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OVERCOOKED SERVES UP A GOURMET EDITION!

OVERCOOKED SERVES UP A GOURMET EDITION!

Boxed version of smash hit couch-coop game available in retail today, bigger and better than before

UK – 14th October 2016 – Award-winning international games label Team17 and Cambridge based independent developer Ghost Town Games have today revealed that their delicious couch co-op cooking game Overcooked is now available with the juicy new Lost Morsel content pack in a spicy retail boxed version for Xbox One and PlayStation® 4 computer entertainment system.

Following critical and commercial success, Ghost Town Games went back to the cauldron and brewed up some sumptuous new content to tickle the taste buds of Overcooked players around the world.

The Overcooked Lost Morsel content pack, included in today’s boxed launch of the Gourmet Edition, continues the chefs’ crazy culinary adventure through six new campaign levels, featuring challenging new kitchens set in an exotic jungle world, a new vehicle to navigate the world map in and six new chef characters to unlock!

The Lost Morsel exclusive extra content includes:

  • New world map, accessible via the new DLC option
  • 6 new campaign levels
  • 6 new chefs to unlock including the Dinosaur, Robot, French Bulldog, Panda, Bear and Pig
  • New Jungle theme
  • New helicopter vehicle to navigate around the DLC world map

The boxed Overcooked Gourmet Edition is available now at selected retailers for Xbox One and PlayStation 4 priced at £19.99/24,99 €. A US boxed version will be available at retail from the 15th November for $19.99.

The Lost Morsel DLC will launch digitally for Xbox One, PlayStation 4 and PC on the 15th November for just £3.99/$4.99/4,49€, while the Gourmet Edition digital bundle will also be available for £15.99/$19.99/19,99€.

 

To keep up to date with all the information on Overcooked please visit www.team17.com, like us on Facebook and follow us on Twitter.

About Overcooked

Overcooked allows gamers to play solo or engage in classic, chaotic couch co-op for up to four players in both co-operative and competitive challenge modes. Working as a team, you and your fellow chefs must prepare, cook and serve up a variety of tasty orders. Sharpen your knives and dust off your chef’s whites, there isn’t mushroom for error and the steaks are high in these crazy kitchens!

Key Features:

  • 28 standard campaign levels plus an additional introductory level and final boss to conquer!
  • Local co-op play for 1 to 4 players across all campaign levels!
  • 9 versus levels to go head to head locally with either 2 or 4 players
  • A range of different and unusual kitchens to play across with different recipes to master, cook soup, burritos, burgers and fish and chips
  • 11 achievements to cook up

About Team17 Digital Ltd
Founded in 1990, Team17 Digital Limited is a leading international games label that hosts the Worms franchise, Yooka-Laylee, Way to the Woods, The Escapists, Beyond Eyes, Sheltered and many more from amazing developers around the world. Visit www.team17.com for more info.

About Ghost Town Games:
Founded in 2015, Ghost Town Games is an independent developer based in Cambridge, UK. For more information please visit: www.ghosttowngames.com.

Overcooked. Developed by Ghost Town Games Ltd © 2016. Published by Team17 Digital Ltd. Team17 is a trademarks or registered trademarks of Team17 Digital Limited. All other trademarks, copyrights and logos are property of their respective owners.

Apogee Software’s Radical Heroes: Crimson City Crisis Comes To Early Access

Apogee Software’s Radical Heroes: Crimson City Crisis Comes To Early Access

Thursday, October 6th, 2016— Apogee Software and Mad Unicorn Games are proud to announce that PC brawler Radical Heroes: Crimson City Crisis™ has officially come to Early Access on Steam, purchasable for $9.99 USD. Radical Heroes is a crazy, chaotic Brawler game that plays homage to several IPs from the 1980’s and 1990’s.

Radical Heroes: Crimson City Crisis™ brings a fresh take on the “Retro” genre of video games with 2.5D beat ‘em up and brawler action, an awesome story, and insane, chaotic gameplay. Taking inspiration from classic beat ‘em up games, Radical Heroes pushes you along to fight for your life, while making your way through maze-like city levels. Following the premise that all six of the levels are playsets and the (40+) playable characters are action figures, the game follows the story of Diesel, a bald, hulking every-man looking for the reason behind the sudden influx of crime in the city. As you play through the story, you can unlock additional characters (and their collectible weapons), as well as each Boss you defeat.

