Home Blog Page 2484

GROUNDBREAKING ACTION-SANDBOX SERIES RETURNS WITH JUST CAUSE 4

GROUNDBREAKING ACTION-SANDBOX SERIES RETURNS WITH JUST CAUSE 4

Landmark Entry Arrives December 4, 2018

 

SYDNEY, 11TH June 2018 – SQUARE ENIX® today announced JUST CAUSE™ 4, the pivotal new entry in the highly successful action-sandbox series, developed by AVALANCHE STUDIOS. JUST CAUSE 4 was unveiled with a new gameplay trailer as part of the Xbox E3 2018 Briefing. JUST CAUSE 4 will be a key release for Square Enix and a landmark entry for the series, when it is available on December 4, 2018 for Xbox One, PlayStation 4®, and Windows PC.

Set in the fictional South American world of Solis, JUST CAUSE 4 takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events. JUST CAUSE 4 has four distinct biomes: Rainforest, Grasslands, Alpine & Desert. With each biome offering its own individual, fully simulated weather event, players will have a truly unique experience as they traverse this deep, diverse world.

Rico Rodriguez returns in JUST CAUSE 4 with his trademark parachute, wingsuit and, of course his grapple hook, now enhanced with new functionality and fully customisable. Making it the most powerful and creative tool the player has ever had.

“We’ve taken everything that players loved from our previous games and with brand new features, enhanced physics and core gameplay improvements, we’ve created the most ambitious Just Cause experience to date,” said Francesco Antolini, Game Director at Avalanche Studios. “The introduction of Extreme Weather is a complete game changer – players will not have seen anything like this in a videogame. We have created fully physicalized tornadoes, blizzards, sandstorms and torrential downpours which affect gameplay in a very real way. All of this is now possible thanks to our brand new Apex engine.”

The new Apex engine underpins everything in JUST CAUSE 4. It delivers the most interactive, extreme weather simulations ever seen in a videogame, complimented by incredible visuals, unparalleled physics and endless creative possibilities.

Check out the “Welcome to JUST CAUSE 4” video to hear more from the developers:

As part of the most ambitious E3 to date, starting June 12, Square Enix will present the JUST CAUSE 4 E3 BLOWOUT. Live from the LA convention centre, this 3-day stream will feature exclusive content, including video premieres from world famous YouTubers, brand new JUST CAUSE 4 gameplay and deep-dive developer interviews.

Check out the “JUST CAUSE 4: E3 Blowout Livestream Teaser” for further information:

###

About Just Cause
The Just Cause series has delivered ground-breaking, open-world technology and explosive action for the last 12 years. In 2006, players were introduced to Rico Rodriguez with the release of JUST CAUSE, a game born out of a vision of complete player freedom – open-world exploration and action were at the heart of this sandbox experience. Released in 2010, JUST CAUSE 2 saw the introduction of Rico’s trademark grapple hook and the game was more expansive and explosive than the first game, in every sense. Released in 2015, JUST CAUSE 3 complemented the original grappling hook and parachute combination with a wingsuit, perfecting the game’s traversal options and allowing players to perform even more death-defying stunts. In the most ambitious Just Cause game to date, December 2018 sees the release of JUST CAUSE 4. This game takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events.

About Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix), the developer of Mad Max (published by Warner Bros. Interactive Entertainment) and is currently working on Rage 2 (published by Bethesda Softworks), scheduled for release in 2019. As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm, New York City and Malmö, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.

Learn more at www.avalanchestudios.com.

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 141 million units worldwide; DRAGON QUEST®, which has sold over 76 million units worldwide; TOMB RAIDER®, which has sold over 66 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en

JUST CAUSE 4 © 2018 Square Enix Ltd. All rights reserved. Developed by Avalanche Studios AB. Just Cause, EIDOS, the EIDOS logo, SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of the Square Enix group of companies. Avalanche and the Avalanche logo are trademarks of Fatalist Entertainment AB.

