Robothorium, the Roguelike RPG with turn-based fights reaches early access on 7th June 2018.
Goblinz Studio, the creators of Dungeon Rushers, are presenting their new Roguelike RPG title in a new video.
Metz, 22th May 2018. Goblinz studio has announced the release in Early Access of Robothorium for the 7th June 2018, his new Roguelike RPG that puts you in the circuits of Skynet. Gather your team of robots, choose your allies and lead your troops to the next robotic era. Robothorium will be available on PC/Mac/Linux, on Steam, for 14.99€/$. On this occasion, a launch video can be found on the official channel.
Robothorium is a futuristic turn-based, Rogue-like RPG, where all your choices will have a direct impact on your revolution against Humankind.
Features:
Lead your own robotic revolution: Your uprising will be unique! Each of your choices will impact random generation and the next missions! They will also change your relations with the 5 different factions present in the game.
Turn-based fights: Develop your strategy with 10 classes of robots, each one having its own synergies. Face plenty of enemies designed with unique mechanics and defeat the BreakTech enterprise!
Manage your troop of robots: Choose your allies and manage your reserve of robots. Craft and gather powerful items, upgrade your talents and give your support to demonstrations all around the world!
Online multiplayer: Face other players and prepare your response by customizing your AI!
Why are we doing an Early Access?
In its current state, the concept and mechanics are definitely far enough along to give the community a good idea about what we want to do with this Robothorium. However it’s still early enough for us to catch any mistakes that we might have made, or to take on board new concepts and propositions. This is why we think now is the right time to be part of Early Access.
In this way the community can be involved the sooner. The game employs an original concept mixing RPG and Rogue-like styles.This mix will require a lot of balancing because of the procedural generation.
Fresh perspectives from what we hope will be a bunch of qualified and implicated players. That’s how we take a step back and improve our game, beyond what we could have done all alone in our studio.
TAKE A LAP OF MONACO WITH CHARLES LECLERC IN F1™ 2018
Sauber Driver Reveals First Gameplay Footage, Visual Uplift and Manual ERS Also Confirmed
Larkspur, Calif. – May 24, 2018 – Codemasters® has today released the first gameplay footage for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, with Alfa Romeo Sauber F1 Team’s Charles Leclerc driving a lap of his home track, the iconic Circuit de Monaco, ahead of this weekend’s race there. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on August 24, 2018.
Showcasing F1 2018’s enhanced visuals, the trailer takes racers on a lap of Monaco narrated by the 20-year-old Monégasque Sauber driver, who was filmed playing the new game in Baku, Azerbaijan recently, and who is also a keen gamer.
Speaking about F1 2018, Charles said, “I love playing the F1 game. As soon as I get out of the car, I miss racing. So, when I am back home, I play for fun. This is the closest I can get to driving a Formula 1® car outside of the track, so it is always very enjoyable to play.”
On the recreation of Monaco in F1 2018 Charles added, “First of all, I was amazed at how realistic the scenery was. Being born in Monaco, I know the circuit very well. Well done for visualizing the track so nicely in the game. My favorite part is the last sector because there is a great rhythm to the drive there.”
With regards to the visuals unveiled today in the new Monaco footage, Stuart Campbell, the new art director on F1 2018, said, “One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospherics systems. These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before. Our new cloud tech more accurately represents the real world with improved cloud formations and response to light through the various weather scenarios that are a huge part of F1. Even on a clear day, the sky looks interesting with high level cloud detail and jet trails, while the new atmospherics system gives a true sense of depth in the scene and connects the sky and terrain in a more cohesive manner, making for some stunning vistas.”
One of several key improvements to the car physics system is also revealed briefly in the Monaco footage. Lee Mather, game director on the F1 Games, explained, “The inclusion of a player-managed Energy Recovery System (ERS) has been added to vehicle physics for F1 2018 as we always strive to give as authentic recreation of the sport as possible. Augmenting the powerful internal combustion engine, the player will have multiple deployment modes to choose from. The inclusion of the ERS will not only give the player an even more authentic Formula 1 experience, but will serve to create even more varied and exciting races”.
