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Mulaka Release Date Announced

Mulaka is a 3D action game based around the rich culture of the indigenous Tarahumara (or Rarámuri) people of Northwest Mexico. You play as a Sukurúame – a Tarahumara shaman – and using their well renowned running prowess, along with other abilities granted to you by the demigods, you embark on a journey of epic proportions to stop the 4th destruction of the world.

Mulaka is based upon the real and rich mythology of the Tarahumara people. Draw upon the power of their demigods and fight terrifying creatures based on their traditional stories. From small wisps to giant elementals, you’ll need to master their arts to combat these threats.

Explore a world based heavily upon the beautiful landscape of Sierra Tarahumara, rendered in a vibrant, beautiful 3D low-poly style. Explore this world by using the Tarahumara peoples physical abilities, demigod transformations, puzzle solving, and potion crafting. Use these various abilities and gameplay options to save humanity from the corruption attempting to consume it.

Become immersed in the world of the Tarahumara people through features such as their local music providing the soundtrack to their language providing the narration to the game.

Mulaka will be available on PlayStation 4 and Steam from February 27th 2018, Nintendo Switch on March 1st, and Xbox One on March 2nd for $19.99 USD. Pre-orders for the game are already available for purchase on all platforms.

Crossing Souls Review

Crossing Souls

Developer: Fourattic
Publisher: Devolver Digital
FormatPC (Reviewed), PlayStation 4
Release Date: 13 Feb 2018
Price: $14.99USD – Available Here

Overview

Unless you’ve been living under a rock, you’ve must have heard by now about this TV show called Stranger Things. It is a science-fiction horror ode to the 80’s that garnered great reviews. It also had a perfect setting and an atmosphere to be emulated in a video game. Thanks to the wonders of Steam Direct, I managed to notice one release that didn’t go further beside copying the logo of the show, but one DMCA later, that story came to an abrupt end. Crossing Souls is a game that has a lot more work and details put into it but how does it bode with trying to invoke that 80’s feel? Does it have its own identity? And most importantly, is it a good game? Let’s find out.

Story

California, 1986. A gang of five friends discovers a strange pink stone that enables them to look into the past and travel between worlds. Soon enough, the story unravels to involve a government conspiracy, ghosts and an inevitable plot of saving the world. Chris, Matt, Charlie, Big Joe and Kevin and the names behind the merry bunch of five. They all have unique skills and gameplay abilities that only when combined will help you get past the obstacles and unravel the whole story. While the story itself is engaging, the execution is needlessly stretched. Sometimes, you’ll find main characters talking about things that just happened and it feels more like a game communicating directly with you and telling you what to do next.

Gameplay

After the initial quests of getting the gang together and finding the pink stone, I was finally given more control in the game. This small town in California managed to be full of charm. It’s filled with NPCs you can talk to (impressive how almost none of them are just a standing asset), find out more about what’s going on and solve occasional sidequests. It is also full of references to popular movies and TV shows. The Goonies inspired gang is made out of every character cliché and it’s not a bad thing. Chris is a blue-haired baseball bat swinging lad, Matt is a geeky inventor type and Charlie is a swift lass with a mean whip for a weapon. Then there’s also Big Joe who can pack a mean punch and lastly, mischievous Kevin, master of pickpocketing. Beside unique weapons, all of them have abilities in the field which can help them reach higher grounds or climb up the vines. The first hour or two are extremely linear and you don’t have much freedom to explore the town, which is a damn shame as you will see later.  Every house you can enter, every street and area is brimming with attention to details and people you can interact with.

Visuals

One of the unique elements of Crossing Souls is that as you go further into the story, you are rewarded with cartoon cutscenes with featuring VHS static filter and invoking memories of the cult Dragon’s Lair franchise. The development of Crossing Souls started in 2014 and I imagine a lot of that went into fine-tuning the visuals. It is incredible how much work went into the enriching the environment. Every NPC has some short looping idle animation, making the whole town feel alive. Some of the boss fights and chase sequences are an absolute joy to look at and it is a shame you can’t revisit them without replaying the whole game.

Audio

On the store page of Crossing Souls, there is a blurb of text saying how it features “an original score that includes tracks inspired by John Williams and Jerry Goldsmith as well as radical Synth-Pop in the purest 80’s style. It’s something that raised my expectations quite a bit before leaving me disappointed. The music is there during intense story moments and boss fights but as far as everything else, you are always left with wanting more. Sometimes there are just some generic looping synth sounds to remind you that your audio is working. Then at certain locations, you have pieces of original music greatly complimenting the setting and making you want to stick around more (while destroying random oil drums and crates with your baseball bat).

Overall

Crossing Souls had a long development resulting is something rather impressive.  It features a compelling story, great visuals and crazy attention to details. It manages to be a love letter to 80s nostalgia and Stranger Things while creating and maintaining its own identity. It is a labor of love made by devs who started working on it way back in a dusty attic (which might also now explain the name of their studio) and with a clear vision since the start.

