2K and Firaxis Games today revealed Mahatma Gandhi will lead India in Sid Meier’s Civilization VI, launching on Oct 21st for Windows PC.
Returning to lead India in Civilization VI is the beloved Mahatma Gandhi. Born in British-ruled India, Gandhi was famed for his courageous passive movements towards alleviating poverty, increasing women’s rights, promoting religious harmony and, most prominently, obtaining India’s independence.
Gandhi led the campaign for India’s independence from British rule through a specific philosophy of nonviolent resistance called Satyagraha. Some of his movements included the famed Salt March, multiple hunger strikes and more, which often led to long stints in prison and harm to himself.
Gandhi also worked to unite Hindus and Muslims in the country, which drew the attention of many would-be assassins. After five failed attempts on his life, Gandhi was assassinated on January 30, 1948, leaving a nation and world in mourning. As the preeminent nonviolent activist, Gandhi’s influence changed the course of human history, setting the stage for leaders such as Martin Luther King and Nelson Mandela who drew from his inspiring nonviolent philosophies for change.
Ascension Expansion Will Introduce New Features and Revised Systems
Amsterdam, The Netherlands – August 30, 2016 – Developer Allods Team and global publisher My.com are proud to announce Ascension, a massive expansion for Skyforge. Based on more than a year of player data and community feedback, the Allods Team has worked on revisiting existing systems and implementing new features to expand Skyforge. The team made menus more accessible for all players and provided clarity on current systems. Ascension will add exciting new combat features, more refined options for character progression and even a brand new class! Ascension will be available to all players as soon as this fall.
The Ascension expansion for Skyforge consists of the following:
New Progression Campaign: A significant modification comes in the form of the Regions Map, which is an extended progression campaign, where players can unlock access to new Adventures, Classes, and Symbols. Over a hundred marks on the map represent adventures and missions that make progression very clear and keep gameplay fresh, all while players improve their characters.
Extended Combat Mechanics: Combat will become even more interesting thanks to an extended combat system. When you defeat monsters, players can take their weapons or even part of their bodies to use them against other enemies! Battles will become more diverse and tactical through the ability to kite enemies and dodge attacks more consistently.
New Politics System: The Council of Gods is a completely new political system. From now on, immortals can elect who the world of Aelion will answer to for a few weeks. In their hands, the leaders will hold power, resources, and the fate of the people. Players will be able to elect or be elected, and take control!
A New Raid for All Gods: Another great danger awaits: the menacing Tol-Monter, great god of the Oceanids, has sent his ships to Aelion! Tol-Monter is an unusual avatar, therefore gods who confront him can expect serious challenges. However, it is not just the strongest immortals that can fight him. Anyone who has received their Divine Form can go into battle against this great god – and win!
Brand-new Class: The Outlaw: A charismatic, daring and dangerous hero, who expertly wields two pistols and also, when necessary, dynamite. Enemies would do well not to underestimate this new combatant.
Skyforge is a free-to-play MMORPG set in a universe where mortals and immortals use cutting edge technology to fight for survival against mythical creatures and invaders from space. Players start as immortals, newly reborn into the world and vie to become gods themselves.
To learn more about Skyforge and to download for free today, visit sf.my.com. ‘Like’ the game on Facebook and follow the game’s development on Twitter @GodsofSkyforge for all the latest developer updates and news.
PREPARE TO INVADE AND CONQUER AS ORIENTAL EMPIRES LAUNCHES ON STEAM EARLY ACCESS THIS SEPTEMBER
Historical Turn-Based 4x PC Strategy Title to Bring Epic Battles to Ancient China
Haarlem, The Netherlands – August 30, 2016 – Iceberg Interactive, the publisher well-known for its love of 4x strategy titles, has today announced that the historical turn-based 4x title, Oriental Empires, will be available for PC via Steam Early Access on September 20, 2016 for $29.99. Created by industry veterans R.T. Smith and John Carline, both who worked on the original Total War game, Oriental Empires is currently in Closed Beta. Iceberg is anticipating a relatively short Early Access period of a maximum of 2 months, which will comprise of adding the multiplayer part, balancing and final polish as well as incorporating player feedback.
