After revealing that their new console will be called the Xbox One X Microsoft continued their E3 2017 press conference by revealing that Turn 10 Studios is working on getting Forza Motorsport 7 released on October 3rd where it will be available for both Windows 10 and Xbox One. At launch the game will feature 700 cars including the largest assortment of Ferraris, Porsches, and Lamborghinis ever as you attempt to master over 30 famous environments with race conditions that change every time you race.
Forza Motorsport 7 will support native 4K and 60 frames per second on the Xbox One X. You can check out the announcement trailer below.
To kick off their E3 2017 press conference Microsoft unveiled that the Project Scorpio is now called the Xbox One X and will be released on November 7th. The console will support 4K and HDR, as well as Dolby Atmos sound and 4K UHD Blu-ray playback and will support all Xbox One accessories and games at launch and will even “enhance” the features of previous Xbox One games with faster load times and better fidelity.
According to the company the specs are as follows: 6 Teraflop GPU clocked at 1.172 Ghz, 12GB of GDDR5 memory, and 326GB of memory. Presently no price tag has been announced but we will update this article as it is revealed.
Update: The price for the console has been announced at $499.99 USD.
ARK: SURVIVAL EVOLVED CONTENT UPDATE V258 AVAILABLE NOW FOR XBOX ONE, A GIGASAUR-WORTH OF NEW CONTENT… FIVE NEW CREATURES, A MOTORBOAT, WORKING TOILET, AND PAINTING FEATURES!
(Note to Editors: Content update will be available for PS4 on Monday, June 12)
Seattle, WA – June 9, 2017 – The dino-obsessed development team at Studio Wildcard today released a massive content update for the Xbox One versions of ARK: Survival Evolved. Players that can’t get enough of finding and taming new creatures will find five more beasties to track down on land, or in the water via the brand new speedy new motorboat! With this update, 100 creatures have now been officially released into the base game (not even counting bosses or specialized variants!), and the custom per-pixel painting feature has been added for structures, survivors, and creatures. Head to the island today and see if you can get your hands on the new speargun, maybe take a well earned break on the interactive toilet, or whip out your paintbrush and draw some wildly inappropriate graffiti on your base’s walls or sleeping tribemate’s face!
Check out the v258 spotlight trailer to get a first-hand look at the new content and creatures now!
In ARK update v258, Survivors have become more civilized and procured their own version of indoor plumbing. ARK players can now go to the toilet when their characters are ready to defecate, and by doing so they’ll get a special ‘refreshing’ buff which will grant them an experience boost! Plus with all the dangers recently found in the ARK seas, Survivors can now speed along in a gas-powered metal motorboat, or craft a powerful Harpoon gun which can be used in underwater adventures!
The v258 Patch for Steam ARK players includes:
– New Weapon: Harpoon Gun
– New Dino: Hyaenodon
– New Dino: Hesperornis
– New Dino: Megatherium
– New Dino: Megalania
– New Dino: Yutyrannus
– New Vehicle: Gas-powered speedy Motorboat
– New Structure: Interactive Toilet
– 2 New Hairstyles
– More Explorer Notes
– More UI Overhauls
– Direwolf Pack Feature
– Primitive + Update
– Memory reductions, texture memory & mesh optimization.
– Greater Achievement set (various cosmetics, hairstyles, & emotes unlocked as you get Achievements)
– Per-Pixel painting feature added for Structures, Survivors, and Creatures
New ARK Creatures in v258 Hyaenodon Dirus – Hyaenodon is a carnivore most often found traveling in packs across the mountains and tundras. Before engaging, it determines if the payoff for a fight is worth the risk of injury. Hyaenodon often prefers not to fight unless there is already weakened prey or a fresh carcass nearby. Despite being too small to ride, Hyaenodon are still popular pets. Their intelligence means they train well, and their natural pack mentality makes them excellent hunting dogs. Their ability to quickly recover health by consuming raw flesh off the bone ensures they can take punishment yet continue to fight, and they can efficiently preserve meat in specially-crafted saddle-bags.
