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WELCOME THE CHALLENGE – MAGIC: THE GATHERING ARENA OPEN BETA LIVE TODAY

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WELCOME THE CHALLENGE – MAGIC: THE GATHERING ARENA OPEN BETA LIVE TODAY

Digital Magic experience available to download free on PC

RENTON, WA – SEPT. 27, 2018 – Wizards of the Coast has announced its highly anticipated digital game Magic: The Gathering Arena is now free to download in Open Beta. Today all players in North America, Europe, Australia, and South America can download the legendary collectible card game and play the all-new Magic experience on Windows PC.

“Magic: The Gathering Arena is the future of digital Magic,” said Jeffrey Steefel, Vice President of Digital Development at Wizards of the Coast. “Our passionate Magic players have provided valuable feedback throughout Closed Beta allowing us to evolve and refine the game. We are humbled by the amount of support we have received so far and look forward to sharing the Arena experience with even more gamers online.”

Developed in-house by Wizards of the Coast’s Digital Games Studio, Magic: The Gathering Arena brings the same rich strategy and gameplay of the beloved tabletop game to PC in quick, intense, head to head battles. In Magic: The Gathering Arena players can jump right into Quick and Competitive Play using one of the five carefully crafted pre-built decks earned in the tutorial and can customize their own decks from an expansive library of current Magic cards. The game is free to download and lets players battle for rewards including in-game currency, cards, and booster packs. Players can also earn an additional five pre-built decks by completing daily quests.

At the start of Open Beta players can look forward to the following:

  • GUILDS OF RAVNICA Magic: The Gathering’s latest card set will be available on Sept. 27 at Open Beta release.
  • SPECIAL IN-GAME SINGLETON EVENT – All Open Beta players will have access to a special Singleton constructed event on us (it won’t cost gold or gems to enter) from September 27 through October 1.
  • SEALED FORMAT Magic: The Gathering’s format where players build a 40-card deck from six unopened booster packs, is introduced to Magic: The Gathering Arena.
  • REDEEMABLE CODES – Starting with Guilds of Ravnica’s physical release, retail product from the tabletop card set will contain codes redeemable in Magic: The Gathering Arena in select regions.

To download Magic: The Gathering Arena and stay up-to-date on the game’s recent developments, please visit: http://playmtgarena.com.

RELATED LINKS

Magic: The Gathering Arena Twitter: https://twitter.com/MTG_Arena

Magic: The Gathering Arena Facebook: https://www.facebook.com/magicthegatheringarena/

ABOUT MAGIC: THE GATHERING ARENA
Magic: The Gathering Arena is the first game developed in-house by Wizards of the Coast’s new Digital Games Studio. The studio is creating a Magic experience with the full rules and ongoing content support for new card sets, just like the revered tabletop game. The game is designed and built for digital gamers without compromising Magic‘s core gameplay. Every element of the game design is focused on an engaging and dynamic experience, true to authentic Magic, to provide players and viewers fast-paced, exciting, and easy-to-follow matches. For more information, please visit: https://magic.wizards.com/en/mtgarena

ABOUT WIZARDS OF THE COAST
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and AVALON HILL. Wizards is also a publisher of fantasy series fiction with numerous New York Times bestsellers. For more information about our world-renowned brands, visit the Wizards of the Coast Web site at www.wizards.com. 

NAMCO MUSEUM™ ARCADE PAC™ NOW AVAILABLE FOR NINTENDO SWITCH FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.

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NAMCO MUSEUM™ ARCADE PAC™ NOW AVAILABLE FOR NINTENDO SWITCH FROM BANDAI NAMCO ENTERTAINMENT AMERICA INC.

All the Best Classic NAMCO Arcade Games Will Be in the Palm of Players’ Hands!

SANTA CLARA, Calif., (September 28, 2018) – Leading video game and interactive entertainment developer and publisher, BANDAI NAMCO Entertainment America Inc., today released NAMCO MUSEUM™ ARCADE PAC™ for the Americas, exclusively for the Nintendo Switch™ video game system. Players will enjoy a 2-in-1 package of nostalgic hits including a collection of some of the biggest arcade games that started the arcade craze of the 1980s with PAC-MAN™, GALAGA™, and Dig Dug™, or battle friends in Score Attack mode or square up one-on-one against a giant boss in the flashy maze madness of PAC-MAN Championship Edition 2 PLUS™, all in the comfort of home or on the go on the Nintendo Switch.

