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The Spatials: Galactology Preview

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The Spatials: Galactology

Developer: Weird and Wry
Publisher: Weird and Wry
Platform: PC
Release Date: 7 July, 2016
Price: $12.99 USD – Available Here

The Spatials: Galactology is a major step up from The Spatials. Originally starting out as a DLC pack for The Spatials, developers Weird and Wry opted to remake the game entirely as the project grew. The Spatials: Galactology is out now on Steam Early Access.

The Spatials: Galactology is a space station management sim with a good dose of hotel management and factory optimization thrown in. The game is very much in active development at the moment. While the audio/visual experience is pretty polished, a lot of features have yet to be fully implemented. Players will see a lot of areas where a “cheat” button appears to mimic a function that will be later added to the game.

The central hub of The Spatials: Galactology is the space station. It is here where the brunt of the work will be conducted. The space station serves as a place for the crew to get their quality of life needs met and the main source of economic progression in the game. Players have pretty much free reign on space station construction, choosing from a variety of hallway and flooring that will affect the aesthetics of the station.

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Once floors are laid down, it’s time to swing into the bulk of the game. Resources are split between raw materials that will need to be harvested from planets or retrieved using the recycler. From there, players will need to set up manufacturing and dispensing of their new items. Because of the game’s early state, the only real things to do with these items is to satisfy the needs of the crew members.

To gather the necessary raw materials, players will send space ships to explore the galaxy and set up robotic gathering posts. Once a landing party makes their way to a planet, players will need to set up extractors by the planet’s resources. Robots will handle everything from there, trucking the goods back to the ship and packing them up for transport.

Staff management is a bit sparse at the moment. Players can immediately recruit staff members through a cheat and then assign them a job with a very simple table. Crew members are pretty independent and can be left to their own devices, though sometimes I feel they are a bit too independent at times. It’s pretty annoying to see three or four crew members mill around a pressing need like a corpse that should be tossed in the recycling with some haste and not be able to issue a command to get the body sorted out on the double.

Part of the challenge in The Spatials: Galactology is optimization. There is a chance to fine tune and tweak from the beginning of the chain at resource extraction, all the way to dispensing the final product. I find the tools provided are pretty easy to get a hang of and they tend to be pretty visual. I especially like how easy it is to program automated shipping routes using the drag and drop system.

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New to the game is the addition of hotel management mechanics. Once researched, players can start turning their beautiful space station into an attractive tourist destination to haul in extra money. So far, the addition fits into the game surprisingly well, as what makes guests happy often makes the crew happy too. The developers are planning to do some serious expansion the hotel management mechanics in the coming months.

Of course, life has a tendency to throw curve balls, and The Spatials: Galactology is no different. Events like attacks by hostile factions and fires can break out at any minute, adding an interesting wrinkle to the gameplay. Combat is a pretty hands-off affair at the moment. The devs seem to have something a little meatier in store with deeper crew development, but that will have to wait for a future build.

The modding system is already implemented, though the Steam Workshop page is looking a bit empty right now. The developers are extremely serious about encouraging modders, as the source code for the game’s core is packed with each copy of the game. A pretty thorough modding guide is also blossoming in the Steam Workshop to help modders get their creations up and running.

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The audio/visual presentation is pretty polished considering the game’s early state. I didn’t encounter any graphical problems in testing. The art direction has a nice modern cartoony look to it. The sound effects are good, though hopefully the developers will be expanding the rather sparse soundtrack as development progresses.

The Spatials: Galactology mixes and matches some interesting gameplay mechanics from several genres. I think most players will find something to love with the game. However, the game is still really early in development, which makes it hard to recommend to most people in its current Early Access state. Since the game is so early in development, it might be a good idea to play the original The Spatials while you wait as it will give you a good taste of whats to come. Either which way, The Spatials: Galactology is on the right track to be a very strong game when released.

Darkrai Added to Arcade Pokken Tournament Roster

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A live stream in Japan has revealed Darkrai, Garchomp, Braixen and Shadow Mewtwo are being added to the arcade version of Pokken Tournament as playable fighters. While the last three in that list were already playable in the Wii U version, Darkrai is a completely new addition to the game.

Darkrai is a technique character and from the trailer seems to have an emphasis on controlling the field with traps. Apart from that, the arcade version is also being updated with stages from the Wii U version, more clothing options and a mission mode that unlocks various boosts and updates.