ACTIVISION AND FROMSOFTWARE ANNOUNCE SEKIRO: SHADOWS DIE TWICE SET TO ARRIVE IN EARLY 2019

ACTIVISION AND FROMSOFTWARE ANNOUNCE SEKIRO: SHADOWS DIE TWICE SET TO ARRIVE IN EARLY 2019

New Game Developed by FromSoftware Introduces Players to a Reimagined and Deadly Sengoku Period In Japan 

June 12, 2018 Your death won’t come easily. Enter the world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict. As tensions rise, a compelling new story unfolds amongst the chaos. Introducing Sekiro™: Shadows Die Twice, a dark and twisted new gameplay experience developed by the renowned team at FromSoftware and published* by Activision, a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI). Sekiro: Shadows Die Twice is scheduled for release globally in early 2019 for the family of Xbox One devices from Microsoft, including the Xbox One X; PlayStation®4, PlayStation®4 Pro; and PC via Steam. Pre-orders are available now at select retailers for the suggested retail price of $99.95 AUD. View the official Sekiro: Shadows Die Twice trailer here.

Directed by Hidetaka Miyazaki, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis. As “Sekiro,” or the “one-armed wolf,” players will discover the many ways to strategically approach combat and engage enemies.

“Collaborating with Activision on Sekiro: Shadows Die Twice has been a very exciting experience for us,” said Hidetaka Miyazaki, president and game director at FromSoftware. “With Sekiro: Shadows Die Twice many FromSoftware team members, including myself, are thrilled to be exploring themes of Sengoku Japan and ninja for the first time. We can’t wait for everyone to discover what’s in store for the game.”

Fans of FromSoftware will find familiarity in the gritty gameplay found in Sekiro: Shadows Die Twice where combat reigns supreme. Players will enjoy combining new features, such as vertical traversal, with visceral head-to-head battle to fulfill their destiny in a vast world filled with beautiful vistas, enormous castles, bizarre weaponry, and fearsome enemies.

“From Dark Souls to Bloodborne, FromSoftware has established a level of excellence that stands by itself in our industry, and we are incredibly honoured to work with them in bringing Sekiro: Shadows Die Twice to fans worldwide,” said Steve Young, Chief Revenue Officer at Activision. “Sekiro: Shadows Die Twice will not only add a new and exciting genre to Activision’s portfolio, but will also give players an experience that’s unlike any other FromSoftware game to date.”

For more information, please visit www.SekiroTheGame.com and follow @SekiroTheGame on Twitter and Instagram, as well as SekiroTheGame on Facebook.

About FromSoftware

Game developer based in Tokyo, Japan. Known for the Armored Core series, Dark Souls series and Bloodborne amongst other titles. More information can be found on the official homepage: http://www.fromsoftware.jp/

 

About Activision

Headquartered in Santa Monica, Calif., Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

CRITICALLY ACCLAIMED NIER:AUTOMATA COMING TO XBOX ONE THIS MONTH 

CRITICALLY ACCLAIMED NIER:AUTOMATA COMING TO XBOX ONE THIS MONTH 

BECOME AS GODS Edition Arrives on Microsoft Store on 26th June 

SYDNEY, 11th June 2018Square Enix Ltd., today announced that the award-winning action role-playing game (RPG), NieR:Automata™ will be available digitally for the Xbox One on the 26th June 2018.

Titled the NieR:Automata: BECOME AS GODS Edition, this version will feature the base game alongside exciting digital content, including: the 3C3C1D119440927 Expansion DLC, four pod designs (Grimoire Weiss Pod, Retro Grey Pod Skin, Retro Red Pod Skin, and Cardboard Pod Skin) and Machine Mask Accessory.

NieR:Automata: BECOME AS GODS Edition will be available on the 26th June 2018. To pre-order now for the Xbox One family of devices including the Xbox One X visit: https://sqex.link/BECOMEASGODS

About NieR:Automata

Developed in collaboration with PlatinumGames Inc., NieR:Automata delivers the perfect mix of action and RPG gameplay in a beautifully desolate open world as players battle as androids 2B, 9S and A2 in the fight to reclaim the world for their human creators.

Following the game’s initial release in 2017, the action-RPG has shipped more than 3 million physical and digital copies worldwide and has received critical acclaim across the world for its deep, captivating storyline and fantastic blend of action-packed and high-speed battles.