Megatherium Formipavor – One of the larger mammals on the Island. Despite primarily being a herbivore, a typical Megatherium is very intent on consuming the Island’s many insects. It is particularly adept at removing their insides without damaging much of the shell, maximizing extraction of chitin. The otherwise slow and peaceful Megatherium becomes faster and aggressive in the presence of these creatures.
Megalania Muruspede – Found throughout the Island’s complicated cave networks. Reaching up to three meters long, it can traverse vertically up cave walls with little difficulty thanks to its powerful claws. Like other Varanidae, Megalania is a venomous creature. Its poison is slow-acting but will drain the victim’s effective strength and health until death unless cured by a rare antidote. The rare ability of Megalania to effortlessly climb sheer environmental walls makes it a highly sought-after mount. While it is by no means the fastest, strongest, or toughest mount, the manner in which it can effortlessly scale mountains, clamber up barricades, hide in trees or upside-down, ensures it will always have a place in any tribe’s stables!
Hesperornis Avenatantes – A medium-sized, fish-eating bird, common in the rivers and lakes of the island. It would be about two-thirds the height of a human if it stood tall, but it rarely does. Hesperornis spends most of its time gliding along the surface of the water, where it is much more maneuverable. It can easily hunt down fish and other small water-dwelling creatures. Hesperornis is primarily kept for the eggs it produces after consuming much fish. Every so often it will lay a golden egg which tribes often desire for the dietary needs of their tames, as it has proven to greatly assist in the training of all creatures, especially those which are too small to be ridden. Yutyrannus Saevus – It is believed to be related to the Tyrannosaurus rex, but it is noticeably different upon first glance. Feathered creatures are not necessarily viewed as dangerous predators in the same light as other theropods. It is also the only creature I’ve seen to consistently induce a state of panic in opponents with its roar. Upon hearing it, most creatures in the area will flee for safety. A domesticated Yutyrannus can be a powerful offensive or defensive addition to war parties. Yutyrannus can be trained to develop a confidence-boosting Battle-Cry which counteracts enemy attempts to induce fear, while also bolstering the resolve of allies, and may even draw wild Carnotaurus to its aid.
ARK: Survival Evolved is in development for Xbox One via the ID@Xbox program, Steam Early Access and PlayStation®4. The game is currently playable in on all three platforms, which includes Oculus Rift VR support and an integration of Steam community features such as Steam Economy and Steam Workshop for custom maps and mods. Players can host private/LAN servers and have access to a custom-built version of the Unreal Engine 4 Editor for creating mods. The world of ARK is designed to be modder-friendly and ever-expanding!
For the latest updates follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the Website at playark.com and watch us tame and train leviathan dinosaurs on Twitch.TV.
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ABOUT STUDIO WILDCARD
Studio Wildcard was co-founded in 2014 by industry veteran Jeremy Stieglitz and Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, with the mission of bringing AAA quality to ambitious indie productions that are designed for core gamers. With combined 25 years of industry experience across multiple independent and studio-backed titles, Jeremy and Jesse have teamed up with other veteran developers for Seattle, WA-based and Gainesville, FL-based development studios that also include distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!
GOD WARS Future Past for PlayStation®4 and PlayStation®Vita will be released on the 23rd of June in Australia and New Zealand and Nis America have released the latest character trailer.
GOD WARS Future Past is a tactical RPG that explores the untold history of Japan through folklore and tactical combat. Gamers will experience the traditional stories of Japan’s origin through the lens of three warring nations, with a massive expanse of tactical options to develop their strategies from including a myriad of character classes and equipment within innovative and challenging stages.
About the story:
A long time ago, there was a beautiful land made up of three nations: Fuji, Izumo, and Hyuga. This land was called Mizuho. The people of Mizuho disliked conflict, honored their ancestral spirits, and lived in harmony with nature. However, over time, they began cultivating crops, forging and using metal, fighting wars, destroying nature, and neglecting to honor their ancestral spirits.
