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ASSASSIN’S CREED® ODYSSEY UNVEILS A WORLD OF DANGER AND LEGENDS

ASSASSIN’S CREED® ODYSSEY UNVEILS A WORLD OF DANGER AND LEGENDS

Mercenaries, The Cult of Kosmos, Legendary Animals and Mythological Creatures Will Challenge Players Over the Course of Their Odyssey          

Sydney, Australia — August 21, 2018 — Today, at Gamescom, Ubisoft showcased a world of danger and legends in Assassin’s Creed® Odyssey.  Ancient Greece, 431BCE, a land rich with myths and legends, in the midst of the Peloponnesian War, fought between Sparta and Athens. This world is ruled by the gods, and shaped by myths and legendary creatures. The creative team behind Assassin’s Creed Odyssey recaptured this pivotal moment in history when mythology merged with religion and tradition, shaping Ancient Greek life.

As Alexios or Kassandra, players will encounter these myths firsthand, in the form of Legendary Animals and Mythical Creatures, while battling Mercenaries and defying the Cult of Kosmos. Mercenaries, skilled warriors, will hunt Alexios or Kassandra if they’re caught breaking the law. These tenacious enemies boast advanced combat techniques and abilities, wield valuable weapons and can be accompanied by predatory pets. They will relentlessly track the hero on land and sea as soon as a bounty is placed over their head.

Over the course of their Odyssey, players will encounter Legendary Animals, inspired by the Herculean myths including the Nemean Lion with impenetrable golden fur, the Lykaon Wolf, an evil beast cursed by the Gods themselves and Kallisto the bear, the angry mother of the Arcadians, to name a few. They will also have the chance to engage in battle with terrifying Mythical Creatures inspired by Greek legends, including Medusa.

Assassin’s Creed® Odyssey will release worldwide on October 5, 2018, on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system and Windows PC.

Players who pre-order the Gold Edition, Digital Ultimate Edition, Medusa Edition, Spartan Edition or Pantheon Edition of Assassin’s Creed: Odyssey before October 2, 2018 will have the opportunity to play the game up to three days earlier.

For more information on Assassin’s Creed®, please visit: assassinscreed.com

*Associate studios are Ubisoft Montreal, Ubisoft Singapore, Ubisoft Bucharest Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Kiev, Ubisoft Shanghai, Ubisoft Pune, with additional help from external partners Sperasoft and Technicolor.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

The Surge 2 Pre-Alpha Gameplay Revealed at Gamescom 2018

Focus Home Interactive and Deck 13 brought some fresh new gameplay footage of their upcoming action RPG The Surge 2 to Gamescom 2018. Taken from a pre-alpha build, viewers are treated to clips in the new Park sector. The new zone is full of lush plant life juxtaposed with modern architecture. Of course, there is also plenty of combat action, with clips of both human enemies from The Hunters faction and the park guardians who generally serve as beautiful park statues… until the player gets too close.

The Surge 2 builds on the foundation laid out in the original game. The new title moves the action into the city, offering larger maps compared to The Surge. Additionally, players can expect new weapons, abilities, implants, and drones to assist them in combat as players battle it out in tactical 1 v 1 combat.

The Surge 2 is scheduled to launch on PC, PlayStation 4, and Xbox One in 2019.

https://youtu.be/l9eRMoEi4dw

OVERKILL’s The Walking Dead’ Playable at gamescom (PC, PS4, X1)

Starbreeze, Skybound Entertainment and 505 Games have announced that OVERKILL’s The Walking Dead is now expected to launch on the PlayStation®4 computer entertainment system and Xbox One on Feb. 6, 2019, in the Americas and Feb. 8, 2019, in Europe and other territories. The game is still expected to release on Windows PC on Nov. 6, 2018, in the Americas and Nov. 8, 2018, in Europe and the rest of the world.

