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DIGITAL PRE-ORDERS NOW AVAILABLE FOR PROJECT CARS 2

DIGITAL PRE-ORDERS NOW AVAILABLE FOR PROJECT CARS 2

Beginning today, Project CARS fans can get their hands on digital pre-orders for 2017’s most anticipated racing game, Project CARS 2, this in addition to the physical pre-orders announced on May 9th. Gamers will now be able to choose between two editions when pre-ordering their digital edition of Project CARS 2:

  • STANDARD EDITION: Includes the full game, plus the exclusive Japanese Cars Pack that features 4 cars from iconic Japanese manufacturers Honda and Nissan—the Honda Euro Spec Civic Type-R, the fastest hot hatch to have ever lapped the Nordschleife; the thrill-a-second Honda Project 2&4 with its stratospheric redline at 14,000rpm; the original and one-and-only “Godzilla”, the Skyline GT-R (R32) Group A; and the brutal and raw twin-turbo V8 Nissan 280ZX IMSA GTX.
  • DELUXE EDITION: Includes the full game, and the Japanese Cars Pack, plus the Season Pass (that includes all 4 additional contents that will enhance and extend the overall Project CARS 2 experience after release), as well as the Motorsport Pack  that includes 4 enthralling racing cars curated from 40 years of motoring history.

Project CARS 2 will be released on 22nd September 2017 for the PlayStation 4 system, Xbox One, and PC. Find out more and keep up-to-date at the official Project CARS 2 website: http://www.projectcarsgame.com/ To learn more about BANDAI NAMCO Entertainment Europe’s other products please go to: http://www.bandainamcoent.com or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation at https://twitter.com/BandaiNamcoEU.

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

ABOUT SLIGHTLY MAD STUDIOS

Slightly Mad Studios is the team behind the critically acclaimed GTR® series, Need For Speed® Shift™ & Shift 2 Unleashed®.  It has over 10 years of pedigree in racing games, and Project CARS represents the culmination of all that experience and heritage.

World Of Mass Development, Slightly Mad Studios, Project CARS, the WMD logo, the SMS logo, and the Project CARS logo are trademarks or registered trademarks of Slightly Mad Studios Limited in the United Kingdom and/or other countries.

© 2017 Slightly Mad Studios.

CI Games Discloses Focused Future for the Company

CI Games Discloses Focused Future for the Company

CI Games today announced its future strategy for the company including some hints at upcoming plans moving forward.

The company confirmed plans to create a new tactical shooter that will be announced at a latter time. Additionally, CI Games also reiterated its commitment to a sequel for the acclaimed Lords of the Fallen, and will also continue supporting Sniper Ghost Warrior 3 with future updates through 2017.

“We’ve learned a lot as a team over the course of development for Sniper Ghost Warrior 3, much of which I believe has shaped the talented individuals within CI Games and the entire studio for the better,” said Chief Executive Officer Marek Tymiński. “When we began development of SGW3, we decided on such a relatively large scale of the game with its open world that now we realize it was just too ambitious versus what we could have been able to deliver in any reasonable amount of time. We simply made the wrong math considering the size of our team and the originally given timeframe. By positioning the game in a AAA category, it took us away from what we could have done great. Instead we spent too much effort trying to catch up with other AAA titles in terms of their production values and features. That was a big mistake.”

Continued Tymiński, “All of that was a huge lesson for us and we’re now moving forward without any tag attached to our next project. We’re planning to make a great tactical shooter where we can focus on exciting gameplay, some key mechanics, and missions that have depth without all of the trappings of a large open-world setting. We want to make this game even more tactical than SGW3, and I believe the last three years have created a wonderful foundation that we can build upon for our next game.”

For more information about CI Games, head to cigames.com.

About CI Games

CI Games is an international developer, publisher and distributor of interactive entertainment products with sales in more than 50 countries. Headquartered in Warsaw, Poland, CI Games was established in 2002 and has been listed on the Warsaw Stock Exchange since 2007.

CI Games’ global operations distinguish it as one of the most dynamic development companies in the industry, with development and distribution offices in Poland, United States, Germany & Canada. CI Games portfolio includes the best-selling Sniper Ghost Warrior franchise with over 5 million copies sold worldwide. For more information on CI Games please visit: www.cigames.com.