As well as a strong visual uplift this year and the inclusion of player-managed ERS, F1 2018 boasts a number of other new features and improvements. There are more classic cars for the player to drive and the much-heralded Career mode has been expanded to further immerse the player into the world of Formula 1. F1 2018 will feature all of the official drivers, teams and circuits from the enthralling 2018 season. This year sees the return of the French Grand Prix™ for the first time since 2008, at the Circuit Paul Ricard, and also the return of the German Grand Prix at the Hockenheimring.
Codemasters, the award winning video game developer and publisher, has a 30 year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID, ONRUSH and the official BAFTA award-winning FORMULA 1™ series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.
About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of MAYHEM. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com
All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.
Action RPG Songbringer Launching on Nintendo Switch Next Week
Classically-Influenced Top-Down Adventure Brings Tophat Flinging on the Go
Teesside, UK – 24th May, 2018 – Developer and publisher Double Eleven in partnership with Wizard Fu Games today announce Songbringer, the sci-fi adventure following an intergalactic shirtless partier’s stumble across an ancient evil, is heading to Nintendo Switch™ Europe and America on May 31st.
Originally released last summer for PC, Xbox One and PlayStation 4, Songbringer was lauded for its creative approach to archetypal adventure mechanics and imaginative, humorous approach to the typically stoic adventure genre. The Nintendo Switch version will include all updates released for Songbringer’s PC and Console versions, as well as the free DLC The Trial Of Ren.
Songbringer unfolds as protagonist Roq journeys across the alien planet he’s crashed onto, bringing him more adventure, dangerous encounters and spiritual growth than he could have ever imagined. With help from his mustache-loving robot companion Jib, Roq must explore the perilous world before him, acquiring helpful items like a red party cup, navigating twisting dungeons while besting the freakish beasts within and learning more about the mysterious powers flowing through his temporary home as well as himself.
Each time players begin a new save file, they’ll influence their journey’s overworld map design by choosing a six-letter seed. Songbringer’s world generation keeps each step of Roq’s quest unpredictable, allowing both for immense replayability or to ensure you’re exploring the same map a friend is playing through in their own game.
The powerful objects added to Roq’s inventory can also be combined; Songbringer allows players to discover powerful possibilities including wrapping a flingable top hat in scorching flames or coating their blade in a biting frost capable of freezing pathways across water. With sharp storytelling, powerful allies to befriend and a mound of secrets, Songbringer’s adventure offers ample reason to keep coming back to the lush landscapes of Ekzera.
For more information on the game, please visit songbringer.com.
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About Double Eleven
Double Eleven is a UK-based indie publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include Prison Architect and Goat Simulator (Xbox One, Xbox 360, PlayStation™ 3, PlayStation™ 4) and the team have recently released Super Cloudbuilt on Steam, Xbox One and PlayStation™ 4.
About Wizard Fu Games
Wizard Fu Games is a one-man indie game development studio based in Oakland, California. Nathanael Weiss does the programming, design, art, music and business. Wizard Fu’s debut title is Songbringer, a procedurally-generated action RPG.
“After five years in development, we are pleased to announce that Rainbow Skies, the successor to Rainbow Moon, will launch on the PlayStation Store this June,” said Marcus Pukropski, CEO of SideQuest Studios. “Featuring a humorous new story with interwoven narratives, monster taming, a revamped battle system allowing greater tactical depth, treasure hunts, new mini-games and an improved sidequest system, Rainbow Skies offers even the most seasoned of RPG players countless hours of fun.”
