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Warhammer 40,000: Mechanicus Reveals The Necrons in New Trailer

Kasedo Games (Rise of Industry) and Bulwark Studios released a brand new gameplay trailer today for their upcoming turn-based strategy game Warhammer 40,000: Mechanicus. The Necrons are undead warriors that populate the tombs of Silva Tenebris. Players will encounter a variety of Necrons, ranging from the ghoulish Flayed Ones and the terrifying Immortals.

The short teaser trailer only has a few moments of gameplay, but viewers can watch as the Necrons are pushed back with a variety of weapons, such as projectile based blasters and fearsome ray weapons.

Warhammer 40,000: Mechanicus features teams of Tech Priests from the Adeptus Machincus faction exploring the planet Silva Tenebris for new technology and lost knowledge. The game is scheduled for a late 2018 launch on Linux, Mac, and Windows.

https://youtu.be/brGJ6zo4xOo

Ash of Gods: Redemption Review

Ash of Gods: Redemption

Developer: Aurum Dust
Publisher: Aurum Dust, WhisperGames
FormatPC (Reviewed)
Release Date: 23 Mar 2018
Price: $24.99USD – Available Here

Overview

When it comes to different genres, I consider myself always open to new experiences. Even when it is something I don’t usually play. Stepping out of my comfort zone has rewarded me greatly in the past. Granted, I didn’t have many field trips into the strategy genre besides Red Alert series and CIV V but what a better opportunity than this one. I’ve read Jamie’s Ash of Gods: Redemption preview from last month and while he had some great things to say about it, it is the art style and peculiar combat system that got me curious. So let’s dig deeper into it, shall we?

Story

The story in Ash of Gods: Redemption does not pull any punches from its starting lines. There is so much going on, so many characters being introduced in the first hour of gameplay that it is necessary to keep your focus at an all-time high. It’s like being thrown into a random episode of the first season of Game of Thrones and you have to scramble to connect and remember all the characters, their motives, and background story before the season finale is up. In any case, we find ourselves in the world of Terminum, 100 years after the last Reaping. It is the event where the ancient evil awakens, determined to plunge the world into the chaos and destruction. Soon enough, enough protagonists are introduced to form three different parties that you will play as through the game. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley and many others are caught between their own personal demons while trying all together to stop the impending apocalypse. And this is one aspect of Ash of Gods: Redemption that I find particularly interesting. Not the complex and character-rich narrative, but the story behind the story. Each of the protagonists has their own identity that can be hardly influenced or changed by your choices in the game. Some are irreparably cynical, some operate in a morally gray area and some feel like villains that just happened to end up on a good side of the story. It is refreshing to find myself as a mere observer of the characters for once, instead of acting an omnipotent player who pulls the strings of their lives and decisions.

Gameplay

I mentioned the peculiar combat system in the opening and soon enough I found it to be one of the most interesting and creative aspects of the game. Ash of Gods: Redemption plays via turn-based combat, but just like in its story, there is far more beneath the surface. All characters (enemies included) possess two bars – health and energy. While the health one is self-explanatory, the energy bar is used for special moves and skills. You can still attack when your energy bar depletes but here is the twist: having no energy will make you take twice the damage. With each attack you can choose if you want to chip away some of the enemies health or energy, thus robbing them of their special moves and taking them down twice as fast. Then there is the card system. Through the story progress and defeating mobs of enemies you find and unlock new ability cards that can be used in combat as buffs and pull you out of a tight spot. There are two modes offered to at the start, giving you the choice in how to play the game. Classis mode is there to put your strategic skills to the test, with harder enemies and tougher challenges. Story mode still offers some challenge, with a bonus of auto-battle system, somewhat easier enemies and additional resources.

Visuals

I could start this too with “this is another interesting part of the game” but at this point, there’s no need. The game is passing all the tests in what I expect from a good strategy RPG. Regardless of that, one thing that can certainly entice you into purchasing is the amazing art of Ash of Gods: Redemption. The enemy animations, character portraits, story segments and all the hand-drawn backgrounds combine into a beautiful as well as the grim setting of Terminum. Story animations are fluid and of superb quality, occasionally giving you an impression that you’re watching an animated fantasy epic straight out of some Hollywood studio.

