Adventure Time Run: The Ooo Expedition Is Now Available on iOS and Android via the App Store and Google Play
ATLANTA –July 27, 2017– Adventure Time Run: The Ooo Expedition, a new lane runner set in the bright, cheerful world of Cartoon Network’s fan-favorite TV series Adventure Time, launched today for mobile devices. The game is free to download with in-app purchases on iPhone, iPad and iPod touch through the App Store, as well as Android devices via Google Play.
Run across the Land of Ooo from the Candy, Ice and Mountain Kingdoms to the Nightosphere, the Great Outdoors and more. Evade obstacles to sprint as far as possible in Run Mode, defeat enemies as quickly as possible in Attack Mode, and find hidden treasures with special powers all over the world.
Adventure Time Run: The Ooo Expedition features over two dozen characters to collect at release, including Finn, Jake, Princess Bubblegum, Marceline, Flame Princess, Fionna and Lemongrab, each with unique skills that enhance over time. There are nine in-game story episodes to experience at launch, as well as plenty of daily and weekly quests to complete for rewards.
Cartoon Network will release additional in-game characters and episodes for fans to discover through future content updates.
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About Cartoon Network
Cartoon Network is Turner’s global entertainment brand and the # 1 animation network in the U.S., offering the best in original content for kids and families with such hits as, Adventure Time, The Powerpuff Girls, Steven Universe, We Bare Bears and The Amazing World of Gumball. Seen in 192 countries and over 400 million homes, Cartoon Network inspires the next generation of creators and innovators by engaging its audience at the intersection of creativity and technology. Its award-winning pro-social initiative, Stop Bullying: Speak Up, is an acknowledged and often-used resource for kids and adults looking for tools that can assist in dealing with the ongoing issue of bullying.
Cartoon Network is part of Turner, a Time Warner company and global entertainment, sports and news company that creates premium content and delivers exceptional experiences to fans whenever and wherever they consume content. These efforts are fueled by data-driven insights and industry-leading technology. Turner owns and operates some of the most valuable brands in the world, including Adult Swim, Bleacher Report, Boomerang, Cartoon Network, CNN, ELEAGUE, FilmStruck, Great Big Story, HLN, iStreamPlanet, Super Deluxe, TBS, Turner Classic Movies (TCM), TNT, truTV and Turner Sports.
FLY HIGH ON ‘WAR WINGS’ BY MINICLIP BECOME A HERO, BATTLE OUT DOGFIGHTS IN YOUR WORLD WAR II ‘WAR BIRDS’!
Miniclip releases real-time PVP free-to-play mobile game originally developed by Tencent
London, 27th July 2017 – Miniclip, together with Tencent, the world’s leading mobile gaming company, and Mobilefish, bring WAR WINGS, the World War II aerial battle mobile game to the UK ahead of its global release. Originally published by Tencent, WAR WINGS is the first Tencent title re-developed and published by Miniclip since the start of the partnership in February 2015. WAR WINGS has flown its way into the hearts of millions of players around the world since its original launch with over 25,000 players rating the game with an average 4.4 stars on GooglePlay.
Climb into the cockpit of your favourite warplane from World War II, and battle out dogfights in real-time PvP! World War II aerial combats come to life in WAR WINGS with historically accurate warplanes and realistic weapon damage. There are 70+ warplanes to choose from and multitudes of customisation to try depending on your tactics and strategies. With 4×4 real-time PVP capability, you can choose to fly solo as a lone wolf or team up with ally squadrons to control the skies. Epic rewards and customisable emblems are there for your taking, by battling through millions of players worldwide and climbing up to the top of Global PvP Leaderboard. WAR WINGS comes with variety of controls to choose from including gyroscope, virtual stick, and D-pad.
“We are very excited to bring a massively successful game developed by Tencent and Mobilefish to the world. The release of WAR WINGS brings another milestone to Miniclip’s history, and marks new chapter to our future collaboration with Tencent,” said Rob Small, CEO of Miniclip.
Follow WAR WINGS’s Facebook page for future updates.
