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INDIE VIDEO GAME STUDIO DONTNOD ELEVEN® ANNOUNCES BATTLECREW™ SPACE PIRATES WITH A FIRST VIDEO TEASER

INDIE VIDEO GAME STUDIO DONTNOD ELEVEN® ANNOUNCES BATTLECREW™ SPACE PIRATES WITH A FIRST VIDEO TEASER

COMING SOON ON STEAM EARLY ACCESS

Paris, July 27th 2016 – DONTNOD ELEVEN®, formerly known as HESAW, is an independent video game studio, recently renamed following a growing collaboration with DONTNOD Entertainment, the studio behind the acclaimed narrative driven adventure game LIFE IS STRANGE®, and currently developing the awaited action RPG VAMPYR™, with the purpose of sharing knowledge, expertise and resources in the years to come.

DONTNOD ELEVEN® is pleased to unveil the first details about their upcoming title BATTLECREW™ Space Pirates, a competitive multiplayer shooter, with a high-paced gameplay, both accessible and deep. The game takes place in an original and iconic Space Pirates universe, where players control charismatic heroes that cooperate or compete for the most precious treasures of the galaxy. BATTLECREW™ Space Pirates includes innovative in-game community features, events and challenges.

Additionally, a teaser video has been released and can be viewed here:

Oskar Guilbert, CEO of DONTNOD Entertainment, commented:

“We are very excited about the announcement of DONTNOD ELEVEN® and its game: BATTLECREW™ Space Pirates. The goal of our collaboration is to help those talented independent developers and benefit from their know-how. They’ve been working on this game for about a year and we’re happy to help them achieve their goal of releasing this fun, exciting and innovative gaming experience.”

DONTNOD ELEVEN®‘s debut project, BATTLECREW™ Space Pirates, will be launching soon on Steam Early Access. The Early Access release will give gamers the opportunity to experience a major part of the game prior to release and provide invaluable feedback to the small team of DONTNOD ELEVEN®.

Steam Page:  http://store.steampowered.com/app/411480
Website:  http://battlecrew-game.com/
Facebook: https://www.facebook.com/battlecrewgame/
Twitter: https://twitter.com/battlecrewgame
Youtube: https://www.youtube.com/channel/UCYrqHnbCJV5Hf8J50abjSvw

About DONTNOD ENTERTAINMENT:

Based in Paris, DONTNOD develops video games for consoles and PC based on original concepts and innovative technologies. Since the release of REMEMBER ME and the critically acclaimed LIFE IS STRANGE®, the studio is internationally recognized for the quality of its narrative games set in immersive and innovative worlds. Today DONTNOD is working on the action-RPG VAMPYR™, and new yet unannounced projects. For more information, please visit: http://www.dont-nod.com/

RATZ INSTAGIB ONE-SHOTS ITS WAY OUT OF EARLY ACCESS

RATZ INSTAGIB ONE-SHOTS ITS WAY OUT OF EARLY ACCESS
Why Instagram, when you can Instagib?

LOS ANGELES, CA – July 27, 2016 – Attention rodents, Rising Star Games is charged to announce that Ratz Instagib has chewed its way out of Early Access and the game has now fully launched on Steam for your fragging fix. Forget the needlessly over-complicated shenanigans of modern multiplayer shooters, Ratz Instagib brings back the fur-raising glory days of the 90s merciless FPS. Casting players as railgun-toting-rats wreaking havoc across various arenas, Ratz Instagib’s rules are simple – one gun, one hit, kills.

Fast frenetic action is what all Ratz Instagib is all about. Say cheese!

During its time in Early Access, the game saw more updates than you can shake a tail at, including: a wealth of new maps, a brand new Steam Workshop integrated map editor, a ton of loot drops, spectator mode, and new and improved controls. The full game is available on Steam for the bargain price $8.99, but will have a 20% discount for the first week (July 27-Aug 2) to celebrate its launch.

For more information on Ratz Instagib, and to learn more about Rising Star Games, follow Rising Star Games on Twitter and visit the official Rising Star Games website.

