Home Blog Page 2794

Logitech G413 Mechanical Gaming Keyboard with Romer G Switches Announced

Logitech announced the release of the Logitech G413 mechanical gaming keyboard today. Part of Logitech’s G series of gaming peripherals, the keyboard features a standard 104 key design with Logitech’s exclusive Romer-G switches. The switches have a short actuation distance of 1.5mm, allowing for quicker response time compared to Cherry MX style switches. The Romer-G switch also uses a box-like stem to provide clearer lighting. The case is built with aircraft grade aluminium top and features a USB passthrough port.

The Logitech G413 will come in two versions. Carbon has an all black look with red LED lighting and the Silver edition will feature a silver top plate and white LEDs. Both keyboards carry an MSRP of $89.99 USD. The Logitech G413 Carbon will be available at retailers worldwide, while Silver is a Best Buy exclusive.

Syberia 3 Launch Trailer: Let the Great Migration begin!

Syberia 3 Launch Trailer: Let the Great Migration begin!

Sydney, April 20, 2017 – Syberia 3 will be available May 6th in Australia and New Zealand on PC, PS4, and Xbox One. The last trailer of Syberia‘s epic saga new chapter, takes us on Kate Walker’s enchanting adventure and outlines her path through the challenges she will face in helping the Youkols complete the great migration of the snow ostriches.

Her journey in the heart of Siberia to accompany these proud animals to their sacred lands, the place of their reproduction, promises to be a true expedition punctuated by situations as unexpected as her encounters with strange characters and trials that will all solicit her mental abilities and events that will shatter her life.

“Kate Walker therefore continues her imaginary wandering like a lost star no longer constrained by its sun. Through this Eastern European landscape sublimely tired by wars and utopias”, declares Benoit Sokal, author and art director of Syberia‘s saga.

The enchanting music created by the composer Inon Zur perfectly illustrates the universe imagined by Benoit Sokal and sublime the mysterious atmosphere of this new trailer.

About Syberia 3

Impersonating Kate Walker, players will benefit from a brand new way to freely explore striking landscapes and circumvent their mysteries and puzzles in ways they have not experienced before.

The story begins when Kate is found left for dead on a shore by the Youkol tribe, a nomadic people caring for their snow ostriches during migration. Trapped, prisoners in the city of Valsembor, they will have to find together a way to continue their journey in a chase against their enemies and unexpected challenges. While at the same time, Kate’s past is catching up with her…

Syberia 3 is developed by Koalabs Studio and will be out May 6th in Australia and New Zealand on PC, PS4, and Xbox One. It will be fully doubled in French, English, German, Polish, Russian and subtitled in French, English, German, Spanish, Italian, Dutch, Polish, Russian, Czech, Korean, Simplified Chinese and Traditional. The original soundtrack of the game is handled by Inon Zur (Fallout 4Dragon AgePrince of Persia), already in command on Syberia 2.

Join Syberia‘s community on FacebookTwitterInstagram. Watch Syberia’s videos on Youtube and find Syberia 3 on Steam.

###

About Mindscape Asia Pacific

Mindscape Asia Pacific Pty Ltd, is Australia’s leading publisher and distributor of kids, NextGen games and home and business software for Computers, Nintendo, Playstation, XBox and online platforms. The company’s portfolio of award-winning products include Acronis, Alawar Entertainment, Anuman Interactive, Broderbund, Encyclopaedia Britannica, Hoyle Games, Idea Factory, IMSI Design, iolo, Kalypso, Konami, Legacy Games, Nancy Drew, Nuance, PopCap, Punch, Rising Star Games, Roxio, The Learning Company, The Fighter Collection, Universal Music and Zemana. Visit www.mindscape.com.au.

About Microïds

Created in 1985, Microïds is an international publisher of multi-platform video games based in Paris (France). Today, it represents Anuman Interactive’s video game business in all its forms. Managed by creator Elliot Grassiano, Microïds keeps getting stronger and continues to widen its large game catalogue with genres as varied as adventure, management, simulation and action. Through its adaptations of iconic titles such as “Syberia” or “Amerzone” on new supports or through its original creations (“Subject 13“, “The A.B.C. Murders“, “Yesterday Origins“), Microïds is developing on PC, Mac, Playstation, Xbox One as well as iOS and Android. Besides its heroes and heroines from original creations (Kate Walker from “Syberia“, Victoria Mc Pherson from “Still Life“), Microïds also creates new titles including other characters or authors from other media (comic books, cinema, literature) such as Garfield, Lucky Luke or Agatha Christie. Microïds is currently developing Syberia 3 scheduled for 2017. For more information, visit the official website www.microids.com, the Facebook PageTwitter, or Instagram.

