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Release Date and Details: “Sign of the Times” DLC takes Mafia III to a dark place

Release Date and Details: “Sign of the Times” DLC takes Mafia III to a dark place

The burnt-out shell of Sammy’s is littered with bodies, the result of a ritual sacrifice gone wrong. It’s up to Lincoln Clay, Father James – and you – to unravel the clues and free a woman from the grips of a bloodthirsty cult. “Sign of the Times” is a dark trip into the drug-induced underbelly of New Bordeaux. What can you expect out of “Sign of the Times” when it arrives on July 25? Keep reading to learn all about the third installment of Mafia III’s Season Pass content.

Faster, Baby!” had you ripping through rural Sinclair Parish with high-speed chases and stunt driving. “Stones Unturned” took you on an explosive buddy action adventure with John Donovan by your side. Now, as a mysterious cult surfaces in the city, “Sign of the Times” draws you into a creepy game of cat-and-mouse that feels more like a 1960s-inspired psychological thriller. There’s a few new gameplay elements introduced, as well as gear to earn and cars to add to your fleet.

We spoke with Bill Harms and Ed Fowler, Hangar 13’s Narrative Director and Senior Writer, and found out more about what’s to come in “Sign of the Times.”

TRUTH IS AS STRANGE AS FICTION – Bill Harms, Narrative Director

The inspiration for “Sign of the Times” is pretty clear. The late 1960s was a time of social and civil unrest – which we cover extensively in the game – but also of hallucinogenic experimentation and crazed cults, the horrible memory of the Manson Family being the most infamous. We were inspired to tell a story that represented that element of the time period, which led to The Ensanglante you tangle with in New Bordeaux.

But, even we have to admit that this is a pretty different experience going from Lincoln’s story of revenge against the Italian Mob, taking down corrupt officials in “Faster, Baby!” or helping your old war buddy in “Stones Unturned.”

I see each of the DLC stories as three different journeys for Lincoln and how he’s wrestling with his own grief and finding a way forward. You have someone like Lincoln who felt powerless in stopping the betrayal early in the game. In “Sign of the Times,” you have him finding someone who needs help – that’s not able to put the pieces of the puzzle together – and he can actually do something for her.

Part of it is seeing himself in that character – Anna – and the common ground of going through traumatic experiences. This isn’t some quest for revenge or redemption, but Lincoln tries to find some kind of peace for her that he’s not able to find for himself.

There’s definitely a different feel for this part of Lincoln’s story. It’s more internal, there are points you’re hearing Lincoln talk to himself as he hunts for clues. More importantly, he’s not in full control of this situation – and there are times when he won’t even know what’s real and what isn’t. Unlike the one-man war that Lincoln wages against the Marcanos, he doesn’t have an inside line. No knowledge of The Ensanglante or what they do. He’s trying to piece things together at the same time as the playe

There’s More Signs Ahead

Season Pass Owners: Don’t forget that “Sign of the Times” is part of the Season Pass. We still have more to share about this DLC in the short time before it hits digital stores on July 25, so keep your eyes peeled for more Mafia news on our FacebookTwitter and YouTube channels.

HOW PROJECT CARS 2 TEST DRIVER TOMMY MILNER WENT FROM SIM RACING TO WINNING THE LE MANS 24 HOURS FOR CORVETTE

HOW PROJECT CARS 2 TEST DRIVER TOMMY MILNER WENT FROM SIM RACING TO WINNING THE LE MANS 24 HOURS FOR CORVETTE

The “Built by Drivers” series of automotive films that highlight the close working relationship between drivers and developers Slightly Mad Studios on this year’s most anticipated racing game, Project CARS 2, gets its third installment today with the release of “From Sim to Pro” Featuring Tommy Milner.

https://youtu.be/Kdr2_MkSqiA

Following-on from the successful debut in this series of films, “As Close As It Gets” featuring McLaren’s test-driver, Chris Goodwin, and on the heels of the latest instalment (“Porsche Passion” featuring Porsche factory driver Patrick Long), this third chapter explores Corvette factory driver and two-time Le Mans 24 Hours winner Tommy Milner’s decade-long involvement with the sim-racing community through a series of interviews with Slightly Mad Studios’ CCO, Rod Chong.

Project CARS 2: BUILT BY DRIVERS—“From Sim to Pro” Featuring Tommy Milner tells the story of how Tommy Milner went from a 12-year-old playing amateur racing game mods created by the founders of the development team that would, a decade later, develop the best-selling Project CARS franchise, to a two-time 24 Hours of Le Mans winner driving for the full factory Chevrolet Corvette team.