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ABOUT RATZ INSTAGIB
Rocket jump your way around 13 rodent infested house themed maps and six different action packed game modes as you splat your fellow rats across various household surfaces. Unlock a wide range of different items to get your rodent looking ravishing or create your own maps for greater ’gibbing glory.

ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 120 titles. www.risingstargames.com

JoyCity introduces 3on3 Freestyle, a new street basketball video game, available exclusively on PlayStation 4

JoyCity introduces 3on3 Freestyle, a new street basketball video game, available exclusively on PlayStation 4

Planned for an end of summer 2016 release, 3on3 Freestyle is the only street basketball game on the market!

Paris – 27th of July 2016 – Well-known Korean developer and publisher is excited to unveil 3on3 Freestyle, its first ever console game, available exclusively on PlayStation® 4 at the end of the summer. 3on3 Freestyle is a multiplayer online game which allows players to compete in 3 against 3 matches and follows the footsteps of the previous “Freestyle” games which count millions of players.

3on3 Freestyle offers three different game modes for three unique experiences:

–        3 v 3 online: With your friends on your couch or alongside players from across the world, participate in spectacular games and become the king of the court.

–        1 v 1 online: Compete against another player for frantic street basketball duels.

–        1 v 1 against the AI: Train and master every character!

In 3on3 Freestyle, every character is different and has its own abilities and skills, being able to play at a specific position. It’s up to you to choose how you play, using crisp passes, mesmerizing dribbling or forcing your way through to win the game. Enjoy team-skills based on the combination of your players to score perfect alley-oops. Pick wisely the different types of players and pave your way to success! Your characters can also win experience points in order to boost their abilities and help you define the playing profile which suits you the most.

3on3 Freestyle makes you dive into modern street culture thanks to its artistic direction, its music and the characters’ design. The game artists travelled to many mythical locations of street basketball in order to recreate as closely as possible the atmosphere of 3v3 games.

For more information, visit 3on3 Freestyle on the official website and Twitter.

About Joycity

Joycity is a Korean game developer and publisher based near Seoul. Since 1994, Joycity has developed various types of games, each based on original ideas and innovative technological expertise. With the creation of «FreeStyle» the first Korean online sports game for PCs, Joycity has made a name for itself as a leader in the bracket of first generation developers in its country. Ongoing success has given «Freestyle 2» and «Freestyle Football» global recognition in sports video games.

Currently Joycity developers are experimenting with new genres, as seen in Gunship Battle, Warship Battle, and the board game Game of Dice. Since 2014, Joycity has invested heavily in research and development and is committed to the production of console games and its focus on virtual reality. Joycity affirms its ability to offer cross-platform gaming experiences, is on the cutting edge of innovation, and reaches a community of international players.

Nepu-Nepu Connect: Chaos Chanpuru Announced by Compile Heart

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You may remember hearing last week that Compile Heart had launched a new countdown website and while it started off showing a silhouette of Neptune from Hyperdimension Neptunia, as the days ticked away the countdown site shifted into other girls from popular Compile Heart properties leading to many thinking that a crossover game was in the works. Well, while that is indeed true the reality is far from exciting.

This week’s issue of Dengeki PlayStation has revealed that the website is counting down to a game called Nepu-Nepu Connect: Chaos Chanpuru. The game, which is still in development, will be a free to play PS Vita card game that features over a hundred different characters from Compile Heart‘s various series as well as an original storyline. The battles will be handled through the Vita’s touch screen and so far a few characters such as Fang, Eryn, Neptune, IF, Compa, and Faust have been confirmed to be in the game.

Akiba’s Beat Character Trailer Introduces Saki Hoshino

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Acquire is continuing with their series of character introduction trailers for their upcoming RPG Akiba’s Beat and this time around they are focusing on introducing the eighteen year old Saki Hoshino. Saki has recently moved to Akihabara in an effort to attend a vocational school but unlike many of the other characters, it appears that she has been battling the delusions for some time as she is already working with her familiar, named Pinkun, in order to remove these delusions and protect the world.

You can check out the intro trailer below and as for the game itself, Akiba’s Beat has already been confirmed for North American release sometime in winter 2016 by XSEED Games.