In the meantime, various locations in Mizuho suffered from natural disasters like flooding, earthquakes, and volcanic eruptions. In order to stop a destructive eruption, the Queen of Mizuho, Tsukuyomi, sacrificed her beloved daughter Sakuya to the mountain, confined her other daughter Kaguya within a bamboo seal in case of future disasters, and then disappeared. 13 years later, Princess Kaguya has grown into a beautiful woman and her childhood friend, Kintaro, saves her during a riot. She rises against her “fate to be a sacrifice,” and in order to follow her own path, they both escape from Fuji and journey across Mizuho to discover the truth behind Tsukuyomi’s decision.
Key Features:
A tale steeped in Japanese tradition – Step into Japan as you have never seen it before, and discover the wonder that has captivated orators, storytellers, and generations of people. Discover their stories, and meet the Myriad Gods.
A wealth of customization and tactics – Customize 14 playable characters from more than 30 classes with 400+ skills and more than 250 unique pieces of equipment as you mold your party to face each new challenge.
Visuals from another age – Inspired by traditional Japanese ink painting and wood carving art, the artwork of GOD WARS will transport players to an age filled with mythology and wonder.
Gambitious Digital Entertainment has announced the upcoming release of Milanoir, a throwback game to the Italian crime movies of the 1970s. Set in the city of Milan, Milanoir is a story of greed, betrayal, revenge and everything else that makes for a promising hard-boiled pixel shooter. Following the footsteps of any good noir flick, we’ve been tasked to exact revenge on a man who framed us. Expect to paint the streets (and rooftops) red, along with some high-octane vehicle chases thrown in for a good measure.
The game is being developed by Italo games from Milan. You read that sentence again and tell me they’re not the perfect folks for the job with a studio name and location like that. It’s fate if anything. Milanoir is expected to launch later this year on PC but you can feast your eyes on this trailer until then.
https://www.youtube.com/watch?v=mWXh2I_aYgM
Now, I can’t remember the last time I was sold on a game based on the music alone, but the trailer’s infectious groove sure is something that would make Lalo Schifrin proud. I also hope we get to use that ricochet mechanic as much as possible since now I have a chance to roleplay as pixelated Revolver Ocelot.
In case you’re impatient like me but lucky to be in the USA, then I have more good news for you. Milanoir will be playable at E3 next week at Gambitious’ press area inside the Devolver Indie Picnic area across from the Los Angeles Convention Centre’s main entrance. So if you happen to be anywhere in LA during that time, there’s a chance you don’t want to miss.
DARK AND LIGHT INVITES PLAYERS TO EXPERIENCE MAGIC AND DARK FANTASY IN CLOSED BETA
Gameplay Video Showcases New Features – Sign Up Now for a Chance to Join the CBT
SANTA MONICA, CA – June 9, 2017 – Snail Games, a leading developer and publisher of interactive entertainment, announced today a number of new features for their upcoming dark fantasy multiplayer survival game, Dark and Light. To help prepare for the Early Access launch later this year, Snail Games is inviting a limited group of players to participate in a Dark and Light Closed Beta Test (CBT).
Starting June 20th, players who receive an invite will be able to access the exclusive test server to experience Dark and Light’s fantasy survival universe filled with magical creatures and mystical arts. For a chance to participate, players will need to fill out a brief questionnaire, and participants will be selected from the pool of respondents.
Snail Games has dedicated extra time further develop various game elements of Dark and Light such as models, textures, animations and address major bugs to make the launch a smoother and more enjoyable experience. The team has made great strides during this time, adding significant content and optimizing the game with faster load times and increased performance on low to mid-end PC’s.