NAMCO MUSEUM™ ARCADE PAC™ features Namco Museum classics such as PAC-MAN, GALAGA, SPLATTERHOUSE™, and THE TOWER OF DRUAGA™ along with ROLLING THUNDER™, SKYKID, and TANK FORCE. Additionally, the highly acclaimed PAC-MAN CHAMPIONSHIP EDITION series makes its comeback to the Nintendo Switch in PAC-MAN CHAMPIONSHIP EDITION 2 PLUS featuring eye-popping 3D graphics and over-the-top visuals, the latest version of the classic game takes chomping and chasing through mazes to a crazy new level. Players can enjoy this experience by themselves or with friends in an all new co-op mode, PAC-MAN CHAMPIONSHIP EDITION 2 PLUS 2P, available exclusively for the Nintendo Switch.

NAMCO MUSEUM™ ARCADE PAC™ brings together over 30 years of gaming into the palm of your hand on Nintendo Switch,” said Abelina Villegas, Associate Brand Manager for BANDAI NAMCO Entertainment America Inc. “From the traditional classic arcade experiences like PAC-MAN and GALAGA to the more modern multiplayer experience of PAC-MAN Vs, and hyper kinetic look and feel of PAC-MAN CHAMPIONSHIP EDITION 2 PLUS, there’s something for players of all ages!”

NAMCO MUSEUM™ ARCADE PAC™ is rated “T” for Teen by the ESRB and has a MSRP of $39.99. For more information about NAMCO MUSEUM™ ARCADE PAC™ or other titles from BANDAI NAMCO Entertainment America Inc., please visit; https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

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About BANDAI NAMCO Entertainment America Inc.
BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.

UBISOFT® PARTNERS WITH CODE CAMP TO TEACH KIDS HOW TO CODE WITH STARLINK: BATTLE FOR ATLAS™

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UBISOFT® PARTNERS WITH CODE CAMP TO TEACH KIDS HOW TO CODE WITH STARLINK: BATTLE FOR ATLAS

To download Starlink: Battle for Atlas assets please visit the press extranet: ubisoft-press.com
Parents can enter competition at: codecamp.com.au/starlink

Sydney, Australia — September 28, 2018 — Ubisoft® Australia has announced a partnership with Code Camp and Starlink: Battle for Atlas™ to give kids a first look at the benefits of learning to code and related careers.

In a special, one-day event at Ubisoft’s Sydney headquarters, a lucky group of kids will learn how to code their own unique Starlink: Battle for Atlas™ mini-game, as well as meeting Ubisoft developers to learn more about this creative and growing industry.  Code Camp students across the country will be given the opportunity to use Starlink: Battle for Atlas™ characters, spaceships and theming as part of Code Camp’s online coding platform, Code Camp World.

Coding has quickly become an essential skill for the future career development of today’s youth, Code Camp have taught over 40,000 kids to code and are the leading authority on kids’ coding education in Australia. They are on a mission to create 200,000 little coders by 2020 through holiday camps, in-school and after-school programs.

Video games are the fastest growing sector of the entertainment industry, generating billions in revenue and employing thousands worldwide. If your child has shown a passion for gaming or an interest in coding and you are excited at the thought of them stepping beyond the screen to learn more, Ubisoft and Code Camp are looking for twenty kids between the ages of 8-12 who can attend the camp in our Ultimo offices on Saturday, October 13.

On the day, all catering and equipment including laptops will be provided, as well as an exclusive peek at Starlink: Battle for Atlas™. Parents in NSW can apply for the chance to win a spot for their child here, parents outside of NSW can also enter to win a free Code Camp spot for their child plus a Starlink: Battle for Atlas™ starter pack on the platform of their choice.

Starlink: Battle for Atlas™ is an open world, action-adventure game where players assemble a modular starship, link it to their game controller and launch into an epic adventure across the exotic Atlas™ star system. Use pilots, ships, wings, and weapons to assemble the starship of your dreams with an unprecedented level of customization and creativity. Starlink: Battle for Atlas™ is out October 16 and will be available on Nintendo Switch, PlayStation 4 and Xbox One.