Koei Tecmo’s Berserk Delayed Over a Month in Japan

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Koei Tecmo has announced that the Japanese release of their upcoming Berserk game has been delayed over a month. Originally slated for release on the PlayStation 4, PlayStation 3, and PS Vita on September 21st, the company is now listing the title for release on October 27th in an effort to improve the quality of the game.

It is worth noting that when the Omega Force developed Berserk game was announced for Western release it was given a Fall 2016 release window so it is currently unknown if this month long delay will affect the Western version or if it will simply narrow the time between the Japanese release and the localized version.

Nanana’s Buried Treasure Review

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Nanana’s Buried Treasure

Studio: A-1 Pictures
Publisher: Madman Entertainment
Platform: DVD (reviewed)
Release Date: July 6, 2016
Price: $59.95 AUD – Available Here

Overview

High school student Yama Jugo is disowned by his father. As a result, he is forced to move to an artificial island and transfer to one of the its high schools. He pays a large amount of non-refundable money to Maboro Shiki, the owner of an apartment block, in order to be able to move in its Room 202. As soon as he steps into the living room of that apartment, he discovers that someone is already occupying it. Shiki claims that no-one was living in the apartment just before Yama moved in, and this claim is true. The mysterious person is a ghost of a person who was murdered ten years ago and cannot pass on knowing that her killer is still on the loose. The ghost, Ryuugajou Nanana, collected a variety of magical artefacts from around the world while she was alive. These artefacts comprise ‘Nanana’s Collection’. Yama decides to work with Nanana to find her buried treasures and use their powers to track down her murderer.

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Story

Yama Jugo initially seems like every other male audience-insert character found in an annoyingly large number of Japanese series. The first hint that this is not the case is his exposition about his ideals and the fact that his father kicked him out of his home. It is gradually revealed that he indeed is not an ordinary teenager but the son of the leader of an organisation of bad guys known as Matsuri. First impressions are not always what they seem in this series, giving its introduction a welcome level of unpredictability. Isshin Yuiga, the president of the Adventure Club, also betrays the initial impressions he gives. The Adventure Club is an extracurricular group at Third High School that was created with the intention of collecting Nanana’s Collection. Yama joins this group, along with his ‘rival’, the master detective Ikkyuu Tensai, and her assistant Hoshino Daruku. Tensai demonstrates an extraordinary ability to observe things that others overlook. She uses this skill to get through the first ‘ruins’ that we see the club visit. Unbeknownst to Tensai and Yama, who are alone in the ruins with Isshin, the club president has his own goal in mind. When they open the chest containing a powerful item from Nanana’s Collection, he uses it to trap them in the ruins and then leaves with his obsessive and possessive vice-president Yuu. What follows is a series of increasingly intriguing mysteries and solutions that maintain a constant level of surprise and fun.

Betrayal is a common theme from this point, but the story mostly avoids taking things too far and being too ridiculous. This adaptation does not adapt the entirety of Kazuma Outorino’s original manga series, which is currently ongoing, but these 11 episodes end with a powerful message after exploring the themes of power and corruption. Whether the goal of the story is to find Nanana’s killer or not does not matter; these 11 episodes present one of Japan’s best detective stories since Death Note. Solving mysteries in Nanana’s Buried Treasure is a whole lot of fun, but it should be mentioned that multiple questions go unanswered in this adaptation.

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One of the many fantastic elements of this series is its setting. Given that it is set on an artificial island, it is most likely set in the near future. The ‘ruins’ in which the items from Nanana’s Collection are hidden are not the kind of ruins that the word suggests. The ruins are mechanical rooms filled with deadly traps, complete with a massive treasure chest in the middle. The artefacts inside are intricately designed, and their powers add a supernatural touch to the series. The blending of contemporary settings, such as a high school, a club room, a shopping mall and an online gamer’s apartment, with ancient and mechanical locations creates a surreal but almost believable world. There is no need to travel to an alternate dimension in this series; the out-of-this-world events and locations all exist right here in this version of Earth. The characterisation is not as strong as the setting, however. There are some particularly annoying characters, such as the vice president of the Adventure Club. Some interactions between characters do not make any sense at all, so this is an adaptation best watched for its setting and its plot, even though it concludes while trying to be a character-driven series.