These updates will hit the arcade on July 20th. There are currently no plans for a Wii U version update. Pokken Tournament has kind of past its time in the sun but with the game having a presence at the Pokemon World Championships next month there is definitely a chance of an announcement. You can check out our full review of Pokken Tournament to see what we thought of the game.

NES Classic Mini Announced by Nintendo

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With the Nintendo NX still a big mystery, Nintendo have turned to the past for their next console. Officially titled the Nintendo Classic Mini: Nintendo Entertainment System, this micro system will arrive in most places across the globe on November 11th at a retail price of $59.95 in the US and $99.95 in Australia.

The system that can fit in the palm of your hand will come with 30 of the NES library’s best games pre-installed. Unfortunately it will not accept cartridges or be able to acquire new games but NES promises the games chosen were to ensure longevity and quality. The 30 games are:

  • Balloon Fight
  • BUBBLE BOBBLE
  • Castlevania
  • Castlevania II: Simon’s Quest
  • Donkey Kong
  • Donkey Kong Jr.
  • DOUBLE DRAGON II: THE REVENGE
  • Dr. Mario
  • Excitebike
  • FINAL FANTASY®
  • Galaga
  • GHOSTS’N GOBLINS®
  • GRADIUS
  • Ice Climber
  • KidIcarus
  • Kirby’s Adventure
  • Mario Bros.
  • MEGA MAN® 2
  • Metroid
  • NINJA GAIDEN
  • PAC-MAN
  • Punch-Out!! Featuring Mr. Dream
  • StarTropics
  • SUPER C
  • Super Mario Bros.
  • Super Mario Bros. 2
  • Super Mario Bros. 3
  • TECMO BOWL
  • The Legend of Zelda
  • Zelda II: The Adventure of Link
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U.S. Packaging

The mini console will also include one classic NES Mini controller, with additional controllers being available to purchase for $19.95 AU ($9.99 US). This new control has the same connections as the Classic Controller and Classic Controller Pro from the Wii era, so all three controls are interchangeable. However, it should be noted that when using two controllers one must be the new NES Mini controller.

That’s not all the benefits though, the NES Mini will connect to TV’s using an included HDMI cable for a clearer picture and ease of connection. Probably the best feature though is that each title will allow for multiple suspend points, so you can pick up your game right where you left it without having to worry about saves or passwords. Factor in how small this unit is for portability and you have a very affordable and impressive piece of tech that offers a highlight of gaming history.

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Strangely the console is powered by a USB cable and a USB power supply will not come in the box with European versions (and most likely Australian) of the console.

If the NES Mini does well enough (which I imagine it very well will given its affordable pricing and Christmas release period) I would say you can almost definitely expect a SNES Mini and even a N64 Mini to be announced in the near future. Sign me up for those.

KING OF AVALON: DRAGON WARFARE LAUNCHES ON SMARTPHONES & TABLETS TODAY

KING OF AVALON: DRAGON WARFARE LAUNCHES ON SMARTPHONES & TABLETS TODAY

Train dragons, form alliances and become king in new free strategy title available on iOS and Android devices

SAN FRANCISCO and BEIJING – July 14, 2016 – Your chance to be king has arrived! FunPlus today announced King of Avalon: Dragon Warfare, a new real-time mobile strategy game from developer Kings Group Studio, is available now for free on iOS and Android devices.

Set within the imaginative fantasy world of King Arthur’s legend, King of Avalon: Dragon Warfare puts players in the hunt to be the true king. The road to the throne is difficult; players must survive and grow strong, building their cities and armies, learning new skills and most importantly, raising their very own fire-breathing dragon.

“We are thrilled to bring King of Avalon: Dragon Warfare out of the testing phase and make it available to everyone,” said Dan Fiden, Chief Strategy Officer for FunPlus. “It’s the first game released through our PublishingPlus program, and we’re very proud of what the team has accomplished.”

FunPlus is supporting the game with its most aggressive marketing campaign to date. The company has signed Kristian Nairn, an avid gamer also known as Hodor from Game of Thrones, to appear in its live-action commercials and other marketing efforts.

“Hodor,” said Kristian Nairn about working with FunPlus.

King of Avalon: Dragon Warfare is available to download for free on iOS and Android devices through the App Store and Google Play. The game supports in-app purchases.

For more information, please visit www.kingofavalon.game.

About PublishingPlus

PublishingPlus is a mobile game publishing program that provides select developers financing, marketing and operations support. The terms of the program are intended to be the most straightforward and fair in the mobile game business – the entire contract is publicly available on the FunPlus website.

