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UBISOFT® ANNOUNCES NEW REAL-TIME STRATEGY PC GAME, CHAMPIONS OF ANTERIA™

UBISOFT® ANNOUNCES NEW REAL-TIME STRATEGY PC GAME, CHAMPIONS OF ANTERIA™

Lead Your Team of Champions on a Journey to Free the Magical Land of Anteria

Sydney, Australia — April 22, 2016 — Today, Ubisoft® announced Champions of Anteria™, a new tactical real-time strategy game from Blue Byte, a Ubisoft studio. In Champions of Anteria, players immerse themselves in the magical fantasy land of Anteria, where they must strategically wield the powers of five champions to defeat enemies in order to reclaim the kingdom. Champions of Anteria will be available for download on Windows PC on August 30.

Recount the tale of the extravagant champions who embark on a mission to free the enslaved magical fantasy land of Anteria. Battle by battle, the champions must free Anteria’s territories from warring factions, taking on fearsome monsters, lethal bosses and unpredictable environments that challenge players to adjust their combat tactics on the fly.

Players will command five champions, each skilled with using one main elemental power of water, fire, metal, nature or lightning. Players will pick three champions to fight each mission, strategically choosing the powers they will bring in battle to give them the upper hand on the field. Each element is even more powerful when used against the matching weak power, players must carefully choose which element is the most effective against certain enemies and when they should order to retreat. The strategic combat system also uses active pause mechanics to help players take their time in battle, allowing them to pause the game at any time in order to adapt their play style and carefully plan their moves.

Freedom of choice is the key and players will choose their own path to victory in each round, where they must pick between freeing one of the surrounding territories and defending one from invasion. Between missions, the home base management system will allow players to train their champions and to craft powerful new gear.

For more information about Champions of Anteria, please visit: championsofanteria.com.
About Blue Byte, a Ubisoft Studio

Having opened their doors in 1988, Blue Byte’s first hit came in 1991 with Battle Isle, followed by the ever-popular development strategy game The Settlers® in 1993. Following their acquisition by Ubisoft in 2001, the studio continued to work on The Settlers® series, and began overseeing the production of ANNO® in 2007. Blue Byte expanded in 2014 with the acquisition of a new branch in Mainz. Blue Byte is developing AAA experience for PC gamers such as Anno 2205TM which brought the acclaimed city-builder series into space and Champions of AnteriaTM, a new RTS experience to be released on August 30, 2016. The teams are also operating browser-based and mobile games, including The Settlers® Online and Assassin’s Creed® Identity. In 2016 Blue Byte is celebrating 15 years of being part of the Ubisoft family. To learn more, please visit www.bluebyte.com

 

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2014–15 fiscal year Ubisoft generated sales of €1,464 million. To learn more, please visit www.ubisoftgroup.com.

 

© 2016 Ubisoft Entertainment. All Rights Reserved. Champions of Anteria, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Byte and the Blue Byte logo are trademarks of Ubisoft GmbH in the US and/or other countries.

Codename Entertainment and Kongregate to Launch Crusaders of the Lost Idols on Mobile

Codename Entertainment and Kongregate to Launch Crusaders of the Lost Idols on Mobile

 

VICTORIA, BRITISH COLUMBIA, April 21, 2016 – Codename Entertainment announced today that its award-winning clicker/idle game will be released on iOS and Android globally this summer and will be published by Kongregate, the leading publisher of mobile and web games and wholly-owned subsidiary of GameStop Corporation.

Crusaders of the Lost Idols is a fantasy strategy game that launched on Kongregate.com last year. Currently, it is one of the most played games on the site out more than 107,000 titles. It is the only clicker/idle game with a formation strategy feature which has inspired individual players to log thousands of hours playing time.

Gamers who are attending PAX East 2016 in Boston, MA, between April 22 to 24 will have the exclusive chance to play the pre-release mobile version at Kongregate’s booth.

“We’re very excited to be launching on mobile. The game has gone from strength to strength and now we can reach more fans on mobile devices,” said Eric Jordan, CEO of Codename Entertainment. “We’ve enjoyed a long, successful partnership with Kongregate, and they were the natural choice for publishing our first ever mobile game.”

“We are excited to partner with Codename Entertainment on their hit title Crusaders of the Lost Idols.” said Emily Greer, CEO and co-founder of Kongregate. “We’ve seen great success helping developers to optimize and perfect their games on Kongregate.com before tackling mobile together, and we think this game further validates that strategy.”