The story of Rainbow Skies begins on the morning of Damion’s final examination as a monster tamer, an important profession in his home town, which is constantly threatened by monster attacks. However, after a terrible hangover, Damion completely messes things up and not only fails the examination, but also destroys the entire monster compound. When he tries to cover up his mishap with his examiner Layne, things turn from bad to worse and through a number of unforeseen circumstances, they find themselves between the fronts of two rival superpowers…
Features:
Follow the story of three young heroes and discover the true value of their friendship in this unforgettable adventure, inspired by fan-favourite classic Tactical RPGs.
Explore a colorful and vibrant world, filled with friends and foes.
Beautiful visuals, optimised to run at 60fps on PS4™, PS3™ and PS Vita.
Revamped turn-based battles with practically limitless tactical depth. Plan your assault with hundreds of skills, items and options, plus all new combo attacks.
Breed and level up a large variety of monsters, then bring them into battle with you!
Upgrade your characters, weapons, equipment, and battle skills.
Enjoy a huge variety of side quests and optional content.
Dig up hidden treasures and find other valuable collectibles.
Play a variety of mini games, including a turn-based fishing game.
Cross-Save support on PS4™, PS3™ and PS Vita.
Rainbow Skies launches on June 26th for PlayStation®4, PlayStation®3 and PlayStation®Vita for $29.99, €26.99, £22.49*. Physical editions of Rainbow Skies, are available exclusively through retail partner Play-Asia.com and will begin shipping on launch.
About Eastasiasoft Limited
Eastasiasoft Limited is an independent, Hong Kong–based developer and publisher of interactive entertainment specializing in video games and related media. Founded in 2007, eastasiasoft has published a diverse variety of titles in digital and physical format. Eastasiasoft is a licensed PlayStation, Nintendo Switch and Xbox One publisher. Some of eastasiasoft’s recently licensed and published games are Ghost Blade HD, Reverie, Rainbow Moon and the Söldner-X franchise.
About SideQuest Studios
Founded in 2007, SideQuest Studios have established themselves as a renowned German indie development studio specializing in console games. The internationally acclaimed Söldner-X franchise, won numerous awards and our role-playing game Rainbow Moon, scored a secure strong foothold in the charts and allowed SideQuest Studios to develop fantasy RPG Rainbow Skies.
FIFA and Electronic Arts announce London as location for FIFA eWorld Cup Grand Final 2018
Today FIFA and Electronic Arts Inc. (EA) announced that London will host the FIFA eWorld Cup Grand Final 2018, virtual football’s equivalent of the FIFA World Cup from August 2-4.
The FIFA eWorld Cup is where the dreams of millions of FIFA players become the reality of one champion. At the FIFA eWorld Cup, 32 finalists – all of who will have qualified for the event through the EA SPORTS™ FIFA 18 Global Series Playoffs – will compete for the ultimate Grand Prize: the FIFA eWorld Cup title. As well as claiming a life-changing cash prize, the winner will also receive a trip to the Best FIFA Football Awards™.
The road to the Grand Final in London will see 128 players compete in the EA SPORTS FIFA 18 Global Series Playoffs in Amsterdam from May 28-30 and June 1-3 and will determine who will participate in the FIFA eWorld Cup Grand Final in London. More than 20 million have competed in the EA SPORTS FIFA 18 Global Series and only one will eventually become world champion of the world’s game at the FIFA eWorld Cup Grand Final 2018.
The Global Series brings an increased international community of both players and spectators to the competition through partnerships with top-tier football leagues, football clubs, football brands and premier esport organisations. The Hyundai A-League, eDivise, MLS, J-League, La Liga, eLigue 1, Russia Premier League and Bundesliga have all hosted EA SPORTS FIFA 18 tournaments and competitions.
In addition, the long-standing EA Champions Cup played on FIFA Online 3 is now one of the Asian qualification arms for the EA SPORTS FIFA 18 Global Series, meaning that players from various territories in Asia will travel to the upcoming playoffs in Amsterdam for the first time. Only 32 players will advance from the playoffs – 16 per console – to the FIFA eWorld Cup Grand Final.
