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More Horrors Unfold in Resident Evil 2

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More Horrors Unfold in Resident Evil 2

 Today at Tokyo Game Show, Capcom unveiled a new trailer for its hotly anticipated game Resident Evil 2, which offers gamers a completely fresh take on the classic survival horror masterpiece. Delve deeper into the gripping events taking over Raccoon City, and follow the journey of rookie police officer Leon S. Kennedy and college student Claire Redfield as they begin to uncover what’s behind the terrifying zombie outbreak. As both Leon and Claire embark on their own campaigns independently, their collective experiences piece together a comprehensive story uncovering the malicious motives behind the nightmare engulfing the city, the truth behind the nefarious Umbrella Corporation, and the Birkin family’s role in the tragedy. The trailer also introduces some of the evil foes and potential allies that players can expect to encounter including the iconic series femme fatale Ada Wong, mysterious Annette Birkin and Chief Officer Brian Irons.

Resident Evil 2 will be available for PlayStation 4, Xbox One and Windows PC on January 25, 2019.

About Resident Evil 2
Using Capcom’s proprietary RE ENGINE, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. The classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters’ perspectives.

The nightmares return reimagined for the PlayStation 4 computer entertainment system, the Xbox One family of devices including the Xbox One X, and Windows PC on January 25, 2019.

About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices.  Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan.  More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.

Capcom, Ace Attorney, Devil May Cry, Mega Man, Monster Hunter and Resident Evil are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc.

Bobby Lashley, EC3, Lio Rush and Ricochet Set to Headline WWE® 2K19 Season Pass and Downloadable Content Offerings

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Bobby Lashley, EC3, Lio Rush and Ricochet Set to Headline WWE® 2K19 Season Pass and Downloadable Content Offerings

Available items to include a variety of playable Superstars from WWE, NXT and 205 Live; access to new moves; unlockable content and player progression features

SYDNEY, AUSTRALIA – September 20, 20182K has announced details surrounding the Season Pass and downloadable content offerings for WWE® 2K19, the forthcoming release in the flagship WWE video game franchise. The offerings will include playable WWE, NXT and 205 Live Superstars, including Bobby Lashley, EC3, Lio Rush and Ricochet; a large variety of new in-game moves; and access to both unlockable content and player progression features. The individual content packages will begin releasing in late 2018, with some packages releasing in early 2019, for the PlayStation® 4 computer entertainment system, the Xbox One family of devices including the Xbox One X, and Windows PC.

WWE 2K19’s downloadable content will offer many popular playable WWE, NXT and 205 Live Superstars, as well as our largest offering of new moves to date,” said Greg Thomas, President at Visual Concepts. “This content is a must-have and great value for any WWE 2K fan, and it serves as a solid complement to this year’s extensive roster, feature set offerings and overall gameplay experience.”

About the WWE 2K19 Downloadable Content Offerings*

WWE 2K19 downloadable content offerings are scheduled to include the following items and be available for purchase on the PlayStation™Network for the PS4™ system, Xbox Live online entertainment network from Microsoft for Xbox One and Steam for Windows PC:

Accelerator

  • Players will gain access to all unlockable content available at launch in the game’s VC Purchasable section (excluding downloadable content);
  • Players can also decide the overall rankings and attribute levels for all playable characters throughout the life of the product;
  • The Accelerator will be available for $7.55 AUS, $7.95 NZ.

MyPlayer KickStart

  • Players will gain access to unlock and boost MyPlayer ratings and attributes made available at launch as part of the game’s MyCareer mode;
  • Players can also unlock all clothing made available at launch that provides attribute boosts in MyCareer;
  • MyPlayer KickStart will be available for $14.95 AUS, $15.95 NZ.

New Moves Pack

  • Explore more than 50 in-game moves, including the Atomic Drop into Double Leg Combo (made popular by WWE Superstar Jeff Hardy); the Exploder vs. Opponent on the Apron (made popular by NXT Superstar Tyler Bate); the Slingshot X-Factor (made popular by 205 Live Superstar Mustafa Ali); and the Assisted Twist of Fate, Avalanche Splash & Side Effect Combo and the Senton & Leg Drop Combo (made popular by WWE Superstars Matt Hardy and Bray Wyatt);
  • The New Moves Pack will be available for $5.95 AUS, $6.45 NZ.