Visuals

Original character designs are hard to come by these days. In modern anime, it generally involves different hair colours, different hairstyles or unusual clothes. The cover art of this release alone is enough to show that some thought has been put into the designs of the main characters, and this impression holds up in the series proper. Yama Jugo stands out as having a somewhat different appearance from the ever-growing group of male audience-insert characters. Ryuugajou Nanana has a carefree appearance, wearing a simple dress and an unusual necklace that may in fact hold a mysterious power. Master detective Ikkyuu Tensai is about right for a young Sherlock Holmes-esque character, but perhaps the most uncommon character design is that of Tensai’s assistant Hoshino. He is not a female, as his appearance initially suggests, but actually a ‘trap’, as the subtitles put it. ‘Trap’ characters are not all that common in anime, and unfortunately are not a realistic representation of transgender people. Additionally, he has an obsession with Tensai’s saliva that is more perverted than in Mysterious Girlfriend X.

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Audio

The background music is every bit as excellent as expected from composer Keigo Hoashi. He is hardly a prolific composer, especially in comparison to the more famous Japanese composers, but his music is mysterious, fun and everything else that background music should be. His skill at creating music for any scene is strongly evidenced throughout. In particular, he composes music that enhances the sense of mystery and adventure, both of which are fundamental themes in this series. The voice acting is consistent with the voice acting in most other Japanese series, i.e. it does not stand out, but does not disappoint either. The subtitles are fairly well-translated, but they unfortunately cannot be turned off.

Extras

The extras consist of the textless opening animation sequence and the textless ending animation sequence. They are both completely average, but are nonetheless enjoyable to watch and listen to.

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Overall

Nanana’s Buried Treasure has an intriguing premise. Murder mysteries are not new, and neither are detective stories, but even the synopsis of this series shows hints of originality. Just like in a Sherlock Holmes story, we receive an explanation once the action is over as opposed to while the mystery is being solved. This technique is highly effective at making viewers second guess their own solutions to the mystery. Ulterior motives, stories from the past and interactions between characters are frequently different from what they seem to be. Whether or not the bad guys are really the bad guys and whether or not the good guys are really the good guys both come into question, but the plot rarely feels clichéd. The presence of overused tropes is as unfortunate as ever, although they are occasionally used in entertaining ways here. This is no doubt one of those series that will provide a vastly different experience upon the second viewing. It can be silly at times, but only a few things ever detract from the viewing experience. The fusion of a slightly futuristic setting and classic genres and the clever use of setting and the concept of magic result in a brilliant anime series.

Capsule Computers review guidelines can be found here.

NBA® 2K17 to Feature 2016 USA Basketball Men’s National Team and Legendary 1992 USA Basketball “Dream Team”

NBA® 2K17 to Feature 2016 USA Basketball Men’s National Team and Legendary 1992 USA Basketball “Dream Team”

USA National Team Head Coach Mike Krzyzewski part of NBA 2K franchise for the first time

New York, NY – July 27, 2016
2K today announced a partnership with USA Basketball that will bring the full roster of the 2016 USA Basketball Men’s National Team, including coach Mike Krzyzewski, to NBA 2K17, the next iteration of the top-rated and top-selling NBA video game simulation series*. Fans who pre-order NBA 2K17 will receive the legendary 1992 USA Basketball “Dream Team”, along with a special USA Basketball MyPLAYER jersey to fully customize their USA Basketball experience.

2K has also revealed that renowned Duke University and USA Basketball coach, Mike Krzyzewski, will be making his debut in the NBA 2K series. Krzyzewski – or “Coach K,” as he’s widely known – will appear on the sidelines coaching the 2016 USA Basketball Men’s National Team in NBA 2K17. His likeness will also be found in a revamped tutorial mode focusing on teaching fundamental basketball strategies including pick and roll execution, proper defensive positioning, ball movement, boxing out, court awareness and more.

“Basketball has become an iconic part of American sports heritage, and I’m thrilled that fans can play with this year’s roster in NBA 2K,” said Krzyzewski who, since 2008, has coached the USA Basketball  Men’s National Team to four straight international tournament gold medals. “NBA 2K17 is the best way to connect to legends of the past ‘Dream Team’ while celebrating the success of this year’s roster.”

