees a lovely lady penguin on a faraway tropical island? The answer is – have a friend grab a baseball bat and launch him directly at her, of course! Help the love-struck Pengu reach his dream girl with his bear buddy’s help, timing swings perfectly to soar high into the sky and far away – even into outer space.

After launch, it’s all up to Pengu. Maintain momentum and continue the journey by bouncing on friendly wildlife, such as walruses relaxing on the ice. Dodge inflexible boulders, rivers of piranhas, and other hazards or face painful…agonizing…failure… before trying again! 

We’ve got bats for days. Each epic fail earns Pengu coins to purchase new, more stylish bats, including frying pans, clubs, or even…the Eiffel Tower? Sure, why not! Upgrade Pengu’s Power, Rebound, Max Speed, and Beat Force skills to better execute bouncing combos and get ever closer to his would-be lady love. 

Push the boundaries of physics, even after finding true love, with endless replayability and competition on the global leaderboards. Challenge friends and players from around the world and show off Pengu’s outrageous bat collection.

“Joke’s on everyone who said penguins are flightless,” said Mark Sergeyev, Publishing Manager, JoyBits. “That’s right, we’re bringing Pengu’s wacky quest for love to PC lovers around the world. Compete amongst friends to see who can launch Pengu the furthest again and again in this nostalgic and addictive arcade-style experience. No ads, no gacha, just pure ‘one-more-bounce’ fun!”

Bouncemasters launches on PC via Steam on 29 Sept. 2025, with English, French, Italian, German, Spanish (Spain & Latin America), Indonesian, Japanese, Korean, Polish, Portuguese (Brazil & Portugal), Russian, Chinese (Simplified & Traditional), Thai, Turkish, and Vietnamese language support. 

For more information, check out JoyBits on YouTube, X/Twitter, and TikTok, and join the official Discord.

About JoyBits

JoyBits is an independent studio behind the award-winning Doodle God puzzle franchise. With a portfolio spanning dozens of creative puzzle and arcade experiences, the Doodle series has become a beloved classic for more than 200 millions of players worldwide. Joybits are dedicated to reviving great ideas and sparking imaginations, the team is now bringing the 300 MM downloads mobile phenomenon Bouncemasters to PC as a free-to-play game.

For more information, visit the official website.

Mind-Bending Psychological Thriller KARMA: The Dark World Hits Xbox

Watford, United Kingdom – 8th of September 2025 – Publisher Wired Productions and developer Pollard Studio are thrilled to bring KARMA: The Dark World to Xbox Series X|S. This feature-complete version invites players to confront their fears and uncover hidden truths in a first-person psychological thriller that blends gripping narrative, haunting exploration, and mind-bending twists. The game will be available starting September 10th at Xbox Series X|S, following its earlier release on PC and PlayStation 5 earlier this year.

Step into the shoes of Daniel, uncover a web of secrets, and immerse yourself in the game’s twisted world with all the latest updates and enhancements included. The Xbox edition also adds an exclusive green camera filter in Photo and Canera Mode, giving players a chilling new lens through which to capture and experience KARMA’s unsettling atmosphere.

Inspired by the works of legendary creators such as David Lynch (Twin Peaks), Hideo Kojima (Metal Gear Solid, Death Stranding), and Christopher Nolan (Inception, Interstellar), KARMA: The Dark World blends psychological horror with immersive storytelling, challenging players to uncover the deepest secrets hidden in the minds of their targets. Developed in Unreal Engine 5, the game delivers an intensely atmospheric experience with stunning visuals and a haunting narrative.

In KARMA: The Dark World, players take on the role of Daniel McGovern, an elite Roam Agent tasked with mind-diving into the memories of suspects. What begins as another routine investigation soon unravels into a dark conspiracy that challenges everything he believes. As McGovern navigates the minds of those he pursues, he must confront disturbing truths and question his own reality.  

KARMA: The Dark World is available now on Steam, PlayStation Store, GOG and from 10th of September on Xbox Store for only $19.99 | €19.99 | £15.99 with 20% off launch discount, Deluxe Digital edition available for $22.39 | €22.39 | £18.39 with launch discount as well.