Rising Stars Pack

  • Playable WWE, NXT and 205 Live Superstars: Candice LeRae, Dakota Kai, Lacey Evans, Lio Rush, Maria Kanellis, Mike Kanellis and Ricochet;
  • The Rising Stars Pack will be available for $14.95 AUS, $15.95 NZ.

Titans Pack

  • Playable WWE and NXT Superstars: Bobby Lashley, EC3 and War Raiders (Rowe and Hanson);
  • The Titans Pack will be available for $14.95 AUS, $15.95 NZ.

About the WWE 2K19 Season Pass

Players may purchase select WWE 2K19 downloadable content at a reduced price point through the game’s Season Pass. For $44.95 AUS, $48.95 NZ, a saving of more than 20 percent versus individual content purchases, players will receive the following items as they become available:

  • Accelerator;
  • MyPlayer KickStart;
  • New Moves Pack;
  • Rising Stars Pack;
  • Titans Pack.

* PlayStation™Network or Xbox Live account and Internet connection required. Copy of WWE 2K19 required to play.

Players who purchase the WWE 2K19 Wooooo! Edition at participating retailers will receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 5, 2018 for the PS4™ system and Xbox One. In addition, players who purchase the WWE 2K19 Deluxe Edition, available in both physical and digital varieties at participating retailers, will also receive Early Access to their game copies and in-game bonuses – including all Wooooo! Edition digital content – beginning four days early on Friday, October 5, 2018 for the PS4™ system, Xbox One and Windows PC.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K19 is rated “M”. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018 for the PS4™ system, Xbox One and Windows PC. For more information on WWE 2K19 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K19 and #NeverSayNever or subscribe on YouTube. For more information on the WWE 2K19 Million Dollar Challenge, please visit wwe.2k.com/milliondollarchallenge/rules.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

About WWE
WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE’s TV-PG, family-friendly can be seen in more than 800 million homes worldwide in 25 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 180 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network; major distribution agreements; our need to continue to develop creative and entertaining programs and events; a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our revolving credit facility; litigation; our potential failure to meet market expectations for our financial performance, which  could adversely affect our stock; Vincent K. McMahon exercising control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares which are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made, are subject to change without any obligation on the part of the Company to update or revise them, and undue reliance should not be placed on these statements.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at http://www.take2games.com/. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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CALL OF DUTY® WORLD LEAGUE (CWL) REVEALS BIGGEST SEASON YET FOLLOWING LAUNCH OF CALL OF DUTY®: BLACK OPS 4

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CALL OF DUTY® WORLD LEAGUE (CWL) REVEALS BIGGEST SEASON YET FOLLOWING LAUNCH OF CALL OF DUTY®: BLACK OPS 4

New Format for Pros, Dedicated Circuit for Amateurs, Largest Prizing in League History

Opening LAN Event Comes to Las Vegas December 7 – 9

September 20, 2018 — Today, the Call of Duty® World League, presented by PlayStation®4, unveiled plans for an all-new season of the CWL, which will feature the highly-anticipated Call of Duty®: Black Ops 4. The upcoming season will usher in a new level of competition featuring five vs. five team play, single season CWL Pro League format, a dedicated amateur circuit featuring its own prizing and the largest overall purse in league history of $6 million USD. The action will kick-off following Call of Duty: Black Ops 4’s release on October 12, with the first high-profile LAN competition scheduled to take place Dec. 7 – 9th in Las Vegas.

“With Call of Duty: Black Ops 4, the Call of Duty World League is poised to have its most exciting and biggest season yet. Beginning in Las Vegas and continuing throughout 2019, CWL fans can expect the best players from around the world to battle even harder to be crowned Call of Duty World League Champion,” said Executive Vice President and General Manager of Call of Duty, Rob Kostich. “This season brings a ton of new storylines, including the move to five vs. five in CWL. We’re excited for this opportunity and we’re supporting it with the largest prizing in our history of $6 million USD.  Call of Duty: Black Ops 4 is tailor-made for intense competition at all levels – pro and amateur – and with this move we’re ensuring that the game you play, is the game you see this season with the CWL.”