Audio

The music in the game does a good job in invoking the sense of the grandeur of the world of Terminum. You are welcomed with dynamic and dominant compositions in battles and during the defining story segments. To keep things from being repetitive, there are a couple of numbers mixed in with energetic Gregorian-like chants. The end result is an outstanding soundtrack constantly keeping you immersed in the game and complimenting its atmosphere as you play through.

Overall

Ash of Gods: Redemption does have a small hurdle at the start requiring you to put some extra dedication and focus to fully comprehend the story. However, everything else past that point is nothing but rewarding. You are met with an innovative and compelling combat system, astonishing visuals and a rich story of monumental proportions. As far as I’m concerned, my little excursion to other genre realms turned out just fine. I was rewarded with a great turn-based RPG that hits all the good spots in my book and it has my sincere recommendation for all of you, whether it is your cup of tea or not.

Capsule Computers review guidelines can be found here.

Preregistration for “Gudetama Tap!” begins!

Preregistration for “Gudetama Tap!” begins!

TOKYO, JAPAN – March 26 –CyberStep, Inc. has partnered with Sanrio Co., Ltd., Gathering Holdings, Inc., and Good Luck3 Inc. to produce the latest iteration of the wildly popular mobile app, “Gudetama Tap!”

Set to release in Spring 2018, “Gudetama Tap!” combines all the fun of cooking Gudetama with exciting friend and photo features as well!

Preregister for prizes!

Preregistration for “Gudetama Tap!” begins on Monday 2018.03.26 at 18:00 (JST) and will open worldwide (with a few exceptions). Preregistered players are eligible to win prizes ranging from in-game items, Amazon gift cards, and real Gudetama plushies!

Preregister today via using email or social media!

See below for more details.

Preregister now: https://gudetama.cyberstep.com/

 

Gudetama’s animated short “Hot Spring” released for YouTube!

The first of several new Gudetama animated shorts has been released to promote Gudetama Tap!

What is “Gudetama Tap!”

Gudetama Tap! is the 3rd and latest title in a series boasting over 3.5 million downloads! The game features the eponymous Gudetama, a lethargic egg that has enjoyed tremendous popularity since its release.

Gudetama Tap! adds several new features to the series, such as a friend function to encourage online play, an interactive AR camera, and even brand-new Gudetama variants based on regional specialties!

Friends Forever

Befriend players and gain access to each other’s rooms. You can lend them a helping hand if they’re cooking or interact with their favorite Gudetama. You can even send them a Gudetama you own as a gift!

Shantae: Half-Genie Hero – Ultimate Edition sets sail for Nintendo Switch and PlayStation 4 in Europe on 27 April

Shantae: Half-Genie Hero – Ultimate Edition sets sail for Nintendo Switch and PlayStation 4 in Europe on 27 April

All physical Day One Edition copies include the official Risky Beats soundtrack CD and an exclusive 100-page artbook!

PQube (London, UK) March 26th, 2018 PQube and WayForward are pleased to announce that PlayStation 4 and Nintendo Switch editions of Shantae: Half-Genie Hero – Ultimate Edition are sashaying into European retailers on 27 April 2018. Furthermore, all pre-order and launch copies will be the Day One Edition, which comes bundled with the 30-song Risky Beats soundtrack CD, and a 100-page artbook filled with unseen sketches of Shantae and the gang.

Shantae: Half-Genie Hero – Ultimate Edition is the complete celebration of one of Shantae’s best-loved adventures. Bursting with digital bonus content, the Ultimate Edition contains the game itself, plus all former DLC extras including the Pirate Queen’s Quest story expansion, the Friends To The End story expansion, Hard Core Mode and the upcoming Costume Pack mode, which unleashes the Ninja Shantae, Beach Shantae and Officer Shantae challenge modes.