About Benoit Sokal

From comics to video games: a singular artist. In 1978, Benoit Sokal starts drawing for the magazine “To Follow”. It was during this period that he created the character of Inspector Canardo. In 1996, he launched the video game project “Amerzone” published by Microïds. Benoit Sokal is one of the first graphic novel artists to design, implement and supervise the entire production of a video game. He later became creative director at Microïds, which published in 2002 his second video game “Syberia“. He was recognized as “Person of the Year” at the 2002 video games Phenix Awards, Syberiawas crowned “Best adventure game of the year” in 2002 in the USA. In April 2004, the release of Syberia 2, meets the same success as the first episode of the saga and was met with enthusiasm from fans all over the world. Since 2013, Benoit Sokal is dedicated to writing and creating the highly anticipated Syberia 3.

French Cruisers Rush into World of Warships Today

French Cruisers Rush into World of Warships Today

Prey on carriers and show pesky destroyers who’s boss

April 20, 2017 — Vive la France! A full fleet of ten stylish-looking cruisers sails proudly into World of Warships today, introducing a new nation with rich naval history to the game.

“French cruisers offer numerous tactical options and have tremendous potential to set the tone in combat thanks to outstanding fighting qualities and exclusive consumables,” said Artur Plociennik, World of Warships Executive Producer. “You can swiftly change your position, shine in short-range torpedo exchanges, and turn the table on destroyers. With French cruisers, you’re the hunter.”

The new line possesses powerful artillery and features several specific traits for commanders who appreciate manoeuvrability and tactical versatility. Their high speed is complemented by the special Engine Boost consumable, unavailable to other nations’ warships of the same class. French cruisers have very high anti-torpedo bulkheads, giving them significant advantage against destroyers, and their own torpedo launchers provide the nation with an edge in close combat. They can accomplish a variety of battle objectives, switching flanks rapidly and preying on destroyers, light cruisers, and aircraft carriers, while those belonging to Tiers VI to X can even give some trouble to battleships.

The new branch opens with the speedy and accurate Bougainville that belongs to aviso, a sub-type of cruisers previously not represented in World of Warships. Bougainville-class ships performed well in World War II and remained on active duty until the late 1950s, having participated in wars in Korea and Indochina. Among other significant models are the Émile Bertin—one of the fastest cruisers in the game—along with its descendant, the well-armored and torpedo-proof La Galissonnière.

Grand battles await. En avant, les capitaines!

For the latest information, visit the official World of Warships website:

 

###

About World of Warships

World of Warships is a free, historical, online combat game from Wargaming. Command a massive naval fleet featuring some of history’s most iconic war vessels, level up important tech modules and prepare to dominate the oceans in World of Warships.

With four classes of ships, myriad upgrades, and strategically designed environments, the action never ends and every match is a unique experience.

World of Warships brings players endless hours of strategy, tactical gameplay and pulse pounding combat!

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped over 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that includes the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles form a common gaming universe integrated within the portal www.wargaming.net.

As part of its multiplatform line-up, the company has introduced World of Tanks on Xbox and World of Tanks Blitz on mobile platforms, Windows 10 and Mac OS X. Launched in 2014 and 2015, World of Tanks on Xbox introduced epic tank-on-tank battles to console gamers and offers the first cross-platform gaming experience between Xbox 360 and Xbox One. In 2016, Wargaming released World of Tanks for PlayStation®4, continuing its console campaign.

Official website:

Ubisoft® Expands Its Creative Force With The Opening Of Two New Studios

Ubisoft® Expands Its Creative Force With The Opening Of Two New Studios

New Studios in Berlin and Bordeaux Focusing on AAA Game Development

SYDNEY, AUSTRALIA – April 20, 2017 – Ubisoft has announced that it will increase its creative capacities in Europe with the upcoming openings of Ubisoft Bordeaux and Ubisoft Berlin. The two studios will assist in developing new AAA games for some of Ubisoft’s biggest franchises, and expect to add at least 100 new talents combined to Ubisoft’s creative workforce in their first year of operation.

The new studios demonstrate Ubisoft’s commitment to developing enriching, immersive game worlds and world-class entertainment franchises. They will plug into Ubisoft’s cross-studio collaboration approach, in which Ubisoft studios from across the globe work together on AAA game development, with each studio providing distinct contributions based on their areas of expertise. With four established studios in France and two in Germany, Ubisoft already has a strong presence in the two countries’ videogame ecosystems. By opening these two new studios, Ubisoft is creating additional opportunities for local talent and adding to the expertise of its respective local teams.