New Features Include:
Stunning presentation:
Full 4K resolution support
Improved player models, textures, animations, lighting effects and particle effects
Greatly increased draw distance
A fully-revamped HUD / UI
Omni-directional camera movement
Optimized gamepad controls
Optimized gameplay:
New creatures
New spells
New weapons
New clothing and armor
Full quest / achievement system, revamped skill tree / leveling system and improved character customization options
Full bestiary (tracking encountered / tamed creatures)
Precision targeting system for combat as well as for picking up / using placed items
Better performance:
Reduced load times, fixed stuttering issues
Dark and Light puts players in an immersive fantasy world that is filled with magic, monsters, and mystery. In this world, they will be challenged to survive and thrive through a combination of crafting, exploration, and powerful magic.
Dark and Light’s websiteand Steam Store pageare now live. Players can sign up for the Dark and Light newsletter to receive regular updates and add the game to their Steam wish lists.
Stay up to date with the game’s development on our official website, ‘Like’ us on Facebook, and follow us on Twitter.
Heavy Metal Machines Adds New Competition-Boosting Features with Eye on Creating an Esports Hit
New Matchmaking Features, an Upgraded Bomb and a New Arena aim to Increase Game’s Competitive Profile
Florianópolis BRAZIL, June 9, 2017 – Hoplon, the developers behind the upcoming car-combat MOBA Heavy Metal Machines, have already taken some early steps towards making their fast-paced, yet nuanced action game a good fit for professional-level esports competition by introducing an innovative leaderboards system earlier this year. With some new updates coming in June and July, Hoplon aims to prove that Heavy Metal Machines could be the next great competitive video game to light the esports world ablaze.
Still in open beta stage on Steam, Heavy Metal Machines will introduce big updates in June and July. From a brand new custom match, which allows players to create the kind of competitive game setups that foster high-caliber tactical plays, to a newly improved and powerful Bomb, giving players fresh tricks up their sleeves, this update is sure to enliven the game’s competitive field. There will also be a brand new arena that will speak to the desires of the high-level competitors of Heavy Metal Machines.
New Features Being Rolled Out
The New Bomb – According to games director Aly Lenzi, there were four main objectives Hoplon had in mind when re-imagining the Bomb:
Prioritize fun: “On top of removing the damage per second, which already opened a lot of options to the carrier, we also wanted to expand on player instincts. After observing a great amount of games and analyzing players’ feedback, we decided to invest development efforts into building a very intuitive and visceral ‘pass’ mechanic.”
Focus on the gamer’s intuition: “This was the easiest part to plan, and the hardest to execute. We rebuilt our physics system to allow a real and frightening Bomb. It will influence your movement with its own inertia, forcing carriers to adapt to curves and collisions on the fly. It made carrying a little bit harder than before, but in a very fun and competitive way. You can also use it as a shield against enemies with proper timing, and, at the very last moment, as a weapon!”
Improve visual clarity: “The main way to increase the Bomb’s visibility was by increasing its size. Now, it is as big as a standard vehicle. On top of that, new visual effects were added, including some animations, to really make it ‘pop’.”
Add precision: “We made a core change to the way a player picks up the bomb: instead of just touching it, which could make you grab it by accident, now you will have to hold the pickup key to activate what we are calling The Bomb Grabber. To increase tension and competitiveness, we also added a ‘Struggle’ feature where if two opposing-teams players are trying to pick the Bomb up at the same time, no one will be able to link to it unless one of them is moved farther — or destroyed.”
Custom match – If Heavy Metal Machines is to be considered a viable game by esports pros, it is going to need flexibility and customizability when it comes to setting up matches and tournaments. Lenzi says: “A key selling point for many esports pros and organizers is the ability to host tournaments. This mode allows control of who is in the match, which is crucial to even the crudest forms of competition.”
New Arena – Heavy Metal Machines will be getting a brand new arena that could fundamentally change the way fans play the game. Aly Lenzi explains: “We aim on delivering a different experience with this new arena. While the original stage focused on intersections and shortcuts, the new arena is built to be a very straight-forward race to the finish. We also wanted to add some physical gameplay mechanics, like mud. Overall, it should be easier to navigate, but equally challenging to the carriers. We will also debut a new track concept: bifurcations. Carriers will have more than one path option to follow, which delivers a lot of power to them, but with that power, a lot of responsibility.”