ABOUT MINICLIP
Miniclip is a global leader in digital games. The company develops, publishes and distributes highly engaging games to an audience of 200 million monthly active users, across mobile, social and online platforms.
Founded in 2001, Miniclip has established a huge organic audience with its portfolio of browser-based games, becoming a major force in the mobile gaming industry. In 2015, the browser and mobile phenomenon Agar.io was #1 in the App Store, the top-trending game on Google Search, and also featured in House of Cards. This, along with strong new releases like Basketball Stars and Flip Diving, as well as the continuing popularity of well-established titles like 8 Ball Pool and Soccer Stars, have contributed to the growth of Miniclip’s player base. In 2016, the company announced that its mobile games had been downloaded over 1 billion times.
ABOUT TENCENT
Founded in November, 1998, Tencent is a leading provider of Internet value added services in China. Since its establishment, Tencent has maintained steady growth under its user-oriented operating strategies. On June 16, 2004, Tencent Holdings Limited (SEHK 700) went public on the main board of the Hong Kong Stock Exchange.
ABOUT MOBILEFISH
Mobilefish studio was founded in 2012 by a group of veteran AAA console game developers and is dedicated to bring console-quality games for iOS and Android mobile devices. The studio puts a strong focus on accessible and innovative gameplay mechanics, while offering mobile gamers a visually stunning gaming experience. In 2015, Mobilefish studio received the Golden Cube award and was recognized as one of the top developers by Unity.
Get ready, Trainers! The 2018 Pokémon Championship Series dates are announced
London, United Kingdom—27 July
The 2018 Pokémon Championship Series season dates and events have been announced, as well as the dates for this year’s Pokémon European International Championships, which will take place at ExCeL London on 17–19 November 2017.
The Pokémon Championship Series is the official competitive program for Pokémon Trading Card Game and Pokémon video game players. The best of the best compete throughout the season to win fantastic prizes and for the chance to be crowned the Pokémon World Champion. Check out the full list of events and tournaments on our official website here: www.pokemon.com/uk/pokemon-news/battle-in-the-2018-championship-series-season/
POWERCHORD STUDIO and BROWNIES Reveal Launch Date and Gameplay Details Ahead of August 3 Release of JRPG Adventure EGGLIA: Legend of the Redcap
In-depth Trailer Introduces Fans to Turn-based Combat, Resource Management, Village Development and More
Tokyo, Japan – July 27, 2017 – DMM.com Ltd.’s POWERCHORD STUDIO and Brownies Inc. announced today the highly anticipated RPG, EGGLIA: Legend of the Redcap, will launch in Western markets August 3. Ahead of this launch, developers today shared an exceptional new trailer providing an informative look at the various features and mechanics that players can look forward to in the upcoming JRPG adventure. In anticipation of the Western launch on August 3, the Egglia team has also launched an English-language Twitter account at: twitter.com/egglia_en, and a Facebook page at: facebook.com/EGGLIAEnglish.
Players will explore the land of Egglia as a gentle elf named Chabo and will navigate the world via a turn-based RPG system while hunting monsters for experience and gathering resources on a hexagonal grid. Along the way, players will face increasingly difficult battles against a plethora of enemies and must fight their way through using the game’s unique turn-based dice combat system.
Various companions will be met throughout the journey and players will be able to build homes and grow a village for them. These homes can be upgraded and furnished with numerous decorations allowing players to customize and decorate as desired.
As the adventure continues, players will uncover a variety of eggs that can be hatched to unlock different lands of the world of Egglia. Players will explore these new areas and gather materials to upgrade their village and evolve a number of spirit companions that will assist in future battles.
To showcase these gameplay features, POWERCHORD STUDIO and Brownies Inc. have released a gameplay introduction trailer which can be viewed here: https://youtu.be/lvy9zaInb9E.
EGGLIA: Legend of the Redcap, a collaboration between PowercHord Studio and Brownies Inc., is scheduled for release August 3 via the Apple Store and Google Play as a one-time purchase of $9.99, €10.99 and £9.99. For more information about the game please visit: http://EGGLIA.jp/eng/.
About Brownies Inc.