Discover more about China’s history in a series of Era videos taking place in Oriental Empires. Today, the first Era video is being released ‘The Early Bronze Age’ and can be viewed on Iceberg’s Youtube Channel.
In Oriental Empires, the historical landscapes of ancient China takes center stage. Set in one of mankind’s greatest civilizations, Oriental Empires brings the unique mountains, forests, plains and deserts of China to life in one spectacular strategy experience. Control a city or tribe from the dawn of Chinese history and turn it into a great empire. Develop lands, create great cities in order to raise huge armies and engage in epic wars set to make its mark on history!
GAME FEATURES:
Start out as a single nation or tribe, starting from humble beginnings with a single settlement and expand your empire and develop your culture with the aim of becoming the universally recognized Son of Heaven and ruler of the world
Persuade the other factions to recognize you as such by either military force or by diplomatic persuasion
Play as one of 16 different factions each with their own special bonuses or penalties
Vast beautifully rendered map featuring an attractive and authentic depiction of the landscape of China and Mongolia
Large scale battles with hundreds or thousands of soldiers, depicted in detail right on the game map. Watch skilled armies and reinforcements go to battle, according to the battle orders and formations set by the player
Fully animated 3D models, with variations in face and clothing for each model, including infantry, cavalry, chariot and artillery units, as well as naval forces
Long seamless zoom range lets you step right into the game world or zoom out for a strategic overview
Develop your settlements by constructing buildings and developing the landscape around them, build markets and ports to enable trade by land and water
Elaborate research tree including technology as well as cultural, philosophical and religious developments
Many other elements will determine the outcome of your quest for dominance such as Leaders, Sieges, Unrest and Rebellion, and Authority and Culture ratings
As Emperor, set edicts, laws and decrees to balance power and move into a glorious new Era, with new technologies and military units that change the game
For more information regarding Oriental Empires, please visit the official website at: www.orientalempires.com.
About Iceberg Interactive
Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years, including Endless Space, Endless Legend, StarDrive and Starpoint Gemini 2, the company has an exceptional current line-up, including Oriental Empires, Dawn of Andromeda, Lord of Rigel, Killing Floor 2, Starpoint Gemini Warlords and Starship Corporation – with further promising games in the pipeline.
MARK MCMORRIS INFINITE AIR AMPS UP THE AUTHENTICITY WITH FIVE NEW PLAYABLE PRO SNOWBOARDERS
Get Ready to Experience the Ultimate Ride as Decorated Pro Snowboarders in Maximum Games’ Upcoming Action Sports Game for PC and Consoles
August 30, 2016 – Walnut Creek, CA – Grab your board and take to the mountains! Video game publisher Maximum Games, in partnership with developer HB Studios, shows off the addition of five top professional snowboarders in a brand new trailer for its upcoming action sports game, Mark McMorris Infinite Air, which is set for release on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC via Steam® on October 25, 2016.
Joining the Canadian pro-snowboarder and cover athlete, Mark McMorris, will be Olympian and three-time X Games Gold medalist Silje Norendal, two-time X Games Gold medalist Torstein Horgmo, two-time X Games Gold medalist Danny Davis and Norwegian style master Ulrik Badertscher. Proving that snowboarding runs in the family, Mark’s very own brother, professional snowboarder and on-air personality Craig McMorris, also joins the pack, rounding out the group of top athletes. This all-star lineup of six well-known and highly talented pro snowboarders will be available to play in-game, adding yet another layer to the authenticity and excitement of the snowboarding experience only available in Infinite Air.*
“Working closely with the development of Infinite Air and getting these amazing riders involved in the game has been incredible,” said pro snowboarder Mark McMorris. “We wanted players to experience the same thrill we feel on the snow and it’s exciting to think that soon they will know what that adrenaline feels like.”
From the high alpine snowy mountain tops to the beloved powdery play zones, Infinite Air boasts more than 100 square miles of vast backcountry terrain in a highly detailed open world waiting to be uncovered. The options are endless as procedurally generated mountains guarantee that no two rides will ever be experienced the same way. Soaring high across the panoramic sky and utilizing the assistance of a helicopter that drops you in, just like the real pros, players will also have the ability to land in virtually any location offered in the game.