For more information about PublishingPlus, please visit publishingplus.funplus.com.

About FunPlus

Founded in 2010, FunPlus is a mobile social gaming company that puts fun first for players worldwide. Our creative, respectful and hands-on teams are dedicated to making innovative, engaging games. FunPlus has over 400 employees and is headquartered in Beijing, China, with additional offices in Singapore, Thailand, Malaysia, Indonesia, China, Canada and the United States of America.

FunPlus’ popular Facebook game, Family Farm, currently boasts over 100 million registered players globally. Dot Arena, the company’s first mobile game in Southeast Asia, has attracted over 10 million downloads on the App Store and Google Play, featuring prominently on the top grossing charts, as well.

A $50 million investment fund was introduced by FunPlus to grow and promote exceptional independent developers and artists in the gaming industry worldwide.

http://www.funplus.com

Wizard World Promotes Entertainment Veteran Randy Malinoff as Executive Vice President and Chief Operating Officer

Wizard World Promotes Entertainment Veteran Randy Malinoff as Executive Vice President and Chief Operating Officer

Universal Studios and Universal Music Executive Helps to Take the Magic of Pop Culture to the Next Level

LOS ANGELES, July 14, 2016 – Wizard World, Inc. (the “Company” or “Wizard World”), a leading producer of entertainment and pop culture events in North America, today announced that it has promoted Randy Malinoff to the position of Executive Vice President and Chief Operating Officer. The announcement was jointly made by Paul Kessler, Chairman of the Board, and John D. Maatta, President and Chief Executive Officer of Wizard World with Mr. Malinoff reporting directly to Mr. Maatta.

Based at the Company’s Los Angeles headquarters, Mr. Malinoff will continue to work closely with the various divisions of Wizard World and its partners to further extend the Company’s business, digital strategy and reach across current and emerging platforms. Tasked with operational responsibility and strategic growth initiatives, Mr. Malinoff will continue to drive development and execution of activities in the entertainment, online and transactional sectors. He will also be responsible for identifying strategic partnerships to grow the Company’s footprint as well as identifying next generation advertising and distribution channels to open new revenue streams.

Mr. Malinoff has served as interim Chief Operating Officer of Wizard World since March 2016 and has already pioneered a new chapter in pop culture entertainment with the introduction of the Wizard World Music Series – the first-ever concert series to accompany a pop culture and entertainment convention. The series launched during Wizard World’s Philadelphia show on June 3, 2016, featuring a headlining performance by award-winning singer, songwriter and producer Grimes. In addition, Melanie Martinez, a visually oriented singer-songwriter, is scheduled to perform during Wizard World’s Columbus show on July 29, 2016. Additional performance dates and headliners will be announced by the Company throughout the year.

“Innovation, leadership and imagination are essential to expanding our business even further, and there is no one better equipped to do this than Randy,” stated Paul Kessler, Chairman of the Board at Wizard World. “Not only has he been at the forefront of pioneering new models in such a challenging, competitive environment, but he has led the way in developing new business ventures with key strategic media, entertainment and technology partners.”

“It is a new day at Wizard World. We are working on a number of important initiatives intended to transform the Company into a significant media and live event platform. Through this new position, we have created a more comprehensive, integrated approach to implementing and growing our business,” said John D. Maatta, President and Chief Executive Officer of Wizard World. “It is our belief that Randy’s appointment will further enhance and maximize value for our shareholders, talent and business partners, as we move into new areas and drive new growth. We are confident that Randy will assist us in implementing the substantive plans that we have for Wizard World.”

Mr. Malinoff joined Wizard World on the heels of his most recent position as Senior Vice President and Head of Direct to Consumer E-Commerce for Universal Music Group, where he was tasked with directing and executing all aspects of the company’s global e-commerce operations.

Prior to his position with Universal Music Group, Mr. Malinoff served as Senior Vice President of Digital Marketing for Universal Pictures and Executive Vice President and General Manager of Ktel Records.

“Wizard World possesses an exciting portfolio of opportunity in pop culture, live music events, media and entertainment,” stated Randy Malinoff, EVP and Chief Operating Officer of Wizard World. “I am thankful to Paul and John for this exciting opportunity. Wizard World has been on the leading edge of the pop culture business and I look forward to creating and advancing initiatives that will keep Wizard World at the forefront of this developing marketplace.”