The film explores how the career trajectories of Tommy Milner and developers Slightly Mad Studios have paralleled each other through the years: from humble beginnings as a mod group on which Tommy collaborated as a young boy, through to becoming a professional studio with a string of hits as Tommy’s racing career exploded on the back of his first Le Mans win, studio and driver have experienced parallel trajectories on the road to success.

“From Sim to Pro” further shows how Tommy Milner retains a close working relationship with the studio 15 years after “Turbo Tom” first came onto the sim racing scene as a keen and passionate motorsport fan, and how his world-class driving skills, continuously sharpened by racing games, combined with his intimate knowledge of simulation, makes him an indispensable member of the team behind the world’s most authentic and technically-advanced racing game, Project CARS 2.

This fascinating profile of Tommy Milner, alongside the unique story-telling gifts of film-makers Donut Media, make this third instalment in the “Built by Drivers” series must-watch automotive content.

“Bringing up memories of those old, carefree days with Rod and the gang at Slightly Mad Studios was a little bittersweet,” said Tommy Milner. “We’ve kind of grown up together and gone on to bigger and better things, but at heart, we’re still the same passionate, motorsport-crazy guys we were 15 years ago. Working with them on Project CARS 2 has been a phenomenal experience as always—though nowadays they probably listen to me more than they did when I was 12-year-old ‘Turbo Tom’!”

“Tommy honed a lot of his skills on sims before he went on to becoming a pro’ driver,” said Rod Chong. “That gives him a unique talent-set that he brings to evaluating the cars and tracks in Project CARS 2. Having seen the process behind development of racing games first-hand for all these years, he instinctively understands what kind of feedback we’re looking for, and that makes Tommy an invaluable part of our development team. We’re really fortunate to have met Tommy all those years ago.”

Discover Built By Drivers Series here:

 

Project CARS 2, rated G, with over half-a-dozen racing drivers serving as technical consultants, and with Tommy’s Corvette as one of the game’s 180-plus cars, will release on PlayStation 4, XBOX One, and PC, on 22nd September 2017. Find out more and keep up-to-date at the official Project CARS 2 website: http://www.projectcarsgame.com/ To learn more about BANDAI NAMCO Entertainment Europe’s other products please go to: http://www.bandainamcoent.com or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation at https://twitter.com/BandaiNamcoEU.

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

ABOUT SLIGHTLY MAD STUDIOS

Slightly Mad Studios is the team behind the critically acclaimed GTR® series, Need For Speed® Shift™ & Shift 2 Unleashed®.  It has over 10 years of pedigree in racing games, and Project CARS represents the culmination of all that experience and heritage.

World Of Mass Development, Slightly Mad Studios, Project CARS, the WMD logo, the SMS logo, and the Project CARS logo are trademarks or registered trademarks of Slightly Mad Studios Limited in the United Kingdom and/or other countries.

© 2017 Slightly Mad Studios.

EXPERIENCE IVALICE LIKE NEVER BEFORE IN FINAL FANTASY XII THE ZODIAC AGE NOW AVAILABLE

EXPERIENCE IVALICE LIKE NEVER BEFORE IN FINAL FANTASY XII THE ZODIAC AGE NOW AVAILABLE

SYDNEY, 12TH July 2017 – Newcomers and fans alike are invited to dive into the magnificent world of Ivalice today with the release of FINAL FANTASY® XII THE ZODIAC AGE™ for the PlayStation®4 computer entertainment system. This title introduces a multitude of modern advancements, including not only remastered HD graphics and soundtrack, but also a revamped battle system and more, making FINAL FANTASY XII THE ZODIAC AGE the definitive version of a beloved series classic.

In FINAL FANTASY XII THE ZODIAC AGE, players are transported to the grand world of Ivalice where magic is commonplace and airships fill the skies. War has engulfed the kingdom of Dalmasca, leaving it in ruin and uncertainty. Princess Ashe, the only surviving heir to the Dalmascan throne, devotes herself to the resistance to liberate her country. Accompanied by Vaan, a young man who lost his family in the war, together these unlikely allies and their companions lead the fight for the freedom of their homeland.

FINAL FANTASY XII THE ZODIAC AGE features the unique and innovative gambit system, now updated and joined by the brand-new Zodiac Job System, which overhauls the original Licence Board system and gives players the ability to develop two of 12 jobs for each character. These updates, alongside the newly implemented speed mode, auto-save functionality, and shortened loading times, means players will be able to experience a grand adventure that spans the world of Ivalice in an entirely fresh and improved way.