To find out more about the exciting world of Hoplon’s Heavy Metal Machines, please follow them on Twitter and Facebook or visit http://www.heavymetalmachines.com/site/.
About Hoplon
Founded in 2000, Hoplon is comprised of a one-hundred-person team specializing in video game development, publishing and support services with titles like APB: Reloaded to their credit. Already a fan-favorite in their native Brazil, in mid-2017 Hoplon plans to delight North American audiences with their most ambitious title to-date, Heavy Metal Machines. For more information about Hoplon, please visit www.hoplon.com . To learn more about Heavy Metal Machines, please visit www.heavymetalmachines.com or follow us on Facebook at FB.com/HeavyMetalMachines and on Twitter @HMM_Hoplon_EN.
‘Kingdom Come: Deliverance’ – Release Set for February 13th, 2018
Behold the Origin of Henry’s Quest in the New ‘Kingdom Come: Deliverance’ Story Trailer
Larkspur, Calif. / Praha June 9th, 2017 – Warhorse Studios and Deep Silver announce the release date for Kingdom Come: Deliverance will be February 13th, 2018.
To celebrate the new release date, Kingdom Come: Deliverance releases a new trailer in which one can gain a sneak peek into the thrilling story of the game. The player assumes the role of Henry, the son of a blacksmith, whose peaceful life is shattered when during a mercenary raid, ordered by King Sigismund himself, his village is burnt to the ground. By bittersweet fortune, he is one of the few survivors of this massacre, after which he takes fate upon himself to help fight for the future of Bohemia, and is dragged into a bloody conflict of a raging civil war.
Kingdom Come: Deliverance will launch simultaneously for PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, as well as PC via Steam on February 13th, 2018 for $59.99.
About Kingdom Come: Deliverance
Kingdom Come: Deliverance is a story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents’ death as you battle invading forces, go on game-changing quests, and make influential choices. Explore majestic castles, deep forests, thriving villages and countless other realistic settings in medieval Bohemia.
Kingdom Come: Deliverance Features
· Massive realistic open world: Majestic castles, vast fields, all rendered in stunning high-end graphics
· Non-linear story: Solve quests in multiple ways, then face the consequences of your decisions
· Challenging combat: Distance, stealth, or melee. Choose your weapons and execute dozens of unique combos in battles that are as thrilling as they are merciless
· Character development: Choose your equipment, improve your skills and earn new perks
· Dynamic world: Your actions influence the reactions of the people around you. Fight, steal, seduce, threaten, persuade, or bribe. It’s all up to you
· Historical accuracy: Meet real historical characters and experience the genuine look and feel of medieval Bohemia
Kingdom Come: Deliverance Key Facts
Title: Kingdom Come: Deliverance
Platform: PlayStation®4, Xbox One, PC
Developer: Warhorse Studios
Co-Publishers: Deep Silver, Warhorse Studios
Release Date: Tuesday, February 13th, 2018 (worldwide)
Age Ratings: ESRB rating pending
Genre: RPG
Price: $59.99
About Warhorse Studios
Warhorse Studios is a young independent game developer studio from the Czech Republic, Prague. It was founded by Daniel Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (Original War, UFO:* trilogy). The studio contains a mix of experienced game industry veterans, with dozens of games published and millions of copies sold, and young guns from all around the world.
In January 2014, Warhorse launched a Kickstarter campaign for a realistic medieval RPG game called Kingdom Come: Deliverance. It ended up being the third most successful project, according to the number of backers, in 2014. With an initial goal of £300,000, we finally gathered over £1.1M. Warhorse Studios was also named among the World‘s TOP10 Most Innovative Companies on Kickstarter of 2015 by Fast Company.