About Wired Productions

Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Named as “Indie Publisher of the Year” at the MCV/Develop Awards, Wired is home to an award-winning collection of titles including: Warhammer 40,000: Speed Freeks, Hotel Architect, KARMA: The Dark  World, DIG VR, Gori: Cuddly Carnage, Bulwark: Falconeer Chronicles, Arcade Paradise VR, Martha Is Dead, The  Falconeer, and Deliver Us the Moon. Announced upcoming titles are Beneath and Aaero2: Black Razor Edition

About Pollard Studio

Pollard Studio, based in Shanghai, China, is an independent game development studio composed of industry veterans with experience at EA, Virtuos, and other major game studios. Founded in 2018, the studio specializes in narrative-driven experiences that blend psychological depth with stunning visuals. With a core team of 20 developers, including one based in Los Angeles, Pollard Studio is dedicated to crafting unforgettable gaming experiences.

Metal Gear Solid Delta: Snake Eater Review

Metal Gear Solid Delta: Snake Eater

Developers: Konami, Virtuos
Publisher: Konami
Platforms: Xbox Series X (Reviewed), PlayStation 5PC
Release Date: Available Now
Price: $69.99 USD – Available Here

Overview

When it comes to remakes, there happen to have been quite a few in recent years and many of these have touched upon some of the most famous and well-regarded titles in gaming history. These remakes have walked a line trying to bring something akin to a PlayStation or PlayStation 2 classic to modern day without changing too much of what made the original so iconic. Throughout these remakes some have deviated heavily or only added additional content to the original, while others have kept a tighter hold on things to try and deliver the most authentic experience possible only updated for modern platforms. 

So when it comes to Metal Gear Solid Delta: Snake Eater, a game so steeped in Kojima’s signature writing style and twists and turns, how close does one stick to the script? Well, it seems Konami has found that the best way is to keep it as authentic as possible all while delivering the best possible way to experience Kojima’s vision, even if he had no part in this particular release.

Story

It is worth noting that nothing in Metal Gear Solid Delta: Snake Eater‘s storyline has been altered from Metal Gear Solid 3: Snake Eater, for better or worse. This means that it is still as absurd as ever and beloved as a result, creating an over the top spy mission with ridiculous themed bosses, a femme fatale helper, and of course a giant action sequence against a signature weapon of mass destruction. All of the classic elements from the original game remain intact here, players taking on the role of “Naked Snake” as he takes on first the Virtuous Mission that ends in utter failure before beginning Operation Snake Eater proper. This means everything from talking with Major Zero, Para-Medic, and of course EVA through the Codec and their various conversations and quirks are just as fans remember as well.

For newcomers, this will be an enlightening experience of sorts as Metal Gear Solid Delta emulates all of the key pieces of a spy movie from the height of the genre and puts its own unique twist on them just as often as it plays them straight and we won’t spoil these types of plot details here. You’ll never know if one location might simply involve sneaking around a bunch of guards or holding one up for information might reveal a secret route or even drop a “secret reel” of joke footage that can be viewed later, and the next could drop players right into a ten minute long cutscene explaining everything that just happened and is going to happen all while giving them a history lesson or delving into the secrets of the world and how ridiculous some elements might sound, especially when it comes to Metal Gear’s fictional take on our modern world.

All of this culminates in a story that is just as memorable now as it was back in 2004, with some of the most intriguing or ridiculous boss fights and emotional moments one could hope for. Now, that being said, that also means that for those familiar with Metal Gear Solid 3’s storyline, there are no actual surprises throughout the game’s story. Everything remains the same as before though if players never touched the “Subsistence” release of the game a couple years later then they will find that the Secret Reels mentioned earlier are at least new, though these are simply the simply the same classic videos as before minus one that is specially unlocked when players complete the game and unlock the Secret Theater. In the end, this is far from a bad thing as it leaves Kojima’s original vision with the game completely intact and unmodified, though those looking for perhaps some extra scenarios or side-content will be a bit disappointed here.

Gameplay

Although the story is entirely intact to the point that some of the same classic cutscenes using old-school footage real-life footage or artwork from the original game remain the same, there are some actual new elements when it comes to playing the game and a lot of it boils down to the style players opt for. The “Legacy Style” will make the game play exactly the same it did over twenty years ago with a top-down camera and more limited controls when it comes to aiming and movement and a “New Style” setting that gives players full access to all of the modern quality of life elements that fans would expect from a game in 2025.