Capsule Computers review guidelines can be found here.

NEW TRAILER REVEALS FEB. 28 RELEASE DATE FOR GOOD SHEPHERD ENTERTAINMENT’S AMERICAN FOLKLORE GAME WHERE THE WATER TASTES LIKE WINE ON STEAM

NEW TRAILER REVEALS FEB. 28 RELEASE DATE FOR GOOD SHEPHERD ENTERTAINMENT’S AMERICAN FOLKLORE GAME WHERE THE WATER TASTES LIKE WINE ON STEAM

AMSTERDAM Feb. 14, 2018 – Good Shepherd Entertainment has released a new trailer announcing that Where the Water Tastes Like Wine, the original story-driven adventure game from co-developers Dim Bulb Games and Serenity Forge, will launch on Feb. 28, 2018, on Windows PC, Mac and Linux via Steam.

Where the Water Tastes Like Wine is a wistfully imaginative game about traveling the land, sharing stories and surviving manifest destiny. Wander through a century of American folklore and history, encountering an eclectic cast of characters and exploring their deeply personal tales along the way. This surreal journey into the heart of the country’s past features gorgeous illustration from Kellan Jett and Serenity Forge, blending dramatic 2D visuals with a 3D overworld map of the United States.

Good Shepherd Entertainment recently revealed the talented list of voice actors bringing life to Where the Water Tastes Like Wine’s many compelling stories, including renowned singer-songwriter, musician and actor Sting, Dave Fennoy (The Walking Dead: A Telltale Games Series), Cissy Jones (Firewatch), Kimberly Brooks (Mass Effect) and more. The full list of voice talent within the game can be found here.

Where the Water Tastes Like Wine will be available on Feb. 28 for $19.99. The newly announced “Wayfarer” edition, which includes a digital copy of the game’s hauntingly beautiful OST, composed by Ryan Ike, and a digital art book for download, will also be available for $26.99.

For more information, please visit www.goodshepherd.games/games/where-the-water-tastes-like-wine.

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

About Dim Bulb Games

Dim Bulb Games was founded by Johnnemann Nordhagen, co-founder of Fullbright and sole programmer on Gone Home. Where the Water Tastes Like Wine, a game inspired by the folk tales and folk music of America, is the first project by the studio. https://twitter.com/dimbulbgames

About Serenity Forge

Serenity Forge, based in Colorado, U.S., aims to create meaningful, value-driven interactive experiences that challenge the way you think. We pride ourselves in the care and dedication we put into our work, whether that be our own IPs or those of our collaborators. http://serenityforge.com

Innovative Component Giant MSI Brings its Hardware to PC Building Simulator

Innovative Component Giant MSI Brings its Hardware to PC Building Simulator

LONDON – February 14, 2018 – UK based independent game publisher, The Irregular Corporation, is announced that specialist Gaming PC component manufacturer, MSI, has joined the PC Building Simulator project as a partner.  

MSI’s GeForce GTX 10 and Radeon RX family Gaming series GPUs will be fully recreated and function accurately within the simulation at launch. The powerful Z370 GAMING PRO CARBON & Z270 GAMING PRO CARBON motherboards will also be part of the PC Builder’s toolkit.

PC Building Simulator puts players in the shoes of a PC builder, working within their own shop to create fully functioning gaming PCs. The game features a large array of detailed and accurately rendered components from motherboards to CPUs that respond just as they would in real life, and players have the ability to experiment with the installation of these components while fully animated installations let the players see exactly where each part slots into the computer.

“We are proud to cooperate with The Irregular Corporation and believe with the MSI gaming products integrated in the game, we can make PC building more accessible and fun to beginners together,” said Ted Hung, VP of motherboard sales at MSI.

The game provides a tutorial system, which guides players step by step through the PC building process. Using detailed instructions, the simulator explains each component and function and allows players the

freedom to preview their own creations and play independently when they feel they are able.

PC Building Simulator hits Early Access on March 27th. You can add PC Building Simulator to your wishlist today at http://store.steampowered.com/app/621060/PC_Building_Simulator/.

For more information on PC Building Simulator, please visit: http://www.pcbuildingsim.com/ or follow PC

Building Simulator on Twitter, YouTube and Facebook for the latest news and updates. 

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About MSI

As a world leading gaming brand, MSI’s aim is to become the most trusted name in gaming and eSports. We stand by our principles of breakthroughs in design, the pursuit of excellence, and technological innovation as we have continued to raise the bar for ourselves and have accomplished a great deal of pioneering work in the industry. For more product information, please go to https://www.msi.com/.

About The Irregular Corporation

The Irregular Corporation is a newly formed publisher, focused on releasing specialized games for unique communities. Based in London, UK and founded by industry veterans, we aim to bring gaming to new audiences.