NieR:Automata features an all-star development team consisting of producer Yosuke Saito (DRAGON QUEST® X / NIER), director YOKO TARO (Drakengard® / NIER), game designer Takahisa Taura from PlatinumGames Inc. (Metal Gear Rising: Revengeance), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY® XIV / BRAVELY SECOND™: End Layer),  and composer Keiichi Okabe from MONACA, Inc. (TEKKEN / Drakengard / NIER).

Related Links:
Official Page: http://nierautomata.com
Facebook: http://www.facebook.com/NieRGame
Twitter: @NieRGame

BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES JUMP FORCE FOR XBOX ONE, PLAYSTATION 4 SYSTEM, AND STEAM

BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES JUMP FORCE FOR XBOX ONE, PLAYSTATION 4 SYSTEM, AND STEAM

The Ultimate Heroes from Japanese Manga and Anime Join Forces to Save Earth!

LOS ANGELES, Calif., (June 10, 2018) – Leading developer and publisher of anime videogames, BANDAI NAMCO Entertainment America Inc., has announced JUMP FORCE for the Xbox One® video game system, PlayStation®4 computer entertainment system, and PC via STEAM®. The greatest heroes and villains from the 50-year history of Shueisha’s influential Japanese Weekly Shonen Jump® manga will battle against each other across iconic locations on Earth in this anime fighting game fan’s dream come true!

Featuring the world’s most popular and classic manga/anime franchises including DRAGON BALL Z®, ONE PIECE®, NARUTO®, and many others, players will be able to create their three-character manga/anime dream tag team and take them into battle in hyper-stylish arena brawls set against backdrops of famous landmarks around the world including New York City’s Times Square and the Matterhorn in the Alps. Utilizing Unreal Engine® 4, JUMP FORCE brings these titans of Japanese pop culture to life for the first time ever in stunning realistic detail.

The lines that separate our world from the JUMP world have been blurred, with evil forces spilling into the real world to rule over humanity. The greatest heroes known to manga/anime including Goku, Luffy, Naruto, as well as many others to be announced, must join together to triumph over the forces of evil seeping in from the JUMP world.

“With JUMP FORCE, we are thrilled to bring to life Shueisha’s deep catalogue of beloved franchises that has produced some of the most popular pop culture characters to ever come from Japan,” said Eric Hartness, Vice President of Marketing for BANDAI NAMCO Entertainment America Inc. “JUMP FORCE gives fans of manga and anime a dream opportunity to see their favorite heroes come to life in our world in a globetrotting adventure filled with explosive battles of epic proportions.”

JUMP FORCE will be available in 2019 for the Xbox One, PlayStation 4 system, and PC via STEAM. For more information about JUMP FORCE or other titles from BANDAI NAMCO Entertainment America Inc., please visit; https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

###

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.

TALES OF VESPERIA: DEFINITIVE EDITION ANNOUNCED FOR ALL CURRENT GENERATION HOME CONSOLES AND STEAM

TALES OF VESPERIA: DEFINITIVE EDITION ANNOUNCED FOR ALL CURRENT GENERATION HOME CONSOLES AND STEAM

The Beloved RPG Celebrates its 10th Anniversary with Bonus Content for Western Audiences

LOS ANGELES, Calif., (June 10, 2018) – Leading videogame and interactive entertainment developer and publisher, BANDAI NAMCO Entertainment America Inc., today announced TALES OF VESPERIA™: Definitive Edition for the Xbox One® video game system, PlayStation®4 computer entertainment system, Nintendo Switch®, and PC via STEAM®. TALES OF VESPERIA: Definitive Edition includes upscaled screen resolution, new characters, events, and additional content never released outside of Japan. This updated version of the RPG classic will be released this winter.

Follow Yuri Lowell, a resident in the Lower Quarter of Zaphias and former Imperial Knight, as he accepts a mission to retrieve a stolen Blastia Core used to regulate his neighborhood’s water supply. This simple mission spins into a series of events that finds Yuri befriending a colorful cast of characters, traveling to exotic locations, and being pushed into the middle of a nefarious plot that threatens the destruction of the entire planet.

TALES OF VESPERIA: Definitive Edition features two new fully playable party members for North America; Patty Fleur, a young pirate searching for her lost memories, as well as Yuri’s rival and best friend, Flynn Scifo. Along with these two new playable characters, TALES OF VESPERIA: Definitive Edition will include additional scenarios, locations, and costumes that will be all-new for Western players.