About Wizard World, Inc. (OTCBB: WIZD)
Wizard World, Inc. produces comic, gaming and pop culture conventions across North America that celebrate the best in pop-fi, pop culture, movies, television, cosplay, comics, graphic novels, toys, video gaming, sci-fi, gaming, original art, collectibles, contests and more. A first-class lineup of topical programming takes place at each event, with celebrity Q&A’s, comics-themed sessions, costume contests, movie screenings, evening parties and more. Wizard World has also launched the new music concert series, the Wizard World Store, CONtv, a digital media channel in collaboration with leading independent content distributor Cinedigm™, and ComicConBox™, a premium subscription-based monthly box service. Fans can interact with Wizard World on Facebook, Twitter, Pinterest, Instagram and other social media services.

Wizard World 2016 schedule available at: www.wizardworld.com/wizcon.html.

NEXON KOREA RELEASES NEW CONTENT FOR POPULAR PC-BASED MOBILE MMORPG LEGION OF HEROES

NEXON KOREA RELEASES NEW CONTENT FOR POPULAR PC-BASED MOBILE MMORPG LEGION OF HEROES

Seoul – June 14, 2016 – Mighty adventures and heroes await fans of the 3D MMORPG from NEXON Korea Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, through its Korean subsidiary, NEXON Korea Corporation, asLegion of Heroes receives a major content update featuring a new dynamic chapter and epic heroes. The latest update is now available for download for Android an iOS.

Legion of Heroes is an immersive turn-based combat game set in an epic 3D open world with more than 100 heroes to collect, dynamic real-time PVP and grand guild wars. Players recruit heroes to train, customize, and gear up to build their own squad and become the ultimate hero. The latest content update gives players a brand new story to experience and introduces new heroes.

The Legion of Heroes update features include:
·         Legendary Hero Ticket: Android users can enter the code [GUESSWHOSBACK] for a Legendary Hero ticket and additional items (iOS users will be rewarded separately);
·         Brand new story chapter: Players will experience “The King’s Return” as chapter 4 opens up new stories to explore;
·         New Heroes: Michael, the new Mythic Hero, and Sarah Pandragon, the new Season 7 Hero are now available via Premium Hire;
·         Rebirth of Heroes: Players’ main heroes have more power than ever with the ability to be reborn and increase up to Level 100;
·         New Vindictus Hero Coming Soon: Following Evie, Lann, Karok and Fiona, a fifth collaborative hero will join the squad in late July, all with the ability to wield their own exclusive weapons. Vindictus heroes & exclusive weapons can be purchased via the in-game shop.

In addition, special events give fans even more to explore and opportunities to power up their gameplay and include:

·         Rune Reinforcement Rate Up: Scrivener Rita feels lucky lately, which means her success rate in Rune Reinforcement will increase during the event period taking place between today through 7/19;
·         Hot Summer Special: Players will enjoy EXP buff through the entire week, as well as added Attack, Gold, and Drop Rate boosts as well as extra Frenzy Time Chest through the weekend starting today through 7/26;
·         Mythic Raid Rank -in Contest: The highest rankers in the Mythic Raid during the event period between today through 7/19 will be rewarded with Splendid Mythical Equipment Chests (Rank 5), and there are also shiny rewards for subsequent rankers.

Legion of Heroes is now available for free download via mobile device from Google Playand the iOS App Store.

Legion of Heroes official Facebook fan page:https://www.facebook.com/playlegionofheroes/

About NEXON Co., Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 150 titles in nearly 100 countries and since its founding, Nexon has generated 1.5 billion player registrations. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

About NEXON GT Co. Ltd.
NEXON GT Co. Ltd. (“NEXON GT”) (041140.KQ) is leading developer studio and subsidiary of NEXON Co. Ltd. Founded in Korea in 2003, NEXON GT has developed numerous hits across online and mobile platform. Major titles from NEXON GT include Sudden Attack,Sudden Attack 2, Fantasy War Tactics and Monster Squad.

Graphic novel goes mobile game: The Interactive Adventures of Dog Mendonça & PizzaBoy hits Android

Graphic novel goes mobile game: The Interactive Adventures of Dog Mendonça & PizzaBoy hits Android

After its successful debut on Windows PC and iOS, the graphic adventure The Interactive Adventures of Dog Mendonça & PizzaBoy has now also launched on Google Play as a premium title. 