Today’s news was shared in a CWL special broadcast from Call of Duty: Black Ops 4 developer Treyarch’s livestream studio.  Hosted by Clint “Maven” Evans and Joe “Merk” DeLuca, the broadcast went into great detail about the upcoming season, updates to the pro schedule, all-new amateur opportunities as well as an in-depth interview with Treyarch to discuss five vs. five gameplay coming to the CWL when Call of Duty: Black Ops 4 launches this October.

CWL Pro League competition will take place in a single season across twelve weeks beginning in February 2019. For the first time, cross-divisional matches will unfold as new rivalries form.   The CWL 2019 season once again culminates in the grand finale, CWL Championship in August 2019, where the best of the best will vie for the lion’s share of the prizing and the ultimate title of Call of Duty World League Champion.

While for amateur players, the opportunity to compete expands greatly through their own dedicated amateur circuit coming to CWL LAN events in 2019. Based on the results from these competitions, an amateur playoff race will emerge.

The CWL released additional plans, including updates to the CWL National Qualifiers, a region-based online tournament available to teams in Australia and New Zealand, Canada, France and Belgium, Italy, Germany and Netherlands, Spain and Portugal, UK and Ireland, and US.  For a full list of all of the new 2019 CWL Season details featuring Call of Duty: Black Ops 4, visit CallofDuty.com/CWL.

Follow the Call of Duty World League on Twitter and Instagram for the latest CWL updates. For live broadcasts and Video on Demand, visit MLG.com/CallofDuty.

About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard, Inc. (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected dates, features and events of the Call of Duty World League, including CWL Las Vegas, CWL Pro League, CWL National Qualifiers, and Call of Duty World League Championship, as well as the release dates for Call of Duty: Black Ops 4, are forward-looking statements, that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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© 2018 Major League Gaming Corp.  ACTIVISION, CALL OF DUTY and CALL OF DUTY: BLACK OPS 4 are trademarks of Activision Publishing, Inc. MAJOR LEAGUE GAMING is a trademark of Major League Gaming Corp. All other trademarks and trade names are the properties of their respective owners.

Wargaming to Open UK-Based Studio

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Wargaming to Open UK-Based Studio

Located in Guildford, the office will be working on a new IP

September 20, 2018 — Wargaming is pleased to announce the opening of a new office in Guildford, Surrey. Not far from London, the studio will be working on an unannounced free-to-play multiplatform MMO title built in the Unreal Engine.

The newly opened office will be led by Sean Decker, a gaming industry veteran, who has worked for Electronic Arts, DICE and CCP over the past 17 years and on franchises such as Battlefield, Mirror’s Edge, SimCity and Eve Online.

“With the expansion of Wargaming throughout many continents and countries, I’m excited to be opening up this studio in the UK and leading the development of a new Wargaming title,” says Sean Decker, Product Director. “We’re looking forward to building a fantastic team in Guildford.”

Wargaming UK is looking to build a core development team of 25 people. Those looking to apply can find the vacancy listings here.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Founded in 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4000+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

The company’s dedicated unit, Wargaming Mobile, is forging collaborations to deliver new mobile experiences alongside their in-house game development.

Official website: www.wargaming.com

World of Warships Blitz and World of Tanks Blitz Celebrate Tokyo Game Show with Japanese Content

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World of Warships Blitz and World of Tanks Blitz Celebrate Tokyo Game Show with Japanese Content

The first line of Japanese destroyers hit the high seas and a brand-new Valkyria Chronicles-inspired tank joins the battle

September 20, 2018 — With Tokyo Game Show kicking off today, both World of Warships Blitz and World of Tanks Blitz have a collection of new content coming. The former welcomes the Japanese destroyers and more to the port, while the latter, together with SEGA’s Valkyria Chronicles 4, launches the fourth tank from the universe.

World of Warships Blitz Expands Japanese Line

The latest update to World of Warships Blitz features 4 new Japanese destroyers that focus on stealthy attacks backed with tremendous firepower meaning those who want to play a bit more sneakily are perfectly suited to these new vessels.