In the game’s New Style players will have access to various improvements in movement and firearm capabilities. This includes the ability to adjust the camera as needed, aiming over Snake’s shoulder in one mode or even aiming down sights for an even better shot, though bullet drop is a thing to worry about, and even the ability to aim and move at the same time. Similarly, players can enter a slow moving “stalking” phase to silence their footsteps to really sneak up on targets. Crouching is also quite effective and crawling remains the same as ever, though it is worth noting that trying to maneuver around while crawling can be finicky at times and a bit annoying in tight spaces. Similarly, players can quickly change camouflage sets by holding up on the D-Pad or call someone on the Codec, even if it is to save or play some “healing music” by holding down on the D-Pad.

Regardless of what version players choose to use, Metal Gear Solid Delta is still a stealth action game where players are tasked with sneaking through enemy locations, on surprisingly small maps in many areas now in retrospect, trying not to be caught by either sneaking around using the game’s camouflage system, stealthily taking down guards with silenced tranquilizer guns or silenced deadly weaponry, or even sneaking up on them and taking them out with some signature CQC. The camouflage mechanic remains as important as ever with players needing to adjust their camo combinations to best match the environment they are sneaking through to try and remain undetected. As mentioned earlier, this can be done through quick selections but players can still go to the menu screen to specifically select camo and face-paint sets as they wish, especially since some camouflage patterns, like those acquired from defeating bosses non-lethally, have special bonuses even if they might not be the stealthiest option most of the time.

Speaking of the bosses, Metal Gear Solid Delta: Snake Eater still retains all of the familiar elements and bosses as before and, in at least a few sequences, can almost feel a bit like a boss rush in a few areas depending on how quickly players are sneaking through areas. For example, the first three boss battles players take part in can end up happening within forty minutes of one another for experienced players or those skilled at sneaking around guards. Or potentially four bosses if players take the cheap way out with a specific target of course. That being said, every single one of these boss encounters feels unique and engaging not only because of their presentation but also because of the gimmicks that they use and the environment players will fight them in. The Fear is in an area filled with traps, poisonous animals, and of course the boss himself capable of turning invisible and firing poison bolts into Snake. Taking on The End requires patience, attention to detail, and of course some stealth of the player’s own unless they want to take advantage of the cheap easter egg that remains within the game too. In fact, literally every boss has a unique mechanic in one way or another and while these mechanics are still the same as before, experiencing them in the New Style makes for an all the more interesting dynamic and this will be doubly so for new players.

Health and stamina management work the same as ever, though one unique element has been included that we will touch on in a moment. Players will still have a set cap to Snake’s LIFE meter that will slowly regenerate over time as long as he has enough stamina to do so. Stamina also dictates how long Snake can spend underwater holding his breath or dangling off of a cliff, tree, bridge, etc. and it is always slowly depleting, though some things can make it deplete faster. Players will need to either kill or capture animals while traversing the jungle and even waterways of the game and eat them to maintain a high stamina level. Various fruits, mushrooms, and even calorie mates and rations can also work just as well, but most of what players are eating will be wildlife. 

Similarly, when Snake is injured there is a chance that he will need some form of medical treatment to restore his LIFE meter to full. Once again this is handled the same as before, with players needing to select specific items to help match the treatment necessary to cure an injury. Burns are simply treated with ointment and bandages, poison with a serum, and in more dire instances cuts with syptic to stop the bleeding, bandages, a suture kit, and disinfectant. There is ironically no punishment or even reward for treating wounds in proper order as players can toss a bandage on a bullet wound, then disinfect it, stop the bleeding, and finally yank out the bullet with a knife. That being said, there are times that treatment will instantly finish after a few steps, helping save players some materials. Now one element that was added to the game’s Survival Viewer is the fact that Snake’s major injuries leave actual scars on his body for a length of time. This means that it is entirely possible to have an absolutely brutalized looking Snake by the time the game ends should players be reckless and get into a lot of firefights.

Other things such as the collectable Secret Reels remain within the game as well as the Kerotans scattered throughout literally every area in the game but it is also worth noting that a brand new collectable called GA-KOs have also been implemented into the title, providing their own unique reward and implemented into every stage of the game as well. Optional bonus modes such as the trippy Guy Savage mode are unlocked upon completing the game as well as various other unlocks that can be carried over into a New Game+ run. There are a large number of unlocks available and challenges that players can only complete by taking part in certain runs of the game, making it highly replayable. It is also worth noting that the Xbox Series X version of the game comes with a Snake vs. Bomber Man mode that is fun to mess around with for a bit and while it may not feel quite as organic as the PlayStation exclusive Snake vs. Monkey, it is still interesting enough.