ABOUT UBISOFT
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Starlink: Battle for Atlas™, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

© 2018 Codecamp Pty Limited.

Exploratory Platformer JackQuest Leaps into Action This Fall

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Exploratory Platformer JackQuest Leaps into Action This Fall

SYDNEY, NSW – Sept. 27, 2018 – JackQuest: Tale of the Sword, a fast-paced fantasy action platformer from publisher Blowfish Studios and developer NX Games, will find its way to Nintendo Switch, PlayStation 4, Xbox One, and Windows PC in late 2018.

One fateful night, when young Jack takes the beautiful Nara for a walk in the woods, his love is kidnapped by the villainous orc Korg. Forced to mount a rescue, Jack plunges into Korg’s underground base, where he happens upon a strange blade that becomes an unlikely ally.

In JackQuest, players will explore the cavernous depths of Korg’s slime-ridden, labyrinthine lair. There, they will solve environmental puzzles, discover power-ups, obtain new abilities, collect weapons, and challenge subterranean foes, including massive bosses.

A fast-paced affair, JackQuest wastes no time with its quick combat and steady progression, guiding players through a single-interconnected world full of secrets, collectable gems, and hidden challenges that are sure to keep completionists engaged for hours on end.

JackQuest is a lovely action-packed platformer that places a heavy focus on exploration,” said Ben Lee, CEO, Blowfish Studios. “We look forward to bringing it to Nintendo Switch, Xbox One, PlayStation 4, and Windows PC and sharing it with you all later this year.”

Ahead of launch, Blowfish Studios will showcase the title at PAX Aus 2018 alongside titles from the publisher’s upcoming catalogue. The game will support English, Spanish, and Portuguese.

To learn more, visit the JackQuest webpage, and follow NX Games on Twitter.

About NX Games
NX Games is one-man studio created by José Neto, the developer behind iOS titles Orbital and MadRobot X, based in João Pessoa, Brazil.

About Blowfish Studios
Blowfish Studios is a Sydney-based Australian independent game developer and publisher. The team strives to release original multiplatform games with diverse feature sets that appeal to a broad audience, and to have fun in the process!

To learn more about Blowfish Studios please visit the team’s website.

Sea of Thieves Forsaken Shores Free Update Available Now

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Sea of Thieves Forsaken Shores Free Update Available Now

By Joe Neate, Executive Producer at Rare

At gamescom 2018, we gave a first glimpse at Forsaken Shores, our latest free content update coming to Sea of Thieves. As part of our ongoing commitment to deliver new Sea of Thieves content throughout the year and beyond, Forsaken Shores offers our biggest update yet at no charge for those who own the game or access it through Xbox Game Pass. There has never been a better time to set sail and adventure with other pirates in the Sea of Thieves community.

Today, Forsaken Shores invites players to venture into a new volcanic region called The Devil’s Roar. This perilous and challenging area of the Sea of Thieves will have players encountering volcano eruptions raining down hot rocks and flowing lava, terrifying earthquakes, unpredictable geysers that can fling players into the air and dangerous super-heated water around islands.

Also new to Forsaken Shores is the Row Boat, which will be key to assisting the navigation of this dangerous new region, but also enriching all journeys across every area of the world. Players can also take on new Devil’s Roar Voyages, with increased challenge that allows players to reap greater rewards.

This permanent new content will be introduced into Sea of Thieves with a time-limited campaign, running for four weeks from today, September 27, where players will be able to discover exactly what happened to the first crew that managed to make their way to The Devil’s Roar. As part of the campaign, players can also find new quests with the Merchant Alliance, taking on Cargo Runs across the world, keeping their cargo safe and delivering it in pristine condition for the highest rewards. Cargo Runs will arrive in week three of the campaign and remain a permanent fixture of the Merchant Alliance moving forward.

This Forsaken Shores campaign and content update will be available free and without charge to all Sea of Thieves players who have bought the game across the Xbox One family of devices or on Windows 10 PC, or who have access to it as part of Xbox Game Pass. Simply download and install the latest Sea of Thieves update to get access. And don’t worry, if you’re unable to take part in the time-limited campaign, all the features introduced with this campaign will remain in the Sea of Thieves world for everyone to see and experience.