Along with this update, a never-before-seen ship is ready to hit the high seas. The Japanese Battleship, Ise is new to the entire World of Warships universe and is a unique hybrid ship: part carrier, part battleship. This Tier VII fusion is a battleship with bomber plane squadrons that provide versatile gameplay. The Ise has a high health pool for its tier and carries big caliber weaponry in its arsenal. She is best suited for combat at mid- to long-range against thinly armored targets such as cruisers and destroyers.

Lastly, a new port is available to those with Tier VI or higher Japanese ships. This port, named Zipangu, will put you in the Land of the Rising Sun with the iconic and stunning Mount Fuji in the backdrop.

World of Warships Blitz is available on the App Store and Google Play.

World of Tanks Blitz Introduces the Hafen Tank from Valkyria Chronicles 4

A new tank straight from SEGA’s Valkyria Chronicles 4, the Hafen, is releasing today in World of Tanks Blitz. This Tier VII tank will join the three others taken from the universe and will be available until 30 September.

The Hafen is a hero that boasts both speed and maneuverability and is certainly to strike the fancy of both fans of the universe and those unfamiliar to the series. With an aggressive playstyle, it is able to deal some serious damage and overcome obstacles that lie in its way.

Along with the ongoing partnership with SEGA, World of Tanks Blitz continues to gain popularity around the world, with 100 million downloads globally and over 10 million battles played every day. World of Tanks Blitz is available on the App Store and Google Play.

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About World of Warships Blitz
World of Warships Blitz is a free-to-play mobile action MMO that plunges players into intense naval combat. Enjoy limitless gameplay possibilities by battling in over 125 iconic ships, with four distinct ship classes, all of which can be customized with an array of equipment. Battle all over the world in a wide range of strategically designed maps inspired by real-world locations in the Atlantic, Pacific, and Arctic oceans.

The 7 vs 7 battles are perfectly optimized for the mobile platform, allowing players to experience the speed and stealth of destroyers, endurance and firepower of battleships, maneuverability and agility of cruisers, or the tactical and multi-tasking challenge of aircraft carriers. World of Warships Blitz takes the mobile military shooter into new, uncharted waters. Engage in fierce naval warfare like never before! Take the helm, crush the enemy, and dominate the oceans.

Official website: https://wowsblitz.com

About World of Tanks Blitz
World of Tanks Blitz is a cross-platform, free-to-play, team-based MMO action game dedicated to fierce tank combat. Available on iOS, macOS, Android, Windows 10, and Steam, the game lets players control over 300 legendary armored vehicles and boasts more than 100 million downloads worldwide.

World of Tanks Blitz is a fun, lighthearted approach to the genre that bends the rules of reality, putting an engaging twist on tank combat. Deep mechanics and realistic physical models across both authentic and alternative historical settings combine to create fluid gameplay and tactical diversity.

Official website: https://wotblitz.com

About Wargaming Mobile
Wargaming Mobile is a division of Wargaming focused on mobile game development and publishing. Wargaming Mobile functions as a proving ground for innovative and outstanding mobile projects, which include both internally developed games and external titles from its new third-party publishing program. With headquarters in Nicosia, Cyprus, it has five studios in Helsinki, Copenhagen, Berlin, Moscow, and Minsk.

Wargaming Mobile’s mission is to bring new and innovative, quality gaming experiences to mobile devices that millions of players can enjoy. Currently, Wargaming Mobile’s portfolio includes Gods & Glory, World of Tanks Blitz, and World of Warships Blitz.

Official website: https://wgmobile.net/

UBISOFT REVEALS “CHOOSE LIFE” ASSASSIN’S CREED® ODYSSEY LIVE-ACTION TRAILER

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UBISOFT REVEALS “CHOOSE LIFE” ASSASSIN’S CREED® ODYSSEY LIVE-ACTION TRAILER

Sydney, Australia — September 14, 2018 — Today, Ubisoft released Assassin’s Creed® Odyssey live-action trailer “Choose Life” both online and in an adapted short formats for TV and cinema. The latest instalment of Ubisoft’s Assassin’s Creed® franchise takes players on an epic journey to Ancient Greece, inviting them to forge their destiny.

Assassin’s Creed® Odyssey continually confronts players with story-altering choices, letting them pick what to say, who to trust, and what to do through a rich world that constantly evolves around them. Each choice they make has consequences. In this new live-action trailer, Alexios, descendant of the legendary Spartan general Leonidas, will have to make choices, if he wants to survive the violence, conspiracies and power struggles that are in full force 431 years BC.