In addition to the classic feel, Radical Heroes brings some modern twists to the genre, starting with 4-player online co-op. 4-Player co-op mode allows you and three friends to throw down and take on the evil that lies before you. The entire game is also accessible to be played in Virtual Reality, utilizing your favorite options to throw down in VR.

Indie developer Mad Unicorn Games is comprised of the Doyle Brothers, partnering with Apogee (for Publishing) and Zettabyte MPR (for PR/Marketing). Over the past decade, they created their own Engine, dubbed the “Super D-Tek”, to run the game, as well as any other projects they bring to the table in the future. “We’re excited to reach out to our fierce, supportive community via Early Access” Moses Doyle, Lead Designer of Mad Unicorn Games explained, “Radical Heroes has had a long journey, but this will help get our vision out to the players!”


About Apogee Entertainment, LLC d/b/a Apogee Software

www.apogeesoftware.com

Apogee Software is a privately held Texas company, with a core team of industry experts in game development, publishing, and distribution. Apogee builds franchises around original IP, publishing content for retail and digital distribution on next-generation consoles, the PC, and mobile platforms. Apogee’s amazing history includes the original releases of Commander Keen™ (1990), Duke Nukem™ (1991), Wolfenstein 3-D™ (1992), Raptor™ (1993), Rise of the Triad™ (1994), and Rise of the Triad™ (2013), just to name a few.

About Mad Unicorn Games

www.madunicorngames.com

Mad Unicorn Games is composed of the Doyle Brothers who work during the day, and battle programming bugs at night. Their Super D-Tek Engine is a homebrew coded engine that can handle a wide multitude of game types. Radical Heroes: Crimson City Crisis™ is their first major release, to be published by Apogee Software.

About Zettabyte Marketing, PR, and Communications

www.zettabytemarketing.com

Founded by Jesse Collins, Zettabyte is dedicated to enriching the lives of indie developers, by helping small time devs get a foothold in the industry through proper marketing and public relations tactics, or even through digital keynotes. He believes that no game is too small. Just because a game isn’t the AAA title of the century, doesn’t mean your next title won’t be. Newcomers to the industry need to be nourished and accepted. Jesse brings with him nearly a decade of experience and hopes to help the industry grow with his expertise.

For questions regarding Apogee Software, Mad Unicorn Games, Radical Heroes, to request an interview or comment from Terry Nagy (Apogee Software) or Noah Doyle (Mad Unicorn Games), or to ask for more details concerning the press release, please contact Jesse Collins at (770) 608-9449 or [email protected]. For any other information, visit the Facebook at https://www.facebook.com/RadicalHeroes/.  Otherwise, check out our Twitter: @RadicalHeroes or our facebook at facebook.com/RadicalHeroes!

Dragon Ball Xenoverse 2 Goku Black Footage and New Announcements

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The two hour live stream of Dragon Ball Xenoverse 2 didn’t contain too much information to justify it’s run time but we did see a few new things most notably the first footage of Goku Black and two new characters announced for the first DLC pack.

There’s not much to say about the Goku Black footage but he does look pretty savage just like in Dragon Ball Super. We know this version of the character won’t be able to transform into his new form but that is most likely planned for DLC in the future.

Speaking of DLC, two new characters from Dragon Ball Super from the Universe 6 arc have been announced, Final Form Frost and Cabba (with the English spelling Bandai are using being Kyabe) who will be able to use the Super Saiyan transformation.

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We got some looks at new story missions which I have to say are looking disappointingly close to what we got in the first game but I’ll reserve my full judgement until I play the whole thing for myself. It was also confirmed you can do races and play hide and seek in the hub world of Conton City.

We also saw a couple of new expert missions which are looking fun. These could be seen as boss fights and won’t be limited to Great Ape battles, with two missions against Turles and Golden Frieza showcased. The fights seem to be broken into parts where you might get sent to a different stage to fight someone or have the enemy undergo a power up.