Additionally, Shantae: Half-Genie Hero – Ultimate Edition also contains all former “Backer-Exclusive” content from the hugely successful 2013 Kickstarter campaign, enabling everybody access to the Tinkerbat Transformation and colour swaps. And, as a final treat for fans, the Ultimate Edition contains an exclusive blue swimsuit costume not available in any other edition.

Pre-order Shantae: Half-Genie Hero – Ultimate Edition today here: pqube.co.uk/shantae

Check out #ShantaeHGH on social media! For more information and the latest news, follow us on Twitter at www.twitter.com/PQubeGames, and on Facebook at www.facebook.com/pqube.

And for all WayForward updates, please follow www.twitter.com/WayForward and https://www.facebook.com/WayForward/.

About PQube
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. PQube is a licensed publisher for Sony, Microsoft and Nintendo platforms and publishes and distributes games on PlayStation 4, PlayStation Vita, Xbox One, 3DS, iOS, Android, PC and digital download. PQube has established a track record of success with major franchises including:-BlazBlue, GuiltyGear, WRC, MotoGP, Ride, MXGP, Cat Quest, Arcana Heart, Harvest Moon, Senran Kagura and Steins;Gate. PQube also creates and distributes hardware, consoles and technology including Sega MegaDrive, Atari Flashback, BlazeTab and BlazeGear. PQube also provides a full range of creative, design, web, marketing, PR, development and e-commerce and fulfilment solutions. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. www.pqube.co.uk

RISING STAR GAMES ANNOUNCES TRIFECTA OF GAMES TO BE SHOWN AT PAX EAST: TRAILBLAZERS, RICO, AND DECAY OF LOGOS

RISING STAR GAMES ANNOUNCES TRIFECTA OF GAMES TO BE SHOWN AT PAX EAST: TRAILBLAZERS, RICO, AND DECAY OF LOGOS

You’re Invited to Meet the Devs and Experience our 2018 Roster of Games Hands-On!

Los Angeles, CA – March 27, 2018 Videogame publisher Rising Star Games announced today it will be publicly showing its recently announced 2018 lineup of titles, Trailblazers, RICO, and Decay of Logos, for the first time to media and consumers at PAX East in Boston, on Thursday, April 5 through Sunday, April 8. Media outlets are invited to book an appointment to meet with each of the three developers to experience these titles hands-on for the first time!
Trailblazers is a fresh new co-operative racing title with an innovative on-track game mechanic: paint the track, boost on your color, and work as a team to win! Racing in teams up to three-versus-three, players paint the track as they race, capturing key areas to dynamically change the racing line, then boosting on their team’s color. Racers who drive with flair and style will also amass skill points to blaze their way to victory! Trailblazers is developed by UK based development studio Supergonk, with members that have worked at highly acclaimed racing studios including Codemasters, Bizarre Creations, and Criterion.

RICO is an arcade-style, first-person shooter inspired by modern action cinema. Players pair up as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organized crime taskforce. Planning is tactical, and players must react in the moment to shootouts as they develop, with additional extra time to assess the situation if they are able to surprise their enemies. RICO features plenty of ammo and enemies, and the combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great! RICO is developed by Bristol Games Hub based developer Ground Shatter.

Decay of Logos is an immersive action role-playing game inspired by European folklore, high fantasy fiction, and archetypal classic third-person action-RPG videogames. The game hails from the imagination of lead game designer and programmer André Constantino and is developed by award-winning independent software organization Amplify Creations. In Decay of Logos, players explore a vast and interconnected world, packed with secret locations and items to discover. Adventurers will engage in deadly and punishing combat with other-worldly enemy constructs, and discover a world filled with arcane lore as they unravel the intricacies of the game’s various weapon, armor, inventory and level-up systems and mechanics.

Rising Star Games will be in booth: #13070.

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ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalog of over 130 titles. www.risingstargames.com.