In celebration of the launch of Forsaken Shores, the Xbox team asked Matt Berry to deliver our most epic update yet. Matt eschewed the traditional tropes of a pirate performance and instead, bellowed out each point out in his unique fashion. The second the first syllable was uttered on set there were smiles all round, so we hope you have as much fun watching the above video as we had making it.

We are also proud to announce that Sea of Thieves will officially support Traditional Chinese as an official language option starting on November 8. We believe that by enabling the game in more languages, more players will be able to enjoy Sea of Thieves the way they are most comfortable, so they can fully immerse themselves in their very own pirate adventure.

Thank you to the entire Sea of Thieves community for your patience in waiting for Forsaken Shores. The team worked tirelessly behind the scenes to ensure that Forsaken Shores lives up to our collective quality and performance standards. We cannot wait to explore the Devil’s Roar with you. See you on the seas.

New to Sea of Thieves? Join the adventure at xbox.com/seaofthieves, and visit the Sea of Thieves website at SeaofThieves.com to embark on an epic journey with one of gaming’s most welcoming communities.

LIFE IS STRANGE 2 EPISODE 1 IS OUT NOW

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LIFE IS STRANGE 2 EPISODE 1 IS OUT NOW

The All-New 5-Episode Season Begins Today, September 27, 2018

SYDNEY, September 27th 2018 – SQUARE ENIX® is thrilled to announce that Life is Strange™ 2, the next entry in the critically-acclaimed and award-winning franchise from DONTNOD Entertainment, is OUT NOW.

The first entry in the all-new five-episode season of Life is Strange 2, is out now on XBOX ONE®, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC.

Discover a story of two brothers, 16-year old Sean and 9-year old Daniel Diaz, who have to flee their home in suburban Seattle after a tragic event that changes their lives forever. Further complicating matters is the manifestation of an exciting new power that has wide implications on Sean and Daniel and the relationship between them. Things may never be the same again.

The story of Life is Strange 2 takes place over the course of a year, as Sean and Daniel try to make their way from Seattle to their fathers’ home town of Puerto Lobos, Mexico.

Life on the road is difficult and there are many shades of grey; there is never a truly ‘correct choice’, there is only your choice. Daniel is watching your every move, and he is learning from your actions, so consider your decisions carefully!

The key aspect of Life is Strange 2 is this role model dynamic between the brothers. The decisions you make in Episode 1 will have far-reaching consequences and will influence the relationship with Sean’s little brother Daniel over the course of the 5-episode season.

“We are incredibly happy to finally share this new Life is Strange story of brotherhood and coming of age with the world,” said Raoul Barbet and Michel Koch – Co-Creative Directors of Life is Strange. “We hope fans will embrace our new story and characters with the same passion they showed for the first season.”

Raoul Barbet and Michel Koch’s Life is Strange team at DONTNOD Entertainment return with an all-new hard-hitting narrative adventure. Life is Strange 2 continues the core franchise tradition of telling compelling stories about relatable characters, realistic settings and real-world issues, all laced with a supernatural element, with a new tale that tackles themes like brotherhood, raising and teaching a child, responsibility and coming of age.

“Life is Strange is a franchise that is near and dear to our hearts here at Square Enix External Studios, and we are very proud to share the first Episode of Life is Strange 2 with players all over the world.” Said Jon Brooke – VP of Brand Marketing at Square Enix External Studios. “It’s an exciting first step into a brand new season of Life is Strange, and a great new entry in the vast interconnected Life is Strange Universe we are building.”

 

Visit the LIFE IS STRANGE official website: https://lifeisstrange.square-enix-games.com

LIFE IS STRANGE official Facebook page: https://www.facebook.com/LifeIsStrangeGame/
Follow on Twitter: https://twitter.com/LifeIsStrange

Sinner: Sacrifice for Redemption Redeems Nintendo Switch, PlayStation 4, Xbox One Oct. 18, 2018

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Sinner: Sacrifice for Redemption Redeems Nintendo Switch, PlayStation 4, Xbox One Oct. 18, 2018

Coming Soon to Discord; Steam Release Winter 2018

HONG KONG – 28 Sept, 2018 – Sinner: Sacrifice for Redemptionthe boss battler from publisher Another Indie and the senior AAA veterans at developer Dark Star Game Studios, will come to Nintendo Switch, PlayStation 4 and Xbox One on 18 Oct. Discord users will also brave its dangers when Sinner debuts on Windows and Mac as a First on Discord launch title later this year, with a Steam release to follow.