Daedalic Entertainment opens new office in Munich

Daedalic Entertainment opens new office in Munich

Former Klonk Games team to develop new “Poki” game

Hamburg/Munich, 14. February 2018. Hamburg, Dusseldorf, Munich – Daedalic Entertainment is now operating with three offices in Germany, developing and publishing games on a global scale. The recently founded Daedalic Entertainment Bavaria GmbH is going to make the new game of Daedalic Co-Founder Jan „Poki“ Müller-Michaelis, mastermind behind the studio’s iconic Deponia series. The 8 man team in Munich ran Klonk Games until now. Oliver Machek will be the Studio Head and Creative Director in Munich, Daedalic Entertainment COO Stephan Harms is now also taking over the position as CEO at Daedalic Entertainment Bavaria.

The new subsidiary means a massive invest by Daedalic Entertainment, one in their own infrastructure and two in Munich as a location of the German games industry. Daedalic Entertainment Bavaria CEO Stephan Harms talks about the pros for Munich: “The main aspect for us was finding the right team for Poki to work on his new game. We haven’t been able to allocate the recources neede in one of the existing offices, due to other projects in the making. We knew Klonk Games had a very talented team, we talked about it and found an agreement quickly.“

Studio Head Oliver Machek adds: “We share Daedalics philosophy, we focus on crafting high quality games. Being able to continue as a team in Daedalic gives us the freedom to do exactly this – without caring about paying the rent and being limited in our creativity.“

The team officially starts working on 1st March 2018. Stephan Harms as well as Poki will be in Munich on a regular basis. Daedalic will share more details about the new game and its schedule as soon as possible.

Gaydorado bulges with Valentine’s Day content

Gaydorado bulges with Valentine’s Day content

Pucker up, the romance is well and truly alive for the Gaydorado Valentine’s event! The gay-friendly mobile social-RPG, which is now available to download from the App Store and Google Play, kicks off the international day of romance with a host of new features to stoke the flames of love (and lust) on the 14th February.

Gaydorado coming from Hong Kong developer Cocobear, spreads the love with the introduction of a marriage system; after dating the right man players can now marry their one true love and build a family, as well as experience the joys of the new intimacy system.

The lusty fun doesn’t stop there; character wardrobes are now expanding with themed costumes that will drive the imagination wild and there is also the opportunity to experience steamy V-Day- challenges as well as celebrate Chinese New Year! The game will continuously be updated with seasonal events which in the past has included outrageous costume releases around Halloween, Thanksgiving, World AIDS Day and Christmas, see images below.

Gaydorado features sixteen different types of character that play through a number of diverse storylines that are aimed at the gay community, from the romantic and dazzling to thrilling action-packed plots. The bustling metropolis of Gaydorado also allows players to contact each other around the globe in public or private chat rooms.

Gaydorado is available to download from the App Store and Google Play.

To stay up to date with the latest Gaydorado developments, please like the official Facebook page.

PAC-MAN CHAMPIONSHIP EDITION 2 PLUS chomping its way to NINTENDO SWITCH on February 22, 2018

PAC-MAN CHAMPIONSHIP EDITION 2 PLUS chomping its way to NINTENDO SWITCH on February 22, 2018

22 February 2018

The highly acclaimed PAC-MAN CHAMPIONSHIP EDITION series has finally come digitally on Nintendo Switch!

In PAC-MAN CHAMPIONSHIP EDITION 2 PLUS, Switch players and PAC-MAN fans alike can experience the reimagined retro series with intense mazes and fast action at home and on the go. This game includes PAC-MAN CHAMPIONSHIP EDITION 2, which features a number of gameplay modes including Score Attack mode, Adventure mode and big boss battles, giving players endless opportunity to build on and improve their skills. Beloved ghosts, Blinky, Pinky, Inky and Clyde will be in hot pursuit as PAC-MAN furiously devours Pac Dots and players chase the high score for a coveted spot at the top of the leader boards.

The Nintendo Switch version of PAC-MAN CHAMPIONSHIP EDITION 2 PLUS also comes with an exclusive two player co-op mode called PAC-MAN CHAMPIONSHIP EDITION 2 PLUS 2P for twice the fun! Team up on a single Nintendo Switch with each player controlling their PAC-MAN character with a single Joy-Con™ across multiple mazes to rack up the highest score possible. Special co-op manoeuvres give this mode a unique spin on traditional PAC-MAN gameplay.

PAC-MAN CHAMPIONSHIP EDITION 2 PLUS will be available digitally on Nintendo Switch on February 22, 2018.