KEY FEATURES:

Unique Formation Strategy: The only clicker/idle game to feature a formation system. Unique character abilities, buffs, and gear challenge the player to find the best formation every campaign.

A Host of Unusual Characters: Colourful characters, some based in the broader world of video games and geek culture with more added every month.

Hundreds of Areas to Play: Deep playability and challenge split over five campaigns and 46 objectives with more campaigns and objectives released regularly.

More than 280 types of Gear, Buffs, and Upgrades: A cornucopia of deep content awaits the player. Unique upgrades by character coupled with special gear and buffs demands players master their strengths and weaknesses to succeed.

Daily Quests: Every day players are challenged with mini objectives that will reward them with precious red rubies once completed.

Events: Regular limited-time events featuring special objectives and exclusive new content.

Available worldwide this summer, Crusaders of the Lost Idols will be available on iPhone, iPad, iPod touch and Google Play for Android devices.

For more information on Crusaders of the Lost Idols go to www.codenameentertainment.com

ABOUT CRUSADERS OF THE LOST IDOLS

Crusaders of the Lost Idols is the award-winning and top-rated idle/clicker game that has been played over 14 million times on across all platforms since its launch in July of last year. It is the only idle/clicker game to include a formation feature where players learn to master the strategy of organizing their party of characters into the most powerful, monster-destroying formation possible.

The position of each Crusader next to his or her companions has a significant effect on their attack strength. Combined with Crusaders enhanced by abilities, buffs, and upgrades, this unique feature adds an unrivaled complexity never before seen in the idle genre.

ABOUT CODENAME ENTERTAINMENT: Codename Entertainment was founded in 2008 in Victoria, B.C. by David Whittaker and Justin Stocks. They started making games for Facebook and evolved into making games for platforms like Kongregate.com, ArmorGames, and Steam. In 2015, the company launched Crusaders of the Lost Idols. It was awarded the Idle Game of the Year on Armor Games, is one of the most played games on Kongregate.com out of more than 107,000. Players have racked up over 14 million unique plays across all platforms, and more than 1.2 million hours played per month on Steam.

Codename Entertainment and Crusaders of the Lost Idols are trademarks of Codename Entertainment Inc. All other products named herein are trademarks or registered trademarks of their respective companies.

ABOUT KONGREGATE

Kongregate is a leading mobile game publisher and web gaming portal. Kongregate’s mobile publishing focuses on free to play mid- and hard-core titles. Working closely with mobile game developers Kongregate provides consulting, analytics, marketing, launch support, and game features such as cross promotion, guilds, and chat. Kongregate’s mobile games have been downloaded tens of millions of times and have hundreds of millions of gameplays.  Kongregate’s web portal features over 100,000 free games played by tens of millions of gamers per month.  Kongregate is a wholly-owned subsidiary of GameStop Corporation and is based in San Francisco. The company was founded in 2006 by brother-and-sister team Jim and Emily Greer.

RUINER UNLEASHING ANIME-INSPIRED CYBERPUNK ACTION IN 2016

RUINER UNLEASHING ANIME-INSPIRED CYBERPUNK ACTION IN 2016

Rengkok  – Developer Reikon Games and game label Devolver Digital have announced RUINER, a brutal cyberpunk action shooter that will devastate gamers on PC, Mac, and Linux in 2016. Throw up your energy shield and refresh your dash augmentations because it’s going to get pretty wild from here on out (ruinergamer.com).

RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to retrieve his kidnapped brother under the guidance of a secretive hacker friend. Combine preternatural reflexes, augmented tools, and the arsenal of fallen foes to tear down and dismantle the corporate titans of virtuality dealers at HEAVEN.

“The Reikon Games team is thrilled to work with Devolver Digital on our debut game. RUINER is a game we’ve been working on for quite some time and have wanted to make for even longer,” said Magdalena Tomkowicz, lead writer on RUINER at Reikon Games.

Reflexes will be put to the test as players take aim at HEAVEN, the monolithic corporation behind the entertainment networks bringing people real sensations in virtual worlds. The masked hero will utilize a fantastic array of weaponry and gadgets in concert with fluid movement and tactical strikes to save his kin and discover the hidden truths of Rengkok. A sensational score from Khoven, DJ Alina, and famed anime composer Susumu Hirasawa (Paprika, Millennium Actress) back a unique original narrative.

If you or someone you love is looking to become an unstoppable psychopath with a super sweet video helmet strapped to their face, please visit ruinergame.com and follow @RuinerGame on Twitter.