Hamburg, Germany – July 14th, 2016 – The Interactive Adventures of Dog Mendonça & PizzaBoy by Argentine developer OKAM Studio and German publisher Deep Silver FISHLABS is now available for Android-powered smartphones and tablets. The game, which was funded via an international Kickstarter campaign, can be downloaded from Google Play for the fixed price of USD 4.99/GBP 3.99 /EUR 4.99. In April of this year, it already launched on Windows PC and iOS. The Interactive Adventures of Dog Mendonça & PizzaBoy directly ties with the fan-favorite graphic novel trilogy, whose third part was released in the US by Dark Horse Comics in November 2015. To offer its players an authentic experience, The Interactive Adventures of Dog Mendonça & PizzaBoy was realized in close cooperation with the author and the artists of the comics, namely Filipe Melo, Juan Cava and Santiago Villa.

 

The hilarious narrative of The Interactive Adventures of Dog Mendonça & PizzaBoy takes place in the beautiful but haunted city of Lisbon, the monster capital of the world. Here, the players take over the role of Eurico, a former pizza delivery guy, who works as the unpaid apprentice of occult investigator Dog Mendonça. Together with a moody gargoyle’s head and a tough-as-nails demon, Eurico has to solve a criminal case beyond belief. Besides superb comic-styled graphics and fun-to-solve riddles, The Interactive Adventures of Dog Mendonça & PizzaBoy also features made-for-mobile controls and full voice acting as well as a ton of references to pop and nerd culture.

Frightening Features                                                                                                   

  • Adventure gaming meets the supernatural: Solve a criminal case beyond belief
    • An all-new story: Unravel a mystery based on the popular comic books published by Dark Horse
    • Monster mash: Team up with a middle-aged werewolf, a severed gargoyle’s head and a tough-as-nails • demon trapped in the body of a little girl
    • Gore-geous graphics: Feast your eyes on hand-made visuals with astonishing attention to detail
    • The real deal: Play a game developed in close cooperation with the guys who made the comics

The initial purchase of The Interactive Adventures of Dog Mendonça & PizzaBoy on Google Play for USD 4.99/GBP 3.99/EUR 4.99 grants full access to all content and features. There are no fee-based chapters or other in-app purchases.

‘Shadows of Kurgansk’ Horror Adventure Game Terrorizes Steam in Early Access Launch

‘Shadows of Kurgansk’ Horror Adventure Game Terrorizes Steam in Early Access Launch

Shadows of Kurgansk Delivers Single-Player Horror Adventure Experience That Tests Players’ Survival Skills

(MOSCOW, RUSSIAN FEDERATION) July 14, 2016 – Russian indie developer Yadon Studio announced today that Shadows of Kurgansk, a horror survival game, is now available in early access for Windows PC, Mac and Linux for Steam. Published with support from Gaijin inCubator, Shadows of Kurgansk is a single-player horror adventure experience that tests players’ survival skills as they must find a way to survive with their sanity intact. Shadows of Kurgansk is available July 14th and priced at $14.99/£10.99/€14.99 on Steam: http://store.steampowered.com/app/463860

“Shadows of Kurgansk is our latest project supported by Gaijin inCubator  that was established to help fund indie developers with unique game ideas,” said Anton Yudintsev, CEO of Gaijin Entertainment, creators of the epic WWII military simulation game War Thunder. “Being able to offer our development expertise and publishing knowhow helps smaller independent developers, such as Yadon Studio, navigate their way from the earliest creative stages all the way through the clutter of mobile and digital distribution channels. The inCubator initiative provides them with a viable launch pad to achieve their goals.

In Shadows of Kurgansk players must survive for as long as possible, travelling deep into the “Zone”, which a mysterious and apocalyptic environment full of flesh eating creatures and unpredictable anomalies that could drive your character insane. Players will have to solely rely on their own skills and fortitude to hunt and gather food and supplies, establish contact with other survivors, and build structures for storage and shelter.

Survival necessitates the careful search for materials, through a nightmarish landscape filled with abandoned research facilities and secret military bases. Collect Skill points and various artifacts to use to craft tools. With more than 100 tool instruction documents, players have plenty of strategic possibilities such as firearms, dynamite and healing medicine as they face off multiple hazards such as rogue military units, the undead and other ghoulish threats.

Shadows of Kurgansk offers three gameplay modes, from casual to hardcore survival which will test gamers’ limits. Story mode provides more than 10 hours of gameplay wrapped inside of a detailed plot. Adventure mode allows players to complete challenging requests, while Survival modes test player skill and patience.