FINAL FANTASY XII THE ZODIAC AGE is available now for the PlayStation®4. For more information, visit: http://www.finalfantasyxii.com/buy/

Related Links:

Homepage: www.finalfantasyxii.com

Facebook® Page: http://www.facebook.com/FinalFantasy

Twitter®: http://twitter.com/finalfantasy

Logitech Acquires Gaming Audio Manufacturer Astro Gaming

Logitech is taking a big step into the console market today, announcing they have agreed to purchase Astro Gaming for $85 million in cash. The acquisition process will be completed in August. Logitech’s takeover is the second for Astro, as they were initially purchased by Skullcandy in 2011 during Skullcandy’s failed foray into the gaming market.

Logitech stressed that the Logitech G brand will continue to focus on PC gaming. This could mean that Logitech plans to use Astro Gaming as their console brand moving forward. The purchase would provide an excellent opportunity to combine Astro’s brand recognition among console gamers and Logitech’s experience in peripheral development, manufacturing, and distribution into a major expansion into the console peripheral market.

Blue Reflection Gets First Trailer, New Plot Details Released

Koei Tecmo released the first trailer for their upcoming JRPG Blue Reflection along with the first synopsis of the game’s plot. The game follows Hinako Shirai, a high school girl thrust into the role of protector of humanity as a Reflector. Under the guidance of the twins Yuzu and Lime, Hinako learns of the place where the causes of human emotional trouble reside in the form of crystallized fragments called The Common. To battle the Seripha demons threatening humanity, Hinako and her friends will have to do battle with the demons that plague the lives of their classmates by channeling the power of emotion into a weapon.

Blue Reflection is developed by GUST. The game is set to launch on PlayStation 4 and Windows via Steam on 29 September, 2017.

https://youtu.be/Sf-jkqWR1J8

Award-winning video game studio announces Idle Champions of the Forgotten Realms, an official Dungeons & Dragons-based idle clicker game.

Award-winning video game studio announces Idle Champions of the Forgotten Realms, an official Dungeons & Dragons-based idle clicker game.

Codename Entertainment is proud to announce Idle Champions of the Forgotten Realms, the world’s first idle clicker game set in the celebrated universe of the Forgotten Realms. The game is the studio’s first licensed video game in partnership with Wizards of the Coast.

Idle Champions of the Forgotten Realms will take the player on an epic quest throughout the fabled Sword Coast. Newcomers to the world of Dungeons & Dragons will learn about their new home through the game. Seasoned fans will have the opportunity to revisit popular storylines and even learn new knowledge as they play.

Force Grey fans will also discover familiar characters in the game at launch. Two of the starting ten Champions are taken from the popular series.

From launch, the game will feature scheduled updates every month, with new campaigns and regular events, including the recently announced Tomb of Annihilation adventure.

Idle Champions of the Forgotten Realms will be available on PC in Q3 2017.

ABOUT CODENAME ENTERTAINMENT

Codename Entertainment Inc. is the award-winning indie video game studio based in Victoria, British Columbia. The studio’s last game, Crusaders of the Lost Idols, has remained popular since launching in 2015. It has stayed in the Top 1% of games by current player count on Steam. It’s also one of the Most Played games out of more 113,000 on Kongregate.com, and it is consistently ranked in the Most Popular Games on Armorgames.com.

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Pre-Orders for Exhilarating Parkour Platformer ‘Super Cloudbuilt’ Now Live on PlayStation 4

Pre-Orders for Exhilarating Parkour Platformer ‘Super Cloudbuilt’ Now Live on PlayStation 4

Dash through Three Full Stages and a Practice Arena

Teesside, England – July 11th, 2017 – Developer Coilworks and publisher Double Eleven announced today that Super Cloudbuilt, the sci-fi parkour platformer challenging players to leap and blast through stages as quickly as possible, is now available for pre-order on PlayStation 4 in North America for $19.99 UDS or $17.99 with PlayStation Plus: https://store.playstation.com/#!/en-us/games/super-cloudbuilt/cid=UP4415-CUSA07009_00-CLOUDBUILTPLUS00.

Players who pre-order Super Cloudbuilt will instantly gain access to an exclusive demo containing a tutorial, three full levels and the Playground practice arena to refine their skills in ahead of the game’s launch on July 24th. An exclusive Super Cloudbuilt dashboard theme mirroring the game’s gorgeous visual style is also unlocked with every pre-order.

In Super Cloudbuilt, players sprint across stretches of disjointed platforms towering above a bottomless void as a young soldier named Demi. Though runners are free to take the time they need, Super Cloudbuilt’s true challenge is realized by nailing precise platforming and landing shots with Demi’s blaster as quickly as possible to claim a place at the top of the game’s leaderboards.