Audio & Visuals

Obviously the biggest changes are the fact that Metal Gear Solid Delta: Snake Eater has been completely re-built from the ground up using Unreal Engine 5. This has made the character models look absolutely exceptional and the cutscenes are as stunning as can be. There are some truly exceptional looking moments that take full advantage of a boss character’s unique features that were once too blurry or minimal to notice on older consoles that are now fully presented here in full effect. Whether this is Snake’s reflection in The Fury’s climactic finale, the heartbreaking final confrontation that stands as one of the most signature scenes in gaming against Big Boss, and more, the character models here have seen the most notable and in-depth improvement in detail.

The environments themselves have also all seen notable improvements and the jungle environments remain as absolutely lush as ever with players needing to truly navigate through thick brush or sometimes even underwater to sneak around. Some of the standard facilities, which are thankfully few in the game, are fairly standard looking without notable improvements beyond what one would expect for a modern game. The various camouflage and face paint options that Snake has are as varied as ever and it is interesting to note that if Snake is shot or bleeding, that blood will appear in his equipment, the same can be said for crawling through muck that will eventually shed off or drying out water, all giving players a little extra attention to detail. Similarly Snake’s body will bear the scars of some of the more grievous injuries that players receive depending on how they play and heal these injuries through the Survival Viewer, though it does appear that some of them fade away with time.

It is interesting to note that while Metal Gear Solid Delta: Snake Eater may have seen a full graphical overhaul, nearly all of the voice work remains the same as before only now presented in its completely uncompressed glory. That being said, there are some re-recorded lines that see the same famous actors return to reprise their roles for these lines, and they tend to involve spoken dialogue relating to pressing new buttons that are no longer the same as they were back in 2004. As far as the soundtrack goes, most of the background music sounds as stellar as ever and the atmospheric noises within the jungle are absolutely stellar, especially when sneaking through dense foliage or muck. It is worth noting that the signature theme song that everyone knows from the game has been entirely re-recorded and this may be a bit of a hit or miss for some. Cynthia Harrel was brought back in to perform the song exactly the same as before, meaning there has been no changes to the lyrics but instead some of the composition and instruments have been adjusted as well as the timing. The song is indeed still incredibly memorable and a hallmark of the franchise, especially with its unique implementation, but longtime fans may be a bit caught off by the fresh version.

Overall

Many wondered just how you remake a game that some already considered a classic, especially when the one who was responsible for creating the original was no longer part of the company. Well, Konami found the best way possible and that is to pretty much maintain everything that made the story so great by leaving it completely the same all while rebuilding everything around it, giving every element of the game a graphical overhaul, quality of life improvements with a new control scheme, and even another set of collectables to look for similar to the originals. By maintaining Kojima’s original vision and presenting it in modern quality, it is clear that Metal Gear Solid Delta: Snake Eater is the way that fans should experience the game now, even if longtime fans won’t find many surprises along the way.

Capsule Computers review guidelines can be found here.

Cronos: The New Dawn Creeps Onto Nintendo Switch 2 Today Following Early Access Launch on PC, PlayStation, and Xbox

A Haunting World Awaits

The end has come — but the story is just beginning. Cronos: The New Dawn is now available for all players on PC (Steam, GOG, Epic Games Store), PlayStation 5, Xbox Series X|S and Nintendo Switch 2. After a critically acclaimed early access phase and a positive reception from players around the world, the full release marks the beginning of a bold new era in survival horror genre.

A Bold New Chapter in Survival Horror

Following the Sept. 3 global pre-release on PlayStation 5, Xbox Series X|S, and PC (Steam, GOG, Epic Games Store), Bloober Team is thrilled to announce that Cronos: The New Dawn is now also digitally available on Nintendo Switch 2.

From the acclaimed developers of the SILENT HILL 2 remake, Bloober Team presents Cronos: The New Dawn — a third-person survival horror experience like no other. Set in the haunting ruins of New Dawn, a world inspired by Nowa Huta, a real historical district in Kraków, Poland, the game unfolds across two timelines: a post-apocalyptic future decaying in despair, and the gritty, industrial 1980s reality. This powerful duality blends retro realism, dystopian sci-fi, and a retro-futuristic atmosphere to create a deeply immersive world filled with tension, mystery, and terror.