TALES OF VESPERIA: Definitive Edition uses a specialized version of the TALES OF series’ Linear Motion Battle System for combat. Players control a single party member in real-time combat while the other three party members are controlled by a customized set of A.I. commands. Players can swap between the four characters at any time during battles and can perform both physical and Mystic Artes attacks.

TALES OF VESPERIA holds a special place in the hearts of many TALES OF fans around the world,” said Abelina Villegas, Associate Brand Manager for BANDAI NAMCO Entertainment America Inc. “The Japanese version of the game, with additional content not seen in the original North American version, will surely delight fans. We are excited to bring TALES OF VESPERIA: Definitive Edition to TALES OF fans outside of Japan, and whether players choose to play on PC or consoles, they will have more content to explore and enjoy.”

TALES OF VESPERIA: Definitive Edition will be available for the Xbox One, PlayStation 4 system, Nintendo Switch, and PC via STEAM this winter. For more information about TALES OF VESPERIA: Definitive Edition or other titles from BANDAI NAMCO Entertainment America Inc., please visit; https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

###

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.

Forgotton Anne Review

Forgotton Anne

Developer: ThroughLine Games
Publisher: Square Enix
PlatformsPlayStation 4 (Reviewed), Xbox One, PC
Release Date: 15/05/2018
Price: $19.99 – Available Here

Overview

Forgotton Anne, made by the indie developers from ThroughLine Games offers a very interesting story based in a unique world. As we advanced through this puzzle-platformer, we kept asking us one question: Will there be light at the end of the tunnel in this dark fairytale?

Story

We are playing Anne, who is a feared enforcer in the Forgotten Lands, a place where everything that is lost and forgotten goes. Yes, that’s right! Letters, old toys or even single socks – all of these are now known as Forgotlings.  Our dangerous mission is to face a rebellion, which wants to prevent Anne and her master Bonku to return the human world. Why are Anne and Bonku forgotton and why do they want to return to the human world? Well, as Forgotton Anne is a story-driven game, we’d recommend that players find this out on their own.

Gameplay

Forgotton Anne can be described as a puzzle-platformer with some elements from adventure games. On our journey in the Forgotten Lands we get to know a lot of Forgotlings and take part in a lot of dialogues. The game draws us into it’s world and wants us to decide who’s a friend and who’s not. We have to make drastic choices where life and death play an important role. A simple example could be that one of the Forgotlings seems to be a rebel. We have to collect evidence and also ask other Forgotlings for more information. Although we cannot always be 100% sure, a decision from Anne has to be made. The fate of many Forgotlings lies in our hands and if someone is not to be trusted, we can use our Arca stone to distill their Anima. To say this in other words: we take lives!

Things are not always as they appear in the Forgotten Lands and sometimes it can get very dark. The more thankful I am for the great sense of humour showed by some Forgotlings. Forgotton Anne gave me a lot of smiles back after something bad has happened. It’s hard to not find it amusing if you chat with some of the inhabitans and suddenly someone says: “I swear on the human who forgot me!” Between all this tough decisions to make it’s very refreshing to also have a laugh from time to time in the Forgotten Lands. The team made a really good job here to include variety giving this dark scenario.

Our Arca stone helps us to see Anima energy, which we use to activate machinery. This can open doors, move elevators or free the way to a lever. Besides jumping and running around this is the only ability that Anne has to use frequently throughout the game. Basically it’s all about gathering the necessary information and objects until we can advance in the story. Very early we find some wings and while my first thought was: “Oh my god, I can fly now!” – I noticed quickly that those wings only allow us to jump a little bit higher. I wished there were some more skills attached to Anne, as she’s a really interesting character and you reach the point where draining energy isn’t satisfying anymore.

Visuals & Audio

The unique design is what caught my attention for Forgotton Anne in the first place. When I saw the first screenshots and trailer it was clear, that this would be something to keep in mind. After playing it I can guarantee you that you’ll really feel like you are part of an animated movie. There is this weird mix between Disney and Studio Ghibli. Some Forgotlings reminded me of Beauty and the Beast while the characters could be straight out of Spirited Away. I really enjoyed my time in the Forgotten Lands although I have to admit that the dark story caught me by surprise. It’s unfortunate that this indie game might get the most of it’s attention because of it’s design even though the story might be the strongest feature of Forgotton Anne. Last but not least I couldn’t really connect with the voice actors, but this might be a personal thing as I wouldn’t really consider them bad actors. Give it a try and decide for yourself!