Founded in 2012 and headquartered in Tokyo’s creative Kichijoji neighborhood, Brownies Inc. creates software, merchandise and graphic designs that stay true to the values of Japanese craftsmanship. President and CEO Shinichi Kameoka leads the small company, which has created such games as Seventh Rebirth, Shooting Hero, Fantasy Life Link! and EGGLIA: Legend of the Redcap.
About DMM.com Ltd. / POWERCHORD STUDIO
Established in 1999, DMM.com Ltd. is one of Japan’s top electronic commerce companies, servicing over 40 industries including game development, online shopping, video on demand and more. POWERCHORD STUDIO is a subsidiary of DMM.com, a product development division dedicated to developing captivating content for Japanese and worldwide audiences. In 2013 they launched the hit game Kantai Collection, which has been played by over 2.2 million people. Additional successful launches include EGGLIA: Legend of the Redcap, Over Legend Endless Tower and Dandy Dungeon: Legend of Brave Yamada.
One of Square Enix Collective’s most beloved projects is finally on the cusp of becoming a reality. Re:Legend is a co-operative monster raising RPG where one to four players must work together to rebuild the village at the island of Vokka. Creatures known as Magnus inhabit the lands. Players will collect and raise the Magnus to aid them for travelling, fighting, farming, crafting items, and gathering resources. The developers Magnus Games have cited titles like Rune Factory, Digimon World, Fantasy Life and Monster Rancher as inspirations for Re:Legend.
Developers Magnus Games is looking to raise $70,000 SGD on Kickstarter, which is roughly $51,000 USD or $65,000 AUD in the next 30 days. As of the publishing of this article, they have already managed to draw in pledges for half of their goal. Steam copies of the game start at $30 SGD ($21 USD/$28 AUD) with PlayStation 4, Xbox One, and Switch versions planned as stretch goals.
Along with the start of their crowdfunding campaign, Magnus Games had a massive announcement. The developers have been able to partner with three composers who have an even bigger name on their resumes, Final Fantasy. Shota Nakama (Final Fantasy XV), Yoshitaka Suzuki (Final Fantasy XIII-2, Final Fantasy XIV: Heavensward, Final Fantasy XV), and Falk Au Yeong (Lightning Returns: Final Fantasy XIII) will be providing the soundtrack for the game. The music will be performed by the Video Game Orchestra.
Epic Games‘ co-op shooter Fortniteis now available as a paid early access title on PlayStation 4, Xbox One, Mac, and Windows. While the game is designed to be free to play, the early access period will be limited to those who purchase the $39.99 USD Standard Edition at minimum. More expensive editions are available; containing more loot pinatas, heroes, weapons, and even extra copies to share with friends.
With the game’s launch into early access, Epic has revealed the cast of Fortnite. The player is always accompanied by the robot Ray who is voiced by Ashly Burch (Horizon: Zero Dawn, Life is Strange). Additionally, Phil LaMarr (Samurai Jack), Adria Arjona (Pacific Rim: Uprising, Emerald City), Amy Pemberton (DC’s Legends of Tomorrow) and Andrew Kishino (Bulletstorm) also lend their voices to Fortnite.
Fortnite is scheduled to launch as a free to play game in 2018.
Aven Colony is a city building sim from Mothership Entertainment. Players take on the role of a famed governor from Earth who is tasked with setting up the first colonies on Aven Prime. To succeed, players will need to keep colonists happy while contending with the hostile environment full of plague spores, lightning storms, and alien life.
Story
While Aven Colony does not contain a novel’s worth of story, the game has a surprisingly beefy story for a city builder. The campaign follows the conquests of the famed governor from Earth as they establish the first colonies outside of the Solar System. Along the way, players are supported by a team of scientists, bureaucrats, and explorers that will send field reports, request for help, and chat among themselves about the mission and the world of Aven Prime. The dialogue is well written. It moves confidently between humorous moments and more serious notes as dangerous new lifeforms are discovered on the planet. I understand that the expectation for the amount of story content for a city sim’s campaign is quite low, but Aven Colony’s is done so well that I often found myself sitting in campaign missions wishing for more.