Speaking about FIFA’s partnership with EA FIFA’s Chief Commercial Officer Philippe Le Floc’h said: “Our partnership with EA has elevated competitive FIFA gaming into a worldwide phenomenon that combines the power of football with the spectacle of entertainment in astounding ways. Of course, 2018 is a landmark year for global football with the FIFA World Cup taking place in Russia and a landmark year for competitive gaming ending fittingly at the FIFA eWorld Cup 2018 London, one of the most historic football cities in the world.”
SVP and GM of EA Competitive Gaming Todd Sitrin said: “The FIFA eWorld Cup Grand Final 2018 will be a signature moment for competitive FIFA after a season-long journey that has engaged millions of players and spectators. In partnership with FIFA, we accelerated the growth of competitive gaming through the EA SPORTS FIFA 18 Global Series, rallying the global football community together within this singular ecosystem.”
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.
In fiscal year 2017, EA posted GAAP net revenue of $4.8 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.
SHAQ FU: A LEGEND REBORN (EXTREMELY) LIMITED COLLECTOR’S EDITION ANNOUNCED
MAPLEWOOD, N.J., and WATFORD, United Kingdom – May 24, 2018 – Fresh from the news of secret day-one DLC, Saber Interactive and Wired Productions are delighted to reveal a limited collector’s edition of Shaq Fu: A Legend Reborn that will ship June 5, 2018, and deliver the ultimate in collectibles and merchandise for fans.
With only 500 Shaq Fu: A Legend Reborn Limited Collector’s Editions created, the run will be extremely limited. For ten lucky fans who preorder one of the 500, Shaq himself will ramp-up the rareness with his autograph.
The Shaq Fu: A Legend Reborn Limited Collector’s Edition is available both with and without the game and includes:
Shaq Fu: A Legend Reborn on your chosen format (including secret day-one DLC)
Shaq Fu t-shirt in M, L, XL, XXL
Shaq Fu snapback
Shaq Fu artbook
Shaq Fu vinyl single (in bright yellow vinyl!)
Shaq shimmy lenticular art card
A stunning Shaq Fu bag
Available for $93.99/£79.99/€91.99 with Shaq Fu: A Legend Reborn or $73.99/£59.99/€71.99 without, if you’re a huge fan of Shaq Fu, there’s no better, more exclusive purchase than the Shaq Fu: A Legend Reborn Limited Collector’s Edition.
Shaq Fu: A Legend Reborn will be bundled as a physical boxed product with the unannounced ‘Bonus FU’ DLC at major retailers for $29.99/£24.99/€29.99 on the PlayStation®4 and Xbox One and $39.99/£34.99/€39.99 on Nintendo Switch™. The additional ‘Bonus FU’ will not only raise a few eyebrows on launch day when it’s revealed but will extend the gaming experience by approximately two-and-a-half hours.
“Listening to our community has enabled us to build engaging and exciting content for fans, and we’re going the extra mile with Shaq Fu: A Legend Reborn,” said Leo Zullo, Managing Director at Wired Productions. “We’re only creating 500 units, because our community wants that rarity and exclusivity, and we’re delighted to deliver this compelling product for Shaq’s biggest fans.”
Shaq Fu: A Legend Reborn is an intense, action-packed beat ‘em up which sees players take on the role of the unstoppable Shaquille O’Neal as he fights his way through the hordes of hell and Hollywood. Master devastating combos, battle outlandish celebrity bosses and take on all comers with an array of weapons, including katanas, shuriken and baseball bats. Channel Shaq’s alter egos, Big Daddy O and Big Diesel, in epic battles in the successor to the worst game ever on a mission to restore Shaq’s legacy.
About Saber Interactive
Based in the U.S., Russia, and Spain, Saber Interactive is an independent developer whose credits include Quake Champions, Halo: Combat Evolved Anniversary, Halo: Master Chief Collection and others. Saber’s most recent release, NBA Playgrounds, is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.