About Shadows of Kurgansk

Shadows of Kurgansk is a single player horror survival title that transports players into a dark and hostile environment called the Zone, challenging them to escape the haunted area sane and alive. Dangerous enemy attacks are the least of your concern compared to the real nightmares that await: a wrong foot in the quest to escape can lead to anomalies that can slow players down, drive them insane or even kill them. When the night kicks in, keeping sanity levels intact gets even harder as more eerie creatures set out on the hunt for human flesh. The character might starve to death or be driven insane unless the player exploits resources in the environment and improves their character. Needless to say, the Zone will never be a safe place to hide, therefore players must find a way out of it as quickly as possible. Search, hunt and discover to stay alive.

WARFRAME: TENNOCON 2016 A SOLDOUT SUCCESS

WARFRAME: TENNOCON 2016 A SOLDOUT SUCCESS

Over 1,100 Players from Around the World Gathered to Celebrate Warframe in London, Ontario, Raising Over $74,000 for Outward Bound Canada

LONDON, ON (July 14, 2016) — On Saturday, July 9, 2016, over 1,100 Warframe players and fans from around the world gathered at the London Convention Centre for TennoCon 2016, the first ever convention devoted exclusively to Warframe®, the Free-to-Play hit from independent developer and publisher Digital Extremes. This first-of-its-kind event for the company offered Warframe players, better known as Tenno, a day full of fun activities, panels, tournaments, and the opportunity for the title’s dedicated community to meet each other and connect with developers.
Earlier this year, Digital Extremes pledged to donate 100% of ticket sale proceeds for TennoCon 2016 to official charitable partner, Outward Bound Canada, supporting its programs for at-risk youth, women survivors of violence, and military veterans transitioning to civilian life. Today, Digital Extremes is proud to announce that together, TennoCon 2016 attendees raised over $74,000 CAD in ticket sales for this sold out event for Outward Bound Canada.

“I’m not often speechless but there are no words I can say that captures the excitement and emotion felt when meeting so many fans today in person,” said Steve Sinclair, creative director at Digital Extremes. “It was an incredible experience for me and the entire Warframe development team to see how games — our game — can bring people together in such a positive way. Our community is second to none and they proved it by making our first TennoCon a huge success not only by attending but also by raising a significant amount of money for a very good cause.”

TennoCon 2016 concluded with a special edition of the Warframe team’s TennoLive show, streamed live on twitch.tv, where players were treated to exclusive first-looks and teases for new and exciting content coming to the world of Warframe this year.

Highlights include:

The War Within Teaser: The War Within will be the final installment of Warframe’s latest three-part update, starting with the release of the new competitive sport mode, Lunaro, in June and followed by the Specters of the Rail last week. TennoCon 2016 attendees received a first-look at a cryptic teaser, featuring the Operator as well as Conclave Master, Teshin. Expect more news on what’s in store for Tenno in the next chapter of Warframe’s storyline as the launch of The War Within draws nearer. Console players can expect to see The War Within update following its PC debut.

Titania Warframe Debut: Warframe Design Director Scott McGregor shared plans for designs and abilities for Titania, an all-new Warframe-in-development. Most exciting was plans for Titania’s ultimate ability, which will shrink the Warframe down to 1/10th of its normal size, allowing players to navigate levels in Archwing mode while attacking enemies with swarms of Titania’s vicious butterfly minions. Please note that all names and ability descriptions are not final at this point.

100 Days of Warframe Teaser: Working in partnership with Paul Otaking77077 and the good folks at mashed, 100 Days of Warframe will be an action-packed animated video short that pays homage to Warframe and its awesome community with a humorous storyline based on the first 100 days after a Tenno awakens. Expect more news about 100 Days of Warframe later this summer.

Did you miss TennoCon 2016? Be sure to check out the complete archive of TennoLive on the official YouTube channel for Warframe. For supporting assets, including a special TennoCon 2016 highlight video and all video trailers, teasers, and art unveiled at the convention, please head here: https://digitalextremesltd.app.box.com/s/6cbmf18xqepmx2ub67xirc7592292oow

To learn more about Warframe, download the game for free and join the community, please visit the official website at: www.warframe.com. To keep up with the latest updates from the Warframe development team, be sure to like us on Facebook, and follow us on Twitter and Instagram.