Created by a team including a former Ubisoft art director, Konami senior programmer and a Blizzard technical artist, Sinner follows Adam, a soldier with a dark past. Adam embarks on a journey for absolution, facing off against monstrous beasts to reconcile his heinous crimes. Based on the seven deadly sins, these savage specters will reveal their personal connections with Adam as he advances his quest for atonement to a hauntingly beautiful soundtrack.

Before dueling each monstrosity, Adam must sacrifice a part of himself and accept a permanent debuff. Battles will become increasingly difficult with each sacrifice as Adam’s vitality is reduced, his arsenal breaks down and his armor withers away. Alternate gear can be unlocked in New Game+ mode, lending replayability to Adam’s journey for redemption.

Sinner provides the intense action players crave in hardcore games through intimate battles that are accessible in any order,” says Iain Garner, director of developer relations, Another Indie. “By giving players the freedom to choose their path through its devilish challenges, Sinner offers player agency without sacrificing a compelling story.”

Sinner: Sacrifice for Redemption will be available for $18.99 in English, Spanish, German, French, Chinese, Traditional Chinese, Japanese, Korean, Portuguese and Russian.

For more information about Sinner: Sacrifice for Redemption visit the official website, check out the Another Indie Discord or follow the game on Twitter and Facebook.

About Another Indie
Headquartered in Mongkok, Hong Kong, Another Indie believes that language and geography shouldn’t be an obstacle to gamers who want to enjoy the best that the world has to offer and strives to bring to the west the best games coming from China and Southeast Asia.

About Dark Star Game Studios
Composed of seven Chinese AAA veterans with backgrounds at companies including Ubisoft, Blizzard and Konami, Dark Star Game Studios aims to make AAA quality games for a hardcore crowd.

Cartoon Network and Minecraft Deepen Content Partnership with MINECON Earth Livestreaming Event, Saturday, Sept. 29

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Cartoon Network and Minecraft Deepen Content Partnership with MINECON Earth Livestreaming Event, Saturday, Sept. 29

Exclusive MINECON Earth Remix on Cartoon Network Debuts Oct. 8 on Cartoon Network Linear and Digital Platforms

ATLANTA – Sept. 27, 2018 – Following the highly successful creative collaboration and the release of the original Minecraft episode for Adventure Time earlier this year, Cartoon Network and Microsoft are expanding their content partnership with a livestream event of MINECON Earth, Minecraft’s worldwide celebration of all things Minecraft, on the Cartoon Network YouTube channel Saturday, Sept. 29, beginning with the pre-show at 11:30 am EDT/8:30 am PDT.

Packed with juicy Minecraft info, the livestream will include pre and post-show bits, as well as some community panels. As the exclusive TV broadcast partner for up-to-the-minute Minecraft news from MINECON Earth, the recap episode, MINECON Earth Remix on Cartoon Network, will then debut Monday, Oct. 8, 6:45 pm ET/PT on Cartoon Network linear and digital platforms. The episode will feature highlights from MINECON Earth and all-new content bringing together the best of both worlds for Minecraft and Cartoon Network fans alike.

Promising creativity, inclusion and participation for fans of all ages and of both brands, MINECON Earth Remix on Cartoon Network will feature iconic Cartoon Network worlds reimagined in Minecraft style. Animated vignettes of Cartoon Network characters from We Bare Bears, The Amazing World of Gumball, Teen Titans Go!, and Adventure Time will try and make their own costumes, leading to the contest winners reveal. Additional related content and activities will lead up to the special across Cartoon Network social media and the CN Sayin’ App. MINECON Earth Remix on Cartoon Network will air on Cartoon Network, VOD, the CN app and Cartoon Network’s YouTube channel.