A New Survival Horror Game Acclaimed Worldwide

Since its Early Access launch, Cronos: The New Dawn has received widespread praise from international media outlets, with reviews going live as the embargo lifted. Critics have highlighted the game’s distinctive storytelling and gameplay, noting its unique spin on the survival horror genre. It has been awarded high scores and strong endorsements across the board. As Windows Central writes: “Cronos: The New Dawn is the best horror franchise debut in over a decade.”

Physical Editions Coming Soon to Nintendo Switch 2

Starting Sept. 5, the physical Standard Edition of the game for PlayStation 5, Nintendo Switch 2, and PC — created in collaboration with EMEA distributor Bandai Namco Entertainment Europe—will be available at major retailers across the EMEA region and Australia.

In the Americas, pre-orders are now live for the Nintendo Switch 2 physical edition, priced at $59.99 and produced in partnership with Skybound Games, the physical distributor for the region.

Each physical copy includes the standard base game, a unique Traveler skin, access to a cache of valuable digital supplies, and a set of collectible physical stickers inspired by the haunting world of Cronos.

For more information, trailers, and the latest updates on Cronos: The New Dawn, visit: www.cronosnewdawn.com.

About Bloober Team:

Founded in 2008, the Kraków-based studio Bloober Team specialises in creating deep and immersive horror games. With a team of over 250 creative specialists, the studio continuously pushes the boundaries of storytelling, delivering rich and complex narratives to players worldwide.

The studio’s award-winning portfolio includes titles such as the Layers of Fear series, Blair Witch, Observer: System Redux, and The Medium. Bloober Team’s most recent project, developed in collaboration with Japanese publisher KONAMI, was the highly anticipated remake of the iconic horror game SILENT HILL 2. The game has received widespread acclaim, earning positive reviews and numerous nominations and awards, including Game of the Year at the Horror Game Awards and Best Game of 2024 by IGN Japan.

In October 2024, the studio announced its newest title – Cronos: The New Dawn – a sci-fi survival horror game set to launch on September 5, 2025.

Learn more about our projects by visiting our official website: www.blooberteam.com and following us on social media:

Modern-day war elephants are coming to War Thunder

New update features the first Ukrainian-made tank in the game

Gaijin Entertainment announces that “Tusk Force”, the next major content update for the online military action game War Thunder, will be released in mid-September. Alongside dozens of other ground, air and naval vehicles, Tusk Force adds a brand-new subtree of Thai ground vehicles (within the Japanese tech tree), the American battleship USS Maryland, the British Sky Sabre SAM system, the Russian Buk-M3 SAM system, and the Canadian CF-188A fighter jet.

The Oplot-T tank is War Thunder’s first Ukrainian-made tank. A modification of the T-80UD main battle tank built for the Royal Thai army, these vehicles saw combat during the brief 2025 border clash with Cambodia. The Oplot-T sports reactive armor, a Laser Warning Receiver (LWR), and an optronic countermeasures system. Thanks to its upgraded transmission, it can reverse at up to 30 km/h, allowing it to quickly fall back to cover. In addition to ammunition typical for the USSR tech tree, the Oplot is armed with Chinese-made ammo like the GP125 ATGMs and the new top-end BTA4 APFSDS round – capable of penetrating over half a meter of armor.

The USS Maryland is the third of the Colorado-class battleships. In World War II she delivered naval gunfire support for the landings on Tarawa, Kwajalein and Saipan, where she was damaged by a torpedo, and later endured kamikaze attacks during the battles for Leyte Gulf and Okinawa. In combat, she relies on eight powerful 406 -mm main guns, rapid-fire secondary batteries, and a battery of automatic anti-aircraft artillery.

Britain’s Sky Sabre system entered service in December 2021 and now protects the skies over the British mainland and the Falkland Islands. In War Thunder, players deploy a radar vehicle to detect targets and two launchers – each armed with 8 new-to-the-game CAMM or extended-range CAMM-ER missiles with ranges of 25 and 45 km, respectively – to keep enemy aircraft at bay.

The Buk-M3 is a modern Russian anti-aircraft missile system, adopted in 2016. Its 9M317MA missiles feature thrust- vector control and can endure an overload of 30G, allowing them to engage agile targets even at close range. Even if the primary radar vehicle is lost, the player can continue the battle using the launchers alone, which are equipped with their own sights, a thermal imager, and a built-in radar capable of detecting and tracking targets in a narrow sector.