Comprised of NBA Hall of Famers, including Michael Jordan, Larry Bird, Magic Johnson, Clyde Drexler, Karl Malone and David Robinson, the 1992 “Dream Team” is universally considered one of, if not the greatest, team ever assembled in basketball history. Fans will be able to pit that roster against this year’s athletes on the USAB Men’s National Team, which includes NBA 2K17 cover athlete Paul George and Team 2Kathletes Kevin Durant, Draymond Green, Jimmy Butler, and Kyrie Irving.

“We’re always looking to bring fans closer to basketball’s signature teams and players, which is why we’re collaborating with USA Basketball and Coach K for NBA 2K17,” said Alfie Brody, Vice President of Marketing for NBA 2K. “We couldn’t think of a better way to send off the 2016 team by celebrating USAB’s legacy in this year’s title, while giving fans an opportunity to play as historical and current teams.”

The NBA 2K17 Standard Edition will be available in both digital and physical formats for £54.99 on PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, Xbox 360 and Windows PC platforms from 16th September 2016.  The NBA 2K17 Kobe Bryant Legend Edition will be available in digital and physical formats for £74.99 on PlayStation®4 system and Xbox One, the physical edition is exclusive to GAME in the UK. Also available for pre-order is the NBA 2K17 Kobe Bryant Legend Edition Goldoffering fans the ultimate value at £79.99 with all of the regular NBA 2K17 Legend Edition contents plus bonus items.

Developed by Visual Concepts, NBA 2K17 is not yet rated by the PEGI.

Follow @NBA2K on social media and look for the hashtag #ThisIsNotAGame for the latestNBA 2K17 news.

*According to 2008 – 2016 Metacritic.com  and The NPD Group estimates of U.S. retail video game sales through June 2016.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the genre-fusing hero-shooter Battleborn®, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com .

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through June 2016.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K for the fiscal year ended March 31, 2016, including the risks summarized in the section entitled “Risk Factors,” and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com . All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
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Injustice 2 Brings Wonder Woman and Blue Beetle to the Fight

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Warner Bros. and NetherRealm Studios have revealed that Injustice 2 will feature, as many would guess, Wonder Woman, and as many would never have guessed, the Blue Beetle as playable characters when the title is released. The announcement came in the form of a trailer showcasing both fighters as well as some details about each character’s history in the franchise.

In the first Injustice game, Wonder Woman’s character power gave her the ability to switch between her Sword & Shield attacks and her Lasso of Truth. In Injustice 2, she is no longer limited to when she can use her Amazonian weaponry. Now, Wonder Woman brings the whole arsenal. Combining her long range Lasso attacks with quick hitting sword combos makes her an even more powerful brawler than before. And while she is at her best dealing damage up close, her Shield Toss and the ability to reflect fireballs with her Bracelets of Submission means she is no slouch from afar.

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Blue Beetle makes his debut in Injustice 2. His alien technology allows him to form various gadgets and weapons for his power suit that make him a well-rounded, Jack of All Trades type character that can be effective up close and from afar. Blue Beetle’s hands can turn into shields, blades, and clubs for punishing close range combos, and he can attack from a distance by turning his hand into an energy cannon that fires quick blasts from the ground or air. He can also use the wings on his back for air mobility, both to advance or escape from the opponent.

Injustice 2 is currently set to be released sometime in 2017 for the PlayStation 4 and Xbox One.

Fairy Fencer F: Advent Dark Force Out Now in North America

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Idea Factory International’s Fairy Fencer F: Advent Dark Force has been released in North America today and will be arriving in Europe later this week as a PlayStation 4 exclusive. To go along with the game’s fresh release, the company has released a handful of new English screenshots showing off the Fairize abilities that the characters have as well as the Godly Revival mechanic that is used to unlock the story routes in the game.

For those who haven’t been following the game, Fairy Fencer F: Advent Dark Force adds a new story path and extra gameplay features to the title such as selecting difficulty levels, having six people in your party at one time, and more.