OVERKILL’s The Walking Dead is playable to the public at gamescom this week with an all-new level called Underpass that shows off some of the game’s darkest corners. Visitors can get a taste of the action in Hall 9 of the ESL Arena. You can also check out a special gamescom message to fans from developer OVERKILL – A Starbreeze Studio: https://www.youtube.com/watch?v=w9k-dxNMFj0

Inspired by Robert Kirkman’s original graphic novels, OVERKILL’s The Walking Dead is a four-player co-op multiplayer shooter in which players must band together on a variety of missions and raids to find survivors, secure supplies and stay alive. Use stealth to evade enemies tactically, or dismember walkers limb from limb with brute force and firepower. Each of the game’s four playable characters has their own special abilities, skill trees, squad roles, play styles and background stories.

For more OVERKILL’s The Walking Dead, visit https://www.overkillsthewalkingdead.com, and follow the game on Facebook, Twitter, YouTube and Instagram with #OTWD.

SKYBOUND GAMES PARTNERS WITH ADULT SWIM GAMES AND TEAM CHERRY TO BRING INDIE GAMES TO NEW PLATFORMS

SKYBOUND GAMES PARTNERS WITH ADULT SWIM GAMES AND TEAM CHERRY TO BRING INDIE GAMES TO NEW PLATFORMS

Death’s Gambit and Hollow Knight Are the Latest Additions to Skybound’s Growing Slate

LOS ANGELES, CA (August 22, 2018) – Publishing venture Skybound Games today announced two new partnerships, bringing Death’s Gambit with Adult Swim Games to PS4, and Hollow Knight with Team Cherry to PS4, Xbox One, and Nintendo Switch through physical distribution.

“Hollow Knight and Death’s Gambit represent the very best of independent game development,” said Skybound Games CEO Ian Howe. “I’m thrilled to partner with Team Cherry, and Adult Swim and White Rabbit to bring them to retail.”

Death’s Gambit, a monster-slaying action RPG from Adult Swim and White Rabbit, will be available in the upcoming months. Players serve as an agent of Death in a stylized, gothic world of beasts, knights, and horrors that must be defeated in challenging battles. Hollow Knight, an epic 2D action-adventure featuring an assortment of creatures brought to life in moody detail, will be available in spring 2019.

“We are excited to partner with Skybound in distributing Death’s Gambit on PS4,” said Jeff Olsen, VP of Adult Swim Digital & Games. “The game has a passionate fanbase, and we know that a physical release from Skybound will be welcome news to them.”

“Skybound immediately impressed us with their experience and their focus on quality, and we can’t wait for them to deliver the definite version of Hollow Knight into players’ hands,” said Team Cherry Co-Founders Ari Gibson and William Pellen.

Death’s Gambit and Hollow Knight are the latest additions to Skybound Games’ growing slate since the venture was announced earlier this year. The first two projects published out of Skybound Games, The Long Dark from Hinterland and Slime Rancher from Monomi Park, will be available on Xbox One and PS4 platforms at retail on September 4, 2018. Skybound Games also recently announced a partnership with Lab Zero Games to publish Skullgirls, a fast-paced 2D fighting game that puts players in control of fierce warriors in a Dark Deco world, both digitally and physically.

More on Death’s Gambit can be found online at www.DeathsGambit.com and more on Hollow Knight can be found at http://hollowknight.com/.

About Skybound Games:
Skybound Games is a division of Skybound Entertainment that publishes videogames and tabletop games, focusing on unique and exceptional independently developed IP. Skybound Games expanded into the videogames space in 2018, led by CEO Ian Howe. The first slate of games to launch on retail platforms include Slime Rancher by Monomi Park, The Long Dark by Hinterland, and Skullgirls by Lab Zero Games.

Skybound’s tabletop games division, led by SVP Shawn Kirkham, include The Grimm Forest by James Hudson and Druid City Games, Pitchstorm by Ben Kepner, and Superfight and Red Flags by Jack Dire.

Skybound Games can be found on Twitter, Facebook, and Instagram.

About Adult Swim Games:
Adult Swim Games oversees the production, publishing and marketing of original games created by independent developers from around the world. With more than 200 games across PC, mobile, web, console and VR, Adult Swim Games’ unique offerings have received numerous industry accolades — including five #1 rankings in the App Store and a finalist for the Seumas McNally Grand Prize at IGF. Popular titles include Robot Unicorn Attack, Pocket Mortys, and Duck Game.