Pixelated Comedic Adventure Beat Cop Announced for PC

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Indie developer Pixel Crow announced their latest game Beat Cop today. Published by 11 bit studios (This War of Mine), the game is a comedic adventure inspired by classic 80s cop shows like Dirty Harry. The game stars Jack Kelly, a detective who has been demoted back to a patrol position and is currently being framed for murder. Kelly must now clear his name while he works his beat, all while avoiding the local mafia, dealing with his awful wife, and enduring his new boss.

Beat Cop is scheduled to launch on Steam in Q4 2016. Pre-orders are available now at Games Republic for $14.99 USD. PAX East attendees can check out the game at booth #10073.

One Piece: Burning Blood’s Digital Pre-Order Bonuses Detailed

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Bandai Namco has announced the digital pre-order bonuses that will be available for One Piece: Burning Blood. Two digital versions of the game will be available for the game, a standard edition and a deluxe edition. The deluxe edition comes with the full game the complete “Wanted” DLC Pack, and two exclusive items: a “Platinum Luffy” costume and a PS4 theme

Whichever version you pre-order, you still get the same bonuses as you do with a physical pre-order (minus the metal case): the additional playable characters of Luffy Gear 4th, Afro Luffy, and Kung Fu Luffy.

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The “Wanted” DLC pack will include the following bonuses:

  • Six alternate versions of playable characters, featuring new special moves and outfits: Ace and Shanks in their classy black suits, Sabo dressed up as Lucy, Zoro wearing his well-know bandana and torn clothes, and Doflamingo and Trafalgar Law from their duel at Dressrosa.
  • Eight new costumes: Nami, Robin, Hancock, Perona and Koala are joining the fight in their sexy swimsuits. We also have the young version of Whitebeard, a new costume for Law and Bon Clay cloned as Nami!
  • Four customizable HUDs in the colors of Doflamingo, Sabo, Ace and Trafalgar Law.

One Piece: Burning Blood is currently set to be released in North America on May 31st and on June 3rd in Europe for the PlayStation 4, Xbox One, and PS Vita.

The Elder Scrolls: Legends Trailer and Closed Beta Announced

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You may have forgotten that Bethesda is still working on a free-to-play strategy card game called The Elder Scrolls: Legends but now the company has decided to bring fans a refresher with a brand new trailer and news of a PC beta. The company has announced that they will begin taking closed beta applications for the PC version of the game and while Dire Wolf Digital is also working on an iOS and “additional platforms” for now only the PC version is being tested.

You can check out the footage for The Elder Scrolls: Legends below and if you happen to be attending PAX East this weekend, the game will be playable at booth #8021.

Stranger Of Sword City to be Released on PC this June

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NIS America has announced that they plan on bringing the Experience developed dungeon crawling RPG Stranger Of Sword City to PC sometime in June. The PC version of the game will offer all of the same content found in the PS Vita version of the game, which is set to be released on April 26th in North America and April 29th in Europe, as well as a new feature they are calling “Picture Gate.”

This feature will allow players to upload their own images to use as a character portrait, such as the Prinny shown above. Those who want to see what they can expect from Stranger of Sword City can read our review of the already released Xbox One version.

River City: Tokyo Rumble Announced for North American Release

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In what may be some rather surprising news, Natsume Inc. has announced that they plan on bringing the 2013 Nekketsu Kouha Kunio-Kun SP over to North America under the name River City: Tokyo Rumble. This 3DS side-scrolling beat’em up is part of a long running series and will be celebrating its 30th anniversary this year.

Currently Natsume has not stated when River City: Tokyo Rumble will be released but the company has stated that the game will be playable at their booth during E3 this year. They also provided a brief summary of what to expect from the game and you can check that out below:

River City: Tokyo Rumble follows the story of a hot-blooded high school student named Kunio and his good friends. When a nefarious gang moves into Tokyo to try to take it over, it’s up to this self-proclaimed “fighter for justice” and his buddies to make sure the streets stay safe!

Punch, kick, use weapons such as soccer balls, iron knuckles, chains, and even bicycles to knock some sense into those devious gang members. Take on jobs, level up your abilities, and don’t forget to stop on occasion for a snack or two at the local food joints. Luckily, smiles are free!

Mirror’s Edge Catalyst Delayed Once Again to Early June

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Electronic Arts and DICE have announced that they are once again going to be delaying the release of Mirror’s Edge Catalyst from the previously announced release date of May 24th. The title will now be released on the PlayStation 4, Xbox One, and PC on June 7th in North America and June 9th in Europe.