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And that’s basically it, be glad I just saved you 2 hours! All players on the PS4 will be able to try the game for them selves tomorrow when the Open Beta hits. The official starting time is October 14 at 5 PM Japanese Standard Time. It runs for exactly two days. The full retail version of Dragon Ball Xenoverse 2 launches on the 25th of October in North America and the 28th in Europe and most other parts of the world. You can check out my full impressions from the Closed Beta here.

Escape from Tarkov Partners with Legendary Firearms Manufacturer Kalashnikov

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Battlestate Games partnered up with Russian firearms manufacturer Kalashnikov to get access to a variety of weapons in the company’s inventory. The partnership allowed the developers to collect audio samples to create realistic sound effects for the upcoming FPS Escape from Tarkov. Battlestate Games released a new developer diary in Russian with English subtitles documenting the trip to the Kalashnikov training grounds. The team got a chance to fire a large variety of weapons for the microphone, from a classic water cooled machine gun to the latest prototypes in Kalashnikov’s arsenal.

Escape from Tarkov is a highly realistic survival FPS set in the fictional, quarantined city of Tarkov where members of two private military corporations are desperately trying to fight their way out. The game is currently in closed alpha testing with closed beta testing to begin later this year.

The Outlaw Uses Speed And Precision to Dispatch Any Foe

SKYFORGE INTRODUCES A NEW CLASS – THE OUTLAW

The Outlaw Uses Speed And Precision to Dispatch Any Foe

Amsterdam, The Netherlands – October 13, 2016 – Developer Allods Team and global publisher My.com are proud to present a brand new fighting class called the Outlaw in Skyforge. The new Outlaw class is the master of quickness, skill, and the best option for those who prefer impressive duels and rely on nobody but themselves! The Outlaw class is now available for all players and can be unlocked through in-game progression, and also can be instantly unlocked via the exclusive Outlaw Collector’s Edition available for a limited time only HERE: sf.my.com/lp/11/gb.html

Watch the trailer HERE: www.youtube.com/watch?v=qcBQGG5cd6Q&feature=youtu.be

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The Outlaw can easily evade their enemies’ attacks and quickly approach their targets to deliver an impressive finishing headshot. Armed with a pair of revolvers, they can shoot single targets with precision and spray hordes of enemies with a barrage of bullets. The wide range of attack abilities will allow players to inflict consistent damage on enemies, while the odd dirty trick will help to avoid unfortunate consequences while fighting. PvE adventures are where the Outlaw truly shines as an attack character; his speed and evasive actions will leave even the most seasoned warriors in dismay when it comes to PvP.

Skyforge is a free-to-play MMORPG set in a universe where mortals and immortals use cutting edge technology to fight for survival against mythical creatures and invaders from space. Players start as immortals, newly reborn into the world and vie to become gods themselves.

To learn more about Skyforge and to download for free today, visit sf.my.com. ‘Like’ the game on Facebook and follow the game’s development on Twitter @GodsofSkyforge for all the latest developer updates and news.

# # #

ABOUT MY.COM

My.com comprises myMail, MAPS.ME, myTarget, and online and mobile games. Its mobile communications and entertainment services and apps facilitate people in pursuing their business goals – and let them relax and have a good time gaming in-between. Copyright © 2015 My.com.

For more information, visit my.com

Engineer the Future in Transport Fever, Rolling Onto Steam Nov. 8

Engineer the Future in Transport Fever, Rolling Onto Steam Nov. 8

AMSTERDAM – Oct. 13, 2016 – Sustainable city planners Urban Games and bulldozing tycoons Gambitious Digital Entertainment are pleased to cut the ribbon on their new transport simulation game, Transport Fever, coming to Windows PC, Mac and Linux on Nov. 8. In Transport Fever, players are the heart of the economy, giving life to cities and shaping their futures by conducting the flow of commerce through elegantly designed networks of transit and shipping by land, sea and air. The game is available for pre-order now, and players who purchase the game before launch will receive a 10% pre-order discount. Additionally, anyone who owns the original Train Fever on Steam will receive a special 25% loyalty discount from now until launch.