About Team Cherry:
Team Cherry is an indie games developer in Adelaide, South Australia. Their mission is to build crazy, exciting worlds for players to explore and conquer.

Team Cherry’s first release is Hollow Knight, an epic adventure through an ancient kingdom of insects and heroes, available now on Nintendo Switch, PC, Mac and Linux – and soon to be available in physical editions for Nintendo Switch, PlayStation 4 and XBox One, thanks to Skybound!

UBISOFT REVITALIZES THE SETTLERS® FOR WINDOWS PC

UBISOFT REVITALIZES THE SETTLERS® FOR WINDOWS PC  

Sydney, Australia August 22, 2018 — Today Ubisoft announced the return of the classic build-up strategy game The Settlers, which will be led by Volker Wertich, the creator of the franchise. The Settlers will be available on Windows PC in Fall 2019. Additionally, in celebration of the series’ 25th anniversary, Ubisoft announced that The Settlers History Collection, which includes the History Editions of all seven previous Settlers games, will be coming exclusively to Uplay on November 15, 2018.  The first title, The Settlers 1 History Edition, is available now Uplay.

Developed by Ubisoft Blue Byte, The Settlers is a build-up strategy game that allows players to settle, explore, and conquer new islands in a medieval fantasy world. Forced to leave their homelands after a devastating cataclysm of mysterious origins, the Settlers set sail towards the unknown in hope of finding a new home. Not only will they face countless new challenges, they will also become part of an ancient mystery that will change their lives forever.

Combining the familiar gameplay mechanics of The Settlers series with new features and state-of-the-art technology, The Settlers is a reboot of the build-up strategy brand. The Settlers will combine the best, yet modernized gameplay elements from previous titles with fresh new features such as the new food system, multi-worker job system and alternative methods of victory. Powered by Ubisoft’s Snowdrop engine, The Settlers will deliver stunning visuals and bring back the unique Wuselig, or bustling, feeling, specific to the brand’s DNA. Players can immerse themselves in the world of The Settlers, discovering the innumerable details of the bustling life from the different tribes that make up the colourful open world of The Settlers.

“I am absolutely thrilled about the new The Settlers and especially that Volker Wertich, the inventor of the brand, returns as Creative Director”, says Benedikt Grindel, Managing Director of the Ubisoft Blue Byte studio network, “The love for detail in the game world is fantastic and our team managed to bring the “Wuselig” feeling to new heights.”

Commemorating the 25th Anniversary of the Settlers series, The Settlers® History Collection will be released exclusively on Uplay PC through Ubisoft Store on November 15, 2018. The Settlers History Collection will include gold versions of all seven previous Settlers games, which all expansions, game improvements, and optimization for modern PC systems and Windows 10. All History Editions will also be available as standalone purchases.

Additional information on The Settlers® History Collection can be found at http://www.thesettlers.com/historycollection

Additionally, The Settlers Alliance, a dedicated community platform, is now live. Both veterans and newcomers are welcome to join to be among the first to receive the latest updates and have a direct connection with the Ubisoft Blue Byte development team: www.thesettlers-alliance.com

For the latest on The Settlers and other Ubisoft games, please visit news.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. The Settlers, Blue Byte and the Blue Byte logo are registered or unregistered trademarks of Ubisoft GmbH in the U.S. and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

ABOUT UBISOFT BLUE BYTE:

Celebrating its 30th anniversary in 2018, Ubisoft Blue Byte is one of the pioneers of the German games industry. At two sites in Düsseldorf and Mainz, Blue Byte develops high-class strategy games such as “The Settlers” and “Anno” which are played by millions of gamers around the globe. Both studios are also successfully co-developing big Ubisoft brands, such as Tom Clancy’s Rainbow Six Siege, For Honor and Skull & Bones on which the teams work in close collaboration with leading Ubisoft studios. Blue Byte’s international team of 300+ developers is dedicated to create memorable and inspiring gaming experiences while using and supporting the latest technologies and platforms. Ubisoft Berlin, which opened in early 2018, is part of the Ubisoft Blue Byte studio network. Learn more about Ubisoft Blue Byte at www.bluebyte.com.