The reason for this delay is explained by Mirror’s Edge Catalyst‘s design director Erik Odeldahl stating that the company wants to take the extra time to address feedback they receive from players from the closed beta that is supposed to begin tomorrow and give players a chance to create their own Time Trials, climbing the Leaderboards, and connecting with their Runner friends.

ARK: SURVIVAL OF THE FITTEST RIDES EXCLUSIVELY ONTO PLAYSTATION®4 THIS SUMMER

ARK: SURVIVAL OF THE FITTEST RIDES EXCLUSIVELY ONTO PLAYSTATION®4 THIS SUMMER

Studio Wildcard’s Dinosaur eSports Endeavor Features All of the Current PC Gameplay, Plus a New Practice Mode

SEATTLE, WA – April 21, 2016 – Studio Wildcard, the developer team that brought gamers the definitive online dinosaur survival experience ARK: Survival Evolved, is proud to announce its eSports spin-off ARK: Survival of the Fittest (ARK: SotF) will come to PlayStation®4 computer entertainment system on July 19, 2016. ARK: Survival of the Fittest is a multiplayer online survival arena (M.O.S.A.) game that pits as many as 72 combatants against one another in spontaneous Hunger Games-style competitions within a closed battlefield, where a continually shrinking “ring of death” will push survivors into an epic final showdown with only one “Tribe” making it out alive.
ARK: SotF will be available through PlayStation®4’s beta program and the development team will provide regular content updates to the game. PlayStation®4 players will have the chance to hone their skills in the all new, exclusive offline Practice mode. ElO rating, match-making, leaderboards and pro-tier monthly cash prizes will round out the eSports experience.

Watch it on YouTube HERE: www.youtube.com/watch?v=TutYB41x3Qs
“PlayStation® gamers will now get the raw emotional sense of competitive satisfaction that PC gamers have been experiencing, as they wage war to survive and thrive,” said Jesse Rapczak, co-founder, co-creative director, Studio Wildcard. “The simple addition of the practice mode means a lot, as PS4™ gamers can hone their skills before jumping into the competitive wilds to form tribes, tame T-Rexes, and use everything in the ARK sandbox to fight it out. We don’t call it Survival of the Fittest for nothing!”
Survivors can form one- to six-person tribes with the option to choose Unofficial (PC-hosted) and Official (Ranked) servers, and a variety of game-lengths and sizes in which to play. Players will start in the base forest environment introduced in the original ARK: Survival Evolved, with new environments and creatures introduced regularly as the game evolves. Dedicated eSport ranking, matchmaking, and tournament features make ARK: SotF readily accessible to all players. Each month 10 ranked players in each “Survivor League” will be awarded a cash prize corresponding to their ranked placement. Rankings for these elite titles will be visible in real time on SurviveTheArk.com.
KEY FEATURES

  • Offline practice mode, with optional split screen support
  • Action-packed core survival gameplay
  • 30-plus creatures to tame and ride at beta launch, many more planned at full launch
  • Multiple game modes (Free For All, 2-Player Tribes, 4-Player Tribes, 6-Player Tribes)
  • Variable game configurations ranging from 30-minute “instant action” to three-hour long “epic wars”
  • Top-ranked players are listed dynamically on com, as well as provided monthly prize packages!
  • Game-changing tameable super creatures (Dragon, Giant Ape, Brood Mother)
  • Random “Evolution Events”
  • Arsenal of weapons, traps, armor, structures and other items from primitive to modern tech tiers
  • Robust Ranking, Tournament & Spectator Features
  • Custom-Painted “War Banners” enable Tribes to show off their team spirit on flags across their army of dinosaurs, and are broadcast on the gigantic billboards during game events. Just don’t draw anything offensive!
  • A custom soundtrack written by award-winning composer Gareth Coker of Ori and the Blind Forest!

To join in the battle, follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the website at www.playark.com and watch us tame and train leviathan dinosaurs on Twitch.TV.

 

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ABOUT STUDIO WILDCARD

Studio Wildcard was co-founded in 2014 by Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, with the mission of bringing AAA quality to ambitious indie productions that are designed for core gamers. With 12 years of industry experience across multiple independent and studio-backed titles, Jesse has teamed up with other veteran developers for a Seattle, WA-based development studio that also includes distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!
ABOUT INSTINCT GAMES

Instinct Games is Egypt’s leading game development studio. Started in 2011 by former Timeline Interactive co-founders, the Instinct Games team develops and produces video games on all major platforms utilizing its competent technical team. Its mission is to collaborate with world class partners to foster Egypt’s video game development ecosystem and set a precedent of high quality, low cost, entertaining indie games with worldwide appeal.