The launch film of Assassin’s Creed Odyssey is an homage to Trainspotting and its famous opening scene which takes apart the consumer society and the pressure it puts on the choices of individuals. The words of Irvine Welsh and the iconic “Lust for Life” song by Iggy Pop lose none of their impact as they are transposed to the heart of Ancient Greece. On the contrary, they create a spectacular and explosive contrast, while remaining as relevant as always.

Assassin’s Creed Odyssey will be released worldwide on October 5, 2018. Gold, Collectors and Ultimate Editions owners will have access to the game three days early, starting October 2.

For more information about Assassin’s Creed Odyssey, please visit: assassinscreed.com.

ABOUT ASSASSIN’S CREED ODYSSEY
Assassin’s Creed Odyssey is an ambitious role-playing game that places choice at the center of the experience. The action takes place in Ancient Greece, a world rich with myths and legend, in fifth century BC during the Peloponnesian War between Sparta and Athens. Embodying Kassandra or Alexios, a mercenary of Spartan blood sentenced to death by their family, players will embark on an epic journey from a young outcast to a legendary hero and uncover the truth about their mysterious First Civilization lineage.

ABOUT UBISOFT
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Siegecraft® Commander Besieges Nintendo Switch™ Today

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Siegecraft® Commander Besieges Nintendo Switch Today

SYDNEY, NSW – Sept. 19, 2018 – Siegecraft Commander, the action-strategy game hybrid from Blowfish Studios, is now available for Nintendo Switch™.

Lead an army onto the battlefield and construct a network of offensive and defensive structures to protect troops, strengthen positions, and topple enemy defenses. Deploy buildings by catapulting them across the warzone and thereby expanding a web of interconnected towers, each linked back to the spire that launched it, and, ultimately, the central base.

Winning a battle in Siegecraft® Commander requires tactics, knowledge of the land, and careful aiming. If a tower is destroyed, anything that structure created will crumble as well.

Well-placed shots can cause domino-like effects where large swathes of fortifications fall. Catapults can launch new structures, explosives, and even cows to disrupt the enemy. Deploy and command troops while utilizing smart positioning to buff towers’ abilities.

Siegecraft® Commander includes two single-player campaigns, starring a defensive-minded treasure-seeking band of knights as well as the offense-focused Lizardmen, both presented in storybook fashion.

Online multiplayer and local spit-screen matches are also available and support up to four players with options for both turn-based and action-packed real-time battles. Siegecraft® Commander also features cross-platform play with the previously-released Xbox One, and PC / Mac (Steam, Steam VR, and Win10) versions of the game.

Siegecraft Commander puts a new spin on the strategy genre and allows players to enjoy the experience however they like,” said Ben Lee, CEO, Blowfish Studios. “And now via the Nintendo Switch™ version, we’re excited to provide the option to take the game on the go, as well.”

Siegecraft® Commander is available for $19.99 / £17.99 / €19.99 via the Nintendo Switch™ eShop. The game is also available on PlayStation 4, Xbox One, Windows PC, Mac, and HTC Vive. It supports English subtitles and voice overs.

About Blowfish Studios
Blowfish Studios is a Sydney-based Australian independent game developer and publisher. The team strives to release original multiplatform games with diverse feature sets that appeal to a broad audience, and to have fun in the process!

To learn more about Blowfish Studios please visit the official website.

THQ Nordic acquires the survival horror classic series “Alone in the Dark” – and “Act of War” from Atari Europe SAS

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THQ Nordic acquires the survival horror classic series “Alone in the Dark” – and “Act of War” from Atari Europe SAS

Vienna/AUSTRIA, Karlstad/SWEDEN, Paris/FRANCE, September 19, 2018: THQ Nordic today announced that the acquisition of the intellectual properties “Alone in the Dark” and “Act of War” has been finalized with Atari Europe SAS, based in Paris, France.

The acquisition itself is being handled by THQ Nordic AB, based in Karlstad, Sweden, and daily operations (sales and distribution, evaluation of sequels & new content etc.) will be done via THQ Nordic GmbH in Vienna, Austria.