“We pride ourselves on attracting and retaining the best creative talent around the world, and on establishing video games as a viable career option and economic contributor in new locales,” said Christine Burgess-Quémard, Executive Director of Ubisoft’s worldwide studios. “Opening new studios in both France and Germany enables us to offer more opportunities to skilled graduates and industry veterans in those regions, who in turn will help our highly-skilled teams in development of some of our biggest franchises.”

France was the location of Ubisoft’s first internal development studio, Ubisoft Paris, which is celebrating its 25th anniversary this year. The new Bordeaux studio will report to Xavier Poix, Managing Director of Ubisoft’s French studios, and will be managed locally by Studio Manager Julien Mayeux. The Bordeaux team will collaborate on the development of some of the biggest video game franchises to have originated in France, including Just Dance®, Steep™, and Tom Clancy’s Ghost Recon® Wildlands. Joining the network of studios in Annecy, Lyon, Montpellier, and Paris, Ubisoft Bordeaux will further strengthen Ubisoft’s presence in France, particularly in the South West. Just two hours from Paris via high-speed train, Bordeaux has a strong digital heritage, a budding video game industry and a high-potential talent pool fueled by local schools and training programs. The city also is a UNESCO world heritage site and an internationally acclaimed hub of culture and gastronomy.

Germany is home to Blue Byte, acquired by Ubisoft in 2001. Reporting to Benedikt Grindel, Studio Manager of Ubisoft Blue Byte, the new Berlin-based studio will work closely with the existing Blue Byte teams in Düsseldorf and Mainz on an unannounced project from within one of Ubisoft’s most popular AAA franchises.  Blue Byte leads development of well-known strategy franchises such as The Settlers® and Anno®, and most recently collaborated on the PC version of For Honor™. Ubisoft Berlin’s partnership with these established and highly-experienced teams will help ensure that the new studio integrates quickly and expands the overall expertise of Ubisoft in Germany. The new studio intends to attract both industry newcomers and seasoned video game creators from within Germany and across Europe in order to grow to a team of 50 people in its first year. Berlin is renowned for its distinctive and rich art, fashion, design, and music scenes, and has become a highly-desirable destination in Europe for start-ups and technology companies.
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community, and is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender sexual orientation, age or disability status. We are currently recruiting for job opportunities in both Berlin (more details here) and Bordeaux (more here).

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.

Dead Cells to Hit Steam Early Access on May 10th

French indie developers Motion Twin announced their upcoming rogue-like Metroidvania game Dead Cells will be coming to Steam Early Access on May 10th. Initially the game will only be available on Windows, but Linux and Mac builds will be released later. The developers have been creating free to play games since 2001, and Dead Cells will be their first game on Steam.

“We’re a cooperative with no boss that’s been making F2P games for 15 years. It got to the point where we had to ask ourselves why we were doing it. After that there was no choice but to make something for us. We’re taking two genres we all love, adding our little twist and aiming for the best rogue-lite/metroidvania you’ve ever played. So far the feedback has been really positive, so we’re really really excited to see people playing!”
-Motion Twin’s lead designer Sébastien Benard.

Dead Cells features combat inspired by Dark Souls. Levels are a mix of pre-made design and procedural generation to keep things fresh. The game does feature permanent death, but any upgrades purchased are permanent and will extend to future characters. The game will boast more that 10 levels with secret areas to discover.

https://youtu.be/l59vBbd2Hz8

Bandai Namco Teases Code Vein, a new Action RPG from the God Eater Team

Last month marked the release of “The Ringed City”, last DLC for the final entry in Dark Souls series. It also reminded us once more of that old saying how all good things must come to an end. Despite being one of the most popular and profitable franchises for Bandai Namco, they did not want to waste any time and rest on their laurels.

It all started last week when Bandai Namco teased their new project with nothing but a vague video and a #PrepareToDine tagline. An official worldwide reveal is set for April 20 but some more info already surfaced on the web.

According to Japanese magazine Famitsu, the developers behind the monster-slaying God Eater series are working on the new game titled Code Vein. The article didn’t mention whether it will come to consoles or PC, but it’s set to release in 2018. Famitsu calls it a “dungeon exploration-type, hard action role-playing game.” Code Vein will run on Epic’s Unreal Engine 4.

The game is set in a near future where everything has gone to ruin. Players are Revenants, vampires that possess supernatural abilities, that will take on the truth of the world while working together with allies. Revenants mainly use close-range weapons such as great swords and one-handed swords. Other weapons such as spears and hammers also exist.