About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com
Marvel Heroes Omega Xbox One Launch Set for June 30
Also on June 30: PlayStation 4 Transitions Out of Open Beta
FOSTER CITY, CA — June 9, 2017 — Gazillion today announced that Marvel Heroes Omega launches on June 30, 2017 for Microsoft’s Xbox One®, the same date Marvel Heroes Omega on PlayStation®4 transitions out of Open Beta.
Offered as a free download, Marvel Heroes Omega combines the core gameplay of action-RPGs and MMOs with an expansive library of heroes from the Marvel Universe. Take on the role of your favorite characters, including Spider-Man, the Avengers, the Defenders, the Inhumans, the X-Men, the Guardians of the Galaxy, and more! With thousands of hours of character progression, hundreds of costumes, and an ever-growing roster of playable heroes and rewards, Marvel Heroes Omega comes packed with tons of replay value and a steady stream of new challenges coming in regular updates.
Marvel Heroes Omega is a free action-RPG MMO currently in open beta on PlayStation 4 and is scheduled to launch on both PlayStation 4 and Xbox One on June 30, 2017.
Gazillion, Inc. is a privately held developer and publisher of free-to-play online games for all ages. Gazillion’s games feature revered brands, superior production quality and unmatched gameplay. For more information on Gazillion, visit www.gazillion.com.
DAREWISE ENTERTAINMENT DELIVERS BIGGEST PATCH YET FOR MARTIAN ADAPTIVE SURVIVAL GAME ROKH
Darewise Entertainment and Nvizzio Creations today released the biggest Steam update yet for their game ROKH. The mega-update features new and improved servers for more stability, an in game chat feature, “Salvage” gameplay, and much more. Set on the planet Mars, ROKH features a persistent world and multiplayer co-op where players will explore the Martian way of life.
The ROKH update list of features and improvements includes:
New Chat Feature
Allows global and private messages between players
Salvage feature
Use your crowbar to break down assembled objects and tools into their component materials
Server connectivity: players can now connect through Steam Server list or the in-game Server Browse menu
Starting Hammer Tool
A helpful tool to get newcomers crafting right away
Magnetron is now craftable
The update also fixes several bugs, including:
Fixed server crash relating to the power grid
Fixed server crash relating to connecting pipes and storage tanks
Fixed floating or misplaced art assets
Fixed some backstory items that weren’t interactive
Doors now remain locked after a server is restarted
Tile Mold can now be picked up
The TAB key can now rebound, ALT and CTRL can now be used for combo inputs
Audio settings are reverted when cancelling the options menu if they were not applied
In ROKH, players must explore the Martian landscape as they scavenge through deserted human structures to gather the resources they need to survive. With few blueprints, players must use their ingenuity to create tools from a variety of materials and construct their own encampments with no design limitations.
ROKH places players on a cold and dry land that harbors a wealth of resources to extract and exploit. Players will explore Mars, paving the way for settlers to come, as Earth’s resources are tapped and the planet is dying. Mars is a hostile planet where joining forces with friends increases efficiency, and invites trade and barter to develop a habitable and customizable ecosystem.
ROKH is available on Steam Early Access for $24.99. If you are interested in an Early Access preview code for ROKH please request one from Danitra Alomia ([email protected]).
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ABOUT DAREWISE ENTERTAINMENT:
A first-of-its-kind video game executive production company, Darewise includes a number of game industry elites from Ubisoft, EA and Valve, including Viktor Antonov and Randy Smith. Inspired by the movie industry production houses, we create game concepts and IP, and then partner with talented studios to develop them. For more information, please visit http://www.darewise.com.
ABOUT NVIZZIO CREATIONS:
In early 2015, Nvizzio Creations spun off Funcom’s game development teams in Montreal, Canada. The studio is now working with some of the most innovative game publishers in the world, making iconic live games through creative design excellence, efficient execution and unparalleled attention to detail. For more information, please visit www.nvizzio.com.