THQ Nordic inks Worldwide Physical Distribution Deal with Microsoft Studios for multiple titles

THQ Nordic inks Worldwide Physical Distribution Deal with Microsoft Studios for multiple titles

ReCore: Definitive Edition, Super Lucky’s Tale, Disneyland Adventures, Rush: A Disney-Pixar Adventure, and Zoo Tycoon: Ultimate Animal Collection are part of the package

Vienna, AUSTRIA – August 22nd 2018 – THQ Nordic announced today that
five great games of Microsoft Studios’ portfolio will soon be available via Steam and THQ Nordic proudly presents the physical editions for these games.

These titles are:
• ReCore: Definitive Edition
• Super Lucky’s Tale
• Disneyland Adventures
• Rush: A Disney-Pixar Adventure
• Zoo Tycoon: Ultimate Animal Collection
More information on the release dates will follow soon.

About ReCore: Definitive Edition
From legendary creator Keiji Inafune and the makers of Metroid Prime comes the ReCore Definitive Edition, an action-adventure masterfully crafted for a new generation. You are Joule Adams, one of the last remaining humans on the planet Far Eden, a mysterious and dangerous world controlled by robotic foes bent on your destruction. To survive you must forge friendships with a courageous group of Corebot companions, each with unique abilities and powers. The ReCore Definitive Edition includes the new Eye of Obsidian adventure. Join the plucky Corebot Violet and journey into the permanent midnight of the Starving Sea, a previously unexplored region of Far Eden where ancient enemies plot their revenge—on Joule and all humankind! Other features of the ReCore Definitive Edition include:

Features
• Eye of Obsidian adds a brand new chapter in the ReCore story
• T8-NK Corebot
• 2 New Overworlds
• 10 New Dungeons
• Dynamic sandstorms in Shifting Sands
• 3 new weapon modes for Joule’s Energy Rifle
• Added P-Cores for additional game play rewards
• 20 New Achievements
• Increased level cap from 30 to 40
• 4 new bosses and Tank challenges

About Super Lucky’s Tale
Welcome to Adventure! Super Lucky’s Tale is a delightful, playground platformer for all ages that follows Lucky, the ever-optimistic, energetic, and lovable hero, on his quest to find his inner strength and help his sister rescue the Book of Ages from Jinx. Jinx is the scheming and mysterious villain trying to reshape the world, but for what reason? Along the way, encounter a hilarious supporting cast of friends and adversaries. Lucky must confront the nefarious Kitty Litter, Jinx’s mischievous kids – self-taught villains who might not be getting Jinx’s plans quite right. Lucky meets friends and allies along the way too. He meets misplaced Yetis, Kookie Spookies, a village of farming worms, and other colourful friends inhabiting the Book of Ages. Test your skills with puzzles and nerve-wracking obstacle courses. Explore hidden secrets of new worlds with Lucky’s signature burrow move. Dive into unpredictable foxholes, or try devilish side scrolling challenge levels to unlock additional rewards. Head back to the era of classic platformers with challenges players of all skill levels and all ages can enjoy.

Features
• A delightful journey filled with endearing characters.
• Hilarious supporting cast of friends and adversaries in a rich, colourful world.
• Face unpredictable challenges and situations as Lucky’s story unfolds.
• An adventure players of all ages and skill levels can enjoy.