ABOUT DIGITAL EXTREMES
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent development studios in the interactive entertainment industry. The Canadian-based developer has a rich history in developing some of the industry’s top first-person shooter and action games. Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal, Unreal Tournament – and all its iterations – and continuing with such hits as Dark Sector®, BioShock® for the PlayStation®3 and the multi-player campaign of BioShock 2. More recently, Digital Extremes earned critical acclaim for the development of first-person shooter, The Darkness® II, based on the comic book series of the same name and the use of its proprietary technology, the Evolution Engine™. The studio is currently developing and publishing the Free-To-Play action game, Warframe® available now on PC, PS4™ and Xbox One. For more information about Digital Extremes, visit the company website at www.digitalextremes.com. To sign up for Warframe, visit www.warframe.com.

ABOUT OUTWARD BOUND CANADA
“There is more in you than you think.” This simple idea forms the basis of Outward Bound Canada’s philosophy. Since 1969, Outward Bound Canada has made it its mission to cultivate resilience, leadership, connections and compassion, through inspiring journeys of discovery in the natural world. A not-for-profit, charitable, educational organization, Outward Bound Canada has challenged over 150,000 Canadians to step out of their comfort zone with its unique outdoor adventures. Outward Bound Canada prides itself on offering transformational journeys that encourage participants to push beyond their limits and discover their true potential.

Through specialized charitable initiatives, Outward Bound Canada offers life-changing programming to vulnerable individuals and populations across the country, including at-risk youth, Aboriginal youth, women survivors of violence, and military veterans transitioning to civilian life. The organization’s charitable programs ensure that those who have the potential to benefit most from an Outward Bound Canada experience have the opportunity to do so. For more information on Outward Bound Canada, visit www.outwardbound.ca.

FIRST EVER CONSOLE-QUALITY FINAL FANTASY EXPERIENCE COMING TO MOBILE THIS AUGUST

FIRST EVER CONSOLE-QUALITY FINAL FANTASY EXPERIENCE COMING TO MOBILE THIS AUGUST

Pre-Registration for MOBIUS FINAL FANTASY Opens Today

LONDON (14th July, 2016) – Square Enix Ltd., today announced that FINAL FANTASY fans across the world can look forward to an all new experience in MOBIUS FINAL FANTASY™ – the first ever console quality FINAL FANTASY game specifically designed for mobile devices. Arriving on iOS and Android on the 3rd August, MOBIUS FINAL FANTASY takes players on an all new RPG adventure filled with deep character customisation, ongoing live events and HD graphics that push the boundaries of the mobile platform.

Created by an all-star development team including producer Yoshinori Kitase and writer Kazushige Nojima – known for their work on the acclaimed FINAL FANTASY VII and upcoming FINAL FANTASY VII REMAKEMOBIUS FINAL FANTASY is the story of a man who wakes up in a world called Palamecia with no memory of his past. There, he finds himself tasked with bringing hope to the world by unraveling a mysterious prophecy around the legendary warrior of light.

Pre-registration for the game opens to fans in Europe and PAL territories today on theofficial registration site. Fans who pre-register will receive FINAL FANTASY X-themed items, such as Tidus’s signature weapon, “Brotherhood,” a Yuna character card along with other special rewards when the game launches on 3rd August.

Related Links:
Pre-registration Site: http://www.eu.square-enix.com/mobiusff

Official FINAL FANTASY Facebook Page: https://www.facebook.com/MobiusFinalFantasy

Official FINAL FANTASY Twitter: https://twitter.com/mobiusFF_NE

About the FINAL FANTASY Portal App
The free-to-download FINAL FANTASY Portal App” provides the latest and greatest on all things FINAL FANTASY, as well as exclusive promotional trailers and developer commentary. By logging-in with their Square Enix account, players can accumulate points that can be exchanged for various items. Also, the iconic Triple Triad card game from FINAL FANTASY VIII makes its mobile debut and is playable in the app.

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics®, and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 115 million units worldwide; DRAGON QUEST®, which has sold over 68 million units worldwide; TOMB RAIDER®, which has sold over 45 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en
MOBIUS FINAL FANTASY © 2015, 2016 SQUARE ENIX CO., LTD. All Rights Reserved.

MOBIUS FINAL FANTASY, the MOBIUS FINAL FANTASY logo, FINAL FANTASY, FINAL FANTASY PORTAL APP, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, IO INTERACTIVE, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies.  All other trademarks are the properties of their respective owners.