One of the main features of Code Vein is the “Buddy” system. When exploring dungeons, you can bring a single partner along. By traveling with a buddy, you can overcome great challenges that you might give up on if you were playing a highly difficult game on your own, and feel a greater sense of accomplishment.

Development is currently 35 percent complete. Although they still can’t say which platform(s) will it support, all we know for now is that it will be released on console.

The full trailer will be revealed tomorrow so make sure to keep a close eye on Bandai Namco’s Twitter and YouTube pages.

MINIATURE MULTIPLAYER MAYHEM UNFOLDS IN THE FIRST MICRO MACHINES WORLD SERIES GAMEPLAY TRAILER

MINIATURE MULTIPLAYER MAYHEM UNFOLDS IN THE FIRST MICRO MACHINES WORLD SERIES GAMEPLAY TRAILER

Narrated by Brian Blessed, Micro Machines is Alive!

Larkspur, Calif. –  April 19, 2017 – Codemasters & Deep Silver today released the first gameplay trailer for the hotly anticipated return of the classic gaming franchise, Micro Machines ahead of the release on PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system from Microsoft, and Windows PC via Steam on June 23. You can watch the miniature mayhem unfold in the first Micro Machines World Series gameplay trailer:

Whether driving the Spy Car destroying a Hovercraft with a NERF Blaster in the Games Room, or the Dump Truck blowing up a Tank with a Dynamite Launcher in the garden, Micro Machines World Series will have players of all ages smiling from ear-to-ear while delivering absolute carnage.

Executive Producer Chris Gray said, “Micro Machines World Series is a fresh new take on the franchise that is great fun for previous players and those new to Micro Machines. It’s a firm fan favorite and we are delighted to be bringing it to the PS4, Xbox One and PC. In addition to the return of the classic Race and Elimination modes, we are extremely excited by the new Battle Arenas. Having 12 players in the same match, all fighting it out with a variety of vehicles and crazy weapons is great fun. Gamers are going to love it.”

Players will take on a whole new way of racing in Micro Machines World Series. Not only will players be able to burn rubber across the Kitchen table in familiar 4 player ‘sofa style’ local races but also enter into larger 12 player online races. With such a large number of players on one screen, gamers can look forward to seeing 12 vehicles jostling for position and hurtling toward each corner to every map.

In addition to the core racing modes are the Battle Modes which pit up to 12 players into the same arena for frantically competitive multiplayer games including Capture the Flag and Territory as well as 6v6 Team Deathmatch. All of these are set to the varied interactive backdrop of 15 battle arenas including The Laser Lab, Buzzsaw Battle and the evergreen fun of navigating the Hungry Hungry Hippos board without being eaten.

Players can personalize their Battles with 12 new vehicles including the Spy Car, Hovercraft, Monster Truck or G. I. Joe H.I.S.S Tank, each with their own strengths and weapons. Players will set off trying to crush, smash, and destroy opponents with numerous new weapons including the Dynamite Launcher, Tidal Wave, Cobra Turret and NERF Blasters. Every vehicle also has a level of customization with new skins, completely changing the original look. The inclusion of Emotes, Victory Poses, and Grave Stamps also add to the camaraderie and bragging rights at the end of a match.

Adding to the hilarity and fun of Micro Machines, the release is narrated by the one and only Brian Blessed. In his own, recognizable and unique style Brian bursts forth announcing the start of races as well as “ENEMY FLAG TAKEN” and “MICRO MACHINES IS ALIVE!”

Follow updates from the Micro Machines team on Facebook at https://www.facebook.com/MicroMachinesHQ

​​# # #

ABOUT CODEMASTERS:
Codemasters, the award winning video game developer and publisher, has a 30 year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1 series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com

. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters

​​ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Jam City Teams with Peanuts, One of the World’s Most Beloved Brands, to Create the All-New Bubble Shooter Game Snoopy Pop

Jam City Teams with Peanuts, One of the World’s Most Beloved Brands, to Create the All-New Bubble Shooter Game Snoopy Pop

Fans Can Now Pre-Register to be Notified When the New Snoopy Pop Mobile Game Releases and Receive an In-Game Gift

Los Angeles, April 19, 2017 — Today, Jam City and Peanuts Worldwide announced the start of pre-registration for Snoopy Pop, an all-new bubble shooter game starring the beloved Peanuts characters and Snoopy alter-egos from the classic comic by Charles M. Schulz. Fans can now sign up to be notified when the new game launches and receive a Snoopy-licious in-game gift. Pre-Register now at jamcity.me/SnoopyGP for Google Play or at jamcity.me/PlaySnoopy for iOS.