About Disneyland Adventures
“Experience the magic of Disneyland like never before! Take a journey where stories come to life and dreams come true, right in your living room! Explore Disneyland® park — from Main Street U.S.A. to Critter Country — join Peter Pan to battle Captain Hook, high-five Mickey Mouse or hug Snow White. Disneyland Adventures allows children, families and Disney fans of all ages to explore Disneyland park, step into adventures based on attractions, engage in challenging quests and interact with beloved Disney characters remastered in 4K Ultra HD and HDR.” © Disney

Features
• Create Memories. Whether it’s your first time or hundredth time exploring Disneyland, relive your fondest memories or embark on new adventures.
• Discover Disneyland Park. Whether you want to go on an adventure in your favourite attraction or explore the entire Park.
• Enjoy 18 iconic attractions. Fly with Peter Pan and defeat Captain Hook in Peter Pan’s Flight and ski the exhilarating slopes of the Matterhorn.
• Meet the Characters. Share magical moments with your favourite Disney characters – hug your favourite princess, collect autographs and accept quests.
• Collect and Unlock. Collect Disney-themed items, rewards and Xbox Achievements as you make your way through the Park to discover locations and game experiences.
• Split-screen cooperative play. Partner with a friend or family member to explore the Park, have them jump in to lend a hand and help you earn the most rewards.

About Rush: A Disney-Pixar Adventure
Rush: A Disney-Pixar Adventure invites families and fans of all ages to experience the worlds of six beloved Disney-Pixar films like never before. Team up with characters from The Incredibles, Ratatouille, Up, Cars, Toy Story, and Finding Dory to solve puzzles and uncover hidden secrets all remastered in 4K Ultra HD and HDR. You and your favourite Pixar character can interact on screen and play cooperatively to solve challenges. Move from fast-paced puzzle-solving to moments of pulse-pounding agility and speed.” © Disney/Pixar

Features
• Save the day in your own fast-paced adventure. Invite your whole family to join Woody, Lightning McQueen and others in this one-of-a-kind Pixar experience.
• Experience the sights and sounds of each Pixar world as you solve puzzles and uncover hidden secrets. Meet new friends and unlock adventures.

About Zoo Tycoon: Ultimate Animal Collection
Windows 10 Version 10.0.16299 or higher required for online multiplayer.
The wildly popular Zoo Tycoon series gets fully-remastered and set to crank up the excitement, challenge, and fun of building the ultimate zoo. Let your imagination run wild with Zoo Tycoon: Ultimate Animal Collection! Choose from almost 200 visually stunning animals and the largest, most detailed selection of environments ever, then build, manage, and maintain your dream zoo alone or with up to four players on Xbox LIVE. This zoo simulation will charm animal lovers of all ages. Easy to start and easy to play, Zoo Tycoon gets you up close and interacting with the animals and zoo, offering intuitive controls and fun tutorials that allow players of all ages to have fun. Play smart as animals and guests will react to your creative choices and ultimately decide your chances to become a Zoo Tycoon.

Features
• Get up close and personal with nearly 200 visually stunning animals in 4K Ultra HD and HDR.
• New wildlife from South America and Australia
• Create the Zoo of your dreams with the biggest, most detailed environments ever utilizing intuitive powerful controls designed for Zoo Tycoon fans of all ages.
• It’s Your Zoo – design and manage your ideal zoo from piece-by-piece road construction to the ability to adjust the enclosures and decorate them.

About THQ Nordic

Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna (Austria) and Karlstad (Sweden), with subsidiaries in Germany, Sweden, and the USA. THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant, and many more.
THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

The company’s internal development studios are:

  • Grimlore Games GmbH based in Munich (Germany)
  • Rainbow Studios Inc. based in Phoenix, Arizona (United States of America)
  • Mirage Game Studios AB based in Karlstad (Sweden)
  • Foxglove Studios AB based in Stockholm (Sweden)
  • Black Forest Games GmbH based in Offenburg (Germany)
  • Pieces Interactive AB based in Skoevde (Sweden)
  • Experiment 101 AB based in Stockholm (Sweden)

Since July 2018, HandyGames (Giebelstadt, Germany) is part of the THQ Nordic network and perfectly complements the setup of the rest of our group as the new “go to”-publisher for small- and midsized developers and projects. The company has a very strong background in VR and publishing of mobile games.