Gameplay
Aven Colony is a city builder in the same vein as the modern Tropico and Anno series. Players start off with a small colony with a small bit of housing, storage, and power. While the colony is small, the needs of the colonists are very basic. Colonists need food and water to survive. Buildings need nanites for construction, available power in the grid for maintenance, and workers for production.
Players will soon encounter Aven Colony’s first twist to the city builder genre: winter. Each Sol consists of all four seasons, with winter bringing special penalties. Night will fall on Aven Prime and the weather will drop, causing the power output of all solar panels to halve, farms to stop producing food, and greenhouses to halve its food production. Lightning storms will also randomly occur during winter, damaging any buildings it hits. To compensate for the loss of solar power, batteries and lightning rods can be built to harness some of the power for a short-term boost to the power grid.
As the game progresses, research options open up a variety of processing options that will give colonists new luxuries, defensive options for the colony, and ways to process the native plant species into edible foods and drugs. Of course, as the size of the colony grows, so do the demands of the colonists. Keeping colonists becomes challenging as they will demand a more varied diet, short commutes to work, entertainment, better policing, and consumer goods from home. Failure to please the colonists will result in the player losing the next election and getting the boot.
As if the needs of colonists weren’t challenging enough, Aven Prime’s hostile environment makes every effort to bring disaster to the colony. The beginning of the game is usually limited to lightning strikes and ice storms that can damage buildings. Eventually the game ramps up the environmental difficulty along with the expanding needs of the colonists. Uncapped geothermal vents will belch toxic gas that is sucked into the colony’s air system through open air intake fans. Aven Prime’s native species will begin attacking the colony. Plagues and parasitic spores will damage colonists and buildings, requiring hospitals and scrubber drones on standby to clean up the mess. Automated defense turrets can help shoot down some of the spores, but spores sometimes sneak their way through.
Aven Colony’s controls and UI are excellent. The controls are simple and everything can be accessed with either hotkeys or through the UI. The menus are easy to navigate and are well organized.
Aven Colony has players juggling a few more balls in the air than other city simulators, but it really does not bring anything innovative to the table. Managing Aven Prime’s hostile environments does not require any new game mechanic, just a few extra buildings that need to be placed. The expedition system is a neat mechanic, but does not provide enough of an impact to the game to feel meaningful. While Aven Colony may not be particularly innovative or deep, Mothership Entertainment makes up for a tightly polished experience. The game is well balanced, and the difficulty ramps up at a nice pace.
The campaign mode provides a variety of scenarios that offer different challenges for players. Unfortunately, this is where Aven Colony’s gameplay stumbles the most. Tackling these challenges only requires a slight adjustment to one’s strategy before players can carry on as normal. For example, one scenario placed players in an arctic zone where food was supposed to be nearly impossible to grow, so players were supposed to trade the plentiful minerals to ensure a steady food supply. Instead, it was much easier to simply create a smaller farming colony at the distant temperate spot and ensuring the main colony had a steady food supply. From there, the campaign mission boiled down to completing all the objectives provided until the victory conditions were met.
Visuals
The art style in Aven Colony is excellent. The human colony has a futuristic sterile silver design that contrasts well against the vibrant organic colours of Aven Prime. The art used in the UI is of high quality and matches the game’s aesthetic well.
Aven Colony is built on Unreal Engine 4. The game runs well, but it still exhibits Unreal Engine’s characteristic texture pop. The textures on maximum settings feel a little on the low-resolution side and can be a bit fuzzy at times; however, it does take some pretty close examination to pick it out. I noticed a persistent visual glitch with the Trade Hub building during ship take offs that would result in a flickering case of goods on the landing pad.
Audio
Aven Colony features a solid audio experience. The sound effects are very good, and the soundtrack is an enjoyable listen. The voice acting is fantastic. The quality of acting is easily worthy of a full triple AAA game and made the story a more enjoyable experience.