About Wired Productions Ltd
Wired Productions is a leading video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publish of the Year 2018, Wired have produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Super Dungeon Bros, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light.
Ubisoft® Teams Up with Lenovo Legion™ as the Official PC and Monitor Sponsor of Tom Clancy’s Rainbow Six® Siege Pro League and Majors
Through an exclusive global partnership with Ubisoft®, Lenovo™ will furnish Tom Clancy’s Rainbow Six Siege® Pro League esports LAN events with Lenovo Legion desktops, laptops and monitors.
The partnership supports Tom Clancy’s Rainbow Six Siege professional players and the game’s enthusiast esports community with Lenovo Legion’s highly awarded performance during these events.
Fans are invited to watch the streams and follow Ubisoft and Lenovo Legion on social media for the latest news, competitions and competition highlights.
SYDNEY, Australia — May 24, 2018 — Ubisoft and Lenovo have announced Lenovo Legion as the official PC and monitor sponsor of Ubisoft’s Tom Clancy’s Rainbow Six: Siege Pro League and Majors in an exclusive global partnership. The partnership will extend for the duration of the Rainbow Six Siege Pro League season, from Autumn 2018 through Autumn 2019 across North America, EMEA, Asia Pacific and Latin America.
Lenovo is providing a range of high-performance gaming hardware that will be put into the hands of some of the world’s most dedicated and skilled Tom Clancy’s Rainbow Six Siege players to push their limits in competition. The partnership also includes co-branding and co-promotion, as well as an invitation for fans to join global giveaway contests and a unique in-game Lenovo Legion charm that can be unlocked through an in-game challenge.
Tom Clancy’s Rainbow Six Siege attracts and engages more than 30 million players, and its esports enthusiast fan-base is growing fast: the Six Invitational 2018 saw a 300% increase in viewership versus last year’s SI, with a peak at 321,000 concurrent viewers during its Grand Final. Lenovo is equipping the Tom Clancy’s Rainbow Six pro teams with high-performance hardware for the speed and power that professional players demand.
“Forming partnerships is an important part of Lenovo’s gaming strategy. With Ubisoft, we share a deep commitment in supporting the professional esports community and gaming fan-base,” said Jeff Meredith, Senior Vice President and General Manager of Lenovo’s Consumer PCs and Smart Devices. “Combining Lenovo’s consumer technology expertise with Ubisoft’s competitive and immersive content was a natural fit to offer gaming enthusiasts a best-in-class gaming and viewing experience.”
“The signing of this key partnership with Lenovo Legion is a clear signal that the Tom Clancy’s Rainbow Six Pro League is reaching maturity, now attracting major partners while continuously growing,” said Geoffroy Sardin, Senior Vice President Sales and Marketing, Ubisoft EMEA. “We cannot wait to unfold the extent of this partnership during our key events throughout the year, for instance at the Six Major Paris this August.”
For more information about Tom Clancy’s Rainbow Six Pro League, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/R6ProLeague, and fans can follow all the high-powered action via @LenovoLegion on Twitter®, Facebook™, YouTube™, Instagram® and on Twitch when Season 8 begins in June.
About Tom Clancy’s Rainbow Six Siege
Inspired by real-world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarter confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position by reinforcing walls and floors, using barbed wire and deployable shields, laying mines and more, or to breach the enemies’ position using observation drones, setting charges, rappelling and more. The fast pace and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com.
About Lenovo
Lenovo (HKSE: 992) (ADR: LNVGY) is a US$43 billion global Fortune 500 company and a leader in providing innovative consumer, commercial, and data center technology. Our portfolio of high-quality, secure products and services covers PCs (including the legendary Think and multimode Yoga brands), workstations, servers, storage, networking, software (including ThinkSystem and ThinkAgile solutions), smart TVs and a family of mobile products like smartphones (including the Motorola brand), tablets and apps. Join us on LinkedIn, follow us on Facebook or Twitter (@Lenovo) or visit us at http://www.lenovo.com/.