FRESH CARDS, DUNGEONS, GAME MODES AND MORE IN MAPLESTORY BLITZ ZAKUM’S ALTAR UPDATE

FRESH CARDS, DUNGEONS, GAME MODES AND MORE IN MAPLESTORY BLITZ ZAKUM’S ALTAR UPDATE

First Major Update for MapleStory Blitz Offers Devastating New Monster Cards, Challenging Dungeons and Game Modes for iPhone and Android

Seoul – March 22, 2018 – Zakum’s Altar, the first major content update for Maple World’s premier competitive trading card game (TCG) MapleStory Blitz, challenges new and veteran Maplers to discover fresh cards, challenging dungeons and original gameplay. MapleStory Blitz is the TCG rebirth of the classic MapleStory role-playing game (RPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Zakum’s Altar update goes live today in select regions for iPhone and Android at the App Store and Google Play.

MapleStory Blitz pits Mercedes, Phantom, Kyrin, Oz and more to battle the dastardly Black Mage for control of Maple World. Players must build powerful decks with up to 30 remarkable cards and prepare winning tactics to achieve victory against daunting foes. Zakum’s Altar unleashes several new features, including:

  • Devastating Original Cards – Combine 36 unique cards found in Zakum’s Altar card pack with all the original cards;
  • Challenging New Dungeon – Join players around the globe and explore the perilous Zakum’s Altar dungeon;
  • Ranked Mode Enhancements – Ranked Match Season durations have been shortened from one month to two weeks;
  • Formidable PvE Battles – The PvE auto-battle feature allows players to seamlessly jump into PvE combat;
  • PvE/PvP Battle Guide – A helpful battle guide has been added to recommend which cards to use in specific battle situations;
  • Balance Adjustments – Players will notice additional balance adjustments for existing monster and skill cards;
  • Unique Events and Quests – Celebrate the update with several new events and quests.

Zakum’s Altar update is available to MapleStory Blitz players in select regions in Southeast Asia and Oceania, such as:

  • Thailand
  • Singapore
  • Indonesia
  • Myanmar
  • Laos
  • Cambodia
  • New Zealand
  • Papua
  • New Guinea
  • Malaysia
  • Philippine
  • Australia

MapleStory Blitz is free-to-play and rated E for Everyone (ESRB). Additional information for members of the press:

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

Divinity: Original Sin 2 vinyl soundtrack to release in cooperation with Black Screen Records. Available at PAX East and online.

Divinity: Original Sin 2 vinyl soundtrack to release in cooperation with Black Screen Records. Available at PAX East and online.

To celebrate the launch of the soundtrack, Divinity: Original Sin Enhanced Edition players will receive a 25% discount coupon for Divinity: Original Sin 2 on Steam

GHENT, Belgium – Larian Studios and German music distributor Black Screen Records have worked in cooperation to produce three versions of the soundtrack to Divinity: Original Sin 2, composed by Borislav Slavov, on a limited pressing.

Each version is pressed on high-quality 180-gram vinyl, produced in Germany by Optimal Media, and mastered for the format by Christian Bethge at RAMA Tonstudio.

Music aficionados will enjoy three versions:
·     Remastered Original Soundtrack Audiophile Edition 180g – a traditional black vinyl for people who still believe color kills sound quality.
·     Remastered Original Soundtrack Ltd. Edition 180g Gold Vinyl – a non-traditional gold vinyl for people who believe everything is better in gold.
·     Remastered Original Soundtrack Ltd. Edition Red/Black Starburst Vinyl – a demon-enriched nietzschean foray into madness and chaos.  

Each vinyl comes with a free download code for the full digital album.

Also included is a piano score of the Main Theme, for anyone itching to get their inner-Bard on.

Each version will be available in April, with pre-orders open on the Black Screen Records website. Anyone lucky enough to be attending PAX East in Boston will be able to purchase the record directly from Larian Studios themselves, who will be happy to sign as many of them as they can, along with other merchandise available at the show.

Attached, the full tracklisting sprawled across the two-vinyl sets.