Infinite Air amplifies the hyper-realistic experience of snowboarding with the thrill of achieving massive air. With the inclusion of real-world events such as the popular Burton US Open Slopestyle and Half Pipe, courses can mirror the twists and turns of the real life competition. Infinite Air promises to deliver the visceral intensity of professional snowboarding for those who seek it.
Mark McMorris Infinite Air is currently in development from HB Studios and will be published by Maximum Games. The game will be available on PlayStation®4, Xbox One and PC on October 25, 2016.
Mark McMorris Infinite Air is available to pre-order for $49.99. Players who pre-order will receive exclusive in-game content at launch. Please visit http://www.infiniteairthegame.com/ for more pre-order and product information.
*Athlete quotes and bios for media use are available upon request. Please contact the media address below for more information.
About Maximum Games
Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing, and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at http://www.maximumgames.com.
About HB Studios
Founded in 2000 and headquartered in Lunenburg, Nova Scotia, Canada, HB Studios is an electronic entertainment software company that specializes in creating console, mobile, handheld and PC games. With the release of The Golf Club for PS4, Xbox One and PC in May 2014, HB Studios has shipped 45 titles selling more than 27 million units, and contributed to 19 others. More information about HB Studios and its products can be found on the company’s website, www.hb-studios.com.
ATTACK ON TITAN, AN EPIC ACTION GAME BASED ON THE ACCLAIMED ANIME, NOW AVAILABLE IN NORTH AMERICA
Fast-paced Adventure Follows the Hugely Successful Show’s First Season and Beyond, Bringing its Claustrophobic Atmosphere and Epic Battles to Life for Up To Four Players
Burlingame, Calif. — August 30, 2016 — KOEI TECMO America is proud to announce today the North American release of Attack on Titan, the epic action game based on the world-renowned manga and anime series by the same name. Attack on Titan ships today for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, and releases digitally on the PlayStation®Vita handheld system, PlayStation®3 computer entertainment system and Windows PC via Steam®.
Attack on Titan brings the most shocking, courageous and exhilarating moments of the hugely successful anime to life, following the events of the show’s first season and beyond. Taking on the titanic task of saving humankind, players of Attack on Titanwill engage in high-flying, high-octane combat as they utilize the trademark Omni-Directional Mobility Gear and ultra-sharp blades to repel the eerily human-like Titans. Upgrading each component of gear—including the scabbard—will be key to successfully slaying Titans, with enhancements for movement speed, blade durability, damage and improved anchors on offer at the camp in-between single and multiplayer missions.
Players will fight as fan-favorite characters such as Eren, Mikasa, Armin, Sasha and Levi, as well as take control of Eren’s powerful Titan form. Growing considerably in size and trading in Titan-slaying gear for devastating melee attacks, this form offers a unique shift in gameplay that gets up close and personal with the gigantic creatures! In addition to the game’s main campaign, players are able to recruit up to three companions online in Scout Mode to venture outside the wall and tackle missions across a variety of different stages, including the Forest of Giant Trees, the Ruined Town, a Farm Village and even the Stohess District.
Those who purchase Attack on Titan on Windows PC via Steam from August 30 until September 2 will receive two bonus DLC costumes. Mikasa’s Summer Festival Costume exchanges her regiment gear for a white summer dress, and the “Clean-up Eren & Levi” costume allows players to show off Levi’s love of cleaning.
To celebrate today’s long-awaited release of Attack on Titan, KOEI TECMO America has released a selection of screenshots and artwork. The recently released, action-packed launch trailer is also on offer, showcasing bold attack moves as well as various types of formidable adversaries not present in the anime’s first season!
For more information on Attack on Titan, please visit the official website at www.koeitecmoamerica.com/attackontitan. This title has been rated “M for Mature” by the ESRB.