About Alone in the Dark
Alone in the Dark is a survival horror video game series. Early instalments of the series were based on the writings of H. P. Lovecraft, whereas later entries in the series drew inspiration from other sources including voodoo, the Wild West, and the works of H. R. Giger.

About Act of War
Act of War is a real-time strategy game developed by Eugen Systems that featured a fine-grained story, fabricated by NYT bestselling author Dale Brown.
About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna (Austria) and Karlstad (Sweden), with subsidiaries in Germany, Sweden, and the USA. THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant, and many more.
THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.

The company’s internal development studios are:

  • Grimlore Games GmbH based in Munich (Germany)
  • Rainbow Studios Inc. based in Phoenix, Arizona (United States of America)
  • Mirage Game Studios AB based in Karlstad (Sweden)
  • Foxglove Studios AB based in Stockholm (Sweden)
  • Black Forest Games GmbH based in Offenburg (Germany)
  • Pieces Interactive AB based in Skoevde (Sweden)
  • Experiment 101 AB based in Stockholm (Sweden)

Since July 2018, HandyGames (Giebelstadt, Germany) is part of the THQ Nordic network and perfectly complements the setup of the rest of our group as the new “go to”-publisher for small- and midsized developers and projects. The company has a very strong background in VR and publishing of mobile games.

THQ Nordic shares are publicly listed on Nasdaq First North Stockholm under the ticker THQNB:SS with FNCA Sweden AB as its Certified Adviser. For more investor-related information, please visit: http://www.thqnordic-investors.com/en/

8-Bit Armies gets Limited Edition on the 14th of December

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8-Bit Armies gets Limited Edition on the 14th of December

The second release in SOEDESCO’s Limited Edition program has enlisted for duty

Rotterdam, The Netherlands – September 19, 2018 – The colorful and fast-paced RTS game 8-Bit Armies gets a unique 8-Bit Armies: Limited Edition! This special boxed edition with a wide variety of collector’s items will be released for PS4™, Xbox One and PC on the 14th of December. Only 6000 units per platform will be deployed worldwide. The base game 8-Bit Armies launches for Xbox One and PlayStation®4 on the 21st of September.

Limited Edition contents:

The 8-Bit Armies: Limited Edition contains the base game for either PS4™, Xbox One or PC, together with a superb selection of collector’s items, in a premium 36,5 x 25,5cm box with gold embossing. Each box contains the following items:

  • Base game – The epic 8-Bit Armies base game, developed by Petroglyph
  • Soundtrack Rocking tunes from legendary composer Frank Klepacki
  • Manual Everything you always wanted to know about 8-Bit Armies but were afraid to ask
  • Skull Bandana Exclusive headwear with a skull print, based on one of the 8-Bit units
  • Flag To play a real life round of capture the flag
  • 3 Precious Pins in 8-Bit style, showing three different units
  • Patch that can be applied to any outfit
  • 12 Postage Stamps featuring the iconic characters from the game
  • Papercraft Tank Brush up your DIY skills and create your own tank
  • Dogtag Premium metal tag to wear around your neck

 SOEDESCO’s Limited Edition line

This Limited Edition is the second one SOEDESCO has announced, following the Limited Edition of Owlboy. The Limited Edition program will not be limited to just these two editions though, more announcements will follow soon. All releases in the Limited Edition line have a similar splendid look and feel, yet the contents are always a surprise!

About SOEDESCO
SOEDESCO® is a Dutch video game publisher founded in 2002, with its headquarters in Rotterdam. More than 35 games have been published under the SOEDESCO brand, with more titles being added every year. The games published by SOEDESCO are very diverse in genre and include both digital and boxed releases.

More information about SOEDESCO® and its products can be found on the company’s website, www.soedesco.com or by following @SOEDESCO on Facebook, Twitter and Instagram.

About Petroglyph Games
Petroglyph Games is located in Las Vegas, Nevada and is active since 2003. The studio was founded by core Westwood Studios (EA Las Vegas) Command & Conquer team members. Petroglyph’s core experience is in PC, VR, Mobile (Unity) and console development and is specialized in Strategy games (RTS, MMO, Action, Turn-based). The team consists of 25+ people with a team average experience of over 10+ years.

