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Hitman’s Second Episode Arrives on April 26

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As you may know, although Square Enix‘s new Hitman game was released last month it wasn’t fully released and the company is continuing with their plans of releasing more episodes over the course of the year. As such the company has announced that their second episode will take place in Sapienza and will be released on April 26th.

https://twitter.com/Hitman/status/715555353551699968?ref_src=twsrc^tfw

Very few details about the Sapienza episode have been released so far, primarily since the announcement came in the form of an incredibly simple Twitter ad shown above, but since the city is set in Italy, one can expect various Italian themes to be used in the episode.

Hatsune Miku: Project Diva X Announced for North American Release This Fall

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Today Sega had some great news for fans of Vocaloids as the company has announced that they will be bringing Hatsune Miku: Project Diva X to North America this fall where it will be available both physically and digitally for the PlayStation 4 and PlayStation Vita.

To go along with this announcement the company has released a new trailer that can be found below as well as a set of new screenshots. Hatsune Miku: Project Diva X offers thirty songs and three hundred different modules (costumes) that can be obtained after completing songs. This time around the game will feature something of a story mode as it follows Hatsune Miku and her friends taking on various requests as they explore the five “Clouds” that make up the world.

The King of Fighters XIV Adds Geese Howard and Ryo Sakazaki to the Roster

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SNK Playmore has now released their tenth teaser trailer for The King of Fighters XIV and unlike the last few videos, this one only focuses on introducing two characters that will be joining the roster. The first of which is Geese Howard, a very familiar face who has appeared as a boss in the original Fatal Fury game and has also appeared in Art of Fighting 2 as a boss though he has been playable in The King of Fighters since ’96.

Joining him is Ryo Sakazaki, another character that appeared in Art of Fighting and has been a longtime face of The King of Fighters series. You can check out the video below and keep an eye out for the game when it is released sometime this year for the PlayStation 4.

MASSIVE SCALE REAL TIME STRATEGY GAME, ASHES OF THE SINGULARITY RELEASED TODAY

MASSIVE SCALE REAL TIME STRATEGY GAME, ASHES OF THE SINGULARITY RELEASED TODAY

Plymouth, MI. – March 31, 2016 – Today, Stardock released its highly anticipated real time strategy game, Ashes of the Singularity.

Set in a future where humanity has expanded into the stars and is now in conflict for control of key planets in the galaxy, players wage planetary warfare on a massive scale to conquer opponents and control worlds. In Ashes of the Singularity players command vast forces as they fight for control over the galaxy’s most prized resource, Turinium.

“We want to deliver a game that lets players feel like they are fighting a planetary war, not just a battle,” said CEO and President of Stardock, Brad Wardell.

The game includes a story driven campaign called the Ascendancy Wars, a variety of single player scenarios, dozens of maps for skirmishes, the first multicore RTS game AI, co-op and competitive multiplayer modes, and much more.

“As cool as the technology in Ashes of the Singularity is, our goal is to introduce a new generation of gamers to real time strategy games,” said Wardell. “For us, that means a game that has long term replayability both in single player and multiplayer, has good modding support, continuous free updates for our customers, seamless multiplayer either in ranked matches or in comp stomps with friends, and can evolve over the coming months and years.”

Key features of Ashes of the Singularity include:

  • Massive numbers of units in the world that can be easily organized into armies, allowing players to fight wars across several different fronts simultaneously.
  • The world’s first multicore real time AI allowing for a non-cheating AI that can beat most players.
  • A story driven campaign that tells the story of a post singularity Earth and its expansion into the stars.
  • Strong modding support so players can create and share their own takes on gameplay.
  • Ranked and custom multiplayer modes with an active multiplayer community.
  • The futureproofed Nitrous 3D engine whose 64bit, multicore foundation supports DirectX 11, DirectX 12, and multiple GPUs.

Ashes of the Singularity is now available on Steam or through Stardock. For more information about Ashes of the Singularity, please visit www.ashesofthesingularity.com

Screenshots

Screenshot 1 | Screenshot 2 | Screenshot 3 | Screenshot 4 | Screenshot 5

About Stardock

Stardock is a developer and publisher of PC games and desktop software founded in 1991 by nationally recognized technology expert Brad Wardell. Located in Plymouth, Michigan, Stardock is a powerful leader in the video gaming and software development world. Its PC games include Sins of a Solar Empire, the critically acclaimed Galactic Civilizations series, and the highly anticipated upcoming Ashes of the Singularity. Stardock puts the user experience first through software that enriches the Windows experience for everyone from casual computer users to highly technical professionals. Products offered by Stardock include Start8, Start10, Fences, WindowBlinds, Multiplicity, and more at www.stardock.com.