Overall

Forgotton Anne is a great addition for everyone who likes story-driven games. While you dive into the Forgotten Lands and get to know the population, you’ll more than once find yourself in uncomfortable positions. The environment and characters are beautifully designed and you notice the love they’ve received from their creators. I’m sure as soon as you get to know the first Forgotlings, you’ll think twice about not forgetting your stuff!

Cyberpunk 2077 E3 2018 Trailer Released

Take a deep breath, the first Cyberpunk 2077 trailer in five years is finally here. CD Projekt Red revealed the explosive new trailer just ahead of E3 2018. The video introduces players to Night City, voted the worst place in America. The shiny buildings and bright lights hides a world of violence and poverty. Viewers will get to see the best and the worst Night City has to offer in the trailer, from shiny hover cars owned by the rich to late night violence outside a dirty motel.

The new Cyberpunk 2077 trailer is strictly cinematic in nature, but CD Projekt Red plans on revealing more details about their upcoming action RPG at E3 later this week.

We Happy Few Launches on August 10, 2018

We Happy Few Launches on August 10, 2018

FOR IMMEDIATE RELEASE

FRISCO, Texas (June 10, 2018) — Compulsion Games and Gearbox Publishing are excited to announce that We Happy Few will be released on August 10, 2018 for Xbox One, Xbox One X (with HDR and 4K support), PC, PlayStation®4 and PlayStation®4 Pro (with HDR and 4K support).

Featuring an additional 20+ hours of narrative-driven gameplay, players will play as three uniquely flawed characters coming to terms with their past and uncovering the secrets of Wellington Wells, an island off the coast of England that seems to have been cut off from the rest of the world after World War II.

Set in retrofuturistic 1960s England, players will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears joyful in Wellington Wells, including its roads, its people, and its omnipresent television personality: Uncle Jack! But, it’s actually a world on the brink of collapse. Unveil its dark history, and discover how and why its residents came to be so beguilingly happy.

We Happy Few will be available on August 10, 2018 for Xbox One, Xbox One X (with HDR and 4K support), PC, PlayStation®4 and PlayStation®4 Pro (with HDR and 4K support) for the suggested retail price of $59.99 USD / £49.99 GBP / €69.99 EUR.

About We Happy Few
We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial in the city of Wellington Wells. In this alternative 1960s England, conformity is key. You’ll have to fight or blend in with the drug-addled inhabitants, most of whom don’t take kindly to people who won’t abide by their not-so-normal rules.

Discover the retrofuturistic city’s dark history as you play through the intertwined narratives of three quietly rebellious citizens of Wellington Wells, each with their own strengths and weaknesses, as they face their pasts, prepare for the future, and engage in activities that aren’t exactly status quo in the artificially enthused society.

For the latest updates, visit the official website or follow We Happy Few on Facebook and Twitter.

About Gearbox Publishing
Founded in 2016, Gearbox Publishing was established with the goal of helping developers around the world bring their products to market while retaining their unique creative visions. The mission began with the critically-acclaimed Homeworld Remastered Collection for PC, followed by Homeworld: Deserts of Kharak, developed by Blackbird Interactive. Gearbox went on to publish Duke Nukem 3D: 20th Anniversary World Tour in celebration of the 20-year anniversary of the iconic FPS title. With the release of 2017’s Bulletstorm: Full Clip Edition, developed by People Can Fly, and most recently delivering Epic’s Fortnite to retail stores worldwide, Gearbox Publishing remains committed to its promise to entertain the world and become the most developer-friendly publisher in the industry, Learn more at http://www.gearboxpublishing.com

About Compulsion Games
Founded in 2009, Compulsion Games is a small studio based in an old gramophone factory in Montreal. Compulsion is dedicated to crafting games with surreal worlds, emotionally truthful characters, and a rockin’ art style. They shipped their first title, Contrast, in 2013.

Watch the Cyberpunk 2077 E3 trailer!

Watch the Cyberpunk 2077 E3 trailer!