For more information on KOEI TECMO products, please visit the official website at www.koeitecmoamerica.com, Like KOEI TECMO America on Facebook at www.facebook.com/koeitecmous, and become part of the #KTfamily by following KOEI TECMO America on Twitter at @KoeiTecmoUS.
ABOUT KOEI TECMO AMERICA CORP.
KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.
ASSAULT SUIT LEYNOS PC SPECIAL EDITION AND PLAYSTATION®4 RETAIL EDITION AVAILABLE NOW
Rising Star Games Brings Fan Favorite Mech-Action Shooter to Participating Retail Outlets and to Steam
Los Angeles, CA – August 30, 2016 – Videogame publisherRising Star Games today targets its laser sights on USA retail stores and on digital retailerSteam to announce that the retail box version of Assault Suit Leynos is now available for PlayStation®4 computer entertainment system in USA, Canada, and South America. The game also launches today digitally and globally for PC in both a standalone and Special Edition.
The Special Edition of Assault Suit Leynos on PC includes an exclusively presented 75-page digital book. Featuring a 39-page excerpt from leading videogame historian John Szcepaniak’s trilogy of books, The Untold History of Japanese Game Developers, the book offers a glimpse of Japanese game development at the time of the original Assault Suit Leynos’s inception, as well as concept art from the game.
The chapter presented in the Special Edition offers rare insight into, and recollections from, the creative minds behind the original game series at developer Masaya (also known as NCS) offering a flavor of the place and time of Assault Suit Leynos’s creation, and a sense of its standing in the annals of videogame culture and history.
The digital book also features a selection of artwork and visuals from Assault Suit Leynos, which purchasers can enjoy while listening to the game soundtrack that is also included in the Special Edition.
Developed by Dracue Software, the digital PC version of Assault Suit Leynos is now available for $19.99 viaSteam in a standalone version and at $24.99 for the Special Edition. The Special Edition content is also available to purchase separately for $4.99.
The physical box version of Assault Suit Leynos on the PlayStation®4 system is now available for $19.99 at participating retailers in USA, Canada and South America, with a release to follow on September 16 in Europe, Australia, New Zealand and Middle East. For more information, follow Rising Star Games on Twitter and visit the official Rising Star Games website.
# # #
ABOUT RISING STAR GAMES Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 120 titles.www.risingstargames.com
HIT THE DECK — RAGEQUIT’S STRIKE VECTOR EX AVAILABLE NOW EXCLUSIVELY ON PLAYSTATION®4
New Gameplay Trailer Features Bad A$$ Aerial Mech Combat; Launches With 30% Discount
Paris, France — August 30, 2016 — Indie game studio RageQuit Corporation announced today that Strike Vector EX, the fully-loaded aerial-combat game, is available now on PlayStation®4, computer entertainment system. To celebrate the release, Strike Vector EX is available for download at $10.49, that’s 30% off retail price for a limited time. The re-imagined PlayStation®4 version will deliver a new story-driven single-player campaign, customizable Vectors, an excellent off-line Skirmish mode, and an ultimate online multiplayer mode
“Bringing the excitement of aerial mech combat to the PS4 at 60fps took a lot of hard work, but it was definitely worth it as you’ll see in Strike Vector EX,” said Paul Chadeisson, cofounder and concept design, Ragequit Corporation. “We’re extremely proud of the improvements we have made to multiplayer options, as well as the new single-player campaign mode and we can’t wait to jump online against other Vector pilots around the world!”
Strike VectorEX is a competitive first-person aerial-combat game that hosts dizzying dogfights with battle-heavy aircraft. Bursting with customizable mech-inspired ships, Strike Vector EX disrupts the air combat genre through a combination of precision mechanics, imaginative vehicle designs, and stunning, fast-paced multiplayer fights.