USE SCIENCE AS A WEAPON WITH THE ALCHEMIST CLASS IN SKYFORGE

USE SCIENCE AS A WEAPON WITH THE ALCHEMIST CLASS IN SKYFORGE

Great Minds Never Exist Without a Touch of Madness

Amsterdam, The Netherlands – March 31, 2016 – Global publisher My.com is pleased to unveil the Alchemist class, one of the thirteen classes that players can unlock in Skyforge. Developed by Allods Team, the Alchemist class is an advanced group and that provides a supporting role in a party by enhancing the group’s damage output drastically. Being slightly mad scientists equipped with a portable alchemy laboratory, Alchemists can spray acid and fire at enemies to inflict significant damage. With the freedom of switching classes on the go, players will enjoy discovering each class’ skills and powers!

Watch the Skyforge – Alchemist Class Trailer video HERE: www.youtube.com/watch?v=jG0TP_v7k3s

Learn more about the Alchemist class HERE: sf.my.com/us/news/announcements/alchemist

Skyforge is a free-to-play MMORPG set in a universe where mortals and immortals use cutting-edge technology to fight for survival against mythical creatures and invaders from space. Players start as immortals, newly reborn into the world, and vie to become gods themselves.

To download Skyforge free today, visit sf.my.com. To learn more about Skyforge, please visit sf.my.com, ‘Like’ it on Facebook, and follow the game’s development on Twitter @GodsofSkyforge for all the latest developer updates and news.

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ABOUT MY.COM

My.com comprises myMail, MAPS.ME, myTarget, and online and mobile games. Its mobile communications and entertainment services and apps facilitate people in pursuing their business goals – and let them relax and have a good time gaming in-between. Copyright © 2015 My.com.

For more information, visit my.com

ESL, ROCKET LEAGUE CENTRAL, AND AVGL TO SPEARHEAD COMPETITIVE ROCKET LEAGUE EVENTS

ESL, ROCKET LEAGUE CENTRAL, AND AVGL TO SPEARHEAD COMPETITIVE ROCKET LEAGUE EVENTS

Psyonix to Support Amateur, Collegiate, and Semi-Pro Level eSport Players in Rocket League Competitions

SAN DIEGO – March 31, 2016 – Psyonix, developer and publisher of the sports-action hit, Rocket League, announced today a series of amateur, collegiate, and semi-professional skill partnerships that strengthen its already-popular professional eSports initiatives. In addition to the Rocket League Championship Series (RLCS) announced earlier this month, Psyonix will also expand its competitive support beyond the professional level with the Electronic Sports League (ESL), Rocket League Central (RLC), and the American Video Game League (AVGL) starting this April.

“We’re incredibly pleased to officially fund ESL, Rocket League Central, and the AVGL,” said Luke Thompson, Competition & Events Manager at Psyonix. “With more than $30,000 in prize pools and scholarships, Rocket League players will now have a place to compete and develop their talent, regardless of their experience or skills.”

ESL’s Rocket League Go4 Cups are geared toward the amateur level, with weekly and monthly prize pools that will be increased in the upcoming season. “Seeing the growth and support that Rocket League has is truly exciting,” said Sean Charles, Senior Director of Publisher Content, ESL. “With new players joining every day, we are eager to continue giving them a weekly place to play.”  

Follow all Rocket League Go4 Cups at play.ESLgaming.com/RocketLeague.

The American Video Game League, North America’s leading collegiate eSports organizer, has partnered with Psyonix to create and manage the Rocket League Collegiate Spring Showdown for a USD $1,000 scholarship prize pool.

“The competitive Rocket League scene stems from the community,” said Victor Suski, CEO of the AVGL. “We are excited to work with Psyonix on feeding this community through collegiate support. The Collegiate Spring Showdown offers incentive for students to connect with other passionate players to compete.”

All playoff tournaments will be broadcast exclusively on Twitch.tv/AVGL.

Psyonix also announced a partnership with the Rocket League community powerhouse, Rocket League Central. The RLC has been instrumental in breaking ground for the Rocket League eSports scene through community-driven events since the game’s launch in July of last year.

“Since discovering Rocket League in May 2015, my goal has been to help foster a viable competitive eSports community,” says Blake ‘CloudFuel’ Tull, CEO, Rocket League Central. “We’re excited to establish this partnership with a company that has continuously amazed us with their dedication to their community, and to announce the return of the fan favorite weekly event, Rocket Royale!”