FINAL FANTASY XV EPISODE PROMPTO DLC TAKES PLAYERS ON AN ACTION-PACKED RIDE TODAY

FINAL FANTASY XV EPISODE PROMPTO DLC TAKES PLAYERS ON AN ACTION-PACKED RIDE TODAY

Free Update Adds Regalia Upgrades, Music from Episode Prompto and More

SYDNEY 28TH June 2017 –   The world of FINAL FANTASY® XV continues to expand with the release of Episode Prompto, the new DLC episode where players can experience a brand-new storyline from the perspective of the fan-favourite character, Prompto. Players will get a glimpse in to the human side of the cheerful photographer, as Prompto Argentum and Aranea Highwind embark across a snowy wilderness with an array of new weapons to battle Imperial forces.

FINAL FANTASY XV: EPISODE PROMPTO features:

  • A brand-new storyline, where Prompto, lost in the wilderness and battling against the Imperial forces, must find his way home and discover the truth about himself in the process
  • Fast-paced, third-person gunplay battles featuring a wide variety of weapons, including basic handguns, sniper rifles, flash grenades, bazookas and more
  • A new lightning fast snowmobile vehicle can be driven for taking down enemies and perform death-defying jumps while venturing through the wilderness
  • Commodore Aranea Highwind and her mighty lance return to journey alongside Prompto
  • Selfie Action – Players will have the ability to take selfies along the way, carrying over  Prompto’s Snapshot skill from the main game

SQUARE ENIX also released a free update today gives players the ability to upgrade the Regalia to the new Type-D model at Hammerhead. This new update gives the player greater freedom to drive the Regalia off-road through various environments. Finally, the update also includes new Episode Prompto themed tracks in the Regalia, various fixes and more.

FINAL FANTASY XV: EPISODE PROMPTO is available now as a standalone package through the Xbox Games Store and PlayStation®Store or as part of the Season Pass.

FINAL FANTASY XV is available now worldwide for the Xbox One and PlayStation®4 system. For more information on FINAL FANTASY XV, visit: http://www.finalfantasyxv.com/

Related Links:
FINAL FANTASY XV YouTube: https://YouTube.com/FinalFantasyXV
FINAL FANTASY XV Twitter®: @FFXVEN
FINAL FANTASY XV Instagram: @FFXV
FINAL FANTASY XV Facebook: https://en-gb.facebook.com/ffxv/

TWO NEW CHARACTER CLASSES AND SKILL TREES NOW AVAILABLE IN SCI-FI SURVIVAL/ADVENTURE GAME — OSIRIS: NEW DAWN

TWO NEW CHARACTER CLASSES AND SKILL TREES NOW AVAILABLE IN SCI-FI SURVIVAL/ADVENTURE GAME — OSIRIS: NEW DAWN

TWAIN HARTE, CA – June 27, 2017 – Developer Fenix Fire Entertainment and publishing partner Reverb Triple XP announced today that a significant new update, dubbed ‘Character Class”, is now available for their sci-fi adventure/survival game Osiris: New Dawn. Available on Steam, the free update offers players two new character classes – the combat-ready Marine and The Engineer, a highly skilled survivalist. The update also adds a first-person view mode to the GAV all-terrain vehicle and the spaceship, along with an RPG-like skill tree that lets players more directly define their character within the new classes.

View the full patch notes HERE:
steamcommunity.com/app/402710/discussions/0/1368380934250328947/

Winner of ‘PAX West Best Indie MMO’ from MMORPG and ‘PAX West Best Survival Game’ from MMOGames, Osiris: New Dawn is now available on Steam Early Access for $24.99. To learn more details about upcoming content updates, join the mission of Osiris: New Dawn by following the game development on Twitter, ‘Like’ the game on Facebook, and watch for the upcoming livestreams on Reverb’s Twitch channel.
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ABOUT FENIX FIRE ENTERTAINMENT
Fenix Fire was founded in 2010 by husband-wife team Brian and Anna McRae, former Blizzard, Midway, and Double Helix environment artists with a passion to create visually stunning immersive worlds that combine classically fun gameplay with next gen technology. After creating numerous ground breaking game experiences for some of the world’s largest companies and pioneering many Oculus VR demos such as the Tuscany World Demo, Fenix Fire is now laser focused on creating their highly anticipated indie adventure Source and the sci-fi space survival epic, Osiris: New Dawn.

ABOUT REVERB TRIPLE XP
Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers.  Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs.  Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.