Release Date Announcement Music Video: https://youtu.be/KskfyHjwWgM

Watch 15 minutes of glorious Transport Fever gameplay: https://youtu.be/V1Zubis_y18

Transport Fever is the follow-up to the fan-favorite simulation game Train Fever, as well as the second collaboration between Urban Games and Gambitious Digital Entertainment. It features an upgraded railroad and street construction system, brand-new boat and plane transport simulation options, campaign mode and improved UI, all of which combines to make the game the next step forward for the transport simulation genre.

Transport Fever draws upon over 150 years of transportation history with over 120 detailed trains, aircraft, ships, buses, trams and trucks that age with the passage of time. Construct stations, harbors and airports, linking hubs of trade to meet the needs of evolving cities and shifting populations. Upgrade infrastructure to keep up with the times and connect cargo chains to enable economic growth as you establish your transportation empire.

Let your imagination run wild in Transport Fever‘s endless mode, or put your planning skills to the test in campaign mode with historically inspired missions from Europe and North America. Creating new roads and rails is simple with Transport Fever‘s flexible tools, featuring supremely intuitive and powerful track construction functionality, allowing any player to easily adapt to or transform any terrain challenge. There will also be a wealth of deeply imaginative content available to players thanks to the game’s extensive modding support through Steam Workshop.

For more information about Transport Fever, please visit http://store.steampowered.com/app/446800 and http://www.transportfever.com.

About Urban Games

Urban Games is a young, dynamic, highly motivated and talented team location in Schaffhausen, Switzerland. Team members feature deep knowledge of the genre and expertise in game design and computer graphics. Founded in spring 2013, the company developed Train Fever with four employees and shipped the title in September 2014. With more than 140,000 units sold, the debut title was a big success and enabled the company to double its workforce. After two years of development, Transport Fever, the sequel to Train Fever, will be released in November 2016.

About Gambitious Digital Entertainment

Launched in 2012, Gambitious, Inc. is the first global crowd-financing platform exclusively for games.  With a mission to create and foster a sustainable ecosystem for independent game creation and publishing, Gambitious utilizes its evolving set of creative crowd financing tools and techniques to get more great game titles funded, produced and successfully released. The company’s publishing label, Gambitious Digital Entertainment, was created in 2014 to offer professional, developer-friendly production, marketing and distribution services in order to ensure a timely return to investors and developers on projects. Gambitious has successfully established partnerships and released its titles on Steam, the PlayStation®Store, Xbox Games Store, GOG.com, Humble and the Mac Store as well as a number of emerging global digital distributors. For more information, visit Gambitious, like us on Facebook and follow us on Twitter.

2K Announces NHL® SuperCard 2K17 Featuring NHL All-Star and San Jose Sharks Center Logan Couture

2K Announces NHL® SuperCard 2K17 Featuring NHL All-Star and San Jose Sharks Center Logan Couture

Cover athlete debuts new NHL collectible card-battling game, including more than 400 cards with current NHL players, season-based action, exhibition games and more

New York, NY – October 13, 2016 2K today announced the debut of NHL® SuperCard 2K17, a new collectible card-battling game featuring NHL players. With NHL All-Star Logan Couture gracing the cover, NHL® SuperCard 2K17 is now available for free download from the App Store for iOS devices, including the iPhone®, iPad® and iPod touch®, as well as the Google Play Store and Amazon Appstore for Android™ devices.

“From the huge number of current players to quick games to competitive season play,NHL® SuperCard 2K17 is an awesome way to stay virtually connected to all things NHL,” said Logan Couture. “Serving as the cover athlete for NHL® SuperCard 2K17 is a great honor, and I am excited to help further interest in NHL across sports and gaming fans as I kick off regular season action this week with the defending 2016 Western Conference Champions.”

NHL® SuperCard 2K17 invites players to build teams of NHL players, train their skill sets to full potential and hit the ice to compete in exhibition games, as well as test their capabilities in season-driven action. The game features more than 400 collectible cards in active play, with each card representing one of seven different rarity levels. Alongside cover athlete Couture, fans will find a variety of current NHL players, including Nicklas Backstrom, Drew Doughty, Claude Giroux, Ryan Kesler, Carey Price and Tyler Seguin. In addition, players may complement their gameplay experiences by purchasing individual card packs.