THQ Nordic shares are publicly listed on Nasdaq First North Stockholm under the ticker THQNB:SS with FNCA Sweden AB as its Certified Adviser. For more investor-related information, please visit: http://www.thqnordic-investors.com/en/

Tom Clancy’s The Division 2 Pre-Orders Kicks off

Ubisoft kicked off pre-orders for Tom Clancy’s The Division 2 at Gamescom 2018. Five editions are up for grabs: Standard, Gold, Ultimate, and two Collector’s Editions. No matter the version, pre-orders will come with access to the private beta test and the Capitol Defender Pack. The Capitol Defender Pack contains a white Hazmat 2.0 outfit, the Lullaby SPAS-12 exotic shotgun, and a weapon blueprint for the Lullaby designed for endgame.

The Gold Edition comes with the base game, the Year One Pass offering 7 day early access to free Year One episode content, exclusive customization items, exclusive activities, and three day early access to the game.

The Digital Ultimate Edition contains all the content in the Gold Edition, the Elite Agent Pack, the Battleworn Secret Service Pack, and the First Responder Pack.

There will be two Collector’s Edition available for Xbox One and PlayStation 4. The Dark Zone Collector’s Edition will be available at retail outlets and contains everything in the Digital Ultimate Edition, a 30 cm tall figurine of The Division 2 Specialized Agent Heather Ward, lithographs, the game soundtrack, a map of Washington, DC, and a premium box.

The Phoenix Shield Collector’s Edition will be available exclusively at the Ubisoft Store. It will contain everything in the Dark Zone Collector’s Edition, except the figure of Heather Ward will be replaced with a statue of Brian Johnson. The figurine carries a TAC-50C sniper rifle and sharpshooter equipment.

The pre-order announcement was accompanied by brand new gameplay footage at the Microsoft presentation. Check it out below.

Tom Clancy’s The Division 2 is scheduled to launch on March 15, 2019 for PlayStation 4, Xbox One, and Windows.

Gamescom 2018 Xbox Roundup

Microsoft’s Gamescom 2018 presentation was packed with exciting information this year. Racing fans had their first look at the upcoming Team Adventure mode in Forza Horizon 4. This new competitive mode pits teams against each other for the coveted Grandmaster title and plenty of rewards for their cars. It will be part of Forza Horizon 4 at launch, which is coming to Xbox One and Windows 10 on October 2.

PlayerUnknown’s Battlegrounds will finally leave Xbox Game Preview on September 4th. PUBG Corp. plans on releasing more content updates for the game, but it’s nice to see the game finally graduate from its early access state.

Halo: The Master Chief Collection is being added to Xbox Games Pass. Highly requested by Xbox One owners, the game will be available starting September 1st.

Xbox Games Pass is getting a brand new mobile app for iOS and Android devices. Xbox Games Pass subscribers will be able to check out the current library of titles and set up downloads on their Xbox One from their mobile devices. The app is available now Google Play and shortly on the iOS App Store.

Brand new gameplay footage of Ori and the Will of Wisps was revealed during the presentation. The video shows off the new Spirit Trials gameplay mode where players will race against their friends for the fastest times through levels. The competition is completely asynchronous, so players are able to race for top scores even when their friends aren’t online. Top times will get special in game rewards. Ori and the Will of Wisps is scheduled to launch on Windows 10 and Xbox One in 2019.

State of Decay 2 is receiving new content with the new “Daybreak Pack” DLC later this week. The pack is designed with multiplayer in mind with its new siege defence mode. Players will take on the role of Red Talon soldiers as they guard a technician attempting to repair a satellite relay. A waves of zombies, including the new Blood Plague Juggernaut, will test players skills as the zombies hurl themselves at the walls. Assisting the players are a variety of new equipment, including new CLEO weapons. Players will earn rewards from the siege mode that will assist them in future siege mode missions and can also be transferred back to their community of survivors. The DLC costs $9.99 USD and is included as part of the Ultimate Edition.

The third free content update for Sea of Thieves is coming on September 19th. “The Foresaken Shores” adds a new zones and environmental dangers like earthquakes.