For full details on the “Tusk Force update, visit the official War Thunder website.

About Gaijin Entertainment

Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, CRSED: F.O.A.D. and Star Conflict as well as other PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more. Official website: http://gaijinent.com/

About War Thunder

War Thunder is a free-to-play, cross-platform, massively multiplayer military masterpiece with millions of fans worldwide, that allows players on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Mac and Linux to fight their way across air, land, and sea in the same battlefield. War Thunder offers 2000+ playable aircraft, armored vehicles and ships from the 1900s to the 2010s. The US, Russian, British, German, Italian, Japanese, Chinese, Swedish, Israeli, South African and French military vehicles represented in game are carefully researched, historically accurate recreations of their real world counterparts. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates. Official website: http://warthunder.com

SnowRunner’s Fourth Expansion –“High Voltage”– Launches Today on PC & Consoles Alongside the New Year 5 Pass

PARISSept. 5, 2025 – Focus Entertainment and Saber Interactive are thrilled to announce the release today of SnowRunner’s fourth expansion –“Season 16: High Voltage” – taking players to Washington, USA!Available now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, Mac and PC, this 16th season of content also marks the end of the Year 4 Pass, and the release of the Year 5 Pass! Check out the Season 16 Overview trailer for a breakdown of what’s in store!

Build a Hydropower Plant in a Brand-New Region!

Welcome to the Great Northwestern state of Washington! Nicknamed the “Evergreen State” for its lush forests and unforgivingly rainy weather, Washington is currently dealing with the aftermath of extreme weather events. Whole valleys are cut off from each other, and key infrastructure is now inoperative. Worse, the construction of the state’s newest hydroelectric dam has come to a halt, and it’s up to you to get it back on track!

To help you in your endeavors, Season 16: High Voltage comes with three new trucks: the H.I.B Billert 1980, an off-road truck which shines however sticky the mud thanks to its excellent suspensions, the PLAD 440 “Buddy,” a nimble off-road truck perfect for a support role, and the Sleiter ST833 “Chimera,” a sturdy six-wheeler with great torque and ample ground clearance.

Season 16 also adds 10 new Washington-themed stickers, free today for all players!

Get Four New Seasons with the Year 5 Pass – Available Today

The journey continues for SnowRunner! After 16 seasons, the game is still far from the end of the road, as the brand-new Year 5 Pass is now available for purchase. Granting four seasons of content, the Year 5 Pass will take players to new countries, introduce new biomes, and bring new challenges in addition to the trucks and add-ons that have made SnowRunner the ultimate off-road experience since 2020. Players will also receive the Pathfinders Vinyl Wrap Pack upon purchase, so grab it today!

Season 16: High Voltage is available now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, Mac and PC—and automatically granted to all owners of the Year 4 Pass or 4-Year Anniversary Edition. Join the SnowRunner community, share feedback and get exclusive rewards on our new Focus Together platform.

FORE! EVERYBODY’S GOLF HOT SHOTS NOW AVAILABLEON CONSOLES AND PC

Swing Into Easy-to-Learn Challenging-to-Master Golf Gameplay in the Newest Entry in the Legendary Golf Series with Single and Multiplayer Golf Action

The links are ready for players to master their golf game in EVERYBODY’S GOLF HOT SHOTS, now available worldwide on consoles and PC. Published by Bandai Namco Entertainment Europe and developed by HYDE, EVERYBODY’S GOLF HOT SHOTS is a brand-new entry in the legendary Everybody’s Golf series, also known as Hot Shots Golf. Available on PlayStation®5, Nintendo Switch™ and PC via Steam®, this new version of the easy-to-learn but challenging-to-master golf game features the largest roster of characters, including the return of PAC-MAN to the series as an unlockable character.  Additional highlights include new gameplay modes and a wide variety of customisation options. Grab those clubs and start swinging, as the game is now available for digital golfers worldwide.

Grab those golf shoes and get ready to spend some quali-tee time with the new launch trailer below.

The game features:

  • Tons of Customisation – Customise stats, clubs and balls to match every character’s play style
  • The Largest Roster – Go pro with more than 25 available playable characters – a series record. Build up character loyalty to unlock new shots, including spin shots, homing shots and character-specific special shots
  • Caddie Support – Team up with caddies to get detailed play tips, support skills, and more
  • Challenge Mode Join tournaments in solo play to fight to the top! Unlock more characters, scenarios and even bigger tournaments to become the ultimate golfer
  • World Tour – Spanning 10 regions across the globe, discover charming character interactions unique to each player
  • Wacky Golf – This brand-new mode brings chaos to the course with obstacles, challenges, and more in either solo or multiplayer mode, including Colorful, Scramble, Survival Golf and Boom Golf modes.