RLC’s Rocket Royales will continue to provide competitive community events at the pro level and will help bridge the gap with semi-professionals as well. Its weekly formats will provide flexibility for non pro-league approaches to events with the ability to cater to players regardless of age or region.

Starting next month, Psyonix and its partners will offer a full spectrum of eSports events for all walks of Rocket League fans around the world.

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ABOUT ROCKET LEAGUE

Winner or nominee of more than 100 game of the year awards, Rocket League is one of the most critically-acclaimed sports games of a generation. Boasting a community of more than 13 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem that offers easy-to-understand controls and fluid, physics-driven competition. Available digitally on Xbox One, PlayStation®4 computer entertainment system, and Windows PC via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the game rules entirely.

To learn more about Rocket League, please visit www.RocketLeagueGame.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.

ABOUT PSYONIX

Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than a decade, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, Nosgoth, and the award-winning Sports-Action hit, Rocket League.

ABOUT ESL

ESL is the world’s largest esports company, leading the industry across various games with numerous online and offline competitions. It operates high profile, branded international and national leagues and tournaments such as the Intel® Extreme Masters, ESL One, ESL Pro Series, StarCraft® II World Championship Series, as well as grassroots amateur cups, leagues and matchmaking systems. ESL covers a broad field of services in gaming technology, event management, advertising and TV production, fully catering to the needs of the esports ecosystem. With offices in Germany, Russia, France, Poland, Spain, China, North America and partners in many other countries, it has a truly global footprint (www.eslgaming.com).

ABOUT AMERICAN VIDEO GAME LEAGUE

The AVGL is a competitive eSports league that was created in early 2015 to fill the gap between professional and aspiring esport players. The collegiate league offers competition for many of the top eSports titles in league, tournament, and ladder format and broadcasts matches throughout the week. A college teammate search system helps connect over 1,500 players across hundreds of schools throughout North America.

For more information about the American Video Game League, visit avglcollege.org/, “Like” the AVGL Facebook page, and follow it on Twitter.

ABOUT ROCKET LEAGUE CENTRAL

Rocket League Central (RLC) is a premier, community-driven organization intent on promoting professional Rocket League and its pro players through tournaments and events. Rocket Royale, an RLC flagship event, was the first recurring international invitational tournament featuring a regular prize pool. Their recent RLC Pro League saw 14 of the world’s finest teams compete over eight weeks for a crowd-funded $5,000 USD prize pool, with the playoffs attracting a record-setting 10,000 concurrent viewers on Twitch. Rocket League Central also organizes a variety of community events, including All Star Games, Pro Draft Tournaments, and X-Games styled Skill Challenges.

In partnership with Rocket League Garage (the team behind www.rocket-league.com), Rocket League Central has become a major hub of Rocket League esports, releasing game and esports news, match analysis, event announcements, player interviews, and educational content. To learn more about Rocket League Central visit rocket-league.com, tune into their Twitch channel, and follow them on Twitter @RocketLGCentral for the latest updates and news.

AMPLITUDE STUDIOS’ ENDLESS LEGEND SHIFTERS EXPANSION TO STORM STEAM APRIL 7

AMPLITUDE STUDIOS’ ENDLESS LEGEND SHIFTERS EXPANSION TO STORM STEAM APRIL 7

New Content Expansion Introduces the Allayi Faction, Enhanced Winter and More

Paris, France – March 31, 2016 – Critically-acclaimed indie developer Amplitude Studios announced today the next expansion for its award-winning 4X strategy game Endless Legend. Coming Thursday, April 7, Endless Legend Shifters introduces the all new Allayi Faction, an enhanced winter, the Altar of Auriga: Blessings, and more.

Download the Endless Legend Shifters assets below

The Endless Legend Shifters expansion introduces a new major faction called The Allayi, a small civilization that has an intrinsic relationship with the Pearls of Auriga. The Allayi shift with the seasons from friendly neighbors to enraged thieves, but in the right hands, the Allayi can become extraordinary opponents. Shifters features an enhanced winter, with a new resource to collect around the map during winter called the Pearls of Auriga. These give players the opportunity to influence the effects of winter, to help gain advantages and hinder enemies. Factions can send their pearls to acquire blessings on the Altar of Auriga, a new building where blessings can be bought instantly by spending pearls. Blessings are unique and can help earn players defensive towers to protect your territory, unique districts and city improvements, pearl stockpiles and pearl item sets. Allayi has exclusive blessings allowing them to shift. Winter will be a whole new experience for players with the possibility of lakes and seas freezing over to allow passage of troops.