With Story, Ranked and Rush modes as well as a total of 177 challenges, Super Cloudbuilt offers a treasure trove of feats for players to master. Whether players opt to explore at their own pace or set world records on fire, Super Cloudbuilt is a vivid, invigorating experience sure to keep anyone at the edge of their seat.

For more information on Super Cloudbuilt, follow @doubleelevenltd on Twitter or check out www.double11.com.

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Coilworks is a small indie developer, based in Sweden. In 2011, after graduating university, Coilworks was formed with the intention of creating new play experiences for core gamers, with a focus on challenging and engaging gameplay. They released their first title, Cloudbuilt, to Steam in 2014.

Double Eleven is a UK-based indie publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include the PixelJunk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and having recently released their critically acclaimed edition of the Prison Architect for Xbox One and PlayStation 4.

704Games Releases First Official Gameplay Trailer for NASCAR Heat 2

704Games Releases First Official Gameplay Trailer for NASCAR Heat 2

Get Kurt Busch’s Winning Daytona 500 Paint Scheme by Preordering Today

CHARLOTTE, N.C. – July 11, 2017 – 704Games, NASCAR Team Properties’ exclusive console simulation-style video game licensee, has released the first official gameplay trailer for NASCAR Heat 2. From an expanded career mode featuring all three national racing series to 40-car online multiplayer and the return of two-player local multiplayer, there are many ways to compete, but only one driver can win.

In addition, preorders are now available for NASCAR Heat 2 on the PlayStation®4 computer entertainment system and Xbox One. A full list of retailers the game can be preordered from can be found at NASCARHeat.com. Players who preorder NASCAR Heat 2 will receive Kurt Busch’s winning Daytona 500 paint scheme. 704Games recently announced that retail editions* of NASCAR Heat 2 will include $50 off the purchase** of a ticket for any remaining 2017 and all 2018 NASCAR-sanctioned events at one of eight tracks owned by Speedway Motorsports, Inc. across the U.S.

Developed by Monster Games, NASCAR Heat 2 expands on the core experience of last year’s NASCAR Heat Evolution with new drivers, tracks and vehicles, more robust gameplay and multiplayer features, and upgraded visuals, physics and damage models.

NASCAR Heat 2 will be available in the U.S. on Sept. 12, 2017 on the PlayStation®4 system, Xbox One and Windows PC on Steam for $49.99. The game is rated E (Everyone) by the ESRB.

*Offer available while supplies last.
**See voucher for complete details.

About 704Games

704Games is a video game publisher and developer focused on delivering high-quality experiences on console and mobile. 704Games, a video game licensee of NASCAR, released their first console game, NASCAR Heat Evolution, in September 2016 on the PlayStation®4 computer entertainment system and Xbox One. NASCAR Heat Mobile, the first authentic NASCAR mobile racing game, launched in April 2017 on iOS and Android. 704Games is headquartered at NASCAR Plaza in Charlotte, North Carolina. For more information, please visit www.704Games.com.

J!NX Partners With Hot Topic to Bring First Video Game Lifestyle Brand to Retail

J!NX Partners With Hot Topic to Bring First Video Game Lifestyle Brand to Retail

Stylish new products made by gamers for gamers

SAN DIEGO  July 11, 2017 — Jinx Inc. (stylized J!NX) has revealed a new retail partnership to bring their very own J!NX Brand gaming lifestyle apparel exclusively to Hot Topic, the leading online and brick-and-mortar specialty retailer, available Aug. 17. J!NX is the world’s leading and most beloved apparel brand for gamers. With nearly two decades of experience in the video game industry, J!NX is finally bringing its own brand to retail.

“I’m a lifelong gamer, both a player and a hobbyist game developer. Growing up, I never felt a connection to any existing brands, nothing spoke to me. J!NX was born in that void,” said Sean Gailey, J!NX co-founder and CEO. “To me, J!NX represents the deep passion of the culture and community that I’m proud to be a part of. We chose Hot Topic because they’ve been the first to believe in that community and have been a longtime partner with our licensed products.”

“Gamers deserve more than just T-shirts to express their love of the lifestyle, and no one understands that more than the team over at J!NX,” said Ed Labay, VP, GMM at Hot Topic. “That’s why we are so excited to partner with them and launch this idea at Hot Topic.”

Each of the new J!NX Brand items coming to Hot Topic is expertly designed by a team of passionate gamers and apparel industry veterans.