“We are committed to delivering unique and captivating mobile entertainment experiences for our fans, and NHL® SuperCard 2K17 represents the next chapter in our collectible card-battling game offerings,” said Harley Howe, Co-Studio Head at Cat Daddy Games. “Hockey, mainstream sports and collectible card game fans are in for an incredible adrenaline rush when they experience all the energy, excitement and action of the NHL, anytime and anywhere, on their mobile devices.”

 NHL® SuperCard 2K17 includes the following features:

·         EXTENSIVE ROSTER – Explore a lineup of more than 400 current NHL players, including cover athlete Logan Couture alongside Nicklas Backstrom, Drew Doughty, Claude Giroux, Ryan Kesler, Carey Price and Tyler Seguin;
·         QUICK GAME – Participate in quick battle games and add new NHL players to starting lineups;
·         SEASON MODE – Compete against other players in week-long NHL season simulations and earn significant rewards;
·         SEASON CHAT – Communicate with other players throughout current seasons;
·         RIVALS CLASH EVENTS – Pick a side and join like-minded players to compete against rivals for rewards;
·         ROAD TO THE CUP – Compete against opponents, gain points and unlock cards in the game’s additional event-based mode;
·         PLAYER TRAINING – Train NHL player cards in playmaking, stick handling, focus and skating to perform at their maximum potential;
·         CARD ENHANCEMENTS – Increase player ratings through acquisition of various enhancement-driven cards;
·         DAILY LOGIN REWARDS – Log in to play a certain number of times per month and unlock new cards.
·         NEW PACK OFFERS – Take advantage of individual pack purchases and special sales in the game’s Get Cards menu.

Developed by Cat Daddy Games in conjunction with Visual Concepts, both 2K studios,NHL® SuperCard 2K17 is now available for free download on the App Store for iOS devices, including the iPhone®, iPad® and iPod Touch®, as well as the Google Play Store and Amazon Appstore for Android™ devices.

For more information on NHL® SuperCard 2K17 and 2K, visit www.2k.com , become a fan on Facebook, follow the game on Twitter or subscribe on YouTube.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

NHL® SuperCard 2K17 is an Officially Licensed Product of the NHL and NHLPA.

NHLPA and the NHLPA logo are trademarks of the National Hockey League Players’ Association. © NHLPA. All Rights Reserved.

NHL, the NHL Shield, and word mark and image of the Stanley Cup Championship® are registered trademarks of the National Hockey League. NHL and NHL team marks are the property of NHL and its teams. © NHL. All Rights Reserved.

All trademarks and copyrights contained herein are the property of their respective holders.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com .

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visitwww.2k.com .

*According to 2008 – 2016 Metacritic.com

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed atwww.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Raging Bull Review

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Raging Bull

Studios: Chartoff-Winkler Productions
Publisher: United Artists
Platforms: Cinema
Release DateOut Now

Overview

I’ve never been much of a fan of sports genre films as I find their narrative progression to largely remain immutable across multiple instances. I’m generally uninterested in seeing a likeable, underdog protagonist come up against and then best a rival in the athletic arena of *INSERT SPORT HERE*. If you’ve seen one such film, then you’ve pretty much seen them all. Martin Scorsese’s magnum opus, Raging Bull, is a different beast entirely. Although it is ostensibly a sports film, its scope, subject, and style define as an outlier worthy of notice within a largely stagnant genre. The screening followed a similar format to Niche 505‘s screening of 2001: A Space Odyssey with a quick word from Giles Hardie before the screening to give some context to the film’s conception and production. After this quick tidbit to wet your appetite, the screening began in earnest.

Does this classic live up to its reputation or has time weighed on its blows? Read on.

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Story

The story revolves around the rise and fall of middle-weight boxing champion Jake LaMotta (Robert De Niro). We watch as he trains with his brother Joey (Joe Pesci), meets his second wife Vicky (Cathy Moriarty), and fights a number of boxing matches. We see Jake and his brother navigate the attentions of local mob bosses, a boxing rivalry, and Jake’s own insecurities about his wife’s fidelity to finally claim a championship belt. From there, it’s all downhill as the same stubborn rage which serves Jake so well in the ring, earning him the moniker of ‘Raging Bull’, also causes him to impetuously lash out at his family outside of it. As we see him fight, we also see him attempt to reconcile his everyday life with his own personality.