Endless Legend Shifters Features:

  • New Faction: The Allayi, a small group that have an intrinsic relationship with the Pearls of Auriga, with the ability to shift with seasons and at will!
  • Enhanced Winter: New resources, the Pearls of Auriga, to collect on the map during winter; players can influence the effects of winter, gaining advantages to hinder their enemies. Beware of the freezing seas and lakes!
  • The Altar of Auriga: a new building where factions go to spend their pearls and acquire blessings: new buildings, items and stockpiles.

Known for its deep, engaging, and gorgeous 4X strategy games, Amplitude Studios won the venerable 2013 Golden Cube and Community Choice Unity Awards for Endless Space and the 2015 Best 3D Visual Experience for Endless Legend. For more on Endless Legend, visit Amplitude Studios on its Website (www.amplitude-studios.com), like it on Facebook, and follow it on Twitter.

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ABOUT AMPLITUDE STUDIOS
Amplitude is an independent team of experienced video game lovers (and developers) with a single goal: Create the best strategy games with the players’ help! Based in Paris, France, the studio boasts an international team that has worked all over the world on major AAA titles. Since Amplitude’s creation in 2011, the studio has released Endless Space, Dungeon of the Endless and Endless Legend, all critically acclaimed. A pioneer in its working method, while developing its first game Amplitude launched an open crowdsourced development process called “GAMES2GETHER.” This platform enables the community to participate in the creation of a video game from the early stages of development. Today, this methodology enables the studio to fulfill the expectations of its players while earning international recognition for the quality of its productions. Read more at www.amplitude-studios.com.

Twitch and Super Evil Megacorp Partner for Expanded Vainglory eSports Program

Twitch and Super Evil Megacorp Partner for Expanded Vainglory eSports Program

Companies to Invest in a Multi-Million Dollar, Three-Year Partnership to Build Official Vainglory Esports Structures, Promotion, Sponsorships and More in North America and Europe

San Mateo, USA – March 31, 2016 – Super Evil Megacorp, maker of the leading touchscreen eSport Vainglory, and Twitch, the world’s leading social video platform and community for gamers, have inked a three-year partnership in North America and Europe for the official Vainglory Championships and supporting eSports structures. The collaboration will include a multi-million dollar investment from each company and a multi-pronged program across sales, promotions, broadcasts and live events.

Vainglory was the fastest growing mobile game on Twitch in 2015, with 150 million minutes viewed. The touchscreen eSport was also the largest with a $350,000 prize pool around the world last Fall, and professional teams like TSM, SK Gaming, Team Secret and G2 Esports joining the fray in the last few months. Vainglory’s Winter Championships, which were recently held at Red Bull’s eSports Studio in Santa Monica, California and the Gfinity Arena in London, grew its audience more than three times the Autumn Championships, drawing more than 1.5 million views on Twitch.

The Twitch partnership will help better serve the millions of players and fans of Vainglory and its eSports teams and the robust Vainglory support exhibits Twitch’s commitment to eSports and touchscreen games. Twitch will expand and grow Vainglory’s presence with key promotions of Vainglory streamers and eSports broadcasts, dedicate a team to help run Vainglory eSports events, build official eSports websites as well as handle sponsorship and merchandise sales.

“The eSports industry has been dominated by PC and console titles, but Vainglory is ushering in a new mobile games movement,” said Nick Allen, Director of Esports Operations at Twitch. “The incredible engagement Vainglory has garnered on our platform is testament that our community welcomes the convergence of eSports and mobile gaming.”

Starting today, teams of three players hopeful to win the Spring Championship can register on Vaingloryleague (LINK TO http://www.vaingloryleague.com/vgl-spring-season-qualifier/). The three-month season kicks off with open qualifiers and will have a total prize pool of $80,000 USD.

“We’ve been working closely with Twitch since even before the global launch of Vainglory, and their massive, wildly passionate gaming community has helped our game develop a loyal and growing following,” said Kristian Segerstrale, COO and executive director at Super Evil Megacorp. “By working with Twitch in this new and expanded capacity, we’re going to be able to bring our eSports programming to the next level and provide better and more frequent coverage to fans.”