Gamers can get an exclusive first look at the new items during Comic-Con International: San Diego at the Horton Plaza Hot Topic store (562 Horton Plaza, San Diego, CA 92101) on Thursday, July 20.

About J!NX

Founded in 1999 in San Diego, CA, J!NX is the world’s leading lifestyle brand for video game apparel and accessories. Born from a love of play and the communities it inspires, J!NX and J!NX Pro were launched as a celebration of video game culture. Over the years, J!NX has secured their place in the video game industry with successful products and longstanding relationships with many of the top video game brands in the world.

About Hot Topic

Hot Topic, headquartered in City of Industry, CA, was the first retailer to make alternative apparel and accessories available at malls across the country. Today, Hot Topic is the fandom haven for guys and girls obsessed with music and all things pop culture. Founded in 1989, Hot Topic operates 698 stores in the U.S., Canada and Puerto Rico and an online store at hottopic.com. Follow @HotTopic on Facebook, Twitter, Instagram and Snapchat.

Episode One of ‘Minecraft: Story Mode – Season Two’ Now Available for Download on All Platforms 

Episode One of ‘Minecraft: Story Mode – Season Two’ Now Available for Download on All Platforms   

Jesse’s adventures in the world of Minecraft continue in season two premiere, ‘Hero in Residence,’ starting today.

SAN RAFAEL, Calif., and STOCKHOLM, Sweden, July 11th, 2017 — Award-winning developer and publisher of digital entertainment Telltale Games and world-renowned game developer Mojang today launched the first episode of Minecraft: Story Mode – Season Two. The episode, entitled ‘Hero in Residence,’ is now available for download on Xbox One, PlayStation 4, PC, Mac, iOS, and Android-based devices, as well as through Telltale’s own online store.

Minecraft: Story Mode – Season Two continues Jesse’s saga in a five-part, narrative-driven, episodic game series developed by Telltale in collaboration with Mojang and members of the Minecraft community. Though players’ choices from the first season will carry over into season two, this new season will be accessible to both returning fans and newcomers alike. This second season will also include Telltale’s unique multiplayer ‘Crowd Play’ feature, which allows friends and family to engage with the adventure together by helping to decide the direction of the story from any mobile device with an online connection.

Now that Jesse and the gang have vanquished the Wither Storm, saved the world, and become totally super famous heroes, life has gotten a bit more…complicated. With more responsibilities and less time for adventure, old friendships have started to fade — at least until Jesse’s hand gets stuck in a creepy gauntlet that belongs to an ancient underwater temple. Together with old pals and new comrades alike, Jesse embarks on a brand new journey filled with tough choices, good times, and at least one temperamental llama.

This season will feature voice work from Patton Oswalt, Catherine Taber, Ashley Johnson, and Scott Porter, as well as cameos from Stampy Cat, stacyplays, and other personalities from the Minecraft community on YouTube. Additional casting details for the season are yet to be announced.

Minecraft: Story Mode – Season Two will be a standalone product separate from both the core Minecraft game and season one of Minecraft: Story Mode. Season two will be available for download on Xbox One, PlayStation 4, PC, Mac, iOS, and Android-based devices. A retail version on disc will become available this fall. Episode one has been rated ‘Everyone 10+’ by the ESRB.

For more information on Telltale Games, visit the official website, follow @TelltaleGames on Twitter, and like Telltale on Facebook.

For more information on Mojang, visit the official website, follow @Mojang and @Minecraft on Twitter, and like Minecraft on Facebook.

About Mojang

Mojang AB is a Microsoft-owned games studio based in Stockholm, Sweden. We’re responsible for the relatively popular video game Minecraft. We also created the card-collecting tactical battler Scrolls, and have dabbled in publishing with Oxeye Game Studio’s awesome side-scrolling robo-blaster Cobalt. We’re developing more games, too, but we’re not ready to talk about those quite yet.

About Telltale, Inc.
Telltale is a leading independent developer and publisher of games for every major interactive platform, including PC, home consoles, and mobile devices. It also pioneered the episodic delivery of digital gaming content.

Founded in 2004 by games industry veterans with decades of experience, Telltale quickly became an industry leader, with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, IMGA, and more. In 2012, Telltale was named Studio of the Year after establishing a model for successful episodic game creation and digital publishing.

Telltale’s reputation for quality has been established across more than three dozen different product releases over the years, earning acclaim from publications like IGN, The New York Times, and Variety, as well as over 100 “Game of the Year” awards. Telltale is a fully licensed third party publisher on consoles from Microsoft, Sony, and Nintendo, and also publishes games on the PC, Mac, and Apple iOS platforms. For more information, visit www.telltalegames.com.