De Niro’s Jake is not at all a likeable protagonist. Throughout the film we are treated to his worst moments when he is most affected by his paranoia, rage, and insecurity. His character and actions do not improve as the film progresses. In fact, as we watch the action unfold, we bear witness as Jake gets more and more desperate, sleazy, and pitiful. By the film’s end, we’ve seen him at his lowest point, in prison and alienated from his wife and family. During this sequence, we see an intimate of him finally breaking and asking why all of this misfortune was happening to him. Make no mistake, the hell he finds himself in is of his own making and although I did feel a moment of sympathy for him; I only needed to remember his every other action in the movie up to that point to quash that feeling.

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This complete lack of redemptive qualities outside of the ring may be the reason that I found him so difficult to watch. His one redeeming feature, which we are encounter at multiple junctures in the film, is his ability to box. The fights themselves were incredibly cathartic as an outlet for all the tension which had been building up in the film between the scenes as we see him confidently pummel/get pummelled into submission. Watching his interactions outside of fighting were like watching a train wreck itself in slow-motion. It was painful to watch but, to Scorsese’s credit, it was very compelling as well and I could not look away for the duration of the film. This duality is what makes Jake an interesting character to watch in a film and certainly an example that is far removed from the sports films that we normally see.

To make this story as compelling as it was, the film relied heavily on the performance from De Niro who played him excellently at each stage of his character’s career. During the first act, we see an impetuous and haughty young Jake who is eager to earn a name for himself as a fighter. During the second act, we see Jake wracked by his insecurity about his weight and his wife. Finally, in the third act we see a man who is at rock-bottom and completely beaten by the circumstances he finds himself in. De Niro portrayal of this character shows the strength of his ability as an actor to show how the same persona changes over time but also maintains certain constants throughout. A lesser performer may have faltered in the role but De Niro has the talent to play the role with the depth and nuance required of it.

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Visuals

The direction is par excellence with Scorcese’s genius on full display as he plays around with the visual medium. The fights in particular are where he shines as he choreographs the camera alongside the actors’ fights as well. This visual style gives these sequences an almost balletic, serene quality to the violence, even at its most brutal with blood spraying in all directions. My companion for the screening was particularly impressed by Scorcese’s shots of blood dripping from the rope which, despite being quite sanguine, was beautiful in its visual composition. The serenity and beauty of these fight sequences helps to juxtapose the character of Jake between his confidence in the ring and his insecurity out of it.

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Audio

The film’s soundtrack features some incredibly moving orchestral pieces as well as popular singles from each of the decades shown in the film. The film’s main theme, the Intermezzo from Cavalleria Rusticana is an excellent opening track to place this film as a unique entry into the sports drama category of film. It’s melancholy and understated tones help to prepare us for the fact that ultimately, this story is a tragedy. Save for more orchestral pieces during the fight scenes, which reinforce the balletic feeling of those sequences, the rest of the soundtrack appears diegetically in the film. These pieces range from songs by the Ink Spots to Marilyn Monroe and are all good on their own, but largely serve as background dressing for each time period in the film.

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Overall

To say that I simply enjoyed this film would be to sell short the entire experience of Raging Bull. Its protagonist is, without a doubt, a terrible human being with few (if any) redeeming qualities and is portrayed perfectly by De Niro. The direction by Scorcese was masterful in how he used the camera’s lens to create beautiful images out of even the most barbaric subject matter. The soundtrack is moving and powerful in its considered use throughout the film. It is not simply enough to say whether or not I enjoyed this but rather I enjoyed the journey that it took me on and that it provoked a strong emotional response from me. It was definitely something worthwhile to watch and I’d recommend that everyone see it at least once in although it is not something I recommend for easy viewing. Kudos to Niche 505 for screening this masterpiece!

For other films which Niche 505 is screening, feel free to check out their schedule here.

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Capsule Computers review guidelines can be found here.