CD PROJEKT RED, creators of The Witcher series of games, are thrilled to present the E3 trailer for Cyberpunk 2077 — the studio’s upcoming futuristic RPG.

More information about Cyberpunk 2077 will follow at E3 2018, which begins Tuesday, June 12th. To keep up to date, visit cyberpunk.net, and follow the game on Facebook and Twitter.

About CD PROJEKT RED
CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship franchise, games from The Witcher series, has sold over 33 million copies worldwide. Its newest release – The Witcher 3: Wild Hunt – debuted in 2015 for the PC, PlayStation 4 and Xbox One, and has since received over 800 awards and accolades, including 250 Game of the Year awards. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

METRO EXODUS RELEASE DATE CONFIRMED WITH NEW GAMEPLAY TRAILER

METRO EXODUS RELEASE DATE CONFIRMED WITH NEW GAMEPLAY TRAILER

The Next Chapter in the Acclaimed Metro Saga Coming Feb. 22, 2019

Moscow – June 10th, 2018 – Deep Silver and 4A Games are proud to announce that Metro Exodus, the third instalment in the critically acclaimed Metro series, will be released Feb. 22, 2019, on Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation(r) 4 computer entertainment system, and PC.

Accompanying this news is the release of the epic trailer that premiered at the Xbox E3 Briefing. The gameplay footage was captured from a single massive sandbox survival area and follows Artyom and our band of Spartans as they smash into the Volga region during the post-apocalyptic Russian spring.

The new trailer illustrates the many new experiences and dangers that await. The Volga region of Russia encompasses the drainage basin of Europe’s largest river and is packed with dangerous bandits, a fanatic religious cult, and a range of vicious mutants desperate to make Artyom their next meal.

4A Games have re-imagined the landscape of the eastern European plains in awe-inspiring detail, including the flooded remains of villages and factories where life was forever changed 25 years previously.

“4A are extremely proud to be showing 4K gameplay of one of our vast open levels exclusively on the world’s biggest videogames stage,” said Andriy Prokhorov, Creative Director and co-founder at 4A Games. “We can’t wait to reveal more of Artyom’s journey in the coming months.”

Be the first to learn more about this incredible new title by registering for updates at MetroTheGame.com, and follow us on Twitter and Instagram @MetroVideoGame or on Facebook at Facebook.com/MetroVideoGame.

MORE ABOUT METRO EXODUS
The year is 2036.
A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro.
They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war.
But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.
Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.
Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter.
Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

……………………………………………………………………………………………………………

* Embark on an incredible journey – board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
* Experience Sandbox Survival – a gripping story links together classic Metro gameplay with new huge, non-linear levels
* A beautiful, hostile world – discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
* Deadly combat and stealth – scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
* Your choices determine your comrades’ fate – not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
* The ultimate in atmosphere and immersion – a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind – Metro will immerse and terrify you like no other game…

……………………………………………………………………………………………………………

(c) 2018 Koch Media GmbH and published by Deep Silver. Developed by 4A Games. 4A Games Limited and their respective logo are trademarks of 4A Games Limited. Metro Exodus is inspired by the internationally best-selling novels METRO 2033 and METRO 2035 by Dmitry Glukhovsky. All other trademarks, logos and copyrights are property of their respective owners.

# # #

ABOUT DEEP SILVER
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, the irreverent super-hero action game Agents of Mayhem and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2, Agents of Mayhem and Metro Exodus. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT 4A GAMES
4A Games is a multicultural, multinational video game development studio with offices in both Malta and Ukraine – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, and Metro Redux.

Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families — from Ukraine to the island of Malta.

Currently at the heart of the company are over 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular. To learn more, please visit www.4A-Games.com

ABOUT DMITRY GLUKHOVSKY
Dmitry Glukhovsky was born and raised in Moscow, and is the author of the internationally best-selling series of Metro novels and creator of the expanded Metro universe including the video games by 4A Games.

Metro Exodus continues the storyline as told in the games Metro 2033 and Metro: Last Light, and interweaves with the wider Metro saga contained in Dmitry’s novels, Metro 2033, Metro 2034 and Metro 2035. The storyline of Metro Exodus was co-developed in close collaboration with Dmitry to bring Metro fans the next chapter in Artyom’s adventures.