CALL OF DUTY: BLACK OPS 4 COMMUNITY REVEAL MOST WATCHED GAME REVEAL IN CALL OF DUTY HISTORY
Return of Most Played Series in Call of Duty Sets Franchise Record for Reveal Call of Duty Players, Fans, Content Creators and Celebrities Joined the Black Ops 4 Reveal Deepest, Most Engaging Black Ops Ever Offers More Ways to Have Fun with Friends.
May 24, 2018- Last week’s highly-anticipated reveal of Activision’s Call of Duty®: Black Ops 4 delivered a record-setting debut with its livestream setting new marks for the most watched game reveal in Call of Duty® history. The reveal livestream broke franchise records, including the most day one views as well as the highest concurrent viewers, while also blanketing social media as the #1 trending topic on Twitter globally during the broadcast. Views from the reveal event have already surpassed 80 million, including the livestream, official trailers and content creator videos.
“The excitement for Black Ops 4 from fans all over the world has been amazing. It’s an extraordinary bond our community has with this series and we’re incredibly thankful for their support,” said Rob Kostich, EVP and GM, Call of Duty. “The Black Ops 4 reveal trended #1 globally on Twitter, it broke franchise records for the most watched reveal in our history, and content from our community reveal event has already been viewed over 80 million times. Initial pre-orders are also strong through week one of reveal, and above last year.”
The Black Ops series is the most played in Call of Duty with more than 200 million players and 15 billion hours played throughout its lifetime. Black Ops 4 is the hotly-anticipated follow up to Call of Duty®: Black Ops III, which was 2015’s #1 console game globally. Hosted by award-winning studio developer, Treyarch, the Black Ops 4 reveal livestream was broadcast worldwide in ten languages, featuring first looks at the game’s all-new multiplayer and Zombies modes, as well as Black Ops’ new battle royale-inspired mode, Blackout.
Developed by Treyarch, Black Ops 4 is scheduled for release on PlayStation 4, Xbox One and PC on October 12th. Fans can pre-order now and get access to the private Call of Duty: Black Ops 4 Multiplayer Beta*. Black Ops 4 for the PC will be available exclusively on Battle.net, Blizzard Entertainment’s online gaming service.
Call of Duty: Black Ops 4 is a gritty, grounded militarised Black Ops experience which bridges the worlds of Call of Duty®: Black Ops II and Black Ops III. For the first time, the fiction of the game is rooted in the multiplayer universe. Black Ops 4 Zombies includes the biggest launch offering in series history with three unique experiences, while Blackout mode delivers an experience that’s uniquely Black Ops featuring characters, weapons and gear from across the series on the biggest map in franchise history.
Call of Duty: Black Ops 4 is published by Activision, a wholly-owned subsidiary of Activision Blizzard (NASDAQ: ATVI), and developed by Treyarch with additional development support from Raven Software and PC development with Beenox. For more information and the latest intel check out: www.callofduty.com, www.youtube.com/callofduty and follow @Treyarch and @CallofDuty on Twitter and Instagram and Facebook.
*Actual platform availability and launch date(s) subject to change. Beta may begin on different dates for each platform. See www.callofduty.com/beta for more details. Minimum Beta duration is 3 days. Limited time only, while beta codes last, at participating retailers. Internet connection required.
About Treyarch
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty: Black Ops series of games, an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty: Black Ops II set world-wide launch day records; and the studio’s most recent Call of Duty: Black Ops III held the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision.
About Activision
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected release date, features and beta of Call of Duty: Black Ops 4, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
ACTIVISION, CALL OF DUTY, and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.
“PlayStation” is a registered trademark and “PS4” is a trademark of Sony Computer Entertainment Inc.
“The Power of Football” Continues with PES 2019 as KONAMI Announces Seven New League Licenses
Sydney, Australia – May 24, 2018 – Konami Digital Entertainment B.V. has today announced that PES 2019 will feature seven new fully licensed leagues, with seven confirmed and two more to be announced at a later date. This announcement is part of KONAMI’s ongoing commitment to increase the number of licenses within the PES series.