Civilization VI – from “Baba Yetu” to “Sogno di Volare” with composer Christopher Tin

Civilization VI – from “Baba Yetu” to “Sogno di Volare” with composer Christopher Tin

With the launch of Sid Meier’s Civilization VI on October 21, 2016. 2K and Firaxis Games have released a behind the scenes video with Christopher Tin, the composer of “Sogno di Volare”, the theme music for Sid Meier’s Civilization VI and a live performance of “Baba Yetu” the theme music for Sid Meier’s Civilization IV

The new video is available to view or embed on YouTube: https://youtu.be/T3vREGT7ji0

In the second video you can watch Christopher Tin conduct “Baba Yetu” – his Grammy Award-winning theme song written for Civilization IV, performed by the Royal Philharmonic Orchestra, the Angel City Chorale, Prima Vocal Ensemble, and Lucis at Cadogan Hall in London, July 19, 2016.

The new video is available to view or embed on YouTube: https://youtu.be/ze0wgVO5L5w

For the latest news on Sid Meier’s Civilization VI, visit the official site, follow @CivGame on Twitter, and become a fan of Civilization on Facebook.

THE FUTURE IS NOW – LOADING HUMAN: CHAPTER 1 AVAILABLE TODAY ON PLAYSTATION®VR, HTC VIVE AND OCULUS RIFT

THE FUTURE IS NOW – LOADING HUMAN: CHAPTER 1 AVAILABLE TODAY ON PLAYSTATION®VR, HTC VIVE AND OCULUS RIFT

Developed Specifically for Virtual Reality, the Episodic Sci Fi Adventure from Maximum Games Launches Alongside Highly Anticipated PlayStation®VR

October 13, 2016 – Walnut Creek, CA – Video game publisher Maximum Games, in partnership with developers Untold Games, today announced the release of their brand new virtual reality futuristic adventure game, Loading Human: Chapter 1. Coinciding with the launch of the highly anticipated Sony PlayStation®VR on October 13, 2016, Loading Human: Chapter 1 is available now to purchase for $39.99 on the following platforms: PS VR via the PlayStation®4 computer entertainment system at select retailers and digitally from the PlayStation®Store, and HTC Vive and Oculus Rift via Windows PC digitally from Steam®.

“The emergence of virtual reality has opened new pathways to immerse gamers like never before, and Loading Human: Chapter 1 was developed from the ground up to fully capitalize on this exciting new medium,” said Christina Seelye, CEO of Maximum Games. “Offering full integration with existing VR systems, and as a launch title for PlayStation®VR, Loading Human offers compelling content and cutting edge technology to give gamers the best VR experience possible.”

Completely optimized for the next wave of virtual reality, Loading Human: Chapter 1 takes full advantage of VR hardware and motion controllers to create gripping gameplay complete with genuine, emotional interactions. Players will see the world through the eyes of a young astronaut, Prometheus, as he searches for a cure to save his ailing father. His father is regarded as the most important man in history, an esteemed scientist who has discovered the existence of the Quintessence, a powerful source of energy that will help reverse the aging process. Adding to the tension of the storyline, Prometheus’ love interest, Alice, has her own ideas of how the mission should unfold.

Loading Human: Chapter 1 is an episodic VR adventure game that blends a deep story, interactivity and physical gameplay within a compelling sci-fi universe set in the 22nd century. The story-driven narrative takes a brand new approach to gaming as players will have to form bonds with intriguing characters, explore a lush virtual world and solve their way through puzzles utilizing unique VR controls and movements.

Loading Human: Chapter 1 is available now to purchase for $39.99 on PlayStation®VR via PlayStation®4 at select retailers and digitally from the PlayStation®Store, and HTC Vive and Oculus Rift via Windows PC digitally from Steam®.

For more information on Loading Human: Chapter 1, please visit the official website at: http://www.loadinghuman.com.

For more information on Maximum Games, please visit: http://www.maximumgames.com.

About Maximum Games

Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing, and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at http://www.maximumgames.com.

About Untold Games

Located in Italy, Untold Games was founded in 2013 with one simple idea: build cinematic adventures for virtual reality.  The founders’ backgrounds vary from the development of multi-platform games to production within the entertainment industry.  As an active contributor of the VR revolution, Untold Games has developed many relationships and collaborations with key partners in technology, console platforms, and game development.