ESCAPE FROM TARKOV – THE ULTIMATE MILITARY FPS/MMO – LAUNCHING INTO CLOSED BETA JULY

ESCAPE FROM TARKOV – THE ULTIMATE MILITARY FPS/MMO – LAUNCHING INTO CLOSED BETA JULY

Saint Petersburg, Russia – June 27, 2017 – Developer Battlestate Games today announced that Escape from Tarkov, its realism-focused hardcore FPS/MMO hybrid, will be entering its official Closed Beta phase (CBT) in July. The Closed Beta, which will be available to all current and new pre-order owners, introduces new features, content and optimizations – a new map, weapon parts, new loot, economy rebalancing, and an insurance system. Also new to the game will be the Peacemaker, a new merchant who will expand opportunities for players to buy western weapons and gear.

New Gameplay Features in the Closed Beta:

  • Insurance – For a small amount of in game currency, players can insure weapons and equipment, increasing the chance of retaining it
  • Loot and Economy – The CBT will feature a new Merchant, new barter loot, medicines and additional useful items for players to buy, sell and trade. Economic balancing means items will be made available in marketplaces for barter and in loot drops based on their popularity and rarity within the economics system
  • Weapons – New weapon customization parts and ammunition types, along with the addition of the modern-classic MP5 submachine gun will offer players even more customizations in the game that prides itself on making thousands of weapon combos and upgrades possible
  • Locations – There will be a total of four locations available to play- Customs, Woods, Factory and Shoreline – all with different sizes and terrains. The Shoreline location will be newest and biggest map addition to the CBT.
  • General Chat – Chat channels will be available to all players online in the game, allowing players to share useful information and group up for raids.

While Escape from Tarkov has been preparing for the launch of the Closed Beta, the Battlestate team has dedicated a great deal of time to the optimization of animation systems, equipment, and internal system modules – all of which have seen adjustments and improvements. Also in preparation for the CBT launch, the game’s been updated to make use of the current version of Unity Engine, allowing Escape from Tarkov to take full use of DX11 and other optimizations offered by the engine.

Escape from Tarkov is a hardcore story-driven military MMO featuring elements of FPS and RPG. The game’s storyline takes place in the Russian city of Tarkov, which has been sealed off by roadblocks and plunged into chaos as warfare rages between private military companies throughout the urban battlefield. Escape from Tarkov‘s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of their surroundings. Combatants will be able to customize their weapons, creating nearly-limitless, though realistic, combinations of weapon features, while learning skills that can improve, or, in a new twist, degrade over time, depending on how much use they get from players.

To learn more about Escape from Tarkov visit www.escapefromtarkov.com, ‘Likethe game on Facebook and follow the game’s development on Twitter @bstategames for all the latest developer updates and news.

Players can get a chance for access to Escape from Tarkov testing stages by placing a pre-order on the official website: www.escapefromtarkov.com/preorder-page

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Tickets Are Now Available for Australian Cinema Screenings of ‘Evangelion’ Movies

Roughly two weeks ago, Madman Entertainment announced that they will be bringing Evangelion movies 1.11, 2.22 and 3.33 to cinemas across Australia for a limited time from July 20, 2017. The director’s cut version of each of the movies will be presented with the original Japanese audio and English subtitles. Tickets for some of these screenings are now available.

Tickets for screenings at Event Cinemas locations are available here. Individual screenings of 1.11, 2.22 and 3.33 will be held on July 20, while marathon screenings of all three movies will be held on July 23. Additional dates have not yet been confirmed. Tickets for screenings at Village Cinemas on the same dates can be purchased here.

Tickets for screenings at Hoyts Cinemas will soon be available here. Individual screenings of 1.11, 2.22 and 3.33 will be held on July 20, 21 and 22, respectively, with marathon screenings following on July 23.

Tickets do not yet appear to be available for screenings at Dendy Cinemas. Dendy Canberra and Village Glenorchy will be holding one marathon screening on July 30.

Classic First Season of Pokémon Animation is Now Available for Download in HD

Classic First Season of Pokémon Animation is Now Available for Download in HD

The complete first season can be purchased on iTunes, Google Play, or Amazon

BELLEVUE, WA—June 27, 2017—Pokémon: Indigo League, the first season of the classic Pokémon animation, is now available for digital purchase in HD in Australia. This marks the first time fans can catch season one in its entirety, as well as individual episodes, on iTunes and Google Play.

The long-running Pokémon the Series follows Ash, a boy who sets out on a journey to become a Pokémon Trainer on his 10th birthday. Ash is thrown for a loop when his first Pokémon turns out to be the now-iconic Pikachu, but they work together with the help of their friends Brock and Misty to become “the very best, like no one ever was.” The first season of Pokémon animation originally aired in Japan in 1997 and in the United States in 1998.