Eight new Xbox One Bundles and three new controller designs were announced. Xbox One X will finally be featured in a bundle with the new Xbox One X Gold Rush Special Edition Battlefield V Bundle. Lovers of everything tacticool will be thrilled to know that some new camouflage-based patterns are part of the new controller options. The PlayerUnknown’s Battlegrounds Limited Edition controller features black digital camo, while five more camo patterns have been added to the Xbox Design Lab.

Microsoft also revealed that Tom Clancy’s The Division 2Fallout 76Devil May Cry 5The Dark Pictures, and Shadow of the Tomb Raider are all slated to launch with Xbox One X support.

WITH MORE THAN 15 MILLION PLAYERS ON PS4 & PC, BRAWLHALLA COMES TO XBOX ONE AND NINTENDO SWITCH ON NOVEMBER 6

WITH MORE THAN 15 MILLION PLAYERS ON PS4 & PC, BRAWLHALLA COMES TO XBOX ONE AND NINTENDO SWITCH ON NOVEMBER 6

SYDNEY, AUSTRALIA — August 22, 2018 — Ubisoft has announced Brawlhalla, its free-to-play platform fighter game with more than 15 million players on PC and PlayStation®4 computer entertainment system, will be launching on Xbox One and Nintendo Switch on November 6. Odin, King of the Gods, built a heaven for warriors and called it Valhalla. On his command, Valkyries, beautiful goddesses of war, scoured the universe for the greatest warriors to fill this hall. To Odin’s surprise, the Valkyries brought back not only vikings, but legendary warriors of every description, and soon pirates, cowboys, Mongol warriors, Amazons, even monsters and aliens roamed the hall.

While waiting for Ragnarok, the warriors become bored. Constant battle spilled out of the Great Hall, and Asgard was smashed to rubble again and again. Odin, pulling his hair out in a last moment of desperation, set up the grand tournament. Now, the best warriors from every time and place fight to become champion, while the Valkyries constantly venture far and wide to bring back warriors who will earn them honor in Brawlhalla.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that brings players to the fight for glory in the halls of Valhalla on PlayStation 4 and Steam, and will release on Xbox One and Nintendo Switch on November 6. Choosing from over 40 unique characters, players can jump into single-player and co-op modes as well as online and local competitions. The third annual Brawlhalla World Championship will take place at Dreamhack Atlanta November 16-18. For more information on Brawlhalla, please visit: http://www.brawlhalla.com. For the latest news on Brawlhalla and all of Ubisoft’s games, visit Ubisoft News: https://news.ubisoft.com/

About Blue Mammoth

Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases.

Blue Mammoth develops Brawlhalla, a Free-To-Play fighting game on Windows PC and PlayStation 4. Brawlhalla has over fifteen million players, and is currently the most played fighting game on Steam. The third annual Brawlhalla World Championship will take place at DreamHack Atlanta later this year in November.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

Monster Hunter: World PC Review

Monster Hunter: World

Developer: Capcom
Publisher: Capcom
Platform: Windows
Release Date: 9 August 2018
Price: $59.99 USD – Available Here

Video Review

Overview

Almost 15 years after the first Monster Hunter title was released, PC gamers are finally getting their chance to hunt giant beasts with up to three friends. The Monster Hunter: World’s PC port was delayed by eight months. Although the delay has led to a small content lag on the PC version, Capcom has spent the time implementing PC-specific features and optimization.

Story

Monster Hunter: World sends players after an Elder Dragon taking a once per decade migration called the Elder Crossing to the New World. As a hunter assigned to the Research Commission, players will join a team of researchers, hunters, and support staff to uncover the mystery behind the migration.

Like many PC gamers, Monster Hunter: World is the first time I am experiencing the long running franchise for myself. The game does a good job easing new players into the franchise. Players are treated as newcomers to the continent, so setting is laid out clearly with few assumptions of previous knowledge. The plot feels a bit slow but serves as decent enough backdrop for the game’s equipment treadmill.