In celebration of the launch of the vinyl record, anyone who owns a Steam version of Divinity: Original Sin Enhanced Edition (this includes anyone who bought Divinity: Original Sin at release and beyond) will find in their Steam inventory a 25% discount coupon for Divinity: Original Sin 2 so that they can put some context to the music!

FISHING STRIKE SOFT LAUNCHES ON THE APP STORE AND GOOGLE PLAY IN CANADA

FISHING STRIKE SOFT LAUNCHES ON THE APP STORE AND GOOGLE PLAY IN CANADA

Soft Launch Brings Game to Canada and Other Countries, with Official, Global Launch Soon to Follow

Seoul, Korea (March 22, 2018)Netmarble Games Corp., the fastest-growing mobile game company worldwide, today announced the soft launch of its new fishing game for mobile devices, Fishing Strike, on the Apple App Store and Google Play in Canada, Sweden, Denmark, Singapore, Malaysia, and Turkey.

Fishing Strike offers a completely new mobile fishing experience as players travel real-world fishing sites from around the world and engage in a dynamic gameplay between the angler and fish, where the angler’s unique set of skills and equipment allow strategic and exhilarating battles with the fish. It includes around 500 types of fish to catch, 30 anglers to choose from, 6 different regions to explore and a variety of game modes at launch.

The game also features dynamic visuals underwater, supported by a unique Smart View system for fishing in clear waters and allowing players to select the fish they would like to catch. As the first-ever fishing game to support a virtual reality viewing mode and augmented reality technology, players can enjoy viewing the fish they acquire in their own aquarium with a 360 degree camera view, overlaying the fish onto the real world around them through their mobile device’s camera lens.

Fishing Strike is now available on the App Store® and Google Play™ in Canada and will soon be available worldwide.

App Store®: https://itunes.apple.com/ca/app/fishing-strike/id1168575660?mt=8
Google Play: https://play.google.com/store/apps/details?id=com.netmarble.fishingstg

For more information on Fishing Strike, please visit the Facebook page at https://www.facebook.com/fishingstrikeEn/.

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About Netmarble Games Corporation

Netmarble Games Corp. strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company and consistently ranks as a top mobile developer and publisher worldwide. With more than 4,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ E&M Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at www.netmarble.com.

SPIKE CHUNSOFT Announces STEINS;GATE ELITE, PixelJunk Monsters 2, Zanki Zero: Last Beginning, 428: Shibuya Scramble, and Fire Pro Wrestling World for the West at GDC 2018

SPIKE CHUNSOFT Announces STEINS;GATE ELITE, PixelJunk Monsters 2, Zanki Zero: Last Beginning, 428: Shibuya Scramble, and Fire Pro Wrestling World for the West at GDC 2018

Exclusive Twitch livestream features PixelJunk creator & executive director Dylan Cuthbert, Danganronpa series and Zanki Zero: Last Beginning producer Yoshinori Terasawa, and 428: Shibuya Scramble’s localization director David Kracker with special giveaways tonight, March 23 at 5PM PDT! 

SAN FRANCISCO, CA – March 23, 2018 – New global publisher Spike Chunsoft, Inc. is excited to reveal their 2018 lineup for North America and Europe!

First, put on your Tiki masks and practice your spiritual dances! Spike Chunsoft is thrilled to bring the tower defense favorite PixelJunk Monsters 2 to the PlayStation®4, Nintendo Switch™, and Steam® for North America and Europe on May 25 for $14.99! The game will be released digitally on all three platforms.

From Spike Chunsoft’s partnership with MAGES. Inc. comes STEINS;GATE ELITE, which will be available on the PlayStation 4 system, Nintendo Switch, and Steam! Preorders are now available at your local retailer, and the game will be released physically and digitally in 2018.

Spike Chunsoft is proud to announce the next game from the creators of the Danganronpa series, survival RPG Zanki Zero: Last Beginning for the PlayStation 4 system and Steam in North America and Europe! The game will be released physically and digitally. Release timing coming soon.

Next, the acclaimed visual novel adventure 428: Shibuya Scramble is coming to the PlayStation 4 system and Steam for North America and Europe this summer 2018! The game will be released digitally and physically, and preorders are now available at your local retailer.