Strike Vector EXKey Features:
Robust Multiplayer: Up to 12 players will vie in the ultimate fast-paced mech dogfight
New Story Mode: Players will experience a unique story spread across 15 missions, packed with survival, attack, destroy, duel and other diverse gameplay styles against relentless AI
Next Gen Graphics: Take your aerial dog fighting skills to the next generation of consoles featuring gorgeous and diverse floating warscapes and wild mech-inspired aircrafts
Customization: Enter the garage and load out the ships with up to 10,000 different weapon, special items, and armor combinations to find the perfect killing machine
Tactical Gameplay: Perfect the art of high-speed attacks and mid-air VTOL tactics using the environment to skillfully defeat foes
Generous Game Modes: Tired of smacking the competition around? Explore a vast set gameplay modes including Elimination, Defense, Survival, Duel and many more ways to satisfy the competitive spirit
Maps: Never grow tired of destroying friends in mid-air with 15 diverse and challenging multiplayer maps
RageQuit Corporation’s debut PS4™ game has been fine-tuned to provide instant feedback and tight console controls for players to light up each other amidst futuristic, industrial structures. Players gear up their ships with a vast array of weapons and equipment to deploy specific strategies for each mission (paired with personal, bada$$ styles) and to engage in frenetic online multiplayer skirmishes.
Strike Vector EX is available now for PS4™. For more on RageQuit Corporation, like it on Facebook, follow it on Twitter, and check it out on YouTube and Twitch.TV.
# # #
ABOUT RAGEQUIT CORPORATION
RageQuit Corporation is a small independent video games studio based in Paris, France created by veterans of the industry. The team is composed of passionate gamers who want to create fun, hardcore games. The core members have worked for renowned studios such as Sony Liverpool (formerly Psygnosis), Evolution Studios, Quantic Dream, Dontnod, Darkworks, Nadeo, Ubisoft, Atari, Ankama and Infogrames. The team has contributed to big license games such as Motorstorm Apocalypse, Remember Me, I am Alive, Coldfear, the Amerzone, SSX, Rayman, Ghost Recon, Tony Hawk, Moto GP, Burnout, Trackmania, Shootmania and Harry Potter.
ABOUT REVERB TRIPLE XP
An extension of interactive entertainment agency Reverb Communications, Inc., Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers. Reverb Triple XP powers up titles that stand out with excellent gameplay, creative design, and that elusive fun factor. Once chosen, our team of game industry veterans works with the game developers to fully understand and play the title, then execute on world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality.
Konami has officially announced that they are planning on releasing Metal Gear Solid V: The Definitive Experience on the PlayStation 4, Xbox One, and PC on October 11th in North America and October 13th in Europe. This version of the game is priced at $49.99 and offers not only Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain but also every add-on that was ever released for these games, including various weapon skins, online content, costumes, and more.
The full list of what the package will include can be found below and you can check out the official website for the game here.
Livelock is a top down shooter from Canadian indie developers Tuque Games (World War Machine). Set in a post-apocalyptic world where the human race has been physically wiped out, three robots carrying the minds of three of humanity’s best must retake the world and revive the human race. Livelock features three unique classes in both singleplayer and co-operative play.
Story
When humanity was on the brink of destruction, it uploaded the minds of its very best into the Capital Intellect robots. If everything went to plan, humanity would be able to continue again at Eden under the watchful eye of SATCOM. Things went awry when the AI designed to ensure human survival became corrupt and began working for their own purposes. In Livelock, players play one of the last remaining Capital Intellects who must reclaim the four ciphers stored around the world to save humanity.
Livelock’s story is well written and surprisingly meaty for a game its size. There is enough interesting content to drive the story forward with an overall plot that is broken up into smaller sub-plots with the different AI factions. The writing is good for the most part, though some of the Capital Intellect lines are a little cheesy and the story’s plot can be a tad predictable at times.
Gameplay
Livelock is a top down shooter with three different classes. Hex is a pro-gamer who serves as the team sharpshooter. Vanguard is a soldier class designed to go toe to toe with the robotic horde. Catalyst is the scientist who can both heal and control her own army of drones. The classes are pretty similar in early levels, which makes those levels pretty bland. As levels increase, secondary weapons, skills, and modifiers begin to unlock, which give Livelock its character. Much to my annoyance, survival mode does not grant any experience, forcing players to play campaign mode to level each character separately. Being stuck playing campaign mode over and over to level up when there is a perfectly good survival mode available makes Livelock’s long term play a bit repetitive.