Gameplay

Monster Hunter: World is a high-skill action loot grinder where players hunt progressively more challenging monsters to harvest raw materials for better gear. The game is composed of several open world maps, each with their own distinct ecosystem. While hunting giant monsters is still the bread and butter of the game, players still have plenty of side missions to capture small animals and hunt mid size monsters for acquire some extra cash and resources.

Combat is solid in Monster Hunter: World. The controls are very responsive, making me feel like I am being rewarded for high skill maneuvers. There are 14 weapon types to choose from, offering options for just about every playstyle and skill level. Even simpler weapons like the light bowgun and the dual blades will still have a decent learning curve that will require players to master basic mechanics and a few combos.

For those of us who are new to the franchise, Monster Hunter: World offers some decent albeit slightly scattered tutorials. Visual learners are out of luck, as basic gameplay mechanics are introduced with text heavy tutorials as they appear. Choosing a weapon and learning the right combos for each situation will end up being a matter of experimentation and relying on the already beefy library of tutorials online as the game only offers vague descriptions of playstyles and a short clip of gameplay for each weapon type.

The PC port quality leaves much to be desired. The graphical options are rare bright spot, as the game supports all the modern graphical options expected from a proper PC port, but on the other hand the ported controls and networking options are a mess. While some menus have been converted to be mouse friendly, many menus reset the mouse to the centre of the screen or require unnatural button presses to trigger actions. Key bind options feel like they are almost directly copied from controller. While there are a few more options for bind or hold, many keys have multiple functions bound together that would normally be split up on a PC title. Luckily, the controller works much better with Monster Hunter: World.

Multiplayer is poorly executed on the PC. To start with, Monster Hunter: World is experiencing serious network issues. The developers have acknowledged they are working on addressing connection issues that cause players to drop constantly. I find the party system to be clunky, making it difficult to stay as a group between missions when returning to the main hub. Instead, players are dropped back into the same 16 player lobby, but all members must manually join the next quest that is posted. Getting the assigned story mission quests to work in multiplayer is even more challenging, as the game locks out other players until all the cutscenes have been found. The only way to get friends into story quests is to return home part way, then reboot the quest with friends. Getting friends into private lobbies is unnecessarily clunky, as the Capcom seems to only partially integrate Steam’s services into the game. Instead of the usual Steam invite over the Friends list, players need to either set the lobby to public before the invites go out or send friends an oddly archaic ID string for them to input into the game. The voice chat is barebones, with no real options for transmission volume, push to talk, or other basics. A third-party voice chat is highly recommended for playing with friends.

Visuals

Monster Hunter: World is gorgeous on the PC. The world feels alive with creatures big and small roaming around and interacting with each other. The individual areas are stylistic unique, with a few eye-catching areas like the Coral Highlands. The equipment sets look great, integrating parts of the respective monster into the design. The animations are solid for the most part. There are a few things like the unnatural running and awkward looking facial movements that feel so out of place compared to the rest of the animations that I must wonder if they were purposely kept holdovers from previous Monster Hunter titles as a nod to long time players.

Audio

The audio experience is very good. The sound effects are solid. The soundtrack serves as an excellent accompaniment to the hours of monster hunting the game offers. It is subtle enough that it never gets dull after long periods of time, but punchy enough to increase tension during gameplay. The game comes packed with a lot of voice over languages. The English voice overs are generally very good, though there are a few minor characters with obviously weaker voice actors. There is a Monster Hunter Language voice over option. I suspect its inclusion is yet another nod to long time players because it sounds awful to a newcomer like me. It sounds a lot like poor dubbing from old Chinse kung fu films as the conversation length rarely matches the subtitles and the actual voice acting quality sounds like the voice actor was reading lines after being hit in the head with a sledgehammer.

Overall

As we’ve all established after the console release, Monster Hunter: World is still a fantastic game. Its lively world, skill heavy combat, and addictive loot treadmill kept me glued to my seat for hours on end. Unfortunately for PC gamers, Monster Hunter: World is far from a good PC port and is still a massive work in progress. Even so, it’s definitely worth plugging in a controller and toughing out the game’s quirks to get a taste of the action.

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