Finally, get ready to grapple! Spike Chunsoft brings the classic wrestling simulation Fire Pro Wrestling World to the PlayStation 4 system for North America and Europe this summer 2018! The game will be released digitally and physically, and preorders are now available at your local retailer.

An exclusive look at PixelJunk Monsters 2, Zanki Zero: Last Beginning, and 428: Shibuya Scramble will be presented by Q-Games’ president and CEO Dylan Cuthbert, Danganronpa series producer Yoshinori Terasawa, and localization director David Kracker at Spike Chunsoft’s GDC Twitch stream tonight, March 23, at 5:00PM PDT. Tune in for a chance win grand prizes and to watch the special broadcast at twitch.tv/spike_chunsoft!

Stay up-to-date on all Spike Chunsoft news by following their Facebook @SpikeChunsoft.en and Twitter @SpikeChunsoft_e and Instagram @Spike_Chunsoft_e.

About Spike Chunsoft, Inc.

Established in December 2017, Spike Chunsoft, Inc. is a wholly owned subsidiary of Spike Chunsoft Co., Ltd. Located in Long Beach, California, Spike Chunsoft, Inc. serves as a base of operations to localize and publish titles from its parent company for the Western market. More information about the company can be found at www.spike-chunsoft.com

About Spike Chunsoft Co., Ltd.

Spike Chunsoft is an established video game publisher, developer and localization company based in Tokyo, Japan. Founded in 2012 between industry veterans Spike and Chunsoft, the company is known for cult hit franchises such as Danganronpa and Zero Escape, and is responsible for launching titles across consoles, PC and mobile for some of the most popular series in the industry. More information about the company can be found at: https://www.spike-chunsoft.co.jp/company_e/information.html.

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Automaton to Use Crytek’s CRYENGINE for Mavericks

Automaton to Use Crytek’s CRYENGINE for Mavericks

Automaton continue partnership with Crytek, license CRYENGINE for upcoming MMO

FRANKFURT, Germany / SAN FRANCISCO March 23, 2018 – Crytek announced today that it has licensed its game development software CRYENGINE to Automaton for Mavericks, an upcoming MMO “of unprecedented scale.” After using CRYENGINE to develop Deceit, Automaton deepens its relationship with Crytek with an exclusive license agreement for its upcoming tactical shooter.

Mavericks is set in a huge, photo-real, and highly dynamic environment, and CRYENGINE’s high-performance rendering capabilities are just one of the aspects that make it the perfect engine for realizing the project. We’ve integrated SpatialOS into CRYENGINE, and it’s that combination at the heart of achieving an incredibly high number of concurrent players in a high-fidelity environment,” said James Thompson of Automaton. “We have enjoyed a very positive partnership with Crytek over the last year as our team has been building the incredible technology and game world that Mavericks will be showcasing.”

Mavericks is due to launch in 2018 and will support 1,000 concurrent players in its ultra high-fidelity world. The CRYENGINE team will collaborate with Automaton to support their development process, as well as to bring new features into the engine that the Automaton team has built in the process of creating Mavericks.

“We are happy to be showcasing what the CRYENGINE can do via the exciting work that Automaton is doing on Mavericks, and it is an excellent example of just how powerful the CRYENGINE is,” said CRYENGINE’s Product Manager, Collin Bishop.

To find out more about Mavericks and register for the upcoming beta, visit http://mavericks.gg. Find out more about Automaton at http://automaton.uk and Crytek and their latest projects at http://www.crytek.com.

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine) and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.

For more information visit www.crytek.com and www.cryengine.com.

About Automaton

Automaton is a breakthrough independent studio based in Cambridge, England, led by the key talent behind multiple seminal MMOs and AAA PC games.

The success of its first title, Deceit, has accelerated the expansion of Automaton’s larger studio, which is behind Mavericks. Automaton has been pioneering a revolutionary approach to MMO design and development that will be evident for the first time with the launch of Mavericks this year.