Retro Run-and-Gun Blazing Chrome Gets Release Window and Behind the Scenes Video

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Retro Run-and-Gun Blazing Chrome Gets Release Window and Behind the Scenes Video

Developer Diary Talks Inspiration & Design Behind Blazing Chrome, Coming Early 2019

PARIS — September 27, 2018 — The Arcade Crew has released a new video taking fans behind the scenes for the upcoming run-and-gun sidescroller retro homage Blazing Chrome from Brazilian developer JoyMasher today.

The developer diary showcases Danilo Dias and Thais Weller discussing the inspirations behind their Metal-Slug-meets-Contra homage, and how the couple-turned-developer duo have maintained life and work balance as independent games developers. Talking through design inspirations from Terminator, Mad Max and more, Dias also reveals retro games that have contributed to the design of Blazing Chrome, including retro cult hits like Gun Force 2.

Blazing Chrome is an all-new side-scrolling action game due out in early 2019 where militant AI-fueled computers rule the Earth and humans lack any and all prestige, power or choice in the world. Choose to play as Mavra, a super badass human resistance soldier, or Doyle, the equally groovy and deadly insurgent robot and lead the charge to overthrow your oppressors.

For more information about Blazing Chrome, hit up http://joymasher.com or follow them on Twitter and Facebook, @joymasher and facebook.com/JoyMasher.

Hang out with The Arcade Crew on the official Twitter handle @TheArcadeCrew and on Facebook facebook.com/thearcadecrew, or at their official website: www.thearcadecrew.com.

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ADULT SWIM GAMES AND SUPER MEGA TEAM RELEASE ARCADE-ACTION PLATFORMER RISE & SHINE ON NINTENDO SWITCH™

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ADULT SWIM GAMES AND SUPER MEGA TEAM RELEASE ARCADE-ACTION PLATFORMER RISE & SHINE ON NINTENDO SWITCH™

Think Fast and Shoot Faster in this Unique Bullet-Hell Puzzle Platformer

ATLANTASept. 27, 2018 – Adult Swim Games and independent developer Super Awesome Hyper Dimensional Mega Team have released Rise & Shine on Nintendo Switch™. This super-energetic arcade-action platformer is available today for $14.99 via the Nintendo eShop.

Rise & Shine combines the bullet-hell action of an arcade shooter with the moment-to-moment tactics of a puzzle platformer for a unique blend of strategy and excitement. Blast swarms of zombies, robots and enormous bosses, then swap to guided projectiles to overcome intricate mazes of dangerous hazards and unlock the way forward. Every level in Rise & Shine is a single, continuous work of hand-drawn art, flowing seamlessly as you dash through chaotic environments of deadly traps, missiles and enemies.

But don’t be fooled by the colorful design – Rise & Shine is a highly lethal adventure. You’ll need to think fast and shoot faster to have any hope of saving the world of Gamearth. And if that’s not tough enough, ramp up the challenge in Hard or Turbo Modes for a journey that really tests your wits and reflexes. Be ready to respawn – a lot!

Rise & Shine is also available on Windows PC via Steam, the PlayStation®4 computer entertainment system and Xbox One. This game is rated M (Mature) by the ESRB.

About Adult Swim Games
Adult Swim Games oversees the production, publishing and marketing of original games created by independent developers from around the world. With more than 200 games across PC, mobile, web, console and VR, Adult Swim Games’ unique offerings have received numerous industry accolades — including five #1 rankings in the App Store and a finalist for the Seumas McNally Grand Prize at IGF. Popular titles include Robot Unicorn Attack, Pocket Mortys, and Duck Game.

About Super Awesome Hyper Dimensional Mega Team
Super Awesome Hyper Dimensional Mega Team is comprised of four games industry veterans with work on projects like Plants vs Zombies and Worms 3D. As a team, we have released Pro Zombie Soccer, Supermagical and Rise & Shine on different platforms. We like to live our lives as nomads, developing games from different parts of the world and eating lots of exotic things.

Connect With Adult Swim
Nintendo eShop: https://www.nintendo.com/games/detail/rise-and-shine-switch
Website: www.adultswim.com
Facebook: http://www.facebook.com/adultswim
Twitter: http://twitter.com/adultswim
Adult Swim app available for iOS and Android platforms.