Individual episodes can be purchased for the approximate price of $3.49, and the full season is available for the approximate price of $21.99.

To learn more about Pokémon, visit:

– Website: http://www.pokemon.com/us/
– Facebook: https://www.facebook.com/Pokemon/
– Twitter: https://twitter.com/Pokemon 
– YouTube: https://www.youtube.com/user/pokemon 

About Pokémon

The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing and marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. For more information, visit www.pokemon.com.

STARPOINT GEMINI WARLORDS PRESENTS GABEN’S SUMMER SALE IN-GAME SHIPYARD EMULATES STEAM SUMMER SALE

STARPOINT GEMINI WARLORDS PRESENTS GABEN’S SUMMER SALE IN-GAME SHIPYARD EMULATES STEAM SUMMER SALE

Haarlem, The Netherlands – June 27, 2017 – You can’t escape the Steam Summer Sale, not even in the Gemini sector! The almighty Gaben has graced epic space sim/strategy/RPG blend Starpoint Gemini Warlords with an unexpected visit and his presence is felt throughout the Gemini system.

Starting June 22 and ending July 5, a new ship will be for sale on a massive 75% discount at the Phaeneros shipyard every day. The Phaeneros shipyard itself is covered in gold, to give Gaben a shining welcome to the Gemini system.

The remaining ships on sale during this unique event are:

  • 27.June MOGUL
  • 28.June FENRIR
  • 29.June LYRA
  • 30.June ERIDAN
  • 01.July PRAETORIAN
  • 02.July STALWART
  • 03.July PROWESS
  • 04.July ODIN
  • 05.July SARATOGA

Players can use Gaben’s Summer Sale to get new ships and/or resell them with profit. Make your way to Phaeneros shipyard daily and decide: are you a fighter or a trader?

Starpoint Gemini Warlords is a unique blend of space sim, RPG and 4X strategy games and incorporates the best features of each genre. Command your starship, send your war fleets into enemy territory, level up, gain skills, engage in branching dialogues, lead your heroic companions into battle, build up your stronghold, trade, mine, salvage and remind your enemies of why they fear you. Strategy from the front lines!

Stay up-to-date with the latest Starpoint Gemini Warlords news and information on the official website www.starpointgemini.com, on Facebook at www.facebook.com/StarpointGemini, Twitter at www.twitter.com/StarpointGemini  and on YouTube at Starpoint Gemini

ABOUT LITTLE GREEN MEN (LGM) GAMES

LGM Games is a growing team of highly motivated and talented programmers, writers, 3D and 2D artists and animators, all sharing the same passion for video games. Their mission is to create new worlds and adventures, with players – for players. LGM Games stands behind the successful Starpoint Gemini series, from their debut title in 2011, the 2014 hit sequel, and the 2017 successor Starpoint Gemini Warlords – along with countless DLC. LGM’s vision of space-flavored RPG simulation games continues to evolve and grow, with many more exciting elements to be revealed in the future. To learn more about Little Green Men Games, visit: http://www.inter-corona.com

ABOUT ICEBERG INTERACTIVE

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years, including Killing Floor 2, Endless Space, Endless Legend, StarDrive 2 and Starpoint Gemini 2, the company has an exceptional line-up, including Oriental Empires and The Last Crown: Blackenrock – with further promising games in the pipeline.


Play it cool!

ABLEGAMERS’ PLAYER PANELS INITIATIVE EMPOWERS GAMERS WITH DISABILITIES TO SHAPE THE FUTURE OF VIDEO GAME INDUSTRY ACCESSIBILITY

ABLEGAMERS’ PLAYER PANELS INITIATIVE EMPOWERS GAMERS WITH DISABILITIES TO SHAPE THE FUTURE OF VIDEO GAME INDUSTRY ACCESSIBILITY

Disabled Gamers Can Join the AbleGamers Player Panels Team to Work Alongside Leading Game Companies To Ensure Everyone Can Play Video Games

Charles Town, WV (June 27, 2017) –  AbleGamers Foundation — the leading charity and organization wielding the power of gaming to break down the barriers of economic and social isolation for people with disabilities — is proud to announce Player Panels, a new initiative which partners AbleGamers and its community with leading publishers, AAA to indie developers and leading researchers to ensure game accessibility is at the forefront of game development.