Created in close partnership with the artists, animators and storytellers at Peanuts Worldwide, Snoopy Pop gives anyone with a mobile device the ability to help rescue Woodstock and his flock of birds who have been trapped in bubbles. The free-to-play game is expected to officially launch in early summer 2017.

“We are so honored to be creating a game with one of the world’s most loved and iconic brands,” said Josh Yguado, co-founder and president of Jam City. “The rich legacy of the Peanuts gang inspires our team and with Snoopy Pop we want to create a mobile game that lives up to the genius of Charles M. Schulz.”

The Peanuts Gang is Back!

Snoopy Pop gameplay features include:

  • Fun, varied, dynamic and challenging puzzles
  • Fresh new levels, characters, worlds and events added regularly
  • Collections of character game pieces, boosters and more
  • Unique character based power-ups, like Charlie Brown’s Kite
  • Game modes featuring Snoopy’s colorful alternate personas such as The Flying Ace and Masked Marvel
  • Events based on classic storylines and holiday specials
  • Maps, obstacles and boosters that capture the spirit of Peanuts
  • Original licensed music from the Peanuts holiday specials

“Working with partners who truly understand the heart of the brand and characters is paramount to Peanuts Worldwide,” said Roz Nowicki, Executive Vice President of Peanuts Worldwide and Iconix Entertainment. “Jam City has demonstrated great care and skill in helping bring Snoopy, Woodstock, Charlie Brown, Lucy and the entire Peanuts gang to a new generation of audiences. We are thrilled that people around the world who love Peanuts will be able to have so much fun playing Snoopy Pop.”

Jam City has made a science out of turning some of the world’s largest entertainment franchises and brands into hit mobile games. The mobile gaming publisher is the creator of 6 of the Top 100 Highest Grossing games played in the United States across both iPhone and Android devices, including Panda Pop, the #1 bubble shooter in US and worldwide revenue over the past 12 months.

About Jam City

Jam City is a Los Angeles-based mobile game publisher with global reach. Created in 2010 by former MySpace co-founders Chris DeWolfe, Aber Whitcomb, and former Twentieth Century Fox executive Josh Yguado, Jam City is the creator of 6 of the Top 100 highest grossing games across Apple’s and Google’s US app stores. Its portfolio of titles–which includes Cookie Jam, Panda Pop, Genies & Gems, Family Guy: the Quest for Stuff and Marvel Avengers Academy–has been downloaded more than 800 million times and is regularly played by more than 50 million people per month. Jam City has studios in Seattle, San Francisco, San Diego and Buenos Aires.

About Peanuts Worldwide

The PEANUTS characters and related intellectual property are owned by Peanuts Worldwide LLC, a joint venture owned 80% by Iconix Brand Group, Inc. and 20% by members of the Charles M. Schulz family.

Duke O’ Death out on GTA Online, Returning Player Bonuses Unlocked for All

Rockstar announced that the jet black Duke O’ Death is available for purchase in GTA Online. Additionally, the exclusive weapons and vehicles that were only available to players who also played on PlayStation 3 and Xbox 360 are now available for purchase by all players. Those who previously bought the items can expect a refund of GTA$ next week.

This week’s premium race is Surf and Turf. Participants can find the starting line at Legion Square or on the in-game phone. The race runs from now to April 24th.

Rockstar is also running a major event from now until May 1st that will offer double GTA$ and RP on contact missions, plus 25% bonus payout on special cargo missions. Cargo warehouses are currently 50% off, while offices are 25% off. Additionally, the following items are also 25% off:

  • Progen Itali GTB
  • Truffade Nero
  • Dewbauchee Specter
  • Karin Armored Kuruma
  • HVY Insurgent
  • Karin Technical
  • Benefactor Turreted Limo
  • Benny’s Upgrades
  • Body Armor
  • All Ammo

Tom Clancy’s Ghost Recon Wildlands “Narco Road” Expansion Out For Season Pass Owners

The first expansion pack for Tom Clancy’s Ghost Recon Wildlands is out for Season Pass owners. “Narco Road” features a brand new story chapter that focuses on smugglers led by the mysterious El Invisible. Beneath him are three gangs of smugglers who are united by their mutual love of racing. To discover El Invisible’s identity and destroy the gang of smugglers, the Ghosts will have to go undercover and participate in a series of high speed races to earn the trust of the gangs.

In addition to the new chapter, “Narco Road” adds four outfits, nine weapons, and four vehicle types to the game. The expansion is available now for Season Pass owners on PlayStation 4, Xbox One, and Windows. Those who wish to buy the expansion separately will have to wait until April 25th for their chance to purchase “Narco Road.”

https://www.youtube.com/watch?v=7kUTLK10ZL4