BEHIND THE MUSIC OF NI NO KUNI II: REVENANT KINGDOM

BEHIND THE MUSIC OF NI NO KUNI II: REVENANT KINGDOM

Ni no Kuni II: REVENANT KINGDOM already revealed some secrets of its enchanting universe with details about character creation. BANDAI NAMCO Entertainment Europe now unveils, through a new Behind The Scene video, the backstage of this unique music composition made by the famous Joe Hasashi !

Ni no Kuni II: REVENANT KINGDOM will be available on the PlayStation®4 and PC on March 23rd 2018. To learn more about BANDAI NAMCO Entertainment Europe’s other products go to: http://www.bandainamcoent.com or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU  or join the conversation at https://twitter.com/BandaiNamcoEU.

Join the journey on:

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

PSYONIX AND HOT WHEELS® ANNOUNCE NEW ROCKET LEAGUE® RC TOY SET

PSYONIX AND HOT WHEELS® ANNOUNCE NEW ROCKET LEAGUE® RC TOY SET

Hot Wheels Rocket League RC Rivals Set Coming to North American Stores Holiday 2018

SAN DIEGO, CA – February 13, 2018 – Psyonix, independent video game developer and publisher, and Hot Wheels®, today revealed a new toy set coming this fall called Hot Wheels Rocket League RC Rivals Set. The set will feature bluetooth-connected Octane and Dominus Battle-Cars that players will control using smart devices to truly bring Rocket League to life at home.

In addition to the toy set launching later this year, Psyonix and Hot Wheels will also introduce new Hot Wheels DLC into Rocket League following the success of the initial Hot Wheels content introduced in game in 2017.

“We’re thrilled to further our partnership with Hot Wheels and bring Rocket League to life with this upcoming toy set,” said Jeremy Dunham, Vice President, Publishing at Psyonix. “But that’s just the beginning of what we have planned. You can expect to see some really, really cool things come out of our new Hot Wheels alliance.”

“Hot Wheels’ partnership with Rocket League has given us the opportunity to reengage with older gamers who may have played with Hot Wheels as a kid,” said Chris Down, Senior Vice President and General Manager, Hot Wheels. “We know that Hot Wheels and Rocket League fans loved our digital DLC integration in 2017, and will be thrilled to take on the challenge with this new RC playset that merges physical and digital gaming.”

Additional details on Hot Wheels Rocket League RC Rivals Set and the partnership between Psyonix and Hot Wheels in 2018 will be announced later this year.

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ABOUT ROCKET LEAGUE®
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Boasting a community of more than 41 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available on Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, Windows PC, Mac, and SteamOS via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.

To learn more about Rocket League, please visit www.RocketLeague.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.

ABOUT PSYONIX
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®.

Rocket League, Psyonix, and all related marks and logos are trademarks or registered trademarks of Psyonix Inc.© 2015-2018 Psyonix Inc. All rights reserved. All other trademarks are property of their respective owners.

ABOUT MATTEL
Mattel is a creations company that inspires the wonder of childhood. Our mission is to be the recognized leader in play, learning and development worldwide. Mattel’s portfolio of global consumer brands includes American Girl®, Barbie®, Fisher-Price®, Hot Wheels®, Monster High® and Thomas & Friends®, among many others. Mattel also creates a wealth of lines and products made in collaboration with leading entertainment and technology companies. With a global workforce of approximately 31,000 people, Mattel operates in 40 countries and territories and sells products in more than 150 nations. Visit us online at www.mattel.com.

ADVENTURE INTO THE 80s WITH SUBURBAN EPIC ‘CROSSING SOULS’ FROM FOURATTIC

ADVENTURE INTO THE 80s WITH SUBURBAN EPIC ‘CROSSING SOULS’ FROM FOURATTIC

– Now Available on PlayStation 4 and PC –

TAJUNGA, CA – Independent developer Fourattic and the helpful townsfolk from Devolver Digital have launched Crossing Souls on PlayStation 4 and PC. The meticulously-crafted pixel art homage to 80s adventures is available now with 20 percent off its $14.99 price [http://crossingsoulsthegame.com/].

Crossing Souls is an action-adventure set in a California suburb in the midst of a supernatural event that rocks the small community as grand forces siege the town. Control five characters: Chris, Matt, Charlie, Big Joe and Kevin, each one with their own skills and combat styles. Change characters on the fly and use each character’s specialties to overcome any obstacle and target your foes weaknesses. Fight in real-time, solve clever puzzles, face off against powerful bosses and play special levels inspired by 80s arcade videogames.

“If we could afford iconic 80s spokespeople like Michael J. Fox, Alf, and the actor that played Chunk from the Goonies, I’m sure they would tell you that Crossing Souls is an incredible game that you should buy right now,” noted Devolver Digital CFO Fork Parker. “But alas we cannot, and therefore they have not said anything of the sort and are likely unaware of the game at all.”

Crossing Souls is available now on PlayStation 4 and PC for whatever 80 percent of $14.99 comes out to – you do the math, nerd. Just buy it and stop being so cheap.