Vainglory’s Spring Season has today kicked off with a new game mode (in beta) “Battle Royale”, a new hero “Alpha”, a new map skin, a massive “Halcyon Days” event and new skins for Fortress. New players will be eased into the game in new, bite-sized tutorial pieces, and the competitive season begins late April. In the beta Battle Royal mode, each player is assigned a random hero, and the game starts with heroes already leveled up; as opposed to starting from level one with a certain hero like in a normal match.

2015 was a momentous year for Vainglory, with more than $350,000 in prize money awarded to players across live events held in North America, Europe, Southeast Asia and China. 2016 has already been action-packed, with the North American Winter Season Championships having just taken place at the sold out Red Bull eSports Studio in Santa Monica, Calif, and the European Championships at the Gfinity Arena in London. Amazon and NVIDIA are two of the key sponsors that have returned this year.

Recently, renowned professional eSports organization Team SoloMid (TSM) acquired the reigning North America champions, following a series of recent eSports team acquisitions in the Vainglory competitive world, including Team Secret, G2 eSports and SK Gaming. The Vainglory eSports scene also includes hundreds of original teams, including home-grown professional teams paying players under contract such as GankStars, Halcyon Hammers and Phoenix eSports.

 

LUMO TO DELIGHT AND ENCHANT GAMERS ON APRIL 22

LUMO TO DELIGHT AND ENCHANT GAMERS ON APRIL 22

Captivating Spin on Classic Isometric Adventure Coming Soon To Xbox One, PlayStation®4, PlayStation®Vita and PC

Los Angeles, CA – March 31, 2016 – Rising Star Games, a video game publisher renowned for bringing unique and diverse games to players everywhere, is thrilled to announce that the indie darling adventure Lumo is headed to multiple platforms on April 22. From the inspired mind of Gareth Noyce, lead designer and founder at Triple Eh? Ltd., Lumo is a modern take on the classic isometric-styled action platformers that were highly popular in the eighties and early nineties. Gamers are encouraged to experience the charm and magic of Lumo on PlayStation®4 computer entertainment system, PlayStation®Vita handheld entertainment system, Xbox One, PC, Mac, and Linux.

Also, revealed today is the accompanying artwork for Lumo that was created by fan-favorite illustrator Wil Overton, best-known and most-loved for his contributions to cover artwork featured in UK video games magazines in the ‘90s.

“I created Lumo as a salute to an era of gaming that inspired me to become a game developer,” said Gareth Noyce, founder and lead designer of Triple Eh? Ltd. “This game captures the magical feelings that video games conjure in all of us by incorporating challenging puzzles, atmospheric music and nods to iconic movies and pop culture.”


Lumo is a magical adventure with fun salutes to classic games

A contemporary take on the isometric platform genre, Lumo can be enjoyed by anyone looking for an absorbing, challenging, and rewarding adventure. For those who lived through the golden age of video games – the ‘80s and early ‘90s – or know about the games and culture from that time, there are layer upon layer of nods and winks to be discovered and relished in Lumo. With over 400 rooms across four highly stylized zones, six hidden mini-games and all kinds of wonders to uncover, Lumo is a true voyage of discovery.

Lumo will be available April 22 on PlayStation®4 system, PlayStation®Vita system, Xbox One, PC, Mac and Linux through select digital retailers. Lumo features Cross-Save functionality between PlayStation®4 and PlayStation®Vita.

For more information on Lumo, please visit the official website (www.play-lumo.com). To learn more about Rising Star Games, follow Rising Star Games on Twitter and visit the official Rising Star Games website

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ABOUT TRIPLE EH? LTD
Triple Eh? Ltd. is headquartered out of Helsinki, Finland and was founded by Gareth Noyce, a thirteen-plus year veteran of the AAA games industry, and co-founder of Ruffian Games.

ABOUT RISING STAR GAMES

Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 120 titles.

www.risingstargames.com

Melty Blood Actress Again Current Code Arrives on Steam on April 19th

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Arc System Works has announced that they will be bringing their classic fighting game, Melty Blood: Actress Again Current Code, to PC through Steam next month on April 19th. At launch the title will cost $24.99 but will be available at a 20% discount for one week after release.

Developed by French Bread, Melty Blood: Actress Again Current Code offers thirty one different fighters from the Melty Blood universe that is based off of the visual novel series and takes place one year after the TATARI incident that left the town of Misaki scarred.

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At launch the game will feature online battles allowing players to fight against one another either in ranked matches or player matches and unlike another fighting game that came out in the past month, each character will have a unique story that will be told in arcade as well as a versus mode that allows players to fight against friends, the computer, or even spectate a fight.