The confirmed seven new authentic leagues available in PES 2019 include: Danish Superliga, Portugal’s Liga NOS, Belgium Pro League, Swiss Super League, Scotland’s Ladbrokes Premiership, Superliga Argentine, and exclusive to PES 2019, the Russian Premier Liga. All teams within the leagues will be fully licensed in PES 2019 as well.
KONAMI is especially thrilled to have signed the rights for the Russian Premier Liga exclusively, making PES 2019 the only football game on the market where fans can have access to the entire league featuring top clubs such as CSKA Moscow, Zenit St Petersburg and Spartak Moscow.
With the latest PES instalment being made available on 4K HDR across all platforms as well as the use of ‘Enlighten’ software for true-to-life visual effects and real time ‘Global Illumination’ lighting and shadows, PES 2019 will offer fans improved in-game graphics. This means better crowd detail, real grass textures and the return of the incredibly popular snow weather effect making those matches in Moscow even more realistic!
“Announcing seven new, official football leagues for PES 2019 is a clear sign that we are committed to giving fans more of what they want – more licensed content,” commented Jonas Lygaard, Senior Director for Brand and Business Development at Konami Digital Entertainment B.V. “We are more confident than ever in the direction the franchise is headed and this is just one of many steps we are taking to elevate PES to new heights. We continue to believe in the Power of Football and PES 2019 will be our most powerful game yet featuring more fully licensed leagues and clubs than ever before.”
PES 2019 will be available on PlayStation®4 and Xbox One™ on August 28th in the Americas and August 30th globally. PES 2019 will be available in two physical editions, with new global ambassador Phillippe Coutinho on the front cover of the standard edition and David Beckham on a special edition which gives fans the opportunity to unlock myClub bonuses.
About Konami Group
Konami Group was founded in 1973, starting as an amusement machine manufacturer for arcades. Over the years, the company has grown to include different business units across various markets. Currently, KONAMI HOLDINGS CORPORATION includes the Digital Entertainment, Amusement, Gaming & Systems, and Health & Fitness Businesses. The company went public on the Osaka Securities Exchange in 1984, the Tokyo Stock Exchange in 1988, and the London Stock Exchange in 1999. For more information, visit: www.konami.com/en.
About Konami Digital Entertainment
Konami Digital Entertainment, which is the core company of Konami Group, develops entertaining content for mobile, console and card games. The company is known for global franchises such as Pro Evolution Soccer, Metal Gear, Silent Hill, Castlevania, and Contra, as well as the Yu-Gi-Oh! trading card game series. www.konami.com/games/corporate/en/
BANDAI NAMCO Europe Entertainment is extremely pleased to announce the release of the remastered edition of one of its most iconic game. 2 more days to go before the release of DARK SOULS™: REMASTERED on PlayStation®4, Xbox One, and STEAM® for PC! On the 25th of May players will be able to set foot on the twisted lands of Lordran and face its frightful inhabitants. To make them wait, BANDAI NAMCO Entertainment Europe today revealed a new trailer.
With DARK SOULS: REMASTERED, delve into an epic dark fantasy universe stricken by decline and the Curse. Explore its intricate world design full of hidden passages, dungeons and secrets! Ready to return to Lordran in stunning high-definition details running at 60fps.
DARK SOULS: REMASTERED includes the main game plus the Artorias of the Abyss DLC giving a complete experience to the players. DARK SOULS: REMASTERED will be available on May 25th, 2018 for PlayStation 4, Xbox One, and STEAM for PC. The Nintendo Switch version will be available this summer. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/darksouls, or https://www.facebook.com/BandaiNamcoEU. Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU .
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About BANDAI NAMCO Entertainment Europe S.A.S.
BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu . All the BANDAI NAMCO Entertainment products are available on the official store https://store.bandainamcoent.eu