EVERYBODY’S GOLF HOT SHOTS features the series’ classic three-button shot mechanic. Aim shots down the fairway, time three button presses and swing to success. It’s an easy to learn mechanic to begin swinging for the greens, but becoming a true ace at the game will present a challenge. Players can take to the green solo or with friends in both local couch co-op and online multiplayer. A variety of game modes, including Challenge Mode, Solo Play and more across action-packed courses inspired by 10 different countries and regions will keep players teed up for all the game has to offer. Dynamic weather and time-of-day changes add depth and strategy to each round. And for players looking for a twist on the traditional game, the all-new Wacky Golf mode features unique obstacles and challenges to keep players on their toes.

For more information about EVERYBODY’S GOLF HOT SHOTS and other titles from Bandai Namco Entertainment Europe please visit: https://www.bandainamcoent.eu.

About Bandai Namco Entertainment Europe S.A.S.  

Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment.

Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.

For more information, please visit www.bandainamcoent.eu 

©2025 Sony Interactive Entertainment Inc. Developed by Bandai Namco Entertainment Inc. Everybody’s Golf, Hot Shots Golf, and Hot Shots are registered trademarks of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries.

Cronos: The New Dawn – Official Launch Trailer Unleashed

What happened here? The end has come — but the story is just beginning. Cronos: The New Dawn is now available on PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X|S and Nintendo Switch 2. A new era of survival horror awaits. The vocation must go on.

A Bold New Chapter in Survival Horror

From the acclaimed developers of the SILENT HILL 2 remake, Bloober Team presents Cronos: The New Dawn — a third-person survival horror experience like no other. Set in the haunting ruins of New Dawn, a world inspired by Nowa Huta, a real historical district in Kraków, Poland, the game unfolds across two timelines: a post-apocalyptic future decaying in despair, and the gritty, industrial 1980s reality. This powerful duality blends retro realism, dystopian sci-fi, and a retro-futuristic atmosphere to create a deeply immersive world filled with tension, mystery, and terror.

Step into the Ruins

Bloober Team invites players to descend into the unforgiving world of New Dawn from today on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Step into the hunting suit of the Traveler — an enigmatic agent of the Collective, sent into zones scarred by the Change, a cataclysmic event that shattered time, memory, and flesh. What remains is a world suspended between past and future — haunted, hostile, and unravelling. Survival is anything but certain.

From today, a physical version of the Standard Edition for PlayStation 5, Nintendo Switch 2 and PC — produced in partnership with EMEA’s physical distributor, Bandai Namco Entertainment Europe — is also available at most major retailers across EMEA and Australia.

The newly revealed launch trailer offers a chilling, final glimpse into never-before-seen locations, grotesque new enemies, and the escalating horrors awaiting players in the shadows. Players can also watch special developer streams of the game, available on Steam.

For more information, trailers, and the latest updates on Cronos: The New Dawn, visit: www.cronosnewdawn.com or follow us on social media:  X, Facebook, YouTube, Instagram, Discord.

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About Bloober Team

Founded in 2008, the Kraków-based studio Bloober Team specialises in creating deep and immersive horror games. With a team of over 250 creative specialists, the studio continuously pushes the boundaries of storytelling, delivering rich and complex narratives to players worldwide.

The studio’s award-winning portfolio includes titles such as the Layers of Fear series, Blair Witch, Observer: System Redux, and The Medium. Bloober Team’s most recent project, developed in collaboration with Japanese publisher KONAMI, was the highly anticipated remake of the iconic horror game SILENT HILL 2. The game has received widespread acclaim, earning positive reviews and numerous nominations and awards, including Game of the Year at the Horror Game Awards and Best Game of 2024 by IGN Japan.

In October 2024, the studio announced its newest title – Cronos: The New Dawn – a sci-fi survival horror game set to launch on September 5, 2025.

Learn more about our projects by visiting our official website: www.blooberteam.com and following us on social media:

About Bandai Namco Europe S.A.S. 

Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC. 

Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment

Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets. 

For more information, please visit www.bandainamcoent.eu