“I am thrilled that the game industry has reached a point where the needs of gamers with disabilities are being heard and that AbleGamers can partner with those in a position to best implement change,” said Steve Spohn, AbleGamers COO. “The AbleGamers Player Panels initiative ensures that game companies and researchers have direct access to people with disabilities, and vice versa, for an on-going dialogue on improving accessibility. It’s also very exciting that all organizations involved have agreed to compensate participating panelists for their time.”

Working with the University of York, AbleGamers’ Player Panels enlists gamers with disabilities to work with video game companies and researchers directly to help lead the charge in improved accessibility technologies and game design practices. Player Panels team members will leverage their personal challenges (due to their various disabilities) faced while playing games, helping enhance and shape and the future of game accessibility based on real-world, first-hand experiences.

“For the last 12 years, AbleGamers’ in-house accessibility experts have provided game companies with critical input through our game accessibility reviews and Includification resources,” said Christopher Power, Vice President of AbleGamers and Lecturer at the University of York. “Player Panels is the natural progression of that program. All of our testers live with disabilities, which allows them to offer the game industry in-depth insight to potential solutions that may not be apparent to people who have studied, but have not experienced disability firsthand.”

AbleGamers’ Player Panels will connect disabled gamers and top organizations that share the mutual goal of making sure as many people as possible can game regardless of their disability. Player Panels team member qualifications only require a love of video games and some form of disability. Those approved will be compensated for their time and expertise. Gamers with disabilities who are interested in joining can sign up today at www.ablegamers.org/player-panels.

About The AbleGamers Foundation

The AbleGamers Foundation is a 501(c)(3) charity that wields the power of video games to break down the barriers of economic and social isolation for people with disabilities. Through received support and donations, AbleGamers provides disabled gamers with assistive technologies (including their Expansion Pack program) that allow those with limited real-world mobility to experience what it is like to walk, run, climb, drive and even fly – in a virtual world.

Via their Includification initiative, AbleGamers additionally advises developers and publishers on how to best incorporate accessibility options so that their video game titles may reach and appeal to the widest and most diverse audience possible. To read AbleGamers articles, or to find out how your support or donations can help them positively impact an even greater number of individuals with disabilities, please visit www.ablegamers.org.

Parkour Platformer ‘Super Cloudbuilt’ Leaps Onto PC, PS4 on July 25th, Xbox One on July 28th

Parkour Platformer ‘Super Cloudbuilt’ Leaps Onto PC, PS4 on July 25th, Xbox One on July 28th

Pre-orders available soon in U.S., available now in Europe

Teesside, England – June 27, 2017 ­– Developer Coilworks and publisher Double Eleven announced today that Super Cloudbuilt, the blazing-fast sci-fi parkour platformer, will make the leap to PlayStation 4® and Windows PC via Steam on July 25th, with an arrival on Xbox One, the all-in-one entertainment system from Microsoft, following on July 28th.

Pre-orders in the U.S. are coming soon on PlayStation 4, and anyone who opts for the head-start will gain access to a demo which includes a tutorial, three levels from the full game and the Playground practice arena. With Super Cloudbuilt’s emphasis on shaving off tenths of a second to reach the top of each stage’s leaderboard, the demo is a fantastic chance to start discovering routes to stay ahead of the competition.

Originally launched on PC in 2014 as Cloudbuilt, Coilworks and Double Eleven have fully remastered the experience, from enhancements to base mechanics to the stunning visuals throughout the game’s futuristic setting.

Super Cloudbuilt challenges players to guide Demi, a young soldier who awakens in a stretch of overgrown ruins, through stages demanding split-second platforming precision and a steady hand with Demi’s blaster above a bottomless void. Demi learns more about her new surroundings as players hurtle their way through this world toward one of the game’s multiple endings.

Between its Story, Ranked and Rush modes, alternate visual styles, and a total of 177 distinct challenges, Super Cloudbuilt offers a wealth of content for players to chase incredible clear times in, whether they’re keen on improving their own records or topping those of their leaderboard rivals.

For more information on Super Cloudbuilt, follow @doubleelevenltd on Twitter or check out www.double11.com.

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Coilworks is a small indie developer, based in Sweden. In 2011, after graduating university, Coilworks was formed with the intention of creating new play experiences for core gamers, with a focus on challenging and engaging gameplay. They released their first title, Cloudbuilt, to Steam in 2014.

Double Eleven is a UK-based indie publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include the PixelJunk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and having recently released their critically acclaimed edition of the Prison Architect for Xbox One and PlayStation 4.