Overall
Aven Colony is a decent budget city sim. Aven Colony’s campaign could use a deeper challenge, but at least it boasts a good storyline for a city sim. The audio/visual experience is good, though the textures feel a little fuzzy at times. While Aven Colony is probably a bit too shallow for the hard core city builder fan, the game is polished enough that it probably would make for a great game for a newbie looking to get a taste for city building sims without plunging into the deep end or paying for a full priced title. Aven Colony does not have the depth or the content to stand up against its full priced competitors, but its low price point makes the shortcoming a lot more intriguing.
Capsule Computers review guidelines can be found here.
CLOUDBASE PRIME FULL RELEASE OUT NOW ON PC, MAC AND LINUX
First-Person Action Game Launches Out Of Early Access
LUBBOCK, TX – July 26th, 2017. Independent video game developer Floating Island Games is proud to announce that first-person terrain manipulation game, Cloudbase Prime, has officially launched out of Early Access and is now available as a full release on PC, Mac, and Linux. Pilot a robot suit and get lost in the depths of a gas giant mining operation where things have gone very, very wrong.
Cloudbase Prime boasts levels built of modular terrain that you can move to solve puzzles, block missiles, and launch enemies to their doom. Find new weapons, special ammunition, and powers to upgrade your robot suit. You’ll find ample use for them in fast, bouncy combat and a variety of massive boss fights.
“Cloudbase Prime is a goofy, cartoonish game where you jump a lot and shoot things, but it’s also an ode to how the first-person games of my youth could make me feel real emotion with simple graphics, simple stories, and heart,” commented creator Tyrus Peace. “I hope you enjoy it.”
A 10% launch discount is available to gamers who buy the game during its launch week. Thereafter, the standard edition of Cloudbase Prime will be available for $9.99/€9.99/£7.49. The game is currently available on Steam and Humble Store.
In Cloudbase Prime moving is fun! Launch yourself with terrain to fly high and charge your boost engines. Explore varied levels, plumbing the weird depths of a gas giant’s robotic wilderness. Climb huge robotic trees, swim inside giant jellyfish, and find lost cities in the clouds! The game has a clean, cartoony polygonal style. Players will discover why robots are mutating and acting all murdery via fully animated and voiced in-game story bits.
About Floating Island Games
Floating Island Games is a small dev team composed of Tyrus Peace. Its goal is to make modern games that remind of old feelings while allowing Tyrus to stay home and help raise his family.
TEAM RACING LEAGUE – TEAM-BASED RACING REVS ONTO STEAM FOR 11TH AUGUST 2017 RELEASE (Steam Review Codes Available Now)
A New Experience and online interaction where pure gameplay wins
26 July 2017 – Haarlem, the Netherlands – Holland developer Gamious is pleased to announce 11th August 2017 as the release date of their exciting and dedicated multiplayer, 3 on 3 racer, through the Steam Store http://store.steampowered.com/app/504460. With a price point for this ‘race to the line’ game of $9.99/£6.99/€9.99, fans of this genre will be captivated with this first ever team-based racing game. It leaves no circuits untouched to convey the mechanics and sheer sense of teamwork in a challenge to get to the top of the rankings.
Finishing first with a time to match is just the beginning. Players must master a plethora of skills, ensure on the track focus and total interactive bonding with your team, all of which are supported with great and responsive controls.
Once the action begins, be assigned a team, join the fray and show your mettle..be it 3 against 3, red v blue!
Connect with your teammates’ vehicle to improve their overall speed, and support them with extra boosts. The Co-Driver can also create roadblocks which sabotage your opponents perfect racing line. Torch the blocks of the opposition and their hovercrafts, but be aware: with every ploy or master tactic you undertake, this can always be countered by your rivals. Interacting with your fellow teammates is the key to crossing the finish line first.
With lots of different roles to fulfil in Team Racing League, you can never stop assessing what your team needs the most. Decide to race to the end, support your team mate or troll your opponent. In Team Racing League you can play in the style you want to and be thanked for it.
“Team Racing League has been a massive undertaking for a small company like ours”, said Pim Bouman. “We hope that our new take on the racing/team-based genre will be welcomed by many once it is released on Steam Early Access.”
Features:
Team-based 3v3 racing
Win together, lose together
Team up literally by connecting your hovercraft
Support your teammates with anchor mode, blocks and roadblock
Burn your opponents using flaming hot toasting mechanics
Pure, skill-based racing
Create your own team and rise to the top of the rankings
Team Racing League…. a new and innovative way to compete.