The first few levels of Livelock are pretty dull. Characters only begin with their primary weapon, which has unlimited ammo, and no skills. Once the first secondary weapon and active ability becomes available after that initially boring hump, Livelock turns into an entirely different, more exciting game more akin to an action RPG in the vein of Diablo than a top down shooter. Livelock hurls plenty of different enemies, each with their own style of attacks at the player. Add in the hordes of elite mobs with special modifiers and levels become an intense game of move and shoot.
The difficulty ramps up quickly in a really satisfying way, yet the game still manages to be accessible to less skilled gamers. Death is a temporary setback in Livelock. Players get an unlimited number of lives, but completing a level with one death or less provides a very hefty score bonus at the end of the level. While there is only a single campaign and survival mode available for play, the bulk of Livelock’s replayability is the duel for old school leaderboard domination. The best Livelock players are those who can complete levels quickly while maintaining a steady chain of kills throughout.
The level design in Livelock is pretty straight forward. There are a good mix of open areas and claustrophobic tunnels in the levels. The game also strikes the right balance between survival and linear areas. Plenty of side areas are available for exploration that reward players with audio tapes and extra currency for upgrading weapons. The best part of Livelock are the boss fights. These are epic battles that often emphasize good positioning and dodging skills over brute fire power, much like raid bosses in MMORPGs.
Livelock supports both mouse/keyboard and controller on PC. The controller layout is pretty standard for a top down shooter and works very well. The mouse and keyboard on the other hand is a hit and miss. The keyboard bindings work great, but the aiming reticle with the mouse is completely off. The reticle can be off anywhere between a few degrees to almost a full 45 degrees. To play Livelock well with the mouse and keyboard, players need to rely on the character’s laser line instead of the mouse reticle, which is really awkward and takes quite some time to get used to.
Visuals
Livelock is a fine looking game. The robot design is very cool. Each robot faction has their own unique look, some which really break out of the standard sci-fi robot design. The graphics are excellent and the game is straddling the border of awesome and silly with its heavy use of physics-based destruction. Livelock’s cinematics are drawn with a comic book-esque art style, which contrasts the more realistic in game graphics nicely.
On the PC side, there are not many graphic options available. The game provides a rather vague graphic setting between “Lowest” to “Highest,” a max FPS slider, anti-aliasing, v-sync, and resolution. For some unknown reason, I could never get Livelock to start on the default monitor on my dual monitor setup.
Audio
Livelock provides a solid audio experience. The sound effects are good. The soundtrack suits the mood of the game very well and kicks in at all the right times. The voice acting is excellent for the most part. There are a few moments where Hex seems to drop his accent a little, but SATCOM’s eerie mix of a human like voice and a robotic-lack of emotion is brilliant acting.
Overall
The top-down shooter genre is a pretty bleak flood of poor games, but once in a while a pleasant surprise floats to the top. That’s exactly the best way to describe Livelock. It’s far from a perfect game. The beginning of the game is a dull slog, there is no experience to be gained in survival, and the keyboard/mouse controls are a bit wonky. Yet Livelock will win people over with its excellent production value and its incredibly enjoyable gameplay, once that initial hump is crossed.
Capsule Computers review guidelines can be found here.
After Acquire finished releasing Akiba’s Beat ‘s set of Japanese character trailers XSEED Games has begun their own English subtitled series of videos and of course they are starting with the protagonist of the game, Asahi Tachibana. The company describes Asahi as a textbook NEET, which is short for “No Experience, Education, or Training.”
To him, every day is Sunday, and every Sunday is a fun day.Little does he know, however, that every day is about to become Sunday for real. Caught in a temporal loop, where the day restarts as soon as it ends, Asahi is one of only a chosen few whose memories don’t reset with it. He and the rest of the group must join together in order to search Akihabara for signs of “delusions” – people’s innermost fantasies made manifest, changing the cityscape and the behavior of its citizens alike. It is the duty of this time-displaced team to infiltrate and destroy these delusions, restoring the natural order of Akiba in the vain hope that this loop may be their last.