EMBARK ON A NORSE MYTHOLOGY-INSPIRED JOURNEY WITH LAUNCH OF PHANTOMGATE: THE LAST VALKYRIE

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EMBARK ON A NORSE MYTHOLOGY-INSPIRED JOURNEY WITH LAUNCH OF PHANTOMGATE: THE LAST VALKYRIE

Original Theme Song and Music Video Produced by Internet Sensation Kurt Hugo Schneider and Recording Artist Macy Kate

LOS ANGELES – SEPTEMBER 19, 2018 Netmarble Corp., the fastest-growing mobile game company worldwide has launched Phantomgate: The Last Valkyrie, an all-new original free-to-play mobile adventure role-playing game (RPG) inspired by the rich tradition of Norse mythology, and is now available for download on iOS and Android mobile devices.

To celebrate the launch of Netmarble’s latest title, the company partnered with famed music producer Kurt Hugo Schneider and solo recording artist Macy Kate to create an all-new music video utilizing Phantomgate’s theme song. In addition, an instrumental rendition of the game’s theme composed by popular violinist Taylor Davis will be added to the game via an update at a later date. Fans can check out both music videos below:

“It was a fun challenge to take the rich visuals of Phantomgate and translate them into a musical experience,” said Schneider. “I hope both players and music fans will enjoy this track!”

Phantomgate is inspired by the rich tradition of Nordic myth as players follow Astrid, a courageous, young Valkyrie who is on a journey to save her mother from the clutches of the mad god Odin after defying the gods to protect Astrid from capture. Astrid must overcome danger and hardship by navigating the land of Midgard, partner with four unique heroes during her journey and purify enemy monsters known as Phantoms to join her party – all in a grand effort to reunite with her mother.

At launch, players can look forward to a mix of side-scrolling adventures with a unique twist of classic turn-based RPG combat with real-time Player-vs-Player (PVP) features, all threaded together with an engaging story that takes Astrid across Midgard with beautiful platforming levels featuring console-quality graphics, challenging puzzles and more. There are also over 300 unique Phantoms that players can discover, fight, collect and evolve to tackle specific missions in Astrid’s journey.

Other key features for Phantomgate include:

  • Turn-Based Combat Buffs and Debuffs – During battles in Phantomgate, bubbles with upgrade and downgrade effects spawn randomly for players to tap and drag to appropriate characters on the screen. Effects can include attack increases, defense decreases and more.
  • Real-Time PVP System – Phantomgate utilizes real-time synchronization to deliver intense combat between players thanks to strategic use of the buffs and debuffs which appear during battle and can be used by either player.  Bubble Combat system.
  • Phantom Evolution System – As players explore Midgard and evolve their Phantoms, they will have a choice in how they steer their companion’s advanced evolutions. By choosing to evolve with specific items, players will have a number of alternate Phantom evolutions to choose from – all with different looks, elements and abilities to utilize.

“As an all-new IP, the Phantomgate team aimed to provide players an enjoyable story with relatable characters enhanced by some of the best in-game graphics found on mobile devices along with the deep gameplay mechanics fans are used to seeing in Netmarble games. We’re excited to bring Astrid’s journey to life and look forward to supporting her – and the player’s journey – with future updates to the game,” said Jung-ho Lee, Division Director of Netmarble.

Starting today, Phantomgate’s first in-game event – Find the Hidden Easter Eggs! – is available for players to complete until its closure on Oct. 17. Details on the event are below:

  • To participate, players can find in-game hints by completing missions as they play. After discovering these hints and finding the Easter Egg, players can add to their score and increase their event rank.
  • Players can also increase their score and rank by inviting their friends to play Phantomgate with a special friend code. Rewards can also be earned by logging into the game every day

Phantomgate is now available as a free download (with in-app purchases). To download the game, please visit the App Store or Google Play.

RELATED LINKS

Homepage: http://phantomgate.netmarble.com/en

Facebook: https://www.facebook.com/phantomgate

Twitter: https://twitter.com/phantomgategame

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About Netmarble Corporation
Netmarble Corp. strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company and consistently ranks as a top mobile developer and publisher worldwide. With more than 5,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at www.netmarble.com.