OUT ON STEAM 11TH AUGUST 2017
About Gamious
We are Gamious, a small Dutch game developer, based in Haarlem. We craft original and accessible games with pure gameplay – games we love to play ourselves. Every game we deliver is the result of the collaborative effort of small teams with the right skills, experience and an absolute passion for that specific game genre.
Paragon UFSD for Nucleus Tackles Incompatibility Problems on Embedded Devices, Creating New Opportunities for Device Manufacturers
Full Access to macOS, Linux, Windows File Systems under Nucleus OS
FREIBURG, Germany, July 26, 2017 – Paragon Software Group (PSG), a technology leader in mobile device and embedded system solutions, announces the release of Paragon UFSD for Nucleus, technology that grants instant access to popular macOS, Linux, or Windows-formatted file systems under Nucleus OS. Targeted at embedded systems manufacturers, Paragon UFSD (Universal File Systems Driver) technology delivers interoperability with all popular file systems – FAT, NTFS, exFAT, HFS+, extFS — when integrated into electronic devices.
More than three billion devices throughout the world run today on the Nucleus real-time operating system (RTOS). For data storage, Nucleus OS includes a FAT-compatible file system tailored specifically to embedded applications. Although the Nucleus file system could be used for various applications, other file systems, such as Windows NTFS, exFAT, Mac HFS+, and Linux extFS are more popular and widely used today.
Paragon UFSD for Nucleus provides full support for Windows, macOS, and Linux file systems, opening up new opportunities for embedded system builders, while making their devices compatible, faster, more reliable, and flexible. Embedded developers are no longer limited to obsolete FAT and can now implement any popular file system on resource-constrained, energy-efficient devices that run at low speeds.
Key Features and Benefits:
Maximum interoperability. Full read/write access to FAT, NTFS, exFAT, HFS+, and extFS-formatted volumes under Nucleus OS.
High performance. Paragon’s UFSD technology provides the highest data throughput speeds possible — equivalent to or exceeding native file system performance.
Rock-solid stability. Tested in different configurations to ensure there are no file or volume corruptions.
Support of multiple partitions on a block device. Paragon’s UFSD for Nucleus OS includes functionality for working with several storage partitions at once.
All connection types support. Internal and external storage devices supported: SATA HDD, USB-HDD, SSD, SD cards, etc.
The Universal File System Driver for Nucleus OS is delivered in the form of a binary library, which is linked when the firmware is compiled. Depending on the platform, additional modifications to Nucleus kernel code may be necessary. Since most vendors modify Nucleus OS according to their needs, assistance with integration by Paragon’s team of experts is provided.
Direct Developer Support
To provide optimal performance and successful integration of Paragon’s UFSD technology into embedded devices, the company offers:
An individual approach to each customer;
Quick turnaround with a short lead time;
Deep analysis and review of embedded product from Paragon’s team of experts;
Software and hardware compatibility troubleshooting;
English, German, Russian, and Chinese-speaking engineers on staff.
Paragon’s support and integration engineers will optimize applications under the partner’s system or product parameters and conditions.
Paragon Software Group is an innovative software developer focused on two dynamic growth markets. The company’s comprehensive product line for the data storage market addresses the needs of data security, storage and management for PCs, servers, and networks. A second portfolio of products focuses on mobile productivity applications for handheld devices. Founded in 1994, Paragon Software has offices in the USA, Germany, Japan, Poland, and Russia, delivering its solutions to consumers, small business, and enterprise clients worldwide through a network of Value Added Resellers, distributors, and OEMs as well as online through the company website. Paragon Software provides technology to a host of world-class companies and partners including Belkin, Bosch, Cisco, D-Link, Dell, Toshiba, HP, Western Digital Corp., ASUS, Seagate, LG Electronics, Logitech, Buffalo, Acer, EMC/Iomega, Siemens, Lenovo, Microsoft, Motorola, Nokia, and ZTE. For more information please visit the company website at www.paragon-software.com